mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-07-21 18:09:54 +02:00
Compare commits
7 commits
c68b3045f2
...
3828337472
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3828337472 | ||
|
|
e6dcb0f9a5 | ||
|
|
7afc98ed93 | ||
|
|
0fe2865e79 | ||
|
|
ab1772264a | ||
|
|
e087b379fc | ||
|
|
d7f0747e5c |
12 changed files with 71 additions and 86 deletions
|
|
@ -24,7 +24,7 @@ import TokenManager from './module/documents/tokenManager.mjs';
|
|||
CONFIG.DH = SYSTEM;
|
||||
CONFIG.TextEditor.enrichers.push(...enricherConfig);
|
||||
|
||||
CONFIG.Dice.rolls = [BaseRoll, DHRoll, DualityRoll, D20Roll, DamageRoll, FateRoll];
|
||||
CONFIG.Dice.rolls = [Roll = BaseRoll, DHRoll, DualityRoll, D20Roll, DamageRoll, FateRoll];
|
||||
CONFIG.Dice.daggerheart = {
|
||||
DHRoll: DHRoll,
|
||||
DualityRoll: DualityRoll,
|
||||
|
|
|
|||
|
|
@ -141,7 +141,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
const hasRolled = Boolean(data.rollData);
|
||||
if (!hasRolled) return false;
|
||||
|
||||
return !data.rollData.options.hasDamage || Boolean(data.rollData.options.damage);
|
||||
return !data.rollData.options.hasDamage || data.damageRollData.active;
|
||||
});
|
||||
|
||||
return context;
|
||||
|
|
@ -182,7 +182,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected);
|
||||
const critSelected = !selectedRoll
|
||||
? undefined
|
||||
: (selectedRoll?.rollData?.options?.roll?.isCritical ?? false);
|
||||
: (selectedRoll?.roll?.isCritical ?? false);
|
||||
|
||||
partContext.hintText = await this.getInfoTexts(this.party.system.tagTeam.members);
|
||||
partContext.joinedRoll = await this.getJoinedRoll({
|
||||
|
|
@ -236,7 +236,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
}
|
||||
|
||||
const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected);
|
||||
const critSelected = !selectedRoll ? undefined : (selectedRoll?.rollData?.options?.roll?.isCritical ?? false);
|
||||
const critSelected = !selectedRoll ? undefined : (selectedRoll?.roll?.isCritical ?? false);
|
||||
|
||||
return {
|
||||
...data,
|
||||
|
|
@ -249,7 +249,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
damageRollOptions,
|
||||
damage: data.damageRollData,
|
||||
critDamage: await this.getCriticalDamage(data.damageRollData),
|
||||
useCritDamage: critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical)
|
||||
useCritDamage: critSelected || (critSelected === undefined && data.roll?.isCritical)
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -379,7 +379,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
let rollIsSelected = false;
|
||||
for (const member of Object.values(members)) {
|
||||
const rollFinished = Boolean(member.rollData);
|
||||
const damageFinished = member.rollData?.options?.hasDamage ? Boolean(member.rollData.options.damage) : true;
|
||||
const damageFinished = member.rollData?.options?.hasDamage ? member.damageRollData.active : true;
|
||||
|
||||
rollsAreFinished = rollsAreFinished && rollFinished && damageFinished;
|
||||
rollIsSelected = rollIsSelected || member.selected;
|
||||
|
|
@ -541,16 +541,9 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
await action.workflow.get('damage').execute(config, null, true);
|
||||
if (!config.damage) return;
|
||||
|
||||
const current = this.party.system.tagTeam.members[memberKey].rollData;
|
||||
await this.updatePartyData(
|
||||
{
|
||||
[`system.tagTeam.members.${memberKey}.rollData`]: {
|
||||
...current,
|
||||
options: {
|
||||
...current.options,
|
||||
damage: config.damage
|
||||
}
|
||||
}
|
||||
[`system.tagTeam.members.${memberKey}.damageRollData`]: config.damage
|
||||
},
|
||||
this.getUpdatingParts(button)
|
||||
);
|
||||
|
|
@ -558,52 +551,25 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
|
||||
static async #removeDamageRoll(_, button) {
|
||||
const { memberKey } = button.dataset;
|
||||
const current = this.party.system.tagTeam.members[memberKey].rollData;
|
||||
this.updatePartyData(
|
||||
{
|
||||
[`system.tagTeam.members.${memberKey}.rollData`]: {
|
||||
...current,
|
||||
options: {
|
||||
...current.options,
|
||||
damage: null
|
||||
}
|
||||
}
|
||||
[`system.tagTeam.members.${memberKey}.damageRollData.types`]:
|
||||
_replace({})
|
||||
},
|
||||
this.getUpdatingParts(button)
|
||||
);
|
||||
}
|
||||
|
||||
static async #rerollDamageDice(_, button) {
|
||||
const { memberKey, damageKey, part, dice } = button.dataset;
|
||||
const { memberKey, damageKey, diceIndex, resultIndex } = button.dataset;
|
||||
const memberData = this.party.system.tagTeam.members[memberKey];
