diff --git a/daggerheart.mjs b/daggerheart.mjs index 2eb5109f..7c72e421 100644 --- a/daggerheart.mjs +++ b/daggerheart.mjs @@ -43,7 +43,6 @@ CONFIG.Item.dataModels = models.items.config; CONFIG.ActiveEffect.documentClass = documents.DhActiveEffect; CONFIG.ActiveEffect.dataModels = models.activeEffects.config; -CONFIG.ActiveEffect.changeTypes = { ...CONFIG.ActiveEffect.changeTypes, ...models.activeEffects.changeEffects }; CONFIG.Combat.documentClass = documents.DhpCombat; CONFIG.Combat.dataModels = { base: models.DhCombat }; @@ -212,7 +211,6 @@ Hooks.once('init', () => { SYSTEM.id, applications.sheetConfigs.ActiveEffectConfig, { - types: ['base', 'beastform', 'horde'], makeDefault: true, label: sheetLabel('DOCUMENT.ActiveEffect') } @@ -270,6 +268,7 @@ Hooks.on('setup', () => { ...damageThresholds, 'proficiency', 'evasion', + 'armorScore', 'scars', 'levelData.level.current' ] @@ -403,17 +402,6 @@ Hooks.on('chatMessage', (_, message) => { } }); -Hooks.on(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, async data => { - if (data.openForAllPlayers && data.partyId) { - const party = game.actors.get(data.partyId); - if (!party) return; - - const dialog = new game.system.api.applications.dialogs.TagTeamDialog(party); - dialog.tabGroups.application = 'tagTeamRoll'; - await dialog.render({ force: true }); - } -}); - const updateActorsRangeDependentEffects = async token => { const rangeMeasurement = game.settings.get( CONFIG.DH.id, diff --git a/lang/en.json b/lang/en.json index 74bfa77a..114176b1 100755 --- a/lang/en.json +++ b/lang/en.json @@ -452,7 +452,7 @@ "text": "Are you sure you want to delete {name}?" }, "DamageReduction": { - "maxUseableArmor": "Useable Armor Slots", + "armorMarks": "Armor Marks", "armorWithStress": "Spend 1 stress to use an extra mark", "thresholdImmunities": "Threshold Immunities", "stress": "Stress", @@ -678,35 +678,16 @@ }, "TagTeamSelect": { "title": "Tag Team Roll", - "FIELDS": { - "initiator": { - "memberId": { "label": "Initiating Character" }, - "cost": { "label": "Initiation Cost" } - } - }, "leaderTitle": "Initiating Character", "membersTitle": "Participants", "partyTeam": "Party Team", "hopeCost": "Hope Cost", "initiatingCharacter": "Initiating Character", - "selectParticipants": "Select the two participants", - "startTagTeamRoll": "Start Tag Team Roll", - "openDialogForAll": "Open Dialog For All", - "rollType": "Roll Type", - "makeYourRoll": "Make your roll", - "cancelTagTeamRoll": "Cancel Tag Team Roll", - "finishTagTeamRoll": "Finish Tag Team Roll", "linkMessageHint": "Make a roll from your character sheet to link it to the Tag Team Roll", "damageNotRolled": "Damage not rolled in chat message yet", "insufficientHope": "The initiating character doesn't have enough hope", - "createTagTeam": "Create Tag Team Roll", - "chatMessageRollTitle": "Roll", - "cancelConfirmTitle": "Cancel Tag Team Roll", - "cancelConfirmText": "Are you sure you want to cancel the Tag Team Roll? This will close it for all other players too.", - "hints": { - "completeRolls": "Set up and complete the rolls for the characters", - "selectRoll": "Select which roll value to be used for the Tag Team" - } + "createTagTeam": "Create TagTeam Roll", + "chatMessageRollTitle": "Roll" }, "TokenConfig": { "actorSizeUsed": "Actor size is set, determining the dimensions" @@ -795,11 +776,6 @@ "bruiser": "for each Bruiser adversary.", "solo": "for each Solo adversary." }, - "ArmorInteraction": { - "none": { "label": "Ignores Armor" }, - "active": { "label": "Active w/ Armor" }, - "inactive": { "label": "Inactive w/ Armor" } - }, "ArmorFeature": { "burning": { "name": "Burning", @@ -1255,11 +1231,6 @@ "selectType": "Select Action Type", "selectAction": "Action Selection" }, - "TagTeamRollTypes": { - "trait": "Trait", - "ability": "Ability", - "damageAbility": "Damage Ability" - }, "TargetTypes": { "any": "Any", "friendly": "Friendly", @@ -1888,17 +1859,6 @@ "name": "Healing Roll" } }, - "ChangeTypes": { - "armor": { - "newArmorEffect": "Armor Effect", - "FIELDS": { - "interaction": { - "label": "Armor Interaction", - "hint": "Does the character wearing armor suppress this effect?" - } - } - } - }, "Duration": { "passive": "Passive", "temporary": "Temporary" @@ -1923,10 +1883,6 @@ } }, "GENERAL": { - "Ability": { - "single": "Ability", - "plural": "Abilities" - }, "Action": { "single": "Action", "plural": "Actions" @@ -2308,7 +2264,6 @@ "duality": "Duality", "dualityDice": "Duality Dice", "dualityRoll": "Duality Roll", - "effect": "Effect", "enabled": "Enabled", "evasion": "Evasion", "equipment": "Equipment", @@ -2381,10 +2336,6 @@ "rerolled": "Rerolled", "rerollThing": "Reroll {thing}", "resource": "Resource", - "result": { - "single": "Result", - "plural": "Results" - }, "roll": "Roll", "rollAll": "Roll All", "rollDamage": "Roll Damage", @@ -3117,9 +3068,6 @@ "knowTheTide": "Know The Tide gained a token", "lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}" }, - "Progress": { - "migrationLabel": "Performing system migration. Please wait and do not close Foundry." - }, "Sidebar": { "actorDirectory": { "tier": "Tier {tier} {type}", diff --git a/module/applications/dialogs/d20RollDialog.mjs b/module/applications/dialogs/d20RollDialog.mjs index 0fdb1896..8e79ba58 100644 --- a/module/applications/dialogs/d20RollDialog.mjs +++ b/module/applications/dialogs/d20RollDialog.mjs @@ -35,6 +35,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio updateIsAdvantage: this.updateIsAdvantage, selectExperience: this.selectExperience, toggleReaction: this.toggleReaction, + toggleTagTeamRoll: this.toggleTagTeamRoll, toggleSelectedEffect: this.toggleSelectedEffect, submitRoll: this.submitRoll }, @@ -132,6 +133,12 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio context.reactionOverride = this.reactionOverride; } + const tagTeamSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + if (this.actor && tagTeamSetting.members[this.actor.id] && !this.config.skips?.createMessage) { + context.activeTagTeamRoll = true; + context.tagTeamSelected = this.config.tagTeamSelected; + } + return context; } @@ -208,6 +215,11 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio } } + static toggleTagTeamRoll() { + this.config.tagTeamSelected = !this.config.tagTeamSelected; + this.render(); + } + static toggleSelectedEffect(_event, button) { this.selectedEffects[button.dataset.key].selected = !this.selectedEffects[button.dataset.key].selected; this.render(); diff --git a/module/applications/dialogs/damageReductionDialog.mjs b/module/applications/dialogs/damageReductionDialog.mjs index 930ca1a1..cd0a5cf7 100644 --- a/module/applications/dialogs/damageReductionDialog.mjs +++ b/module/applications/dialogs/damageReductionDialog.mjs @@ -1,4 +1,4 @@ -import { damageKeyToNumber, getArmorSources, getDamageLabel } from '../../helpers/utils.mjs'; +import { damageKeyToNumber, getDamageLabel } from '../../helpers/utils.mjs'; const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; @@ -10,7 +10,6 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap this.reject = reject; this.actor = actor; this.damage = damage; - this.damageType = damageType; this.rulesDefault = game.settings.get( CONFIG.DH.id, @@ -21,20 +20,14 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap this.rulesDefault ); - const orderedArmorSources = getArmorSources(actor).filter(s => !s.disabled); - const armor = orderedArmorSources.reduce((acc, { document }) => { - const { current, max } = document.type === 'armor' ? document.system.armor : document.system.armorData; - acc.push({ - effect: document, - marks: [...Array(max).keys()].reduce((acc, _, index) => { - const spent = index < current; - acc[foundry.utils.randomID()] = { selected: false, disabled: spent, spent }; - return acc; - }, {}) - }); + const canApplyArmor = damageType.every(t => actor.system.armorApplicableDamageTypes[t] === true); + const availableArmor = actor.system.armorScore - actor.system.armor.system.marks.value; + const maxArmorMarks = canApplyArmor ? availableArmor : 0; + const armor = [...Array(maxArmorMarks).keys()].reduce((acc, _) => { + acc[foundry.utils.randomID()] = { selected: false }; return acc; - }, []); + }, {}); const stress = [...Array(actor.system.rules.damageReduction.maxArmorMarked.stressExtra ?? 0).keys()].reduce( (acc, _) => { acc[foundry.utils.randomID()] = { selected: false }; @@ -128,11 +121,13 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap context.thresholdImmunities = Object.keys(this.thresholdImmunities).length > 0 ? this.thresholdImmunities : null; - const { selectedStressMarks, stressReductions, currentMarks, currentDamage, maxArmorUsed, availableArmor } = + const { selectedArmorMarks, selectedStressMarks, stressReductions, currentMarks, currentDamage } = this.getDamageInfo(); - context.armorScore = this.actor.system.armorScore.max; + context.armorScore = this.actor.system.armorScore; context.armorMarks = currentMarks; + context.basicMarksUsed = + selectedArmorMarks.length === this.actor.system.rules.damageReduction.maxArmorMarked.value; const stressReductionStress = this.availableStressReductions ? stressReductions.reduce((acc, red) => acc + red.cost, 0) @@ -146,30 +141,16 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap } : null; - context.maxArmorUsed = maxArmorUsed; - context.availableArmor = availableArmor; - context.basicMarksUsed = availableArmor === 0 || selectedStressMarks.length; - - const armorSources = []; - for (const source of this.marks.armor) { - const parent = source.effect.origin - ? await foundry.utils.fromUuid(source.effect.origin) - : source.effect.parent; - - const useEffectName = parent.type === 'armor' || parent instanceof Actor; - const label = useEffectName ? source.effect.name : parent.name; - armorSources.push({ - label: label, - uuid: source.effect.uuid, - marks: source.marks - }); - } + const maxArmor = this.actor.system.rules.damageReduction.maxArmorMarked.value; context.marks = { - armor: armorSources, + armor: Object.keys(this.marks.armor).reduce((acc, key, index) => { + const mark = this.marks.armor[key]; + if (!this.rulesOn || index + 1 <= maxArmor) acc[key] = mark; + + return acc; + }, {}), stress: this.marks.stress }; - - context.usesStressArmor = Object.keys(context.marks.stress).length; context.availableStressReductions = this.availableStressReductions; context.damage = getDamageLabel(this.damage); @@ -186,31 +167,27 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap } getDamageInfo = () => { - const selectedArmorMarks = this.marks.armor.flatMap(x => Object.values(x.marks).filter(x => x.selected)); + const selectedArmorMarks = Object.values(this.marks.armor).filter(x => x.selected); const selectedStressMarks = Object.values(this.marks.stress).filter(x => x.selected); const stressReductions = this.availableStressReductions ? Object.values(this.availableStressReductions).filter(red => red.selected) : []; - const currentMarks = this.actor.system.armorScore.value + selectedArmorMarks.length; - - const maxArmorUsed = this.actor.system.rules.damageReduction.maxArmorMarked.value + selectedStressMarks.length; - const availableArmor = - maxArmorUsed - - this.marks.armor.reduce((acc, source) => { - acc += Object.values(source.marks).filter(x => x.selected).length; - return acc; - }, 0); + const currentMarks = + this.actor.system.armor.system.marks.value + selectedArmorMarks.length + selectedStressMarks.length; const armorMarkReduction = selectedArmorMarks.length * this.actor.system.rules.damageReduction.increasePerArmorMark; - let currentDamage = Math.max(this.damage - armorMarkReduction - stressReductions.length, 0); + let currentDamage = Math.max( + this.damage - armorMarkReduction - selectedStressMarks.length - stressReductions.length, + 0 + ); if (this.reduceSeverity) { currentDamage = Math.max(currentDamage - this.reduceSeverity, 0); } if (this.thresholdImmunities[currentDamage]) currentDamage = 0; - return { selectedStressMarks, stressReductions, currentMarks, currentDamage, maxArmorUsed, availableArmor }; + return { selectedArmorMarks, selectedStressMarks, stressReductions, currentMarks, currentDamage }; }; static toggleRules() { @@ -218,10 +195,13 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap const maxArmor = this.actor.system.rules.damageReduction.maxArmorMarked.value; this.marks = { - armor: this.marks.armor.map((mark, index) => { + armor: Object.keys(this.marks.armor).reduce((acc, key, index) => { + const mark = this.marks.armor[key]; const keepSelectValue = !this.rulesOn || index + 1 <= maxArmor; - return { ...mark, selected: keepSelectValue ? mark.selected : false }; - }), + acc[key] = { ...mark, selected: keepSelectValue ? mark.selected : false }; + + return acc; + }, {}), stress: this.marks.stress }; @@ -229,8 +209,8 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap } static setMarks(_, target) { - const currentMark = foundry.utils.getProperty(this.marks, target.dataset.path); - const { selectedStressMarks, stressReductions, currentDamage, availableArmor } = this.getDamageInfo(); + const currentMark = this.marks[target.dataset.type][target.dataset.key]; + const { selectedStressMarks, stressReductions, currentMarks, currentDamage } = this.getDamageInfo(); if (!currentMark.selected && currentDamage === 0) { ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.damageAlreadyNone')); @@ -238,18 +218,12 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap } if (this.rulesOn) { - if (target.dataset.type === 'armor' && !currentMark.selected && !availableArmor) { + if (!currentMark.selected && currentMarks === this.actor.system.armorScore) { ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noAvailableArmorMarks')); return; } } - const stressUsed = selectedStressMarks.length; - if (target.dataset.type === 'armor' && stressUsed) { - const updateResult = this.updateStressArmor(target.dataset.id, !currentMark.selected); - if (updateResult === false) return; - } - if (currentMark.selected) { const currentDamageLabel = getDamageLabel(currentDamage); for (let reduction of stressReductions) { @@ -258,16 +232,8 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap } } - if (target.dataset.type === 'stress' && currentMark.armorMarkId) { - for (const source of this.marks.armor) { - const match = Object.keys(source.marks).find(key => key === currentMark.armorMarkId); - if (match) { - source.marks[match].selected = false; - break; - } - } - - currentMark.armorMarkId = null; + if (target.dataset.type === 'armor' && selectedStressMarks.length > 0) { + selectedStressMarks.forEach(mark => (mark.selected = false)); } } @@ -275,25 +241,6 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap this.render(); } - updateStressArmor(armorMarkId, select) { - let stressMarkKey = null; - if (select) { - stressMarkKey = Object.keys(this.marks.stress).find( - key => this.marks.stress[key].selected && !this.marks.stress[key].armorMarkId - ); - } else { - stressMarkKey = Object.keys(this.marks.stress).find( - key => this.marks.stress[key].armorMarkId === armorMarkId - ); - if (!stressMarkKey) - stressMarkKey = Object.keys(this.marks.stress).find(key => this.marks.stress[key].selected); - } - - if (!stressMarkKey) return false; - - this.marks.stress[stressMarkKey].armorMarkId = select ? armorMarkId : null; - } - static useStressReduction(_, target) { const damageValue = Number(target.dataset.reduction); const stressReduction = this.availableStressReductions[damageValue]; @@ -332,18 +279,11 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap } static async takeDamage() { - const { selectedStressMarks, stressReductions, currentDamage } = this.getDamageInfo(); - const armorChanges = this.marks.armor.reduce((acc, source) => { - const amount = Object.values(source.marks).filter(x => x.selected).length; - if (amount) acc.push({ uuid: source.effect.uuid, amount }); + const { selectedArmorMarks, selectedStressMarks, stressReductions, currentDamage } = this.getDamageInfo(); + const armorSpent = selectedArmorMarks.length + selectedStressMarks.length; + const stressSpent = selectedStressMarks.length + stressReductions.reduce((acc, red) => acc + red.cost, 0); - return acc; - }, []); - const stressSpent = - selectedStressMarks.filter(x => x.armorMarkId).length + - stressReductions.reduce((acc, red) => acc + red.cost, 0); - - this.resolve({ modifiedDamage: currentDamage, armorChanges, stressSpent }); + this.resolve({ modifiedDamage: currentDamage, armorSpent, stressSpent }); await this.close(true); } diff --git a/module/applications/dialogs/downtime.mjs b/module/applications/dialogs/downtime.mjs index 3475dee7..52cced3e 100644 --- a/module/applications/dialogs/downtime.mjs +++ b/module/applications/dialogs/downtime.mjs @@ -203,7 +203,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV const msg = { user: game.user.id, system: { - moves: moves.map(move => ({ ...move, actions: Array.from(move.actions) })), + moves: moves, actor: this.actor.uuid }, speaker: cls.getSpeaker(), diff --git a/module/applications/dialogs/rerollDamageDialog.mjs b/module/applications/dialogs/rerollDamageDialog.mjs index b821bd24..e1b75eb7 100644 --- a/module/applications/dialogs/rerollDamageDialog.mjs +++ b/module/applications/dialogs/rerollDamageDialog.mjs @@ -1,3 +1,5 @@ +import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; + const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; export default class RerollDamageDialog extends HandlebarsApplicationMixin(ApplicationV2) { @@ -121,8 +123,16 @@ export default class RerollDamageDialog extends HandlebarsApplicationMixin(Appli return acc; }, {}) }; - await this.message.update(update); + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); + await this.close(); } diff --git a/module/applications/dialogs/tagTeamDialog.mjs b/module/applications/dialogs/tagTeamDialog.mjs index ddaabcb4..c28b773c 100644 --- a/module/applications/dialogs/tagTeamDialog.mjs +++ b/module/applications/dialogs/tagTeamDialog.mjs @@ -1,7 +1,5 @@ -import { MemberData } from '../../data/tagTeamData.mjs'; import { getCritDamageBonus } from '../../helpers/utils.mjs'; -import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; -import Party from '../sheets/actors/party.mjs'; +import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; @@ -9,23 +7,15 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio constructor(party) { super(); + this.data = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); this.party = party; - this.partyMembers = party.system.partyMembers - .filter(x => Party.DICE_ROLL_ACTOR_TYPES.includes(x.type)) - .map(member => ({ - ...member.toObject(), - uuid: member.uuid, - id: member.id, - selected: false - })); - this.intiator = null; - this.openForAllPlayers = true; - this.tabGroups.application = Object.keys(party.system.tagTeam.members).length - ? 'tagTeamRoll' - : 'initialization'; - - Hooks.on(socketEvent.Refresh, this.tagTeamRefresh.bind()); + this.setupHooks = Hooks.on(socketEvent.Refresh, ({ refreshType }) => { + if (refreshType === RefreshType.TagTeamRoll) { + this.data = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + this.render(); + } + }); } get title() { @@ -34,639 +24,324 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio static DEFAULT_OPTIONS = { tag: 'form', - id: 'TagTeamDialog', classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'tag-team-dialog'], position: { width: 550, height: 'auto' }, actions: { - toggleSelectMember: TagTeamDialog.#toggleSelectMember, - startTagTeamRoll: TagTeamDialog.#startTagTeamRoll, - makeRoll: TagTeamDialog.#makeRoll, - removeRoll: TagTeamDialog.#removeRoll, - rerollDice: TagTeamDialog.#rerollDice, - makeDamageRoll: TagTeamDialog.#makeDamageRoll, - removeDamageRoll: TagTeamDialog.#removeDamageRoll, - rerollDamageDice: TagTeamDialog.#rerollDamageDice, - selectRoll: TagTeamDialog.#selectRoll, - cancelRoll: TagTeamDialog.#onCancelRoll, - finishRoll: TagTeamDialog.#finishRoll + removeMember: TagTeamDialog.#removeMember, + unlinkMessage: TagTeamDialog.#unlinkMessage, + selectMessage: TagTeamDialog.#selectMessage, + createTagTeam: TagTeamDialog.#createTagTeam }, form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false } }; static PARTS = { - initialization: { - id: 'initialization', - template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/initialization.hbs' - }, - tagTeamRoll: { - id: 'tagTeamRoll', - template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs' - } - }; - - /** @inheritdoc */ - static TABS = { application: { - tabs: [{ id: 'initialization' }, { id: 'tagTeamRoll' }] + id: 'tag-team-dialog', + template: 'systems/daggerheart/templates/dialogs/tagTeamDialog.hbs' } }; - _attachPartListeners(partId, htmlElement, options) { - super._attachPartListeners(partId, htmlElement, options); - - for (const element of htmlElement.querySelectorAll('.roll-type-select')) - element.addEventListener('change', this.updateRollType.bind(this)); - } - async _prepareContext(_options) { const context = await super._prepareContext(_options); - context.isEditable = this.getIsEditable(); + context.hopeCost = this.hopeCost; + context.data = this.data; + + context.memberOptions = this.party.filter(c => !this.data.members[c.id]); + context.selectedCharacterOptions = this.party.filter(c => this.data.members[c.id]); + + context.members = Object.keys(this.data.members).map(id => { + const roll = this.data.members[id].messageId ? game.messages.get(this.data.members[id].messageId) : null; + + context.usesDamage = + context.usesDamage === undefined + ? roll?.system.hasDamage + : context.usesDamage && roll?.system.hasDamage; + return { + character: this.party.find(x => x.id === id), + selected: this.data.members[id].selected, + roll: roll, + damageValues: roll + ? Object.keys(roll.system.damage).map(key => ({ + key: key, + name: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[key].label), + total: roll.system.damage[key].total + })) + : null + }; + }); + + const initiatorChar = this.party.find(x => x.id === this.data.initiator.id); + context.initiator = { + character: initiatorChar, + cost: this.data.initiator.cost + }; + + const selectedMember = Object.values(context.members).find(x => x.selected && x.roll); + const selectedIsCritical = selectedMember?.roll?.system?.isCritical; + context.selectedData = { + result: selectedMember + ? `${selectedMember.roll.system.roll.total} ${selectedMember.roll.system.roll.result.label}` + : null, + damageValues: null + }; + + for (const member of Object.values(context.members)) { + if (!member.roll) continue; + if (context.usesDamage) { + if (!context.selectedData.damageValues) context.selectedData.damageValues = {}; + for (let damage of member.damageValues) { + const damageTotal = member.roll.system.isCritical + ? damage.total + : selectedIsCritical + ? damage.total + (await getCritDamageBonus(member.roll.system.damage[damage.key].formula)) + : damage.total; + if (context.selectedData.damageValues[damage.key]) { + context.selectedData.damageValues[damage.key].total += damageTotal; + } else { + context.selectedData.damageValues[damage.key] = { + ...foundry.utils.deepClone(damage), + total: damageTotal + }; + } + } + } + } + + context.showResult = Object.values(context.members).reduce((enabled, member) => { + if (!member.roll) return enabled; + if (context.usesDamage) { + enabled = enabled === null ? member.damageValues.length > 0 : enabled && member.damageValues.length > 0; + } else { + enabled = enabled === null ? Boolean(member.roll) : enabled && Boolean(member.roll); + } + + return enabled; + }, null); + + context.createDisabled = + !context.selectedData.result || + !this.data.initiator.id || + Object.keys(this.data.members).length === 0 || + Object.values(context.members).some(x => + context.usesDamage ? !x.damageValues || x.damageValues.length === 0 : !x.roll + ); return context; } - async _preparePartContext(partId, context, options) { - const partContext = await super._preparePartContext(partId, context, options); - switch (partId) { - case 'initialization': - partContext.tagTeamFields = this.party.system.schema.fields.tagTeam.fields; - partContext.memberSelection = this.partyMembers; - const selectedMembers = partContext.memberSelection.filter(x => x.selected); + async updateSource(update) { + await this.data.updateSource(update); - partContext.allSelected = selectedMembers.length === 2; - partContext.canStartTagTeam = partContext.allSelected && this.initiator; - partContext.initiator = this.initiator; - partContext.initiatorOptions = selectedMembers.map(x => ({ value: x.id, label: x.name })); - partContext.initiatorDisabled = !selectedMembers.length; - partContext.openForAllPlayers = this.openForAllPlayers; - - break; - case 'tagTeamRoll': - partContext.fields = this.party.system.schema.fields.tagTeam.fields; - partContext.data = this.party.system.tagTeam; - partContext.rollTypes = CONFIG.DH.GENERAL.tagTeamRollTypes; - partContext.traitOptions = CONFIG.DH.ACTOR.abilities; - - const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected); - const critSelected = !selectedRoll - ? undefined - : (selectedRoll?.rollData?.options?.roll?.isCritical ?? false); - - partContext.members = {}; - for (const actorId in this.party.system.tagTeam.members) { - const data = this.party.system.tagTeam.members[actorId]; - const actor = game.actors.get(actorId); - - const rollOptions = []; - const damageRollOptions = []; - for (const item of actor.items) { - if (item.system.metadata.hasActions) { - const actions = [ - ...item.system.actions, - ...(item.system.attack ? [item.system.attack] : []) - ]; - for (const action of actions) { - if (action.hasRoll) { - const actionItem = { - value: action.uuid, - label: action.name, - group: item.name, - baseAction: action.baseAction - }; - - if (action.hasDamage) damageRollOptions.push(actionItem); - else rollOptions.push(actionItem); - } - } - } - } - - const damage = data.rollData?.options?.damage; - partContext.hasDamage |= Boolean(damage); - const critHitPointsDamage = await this.getCriticalDamage(damage); - - partContext.members[actorId] = { - ...data, - isEditable: actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER), - key: actorId, - readyToRoll: Boolean(data.rollChoice), - hasRolled: Boolean(data.rollData), - rollOptions, - damageRollOptions, - damage: damage, - critDamage: critHitPointsDamage, - useCritDamage: - critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical) - }; + if (game.user.isGM) { + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, this.data.toObject()); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll } + }); + } else { + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.GMUpdate, + data: { + action: GMUpdateEvent.UpdateSetting, + uuid: CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, + update: this.data.toObject(), + refresh: { refreshType: RefreshType.TagTeamRoll } + } + }); + } + } - partContext.hintText = await this.getInfoTexts(this.party.system.tagTeam.members); - partContext.joinedRoll = await this.getJoinedRoll({ - overrideIsCritical: critSelected, - displayVersion: true - }); - - break; + static async updateData(_event, _element, formData) { + const { selectedAddMember, initiator } = foundry.utils.expandObject(formData.object); + const update = { initiator: initiator }; + if (selectedAddMember) { + const member = await foundry.utils.fromUuid(selectedAddMember); + update[`members.${member.id}`] = { messageId: null }; } - return partContext; + await this.updateSource(update); + this.render(); } - static async updateData(_event, _, formData) { - const { initiator, openForAllPlayers, ...partyData } = foundry.utils.expandObject(formData.object); - this.initiator = initiator; - this.openForAllPlayers = openForAllPlayers !== undefined ? openForAllPlayers : this.openForAllPlayers; + static async #removeMember(_, button) { + const update = { [`members.${button.dataset.characterId}`]: _del }; + if (this.data.initiator.id === button.dataset.characterId) { + update.iniator = { id: null }; + } - this.updatePartyData(partyData); + await this.updateSource(update); } - async updatePartyData(update, options = { render: true }) { - const gmUpdate = async update => { - await this.party.update(update); - this.render(); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.Refresh, - data: { refreshType: RefreshType.TagTeamRoll, action: 'refresh' } - }); - }; - - await emitAsGM( - GMUpdateEvent.UpdateDocument, - gmUpdate, - update, - this.party.uuid, - options.render ? { refreshType: RefreshType.TagTeamRoll, action: 'refresh' } : undefined - ); + static async #unlinkMessage(_, button) { + await this.updateSource({ [`members.${button.id}.messageId`]: null }); } - getIsEditable() { - return this.party.system.partyMembers.some(actor => { - const selected = Boolean(this.party.system.tagTeam.members[actor.id]); - return selected && actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER); + static async #selectMessage(_, button) { + const member = this.data.members[button.id]; + const currentSelected = Object.keys(this.data.members).find(key => this.data.members[key].selected); + const curretSelectedUpdate = + currentSelected && currentSelected !== button.id ? { [`${currentSelected}`]: { selected: false } } : {}; + await this.updateSource({ + members: { + [`${button.id}`]: { selected: !member.selected }, + ...curretSelectedUpdate + } }); } - tagTeamRefresh = ({ refreshType, action }) => { - if (refreshType !== RefreshType.TagTeamRoll) return; + static async #createTagTeam() { + const mainRollId = Object.keys(this.data.members).find(key => this.data.members[key].selected); + const mainRoll = game.messages.get(this.data.members[mainRollId].messageId); - switch (action) { - case 'startTagTeamRoll': - this.tabGroups.application = 'tagTeamRoll'; - break; - case 'refresh': - this.render(); - break; - case 'close': - this.close(); - break; - } - }; - - async close(options = {}) { - /* Opt out of Foundry's standard behavior of closing all application windows marked as UI when Escape is pressed */ - if (options.closeKey) return; - - Hooks.off(socketEvent.Refresh, this.tagTeamRefresh); - return super.close(options); - } - - checkInitiatorHopeError(initiator) { - if (initiator.cost && initiator.memberId) { - const actor = game.actors.get(initiator.memberId); - if (actor.system.resources.hope.value < initiator.cost) { + if (this.data.initiator.cost) { + const initiator = this.party.find(x => x.id === this.data.initiator.id); + if (initiator.system.resources.hope.value < this.data.initiator.cost) { return ui.notifications.warn( game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.insufficientHope') ); } } - } - //#region Initialization - static #toggleSelectMember(_, button) { - const member = this.partyMembers.find(x => x.id === button.dataset.id); - if (member.selected && this.initiator?.memberId === member.id) this.initiator = null; + const secondaryRolls = Object.keys(this.data.members) + .filter(key => key !== mainRollId) + .map(key => game.messages.get(this.data.members[key].messageId)); - member.selected = !member.selected; - this.render(); - } + const systemData = foundry.utils.deepClone(mainRoll).system.toObject(); + const criticalRoll = systemData.roll.isCritical; + for (let roll of secondaryRolls) { + if (roll.system.hasDamage) { + for (let key in roll.system.damage) { + var damage = roll.system.damage[key]; + const damageTotal = + !roll.system.isCritical && criticalRoll + ? (await getCritDamageBonus(damage.formula)) + damage.total + : damage.total; + const updatedDamageParts = damage.parts; + if (systemData.damage[key]) { + if (!roll.system.isCritical && criticalRoll) { + for (let part of updatedDamageParts) { + const criticalDamage = await getCritDamageBonus(part.formula); + if (criticalDamage) { + damage.formula = `${damage.formula} + ${criticalDamage}`; + part.formula = `${part.formula} + ${criticalDamage}`; + part.modifierTotal = part.modifierTotal + criticalDamage; + part.total += criticalDamage; + part.roll = new Roll(part.formula); + } + } + } - static async #startTagTeamRoll() { - const error = this.checkInitiatorHopeError(this.initiator); - if (error) return error; - - await this.party.update({ - 'system.tagTeam': _replace( - new game.system.api.data.TagTeamData({ - ...this.party.system.tagTeam.toObject(), - initiator: this.initiator, - members: this.partyMembers.reduce((acc, member) => { - if (member.selected) - acc[member.id] = { - name: member.name, - img: member.img, - rollType: CONFIG.DH.GENERAL.tagTeamRollTypes.trait.id - }; - return acc; - }, {}) - }) - ) - }); - - const hookData = { openForAllPlayers: this.openForAllPlayers, partyId: this.party.id }; - Hooks.callAll(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, hookData); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.TagTeamStart, - data: hookData - }); - - this.render(); - } - //#endregion - //#region Tag Team Roll - - async getInfoTexts(members) { - let rollsAreFinished = true; - let rollIsSelected = false; - for (const member of Object.values(members)) { - const rollFinished = Boolean(member.rollData); - const damageFinished = - member.rollData?.options?.hasDamage !== undefined ? member.rollData.options.damage : true; - - rollsAreFinished = rollsAreFinished && rollFinished && damageFinished; - rollIsSelected = rollIsSelected || member.selected; - } - - let hint = null; - if (!rollsAreFinished) hint = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.hints.completeRolls'); - else if (!rollIsSelected) hint = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.hints.selectRoll'); - - return hint; - } - - async updateRollType(event) { - this.updatePartyData({ - [`system.tagTeam.members.${event.target.dataset.member}`]: { - rollType: event.target.value, - rollChoice: null - } - }); - } - - static async #removeRoll(_, button) { - this.updatePartyData({ - [`system.tagTeam.members.${button.dataset.member}`]: { - rollData: null, - rollChoice: null, - selected: false - } - }); - } - - static async #makeRoll(event, button) { - const { member } = button.dataset; - - let result = null; - switch (this.party.system.tagTeam.members[member].rollType) { - case CONFIG.DH.GENERAL.tagTeamRollTypes.trait.id: - result = await this.makeTraitRoll(member); - break; - case CONFIG.DH.GENERAL.tagTeamRollTypes.ability.id: - case CONFIG.DH.GENERAL.tagTeamRollTypes.damageAbility.id: - result = await this.makeAbilityRoll(event, member); - break; - } - - if (!result) return; - - if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); - - const rollData = result.messageRoll.toJSON(); - delete rollData.options.messageRoll; - this.updatePartyData({ - [`system.tagTeam.members.${member}.rollData`]: rollData - }); - } - - async makeTraitRoll(memberKey) { - const actor = game.actors.find(x => x.id === memberKey); - if (!actor) return; - - const memberData = this.party.system.tagTeam.members[memberKey]; - return await actor.rollTrait(memberData.rollChoice, { - skips: { - createMessage: true, - resources: true, - triggers: true - } - }); - } - - async makeAbilityRoll(event, memberKey) { - const actor = game.actors.find(x => x.id === memberKey); - if (!actor) return; - - const memberData = this.party.system.tagTeam.members[memberKey]; - const action = await foundry.utils.fromUuid(memberData.rollChoice); - - return await action.use(event, { - skips: { - createMessage: true, - resources: true, - triggers: true - } - }); - } - - static async #rerollDice(_, button) { - const { member, diceType } = button.dataset; - const memberData = this.party.system.tagTeam.members[member]; - - const dieIndex = diceType === 'hope' ? 0 : diceType === 'fear' ? 2 : 4; - - const { parsedRoll, newRoll } = await game.system.api.dice.DualityRoll.reroll( - memberData.rollData, - dieIndex, - diceType - ); - const rollData = parsedRoll.toJSON(); - this.updatePartyData({ - [`system.tagTeam.members.${member}.rollData`]: { - ...rollData, - options: { - ...rollData.options, - roll: newRoll + systemData.damage[key].formula = `${systemData.damage[key].formula} + ${damage.formula}`; + systemData.damage[key].total += damageTotal; + systemData.damage[key].parts = [...systemData.damage[key].parts, ...updatedDamageParts]; + } else { + systemData.damage[key] = { ...damage, total: damageTotal, parts: updatedDamageParts }; + } } } - }); - } - - static async #makeDamageRoll(event, button) { - const { memberKey } = button.dataset; - const actor = game.actors.find(x => x.id === memberKey); - if (!actor) return; - - const memberData = this.party.system.tagTeam.members[memberKey]; - const action = await foundry.utils.fromUuid(memberData.rollChoice); - const config = { - ...memberData.rollData.options, - dialog: { - configure: !event.shiftKey - }, - skips: { - createMessage: true, - resources: true, - triggers: true - } - }; - - await action.workflow.get('damage').execute(config, null, true); - if (!config.damage) return; - - const current = this.party.system.tagTeam.members[memberKey].rollData; - await this.updatePartyData({ - [`system.tagTeam.members.