Compare commits

..

No commits in common. "ac010482fe352942d2fc439228bd2e0e9a7b5d21" and "13bcadf1425d6738396573ce6f85feb8bd7de7e8" have entirely different histories.

View file

@ -153,13 +153,10 @@ export default class DhpActor extends Actor {
async updateLevel(newLevel) {
if (!['character', 'companion'].includes(this.type) || newLevel === this.system.levelData.level.changed) return;
const tiers = Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers);
const maxLevel = tiers.reduce((acc, tier) => Math.max(acc, tier.levels.end), 0);
const multiclassMinLevel = Math.min(
maxLevel,
...tiers.filter(t => t.options.multiclass).map(t => t.levels.start)
);
if (newLevel > this.system.levelData.level.current) {
const maxLevel = Object.values(
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers
).reduce((acc, tier) => Math.max(acc, tier.levels.end), 0);
if (newLevel > maxLevel) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.tooHighLevel'));
}
@ -234,19 +231,18 @@ export default class DhpActor extends Actor {
this.system.multiclass.subclass.update({ 'system.featureState': subclassFeatureState.multiclass });
}
// Remove multiclass if we're removing a multiclass feature or if we're below the multiclass minimum level
// Multclasses cannot be manually removed on the sheet, so this allows recovering in the case of errors
if (multiclass || newLevel < multiclassMinLevel) {
const multiclassItems = this.items.filter(
x =>
x.uuid === multiclass?.itemUuid ||
x.system.isMulticlass ||
(['class', 'subclass'].includes(x.system.originItemType) && x.system.multiclassOrigin)
if (multiclass) {
const multiclassItem = this.items.find(x => x.uuid === multiclass.itemUuid);
const multiclassFeatures = this.items.filter(
x => x.system.originItemType === 'class' && x.system.multiclassOrigin
);
const subclassFeatures = this.items.filter(
x => x.system.originItemType === 'subclass' && x.system.multiclassOrigin
);
this.deleteEmbeddedDocuments(
'Item',
multiclassItems.map(x => x.id)
[multiclassItem, ...multiclassFeatures, ...subclassFeatures].map(x => x.id)
);
this.update({
@ -398,7 +394,6 @@ export default class DhpActor extends Actor {
const embeddedItem = await this.createEmbeddedDocuments('Item', [
{
...multiclassData,
uuid: multiclassItem.uuid, // todo: replace with setting an id and using keepId
_stats: getStatsWithSource(multiclassItem),
system: {
...multiclassData.system,
@ -412,7 +407,6 @@ export default class DhpActor extends Actor {
await this.createEmbeddedDocuments('Item', [
{
...subclassData,
uuid: subclassItem.uuid, // todo: replace with setting an id and using keepId
_stats: getStatsWithSource(subclassItem),
system: {
...subclassData.system,
@ -433,7 +427,6 @@ export default class DhpActor extends Actor {
const embeddedItem = await this.createEmbeddedDocuments('Item', [
{
...cardData,
uuid: cardItem.uuid, // todo: replace with setting an id and using keepId
_stats: getStatsWithSource(cardItem),
system: {
...cardData.system,