|
||||
const partData = memberData.rollData.options.damage[damageKey].parts[part];
|
||||
const activeDiceResultKey = Object.keys(partData.dice[dice].results).find(
|
||||
index => partData.dice[dice].results[index].active
|
||||
);
|
||||
const { parsedRoll, rerolledDice } = await game.system.api.dice.DamageRoll.reroll(
|
||||
partData,
|
||||
dice,
|
||||
activeDiceResultKey
|
||||
);
|
||||
|
||||
const rollData = this.party.system.tagTeam.members[memberKey].rollData;
|
||||
rollData.options.damage[damageKey].parts = rollData.options.damage[damageKey].parts.map((damagePart, index) => {
|
||||
if (index !== Number.parseInt(part)) return damagePart;
|
||||
|
||||
return {
|
||||
...damagePart,
|
||||
total: parsedRoll.total,
|
||||
dice: rerolledDice
|
||||
};
|
||||
});
|
||||
rollData.options.damage[damageKey].total = rollData.options.damage[damageKey].parts.reduce((acc, part) => {
|
||||
acc += part.total;
|
||||
return acc;
|
||||
}, 0);
|
||||
await memberData.damageRollData.rerollDamageDie(damageKey, diceIndex, resultIndex);
|
||||
|
||||
this.updatePartyData(
|
||||
{
|
||||
[`system.tagTeam.members.${memberKey}.rollData`]: rollData
|
||||
[`system.tagTeam.members.${memberKey}.damageRollData.types`]: {
|
||||
[damageKey]: memberData.damageRollData.types[damageKey].toJSON()
|
||||
}
|
||||
},
|
||||
this.getUpdatingParts(button)
|
||||
);
|
||||
|
|
@ -622,6 +588,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
||||
criticalTerm
|
||||
]);
|
||||
newDamage.types[key].options = foundry.utils.deepClone(origDamage.types[key].options);
|
||||
}
|
||||
|
||||
return newDamage;
|
||||
|
|
@ -629,6 +596,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
|
||||
static async #selectRoll(_, button) {
|
||||
const { memberKey } = button.dataset;
|
||||
|
||||
this.updatePartyData(
|
||||
{
|
||||
[`system.tagTeam.members`]: Object.entries(this.party.system.tagTeam.members).reduce(
|
||||
|
|
@ -639,7 +607,12 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
{}
|
||||
)
|
||||
},
|
||||
this.getUpdatingParts(button)
|
||||
/* Selecting a roll must update all member sections hbs to display the correct damage information incase of a critical */
|
||||
[
|
||||
...Object.keys(this.party.system.tagTeam.members),
|
||||
this.constructor.PARTS.rollSelection.id,
|
||||
this.constructor.PARTS.result.id
|
||||
]
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -663,9 +636,8 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
secondaryRoll.damageRollData = baseSecondaryRoll.damageRollData ?
|
||||
ChatDamageData.fromJSON(JSON.stringify(baseSecondaryRoll.damageRollData)) : null;
|
||||
|
||||
const systemData = mainRoll.rollData.options;
|
||||
const isCritical = overrideIsCritical ?? systemData.roll.isCritical;
|
||||
if (isCritical) mainRoll.damageRollData = await this.getCriticalDamage(systemData.damageRollData);
|
||||
const isCritical = overrideIsCritical ?? mainRoll.roll.isCritical;
|
||||
if (isCritical) mainRoll.damageRollData = await this.getCriticalDamage(mainRoll.damageRollData);
|
||||
|
||||
if (secondaryRoll.damageRollData) {
|
||||
const secondaryDamage = (displayVersion ? overrideIsCritical : isCritical)
|
||||
|
|
@ -679,6 +651,16 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
||||
...baseSecondaryRoll.damageRollData.types[key].terms
|
||||
]);
|
||||
|
||||
/* Joining the roll.options of both rolls */
|
||||
const joinedDamageTypes = new Set([
|
||||
...baseMainRoll.damageRollData.types[key].options.damageTypes,
|
||||
...baseSecondaryRoll.damageRollData.types[key].options.damageTypes
|
||||
]);
|
||||
mainRoll.damageRollData.types[key].options = {
|
||||
...baseMainRoll.damageRollData.types[key].options,
|
||||
damageTypes: [...joinedDamageTypes]
|
||||
};
|
||||
} else {
|
||||
mainRoll.damageRollData.types[key] = damage;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayFie
|
|||
import TagTeamData from '../tagTeamData.mjs';
|
||||
import GroupRollData from '../groupRollData.mjs';
|
||||
import { GoldField } from '../fields/actorField.mjs';
|
||||
import { ChatDamageData } from '../chat-message/chatDamageData.mjs';
|
||||
|
||||
export default class DhParty extends BaseDataActor {
|
||||
/** @inheritdoc */
|
||||
|
|
@ -49,14 +48,6 @@ export default class DhParty extends BaseDataActor {
|
|||
}
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
for (const memberKey in this.tagTeam.members) {
|
||||
const member = this.tagTeam.members[memberKey];
|
||||
member.damageRollData = member.rollData?.options.damage ?