${memberKey}.rollData`]: { - ...current, - options: { - ...current.options, - damage: config.damage - } - } - }); - } - - static async #removeDamageRoll(_, button) { - const { memberKey } = button.dataset; - const current = this.party.system.tagTeam.members[memberKey].rollData; - this.updatePartyData({ - [`system.tagTeam.members.${memberKey}.rollData`]: { - ...current, - options: { - ...current.options, - damage: null - } - } - }); - } - - static async #rerollDamageDice(_, button) { - const { memberKey, damageKey, part, dice } = button.dataset; - const memberData = this.party.system.tagTeam.members[memberKey]; - const partData = memberData.rollData.options.damage[damageKey].parts[part]; - const activeDiceResultKey = Object.keys(partData.dice[dice].results).find( - index => partData.dice[dice].results[index].active - ); - const { parsedRoll, rerolledDice } = await game.system.api.dice.DamageRoll.reroll( - partData, - dice, - activeDiceResultKey - ); - - const rollData = this.party.system.tagTeam.members[memberKey].rollData; - rollData.options.damage[damageKey].parts = rollData.options.damage[damageKey].parts.map((damagePart, index) => { - if (index !== Number.parseInt(part)) return damagePart; - - return { - ...damagePart, - total: parsedRoll.total, - dice: rerolledDice - }; - }); - rollData.options.damage[damageKey].total = rollData.options.damage[damageKey].parts.reduce((acc, part) => { - acc += part.total; - return acc; - }, 0); - - this.updatePartyData({ - [`system.tagTeam.members.${memberKey}.rollData`]: rollData - }); - } - - async getCriticalDamage(damage) { - const newDamage = foundry.utils.deepClone(damage); - for (let key in newDamage) { - var damage = newDamage[key]; - damage.formula = ''; - damage.total = 0; - - for (let part of damage.parts) { - const criticalDamage = await getCritDamageBonus(part.formula); - if (criticalDamage) { - part.modifierTotal += criticalDamage; - part.total += criticalDamage; - part.formula = `${part.dice.map(x => x.formula).join(' + ')} + ${part.modifierTotal}`; - part.roll = new Roll(part.formula); - } - - damage.formula = [damage.formula, part.formula].filter(x => x).join(' + '); - damage.total += part.total; - } } - return newDamage; - } - - async getNonCriticalDamage(config) { - const newDamage = foundry.utils.deepClone(config.damage); - for (let key in newDamage) { - var damage = newDamage[key]; - damage.formula = ''; - damage.total = 0; - - for (let part of damage.parts) { - const critDamageBonus = await getCritDamageBonus(part.formula); - part.modifierTotal -= critDamageBonus; - part.total -= critDamageBonus; - part.formula = `${part.dice.map(x => x.formula).join(' + ')} + ${part.modifierTotal}`; - part.roll = new Roll(part.formula); - - damage.formula = [damage.formula, part.formula].filter(x => x).join(' + '); - damage.total += part.total; - } - } - - return newDamage; - } - - static async #selectRoll(_, button) { - const { memberKey } = button.dataset; - this.updatePartyData({ - [`system.tagTeam.members`]: Object.entries(this.party.system.tagTeam.members).reduce( - (acc, [key, member]) => { - acc[key] = { selected: key === memberKey ? !member.selected : false }; - return acc; - }, - {} - ) - }); - } - - async getJoinedRoll({ overrideIsCritical, displayVersion } = {}) { - const memberValues = Object.values(this.party.system.tagTeam.members); - const selectedRoll = memberValues.find(x => x.selected); - let baseMainRoll = selectedRoll ?? memberValues[0]; - let baseSecondaryRoll = selectedRoll - ? memberValues.find(x => !x.selected) - : memberValues.length > 1 - ? memberValues[1] - : null; - - if (!baseMainRoll?.rollData || !baseSecondaryRoll) return null; - - const mainRoll = new MemberData(baseMainRoll.toObject()); - const secondaryRollData = new MemberData(baseSecondaryRoll.toObject()).rollData; - const systemData = mainRoll.rollData.options; - const isCritical = overrideIsCritical ?? systemData.roll.isCritical; - if (isCritical) systemData.damage = await this.getCriticalDamage(systemData.damage); - - if (secondaryRollData?.options.hasDamage) { - const secondaryDamage = (displayVersion ? overrideIsCritical : isCritical) - ? await this.getCriticalDamage(secondaryRollData.options.damage) - : secondaryRollData.options.damage; - if (systemData.damage) { - for (const key in secondaryDamage) { - const damage = secondaryDamage[key]; - systemData.damage[key].formula = [systemData.damage[key].formula, damage.formula] - .filter(x => x) - .join(' + '); - systemData.damage[key].total += damage.total; - systemData.damage[key].parts.push(...damage.parts); - } - } else { - systemData.damage = secondaryDamage; - } - } - - return mainRoll; - } - - static async #onCancelRoll(_event, _button, options = { confirm: true }) { - this.cancelRoll(options); - } - - async cancelRoll(options = { confirm: true }) { - if (options.confirm) { - const confirmed = await foundry.applications.api.DialogV2.confirm({ - window: { - title: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelConfirmTitle') - }, - content: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelConfirmText') - }); - - if (!confirmed) return; - } - - await this.updatePartyData( - { - 'system.tagTeam': { - initiator: null, - members: _replace({}) - } - }, - { render: false } - ); - - this.close(); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.Refresh, - data: { refreshType: RefreshType.TagTeamRoll, action: 'close' } - }); - } - - static async #finishRoll() { - const error = this.checkInitiatorHopeError(this.party.system.tagTeam.initiator); - if (error) return error; - - const mainRoll = (await this.getJoinedRoll()).rollData; - - const mainActor = this.party.system.partyMembers.find(x => x.uuid === mainRoll.options.source.actor); - mainRoll.options.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.chatMessageRollTitle'); + systemData.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.chatMessageRollTitle'); const cls = getDocumentClass('ChatMessage'), msgData = { type: 'dualityRoll', user: game.user.id, title: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.title'), - speaker: cls.getSpeaker({ actor: mainActor }), - system: mainRoll.options, - rolls: [mainRoll], + speaker: cls.getSpeaker({ actor: this.party.find(x => x.id === mainRollId) }), + system: systemData, + rolls: mainRoll.rolls, sound: null, flags: { core: { RollTable: true } } }; await cls.create(msgData); - /* Handle resource updates from the finished TagTeamRoll */ - const tagTeamData = this.party.system.tagTeam; const fearUpdate = { key: 'fear', value: null, total: null, enabled: true }; - for (let memberId in tagTeamData.members) { + for (let memberId of Object.keys(this.data.members)) { const resourceUpdates = []; - const rollGivesHope = mainRoll.options.roll.isCritical || mainRoll.options.roll.result.duality === 1; - if (memberId === tagTeamData.initiator.memberId) { - const value = tagTeamData.initiator.cost + const rollGivesHope = systemData.roll.isCritical || systemData.roll.result.duality === 1; + if (memberId === this.data.initiator.id) { + const value = this.data.initiator.cost ? rollGivesHope - ? 1 - tagTeamData.initiator.cost - : -tagTeamData.initiator.cost + ? 1 - this.data.initiator.cost + : -this.data.initiator.cost : 1; resourceUpdates.push({ key: 'hope', value: value, total: -value, enabled: true }); } else if (rollGivesHope) { resourceUpdates.push({ key: 'hope', value: 1, total: -1, enabled: true }); } - if (mainRoll.options.roll.isCritical) - resourceUpdates.push({ key: 'stress', value: -1, total: 1, enabled: true }); - if (mainRoll.options.roll.result.duality === -1) { + if (systemData.roll.isCritical) resourceUpdates.push({ key: 'stress', value: -1, total: 1, enabled: true }); + if (systemData.roll.result.duality === -1) { fearUpdate.value = fearUpdate.value === null ? 1 : fearUpdate.value + 1; fearUpdate.total = fearUpdate.total === null ? -1 : fearUpdate.total - 1; } - game.actors.get(memberId).modifyResource(resourceUpdates); + this.party.find(x => x.id === memberId).modifyResource(resourceUpdates); } if (fearUpdate.value) { - mainActor.modifyResource([fearUpdate]); + this.party.find(x => x.id === mainRollId).modifyResource([fearUpdate]); } - /* Fin */ - this.cancelRoll({ confirm: false }); + /* Improve by fetching default from schema */ + const update = { members: [], initiator: { id: null, cost: 3 } }; + if (game.user.isGM) { + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, update); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); + } else { + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.GMUpdate, + data: { + action: GMUpdateEvent.UpdateSetting, + uuid: CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, + update: update, + refresh: { refreshType: RefreshType.TagTeamRoll } + } + }); + } } - //#endregion + static async assignRoll(char, message) { + const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + const character = settings.members[char.id]; + if (!character) return; + + await settings.updateSource({ [`members.${char.id}.messageId`]: message.id }); + + if (game.user.isGM) { + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, settings); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); + } else { + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.GMUpdate, + data: { + action: GMUpdateEvent.UpdateSetting, + uuid: CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, + update: settings, + refresh: { refreshType: RefreshType.TagTeamRoll } + } + }); + } + } + + async close(options = {}) { + Hooks.off(socketEvent.Refresh, this.setupHooks); + await super.close(options); + } } diff --git a/module/applications/sheets-configs/_module.mjs b/module/applications/sheets-configs/_module.mjs index 4b83a042..d3fb3c39 100644 --- a/module/applications/sheets-configs/_module.mjs +++ b/module/applications/sheets-configs/_module.mjs @@ -3,6 +3,7 @@ export { default as ActionSettingsConfig } from './action-settings-config.mjs'; export { default as CharacterSettings } from './character-settings.mjs'; export { default as AdversarySettings } from './adversary-settings.mjs'; export { default as CompanionSettings } from './companion-settings.mjs'; +export { default as SettingActiveEffectConfig } from './setting-active-effect-config.mjs'; export { default as SettingFeatureConfig } from './setting-feature-config.mjs'; export { default as EnvironmentSettings } from './environment-settings.mjs'; export { default as ActiveEffectConfig } from './activeEffectConfig.mjs'; diff --git a/module/applications/sheets-configs/action-config.mjs b/module/applications/sheets-configs/action-config.mjs index e75e16ab..0dbc377a 100644 --- a/module/applications/sheets-configs/action-config.mjs +++ b/module/applications/sheets-configs/action-config.mjs @@ -24,12 +24,9 @@ export default class DHActionConfig extends DHActionBaseConfig { const effectData = this._addEffectData.bind(this)(); const data = this.action.toObject(); - const created = await game.system.api.documents.DhActiveEffect.createDialog(effectData, { - parent: this.action.item, + const [created] = await this.action.item.createEmbeddedDocuments('ActiveEffect', [effectData], { render: false }); - if (!created) return; - data.effects.push({ _id: created._id }); this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); this.action.item.effects.get(created._id).sheet.render(true); diff --git a/module/applications/sheets-configs/action-settings-config.mjs b/module/applications/sheets-configs/action-settings-config.mjs index 9cb866bc..91b85802 100644 --- a/module/applications/sheets-configs/action-settings-config.mjs +++ b/module/applications/sheets-configs/action-settings-config.mjs @@ -55,7 +55,7 @@ export default class DHActionSettingsConfig extends DHActionBaseConfig { static async editEffect(event) { const id = event.target.closest('[data-effect-id]')?.dataset?.effectId; - const updatedEffect = await game.system.api.applications.sheetConfigs.ActiveEffectConfig.configureSetting( + const updatedEffect = await game.system.api.applications.sheetConfigs.SettingActiveEffectConfig.configure( this.getEffectDetails(id) ); if (!updatedEffect) return; diff --git a/module/applications/sheets-configs/activeEffectConfig.mjs b/module/applications/sheets-configs/activeEffectConfig.mjs index 9f970e1d..2bd7d5b9 100644 --- a/module/applications/sheets-configs/activeEffectConfig.mjs +++ b/module/applications/sheets-configs/activeEffectConfig.mjs @@ -150,14 +150,6 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac minLength: 0 }); }); - - htmlElement - .querySelector('.armor-change-checkbox') - ?.addEventListener('change', this.armorChangeToggle.bind(this)); - - htmlElement - .querySelector('.armor-damage-thresholds-checkbox') - ?.addEventListener('change', this.armorDamageThresholdToggle.bind(this)); } async _prepareContext(options) { @@ -194,66 +186,21 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac })); break; case 'changes': - const singleTypes = ['armor']; - const typedChanges = context.source.changes.reduce((acc, change, index) => { - if (singleTypes.includes(change.type)) { - acc[change.type] = { ...change, index }; - } - return acc; - }, {}); - partContext.changes = partContext.changes.filter(c => !!c); - partContext.typedChanges = typedChanges; + const fields = this.document.system.schema.fields.changes.element.fields; + partContext.changes = await Promise.all( + foundry.utils + .deepClone(context.source.changes) + .map((c, i) => this._prepareChangeContext(c, i, fields)) + ); break; } return partContext; } - armorChangeToggle(event) { - if (event.target.checked) { - this.addArmorChange(); - } else { - this.removeTypedChange(event.target.dataset.index); - } - } - - /* Could be generalised if needed later */ - addArmorChange() { - const submitData = this._processFormData(null, this.form, new FormDataExtended(this.form)); - const changes = Object.values(submitData.system?.changes ?? {}); - changes.push(game.system.api.data.activeEffects.changeTypes.armor.getInitialValue()); - return this.submit({ updateData: { system: { changes } } }); - } - - removeTypedChange(indexString) { - const submitData = this._processFormData(null, this.form, new FormDataExtended(this.form)); - const changes = Object.values(submitData.system.changes); - const index = Number(indexString); - changes.splice(index, 1); - return this.submit({ updateData: { system: { changes } } }); - } - - armorDamageThresholdToggle(event) { - const submitData = this._processFormData(null, this.form, new FormDataExtended(this.form)); - const changes = Object.values(submitData.system?.changes ?? {}); - const index = Number(event.target.dataset.index); - if (event.target.checked) { - changes[index].value.damageThresholds = { major: 0, severe: 0 }; - } else { - changes[index].value.damageThresholds = null; - } - - return this.submit({ updateData: { system: { changes } } }); - } - - /** @inheritdoc */ - _renderChange(context) { - const { change, index, defaultPriority } = context; - if (!(change.type in CONFIG.DH.GENERAL.baseActiveEffectModes)) return null; - - const changeTypesSchema = this.document.system.schema.fields.changes.element.types; - const fields = context.fields ?? (changeTypesSchema[change.type] ?? changeTypesSchema.add).fields; + _prepareChangeContext(change, index, fields) { if (typeof change.value !== 'string') change.value = JSON.stringify(change.value); + const defaultPriority = game.system.api.documents.DhActiveEffect.CHANGE_TYPES[change.type]?.defaultPriority; Object.assign( change, ['key', 'type', 'value', 'priority'].reduce((paths, fieldName) => { @@ -273,11 +220,7 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac change, index, defaultPriority, - fields, - types: Object.keys(CONFIG.DH.GENERAL.baseActiveEffectModes).reduce((r, key) => { - r[key] = CONFIG.DH.GENERAL.baseActiveEffectModes[key].label; - return r; - }, {}) + fields } ) ); @@ -304,34 +247,4 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac return submitData; } - - /** @inheritDoc */ - _processSubmitData(event, form, submitData, options) { - if (this.options.isSetting) { - // Settings should update source instead - this.document.updateSource(submitData); - this.render(); - } else { - return super._processSubmitData(event, form, submitData, options); - } - } - - /** Creates an active effect config for a setting */ - static async configureSetting(effect, options = {}) { - const document = new CONFIG.ActiveEffect.documentClass({ ...foundry.utils.duplicate(effect), _id: effect.id }); - return new Promise(resolve => { - const app = new this({ document, ...options, isSetting: true }); - app.addEventListener( - 'close', - () => { - const newEffect = app.document.toObject(true); - newEffect.id = newEffect._id; - delete newEffect._id; - resolve(newEffect); - }, - { once: true } - ); - app.render({ force: true }); - }); - } } diff --git a/module/applications/sheets-configs/setting-active-effect-config.mjs b/module/applications/sheets-configs/setting-active-effect-config.mjs new file mode 100644 index 00000000..12ac90d1 --- /dev/null +++ b/module/applications/sheets-configs/setting-active-effect-config.mjs @@ -0,0 +1,223 @@ +import autocomplete from 'autocompleter'; + +const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; + +export default class SettingActiveEffectConfig extends HandlebarsApplicationMixin(ApplicationV2) { + constructor(effect) { + super({}); + + this.effect = foundry.utils.deepClone(effect); + this.changeChoices = game.system.api.applications.sheetConfigs.ActiveEffectConfig.getChangeChoices(); + } + + static DEFAULT_OPTIONS = { + classes: ['daggerheart', 'sheet', 'dh-style', 'active-effect-config', 'standard-form'], + tag: 'form', + position: { + width: 560 + }, + form: { + submitOnChange: false, + closeOnSubmit: false, + handler: SettingActiveEffectConfig.#onSubmit + }, + actions: { + editImage: SettingActiveEffectConfig.#editImage, + addChange: SettingActiveEffectConfig.#addChange, + deleteChange: SettingActiveEffectConfig.#deleteChange + } + }; + + static PARTS = { + header: { template: 'systems/daggerheart/templates/sheets/activeEffect/header.hbs' }, + tabs: { template: 'templates/generic/tab-navigation.hbs' }, + details: { template: 'systems/daggerheart/templates/sheets/activeEffect/details.hbs', scrollable: [''] }, + settings: { template: 'systems/daggerheart/templates/sheets/activeEffect/settings.hbs' }, + changes: { + template: 'systems/daggerheart/templates/sheets/activeEffect/changes.hbs', + scrollable: ['ol[data-changes]'] + }, + footer: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-form-footer.hbs' } + }; + + static TABS = { + sheet: { + tabs: [ + { id: 'details', icon: 'fa-solid fa-book' }, + { id: 'settings', icon: 'fa-solid fa-bars', label: 'DAGGERHEART.GENERAL.Tabs.settings' }, + { id: 'changes', icon: 'fa-solid fa-gears' } + ], + initial: 'details', + labelPrefix: 'EFFECT.TABS' + } + }; + + /**@inheritdoc */ + async _onFirstRender(context, options) { + await super._onFirstRender(context, options); + } + + async _prepareContext(_options) { + const context = await super._prepareContext(_options); + context.source = this.effect; + context.fields = game.system.api.documents.DhActiveEffect.schema.fields; + context.systemFields = game.system.api.data.activeEffects.BaseEffect._schema.fields; + + return context; + } + + _attachPartListeners(partId, htmlElement, options) { + super._attachPartListeners(partId, htmlElement, options); + const changeChoices = this.changeChoices; + + htmlElement.querySelectorAll('.effect-change-input').forEach(element => { + autocomplete({ + input: element, + fetch: function (text, update) { + if (!text) { + update(changeChoices); + } else { + text = text.toLowerCase(); + var suggestions = changeChoices.filter(n => n.label.toLowerCase().includes(text)); + update(suggestions); + } + }, + render: function (item, search) { + const label = game.i18n.localize(item.label); + const matchIndex = label.toLowerCase().indexOf(search); + + const beforeText = label.slice(0, matchIndex); + const matchText = label.slice(matchIndex, matchIndex + search.length); + const after = label.slice(matchIndex + search.length, label.length); + + const element = document.createElement('li'); + element.innerHTML = + `${beforeText}${matchText ? `${matchText}` : ''}${after}`.replaceAll( + ' ', + ' ' + ); + if (item.hint) { + element.dataset.tooltip = game.i18n.localize(item.hint); + } + + return element; + }, + renderGroup: function (label) { + const itemElement = document.createElement('div'); + itemElement.textContent = game.i18n.localize(label); + return itemElement; + }, + onSelect: function (item) { + element.value = `system.${item.value}`; + }, + click: e => e.fetch(), + customize: function (_input, _inputRect, container) { + container.style.zIndex = foundry.applications.api.ApplicationV2._maxZ; + }, + minLength: 0 + }); + }); + } + + async _preparePartContext(partId, context) { + if (partId in context.tabs) context.tab = context.tabs[partId]; + switch (partId) { + case 'details': + context.statuses = CONFIG.statusEffects.map(s => ({ value: s.id, label: game.i18n.localize(s.name) })); + context.isActorEffect = false; + context.isItemEffect = true; + const useGeneric = game.settings.get( + CONFIG.DH.id, + CONFIG.DH.SETTINGS.gameSettings.appearance + ).showGenericStatusEffects; + if (!useGeneric) { + context.statuses = [ + ...context.statuses, + Object.values(CONFIG.DH.GENERAL.conditions).map(status => ({ + value: status.id, + label: game.i18n.localize(status.name) + })) + ]; + } + break; + case 'changes': + context.modes = Object.entries(CONST.ACTIVE_EFFECT_MODES).reduce((modes, [key, value]) => { + modes[value] = game.i18n.localize(`EFFECT.MODE_${key}`); + return modes; + }, {}); + + context.priorities = ActiveEffectConfig.DEFAULT_PRIORITIES; + break; + } + + return context; + } + + static async #onSubmit(_event, _form, formData) { + this.data = foundry.utils.expandObject(formData.object); + this.close(); + } + + /** + * Edit a Document image. + * @this {DocumentSheetV2} + * @type {ApplicationClickAction} + */ + static async #editImage(_event, target) { + if (target.nodeName !== 'IMG') { + throw new Error('The editImage action is available only for IMG elements.'); + } + + const attr = target.dataset.edit; + const current = foundry.utils.getProperty(this.effect, attr); + const fp = new FilePicker.implementation({ + current, + type: 'image', + callback: path => (target.src = path), + position: { + top: this.position.top + 40, + left: this.position.left + 10 + } + }); + + await fp.browse(); + } + + /** + * Add a new change to the effect's changes array. + * @this {ActiveEffectConfig} + * @type {ApplicationClickAction} + */ + static async #addChange() { + const { changes, ...rest } = foundry.utils.expandObject(new FormDataExtended(this.form).object); + const updatedChanges = Object.values(changes ?? {}); + updatedChanges.push({}); + + this.effect = { ...rest, changes: updatedChanges }; + this.render(); + } + + /** + * Delete a change from the effect's changes array. + * @this {ActiveEffectConfig} + * @type {ApplicationClickAction} + */ + static async #deleteChange(event) { + const submitData = foundry.utils.expandObject(new FormDataExtended(this.form).object); + const updatedChanges = Object.values(submitData.changes); + const row = event.target.closest('li'); + const index = Number(row.dataset.index) || 0; + updatedChanges.splice(index, 1); + + this.effect = { ...submitData, changes: updatedChanges }; + this.render(); + } + + static async configure(effect, options = {}) { + return new Promise(resolve => { + const app = new this(effect, options); + app.addEventListener('close', () => resolve(app.data), { once: true }); + app.render({ force: true }); + }); + } +} diff --git a/module/applications/sheets-configs/setting-feature-config.mjs b/module/applications/sheets-configs/setting-feature-config.mjs index f90bb52f..fb790f7f 100644 --- a/module/applications/sheets-configs/setting-feature-config.mjs +++ b/module/applications/sheets-configs/setting-feature-config.mjs @@ -147,7 +147,7 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App const effectIndex = this.move.effects.findIndex(x => x.id === id); const effect = this.move.effects[effectIndex]; const updatedEffect = - await game.system.api.applications.sheetConfigs.ActiveEffectConfig.configureSetting(effect); + await game.system.api.applications.sheetConfigs.SettingActiveEffectConfig.configure(effect); if (!updatedEffect) return; await this.updateMove({ diff --git a/module/applications/sheets-configs/token-config-mixin.mjs b/module/applications/sheets-configs/token-config-mixin.mjs index bed7f628..5242d797 100644 --- a/module/applications/sheets-configs/token-config-mixin.mjs +++ b/module/applications/sheets-configs/token-config-mixin.mjs @@ -67,9 +67,9 @@ export default function DHTokenConfigMixin(Base) { changes.height = tokenSize; } - // const deletions = { actorId: _del }; - // const mergeOptions = { inplace: false, performDeletions: true, actorLink: false }; - this._preview.updateSource(changes); + const deletions = { actorId: _del, actorLink: _del }; + const mergeOptions = { inplace: false, performDeletions: true }; + this._preview.updateSource(foundry.utils.mergeObject(changes, deletions, mergeOptions)); if (this._preview?.object?.destroyed === false) { this._preview.object.initializeSources(); diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index f2686fdd..14dd1ae7 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -1,9 +1,10 @@ import DHBaseActorSheet from '../api/base-actor.mjs'; import DhDeathMove from '../../dialogs/deathMove.mjs'; +import { abilities } from '../../../config/actorConfig.mjs'; import { CharacterLevelup, LevelupViewMode } from '../../levelup/_module.mjs'; import DhCharacterCreation from '../../characterCreation/characterCreation.mjs'; import FilterMenu from '../../ux/filter-menu.mjs'; -import { getArmorSources, getDocFromElement, getDocFromElementSync } from '../../../helpers/utils.mjs'; +import { getDocFromElement, getDocFromElementSync } from '../../../helpers/utils.mjs'; /**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */ @@ -34,8 +35,7 @@ export default class CharacterSheet extends DHBaseActorSheet { cancelBeastform: CharacterSheet.#cancelBeastform, toggleResourceManagement: CharacterSheet.#toggleResourceManagement, useDowntime: this.useDowntime, - viewParty: CharacterSheet.#viewParty, - toggleArmorMangement: CharacterSheet.#toggleArmorManagement + viewParty: CharacterSheet.#viewParty }, window: { resizable: true, @@ -639,12 +639,12 @@ export default class CharacterSheet extends DHBaseActorSheet { } async updateArmorMarks(event) { - const inputValue = Number(event.currentTarget.value); - const { value, max } = this.document.system.armorScore; - const changeValue = Math.min(inputValue - value, max - value); + const armor = this.document.system.armor; + if (!armor) return; - event.currentTarget.value = inputValue < 0 ? 0 : value + changeValue; - this.document.system.updateArmorValue({ value: changeValue }); + const maxMarks = this.document.system.armorScore; + const value = Math.min(Math.max(Number(event.currentTarget.value), 0), maxMarks); + await armor.update({ 'system.marks.value': value }); } /* -------------------------------------------- */ @@ -720,16 +720,35 @@ export default class CharacterSheet extends DHBaseActorSheet { * Rolls an attribute check based on the clicked button's dataset attribute. * @type {ApplicationClickAction} */ - static async #rollAttribute(_event, button) { - const result = await this.document.rollTrait(button.dataset.attribute); + static async #rollAttribute(event, button) { + const abilityLabel = game.i18n.localize(abilities[button.dataset.attribute].label); + const config = { + event: event, + title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`, + headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { + ability: abilityLabel + }), + effects: await game.system.api.data.actions.actionsTypes.base.getEffects(this.document), + roll: { + trait: button.dataset.attribute, + type: 'trait' + }, + hasRoll: true, + actionType: 'action', + headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`, + title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { + ability: abilityLabel + }) + }; + const result = await this.document.diceRoll(config); if (!result) return; /* This could be avoided by baking config.costs into config.resourceUpdates. Didn't feel like messing with it at the time */ const costResources = result.costs?.filter(x => x.enabled).map(cost => ({ ...cost, value: -cost.value, total: -cost.total })) || {}; - result.resourceUpdates.addResources(costResources); - await result.resourceUpdates.updateResources(); + config.resourceUpdates.addResources(costResources); + await config.resourceUpdates.updateResources(); } //TODO: redo toggleEquipItem method @@ -804,13 +823,10 @@ export default class CharacterSheet extends DHBaseActorSheet { * Toggles ArmorScore resource value. * @type {ApplicationClickAction} */ - static async #toggleArmor(_, button, _element) { - const { value, max } = this.document.system.armorScore; - const inputValue = Number.parseInt(button.dataset.value); - const newValue = value >= inputValue ? inputValue - 1 : inputValue; - const changeValue = Math.min(newValue - value, max - value); - - this.document.system.updateArmorValue({ value: changeValue }); + static async #toggleArmor(_, button, element) { + const ArmorValue = Number.parseInt(button.dataset.value); + const newValue = this.document.system.armor.system.marks.value >= ArmorValue ? ArmorValue - 1 : ArmorValue; + await this.document.system.armor.update({ 'system.marks.value': newValue }); } /** @@ -936,99 +952,6 @@ export default class CharacterSheet extends DHBaseActorSheet { }); } - static async #toggleArmorManagement(_event, target) { - const existingTooltip = document.body.querySelector('.locked-tooltip .armor-management-container'); - if (existingTooltip) { - game.tooltip.dismissLockedTooltips(); - return; - } - - const armorSources = getArmorSources(this.document) - .filter(s => !s.disabled) - .toReversed() - .map(({ name, document, data }) => ({ - ...data, - uuid: document.uuid, - name - })); - if (!armorSources.length) return; - - const useResourcePips = game.settings.get( - CONFIG.DH.id, - CONFIG.DH.SETTINGS.gameSettings.appearance - ).useResourcePips; - const html = document.createElement('div'); - html.innerHTML = await foundry.applications.handlebars.renderTemplate( - `systems/daggerheart/templates/ui/tooltip/armorManagement.hbs`, - { - sources: armorSources, - useResourcePips - } - ); - - game.tooltip.dismissLockedTooltips(); - game.tooltip.activate(target, { - html, - locked: true, - cssClass: 'bordered-tooltip', - direction: 'DOWN' - }); - - html.querySelectorAll('.armor-slot').forEach(element => { - element.addEventListener('click', CharacterSheet.armorSourcePipUpdate); - }); - } - - static async armorSourceInput(event) { - const effect = await foundry.utils.fromUuid(event.target.dataset.uuid); - const value = Math.max(Math.min(Number.parseInt(event.target.value), effect.system.armorData.max), 0); - event.target.value = value; - const progressBar = event.target.closest('.status-bar.armor-slots').querySelector('progress'); - progressBar.value = value; - } - - /** Update specific armor source */ - static async armorSourcePipUpdate(event) { - const target = event.target.closest('.armor-slot'); - const { uuid, value } = target.dataset; - const document = await foundry.utils.fromUuid(uuid); - - let inputValue = Number.parseInt(value); - let decreasing = false; - let newCurrent = 0; - - if (document.type === 'armor') { - decreasing = document.system.armor.current >= inputValue; - newCurrent = decreasing ? inputValue - 1 : inputValue; - await document.update({ 'system.armor.current': newCurrent }); - } else if (document.system.armorData) { - const { current } = document.system.armorData; - decreasing = current >= inputValue; - newCurrent = decreasing ? inputValue - 1 : inputValue; - - const newChanges = document.system.changes.map(change => ({ - ...change, - value: change.type === 'armor' ? { ...change.value, current: newCurrent } : change.value - })); - - await document.update({ 'system.changes': newChanges }); - } else { - return; - } - - const container = target.closest('.slot-bar'); - for (const armorSlot of container.querySelectorAll('.armor-slot i')) { - const index = Number.parseInt(armorSlot.dataset.index); - if (decreasing && index >= newCurrent) { - armorSlot.classList.remove('fa-shield'); - armorSlot.classList.add('fa-shield-halved'); - } else if (!decreasing && index < newCurrent) { - armorSlot.classList.add('fa-shield'); - armorSlot.classList.remove('fa-shield-halved'); - } - } - } - static async #toggleResourceManagement(event, button) { event.stopPropagation(); const existingTooltip = document.body.querySelector('.locked-tooltip .resource-management-container'); @@ -1062,6 +985,7 @@ export default class CharacterSheet extends DHBaseActorSheet { ); const target = button.closest('.resource-section'); + game.tooltip.dismissLockedTooltips(); game.tooltip.activate(target, { html, diff --git a/module/applications/sheets/actors/party.mjs b/module/applications/sheets/actors/party.mjs index c5e77112..1b1722db 100644 --- a/module/applications/sheets/actors/party.mjs +++ b/module/applications/sheets/actors/party.mjs @@ -35,7 +35,9 @@ export default class Party extends DHBaseActorSheet { refeshActions: Party.#refeshActions, triggerRest: Party.#triggerRest, tagTeamRoll: Party.#tagTeamRoll, - groupRoll: Party.#groupRoll + groupRoll: Party.#groupRoll, + selectRefreshable: DaggerheartMenu.selectRefreshable, + refreshActors: DaggerheartMenu.refreshActors }, dragDrop: [{ dragSelector: '[data-item-id]', dropSelector: null }] }; @@ -118,7 +120,6 @@ export default class Party extends DHBaseActorSheet { secrets: this.document.isOwner, relativeTo: this.document }); - context.tagTeamActive = Boolean(this.document.system.tagTeam.initiator); } /** @@ -189,14 +190,11 @@ export default class Party extends DHBaseActorSheet { * Toggles a armor slot resource value. * @type {ApplicationClickAction} */ - static async #toggleArmorSlot(_, target) { - const actor = game.actors.get(target.dataset.actorId); - const { value, max } = actor.system.armorScore; - const inputValue = Number.parseInt(target.dataset.value); - const newValue = value >= inputValue ? inputValue - 1 : inputValue; - const changeValue = Math.min(newValue - value, max - value); - - await actor.system.updateArmorValue({ value: changeValue }); + static async #toggleArmorSlot(_, target, element) { + const armorItem = await foundry.utils.fromUuid(target.dataset.itemUuid); + const armorValue = Number.parseInt(target.dataset.value); + const newValue = armorItem.system.marks.value >= armorValue ? armorValue - 1 : armorValue; + await armorItem.update({ 'system.marks.value': newValue }); this.render(); } @@ -257,7 +255,11 @@ export default class Party extends DHBaseActorSheet { } static async #tagTeamRoll() { - new game.system.api.applications.dialogs.TagTeamDialog(this.document).render({ force: true }); + new game.system.api.applications.dialogs.TagTeamDialog( + this.document.system.partyMembers.filter(x => Party.DICE_ROLL_ACTOR_TYPES.includes(x.type)) + ).render({ + force: true + }); } static async #groupRoll(_params) { diff --git a/module/applications/sheets/api/application-mixin.mjs b/module/applications/sheets/api/application-mixin.mjs index 83313454..89941399 100644 --- a/module/applications/sheets/api/application-mixin.mjs +++ b/module/applications/sheets/api/application-mixin.mjs @@ -749,13 +749,11 @@ export default function DHApplicationMixin(Base) { const cls = type === 'action' ? game.system.api.models.actions.actionsTypes.base : getDocumentClass(documentClass); - const data = { name: cls.defaultName({ type, parent }), type, system: systemData }; - if (inVault) data['system.inVault'] = true; if (disabled) data.disabled = true; if (type === 'domainCard' && parent?.system.domains?.length) { diff --git a/module/applications/sheets/api/base-actor.mjs b/module/applications/sheets/api/base-actor.mjs index 4b0fd7d9..6f994faf 100644 --- a/module/applications/sheets/api/base-actor.mjs +++ b/module/applications/sheets/api/base-actor.mjs @@ -160,7 +160,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) { inactives: [] }; - for (const effect of this.actor.allApplicableEffects({ noTransferArmor: true })) { + for (const effect of this.actor.allApplicableEffects()) { const list = effect.active ? context.effects.actives : context.effects.inactives; list.push(effect); } diff --git a/module/applications/sheets/items/armor.mjs b/module/applications/sheets/items/armor.mjs index 54685fee..2550b415 100644 --- a/module/applications/sheets/items/armor.mjs +++ b/module/applications/sheets/items/armor.mjs @@ -47,15 +47,6 @@ export default class ArmorSheet extends ItemAttachmentSheet(DHBaseItemSheet) { return context; } - async updateArmorEffect(event) { - const value = Number.parseInt(event.target.value); - const armorEffect = this.document.system.armorEffect; - if (Number.isNaN(value) || !armorEffect) return; - - await armorEffect.system.armorChange.updateArmorMax(value); - this.render(); - } - /** * Callback function used by `tagifyElement`. * @param {Array} selectedOptions - The currently selected tag objects. diff --git a/module/applications/ui/_module.mjs b/module/applications/ui/_module.mjs index 80d3ebe4..8c5c020e 100644 --- a/module/applications/ui/_module.mjs +++ b/module/applications/ui/_module.mjs @@ -7,4 +7,3 @@ export { default as DhFearTracker } from './fearTracker.mjs'; export { default as DhHotbar } from './hotbar.mjs'; export { default as DhSceneNavigation } from './sceneNavigation.mjs'; export { ItemBrowser } from './itemBrowser.mjs'; -export { default as DhProgress } from './progress.mjs'; diff --git a/module/applications/ui/chatLog.mjs b/module/applications/ui/chatLog.mjs index e29498e6..2b489f58 100644 --- a/module/applications/ui/chatLog.mjs +++ b/module/applications/ui/chatLog.mjs @@ -190,24 +190,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo const target = event.target.closest('[data-die-index]'); if (target.dataset.type === 'damage') { - const { damageType, part, dice, result } = target.dataset; - const damagePart = message.system.damage[damageType].parts[part]; - const { parsedRoll, rerolledDice } = await game.system.api.dice.DamageRoll.reroll(damagePart, dice, result); - const damageParts = message.system.damage[damageType].parts.map((damagePart, index) => { - if (index !