|
||||
ChatDamageData.fromJSON(JSON.stringify(member.rollData.options.damage)) : null;
|
||||
}
|
||||
}
|
||||
|
||||
_onCreate(data, options, userId) {
|
||||
super._onCreate(data, options, userId);
|
||||
|
||||
|
|
|
|||
|
|
@ -118,9 +118,9 @@ export default class DamageField extends fields.SchemaField {
|
|||
const hpDamageMultiplier = config.actionActor?.system.rules?.attack?.damage?.hpDamageMultiplier ?? 1;
|
||||
const hpDamageTakenMultiplier = actor.system.rules?.attack?.damage?.hpDamageTakenMultiplier;
|
||||
if (configDamage.hitPoints) {
|
||||
configDamage.hitPoints.roll = configDamage.hitPoints.roll.toJSON();
|
||||
configDamage.hitPoints.roll.total = Math.ceil(
|
||||
configDamage.hitPoints.roll.total * hpDamageMultiplier * hpDamageTakenMultiplier
|
||||
configDamage.hitPoints = configDamage.hitPoints.toJSON();
|
||||
configDamage.hitPoints.total = Math.ceil(
|
||||
configDamage.hitPoints.total * hpDamageMultiplier * hpDamageTakenMultiplier
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,5 @@
|
|||
import { ChatDamageData } from './chat-message/chatDamageData.mjs';
|
||||
|
||||
export default class TagTeamData extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
|
|
@ -37,6 +39,7 @@ export class MemberData extends foundry.abstract.DataModel {
|
|||
}),
|
||||
rollChoice: new fields.StringField({ nullable: true, initial: null }),
|
||||
rollData: new fields.JSONField({ nullable: true, initial: null }),
|
||||
damageRollData: new fields.EmbeddedDataField(ChatDamageData),
|
||||
selected: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,4 +4,8 @@ export default class BaseRoll extends Roll {
|
|||
|
||||
/** @inheritdoc */
|
||||
static TOOLTIP_TEMPLATE = 'systems/daggerheart/templates/ui/chat/foundryRollTooltip.hbs';
|
||||
|
||||
get modifierTotal() {
|
||||
return this.total - this.dice.reduce((acc, dice) => acc + dice.total, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ export default class DamageRoll extends DHRoll {
|
|||
|
||||
for (const roll of config.roll) {
|
||||
await roll.roll.evaluate();
|
||||
roll.roll.options = { damageTypes: roll.damageTypes ?? [] };
|
||||
roll.roll.options = { damageTypes: roll.damageTypes ? [...roll.damageTypes] : [] };
|
||||
|
||||
if (!config.damage?.types) config.damage = { types: {} };
|
||||
config.damage.types[roll.applyTo] = roll.roll;
|
||||
|
|
@ -37,7 +37,7 @@ export default class DamageRoll extends DHRoll {
|
|||
if (game.modules.get('dice-so-nice')?.active) {
|
||||
config.mute = true;
|
||||
const pool = foundry.dice.terms.PoolTerm.fromRolls(
|
||||
Object.values(config.damage.types).map(x => x.roll)
|
||||
Object.values(config.damage.types)
|
||||
);
|
||||
diceRolls.push(Roll.fromTerms([pool]));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -660,12 +660,12 @@ export default class DhpActor extends Actor {
|
|||
|
||||
Object.entries(damages).forEach(([key, damage]) => {
|
||||
if (key === CONFIG.DH.GENERAL.healingTypes.hitPoints.id)
|
||||
damage.roll.total = this.calculateDamage(damage.roll.total, damage.damageTypes);
|
||||
damage.total = this.calculateDamage(damage.total, damage.damageTypes);
|
||||
const update = updates.find(u => u.key === key);
|
||||
if (update) {
|
||||
update.value += damage.roll.total;
|
||||
update.value += damage.total;
|
||||
update.damageTypes.add(...new Set(damage.damageTypes));
|
||||
} else updates.push({ value: damage.roll.total, key, damageTypes: new Set(damage.damageTypes) });
|
||||
} else updates.push({ value: damage.total, key, damageTypes: new Set(damage.damageTypes) });
|
||||
});
|
||||
|
||||
if (Hooks.call(`${CONFIG.DH.id}.postCalculateDamage`, this, damages) === false) return null;
|
||||
|
|
|
|||
|
|
@ -2,15 +2,19 @@
|
|||
<div class="roll-data {{#if isCritical}}critical{{/if}}">
|
||||
<div class="duality-label">
|
||||