== Number(part)) return damagePart; - return { - ...damagePart, - total: parsedRoll.total, - dice: rerolledDice - }; - }); - const updateMessage = game.messages.get(message._id); - await updateMessage.update({ - [`system.damage.${damageType}`]: { - total: parsedRoll.total, - parts: damageParts - } - }); + game.system.api.dice.DamageRoll.reroll(target, message); } else { let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0]; const rollClass = @@ -221,16 +204,20 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); - const { newRoll, parsedRoll } = await rollClass.reroll( - originalRoll_parsed, - target.dataset.dieIndex, - target.dataset.type - ); + const { newRoll, parsedRoll } = await rollClass.reroll(originalRoll_parsed, target, message); await game.messages.get(message._id).update({ 'system.roll': newRoll, 'rolls': [parsedRoll] }); + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); } } diff --git a/module/applications/ui/itemBrowser.mjs b/module/applications/ui/itemBrowser.mjs index 2d2e8cdc..0c3a77fa 100644 --- a/module/applications/ui/itemBrowser.mjs +++ b/module/applications/ui/itemBrowser.mjs @@ -253,8 +253,8 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) { for (const item of this.items) { if (['weapon', 'armor'].includes(item.type)) { item.system.enrichedTags = await foundry.applications.handlebars.renderTemplate( - 'systems/daggerheart/templates/ui/itemBrowser/item-tags.hbs', - { item: item.system } + 'systems/daggerheart/templates/sheets/global/partials/item-tags.hbs', + item.system ); } item.system.enrichedDescription = diff --git a/module/applications/ui/progress.mjs b/module/applications/ui/progress.mjs deleted file mode 100644 index 2fb1b445..00000000 --- a/module/applications/ui/progress.mjs +++ /dev/null @@ -1,27 +0,0 @@ -export default class DhProgress { - #notification; - - constructor({ max, label = '' }) { - this.max = max; - this.label = label; - this.#notification = ui.notifications.info(this.label, { progress: true }); - } - - updateMax(newMax) { - this.max = newMax; - } - - advance({ by = 1, label = this.label } = {}) { - if (this.value === this.max) return; - this.value = (this.value ?? 0) + Math.abs(by); - this.#notification.update({ message: label, pct: this.value / this.max }); - } - - close({ label = '' } = {}) { - this.#notification.update({ message: label, pct: 1 }); - } - - static createMigrationProgress(max = 0) { - return new DhProgress({ max, label: game.i18n.localize('DAGGERHEART.UI.Progress.migrationLabel') }); - } -} diff --git a/module/canvas/placeables/regionLayer.mjs b/module/canvas/placeables/regionLayer.mjs index 81fd96db..75c192a0 100644 --- a/module/canvas/placeables/regionLayer.mjs +++ b/module/canvas/placeables/regionLayer.mjs @@ -44,10 +44,7 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer { if (game.activeTool === 'inFront') return { type: 'cone', x: 0, y: 0, radius: 0, angle: 180, hole }; const shape = super._createDragShapeData(event); - const token = - shape?.type === 'emanation' && shape.base?.type === 'token' - ? this.#findTokenInBounds(event.interactionData.origin) - : null; + const token = shape?.type === 'emanation' && shape.base?.type === 'token' ? this.#findTokenInBounds(event.interactionData.origin) : null; if (token) { shape.base.width = token.width; shape.base.height = token.height; diff --git a/module/config/generalConfig.mjs b/module/config/generalConfig.mjs index c15cae56..31e78f0b 100644 --- a/module/config/generalConfig.mjs +++ b/module/config/generalConfig.mjs @@ -959,22 +959,7 @@ export const sceneRangeMeasurementSetting = { } }; -export const tagTeamRollTypes = { - trait: { - id: 'trait', - label: 'DAGGERHEART.CONFIG.TagTeamRollTypes.trait' - }, - ability: { - id: 'ability', - label: 'DAGGERHEART.CONFIG.TagTeamRollTypes.ability' - }, - damageAbility: { - id: 'damageAbility', - label: 'DAGGERHEART.CONFIG.TagTeamRollTypes.damageAbility' - } -}; - -export const baseActiveEffectModes = { +export const activeEffectModes = { custom: { id: 'custom', priority: 0, @@ -1012,21 +997,6 @@ export const baseActiveEffectModes = { } }; -export const activeEffectModes = { - armor: { - id: 'armor', - priority: 20, - label: 'TYPES.ActiveEffect.armor' - }, - ...baseActiveEffectModes -}; - -export const activeEffectArmorInteraction = { - none: { id: 'none', label: 'DAGGERHEART.CONFIG.ArmorInteraction.none.label' }, - active: { id: 'active', label: 'DAGGERHEART.CONFIG.ArmorInteraction.active.label' }, - inactive: { id: 'inactive', label: 'DAGGERHEART.CONFIG.ArmorInteraction.inactive.label' } -}; - export const activeEffectDurations = { temporary: { id: 'temporary', diff --git a/module/config/hooksConfig.mjs b/module/config/hooksConfig.mjs index 8d04be6d..61ba594c 100644 --- a/module/config/hooksConfig.mjs +++ b/module/config/hooksConfig.mjs @@ -1,5 +1,4 @@ export const hooksConfig = { effectDisplayToggle: 'DHEffectDisplayToggle', - lockedTooltipDismissed: 'DHLockedTooltipDismissed', - tagTeamStart: 'DHTagTeamRollStart' + lockedTooltipDismissed: 'DHLockedTooltipDismissed' }; diff --git a/module/config/itemConfig.mjs b/module/config/itemConfig.mjs index a3e785c3..b424c707 100644 --- a/module/config/itemConfig.mjs +++ b/module/config/itemConfig.mjs @@ -489,18 +489,15 @@ export const weaponFeatures = { description: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.description', img: 'icons/skills/melee/shield-block-bash-blue.webp', changes: [ + { + key: 'system.armorScore', + mode: 2, + value: 'ITEM.@system.tier + 1' + }, { key: 'system.evasion', mode: 2, value: '-1' - }, - { - key: 'Armor', - type: 'armor', - typeData: { - type: 'armor', - max: 'ITEM.@system.tier + 1' - } } ] } @@ -792,6 +789,11 @@ export const weaponFeatures = { description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description', img: 'icons/skills/melee/sword-shield-stylized-white.webp', changes: [ + { + key: 'system.armorScore', + mode: 2, + value: '1' + }, { key: 'system.bonuses.damage.primaryWeapon.bonus', mode: 2, @@ -806,22 +808,6 @@ export const weaponFeatures = { type: 'withinRange' } } - }, - { - name: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.name', - description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description', - img: 'icons/skills/melee/sword-shield-stylized-white.webp', - changes: [ - { - key: 'Armor', - type: 'armor', - value: 0, - typeData: { - type: 'armor', - max: 1 - } - } - ] } ] }, @@ -1205,13 +1191,9 @@ export const weaponFeatures = { img: 'icons/skills/melee/shield-block-gray-orange.webp', changes: [ { - key: 'Armor', - type: 'armor', - value: 0, - typeData: { - type: 'armor', - max: 'ITEM.@system.tier' - } + key: 'system.armorScore', + mode: 2, + value: 'ITEM.@system.tier' } ] } diff --git a/module/config/settingsConfig.mjs b/module/config/settingsConfig.mjs index 52a316cf..0b28f0ab 100644 --- a/module/config/settingsConfig.mjs +++ b/module/config/settingsConfig.mjs @@ -34,6 +34,7 @@ export const gameSettings = { LevelTiers: 'LevelTiers', Countdowns: 'Countdowns', LastMigrationVersion: 'LastMigrationVersion', + TagTeamRoll: 'TagTeamRoll', SpotlightRequestQueue: 'SpotlightRequestQueue', CompendiumBrowserSettings: 'CompendiumBrowserSettings' }; diff --git a/module/data/_module.mjs b/module/data/_module.mjs index 43ff7807..52fa689e 100644 --- a/module/data/_module.mjs +++ b/module/data/_module.mjs @@ -1,9 +1,9 @@ export { default as DhCombat } from './combat.mjs'; export { default as DhCombatant } from './combatant.mjs'; +export { default as DhTagTeamRoll } from './tagTeamRoll.mjs'; export { default as DhRollTable } from './rollTable.mjs'; export { default as RegisteredTriggers } from './registeredTriggers.mjs'; export { default as CompendiumBrowserSettings } from './compendiumBrowserSettings.mjs'; -export { default as TagTeamData } from './tagTeamData.mjs'; export * as countdowns from './countdowns.mjs'; export * as actions from './action/_module.mjs'; diff --git a/module/data/action/attackAction.mjs b/module/data/action/attackAction.mjs index a2d47309..3671613d 100644 --- a/module/data/action/attackAction.mjs +++ b/module/data/action/attackAction.mjs @@ -50,8 +50,9 @@ export default class DHAttackAction extends DHDamageAction { async use(event, options) { const result = await super.use(event, options); + if (!result.message) return; - if (result.message?.system.action.roll?.type === 'attack') { + if (result.message.system.action.roll?.type === 'attack') { const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns; await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.characterAttack.id); } diff --git a/module/data/action/baseAction.mjs b/module/data/action/baseAction.mjs index 01139b30..75fc3981 100644 --- a/module/data/action/baseAction.mjs +++ b/module/data/action/baseAction.mjs @@ -207,10 +207,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel * @param {Event} event Event from the button used to trigger the Action * @returns {object} */ - async use(event, configOptions = {}) { + async use(event) { if (!this.actor) throw new Error("An Action can't be used outside of an Actor context."); - let config = this.prepareConfig(event, configOptions); + let config = this.prepareConfig(event); if (!config) return; config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(this.actor, this.item); @@ -231,7 +231,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return; - if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled) await this.toChat(); + if (this.chatDisplay && !config.actionChatMessageHandled) await this.toChat(); return config; } @@ -241,7 +241,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel * @param {Event} event Event from the button used to trigger the Action * @returns {object} */ - prepareBaseConfig(event, configOptions = {}) { + prepareBaseConfig(event) { const isActor = this.item instanceof CONFIG.Actor.documentClass; const actionTitle = game.i18n.localize(this.name); const itemTitle = isActor || this.item.name === actionTitle ? '' : `${this.item.name} - `; @@ -268,8 +268,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel data: this.getRollData(), evaluate: this.hasRoll, resourceUpdates: new ResourceUpdateMap(this.actor), - targetUuid: this.targetUuid, - ...configOptions + targetUuid: this.targetUuid }; DHBaseAction.applyKeybindings(config); @@ -281,8 +280,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel * @param {Event} event Event from the button used to trigger the Action * @returns {object} */ - prepareConfig(event, configOptions = {}) { - const config = this.prepareBaseConfig(event, configOptions); + prepareConfig(event) { + const config = this.prepareBaseConfig(event); for (const clsField of Object.values(this.schema.fields)) { if (clsField?.prepareConfig) if (clsField.prepareConfig.call(this, config) === false) return false; } @@ -298,19 +297,17 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel static async getEffects(actor, effectParent) { if (!actor) return []; - return Array.from(await actor.allApplicableEffects({ noTransferArmor: true, noSelfArmor: true })).filter( - effect => { - /* Effects on weapons only ever apply for the weapon itself */ - if (effect.parent.type === 'weapon') { - /* Unless they're secondary - then they apply only to other primary weapons */ - if (effect.parent.system.secondary) { - if (effectParent?.type !== 'weapon' || effectParent?.system.secondary) return false; - } else if (effectParent?.id !== effect.parent.id) return false; - } - - return !effect.isSuppressed; + return Array.from(await actor.allApplicableEffects()).filter(effect => { + /* Effects on weapons only ever apply for the weapon itself */ + if (effect.parent.type === 'weapon') { + /* Unless they're secondary - then they apply only to other primary weapons */ + if (effect.parent.system.secondary) { + if (effectParent?.type !== 'weapon' || effectParent?.system.secondary) return false; + } else if (effectParent?.id !== effect.parent.id) return false; } - ); + + return !effect.isSuppressed; + }); } /** @@ -357,11 +354,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel } get hasDamage() { - return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type !== 'healing'; + return !foundry.utils.isEmpty(this.damage?.parts) && this.type !== 'healing'; } get hasHealing() { - return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type === 'healing'; + return !foundry.utils.isEmpty(this.damage?.parts) && this.type === 'healing'; } get hasSave() { diff --git a/module/data/activeEffect/_module.mjs b/module/data/activeEffect/_module.mjs index 3c933a9c..1a50088a 100644 --- a/module/data/activeEffect/_module.mjs +++ b/module/data/activeEffect/_module.mjs @@ -1,7 +1,6 @@ import BaseEffect from './baseEffect.mjs'; import BeastformEffect from './beastformEffect.mjs'; import HordeEffect from './hordeEffect.mjs'; -export { changeTypes, changeEffects } from './changeTypes/_module.mjs'; export { BaseEffect, BeastformEffect, HordeEffect }; diff --git a/module/data/activeEffect/baseEffect.mjs b/module/data/activeEffect/baseEffect.mjs index 5b3d00ed..c0ed1b36 100644 --- a/module/data/activeEffect/baseEffect.mjs +++ b/module/data/activeEffect/baseEffect.mjs @@ -12,41 +12,26 @@ * "Anything that uses another data model value as its value": +1 - Effects that increase traits have to be calculated first at Base priority. (EX: Raise evasion by half your agility) */ -import { getScrollTextData } from '../../helpers/utils.mjs'; -import { changeTypes } from './_module.mjs'; - export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel { static defineSchema() { const fields = foundry.data.fields; - const baseChanges = Object.keys(CONFIG.DH.GENERAL.baseActiveEffectModes).reduce((r, type) => { - r[type] = new fields.SchemaField({ - key: new fields.StringField({ required: true }), - type: new fields.StringField({ - required: true, - choices: [type], - initial: type, - validate: BaseEffect.#validateType - }), - value: new fields.AnyField({ - required: true, - nullable: true, - serializable: true, - initial: '' - }), - phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }), - priority: new fields.NumberField() - }); - return r; - }, {}); - return { ...super.defineSchema(), changes: new fields.ArrayField( - new fields.TypedSchemaField( - { ...changeTypes, ...baseChanges }, - { initial: baseChanges.add.getInitialValue() } - ) + new fields.SchemaField({ + key: new fields.StringField({ required: true }), + type: new fields.StringField({ + required: true, + blank: false, + choices: CONFIG.DH.GENERAL.activeEffectModes, + initial: CONFIG.DH.GENERAL.activeEffectModes.add.id, + validate: BaseEffect.#validateType + }), + value: new fields.AnyField({ required: true, nullable: true, serializable: true, initial: '' }), + phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }), + priority: new fields.NumberField() + }) ), duration: new fields.SchemaField({ type: new fields.StringField({ @@ -112,23 +97,6 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel { return true; } - get isSuppressed() { - for (const change of this.changes) { - if (change.isSuppressed) return true; - } - } - - get armorChange() { - return this.changes.find(x => x.type === CONFIG.DH.GENERAL.activeEffectModes.armor.id); - } - - get armorData() { - const armorChange = this.armorChange; - if (!armorChange) return null; - - return armorChange.getArmorData(); - } - static getDefaultObject() { return { name: 'New Effect', @@ -148,31 +116,4 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel { } }; } - - async _preUpdate(changed, options, userId) { - const allowed = await super._preUpdate(changed, options, userId); - if (allowed === false) return false; - - const autoSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation); - if ( - autoSettings.resourceScrollTexts && - this.parent.actor?.type === 'character' && - this.parent.actor.system.resources.armor - ) { - const newArmorTotal = (changed.system?.changes ?? []).reduce((acc, change) => { - if (change.type === 'armor') acc += change.value.current; - return acc; - }, this.parent.actor.system.armor?.system?.armor?.current ?? 0); - - const armorData = getScrollTextData(this.parent.actor, { value: newArmorTotal }, 'armor'); - options.scrollingTextData = [armorData]; - } - } - - _onUpdate(changed, options, userId) { - super._onUpdate(changed, options, userId); - - if (this.parent.actor && options.scrollingTextData) - this.parent.actor.queueScrollText(options.scrollingTextData); - } } diff --git a/module/data/activeEffect/changeTypes/_module.mjs b/module/data/activeEffect/changeTypes/_module.mjs deleted file mode 100644 index cf872304..00000000 --- a/module/data/activeEffect/changeTypes/_module.mjs +++ /dev/null @@ -1,9 +0,0 @@ -import Armor from './armor.mjs'; - -export const changeEffects = { - armor: Armor.changeEffect -}; - -export const changeTypes = { - armor: Armor -}; diff --git a/module/data/activeEffect/changeTypes/armor.mjs b/module/data/activeEffect/changeTypes/armor.mjs deleted file mode 100644 index f400d41b..00000000 --- a/module/data/activeEffect/changeTypes/armor.mjs +++ /dev/null @@ -1,206 +0,0 @@ -import { itemAbleRollParse } from '../../../helpers/utils.mjs'; - -const fields = foundry.data.fields; - -export default class ArmorChange extends foundry.abstract.DataModel { - static defineSchema() { - return { - type: new fields.StringField({ required: true, choices: ['armor'], initial: 'armor' }), - priority: new fields.NumberField(), - phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }), - value: new fields.SchemaField({ - current: new fields.NumberField({ integer: true, min: 0, initial: 0 }), - max: new fields.StringField({ - required: true, - nullable: false, - initial: '1', - label: 'DAGGERHEART.GENERAL.max' - }), - damageThresholds: new fields.SchemaField( - { - major: new fields.StringField({ - initial: '0', - label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold' - }), - severe: new fields.StringField({ - initial: '0', - label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold' - }) - }, - { nullable: true, initial: null } - ), - interaction: new fields.StringField({ - required: true, - choices: CONFIG.DH.GENERAL.activeEffectArmorInteraction, - initial: CONFIG.DH.GENERAL.activeEffectArmorInteraction.none.id, - label: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.interaction.label', - hint: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.interaction.hint' - }) - }) - }; - } - - static changeEffect = { - label: 'Armor', - defaultPriority: 20, - handler: (actor, change, _options, _field, replacementData) => { - const parsedMax = itemAbleRollParse(change.value.max, actor, change.effect.parent); - game.system.api.documents.DhActiveEffect.applyChange( - actor, - { - ...change, - key: 'system.armorScore.value', - type: CONFIG.DH.GENERAL.activeEffectModes.add.id, - value: change.value.current - }, - replacementData - ); - game.system.api.documents.DhActiveEffect.applyChange( - actor, - { - ...change, - key: 'system.armorScore.max', - type: CONFIG.DH.GENERAL.activeEffectModes.add.id, - value: parsedMax - }, - replacementData - ); - - if (change.value.damageThresholds) { - const getThresholdValue = value => { - const parsed = itemAbleRollParse(value, actor, change.effect.parent); - const roll = new Roll(parsed).evaluateSync(); - return roll ? (roll.isDeterministic ? roll.total : null) : null; - }; - const major = getThresholdValue(change.value.damageThresholds.major); - const severe = getThresholdValue(change.value.damageThresholds.severe); - - if (major) { - game.system.api.documents.DhActiveEffect.applyChange( - actor, - { - ...change, - key: 'system.damageThresholds.major', - type: CONFIG.DH.GENERAL.activeEffectModes.override.id, - priority: 50, - value: major - }, - replacementData - ); - } - - if (severe) { - game.system.api.documents.DhActiveEffect.applyChange( - actor, - { - ...change, - key: 'system.damageThresholds.severe', - type: CONFIG.DH.GENERAL.activeEffectModes.override.id, - priority: 50, - value: severe - }, - replacementData - ); - } - } - - return {}; - }, - render: null - }; - - get isSuppressed() { - switch (this.value.interaction) { - case CONFIG.DH.GENERAL.activeEffectArmorInteraction.active.id: - return !this.parent.parent?.actor.system.armor; - case CONFIG.DH.GENERAL.activeEffectArmorInteraction.inactive.id: - return Boolean(this.parent.parent?.actor.system.armor); - default: - return false; - } - } - - static getInitialValue() { - return { - type: CONFIG.DH.GENERAL.activeEffectModes.armor.id, - value: { - current: 0, - max: 0 - }, - phase: 'initial', - priority: 20 - }; - } - - static getDefaultArmorEffect() { - return { - name: game.i18n.localize('DAGGERHEART.EFFECTS.ChangeTypes.armor.newArmorEffect'), - img: 'icons/equipment/chest/breastplate-helmet-metal.webp', - system: { - changes: [ArmorChange.getInitialValue()] - } - }; - } - - /* Helpers */ - - getArmorData() { - const actor = this.parent.parent?.actor?.type === 'character' ? this.parent.parent.actor : null; - const maxParse = actor ? itemAbleRollParse(this.value.max, actor, this.parent.parent.parent) : null; - const maxRoll = maxParse ? new Roll(maxParse).evaluateSync() : null; - const maxEvaluated = maxRoll ? (maxRoll.isDeterministic ? maxRoll.total : null) : null; - - return { - current: this.value.current, - max: maxEvaluated ?? this.value.max - }; - } - - async updateArmorMax(newMax) { - const newChanges = [ - ...this.parent.changes.map(change => ({ - ...change, - value: - change.type === 'armor' - ? { - ...change.value, - current: Math.min(change.value.current, newMax), - max: newMax - } - : change.value - })) - ]; - await this.parent.parent.update({ 'system.changes': newChanges }); - } - - static orderEffectsForAutoChange(armorEffects, increasing) { - const getEffectWeight = effect => { - switch (effect.parent.type) { - case 'class': - case 'subclass': - case 'ancestry': - case 'community': - case 'feature': - case 'domainCard': - return 2; - case 'armor': - return 3; - case 'loot': - case 'consumable': - return 4; - case 'weapon': - return 5; - case 'character': - return 6; - default: - return 1; - } - }; - - return armorEffects - .filter(x => !x.disabled && !x.isSuppressed) - .sort((a, b) => - increasing ? getEffectWeight(b) - getEffectWeight(a) : getEffectWeight(a) - getEffectWeight(b) - ); - } -} diff --git a/module/data/actor/base.mjs b/module/data/actor/base.mjs index 89ba5db2..9f571edb 100644 --- a/module/data/actor/base.mjs +++ b/module/data/actor/base.mjs @@ -189,6 +189,19 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel { return true; } + async _preDelete() { + /* Clear all partyMembers from tagTeam setting.*/ + /* Revisit this when tagTeam is improved for many parties */ + if (this.parent.parties.size > 0) { + const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + await tagTeam.updateSource({ + initiator: this.parent.id === tagTeam.initiator ? null : tagTeam.initiator, + members: Object.keys(tagTeam.members).find(x => x === this.parent.id) ? { [this.parent.id]: _del } : {} + }); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam); + } + } + async _preUpdate(changes, options, userId) { const allowed = await super._preUpdate(changes, options, userId); if (allowed === false) return; diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index 55c1c7d8..7af4da9c 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -6,7 +6,6 @@ import DhCreature from './creature.mjs'; import { attributeField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs'; import { ActionField } from '../fields/actionField.mjs'; import DHCharacterSettings from '../../applications/sheets-configs/character-settings.mjs'; -import { getArmorSources } from '../../helpers/utils.mjs'; export default class DhCharacter extends DhCreature { /**@override */ @@ -42,16 +41,17 @@ export default class DhCharacter extends DhCreature { label: 'DAGGERHEART.GENERAL.proficiency' }), evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }), + armorScore: new fields.NumberField({ integer: true, initial: 0, label: 'DAGGERHEART.GENERAL.armorScore' }), damageThresholds: new fields.SchemaField({ - major: new fields.NumberField({ - integer: true, - initial: 0, - label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold' - }), severe: new fields.NumberField({ integer: true, initial: 0, label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold' + }), + major: new fields.NumberField({ + integer: true, + initial: 0, + label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold' }) }), experiences: new fields.TypedObjectField( @@ -465,101 +465,6 @@ export default class DhCharacter extends DhCreature { } } - async updateArmorValue({ value: armorChange = 0, clear = false }) { - if (armorChange === 0 && !clear) return; - - const increasing = armorChange >= 0; - let remainingChange = Math.abs(armorChange); - const orderedSources = getArmorSources(this.parent).filter(s => !s.disabled); - - const handleArmorData = (embeddedUpdates, doc, armorData) => { - let usedArmorChange = 0; - if (clear) { - usedArmorChange -= armorData.current; - } else { - if (increasing) { - const remainingArmor = armorData.max - armorData.current; - usedArmorChange = Math.min(remainingChange, remainingArmor); - remainingChange -= usedArmorChange; - } else { - const changeChange = Math.min(armorData.current, remainingChange); - usedArmorChange -= changeChange; - remainingChange -= changeChange; - } - } - - if (!usedArmorChange) return usedArmorChange; - else { - if (!embeddedUpdates[doc.id]) embeddedUpdates[doc.id] = { doc: doc, updates: [] }; - - return usedArmorChange; - } - }; - - const armorUpdates = []; - const effectUpdates = []; - for (const { document: armorSource } of orderedSources) { - const usedArmorChange = handleArmorData( - armorSource.type === 'armor' ? armorUpdates : effectUpdates, - armorSource.parent, - armorSource.type === 'armor' ? armorSource.system.armor : armorSource.system.armorData - ); - if (!usedArmorChange) continue; - - if (armorSource.type === 'armor') { - armorUpdates[armorSource.parent.id].updates.push({ - '_id': armorSource.id, - 'system.armor.current': armorSource.system.armor.current + usedArmorChange - }); - } else { - effectUpdates[armorSource.parent.id].updates.push({ - '_id': armorSource.id, - 'system.changes': armorSource.system.changes.map(change => ({ - ...change, - value: - change.type === 'armor' - ? { - ...change.value, - current: armorSource.system.armorChange.value.current + usedArmorChange - } - : change.value - })) - }); - } - - if (remainingChange === 0 && !clear) break; - } - - const armorUpdateValues = Object.values(armorUpdates); - for (const [index, { doc, updates }] of armorUpdateValues.entries()) - await doc.updateEmbeddedDocuments('Item', updates, { render: index === armorUpdateValues.length - 1 }); - - const effectUpdateValues = Object.values(effectUpdates); - for (const [index, { doc, updates }] of effectUpdateValues.entries()) - await doc.updateEmbeddedDocuments('ActiveEffect', updates, { - render: index === effectUpdateValues.length - 1 - }); - } - - async updateArmorEffectValue({ uuid, value }) { - const source = await foundry.utils.fromUuid(uuid); - if (source.type === 'armor') { - await source.update({ - 'system.armor.current': source.system.armor.current + value - }); - } else { - const effectValue = source.system.armorChange.value; - await source.update({ - 'system.changes': [ - { - ...source.system.armorChange, - value: { ...effectValue, current: effectValue.current + value } - } - ] - }); - } - } - get sheetLists() { const ancestryFeatures = [], communityFeatures = [], @@ -683,10 +588,6 @@ export default class DhCharacter extends DhCreature { prepareBaseData() { super.prepareBaseData(); - this.armorScore = { - max: this.armor?.system.armor.max ?? 0, - value: this.armor?.system.armor.current ?? 0 - }; this.evasion += this.class.value?.system?.evasion ?? 0; const currentLevel = this.levelData.level.current; @@ -736,12 +637,14 @@ export default class DhCharacter extends DhCreature { } } + const armor = this.armor; + this.armorScore = armor ? armor.system.baseScore : 0; this.damageThresholds = { - major: this.armor - ? this.armor.system.baseThresholds.major + this.levelData.level.current + major: armor + ? armor.system.baseThresholds.major + this.levelData.level.current : this.levelData.level.current, - severe: this.armor - ? this.armor.system.baseThresholds.severe + this.levelData.level.current + severe: armor + ? armor.system.baseThresholds.severe + this.levelData.level.current : this.levelData.level.current * 2 }; @@ -776,8 +679,9 @@ export default class DhCharacter extends DhCreature { this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait; this.resources.armor = { - ...this.armorScore, label: 'DAGGERHEART.GENERAL.armor', + value: this.armor?.system?.marks?.value ?? 0, + max: this.armorScore, isReversed: true }; @@ -853,6 +757,7 @@ export default class DhCharacter extends DhCreature { static migrateData(source) { if (typeof source.scars === 'object') source.scars = 0; + if (source.resources?.hope?.max) source.scars = Math.max(6 - source.resources.hope.max, 0); return super.migrateData(source); } diff --git a/module/data/actor/environment.mjs b/module/data/actor/environment.mjs index e06f038c..0aaf8eb0 100644 --- a/module/data/actor/environment.mjs +++ b/module/data/actor/environment.mjs @@ -75,6 +75,10 @@ export default class DhEnvironment extends BaseDataActor { ); scene.update({ 'flags.daggerheart.sceneEnvironments': newSceneEnvironments }).then(() => { Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Scene }); + game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { refreshType: RefreshType.TagTeamRoll } + }); }); } } diff --git a/module/data/actor/party.mjs b/module/data/actor/party.mjs index 2c797803..3eddf235 100644 --- a/module/data/actor/party.mjs +++ b/module/data/actor/party.mjs @@ -1,6 +1,5 @@ import BaseDataActor from './base.mjs'; import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs'; -import TagTeamData from '../tagTeamData.mjs'; export default class DhParty extends BaseDataActor { /**@inheritdoc */ @@ -15,8 +14,7 @@ export default class DhParty extends BaseDataActor { handfuls: new fields.NumberField({ initial: 1, integer: true }), bags: new fields.NumberField({ initial: 0, integer: true }), chests: new fields.NumberField({ initial: 0, integer: true }) - }), - tagTeam: new fields.EmbeddedDataField(TagTeamData) + }) }; } @@ -42,6 +40,23 @@ export default class DhParty extends BaseDataActor { } } + async _preDelete() { + /* Clear all partyMembers from tagTeam setting.*/ + /* Revisit this when tagTeam is improved for many parties */ + const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + await tagTeam.updateSource({ + initiator: this.partyMembers.some(x => x.id === tagTeam.initiator) ? null : tagTeam.initiator, + members: Object.keys(tagTeam.members).reduce((acc, key) => { + if (this.partyMembers.find(x => x.id === key)) { + acc[key] = _del; + } + + return acc; + }, {}) + }); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam); + } + _onDelete(options, userId) { super._onDelete(options, userId); diff --git a/module/data/fields/action/damageField.mjs b/module/data/fields/action/damageField.mjs index b7ef852e..e79a91a2 100644 --- a/module/data/fields/action/damageField.mjs +++ b/module/data/fields/action/damageField.mjs @@ -50,9 +50,9 @@ export default class DamageField extends fields.SchemaField { formulas = DamageField.formatFormulas.call(this, formulas, config); const damageConfig = { - dialog: {}, ...config, roll: formulas, + dialog: {}, data: this.getRollData() }; delete damageConfig.evaluate; diff --git a/module/data/fields/action/effectsField.mjs b/module/data/fields/action/effectsField.mjs index 9a4ffc31..df0c0b09 100644 --- a/module/data/fields/action/effectsField.mjs +++ b/module/data/fields/action/effectsField.mjs @@ -27,7 +27,7 @@ export default class EffectsField extends fields.ArrayField { static async execute(config, targets = null, force = false) { if (!config.hasEffect) return; let message = config.message ?? ui.chat.collection.get(config.parent?._id); - if (!message && !config.skips.createMessage) { + if (!message) { const roll = new CONFIG.Dice.daggerheart.DHRoll(''); roll._evaluated = true; message = config.message = await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config); diff --git a/module/data/fields/action/saveField.mjs b/module/data/fields/action/saveField.mjs index 0629353e..c9030036 100644 --- a/module/data/fields/action/saveField.mjs +++ b/module/data/fields/action/saveField.mjs @@ -38,7 +38,7 @@ export default class SaveField extends fields.SchemaField { if (!config.hasSave) return; let message = config.message ?? ui.chat.collection.get(config.parent?._id); - if (!message && !config.skips.createMessage) { + if (!message) { const roll = new CONFIG.Dice.daggerheart.DHRoll(''); roll._evaluated = true; message = config.message = await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config); diff --git a/module/data/fields/actorField.mjs b/module/data/fields/actorField.mjs index 25e04317..69ba6bf1 100644 --- a/module/data/fields/actorField.mjs +++ b/module/data/fields/actorField.mjs @@ -82,24 +82,6 @@ class ResourcesField extends fields.TypedObjectField { } return data; } - - /** - * Foundry bar attributes are unable to handle finding the schema field nor the label normally. - * This returns the element if its a valid resource key and overwrites the element's label for that retrieval. - */ - _getField(path) { - if (path.length === 0) return this; - const first = path.shift(); - if (first === this.element.name) return this.element_getField(path); - - const resources = CONFIG.DH.RESOURCE[this.actorType].all; - if (first in resources) { - this.element.label = resources[first].label; - return this.element._getField(path); - } - - return undefined; - } } export { attributeField, ResourcesField, stressDamageReductionRule, bonusField }; diff --git a/module/data/fields/iterableTypedObjectField.mjs b/module/data/fields/iterableTypedObjectField.mjs index d360b641..d50d7dbf 100644 --- a/module/data/fields/iterableTypedObjectField.mjs +++ b/module/data/fields/iterableTypedObjectField.mjs @@ -16,12 +16,12 @@ export default class IterableTypedObjectField extends foundry.data.fields.TypedO } } -/** - * The prototype of an iterable object. +/** + * The prototype of an iterable object. * This allows the functionality of a class but also allows foundry.utils.getType() to return "Object" instead of "Unknown". */ const IterableObjectPrototype = { - [Symbol.iterator]: function* () { + [Symbol.iterator]: function*() { for (const value of Object.values(this)) { yield value; } @@ -29,4 +29,4 @@ const IterableObjectPrototype = { map: function (func) { return Array.from(this, func); } -}; +}; \ No newline at end of file diff --git a/module/data/item/armor.mjs b/module/data/item/armor.mjs index b0e4847f..264d7f93 100644 --- a/module/data/item/armor.mjs +++ b/module/data/item/armor.mjs @@ -19,14 +19,7 @@ export default class DHArmor extends AttachableItem { ...super.defineSchema(), tier: new fields.NumberField({ required: true, integer: true, initial: 1, min: 1 }), equipped: new fields.BooleanField({ initial: false }), - armor: new fields.SchemaField({ - current: new fields.NumberField({ integer: true, min: 0, initial: 0 }), - max: new fields.NumberField({ required: true, integer: true, initial: 0 }) - }), - baseThresholds: new fields.SchemaField({ - major: new fields.NumberField({ integer: true, initial: 0 }), - severe: new fields.NumberField({ integer: true, initial: 0 }) - }), + baseScore: new fields.NumberField({ integer: true, initial: 0 }), armorFeatures: new fields.ArrayField( new fields.SchemaField({ value: new fields.StringField({ @@ -35,7 +28,14 @@ export default class DHArmor extends AttachableItem { effectIds: new fields.ArrayField(new fields.StringField({ required: true })), actionIds: new fields.ArrayField(new fields.StringField({ required: true })) }) - ) + ), + marks: new fields.SchemaField({ + value: new fields.NumberField({ initial: 0, integer: true }) + }), + baseThresholds: new fields.SchemaField({ + major: new fields.NumberField({ integer: true, initial: 0 }), + severe: new fields.NumberField({ integer: true, initial: 0 }) + }) }; } @@ -151,20 +151,13 @@ export default class DHArmor extends AttachableItem { } } - /** @inheritDoc */ - static migrateDocumentData(source) { - if (!source.system.armor) { - source.system.armor = { current: source.system.marks?.value ?? 0, max: source.system.baseScore ?? 0 }; - } - } - /** * Generates a list of localized tags based on this item's type-specific properties. * @returns {string[]} An array of localized tag strings. */ _getTags() { const tags = [ - `${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.armor.max}`, + `${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.baseScore}`, `${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseThresholds.base')}: ${this.baseThresholds.major} / ${this.baseThresholds.severe}` ]; @@ -176,7 +169,9 @@ export default class DHArmor extends AttachableItem { * @returns {(string | { value: string, icons: string[] })[]} An array of localized strings and damage label objects. */ _getLabels() { - const labels = [`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.armor.max}`]; + const labels = []; + if (this.baseScore) + labels.push(`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.baseScore}`); return labels; } diff --git a/module/data/item/base.mjs b/module/data/item/base.mjs index 21a11149..5a16927a 100644 --- a/module/data/item/base.mjs +++ b/module/data/item/base.mjs @@ -222,14 +222,9 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel { const autoSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation); const armorChanged = - changed.system?.armor?.current !== undefined && changed.system.armor.current !== this.armor.current; + changed.system?.marks?.value !== undefined && changed.system.marks.value !== this.marks.value; if (armorChanged && autoSettings.resourceScrollTexts && this.parent.parent?.type === 'character') { - const armorChangeValue = changed.system.armor.current - this.armor.current; - const armorData = getScrollTextData( - this.parent.parent, - { value: armorChangeValue + this.parent.parent.system.armorScore.value }, - 'armor' - ); + const armorData = getScrollTextData(this.parent.parent, changed.system.marks, 'armor'); options.scrollingTextData = [armorData]; } diff --git a/module/data/tagTeamData.mjs b/module/data/tagTeamData.mjs deleted file mode 100644 index 25158606..00000000 --- a/module/data/tagTeamData.mjs +++ /dev/null @@ -1,47 +0,0 @@ -export default class TagTeamData extends foundry.abstract.DataModel { - static defineSchema() { - const fields = foundry.data.fields; - - return { - initiator: new fields.SchemaField( - { - memberId: new fields.StringField({ - required: true, - label: 'DAGGERHEART.APPLICATIONS.TagTeamSelect.FIELDS.initiator.memberId.label' - }), - cost: new fields.NumberField({ - integer: true, - initial: 3, - label: 'DAGGERHEART.APPLICATIONS.TagTeamSelect.FIELDS.initiator.cost.label' - }) - }, - { nullable: true, initial: null } - ), - members: new fields.TypedObjectField(new fields.EmbeddedDataField(MemberData)) - }; - } -} - -export class MemberData extends foundry.abstract.DataModel { - static defineSchema() { - const fields = foundry.data.fields; - - return { - name: new fields.StringField({ required: true }), - img: new fields.StringField({ required: true }), - rollType: new fields.StringField({ - required: true, - choices: CONFIG.DH.GENERAL.tagTeamRollTypes, - initial: CONFIG.DH.GENERAL.tagTeamRollTypes.trait.id, - label: 'Roll Type' - }), - rollChoice: new fields.StringField({ nullable: true, initial: null }), - rollData: new fields.JSONField({ nullable: true, initial: null }), - selected: new fields.BooleanField({ initial: false }) - }; - } - - get roll() { - return this.rollData ? CONFIG.Dice.daggerheart.DualityRoll.fromData(this.rollData) : null; - } -} diff --git a/module/data/tagTeamRoll.mjs b/module/data/tagTeamRoll.mjs new file mode 100644 index 00000000..de71a11b --- /dev/null +++ b/module/data/tagTeamRoll.mjs @@ -0,0 +1,20 @@ +import { DhCharacter } from './actor/_module.mjs'; + +export default class DhTagTeamRoll extends foundry.abstract.DataModel { + static defineSchema() { + const fields = foundry.data.fields; + + return { + initiator: new fields.SchemaField({ + id: new fields.StringField({ nullable: true, initial: null }), + cost: new fields.NumberField({ integer: true, min: 0, initial: 3 }) + }), + members: new fields.TypedObjectField( + new fields.SchemaField({ + messageId: new fields.StringField({ required: true, nullable: true, initial: null }), + selected: new fields.BooleanField({ required: true, initial: false }) + }) + ) + }; + } +} diff --git a/module/dice/damageRoll.mjs b/module/dice/damageRoll.mjs index 8cd3caac..b322aae7 100644 --- a/module/dice/damageRoll.mjs +++ b/module/dice/damageRoll.mjs @@ -1,5 +1,6 @@ import DamageDialog from '../applications/dialogs/damageDialog.mjs'; import { parseRallyDice } from '../helpers/utils.mjs'; +import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs'; import DHRoll from './dhRoll.mjs'; export default class DamageRoll extends DHRoll { @@ -280,7 +281,10 @@ export default class DamageRoll extends DHRoll { return mods; } - static async reroll(rollPart, dice, result) { + static async reroll(target, message) { + const { damageType, part, dice, result } = target.dataset; + const rollPart = message.system.damage[damageType].parts[part]; + let diceIndex = 0; let parsedRoll = game.system.api.dice.DamageRoll.fromData({ ...rollPart.roll, @@ -349,6 +353,29 @@ export default class DamageRoll extends DHRoll { }; }); - return { parsedRoll, rerolledDice }; + const updateMessage = game.messages.get(message._id); + const damageParts = updateMessage.system.damage[damageType].parts.map((damagePart, index) => { + if (index !== Number(part)) return damagePart; + return { + ...rollPart, + total: parsedRoll.total, + dice: rerolledDice + }; + }); + await updateMessage.update({ + [`system.damage.${damageType}`]: { + ...updateMessage, + total: parsedRoll.total, + parts: damageParts + } + }); + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); } } diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index b74adaf3..ec2ea0c7 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -21,9 +21,6 @@ export default class DHRoll extends Roll { static async build(config = {}, message = {}) { const roll = await this.buildConfigure(config, message); if (!roll) return; - - if (config.skips?.createMessage) config.messageRoll = roll; - await this.buildEvaluate(roll, config, (message = {})); await this.buildPost(roll, config, (message = {})); return config; @@ -33,6 +30,12 @@ export default class DHRoll extends Roll { config.hooks = [...this.getHooks(), '']; config.dialog ??= {}; + const actorIdSplit = config.source?.actor?.split('.'); + if (actorIdSplit) { + const tagTeamSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + config.tagTeamSelected = Boolean(tagTeamSettings.members[actorIdSplit[actorIdSplit.length - 1]]); + } + for (const hook of config.hooks) { if (Hooks.call(`${CONFIG.DH.id}.preRoll${hook.capitalize()}`, config, message) === false) return null; } @@ -143,7 +146,6 @@ export default class DHRoll extends Roll { return foundry.applications.handlebars.renderTemplate(template, { ...chatData, parent: chatData.parent, - targetMode: chatData.targetMode, metagamingSettings }); } diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index 03035f68..eb15fa5e 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -374,9 +374,9 @@ export default class DualityRoll extends D20Roll { } } - static async reroll(rollBase, dieIndex, diceType) { - let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollBase, evaluated: false }); - const term = parsedRoll.terms[dieIndex]; + static async reroll(rollString, target, message) { + let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollString, evaluated: false }); + const term = parsedRoll.terms[target.dataset.dieIndex]; await term.reroll(`/r1=${term.total}`); const result = await parsedRoll.evaluate(); @@ -393,35 +393,35 @@ export default class DualityRoll extends D20Roll { options: { appearance: {} } }; - const diceSoNicePresets = await getDiceSoNicePresets(`d${term._faces}`, `d${term._faces}`); - if (diceSoNicePresets[diceType]) { - diceSoNiceRoll.dice[0].options = diceSoNicePresets[diceType]; + const diceSoNicePresets = await getDiceSoNicePresets(result, `d${term._faces}`, `d${term._faces}`); + const type = target.dataset.type; + if (diceSoNicePresets[type]) { + diceSoNiceRoll.dice[0].options = diceSoNicePresets[type]; } await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); - } else { - foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); } const newRoll = game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, { - targets: parsedRoll.options.targets ?? [], + targets: message.system.targets, roll: { - advantage: parsedRoll.options.roll.advantage?.type, - difficulty: parsedRoll.options.roll.difficulty ? Number(parsedRoll.options.roll.difficulty) : null + advantage: message.system.roll.advantage?.type, + difficulty: message.system.roll.difficulty ? Number(message.system.roll.difficulty) : null } }); const extraIndex = newRoll.advantage ? 3 : 2; newRoll.extra = newRoll.extra.slice(extraIndex); - const actor = parsedRoll.options.source.actor - ? await foundry.utils.fromUuid(parsedRoll.options.source.actor) - : null; + const tagTeamSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + + const actor = message.system.source.actor ? await foundry.utils.fromUuid(message.system.source.actor) : null; const config = { - source: { actor: parsedRoll.options.source.actor ?? '' }, - targets: parsedRoll.targets, + source: { actor: message.system.source.actor ?? '' }, + targets: message.system.targets, + tagTeamSelected: Object.values(tagTeamSettings.members).some(x => x.messageId === message._id), roll: newRoll, - rerolledRoll: parsedRoll.roll, + rerolledRoll: message.system.roll, resourceUpdates: new ResourceUpdateMap(actor) }; diff --git a/module/documents/activeEffect.mjs b/module/documents/activeEffect.mjs index ec31ec71..2869ab98 100644 --- a/module/documents/activeEffect.mjs +++ b/module/documents/activeEffect.mjs @@ -8,8 +8,6 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect { /**@override */ get isSuppressed() { - if (this.system.isSuppressed === true) return true; - // If this is a copied effect from an attachment, never suppress it // (These effects have attachmentSource metadata) if (this.flags?.daggerheart?.attachmentSource) { @@ -17,7 +15,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect { } // Then apply the standard suppression rules - if (['weapon', 'armor'].includes(this.parent?.type) && this.transfer) { + if (['weapon', 'armor'].includes(this.parent?.type)) { return !this.parent.system.equipped; } @@ -78,7 +76,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect { throw new Error('The array of sub-types to restrict to must not be empty.'); } - const creatableEffects = types || ['base']; + const creatableEffects = ['base']; const documentTypes = this.TYPES.filter(type => creatableEffects.includes(type)).map(type => { const labelKey = `TYPES.ActiveEffect.${type}`; const label = game.i18n.has(labelKey) ? game.i18n.localize(labelKey) : type; @@ -177,9 +175,9 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect { super.applyChangeField(model, change, field); } - static _applyChangeUnguided(actor, change, changes, options) { + _applyLegacy(actor, change, changes) { change.value = DhActiveEffect.getChangeValue(actor, change, change.effect); - super._applyChangeUnguided(actor, change, changes, options); + super._applyLegacy(actor, change, changes); } static getChangeValue(model, change, effect) { diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index 023beaa0..f0538bff 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -4,7 +4,6 @@ import DHFeature from '../data/item/feature.mjs'; import { createScrollText, damageKeyToNumber, getDamageKey } from '../helpers/utils.mjs'; import DhCompanionLevelUp from '../applications/levelup/companionLevelup.mjs'; import { ResourceUpdateMap } from '../data/action/baseAction.mjs'; -import { abilities } from '../config/actorConfig.mjs'; export default class DhpActor extends Actor { parties = new Set(); @@ -510,30 +509,6 @@ export default class DhpActor extends Actor { return await rollClass.build(config); } - async rollTrait(trait, options = {}) { - const abilityLabel = game.i18n.localize(abilities[trait].label); - const config = { - event: event, - title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.name}`, - headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { - ability: abilityLabel - }), - effects: await game.system.api.data.actions.actionsTypes.base.getEffects(this), - roll: { - trait: trait, - type: 'trait' - }, - hasRoll: true, - actionType: 'action', - headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.name}`, - title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { - ability: abilityLabel - }), - ...options - }; - return await this.diceRoll(config); - } - get rollClass() { return CONFIG.Dice.daggerheart[['character', 'companion'].includes(this.type) ? 'DualityRoll' : 'D20Roll']; } @@ -598,7 +573,8 @@ export default class DhpActor extends Actor { const availableStress = this.system.resources.stress.max - this.system.resources.stress.value; const canUseArmor = - this.system.armorScore.value < this.system.armorScore.max && + this.system.armor && + this.system.armor.system.marks.value < this.system.armorScore && type.every(t => this.system.armorApplicableDamageTypes[t] === true); const canUseStress = Object.keys(stressDamageReduction).reduce((acc, x) => { const rule = stressDamageReduction[x]; @@ -638,7 +614,12 @@ export default class DhpActor extends Actor { const hpDamage = updates.find(u => u.key === CONFIG.DH.GENERAL.healingTypes.hitPoints.id); if (hpDamage?.value) { hpDamage.value = this.convertDamageToThreshold(hpDamage.value); - if (this.type === 'character' && !isDirect && this.#canReduceDamage(hpDamage.value, hpDamage.damageTypes)) { + if ( + this.type === 'character' && + !isDirect && + this.system.armor && + this.#canReduceDamage(hpDamage.value, hpDamage.damageTypes) + ) { const armorSlotResult = await this.owner.query( 'armorSlot', { @@ -651,10 +632,12 @@ export default class DhpActor extends Actor { } ); if (armorSlotResult) { - const { modifiedDamage, armorChanges, stressSpent } = armorSlotResult; + const { modifiedDamage, armorSpent, stressSpent } = armorSlotResult; updates.find(u => u.key === 'hitPoints').value = modifiedDamage; - for (const armorChange of armorChanges) { - updates.push({ value: armorChange.amount, key: 'armor', uuid: armorChange.uuid }); + if (armorSpent) { + const armorUpdate = updates.find(u => u.key === 'armor'); + if (armorUpdate) armorUpdate.value += armorSpent; + else updates.push({ value: armorSpent, key: 'armor' }); } if (stressSpent) { const stressUpdate = updates.find(u => u.key === 'stress'); @@ -801,8 +784,12 @@ export default class DhpActor extends Actor { ); break; case 'armor': - if (!r.uuid) this.system.updateArmorValue(r); - else this.system.updateArmorEffectValue(r); + if (this.system.armor?.system?.marks) { + updates.armor.resources['system.marks.value'] = Math.max( + Math.min(valueFunc(this.system.armor.system.marks, r), this.system.armorScore), + 0 + ); + } break; default: if (this.system.resources?.[r.key]) { @@ -1018,20 +1005,4 @@ export default class DhpActor extends Actor { return allTokens; } - - /**@inheritdoc */ - *allApplicableEffects({ noSelfArmor, noTransferArmor } = {}) { - for (const effect of this.effects) { - if (!noSelfArmor || effect.type !== 'armor') yield effect; - } - for (const item of this.items) { - for (const effect of item.effects) { - if (effect.transfer && (!noTransferArmor || effect.type !== 'armor')) yield effect; - } - } - } - - applyActiveEffects(phase) { - super.applyActiveEffects(phase); - } } diff --git a/module/documents/chatMessage.mjs b/module/documents/chatMessage.mjs index 8b094678..53921329 100644 --- a/module/documents/chatMessage.mjs +++ b/module/documents/chatMessage.mjs @@ -177,6 +177,14 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(actor, item); await this.system.action.workflow.get('damage')?.execute(config, this._id, true); } + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); } async onApplyDamage(event) { diff --git a/module/documents/item.mjs b/module/documents/item.mjs index 56048a81..67f7d253 100644 --- a/module/documents/item.mjs +++ b/module/documents/item.mjs @@ -230,14 +230,4 @@ export default class DHItem extends foundry.documents.Item { async _preDelete() { this.deleteTriggers(); } - - /** @inheritDoc */ - static migrateData(source) { - const documentClass = game.system.api.data.items[`DH${source.type?.capitalize()}`]; - if (documentClass?.migrateDocumentData) { - documentClass.migrateDocumentData(source); - } - - return super.migrateData(source); - } } diff --git a/module/documents/tooltipManager.mjs b/module/documents/tooltipManager.mjs index 6cfecb00..4793f1f7 100644 --- a/module/documents/tooltipManager.mjs +++ b/module/documents/tooltipManager.mjs @@ -224,7 +224,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti if (locked || element.dataset.hasOwnProperty('locked')) this.lockTooltip(); } - _setAnchor(direction, options = {}) { + _setAnchor(direction, options) { const directions = this.constructor.TOOLTIP_DIRECTIONS; const pad = this.constructor.TOOLTIP_MARGIN_PX; const pos = this.element.getBoundingClientRect(); diff --git a/module/helpers/handlebarsHelper.mjs b/module/helpers/handlebarsHelper.mjs index 7f30d970..1c47f8dc 100644 --- a/module/helpers/handlebarsHelper.mjs +++ b/module/helpers/handlebarsHelper.mjs @@ -49,8 +49,7 @@ export default class RegisterHandlebarsHelpers { } static damageSymbols(damageParts) { - const allTypes = [...new Set([...damageParts].flatMap(x => Array.from(x.type)))]; - const symbols = allTypes.map(p => CONFIG.DH.GENERAL.damageTypes[p].icon); + const symbols = [...new Set(damageParts.map(x => x.type))].map(p => CONFIG.DH.GENERAL.damageTypes[p].icon); return new Handlebars.SafeString(Array.from(symbols).map(symbol => ``)); } diff --git a/module/helpers/utils.mjs b/module/helpers/utils.mjs index 9038bb08..bb05fc39 100644 --- a/module/helpers/utils.mjs +++ b/module/helpers/utils.mjs @@ -528,8 +528,7 @@ export function expireActiveEffects(actor, allowedTypes = null) { export async function getCritDamageBonus(formula) { const critRoll = new Roll(formula); - await critRoll.evaluate(); - return critRoll.dice.reduce((acc, dice) => acc + dice.faces * dice.results.filter(r => r.active).length, 0); + return critRoll.dice.reduce((acc, dice) => acc + dice.faces * dice.number, 0); } export function htmlToText(html) { @@ -743,67 +742,3 @@ export function getUnusedDamageTypes(parts) { return acc; }, []); } - -/** Returns resolved armor sources ordered by application order */ -export function getArmorSources(actor) { - const rawArmorSources = Array.from(actor.allApplicableEffects()).filter(x => x.system.armorData); - if (actor.system.armor) rawArmorSources.push(actor.system.armor); - - const data = rawArmorSources.map(doc => { - // Get the origin item. Since the actor is already loaded, it should already be cached - // Consider the relative function versions if this causes an issue - const isItem = doc instanceof Item; - const origin = isItem ? doc : doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc.parent; - return { - origin, - name: origin.name, - document: doc, - data: doc.system.armor ?? doc.system.armorData, - disabled: !!doc.disabled || !!doc.isSuppressed - }; - }); - - return sortBy(data, ({ origin }) => { - switch (origin?.type) { - case 'class': - case 'subclass': - case 'ancestry': - case 'community': - case 'feature': - case 'domainCard': - return 2; - case 'loot': - case 'consumable': - return 3; - case 'character': - return 4; - case 'weapon': - return 5; - case 'armor': - return 6; - default: - return 1; - } - }); -} - -/** - * Returns an array sorted by a function that returns a thing to compare, or an array to compare in order - * Similar to lodash's sortBy function. - */ -export function sortBy(arr, fn) { - const directCompare = (a, b) => (a < b ? -1 : a > b ? 1 : 0); - const cmp = (a, b) => { - const resultA = fn(a); - const resultB = fn(b); - if (Array.isArray(resultA) && Array.isArray(resultB)) { - for (let idx = 0; idx < Math.min(resultA.length, resultB.length); idx++) { - const result = directCompare(resultA[idx], resultB[idx]); - if (result !== 0) return result; - } - return 0; - } - return directCompare(resultA, resultB); - }; - return arr.sort(cmp); -} diff --git a/module/systemRegistration/handlebars.mjs b/module/systemRegistration/handlebars.mjs index 36df8b54..f51e1035 100644 --- a/module/systemRegistration/handlebars.mjs +++ b/module/systemRegistration/handlebars.mjs @@ -39,7 +39,6 @@ export const preloadHandlebarsTemplates = async function () { 'systems/daggerheart/templates/ui/tooltip/parts/tooltipChips.hbs', 'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs', 'systems/daggerheart/templates/dialogs/downtime/activities.hbs', - 'systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs', 'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs', 'systems/daggerheart/templates/ui/chat/parts/roll-part.hbs', 'systems/daggerheart/templates/ui/chat/parts/description-part.hbs', @@ -48,7 +47,6 @@ export const preloadHandlebarsTemplates = async function () { 'systems/daggerheart/templates/ui/chat/parts/button-part.hbs', 'systems/daggerheart/templates/ui/itemBrowser/itemContainer.hbs', 'systems/daggerheart/templates/scene/dh-config.hbs', - 'systems/daggerheart/templates/settings/appearance-settings/diceSoNiceTab.hbs', - 'systems/daggerheart/templates/sheets/activeEffect/typeChanges/armorChange.hbs' + 'systems/daggerheart/templates/settings/appearance-settings/diceSoNiceTab.hbs' ]); }; diff --git a/module/systemRegistration/migrations.mjs b/module/systemRegistration/migrations.mjs index 458ee6ef..4216c38f 100644 --- a/module/systemRegistration/migrations.mjs +++ b/module/systemRegistration/migrations.mjs @@ -193,7 +193,7 @@ export async function runMigrations() { } if (foundry.utils.isNewerVersion('1.2.7', lastMigrationVersion)) { - const tagTeam = game.settings.get(CONFIG.DH.id, 'TagTeamRoll'); + const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); const initatorMissing = tagTeam.initiator && !game.actors.some(actor => actor.id === tagTeam.initiator); const missingMembers = Object.keys(tagTeam.members).reduce((acc, id) => { if (!game.actors.some(actor => actor.id === id)) { @@ -206,7 +206,7 @@ export async function runMigrations() { initiator: initatorMissing ? null : tagTeam.initiator, members: missingMembers }); - await game.settings.set(CONFIG.DH.id, 'TagTeamRoll', tagTeam); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam); lastMigrationVersion = '1.2.7'; } @@ -246,101 +246,6 @@ export async function runMigrations() { lastMigrationVersion = '1.6.0'; } - - if (foundry.utils.isNewerVersion('2.0.0', lastMigrationVersion)) { - const progress = game.system.api.applications.ui.DhProgress.createMigrationProgress(0); - const progressBuffer = 50; - - //#region Data Setup - const lockedPacks = []; - const itemPacks = game.packs.filter(x => x.metadata.type === 'Item'); - const actorPacks = game.packs.filter(x => x.metadata.type === 'Actor'); - - const getIndexes = async (packs, type) => { - const indexes = []; - for (const pack of packs) { - const indexValues = pack.index.values().reduce((acc, index) => { - if (!type || index.type === type) acc.push(index.uuid); - return acc; - }, []); - - if (indexValues.length && pack.locked) { - lockedPacks.push(pack.collection); - await pack.configure({ locked: false }); - } - - indexes.push(...indexValues); - } - - return indexes; - }; - - const itemEntries = await getIndexes(itemPacks); - const characterEntries = await getIndexes(actorPacks, 'character'); - - const worldItems = game.items; - const worldCharacters = game.actors.filter(x => x.type === 'character'); - - /* The async fetches are the mainstay of time. Leaving 1 progress for the sync logic */ - const newMax = itemEntries.length + characterEntries.length + progressBuffer; - progress.updateMax(newMax); - - const compendiumItems = []; - for (const entry of itemEntries) { - const item = await foundry.utils.fromUuid(entry); - compendiumItems.push(item); - progress.advance(); - } - - const compendiumCharacters = []; - for (const entry of characterEntries) { - const character = await foundry.utils.fromUuid(entry); - compendiumCharacters.push(character); - progress.advance(); - } - //#endregion - - /* Migrate existing effects modifying armor, creating new Armor Effects instead */ - const migrateEffects = async entity => { - for (const effect of entity.effects) { - if (effect.system.changes.every(x => x.key !== 'system.armorScore')) continue; - - effect.update({ - 'system.changes': effect.system.changes.map(change => ({ - ...change, - type: change.key === 'system.armorScore' ? 'armor' : change.type, - value: change.key === 'system.armorScore' ? { current: 0, max: change.value } : change.value - })) - }); - } - }; - - /* Migrate existing armors effects */ - const migrateItems = async items => { - for (const item of items) { - await migrateEffects(item); - } - }; - - await migrateItems([...compendiumItems, ...worldItems]); - progress.advance({ by: progressBuffer / 2 }); - - for (const actor of [...compendiumCharacters, ...worldCharacters]) { - await migrateEffects(actor); - await migrateItems(actor.items); - } - - progress.advance({ by: progressBuffer / 2 }); - - for (let packId of lockedPacks) { - const pack = game.packs.get(packId); - await pack.configure({ locked: true }); - } - - progress.close(); - - lastMigrationVersion = '2.0.0'; - } //#endregion await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, lastMigrationVersion); diff --git a/module/systemRegistration/settings.mjs b/module/systemRegistration/settings.mjs index 658d2bd1..e7ec37f5 100644 --- a/module/systemRegistration/settings.mjs +++ b/module/systemRegistration/settings.mjs @@ -15,7 +15,7 @@ import { DhMetagamingSettings, DhVariantRuleSettings } from '../applications/settings/_module.mjs'; -import { CompendiumBrowserSettings } from '../data/_module.mjs'; +import { CompendiumBrowserSettings, DhTagTeamRoll } from '../data/_module.mjs'; export const registerDHSettings = () => { registerMenuSettings(); @@ -157,6 +157,12 @@ const registerNonConfigSettings = () => { type: DhCountdowns }); + game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, { + scope: 'world', + config: false, + type: DhTagTeamRoll + }); + game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.CompendiumBrowserSettings, { scope: 'world', config: false, diff --git a/module/systemRegistration/socket.mjs b/module/systemRegistration/socket.mjs index fb152959..173ef02b 100644 --- a/module/systemRegistration/socket.mjs +++ b/module/systemRegistration/socket.mjs @@ -15,9 +15,6 @@ export function handleSocketEvent({ action = null, data = {} } = {}) { case socketEvent.DowntimeTrigger: Party.downtimeMoveQuery(data); break; - case socketEvent.TagTeamStart: - Hooks.callAll(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, data); - break; } } @@ -25,8 +22,7 @@ export const socketEvent = { GMUpdate: 'DhGMUpdate', Refresh: 'DhRefresh', DhpFearUpdate: 'DhFearUpdate', - DowntimeTrigger: 'DowntimeTrigger', - TagTeamStart: 'DhTagTeamStart' + DowntimeTrigger: 'DowntimeTrigger' }; export const GMUpdateEvent = { diff --git a/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json b/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json index 6939ff7f..ce1f499f 100644 --- a/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json +++ b/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json @@ -85,7 +85,7 @@ { "trigger": "dualityRoll", "triggeringActorType": "self", - "command": "/* Check if there's a Strange Pattern match */\nconst dice = [roll.dFear.total, roll.dHope.total];\nconst resource = this.parent.resource?.diceStates ? Object.values(this.parent.resource.diceStates).map(x => x.value)[0] : null;\nconst nrMatches = dice.filter(x => x === resource).length;\n\nif (!nrMatches) return;\n\n/* Create a dialog to choose Hope or Stress - or to cancel*/\nconst content = `\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentTitle', { nr: nrMatches })}
\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentSubTitle', { nr: nrMatches })}
\n
${game.i18n.localize('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsActionExplanation')}
\n
\n \n \n
\n
`;\n\nconst result = await foundry.applications.api.DialogV2.input({\n classes: ['dh-style', 'two-big-buttons'],\n window: { title: this.item.name },\n content: content,\n render: (_, dialog) => {\n const hopeButton = dialog.element.querySelector('#hopeButton');\n const stressButton = dialog.element.querySelector('#stressButton');\ndialog.element.querySelector('button[type=\"submit\"]').disabled = true;\n \n const updateFunc = (event, selector, adding, clamp) => {\n const button = event.target.closest(`#${selector}Button`);\n const parent = event.target.closest('.flexrow');\n const hope = Number.parseInt(parent.querySelector('#hopeButton label').innerHTML);\n const stress = Number.parseInt(parent.querySelector('#stressButton label').innerHTML);\n const currentTotal = (Number.isNumeric(hope) ? hope : 0) + (Number.isNumeric(stress) ? stress : 0);\n if (adding && currentTotal === nrMatches) return;\n \n const current = Number.parseInt(button.querySelector('label').innerHTML);\n if (!adding && current === 0) return;\n \n const value = Number.isNumeric(current) ? adding ? current+1 : current-1 : 1;\n if (!dialog.data) dialog.data = {};\n dialog.data[selector] = clamp(value);\n button.querySelector('label').innerHTML = dialog.data[selector];\n\n event.target.closest('.dialog-form').querySelector('button[type=\"submit\"]').disabled = !adding || currentTotal < (nrMatches-1);\n \n };\n hopeButton.addEventListener('click', event => updateFunc(event, 'hope', true, x => Math.min(x, nrMatches)));\n hopeButton.addEventListener('contextmenu', event => updateFunc(event, 'hope', false, x => Math.max(x, 0)));\n stressButton.addEventListener('click', event => updateFunc(event, 'stress', true, x => Math.min(x, nrMatches)));\n stressButton.addEventListener('contextmenu', event => updateFunc(event, 'stress', false, x => Math.max(x, 0)));\n },\n ok: { callback: (_event, _result, dialog) => {\n const hope = dialog.data.hope ?? 0;\n const stress = dialog.data.stress ?? 0;\n if (!hope && !stress) return;\n\n /* Return resource update according to choices */\n const hopeUpdate = hope ? { key: 'hope', value: hope, total: -hope, enabled: true } : null;\n const stressUpdate = stress ? { key: 'stress', value: -stress, total: stress, enabled: true } : null;\n return { updates: [hopeUpdate, stressUpdate].filter(x => x) };\n }}\n});\n\nreturn result;" + "command": "/* Ignore if it's a TagTeam roll */\nconst tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);\nif (tagTeam.members[actor.id]) return;\n\n/* Check if there's a Strange Pattern match */\nconst dice = [roll.dFear.total, roll.dHope.total];\nconst resource = this.parent.resource?.diceStates ? Object.values(this.parent.resource.diceStates).map(x => x.value)[0] : null;\nconst nrMatches = dice.filter(x => x === resource).length;\n\nif (!nrMatches) return;\n\n/* Create a dialog to choose Hope or Stress - or to cancel*/\nconst content = `\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentTitle', { nr: nrMatches })}
\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentSubTitle', { nr: nrMatches })}
\n
${game.i18n.localize('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsActionExplanation')}
\n
\n \n \n
\n
`;\n\nconst result = await foundry.applications.api.DialogV2.input({\n classes: ['dh-style', 'two-big-buttons'],\n window: { title: this.item.name },\n content: content,\n render: (_, dialog) => {\n const hopeButton = dialog.element.querySelector('#hopeButton');\n const stressButton = dialog.element.querySelector('#stressButton');\ndialog.element.querySelector('button[type=\"submit\"]').disabled = true;\n \n const updateFunc = (event, selector, adding, clamp) => {\n const button = event.target.closest(`#${selector}Button`);\n const parent = event.target.closest('.flexrow');\n const hope = Number.parseInt(parent.querySelector('#hopeButton label').innerHTML);\n const stress = Number.parseInt(parent.querySelector('#stressButton label').innerHTML);\n const currentTotal = (Number.isNumeric(hope) ? hope : 0) + (Number.isNumeric(stress) ? stress : 0);\n if (adding && currentTotal === nrMatches) return;\n \n const current = Number.parseInt(button.querySelector('label').innerHTML);\n if (!adding && current === 0) return;\n \n const value = Number.isNumeric(current) ? adding ? current+1 : current-1 : 1;\n if (!dialog.data) dialog.data = {};\n dialog.data[selector] = clamp(value);\n button.querySelector('label').innerHTML = dialog.data[selector];\n\n event.target.closest('.dialog-form').querySelector('button[type=\"submit\"]').disabled = !adding || currentTotal < (nrMatches-1);\n \n };\n hopeButton.addEventListener('click', event => updateFunc(event, 'hope', true, x => Math.min(x, nrMatches)));\n hopeButton.addEventListener('contextmenu', event => updateFunc(event, 'hope', false, x => Math.max(x, 0)));\n stressButton.addEventListener('click', event => updateFunc(event, 'stress', true, x => Math.min(x, nrMatches)));\n stressButton.addEventListener('contextmenu', event => updateFunc(event, 'stress', false, x => Math.max(x, 0)));\n },\n ok: { callback: (_event, _result, dialog) => {\n const hope = dialog.data.hope ?? 0;\n const stress = dialog.data.stress ?? 0;\n if (!hope && !stress) return;\n\n /* Return resource update according to choices */\n const hopeUpdate = hope ? { key: 'hope', value: hope, total: -hope, enabled: true } : null;\n const stressUpdate = stress ? { key: 'stress', value: -stress, total: stress, enabled: true } : null;\n return { updates: [hopeUpdate, stressUpdate].filter(x => x) };\n }}\n});\n\nreturn result;" } ] } diff --git a/src/packs/domains/domainCard_Armorer_cy8GjBPGc9w9RaGO.json b/src/packs/domains/domainCard_Armorer_cy8GjBPGc9w9RaGO.json index cad6012e..059fb24c 100644 --- a/src/packs/domains/domainCard_Armorer_cy8GjBPGc9w9RaGO.json +++ b/src/packs/domains/domainCard_Armorer_cy8GjBPGc9w9RaGO.json @@ -92,28 +92,34 @@ "name": "Armorer", "type": "base", "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "1", - "interaction": "active" - } - } - ] + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } }, - "_id": "tJw2JIPcT9hEMRXg", + "_id": "cED730OjuMW5haJR", "img": "icons/tools/hand/hammer-and-nail.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "1", + "priority": null + } + ], "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, - "description": "

While you’re wearing armor, gain a +1 bonus to your Armor Score.

", + "description": "

While you’re wearing armor, gain a +1 bonus to your Armor Score.

", "origin": null, "tint": "#ffffff", "transfer": true, @@ -123,10 +129,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!cy8GjBPGc9w9RaGO.tJw2JIPcT9hEMRXg" + "_key": "!items.effects!cy8GjBPGc9w9RaGO.cED730OjuMW5haJR" } ], "ownership": { diff --git a/src/packs/domains/domainCard_Bare_Bones_l5D9kq901JDESaXw.json b/src/packs/domains/domainCard_Bare_Bones_l5D9kq901JDESaXw.json index 098f5f4c..3b1ea76a 100644 --- a/src/packs/domains/domainCard_Bare_Bones_l5D9kq901JDESaXw.json +++ b/src/packs/domains/domainCard_Bare_Bones_l5D9kq901JDESaXw.json @@ -19,52 +19,7 @@ } }, "flags": {}, - "effects": [ - { - "name": "Bare Bones", - "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "3 + @system.traits.strength.value", - "interaction": "inactive", - "damageThresholds": { - "major": "9 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )", - "severe": "19 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )" - } - } - } - ] - }, - "_id": "FCsgz7Tdsw6QUzBs", - "img": "icons/magic/control/buff-strength-muscle-damage-orange.webp", - "disabled": false, - "start": null, - "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false - }, - "description": "

You have a base Armor Score of 3 + your Strength.

", - "origin": null, - "tint": "#ffffff", - "transfer": true, - "statuses": [], - "showIcon": 1, - "folder": null, - "sort": 0, - "flags": {}, - "_stats": { - "compendiumSource": null - }, - "_key": "!items.effects!l5D9kq901JDESaXw.FCsgz7Tdsw6QUzBs" - } - ], + "effects": [], "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 diff --git a/src/packs/domains/domainCard_Book_of_Ava_YtZzYBtR0yLPPA93.json b/src/packs/domains/domainCard_Book_of_Ava_YtZzYBtR0yLPPA93.json index fa247c89..7977e56a 100644 --- a/src/packs/domains/domainCard_Book_of_Ava_YtZzYBtR0yLPPA93.json +++ b/src/packs/domains/domainCard_Book_of_Ava_YtZzYBtR0yLPPA93.json @@ -105,7 +105,7 @@ }, "effects": [ { - "_id": "ptYT10JZ2WJHvFMd", + "_id": "LdcT1nrkd5ORCU4n", "onSave": false } ], @@ -252,7 +252,7 @@ "img": "icons/magic/defensive/shield-barrier-glowing-triangle-blue.webp", "origin": "Compendium.daggerheart.domains.Item.YtZzYBtR0yLPPA93", "transfer": false, - "_id": "ptYT10JZ2WJHvFMd", + "_id": "LdcT1nrkd5ORCU4n", "type": "base", "system": { "rangeDependence": { @@ -263,12 +263,10 @@ }, "changes": [ { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "1" - } + "key": "system.armorScore", + "value": 1, + "priority": null, + "type": "add" } ], "duration": { @@ -300,7 +298,7 @@ }, "showIcon": 1, "folder": null, - "_key": "!items.effects!YtZzYBtR0yLPPA93.ptYT10JZ2WJHvFMd" + "_key": "!items.effects!YtZzYBtR0yLPPA93.LdcT1nrkd5ORCU4n" } ], "ownership": { diff --git a/src/packs/domains/domainCard_Valor_Touched_k1AtYd3lSchIymBr.json b/src/packs/domains/domainCard_Valor_Touched_k1AtYd3lSchIymBr.json index 61c7ace8..84ef1025 100644 --- a/src/packs/domains/domainCard_Valor_Touched_k1AtYd3lSchIymBr.json +++ b/src/packs/domains/domainCard_Valor_Touched_k1AtYd3lSchIymBr.json @@ -93,25 +93,32 @@ "name": "Valor-Touched", "type": "base", "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "1" - } - } - ] + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } }, - "_id": "Ma8Zp005QYKPWIEN", + "_id": "H9lgIqqp1imSNOv9", "img": "icons/magic/control/control-influence-rally-purple.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "1", + "priority": null + } + ], "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "description": "", "origin": null, @@ -123,10 +130,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!k1AtYd3lSchIymBr.Ma8Zp005QYKPWIEN" + "_key": "!items.effects!k1AtYd3lSchIymBr.H9lgIqqp1imSNOv9" } ], "ownership": { diff --git a/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json b/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json index 38f35169..7e6595b9 100644 --- a/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json +++ b/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 1", "color": null, diff --git a/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json b/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json index 2af9df23..9a77a641 100644 --- a/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json +++ b/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 2", "color": null, diff --git a/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json b/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json index 400a2ca9..1ae0a609 100644 --- a/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json +++ b/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 3", "color": null, diff --git a/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json b/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json index 3a171ddb..ed5b9f0a 100644 --- a/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json +++ b/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 4", "color": null, diff --git a/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json b/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json index 4566396a..174f20c8 100644 --- a/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json +++ b/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json @@ -5,10 +5,6 @@ "_id": "LzLOJ9EVaHWAjoq9", "img": "icons/equipment/chest/breastplate-banded-steel-gold.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json b/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json index 52adc7aa..dbc9d29f 100644 --- a/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json +++ b/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json @@ -5,10 +5,6 @@ "_id": "crIbCb9NZ4K0VpoU", "img": "icons/equipment/chest/breastplate-layered-steel-grey.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json b/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json index 36edec39..c9ffc8a3 100644 --- a/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json +++ b/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json @@ -5,10 +5,6 @@ "_id": "epkAmlZVk7HOfUUT", "img": "icons/equipment/chest/breastplate-purple.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Advanced_Leather_Armor_itSOp2GCyem0f7oM.json b/src/packs/items/armors/armor_Advanced_Leather_Armor_itSOp2GCyem0f7oM.json index 3e5dbd3b..4e1927e3 100644 --- a/src/packs/items/armors/armor_Advanced_Leather_Armor_itSOp2GCyem0f7oM.json +++ b/src/packs/items/armors/armor_Advanced_Leather_Armor_itSOp2GCyem0f7oM.json @@ -5,10 +5,6 @@ "_id": "itSOp2GCyem0f7oM", "img": "icons/equipment/chest/breastplate-layered-leather-blue.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Bare_Bones_ITAjcigTcUw5pMCN.json b/src/packs/items/armors/armor_Bare_Bones_ITAjcigTcUw5pMCN.json new file mode 100644 index 00000000..5158b100 --- /dev/null +++ b/src/packs/items/armors/armor_Bare_Bones_ITAjcigTcUw5pMCN.json @@ -0,0 +1,75 @@ +{ + "folder": "tI3bfr6Sgi16Z7zm", + "name": "Bare Bones", + "type": "armor", + "_id": "ITAjcigTcUw5pMCN", + "img": "icons/magic/control/buff-strength-muscle-damage.webp", + "system": { + "description": "

When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:

", + "actions": {}, + "attached": [], + "tier": 1, + "equipped": false, + "baseScore": 3, + "armorFeatures": [], + "marks": { + "value": 0 + }, + "baseThresholds": { + "major": 9, + "severe": 19 + } + }, + "effects": [ + { + "name": "Bare Bones", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "8ze88zUwdkQSKKJq", + "img": "icons/magic/control/buff-strength-muscle-damage.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "@system.traits.strength.value", + "priority": 21 + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When you choose not to equip armor, you have a base Armor Score of 3 + your Strength and use the following as your base damage thresholds:

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!items.effects!ITAjcigTcUw5pMCN.8ze88zUwdkQSKKJq" + } + ], + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_key": "!items!ITAjcigTcUw5pMCN" +} diff --git a/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json b/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json index c470de87..ce4e35fd 100644 --- a/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json +++ b/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json @@ -5,10 +5,6 @@ "_id": "WuoVwZA53XRAIt6d", "img": "icons/equipment/chest/breastplate-layered-gold.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json b/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json index 4ee73939..8b276d5f 100644 --- a/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json +++ b/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json @@ -5,10 +5,6 @@ "_id": "mNN6pvcsS10ChrWF", "img": "icons/equipment/chest/breastplate-collared-steel-grey.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json b/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json index 4f0719a7..f7526e96 100644 --- a/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json +++ b/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json @@ -5,10 +5,6 @@ "_id": "haULhuEg37zUUvhb", "img": "icons/equipment/chest/breastplate-scale-grey.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json b/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json index e805d5d1..a4bd0fea 100644 --- a/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json +++ b/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json @@ -5,10 +5,6 @@ "_id": "vMJxEWz1srfwMsoj", "img": "icons/equipment/chest/robe-collared-blue.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Dragonscale_Armor_mdQ69eFHyAQUDmE7.json b/src/packs/items/armors/armor_Dragonscale_Armor_mdQ69eFHyAQUDmE7.json index 4b270234..5b39e41d 100644 --- a/src/packs/items/armors/armor_Dragonscale_Armor_mdQ69eFHyAQUDmE7.json +++ b/src/packs/items/armors/armor_Dragonscale_Armor_mdQ69eFHyAQUDmE7.json @@ -5,10 +5,6 @@ "_id": "mdQ69eFHyAQUDmE7", "img": "icons/equipment/chest/breastplate-rivited-red.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": { "J1MCpcfXByKaSSgx": { diff --git a/src/packs/items/armors/armor_Dunamis_Silkchain_hAY6UgdGT7dj22Pr.json b/src/packs/items/armors/armor_Dunamis_Silkchain_hAY6UgdGT7dj22Pr.json index 6d223ada..588d9cf9 100644 --- a/src/packs/items/armors/armor_Dunamis_Silkchain_hAY6UgdGT7dj22Pr.json +++ b/src/packs/items/armors/armor_Dunamis_Silkchain_hAY6UgdGT7dj22Pr.json @@ -5,10 +5,6 @@ "_id": "hAY6UgdGT7dj22Pr", "img": "icons/equipment/chest/robe-layered-red.webp", "system": { - "armor": { - "current": 0, - "max": 7 - }, "description": "", "actions": { "8PD5JQuS05IA6HJT": { diff --git a/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json b/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json index 1cf74e2e..d63ce4df 100644 --- a/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json +++ b/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json @@ -5,10 +5,6 @@ "_id": "Q6LxmtFetDDkoZVZ", "img": "icons/equipment/chest/breastplate-sculpted-green.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Emberwoven_Armor_bcQUh4QG3qFX0Vx6.json b/src/packs/items/armors/armor_Emberwoven_Armor_bcQUh4QG3qFX0Vx6.json index 616bbadf..15b07474 100644 --- a/src/packs/items/armors/armor_Emberwoven_Armor_bcQUh4QG3qFX0Vx6.json +++ b/src/packs/items/armors/armor_Emberwoven_Armor_bcQUh4QG3qFX0Vx6.json @@ -5,10 +5,6 @@ "_id": "bcQUh4QG3qFX0Vx6", "img": "icons/equipment/chest/breastplate-layered-gilded-orange.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": { "L8mHf4A8SylyxsMH": { diff --git a/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json b/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json index 9f2d7ece..8eb964cc 100644 --- a/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json +++ b/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json @@ -5,10 +5,6 @@ "_id": "7emTSt6nhZuTlvt5", "img": "icons/equipment/chest/breastplate-layered-steel.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json b/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json index 7701d063..1ea120ed 100644 --- a/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json +++ b/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json @@ -5,10 +5,6 @@ "_id": "UdUJNa31WxFW2noa", "img": "icons/equipment/chest/breastplate-collared-steel.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json b/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json index 0ede5b60..1c775402 100644 --- a/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json +++ b/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json @@ -5,10 +5,6 @@ "_id": "yJFp1bfpecDcStVK", "img": "icons/equipment/chest/vest-leather-tattered-white.webp", "system": { - "armor": { - "current": 0, - "max": 3 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Harrowbone_Armor_dvyQeUVRLc9y6rnt.json b/src/packs/items/armors/armor_Harrowbone_Armor_dvyQeUVRLc9y6rnt.json index 85ad1d6a..82b4f791 100644 --- a/src/packs/items/armors/armor_Harrowbone_Armor_dvyQeUVRLc9y6rnt.json +++ b/src/packs/items/armors/armor_Harrowbone_Armor_dvyQeUVRLc9y6rnt.json @@ -5,10 +5,6 @@ "_id": "dvyQeUVRLc9y6rnt", "img": "icons/equipment/chest/breastplate-gorget-steel.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": { "IzM88FIxQ35P5VB2": { diff --git a/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json b/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json index ef93ecdd..96e320d1 100644 --- a/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json +++ b/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json @@ -5,10 +5,6 @@ "_id": "K5WkjS0NGqHYmhU3", "img": "icons/equipment/chest/breastplate-metal-scaled-grey.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json b/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json index 1723c53a..ee63a774 100644 --- a/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json +++ b/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json @@ -5,10 +5,6 @@ "_id": "9f7RozpPTqrzJS1m", "img": "icons/equipment/chest/breastplate-cuirass-steel-grey.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json b/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json index a2ff6554..6f4ea1c3 100644 --- a/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json +++ b/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json @@ -5,10 +5,6 @@ "_id": "jphnMZjnS2FkOH3s", "img": "icons/equipment/chest/breastplate-quilted-brown.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Improved_Leather_Armor_t91M61pSCMKStTNt.json b/src/packs/items/armors/armor_Improved_Leather_Armor_t91M61pSCMKStTNt.json index efa3643d..a4f38cc6 100644 --- a/src/packs/items/armors/armor_Improved_Leather_Armor_t91M61pSCMKStTNt.json +++ b/src/packs/items/armors/armor_Improved_Leather_Armor_t91M61pSCMKStTNt.json @@ -5,10 +5,6 @@ "_id": "t91M61pSCMKStTNt", "img": "icons/equipment/chest/breastplate-banded-simple-leather-brown.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json b/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json index a664ad9c..a9e9eaca 100644 --- a/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json +++ b/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json @@ -5,10 +5,6 @@ "_id": "tzZntboNtHL5C6VM", "img": "icons/equipment/chest/breastplate-layered-leather-brown-silver.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Leather_Armor_nibfdNtp2PtxvbVz.json b/src/packs/items/armors/armor_Leather_Armor_nibfdNtp2PtxvbVz.json index 93d8f0cc..37a13f2b 100644 --- a/src/packs/items/armors/armor_Leather_Armor_nibfdNtp2PtxvbVz.json +++ b/src/packs/items/armors/armor_Leather_Armor_nibfdNtp2PtxvbVz.json @@ -5,10 +5,6 @@ "_id": "nibfdNtp2PtxvbVz", "img": "icons/equipment/chest/breastplate-layered-leather-brown.webp", "system": { - "armor": { - "current": 0, - "max": 3 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json b/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json index 6c93cbe4..4bee5e4f 100644 --- a/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json +++ b/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json @@ -5,10 +5,6 @@ "_id": "EsIN5OLKe9ZYFNXZ", "img": "icons/equipment/chest/breastplate-banded-blue.webp", "system": { - "armor": { - "current": 0, - "max": 7 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json b/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json index f66e4c38..baf544c2 100644 --- a/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json +++ b/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json @@ -5,10 +5,6 @@ "_id": "SXWjUR2aUR6bYvdl", "img": "icons/equipment/chest/breastplate-layered-steel-blue-gold.webp", "system": { - "armor": { - "current": 0, - "max": 7 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json b/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json index 4cf1c856..338c85e8 100644 --- a/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json +++ b/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json @@ -5,10 +5,6 @@ "_id": "c6tMXz4rPf9ioQrf", "img": "icons/equipment/chest/breastplate-layered-leather-blue-gold.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Legendary_Leather_Armor_Tptgl5WOj76TyFn7.json b/src/packs/items/armors/armor_Legendary_Leather_Armor_Tptgl5WOj76TyFn7.json index 3ddc5ed7..42334dc4 100644 --- a/src/packs/items/armors/armor_Legendary_Leather_Armor_Tptgl5WOj76TyFn7.json +++ b/src/packs/items/armors/armor_Legendary_Leather_Armor_Tptgl5WOj76TyFn7.json @@ -5,10 +5,6 @@ "_id": "Tptgl5WOj76TyFn7", "img": "icons/equipment/chest/breastplate-layered-gilded-black.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json b/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json index 6bb479a4..9a8e1f22 100644 --- a/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json +++ b/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json @@ -5,10 +5,6 @@ "_id": "AQzU2RsqS5V5bd1v", "img": "icons/equipment/chest/coat-collared-red.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Rosewild_Armor_tN8kAeBvNKM3EBFo.json b/src/packs/items/armors/armor_Rosewild_Armor_tN8kAeBvNKM3EBFo.json index e3cde9fb..0f0f6430 100644 --- a/src/packs/items/armors/armor_Rosewild_Armor_tN8kAeBvNKM3EBFo.json +++ b/src/packs/items/armors/armor_Rosewild_Armor_tN8kAeBvNKM3EBFo.json @@ -5,10 +5,6 @@ "_id": "tN8kAeBvNKM3EBFo", "img": "icons/equipment/chest/breastplate-banded-leather-purple.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": { "QRTnCYxJfuJHdnyV": { diff --git a/src/packs/items/armors/armor_Runes_of_Fortification_P4qAEDJUoNLgVRsA.json b/src/packs/items/armors/armor_Runes_of_Fortification_P4qAEDJUoNLgVRsA.json index 2ccc80da..240a4f3e 100644 --- a/src/packs/items/armors/armor_Runes_of_Fortification_P4qAEDJUoNLgVRsA.json +++ b/src/packs/items/armors/armor_Runes_of_Fortification_P4qAEDJUoNLgVRsA.json @@ -5,10 +5,6 @@ "_id": "P4qAEDJUoNLgVRsA", "img": "icons/magic/symbols/rune-sigil-red-orange.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": { "37KLF2bim9nRdPTU": { diff --git a/src/packs/items/armors/armor_Runetan_Floating_Armor_tHlBUDQC24YMZqd6.json b/src/packs/items/armors/armor_Runetan_Floating_Armor_tHlBUDQC24YMZqd6.json index 593bc8e0..8d4af425 100644 --- a/src/packs/items/armors/armor_Runetan_Floating_Armor_tHlBUDQC24YMZqd6.json +++ b/src/packs/items/armors/armor_Runetan_Floating_Armor_tHlBUDQC24YMZqd6.json @@ -5,10 +5,6 @@ "_id": "tHlBUDQC24YMZqd6", "img": "icons/equipment/chest/breastplate-layered-leather-black.webp", "system": { - "armor": { - "current": 0, - "max": 4 - }, "description": "", "actions": { "Nn33zCIcWe6LQMDH": { diff --git a/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json b/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json index 6826254a..714e8592 100644 --- a/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json +++ b/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json @@ -5,10 +5,6 @@ "_id": "8X16lJQ3xltTwynm", "img": "icons/equipment/chest/breastplate-layered-leather-green.webp", "system": { - "armor": { - "current": 0, - "max": 8 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json b/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json index ac9115a2..cb5fc720 100644 --- a/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json +++ b/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json @@ -5,10 +5,6 @@ "_id": "QjwsIhXKqnlvRBMv", "img": "icons/equipment/chest/breastplate-banded-steel-studded.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": {}, "attached": [], diff --git a/src/packs/items/armors/armor_Tyris_Soft_Armor_PSW3BxCGmtLeWOxM.json b/src/packs/items/armors/armor_Tyris_Soft_Armor_PSW3BxCGmtLeWOxM.json index c6766018..da640830 100644 --- a/src/packs/items/armors/armor_Tyris_Soft_Armor_PSW3BxCGmtLeWOxM.json +++ b/src/packs/items/armors/armor_Tyris_Soft_Armor_PSW3BxCGmtLeWOxM.json @@ -5,10 +5,6 @@ "_id": "PSW3BxCGmtLeWOxM", "img": "icons/equipment/chest/robe-layered-purple.webp", "system": { - "armor": { - "current": 0, - "max": 5 - }, "description": "", "actions": { "Ch6IhuPewBeseGez": { diff --git a/src/packs/items/armors/armor_Veritas_Opal_Armor_OvzgUTYy2RCN85vV.json b/src/packs/items/armors/armor_Veritas_Opal_Armor_OvzgUTYy2RCN85vV.json index 403b79e8..08a1b573 100644 --- a/src/packs/items/armors/armor_Veritas_Opal_Armor_OvzgUTYy2RCN85vV.json +++ b/src/packs/items/armors/armor_Veritas_Opal_Armor_OvzgUTYy2RCN85vV.json @@ -5,10 +5,6 @@ "_id": "OvzgUTYy2RCN85vV", "img": "icons/equipment/chest/breastplate-collared-steel-green.webp", "system": { - "armor": { - "current": 0, - "max": 6 - }, "description": "", "actions": { "sY3W5JYspN5Du5ag": { diff --git a/src/packs/items/armors/folders_Special_tI3bfr6Sgi16Z7zm.json b/src/packs/items/armors/folders_Special_tI3bfr6Sgi16Z7zm.json new file mode 100644 index 00000000..65c4eca8 --- /dev/null +++ b/src/packs/items/armors/folders_Special_tI3bfr6Sgi16Z7zm.json @@ -0,0 +1,12 @@ +{ + "type": "Item", + "folder": null, + "name": "Special", + "color": null, + "sorting": "a", + "_id": "tI3bfr6Sgi16Z7zm", + "description": "", + "sort": 0, + "flags": {}, + "_key": "!folders!tI3bfr6Sgi16Z7zm" +} diff --git a/src/packs/items/weapons/weapon_Advanced_Round_Shield_hiEOGF2reabGLUoi.json b/src/packs/items/weapons/weapon_Advanced_Round_Shield_hiEOGF2reabGLUoi.json index 54800642..da5d5bf8 100644 --- a/src/packs/items/weapons/weapon_Advanced_Round_Shield_hiEOGF2reabGLUoi.json +++ b/src/packs/items/weapons/weapon_Advanced_Round_Shield_hiEOGF2reabGLUoi.json @@ -113,26 +113,26 @@ "name": "Protective", "description": "

Add the item's Tier to your Armor Score

", "img": "icons/skills/melee/shield-block-gray-orange.webp", - "_id": "7285CRGdZfHCEtT2", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier", + "priority": null + } + ], + "_id": "i5HfkF5aKQuUCTEG", "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier" - } - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -143,10 +143,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!hiEOGF2reabGLUoi.7285CRGdZfHCEtT2" + "_key": "!items.effects!hiEOGF2reabGLUoi.i5HfkF5aKQuUCTEG" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Advanced_Tower_Shield_OfOzQbs4hg6QbfTG.json b/src/packs/items/weapons/weapon_Advanced_Tower_Shield_OfOzQbs4hg6QbfTG.json index a88749a8..9fe47fc0 100644 --- a/src/packs/items/weapons/weapon_Advanced_Tower_Shield_OfOzQbs4hg6QbfTG.json +++ b/src/packs/items/weapons/weapon_Advanced_Tower_Shield_OfOzQbs4hg6QbfTG.json @@ -113,25 +113,25 @@ "name": "Barrier", "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", "img": "icons/skills/melee/shield-block-bash-blue.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier + 1" + }, + { + "key": "system.evasion", + "mode": 2, + "value": "-1" + } + ], "_id": "87gedjJZGdFY81Mt", "type": "base", - "system": { - "changes": [ - { - "key": "system.evasion", - "type": "add", - "value": -1, - "phase": "initial", - "priority": 0 - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null }, "origin": null, "tint": "#ffffff", @@ -142,49 +142,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, "_key": "!items.effects!OfOzQbs4hg6QbfTG.87gedjJZGdFY81Mt" - }, - { - "name": "Barrier", - "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", - "img": "icons/skills/melee/shield-block-bash-blue.webp", - "_id": "J0f7zqqOr61ADpdy", - "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier + 1" - } - } - ] - }, - "disabled": false, - "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false - }, - "origin": null, - "tint": "#ffffff", - "transfer": true, - "statuses": [], - "sort": 0, - "flags": {}, - "_stats": { - "compendiumSource": null - }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!OfOzQbs4hg6QbfTG.J0f7zqqOr61ADpdy" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json b/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json index 65868950..091355c2 100644 --- a/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json +++ b/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json @@ -113,26 +113,26 @@ "name": "Protective", "description": "

Add the item's Tier to your Armor Score

", "img": "icons/skills/melee/shield-block-gray-orange.webp", - "_id": "pZCrWd7zLTarvEQK", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier", + "priority": null + } + ], + "_id": "cXWSV50apzaNQkdA", "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier" - } - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -143,10 +143,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!DlinEBGZfIlvreO3.pZCrWd7zLTarvEQK" + "_key": "!items.effects!DlinEBGZfIlvreO3.cXWSV50apzaNQkdA" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Improved_Tower_Shield_bxt3NsbMqTSdI5ab.json b/src/packs/items/weapons/weapon_Improved_Tower_Shield_bxt3NsbMqTSdI5ab.json index 64555dfa..6f55fe3d 100644 --- a/src/packs/items/weapons/weapon_Improved_Tower_Shield_bxt3NsbMqTSdI5ab.json +++ b/src/packs/items/weapons/weapon_Improved_Tower_Shield_bxt3NsbMqTSdI5ab.json @@ -113,25 +113,25 @@ "name": "Barrier", "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", "img": "icons/skills/melee/shield-block-bash-blue.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier + 1" + }, + { + "key": "system.evasion", + "mode": 2, + "value": "-1" + } + ], "_id": "tkNEA1PO3jEFhKCa", "type": "base", - "system": { - "changes": [ - { - "key": "system.evasion", - "type": "add", - "value": -1, - "phase": "initial", - "priority": 0 - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null }, "origin": null, "tint": "#ffffff", @@ -142,49 +142,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, "_key": "!items.effects!bxt3NsbMqTSdI5ab.tkNEA1PO3jEFhKCa" - }, - { - "name": "Barrier", - "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", - "img": "icons/skills/melee/shield-block-bash-blue.webp", - "_id": "XugJeHJdnC6IymSa", - "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier + 1" - } - } - ] - }, - "disabled": false, - "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false - }, - "origin": null, - "tint": "#ffffff", - "transfer": true, - "statuses": [], - "sort": 0, - "flags": {}, - "_stats": { - "compendiumSource": null - }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!bxt3NsbMqTSdI5ab.XugJeHJdnC6IymSa" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json b/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json index ffe92071..56ff6d62 100644 --- a/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json +++ b/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json @@ -33,7 +33,7 @@ "tier": 2, "equipped": false, "secondary": false, - "burden": "twoHanded", + "burden": "oneHanded", "weaponFeatures": [ { "value": "brutal", diff --git a/src/packs/items/weapons/weapon_Labrys_Axe_ijWppQzSOqVCb3rE.json b/src/packs/items/weapons/weapon_Labrys_Axe_ijWppQzSOqVCb3rE.json index 11994d3e..0dd7d23a 100644 --- a/src/packs/items/weapons/weapon_Labrys_Axe_ijWppQzSOqVCb3rE.json +++ b/src/packs/items/weapons/weapon_Labrys_Axe_ijWppQzSOqVCb3rE.json @@ -113,26 +113,20 @@ "name": "Protective", "description": "Add your character's Tier to your Armor Score", "img": "icons/skills/melee/shield-block-gray-orange.webp", - "_id": "vnR4Zhnb0rOqwrFw", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier" + } + ], + "_id": "qTxADRsQnKiYfOiQ", "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier" - } - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null }, "origin": null, "tint": "#ffffff", @@ -143,10 +137,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!ijWppQzSOqVCb3rE.vnR4Zhnb0rOqwrFw" + "_key": "!items.effects!ijWppQzSOqVCb3rE.qTxADRsQnKiYfOiQ" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json b/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json index 85134d21..5eedb6c2 100644 --- a/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json +++ b/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json @@ -113,26 +113,26 @@ "name": "Protective", "description": "

Add the item's Tier to your Armor Score

", "img": "icons/skills/melee/shield-block-gray-orange.webp", - "_id": "EixxJrRHyc6kj3Wg", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier", + "priority": null + } + ], + "_id": "Z2p00q5h6x6seXys", "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier" - } - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -143,10 +143,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!A28WL9E2lJ3iLZHW.EixxJrRHyc6kj3Wg" + "_key": "!items.effects!A28WL9E2lJ3iLZHW.Z2p00q5h6x6seXys" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Legendary_Tower_Shield_MaJIROht7A9LxIZx.json b/src/packs/items/weapons/weapon_Legendary_Tower_Shield_MaJIROht7A9LxIZx.json index 772e9ca9..49ca454a 100644 --- a/src/packs/items/weapons/weapon_Legendary_Tower_Shield_MaJIROht7A9LxIZx.json +++ b/src/packs/items/weapons/weapon_Legendary_Tower_Shield_MaJIROht7A9LxIZx.json @@ -113,25 +113,25 @@ "name": "Barrier", "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", "img": "icons/skills/melee/shield-block-bash-blue.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier + 1" + }, + { + "key": "system.evasion", + "mode": 2, + "value": "-1" + } + ], "_id": "lBJMzxdGO2nJdTQS", "type": "base", - "system": { - "changes": [ - { - "key": "system.evasion", - "type": "add", - "value": -1, - "phase": "initial", - "priority": 0 - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null }, "origin": null, "tint": "#ffffff", @@ -142,49 +142,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, "_key": "!items.effects!MaJIROht7A9LxIZx.lBJMzxdGO2nJdTQS" - }, - { - "name": "Barrier", - "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", - "img": "icons/skills/melee/shield-block-bash-blue.webp", - "_id": "1fgUIaXl6VQrhP7j", - "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier + 1" - } - } - ] - }, - "disabled": false, - "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false - }, - "origin": null, - "tint": "#ffffff", - "transfer": true, - "statuses": [], - "sort": 0, - "flags": {}, - "_stats": { - "compendiumSource": null - }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!MaJIROht7A9LxIZx.1fgUIaXl6VQrhP7j" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json b/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json index 55e92f01..ccba4b0e 100644 --- a/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json +++ b/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json @@ -113,26 +113,26 @@ "name": "Protective", "description": "

Add the item's Tier to your Armor Score

", "img": "icons/skills/melee/shield-block-gray-orange.webp", - "_id": "eV4lFIpQMiKERj4U", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier", + "priority": null + } + ], + "_id": "M70a81e0Mg66jHRL", "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier" - } - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -143,10 +143,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!mxwWKDujgsRcZWPT.eV4lFIpQMiKERj4U" + "_key": "!items.effects!mxwWKDujgsRcZWPT.M70a81e0Mg66jHRL" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Spiked_Shield_vzyzFwLUniWZV1rt.json b/src/packs/items/weapons/weapon_Spiked_Shield_vzyzFwLUniWZV1rt.json index 39c18b08..2dd08026 100644 --- a/src/packs/items/weapons/weapon_Spiked_Shield_vzyzFwLUniWZV1rt.json +++ b/src/packs/items/weapons/weapon_Spiked_Shield_vzyzFwLUniWZV1rt.json @@ -113,31 +113,32 @@ "name": "Double Duty", "description": "+1 to Armor Score; +1 to primary weapon damage within Melee range", "img": "icons/skills/melee/sword-shield-stylized-white.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "1" + }, + { + "key": "system.bonuses.damage.primaryWeapon.bonus", + "mode": 2, + "value": "1" + } + ], "system": { "rangeDependence": { "enabled": true, "range": "melee", "target": "hostile", "type": "withinRange" - }, - "changes": [ - { - "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", - "value": 1, - "phase": "initial", - "priority": 0 - } - ] + } }, "_id": "d3TJtlpoHBCztbom", "type": "base", "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null }, "origin": null, "tint": "#ffffff", @@ -148,49 +149,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, "_key": "!items.effects!vzyzFwLUniWZV1rt.d3TJtlpoHBCztbom" - }, - { - "name": "Double Duty", - "description": "+1 to Armor Score; +1 to primary weapon damage within Melee range", - "img": "icons/skills/melee/sword-shield-stylized-white.webp", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "1" - } - } - ] - }, - "_id": "mvUY9LGfwICak7cE", - "type": "base", - "disabled": false, - "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false - }, - "origin": null, - "tint": "#ffffff", - "transfer": true, - "statuses": [], - "sort": 0, - "flags": {}, - "_stats": { - "compendiumSource": null - }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!vzyzFwLUniWZV1rt.mvUY9LGfwICak7cE" } ], "sort": 0, diff --git a/src/packs/items/weapons/weapon_Tower_Shield_C9aWpK1shVMWP4m5.json b/src/packs/items/weapons/weapon_Tower_Shield_C9aWpK1shVMWP4m5.json index e584b63c..47043c54 100644 --- a/src/packs/items/weapons/weapon_Tower_Shield_C9aWpK1shVMWP4m5.json +++ b/src/packs/items/weapons/weapon_Tower_Shield_C9aWpK1shVMWP4m5.json @@ -113,25 +113,25 @@ "name": "Barrier", "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", "img": "icons/skills/melee/shield-block-bash-blue.webp", + "changes": [ + { + "key": "system.armorScore", + "mode": 2, + "value": "ITEM.@system.tier + 1" + }, + { + "key": "system.evasion", + "mode": 2, + "value": "-1" + } + ], "_id": "8r0TcKWXboFV0eqS", "type": "base", - "system": { - "changes": [ - { - "key": "system.evasion", - "type": "add", - "value": -1, - "phase": "initial", - "priority": 0 - } - ] - }, + "system": {}, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null }, "origin": null, "tint": "#ffffff", @@ -142,49 +142,7 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, "_key": "!items.effects!C9aWpK1shVMWP4m5.8r0TcKWXboFV0eqS" - }, - { - "name": "Barrier", - "description": "Gain Weapon Tier + 1 to Armor Score; -1 to Evasion", - "img": "icons/skills/melee/shield-block-bash-blue.webp", - "_id": "tLRc4UAnGuIq7er3", - "type": "base", - "system": { - "changes": [ - { - "type": "armor", - "phase": "initial", - "priority": 20, - "value": { - "max": "ITEM.@system.tier + 1" - } - } - ] - }, - "disabled": false, - "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false - }, - "origin": null, - "tint": "#ffffff", - "transfer": true, - "statuses": [], - "sort": 0, - "flags": {}, - "_stats": { - "compendiumSource": null - }, - "start": null, - "showIcon": 1, - "folder": null, - "_key": "!items.effects!C9aWpK1shVMWP4m5.tLRc4UAnGuIq7er3" } ], "sort": 0, diff --git a/styles/less/dialog/damage-reduction/damage-reduction-container.less b/styles/less/dialog/damage-reduction/damage-reduction-container.less index e8242bdd..2f343fb3 100644 --- a/styles/less/dialog/damage-reduction/damage-reduction-container.less +++ b/styles/less/dialog/damage-reduction/damage-reduction-container.less @@ -35,10 +35,7 @@ display: flex; flex-direction: column; align-items: center; - - &.full-width { - width: 100%; - } + width: 100%; } .padded { @@ -48,7 +45,6 @@ .armor-title { margin: 0; white-space: nowrap; - width: 100%; } .resources-container { @@ -66,17 +62,12 @@ .mark-selection { display: flex; - flex-direction: column; + align-items: center; width: 100%; margin: 0; - h4 { - margin: 0; - } - .mark-selection-inner { display: flex; - justify-content: center; gap: 8px; .mark-container { @@ -100,19 +91,6 @@ opacity: 0.2; } - &.spent { - ::after { - position: absolute; - content: '/'; - color: red; - font-weight: 700; - font-size: 1.8em; - left: -1px; - top: -7px; - rotate: 13deg; - } - } - .fa-shield { position: relative; right: 0.5px; diff --git a/styles/less/dialog/dice-roll/roll-selection.less b/styles/less/dialog/dice-roll/roll-selection.less index a1a01e6b..7fdae77a 100644 --- a/styles/less/dialog/dice-roll/roll-selection.less +++ b/styles/less/dialog/dice-roll/roll-selection.less @@ -69,6 +69,29 @@ background: light-dark(@dark-blue-40, @golden-40); } } + + .tag-team-controller { + display: flex; + align-items: center; + border-radius: 5px; + width: fit-content; + gap: 5px; + cursor: pointer; + padding: 5px; + background: light-dark(@dark-blue-10, @golden-10); + color: light-dark(@dark-blue, @golden); + + .label { + font-style: normal; + font-weight: 400; + font-size: var(--font-size-14); + line-height: 17px; + } + + &.selected { + background: light-dark(@dark-blue-40, @golden-40); + } + } } .roll-dialog-container { diff --git a/styles/less/dialog/index.less b/styles/less/dialog/index.less index 73738eaa..0c70df9f 100644 --- a/styles/less/dialog/index.less +++ b/styles/less/dialog/index.less @@ -32,8 +32,6 @@ @import './reroll-dialog/sheet.less'; @import './group-roll/group-roll.less'; - -@import './tag-team-dialog/initialization.less'; @import './tag-team-dialog/sheet.less'; @import './image-select/sheet.less'; diff --git a/styles/less/dialog/tag-team-dialog/initialization.less b/styles/less/dialog/tag-team-dialog/initialization.less deleted file mode 100644 index 30676f82..00000000 --- a/styles/less/dialog/tag-team-dialog/initialization.less +++ /dev/null @@ -1,59 +0,0 @@ -.daggerheart.dialog.dh-style.views.tag-team-dialog { - .initialization-container { - h2 { - text-align: center; - } - - .members-container { - display: grid; - grid-template-columns: 1fr 1fr 1fr 1fr; - gap: 8px; - - .member-container { - position: relative; - display: flex; - justify-content: center; - - &.inactive { - opacity: 0.4; - } - - .member-name { - position: absolute; - } - } - } - - .initiator-container { - margin-top: 8px; - display: grid; - grid-template-columns: 1fr 1fr; - gap: 8px; - - &.inactive { - opacity: 0.4; - } - } - - footer { - margin-top: 8px; - display: flex; - gap: 8px; - - button { - flex: 1; - } - - .finish-tools { - flex: none; - display: flex; - align-items: center; - gap: 4px; - - &.inactive { - opacity: 0.4; - } - } - } - } -} diff --git a/styles/less/dialog/tag-team-dialog/sheet.less b/styles/less/dialog/tag-team-dialog/sheet.less index e72b4956..767c66ca 100644 --- a/styles/less/dialog/tag-team-dialog/sheet.less +++ b/styles/less/dialog/tag-team-dialog/sheet.less @@ -1,251 +1,178 @@ .daggerheart.dialog.dh-style.views.tag-team-dialog { - .tag-team-roll-container { + .tag-team-container { display: flex; flex-direction: column; gap: 16px; - &.inactive { - opacity: 0.4; - pointer-events: none; + .tag-team-data-container { + display: flex; + align-items: center; + gap: 8px; + + .form-group { + flex: 0; + + label { + white-space: nowrap; + } + + &.flex-group { + flex: 1; + } + } } - .team-container { + .title-row { display: flex; - gap: 16px; + align-items: center; + gap: 8px; - .member-container { + h2 { + text-align: start; + } + + select { + flex: 1; + } + } + + .participants-container { + margin-top: 8px; + display: flex; + flex-direction: column; + gap: 4px; + + .participant-outer-container { + padding: 8px; display: flex; flex-direction: column; - justify-content: space-between; - gap: 8px; - flex: 1; + gap: 4px; + cursor: pointer; + border-radius: 6px; - &.inactive { - opacity: 0.4; - pointer-events: none; + &.selected, + &:hover { + background-color: light-dark(@golden-40, @golden-40); } - .data-container { - display: flex; - flex-direction: column; - gap: 8px; - width: 100%; - } - - .member-info { + .participant-container { display: flex; align-items: center; justify-content: space-between; - width: 100%; - - img { - height: 64px; - border-radius: 6px; - border: 1px solid light-dark(@dark-blue, @golden); - } - - .member-name { - flex: 1; - text-align: center; - font-size: var(--font-size-18); - } - } - - .roll-setup { - width: 100%; - } - - .roll-container { - display: flex; - flex-direction: column; - } - - .roll-title { - font-size: var(--font-size-20); - font-weight: bold; - color: light-dark(@dark-blue, @golden); - text-align: center; - display: flex; - align-items: center; gap: 8px; - &::before, - &::after { - color: light-dark(@dark-blue, @golden); - content: ''; + .participant-inner-container { flex: 1; - height: 2px; - } - - &::before { - background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, light-dark(@dark-blue, @golden) 100%); - } - - &::after { - background: linear-gradient(90deg, light-dark(@dark-blue, @golden) 0%, rgba(0, 0, 0, 0) 100%); - } - } - - .roll-tools { - display: flex; - gap: 4px; - align-items: center; - - img { - height: 16px; - } - - a { display: flex; - font-size: 16px; + align-items: center; + gap: 4px; - &:hover { - text-shadow: none; - filter: drop-shadow(0 0 8px var(--golden)); + img { + height: 48px; + width: 48px; + border-radius: 50%; + } + + .participant-labels { + display: flex; + flex-direction: column; + gap: 2px; + + .participant-label-title { + font-size: 18px; + } + + .participant-label-info { + display: flex; + gap: 4px; + + .participant-label-info-part { + border: 1px solid light-dark(white, white); + border-radius: 4px; + padding: 2px 4px; + background-color: light-dark(@beige-80, @soft-white-shadow); + color: white; + } + } } } } - .roll-data { + .participant-empty-roll-container { + border: 1px dashed white; + padding: 8px 2px; + text-align: center; + font-style: italic; + } + + .participant-roll-outer-container { display: flex; flex-direction: column; - align-items: center; - gap: 4px; + gap: 2px; + color: light-dark(@dark-blue, @golden); - &.hope { - --text-color: @golden; - --bg-color: @golden-40; - } - - &.fear { - --text-color: @chat-blue; - --bg-color: @chat-blue-40; - } - - &.critical { - --text-color: @chat-purple; - --bg-color: @chat-purple-40; - } - - .duality-label { - color: var(--text-color); - font-size: var(--font-size-20); - font-weight: bold; + h4 { text-align: center; - - .unused-damage { - text-decoration: line-through; - } + color: light-dark(@dark-blue, @golden); } - .roll-dice-container { + .participant-roll-container { display: flex; align-items: center; justify-content: center; - flex-wrap: wrap; + white-space: nowrap; + + .participant-roll-text-container { + padding: 0 8px; + white-space: nowrap; + display: flex; + } + } + + .damage-values-container { + display: flex; + justify-content: space-around; gap: 8px; - .roll-dice { - position: relative; + .damage-container { + border: 1px solid light-dark(white, white); + border-radius: 6px; + padding: 0 4px; display: flex; - align-items: center; - justify-content: center; - - .dice-label { - position: absolute; - color: white; - font-size: 1rem; - paint-order: stroke fill; - -webkit-text-stroke: 2px black; - } - - img { - height: 32px; - } - } - - .roll-operator { - font-size: var(--font-size-24); - } - - .roll-value { - font-size: 18px; - } - } - - .roll-total { - background: var(--bg-color); - color: var(--text-color); - border-radius: 4px; - padding: 3px; - } - } - - .select-roll-button { - margin-top: 8px; - - i { - color: light-dark(@dark-blue, @golden); - font-size: 48px; - - &.inactive { - opacity: 0.4; + gap: 4px; } } } } } - .results-container { - display: flex; - flex-direction: column; - align-items: center; - gap: 4px; - border: 2px solid light-dark(@dark-blue, @golden); - border-radius: 6px; - padding: 8px 10px; - - .result-container-label { - font-size: var(--font-size-24); - font-weight: bold; - } - - .results-inner-container { - display: flex; - justify-content: space-between; - gap: 8px; - width: 100%; - - .result-section-label { - font-size: var(--font-size-20); - } - - .result-container { - width: 100%; - text-align: center; - - .result-info { - display: flex; - gap: 4px; - align-items: center; - justify-content: center; - } - } - } - } - - .finish-container { - gap: 16px; - display: grid; - grid-template-columns: 1fr 1fr 1fr; - - .finish-button { - grid-column: span 2; - } - } - - .hint { + h2 { text-align: center; } + + .result-container { + display: grid; + grid-template-columns: 1fr 1fr; + align-items: center; + gap: 8px; + + .result-damages-container { + display: flex; + flex-wrap: wrap; + gap: 4px; + + .result-damage-container { + border: 1px solid light-dark(white, white); + border-radius: 6px; + padding: 0 4px; + } + } + } + + .roll-leader-container { + display: grid; + grid-template-columns: 1fr 1fr; + gap: 8px; + } } } diff --git a/styles/less/global/sheet.less b/styles/less/global/sheet.less index 6f77a481..1e7bad0a 100755 --- a/styles/less/global/sheet.less +++ b/styles/less/global/sheet.less @@ -14,7 +14,11 @@ body.game:is(.performance-low, .noblur) { .themed.theme-dark .application.daggerheart.sheet.dh-style, .themed.theme-dark.application.daggerheart.sheet.dh-style, &.theme-dark .application.daggerheart { - background: @dark-blue; + &.adversary, + &.character, + &.item { + background: @dark-blue; + } } } diff --git a/styles/less/sheets/activeEffects/activeEffects.less b/styles/less/sheets/activeEffects/activeEffects.less index 3f6526cb..ba3ff43f 100644 --- a/styles/less/sheets/activeEffects/activeEffects.less +++ b/styles/less/sheets/activeEffects/activeEffects.less @@ -31,70 +31,5 @@ text-align: center; } } - - .armor-change-container { - padding-top: 0; - padding-bottom: 4px; - row-gap: 0; - - legend { - display: flex; - align-items: center; - padding-left: 3px; - } - - header { - padding: 0; - left: -0.25rem; // TODO: Find why this header is offset 0.25rem to the right so this can be removed. - } - - header, - ol { - grid-template-columns: 5rem 7rem 12rem 4rem; - } - - .damage-thresholds-container { - width: 100%; - display: flex; - flex-direction: column; - gap: 4px; - - .damage-threshold-title { - display: flex; - align-items: center; - justify-content: center; - gap: 8px; - - &::before, - &::after { - content: ''; - flex: 1; - height: 2px; - } - - &::before { - background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, light-dark(@dark-blue, @golden) 100%); - } - - &::after { - background: linear-gradient(90deg, light-dark(@dark-blue, @golden) 0%, rgba(0, 0, 0, 0) 100%); - } - - span { - font-size: var(--font-size-18); - } - } - - .form-group { - flex-direction: column; - gap: 0; - - label { - color: inherit; - line-height: 16px; - } - } - } - } } } diff --git a/styles/less/sheets/actors/character/sidebar.less b/styles/less/sheets/actors/character/sidebar.less index bb0a43cd..04baf2b9 100644 --- a/styles/less/sheets/actors/character/sidebar.less +++ b/styles/less/sheets/actors/character/sidebar.less @@ -276,23 +276,6 @@ } } - .slot-label { - .slot-value-container { - position: relative; - display: flex; - align-items: center; - justify-content: center; - width: 100%; - - i { - position: absolute; - right: 0; - font-size: 12px; - color: light-dark(@beige, @dark-blue); - } - } - } - .status-value { padding: 0 5px; } @@ -315,12 +298,6 @@ border-radius: 3px; background: light-dark(@dark-blue, @golden); clip-path: none; - cursor: pointer; - display: flex; - align-items: center; - gap: 4px; - border: 1px solid transparent; - transition: all 0.3s ease; h4 { font-weight: bold; @@ -329,20 +306,6 @@ color: light-dark(@beige, @dark-blue); font-size: var(--font-size-12); } - - i { - font-size: 12px; - color: light-dark(@beige, @dark-blue); - } - - &:hover { - background: light-dark(@light-black, @dark-blue); - border: 1px solid light-dark(@dark-blue, @golden); - - h4, i { - color: light-dark(@dark-blue, @golden); - } - } } .slot-value { position: absolute; @@ -380,7 +343,7 @@ } } } - .slot-label { + .slot-label { display: flex; align-items: center; color: light-dark(@beige, @dark-blue); @@ -392,17 +355,6 @@ font-size: var(--font-size-12); flex-wrap: wrap; justify-content: center; - border: 1px solid transparent; - transition: all 0.3s ease; - - &:hover { - background: light-dark(@light-black, @dark-blue); - border: 1px solid light-dark(@dark-blue, @golden); - - .label, .value, i { - color: light-dark(@dark-blue, @golden); - } - } .label { padding-right: 1px; diff --git a/styles/less/sheets/actors/party/sheet.less b/styles/less/sheets/actors/party/sheet.less index 6b51de53..2d1344e8 100644 --- a/styles/less/sheets/actors/party/sheet.less +++ b/styles/less/sheets/actors/party/sheet.less @@ -7,12 +7,8 @@ background-image: url('../assets/parchments/dh-parchment-dark.png'); } }, { - &.sheet.actor.dh-style.party { + &.party { background: url('../assets/parchments/dh-parchment-light.png'); - - .tab .actions-section .active-action { - animation: glow-dark 0.75s infinite alternate; - } } }); @@ -44,10 +40,6 @@ font-size: 12px; } } - - .active-action { - animation: glow 0.75s infinite alternate; - } } } } diff --git a/styles/less/ux/index.less b/styles/less/ux/index.less index 6fad3ab1..c6c40f78 100644 --- a/styles/less/ux/index.less +++ b/styles/less/ux/index.less @@ -1,5 +1,4 @@ @import './tooltip/tooltip.less'; -@import './tooltip/armorManagement.less'; @import './tooltip/battlepoints.less'; @import './tooltip/bordered-tooltip.less'; @import './tooltip/domain-cards.less'; diff --git a/styles/less/ux/tooltip/armorManagement.less b/styles/less/ux/tooltip/armorManagement.less index e1ac6bb9..bc716fa0 100644 --- a/styles/less/ux/tooltip/armorManagement.less +++ b/styles/less/ux/tooltip/armorManagement.less @@ -1,19 +1,7 @@ -@import '../../utils/fonts.less'; -@import '../../utils/colors.less'; - .bordered-tooltip.locked-tooltip .daggerheart.armor-management-container { display: flex; flex-direction: column; - gap: 10px; - padding-bottom: 10px; - - h3 { - font-family: @font-subtitle; - margin: 0; - border: none; - font-weight: normal; - font-size: var(--font-size-20); - } + gap: 16px; .armor-source-container { display: flex; @@ -22,16 +10,16 @@ gap: 4px; .armor-source-label { - font-family: @font-body; - margin: 0; + font-size: var(--font-size-24); + font-weight: bold; } .status-bar { display: flex; justify-content: center; position: relative; - width: 100%; - height: 30px; + width: 80px; + height: 20px; .status-value { position: absolute; @@ -39,8 +27,8 @@ padding: 0 5px; font-size: 1rem; align-items: center; - width: 100%; - height: 30px; + width: 80px; + height: 20px; justify-content: center; text-align: center; z-index: 2; @@ -48,13 +36,13 @@ input[type='number'] { background: transparent; - font-size: 1.2rem; + font-size: 1rem; width: 30px; + height: 15px; text-align: center; border: none; outline: 2px solid transparent; color: @beige; - font-family: @font-body; &.bar-input { padding: 0; @@ -62,7 +50,6 @@ backdrop-filter: none; background: transparent; transition: all 0.3s ease; - height: 25px; &:hover, &:focus { @@ -73,16 +60,14 @@ } .bar-label { - font-family: @font-body; width: 40px; - font-size: 1.2rem; } } .progress-bar { position: absolute; appearance: none; - width: 100%; - height: 30px; + width: 80px; + height: 20px; border: 1px solid light-dark(@dark-blue, @golden); border-radius: 6px; z-index: 1; @@ -112,30 +97,4 @@ } } } - - .slot-bar { - display: flex; - flex-wrap: wrap; - gap: 4px; - padding: 5px; - border: 1px solid light-dark(@dark-blue, @golden); - border-radius: 6px; - z-index: 1; - background: @dark-blue; - align-items: center; - justify-content: center; - color: light-dark(@dark-blue, @golden); - min-height: 30px; - width: 100%; - - .armor-slot { - cursor: pointer; - transition: all 0.3s ease; - font-size: var(--font-size-12); - - .fa-shield-halved { - color: light-dark(@dark-blue-40, @golden-40); - } - } - } } diff --git a/system.json b/system.json index 9a78bf50..41e46edb 100644 --- a/system.json +++ b/system.json @@ -5,7 +5,7 @@ "version": "2.0.0", "compatibility": { "minimum": "14.355", - "verified": "14.357", + "verified": "14.356", "maximum": "14" }, "authors": [ diff --git a/templates/dialogs/damageReduction.hbs b/templates/dialogs/damageReduction.hbs index 50fe3422..57d7ee61 100644 --- a/templates/dialogs/damageReduction.hbs +++ b/templates/dialogs/damageReduction.hbs @@ -7,57 +7,53 @@
-

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.maxUseableArmor"}}

-
{{availableArmor}}
+

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.armorMarks"}}

+
{{armorMarks}}/{{armorScore}}
+ {{#if this.stress}} +
+

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.stress"}}

+
{{this.stress.value}}/{{this.stress.max}}
+
+ {{/if}}
-
- {{#each marks.armor as |source|}} -
-

{{source.label}}

-
- {{#each source.marks}} - - - - {{/each}} -
-
- {{/each}} - {{#if usesStressArmor}} -
-

{{localize "Stress"}}

-
+
+

+
+ {{#each marks.armor}} +
+ +
+ {{/each}} {{#each marks.stress}}
{{/each}} -

- {{/if}} + +
{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.usedMarks"}}
{{#if availableStressReductions}}
-

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.stressReduction"}}

+

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.stressReduction"}}

{{/if}} {{#each availableStressReductions}}
-

+

{{#if this.any}} {{localize "DAGGERHEART.GENERAL.any"}} @@ -78,7 +74,7 @@ {{#if reduceSeverity}}
-

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.reduceSeverity" nr=reduceSeverity}}

+

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.reduceSeverity" nr=reduceSeverity}}

{{/if}} @@ -86,7 +82,7 @@ {{#if thresholdImmunities}}
-

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.thresholdImmunities"}}

+

{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.thresholdImmunities"}}

{{/if}} diff --git a/templates/dialogs/dice-roll/header.hbs b/templates/dialogs/dice-roll/header.hbs index 486fcc8f..0cb58a01 100644 --- a/templates/dialogs/dice-roll/header.hbs +++ b/templates/dialogs/dice-roll/header.hbs @@ -8,4 +8,10 @@
{{/if}}

+ {{#if (and @root.hasRoll @root.activeTagTeamRoll)}} +
+ + {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.title"}} +
+ {{/if}} \ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog.hbs b/templates/dialogs/tagTeamDialog.hbs new file mode 100644 index 00000000..3c96a573 --- /dev/null +++ b/templates/dialogs/tagTeamDialog.hbs @@ -0,0 +1,110 @@ +
+
+
+ {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.partyTeam"}} + +
+ + +
+ +
+ +
+ {{#each members as |member|}} +
+
+
+ +
+
{{member.character.name}}
+
+ {{#if member.character.system.class.value}} +
{{member.character.system.class.value.name}}
+ {{/if}} + {{#if member.system.multiclass.value}} +
{{member.character.system.multiclass.value.name}}
+ {{/if}} +
+
+
+ +
+ {{#if member.roll}} +
+
+

+ + {{member.roll.system.title}} +

+
+
+ +
+ {{member.roll.system.roll.total}} + {{localize "DAGGERHEART.GENERAL.withThing" thing=member.roll.system.roll.result.label}} +
+ +
+ {{#if member.roll.system.hasDamage}} +

{{localize "DAGGERHEART.GENERAL.damage"}}

+
+ {{#if member.damageValues}} + {{#each member.damageValues as |damage|}} +
+
{{damage.name}}
+
{{damage.total}}
+
+ {{/each}} + {{else}} + {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.damageNotRolled"}} + {{/if}} +
+ {{/if}} +
+ {{else}} +
+ {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.linkMessageHint"}} +
+ {{/if}} +
+ {{/each}} +
+
+ +
+

+ {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.initiatingCharacter"}} + +

+

+ {{localize "DAGGERHEART.GENERAL.Cost.single"}} + +

+
+ {{#if showResult}} + {{#if selectedData.result}} +
+

{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.title"}}: {{selectedData.result}}

+ {{#if usesDamage}} +
+ + {{#each selectedData.damageValues as |damage|}} +
+ {{damage.name}} + {{damage.total}} +
+ {{/each}} +
+ {{/if}} +
+ {{/if}} + {{/if}} + + +
+
\ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog/initialization.hbs b/templates/dialogs/tagTeamDialog/initialization.hbs deleted file mode 100644 index 60b11c7e..00000000 --- a/templates/dialogs/tagTeamDialog/initialization.hbs +++ /dev/null @@ -1,34 +0,0 @@ -
-

{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.selectParticipants"}}

-
- {{#each memberSelection as |member|}} - - {{member.name}} - - - {{/each}} -
- -
-
- -
- -
-
- {{formGroup tagTeamFields.initiator.fields.cost name="initiator.cost" value=initiator.cost disabled=initiatorDisabled localize=true }} -
- -
- -
- {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.openDialogForAll"}} - -
-
-
\ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs b/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs deleted file mode 100644 index 058777a5..00000000 --- a/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs +++ /dev/null @@ -1,25 +0,0 @@ -{{#each damage as |damage key|}} -
-
- {{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}: - {{damage.total}} -
- {{#each damage.parts as |part|}} -
- {{#each part.dice as |dice index|}} - - {{dice.total}} - - - {{#unless @last}} - + - {{/unless}} - {{/each}} - {{#if part.modifierTotal}} - {{#if (gte part.modifierTotal 0)}}+{{else}}-{{/if}} - {{positive part.modifierTotal}} - {{/if}} -
- {{/each}} -
-{{/each}} \ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs b/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs deleted file mode 100644 index 30369d52..00000000 --- a/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs +++ /dev/null @@ -1,173 +0,0 @@ -
-
-
- {{#each members as |member key|}} -
-
-
- - {{member.name}} -
-
-
-
- - -
-
- - {{#if (eq member.rollType 'trait')}} -
-
- - -
-
- {{else if (eq member.rollType 'damageAbility')}} -
-
- - -
-
- {{else}} -
-
- - -
-
- {{/if}} -
- - {{#if member.readyToRoll}} -
- - {{localize "DAGGERHEART.GENERAL.roll"}} -
- - - - - {{#if member.hasRolled}} - - - - {{/if}} -
-
- - {{#if member.rollData}} - {{#with member.rollData.options.roll}} -
-
{{this.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=this.result.label}}
-
- - {{this.hope.value}} - - - + - - {{this.fear.value}} - - - {{#if this.advantage.type}} - {{#if (eq this.advantage.type 1)}}+{{else}}-{{/if}} - - {{this.advantage.value}} - - - {{/if}} - {{#if (gte this.modifierTotal 0)}}+{{else}}-{{/if}} - {{positive this.modifierTotal}} -
-
- {{/with}} - {{else}} - {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}} - {{/if}} -
- {{/if}} - - {{#if member.rollData.options.hasDamage}} -
- - {{localize "DAGGERHEART.GENERAL.damage"}} -
- - - - - {{#if damage}} - - - - {{/if}} -
-
- {{#if damage}} - {{#if useCritDamage}} - {{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=critDamage isCritical=true }} - {{else}} - {{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=damage }} - {{/if}} - {{else}} - {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}} - {{/if}} -
- {{/if}} -
- - {{#if member.hasRolled}} - - - - {{/if}} -
- {{/each}} -
- -
- {{localize "DAGGERHEART.GENERAL.result.plural"}} -
- {{#if hintText}} -
{{localize hintText}}
- {{else}} - {{#if joinedRoll.rollData}} -
- -
-
{{joinedRoll.rollData.options.roll.total}}
-
{{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.rollData.options.roll.result.label}}
-
-
- {{/if}} - {{#if hasDamage}} -
- - {{#each joinedRoll.rollData.options.damage as |damage key|}} -
-
{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}
-
{{damage.total}}
-
- {{/each}} -
- {{/if}} - {{/if}} -
-
- -
- - -
-
-
\ No newline at end of file diff --git a/templates/sheets/activeEffect/change.hbs b/templates/sheets/activeEffect/change.hbs index d7d396e4..30f643b8 100644 --- a/templates/sheets/activeEffect/change.hbs +++ b/templates/sheets/activeEffect/change.hbs @@ -3,9 +3,7 @@
- + {{formInput fields.type name=change.typePath value=change.type localize=true}}
{{formInput fields.value name=change.valuePath value=change.value elementType="input"}} diff --git a/templates/sheets/activeEffect/changes.hbs b/templates/sheets/activeEffect/changes.hbs index 47a48382..026ffd90 100644 --- a/templates/sheets/activeEffect/changes.hbs +++ b/templates/sheets/activeEffect/changes.hbs @@ -13,11 +13,4 @@ {{{change}}} {{/each}} - -
- {{localize "DAGGERHEART.GENERAL.armor"}} - {{#if typedChanges.armor}} - {{> "systems/daggerheart/templates/sheets/activeEffect/typeChanges/armorChange.hbs" typedChanges.armor fields=@root.systemFields.changes.element.types.armor.fields}} - {{/if}} -
diff --git a/templates/sheets/activeEffect/typeChanges/armorChange.hbs b/templates/sheets/activeEffect/typeChanges/armorChange.hbs deleted file mode 100644 index 662a1294..00000000 --- a/templates/sheets/activeEffect/typeChanges/armorChange.hbs +++ /dev/null @@ -1,28 +0,0 @@ -
-
{{localize "EFFECT.FIELDS.changes.element.value.label"}}
-
{{localize "DAGGERHEART.GENERAL.max"}}
-
{{localize "DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.interaction.label"}}
-
{{localize "EFFECT.FIELDS.changes.element.priority.label"}}
-
-
    -
  1. - - - {{formInput fields.value.fields.current name=(concat "system.changes." index ".value.current") value=value.current data-dtype="Number"}} - {{formInput fields.value.fields.max name=(concat "system.changes." index ".value.max") value=value.max data-dtype="Number"}} - {{formInput fields.value.fields.interaction name=(concat "system.changes." index ".value.interaction") value=value.interaction localize=true}} - {{formInput fields.priority name=(concat "system.changes." index ".priority") value=priority}} -
  2. -
-
-
- {{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}} - -
- {{#if value.damageThresholds}} -
- {{formGroup fields.value.fields.damageThresholds.fields.major name=(concat "system.changes." index ".value.damageThresholds.major") value=value.damageThresholds.major localize=true }} - {{formGroup fields.value.fields.damageThresholds.fields.severe name=(concat "system.changes." index ".value.damageThresholds.severe") value=value.damageThresholds.severe localize=true }} -
- {{/if}} -
\ No newline at end of file diff --git a/templates/sheets/actors/character/effects.hbs b/templates/sheets/actors/character/effects.hbs index 3355d575..30fb31f4 100644 --- a/templates/sheets/actors/character/effects.hbs +++ b/templates/sheets/actors/character/effects.hbs @@ -18,7 +18,6 @@ collection=effects.inactives canCreate=true hideResources=true - disabled=true }}
\ No newline at end of file diff --git a/templates/sheets/actors/character/sidebar.hbs b/templates/sheets/actors/character/sidebar.hbs index d3be4983..b2757b55 100644 --- a/templates/sheets/actors/character/sidebar.hbs +++ b/templates/sheets/actors/character/sidebar.hbs @@ -30,14 +30,14 @@
- {{#if document.system.armorScore.max}} + {{#if document.system.armor.system.marks}}
{{#if useResourcePips}} {{else}}
- + / - {{document.system.armorScore.max}} + {{document.system.armorScore}}
- + {{/if}}
{{else}} diff --git a/templates/sheets/actors/party/party-members.hbs b/templates/sheets/actors/party/party-members.hbs index b3dd53e6..b5903cfc 100644 --- a/templates/sheets/actors/party/party-members.hbs +++ b/templates/sheets/actors/party/party-members.hbs @@ -5,7 +5,7 @@ >
- diff --git a/templates/sheets/actors/party/resources.hbs b/templates/sheets/actors/party/resources.hbs index bfbfb578..74f94806 100644 --- a/templates/sheets/actors/party/resources.hbs +++ b/templates/sheets/actors/party/resources.hbs @@ -52,12 +52,13 @@
- {{#if actor.system.armorScore.max}} + {{#if actor.system.armor.system.marks}}
{{localize "DAGGERHEART.GENERAL.armorSlots"}} - {{actor.system.armorScore.value}} / {{actor.system.armorScore.max}} + {{actor.system.armor.system.marks.value}} / {{actor.system.armorScore}}
{{/if}} diff --git a/templates/sheets/global/partials/inventory-item-V2.hbs b/templates/sheets/global/partials/inventory-item-V2.hbs index a758a28f..86d2e2d3 100644 --- a/templates/sheets/global/partials/inventory-item-V2.hbs +++ b/templates/sheets/global/partials/inventory-item-V2.hbs @@ -40,20 +40,23 @@ Parameters: {{!-- Name & Tags --}}
- {{!-- Item Name --}} - {{localize item.name}} {{#unless (or noExtensible (not item.system.description))}}{{/unless}} - {{!-- Tags Start --}} + {{!-- Item Name --}} + {{localize item.name}} {{#unless (or noExtensible (not item.system.description))}}{{/unless}} + + {{!-- Tags Start --}} {{#if (not ../hideTags)}} - {{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item}} - {{#if (eq ../type 'feature')}} - {{#if (and system.featureForm (or (eq @root.document.type "adversary") (eq @root.document.type "environment")))}} + {{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item }} + {{#if (eq ../type 'feature')}} + {{#if (or (eq @root.document.type 'adversary') (eq @root.document.type 'environment'))}} + {{#if system.featureForm}}
{{localize (concat "DAGGERHEART.CONFIG.FeatureForm." system.featureForm)}}
{{/if}} {{/if}} - {{/ "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}} + {{/if}} + {{/ "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}} {{/if}} {{!--Tags End --}} diff --git a/templates/sheets/global/partials/item-tags.hbs b/templates/sheets/global/partials/item-tags.hbs index 2edc1eac..b30fcbf2 100644 --- a/templates/sheets/global/partials/item-tags.hbs +++ b/templates/sheets/global/partials/item-tags.hbs @@ -4,5 +4,5 @@ {{tag}}
{{/each}} - {{> @partial-block}} + {{#if @partial-block}}{{> @partial-block}}{{/if}} \ No newline at end of file diff --git a/templates/sheets/items/armor/header.hbs b/templates/sheets/items/armor/header.hbs index d8044332..d4306131 100644 --- a/templates/sheets/items/armor/header.hbs +++ b/templates/sheets/items/armor/header.hbs @@ -9,7 +9,7 @@

{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: - {{source.system.armor.max}} + {{source.system.baseScore}} - {{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}: {{source.system.baseThresholds.major}} diff --git a/templates/sheets/items/armor/settings.hbs b/templates/sheets/items/armor/settings.hbs index 51bf1746..e7bde6fe 100644 --- a/templates/sheets/items/armor/settings.hbs +++ b/templates/sheets/items/armor/settings.hbs @@ -6,9 +6,9 @@
{{localize tabs.settings.label}} {{localize "DAGGERHEART.GENERAL.Tiers.singular"}} - {{ formField systemFields.tier value=source.system.tier }} + {{formField systemFields.tier value=source.system.tier}} {{localize "DAGGERHEART.ITEMS.Armor.baseScore"}} - {{ formField systemFields.armor.fields.max value=source.system.armor.max }} + {{formField systemFields.baseScore value=source.system.baseScore}} {{localize "TYPES.Item.feature"}} diff --git a/templates/ui/itemBrowser/item-tags.hbs b/templates/ui/itemBrowser/item-tags.hbs deleted file mode 100644 index ba2d39de..00000000 --- a/templates/ui/itemBrowser/item-tags.hbs +++ /dev/null @@ -1,2 +0,0 @@ -{{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item }} -{{/"systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}} diff --git a/templates/ui/tooltip/armorManagement.hbs b/templates/ui/tooltip/armorManagement.hbs index 963959c5..aa8c9878 100644 --- a/templates/ui/tooltip/armorManagement.hbs +++ b/templates/ui/tooltip/armorManagement.hbs @@ -1,18 +1,18 @@