<span>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}:</span>
|
||||
<span>{{damage.roll.total}}</span>
|
||||
<span>{{roll.total}}</span>
|
||||
</div>
|
||||
|
||||
<div class="roll-dice-container">
|
||||
{{#each roll.dice as |dice index|}}
|
||||
<a class="roll-dice" data-action="rerollDamageDice" data-member-key="{{../../../key}}" data-damage-key="{{@../../key}}" data-dice="{{index}}">
|
||||
<span class="dice-label">{{dice.total}}</span>
|
||||
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" dice.denomination ".svg"}}" />
|
||||
</a>
|
||||
{{#each roll.dice}}
|
||||
{{#each results as |result index|}}
|
||||
{{#if result.active}}
|
||||
<a class="roll-dice" data-action="rerollDamageDice" data-member-key="{{../../../key}}" data-damage-key="{{@../../key}}" data-dice-index="{{@../key}}" data-result-index="{{index}}">
|
||||
<span class="dice-label">{{result.result}}</span>
|
||||
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" ../denomination ".svg"}}" />
|
||||
</a>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#unless @last}}
|
||||
<span class="roll-operator">+</span>
|
||||
{{/unless}}
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
{{#each joinedRoll.damageRollData.types as |damage key|}}
|
||||
<div class="result-info">
|
||||
<div>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}</div>
|
||||
<div class="damage-info">{{damage.roll.total}}</div>
|
||||
<div class="damage-info">{{damage.total}}</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -64,7 +64,10 @@
|
|||
|
||||
{{#if roll}}
|
||||
<div class="roll-data {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
|
||||
<div class="duality-label">{{roll.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</div>
|
||||
<div class="duality-label">
|
||||
{{roll.total}}
|
||||
{{#if roll.isCritical}}{{roll.totalLabel}}{{else}}{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}{{/if}}
|
||||
</div>
|
||||
<div class="roll-dice-container">
|
||||
<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="hope">
|
||||
<span class="dice-label">{{roll.dHope.total}}</span>
|
||||
|
|
@ -100,15 +103,12 @@
|
|||
<a class="roll-button" data-action="makeDamageRoll" data-member-key="{{@root.partId}}" {{#unless readyToRoll}}disabled{{/unless}}>
|
||||
<img src="systems/daggerheart/assets/icons/dice/hope/d20.svg" />
|
||||
</a>
|
||||
|
||||
{{#if damage}}
|
||||
<a class="delete-button" data-action="removeDamageRoll" data-member-key="{{@root.partId}}" {{#unless rollData.options.damage}}disabled{{/unless}}>
|
||||
<i class="fa-solid fa-trash"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
<a class="delete-button" data-action="removeDamageRoll" data-member-key="{{@root.partId}}" {{#unless damage.active}}disabled{{/unless}}>
|
||||
<i class="fa-solid fa-trash"></i>
|
||||
</a>
|
||||
</div>
|
||||
</span>
|
||||
{{#if damage}}
|
||||
{{#if damage.active}}
|
||||
{{#if useCritDamage}}
|
||||
{{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=critDamage isCritical=true }}
|
||||
{{else}}
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@
|
|||
{{#if active}}
|
||||
<div class="roll-die{{#unless @../first}} has-plus{{/unless}}">
|
||||
<div
|
||||
class="dice reroll-button {{../dice}}"
|
||||
class="dice reroll-button {{../denomination}}"
|
||||
data-die-index="0" data-type="damage" data-damage-type="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
|
||||
>
|
||||
{{#if hasRerolls}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerolled"}}"></i>{{/if}}
|
||||
|
|
@ -49,6 +49,7 @@
|
|||
{{/if}}
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
|
||||
{{#if roll.modifierTotal}}
|
||||
<div class="roll-die{{#if (gt roll.modifierTotal 0)}} has-plus{{/if}}">
|
||||
<div class="font-20">{{roll.modifierTotal}}</div>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue