diff --git a/.editorconfig b/.editorconfig index aa391e00..6cfef2fc 100644 --- a/.editorconfig +++ b/.editorconfig @@ -1,6 +1,5 @@ [*] indent_size = 4 indent_style = spaces -end_of_line = lf [*.yml] indent_size = 2 diff --git a/.gitattributes b/.gitattributes deleted file mode 100644 index 56ce8818..00000000 --- a/.gitattributes +++ /dev/null @@ -1,2 +0,0 @@ -* text=auto eol=lf -*.json text eol=lf diff --git a/.prettierrc b/.prettierrc new file mode 100644 index 00000000..6de9e5d0 --- /dev/null +++ b/.prettierrc @@ -0,0 +1,13 @@ +{ + "trailingComma": "none", + "tabWidth": 4, + "useTabs": false, + "semi": true, + "singleQuote": true, + "quoteProps": "consistent", + "bracketSpacing": true, + "arrowParens": "avoid", + "printWidth": 120, + "endOfLine": "lf", + "bracketSameLine": true +} diff --git a/README.md b/README.md index ac3666b3..f59143fd 100644 --- a/README.md +++ b/README.md @@ -66,10 +66,6 @@ You can find the documentation here: https://github.com/Foundryborne/daggerheart Looking to contribute to the project? Look no further, check out our [contributing guide](CONTRIBUTING.md), and keep the [Code of Conduct](coc.md) in mind when working on things. -## AI Policy - -The Foundryborne Daggerheart system does not make use of AI (generative or otherwise) for any area of its implementation. We expect all contributors to follow this same policy when contributing with a pull request; contributions made using AI will be rejected outright. - ## Disclaimer: **Daggerheart System** diff --git a/assets/icons/documents/actors/drama-masks.svg b/assets/icons/documents/actors/drama-masks.svg deleted file mode 100644 index 84307da0..00000000 --- a/assets/icons/documents/actors/drama-masks.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/daggerheart.d.ts b/daggerheart.d.ts index 7ff7fd59..ab754b17 100644 --- a/daggerheart.d.ts +++ b/daggerheart.d.ts @@ -1,11 +1,8 @@ import '@client/global.mjs'; -import '@common/global.mjs'; -import '@common/primitives/global.mjs'; import Canvas from '@client/canvas/board.mjs'; // Foundry's use of `Object.assign(globalThis) means many globally available objects are not read as such // This declare global hopefully fixes that -// Note: eslint is not aware of these, whatever is added here should go in the eslint's globals list declare global { /** * A simple event framework used throughout Foundry Virtual Tabletop. @@ -15,28 +12,9 @@ declare global { class Hooks extends foundry.helpers.Hooks {} const fromUuid = foundry.utils.fromUuid; const fromUuidSync = foundry.utils.fromUuidSync; - /** - * A representation of a color in hexadecimal format. - * This class provides methods for transformations and manipulations of colors. - */ - class Color extends foundry.utils.Color {} + /** * The singleton game canvas */ const canvas: Canvas; - - const ActiveEffect: foundry.documents.ActiveEffect; - const Actor: foundry.documents.Actor; - const BaseScene: foundry.documents.BaseScene; - const ChatMessage: foundry.documents.ChatMessage; - const Combat: foundry.documents.Combat; - const Combatant: foundry.documents.Combatant; - const Item: foundry.documents.Item; - const Macro: foundry.documents.Macro; - const Scene: foundry.documents.Scene; - const TokenDocument: foundry.documents.TokenDocument; - - const Collection: foundry.utils.Collection; - const FormDataExtended: foundry.applications.ux.FormDataExtended; - const TextEditor: foundry.applications.ux.TextEditor; } diff --git a/daggerheart.mjs b/daggerheart.mjs index 7bfdf874..363430be 100644 --- a/daggerheart.mjs +++ b/daggerheart.mjs @@ -196,11 +196,6 @@ Hooks.once('init', () => { makeDefault: true, label: sheetLabel('TYPES.Actor.environment') }); - Actors.registerSheet(SYSTEM.id, applications.sheets.actors.NPC, { - types: ['npc'], - makeDefault: true, - label: sheetLabel('TYPES.Actor.npc') - }); Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Party, { types: ['party'], makeDefault: true, @@ -446,33 +441,3 @@ Hooks.on('canvasTearDown', canvas => { Hooks.on('canvasReady', canas => { game.system.registeredTriggers.registerSceneTriggers(canvas.scene); }); - -/** Make the user to select a document type, instead of having a default doc type for them to accidentally keep */ -Hooks.on('renderDialogV2', (_dialog, html) => { - if (!html.classList.contains('dialog')) return; - const cls = html.classList.contains('item-create') - ? documents.DHItem.implementation - : html.classList.contains('actor-create') - ? documents.DhpActor.implementation - : null; - if (!cls) return; - - const form = html.querySelector('form'); - const submit = html.querySelector('button[type=submit]'); - const select = html.querySelector('select[name=type]'); - const nameInput = html.querySelector('input[name=name]'); - if (!form || !select || !submit || !nameInput) return; - - nameInput.placeholder = cls.defaultName({}); - const emptyOption = document.createElement('option'); - emptyOption.value = ''; - emptyOption.selected = true; - select.required = true; - select.prepend(emptyOption); - submit.addEventListener('click', event => { - if (!form.reportValidity()) { - event.preventDefault(); - event.stopPropagation(); - } - }); -}); diff --git a/eslint.config.mjs b/eslint.config.mjs index 3c9b8fd9..ce2bb86f 100644 --- a/eslint.config.mjs +++ b/eslint.config.mjs @@ -1,101 +1,14 @@ import globals from 'globals'; -import { defineConfig, globalIgnores } from 'eslint/config'; -import tseslint from 'typescript-eslint'; -import js from '@eslint/js'; -import stylistic from '@stylistic/eslint-plugin'; - -/** @type {Partial} */ -export const stylisticRules = { - '@stylistic/indent': [ - 'error', - 4, - { - SwitchCase: 1 - } - ], - '@stylistic/max-len': ['error', { - code: 120, - ignoreComments: true, - ignoreStrings: true, - ignoreTemplateLiterals: true, - ignoreRegExpLiterals: true - }], - '@stylistic/quotes': ['error', 'single', { allowTemplateLiterals: 'always' }], - '@stylistic/arrow-parens': ['error', 'as-needed'], - '@stylistic/quote-props': ['error', 'as-needed'], - '@stylistic/array-bracket-newline': ['error', 'consistent'], - '@stylistic/key-spacing': 'error', - '@stylistic/comma-dangle': ['error', 'never'], - '@stylistic/space-in-parens': ['error', 'never'], - '@stylistic/space-infix-ops': 2, - '@stylistic/keyword-spacing': 2, - '@stylistic/semi-spacing': 2, - '@stylistic/no-multi-spaces': 2, - '@stylistic/no-extra-semi': 2, - '@stylistic/no-whitespace-before-property': 2, - '@stylistic/space-unary-ops': 2 -}; +import { defineConfig } from 'eslint/config'; +import prettier from 'eslint-plugin-prettier'; export default defineConfig([ - globalIgnores(['foundry/**/*', 'build/**/*']), - { - files: ['gulpfile.js', 'postcss.config.js'], - languageOptions: { globals: globals.node } - }, + { files: ['**/*.{js,mjs,cjs}'], languageOptions: { globals: globals.browser } }, + { plugins: { prettier } }, { files: ['**/*.{js,mjs,cjs}'], - plugins: { - '@stylistic': stylistic - }, - languageOptions: { - globals: { - ...globals.browser, - CONFIG: 'readonly', - CONST: 'readonly', - // Global classes - Color: 'readonly', - Handlebars: 'readonly', - Hooks: 'readonly', - PIXI: 'readonly', - ProseMirror: 'readonly', - Roll: 'readonly', - // global namespaces - canvas: 'readonly', - foundry: 'readonly', - game: 'readonly', - ui: 'readonly', - // global functions - fromUuid: 'readonly', - fromUuidSync: 'readonly', - getDocumentClass: 'readonly', - _del: 'readonly', - _replace: 'readonly', - _loc: 'readonly', - // Documents - ActiveEffect: 'readonly', - Actor: 'readonly', - BaseScene: 'readonly', - ChatMessage: 'readonly', - Combat: 'readonly', - Combatant: 'readonly', - Item: 'readonly', - Macro: 'readonly', - Scene: 'readonly', - TokenDocument: 'readonly', - // Other - Collection: 'readonly', - FormDataExtended: 'readonly', - TextEditor: 'readonly' - } - }, rules: { - 'no-undef': 'error', - // 'no-unused-vars': ['error', { argsIgnorePattern: '^_', varsIgnorePattern: '^_' }], - ...stylisticRules + 'prettier/prettier': 'error' } - }, - { - files: ['**/*.ts'], - extends: [js.configs.recommended, tseslint.configs.recommended] } ]); diff --git a/jsconfig.json b/jsconfig.json index a0d51d0b..00bab1f5 100644 --- a/jsconfig.json +++ b/jsconfig.json @@ -1,7 +1,7 @@ { "compilerOptions": { - "module": "es2022", - "target": "es2022", + "module": "ES6", + "target": "ES6", "paths": { "@client/*": ["./foundry/client/*"], "@common/*": ["./foundry/common/*"] diff --git a/lang/en.json b/lang/en.json index 3a1340e0..a06c46c2 100755 --- a/lang/en.json +++ b/lang/en.json @@ -23,7 +23,6 @@ "companion": "Companion", "adversary": "Adversary", "environment": "Environment", - "npc": "NPC", "party": "Party" } }, @@ -334,11 +333,6 @@ }, "newAdversary": "New Adversary" }, - "NPC": { - "FIELDS": { - "motives": { "label": "Motives" } - } - }, "Party": { "Subtitle": { "character": "{community} {ancestry} | {subclass} {class}", @@ -711,13 +705,19 @@ }, "PendingReactionsDialog": { "title": "Pending Reaction Rolls Found", - "unfinishedRolls": "Some Tokens have not finished their Reaction Rolls.", - "warning": "Unfinished reaction rolls will be considered as failed.", - "confirmation": "Are you sure you want to continue?" + "unfinishedRolls": "Some Tokens still need to roll their Reaction Roll.", + "confirmation": "Are you sure you want to continue ?", + "warning": "Undone reaction rolls will be considered as failed" }, "ReactionRoll": { "title": "Reaction Roll: {trait}" }, + "RerollDialog": { + "title": "Reroll", + "damageTitle": "Reroll Damage", + "deselectDiceNotification": "Deselect one of the selected dice first", + "acceptCurrentRolls": "Accept Current Rolls" + }, "ResourceDice": { "title": "{name} Resource", "rerollDice": "Reroll Dice" @@ -3097,7 +3097,6 @@ } }, "ChatLog": { - "rerollActionRoll": "Reroll Action", "rerollDamage": "Reroll Damage", "assignTagRoll": "Assign as Tag Roll" }, diff --git a/module/applications/characterCreation/characterCreation.mjs b/module/applications/characterCreation/characterCreation.mjs index 517f95da..82ca9ccb 100644 --- a/module/applications/characterCreation/characterCreation.mjs +++ b/module/applications/characterCreation/characterCreation.mjs @@ -154,8 +154,8 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : this.tabGroups.primary !== 'equipment' - ? v.active - : false; + ? v.active + : false; v.cssClass = v.active ? 'active' : ''; switch (v.id) { @@ -211,9 +211,9 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl context.suggestedTraits = this.setup.class.system ? Object.keys(this.setup.class.system.characterGuide.suggestedTraits).map(traitKey => { - const trait = this.setup.class.system.characterGuide.suggestedTraits[traitKey]; - return `${game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${traitKey}.short`)} ${trait > 0 ? `+${trait}` : trait}`; - }) + const trait = this.setup.class.system.characterGuide.suggestedTraits[traitKey]; + return `${game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${traitKey}.short`)} ${trait > 0 ? `+${trait}` : trait}`; + }) : []; context.traits = { values: Object.keys(this.setup.traits).map(traitKey => { @@ -450,7 +450,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl if (equipment.includes(type)) presets.filter = { 'system.tier': { key: 'system.tier', value: 1 }, - type: { key: 'type', value: type } + 'type': { key: 'type', value: type } }; ui.compendiumBrowser.open(presets); diff --git a/module/applications/dialogs/_module.mjs b/module/applications/dialogs/_module.mjs index fc5169b2..c866f1cd 100644 --- a/module/applications/dialogs/_module.mjs +++ b/module/applications/dialogs/_module.mjs @@ -10,6 +10,7 @@ export { default as ImageSelectDialog } from './imageSelectDialog.mjs'; export { default as ItemTransferDialog } from './itemTransfer.mjs'; export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs'; export { default as OwnershipSelection } from './ownershipSelection.mjs'; +export { default as RerollDamageDialog } from './rerollDamageDialog.mjs'; export { default as ResourceDiceDialog } from './resourceDiceDialog.mjs'; export { default as ActionSelectionDialog } from './actionSelectionDialog.mjs'; export { default as TagTeamDialog } from './tagTeamDialog.mjs'; diff --git a/module/applications/dialogs/d20RollDialog.mjs b/module/applications/dialogs/d20RollDialog.mjs index 9a98b197..76b2e751 100644 --- a/module/applications/dialogs/d20RollDialog.mjs +++ b/module/applications/dialogs/d20RollDialog.mjs @@ -196,14 +196,14 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio this.config.costs.indexOf(this.config.costs.find(c => c.extKey === button.dataset.key)) > -1 ? this.config.costs.filter(x => x.extKey !== button.dataset.key) : [ - ...this.config.costs, - { - extKey: button.dataset.key, - key: this.config?.data?.parent?.isNPC ? 'fear' : 'hope', - value: 1, - name: this.config.data?.system.experiences?.[button.dataset.key]?.name - } - ]; + ...this.config.costs, + { + extKey: button.dataset.key, + key: this.config?.data?.parent?.isNPC ? 'fear' : 'hope', + value: 1, + name: this.config.data?.system.experiences?.[button.dataset.key]?.name + } + ]; this.render(); } @@ -213,8 +213,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio this.config.actionType = this.reactionOverride ? 'reaction' : this.config.actionType === 'reaction' - ? 'action' - : this.config.actionType; + ? 'action' + : this.config.actionType; this.render(); } } diff --git a/module/applications/dialogs/damageReductionDialog.mjs b/module/applications/dialogs/damageReductionDialog.mjs index e5108e34..b916a5de 100644 --- a/module/applications/dialogs/damageReductionDialog.mjs +++ b/module/applications/dialogs/damageReductionDialog.mjs @@ -138,13 +138,13 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap const stressReductionStress = this.availableStressReductions ? stressReductions.reduce((acc, red) => acc + red.cost, 0) : 0; - const stress = this.actor.system.resources.stress; context.stress = selectedStressMarks.length > 0 || this.availableStressReductions ? { - value: stress.value + selectedStressMarks.length + stressReductionStress, - max: stress.max - } + value: + this.actor.system.resources.stress.value + selectedStressMarks.length + stressReductionStress, + max: this.actor.system.resources.stress.max + } : null; context.maxArmorUsed = maxArmorUsed; diff --git a/module/applications/dialogs/downtime.mjs b/module/applications/dialogs/downtime.mjs index e209cc3b..367540bf 100644 --- a/module/applications/dialogs/downtime.mjs +++ b/module/applications/dialogs/downtime.mjs @@ -259,10 +259,10 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV const resetValue = increasing ? 0 : feature.system.resource.max - ? new Roll( + ? new Roll( Roll.replaceFormulaData(feature.system.resource.max, this.actor.getRollData()) ).evaluateSync().total - : 0; + : 0; await feature.update({ 'system.resource.value': resetValue }); } diff --git a/module/applications/dialogs/groupRollDialog.mjs b/module/applications/dialogs/groupRollDialog.mjs index 7196d848..bd45fe91 100644 --- a/module/applications/dialogs/groupRollDialog.mjs +++ b/module/applications/dialogs/groupRollDialog.mjs @@ -106,12 +106,7 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat const context = await super._prepareContext(_options); context.isGM = game.user.isGM; - context.isEditable = - game.user.isGM || - this.party.system.partyMembers.some(actor => { - const selected = Boolean(this.party.system.groupRoll.participants[actor.id]); - return selected && actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER); - }); + context.isEditable = this.getIsEditable(); context.fields = this.party.system.schema.fields.groupRoll.fields; context.data = this.party.system.groupRoll; context.traitOptions = CONFIG.DH.ACTOR.abilities; @@ -167,8 +162,8 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat partContext.groupRoll = { totalLabel: leader?.rollData ? game.i18n.format('DAGGERHEART.GENERAL.withThing', { - thing: leader.roll.totalLabel - }) + thing: leader.roll.totalLabel + }) : null, totalDualityClass: leader?.roll?.isCritical ? 'critical' : leader?.roll?.withHope ? 'hope' : 'fear', total: leaderTotal + modifierTotal, @@ -270,6 +265,13 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat ]; } + getIsEditable() { + return this.party.system.partyMembers.some(actor => { + const selected = Boolean(this.party.system.groupRoll.participants[actor.id]); + return selected && actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER); + }); + } + groupRollRefresh = ({ refreshType, action, parts }) => { if (refreshType !== RefreshType.GroupRoll) return; @@ -356,6 +358,8 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat }); if (!result) return; + // todo: move logic to actor.rollTrait() or actor.diceRoll() + if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); const rollData = result.messageRoll.toJSON(); delete rollData.options.messageRoll; diff --git a/module/applications/dialogs/rerollDamageDialog.mjs b/module/applications/dialogs/rerollDamageDialog.mjs new file mode 100644 index 00000000..b821bd24 --- /dev/null +++ b/module/applications/dialogs/rerollDamageDialog.mjs @@ -0,0 +1,280 @@ +const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; + +export default class RerollDamageDialog extends HandlebarsApplicationMixin(ApplicationV2) { + constructor(message, options = {}) { + super(options); + + this.message = message; + this.damage = Object.keys(message.system.damage).reduce((acc, typeKey) => { + const type = message.system.damage[typeKey]; + acc[typeKey] = Object.keys(type.parts).reduce((acc, partKey) => { + const part = type.parts[partKey]; + acc[partKey] = Object.keys(part.dice).reduce((acc, diceKey) => { + const dice = part.dice[diceKey]; + const activeResults = dice.results.filter(x => x.active); + acc[diceKey] = { + dice: dice.dice, + selectedResults: activeResults.length, + maxSelected: activeResults.length, + results: activeResults.map(x => ({ ...x, selected: true })) + }; + + return acc; + }, {}); + + return acc; + }, {}); + + return acc; + }, {}); + } + + static DEFAULT_OPTIONS = { + id: 'reroll-dialog', + classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'reroll-dialog'], + window: { + icon: 'fa-solid fa-dice' + }, + actions: { + toggleResult: RerollDamageDialog.#toggleResult, + selectRoll: RerollDamageDialog.#selectRoll, + doReroll: RerollDamageDialog.#doReroll, + save: RerollDamageDialog.#save + } + }; + + /** @override */ + static PARTS = { + main: { + id: 'main', + template: 'systems/daggerheart/templates/dialogs/rerollDialog/damage/main.hbs' + }, + footer: { + id: 'footer', + template: 'systems/daggerheart/templates/dialogs/rerollDialog/footer.hbs' + } + }; + + get title() { + return game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.damageTitle'); + } + + _attachPartListeners(partId, htmlElement, options) { + super._attachPartListeners(partId, htmlElement, options); + + htmlElement.querySelectorAll('.to-reroll-input').forEach(element => { + element.addEventListener('change', this.toggleDice.bind(this)); + }); + } + + async _prepareContext(_options) { + const context = await super._prepareContext(_options); + context.damage = this.damage; + context.disabledReroll = !this.getRerollDice().length; + context.saveDisabled = !this.isSelectionDone(); + + return context; + } + + static async #save() { + const update = { + 'system.damage': Object.keys(this.damage).reduce((acc, typeKey) => { + const type = this.damage[typeKey]; + let typeTotal = 0; + const messageType = this.message.system.damage[typeKey]; + const parts = Object.keys(type).map(partKey => { + const part = type[partKey]; + const messagePart = messageType.parts[partKey]; + let partTotal = messagePart.modifierTotal; + const dice = Object.keys(part).map(diceKey => { + const dice = part[diceKey]; + const total = dice.results.reduce((acc, result) => { + if (result.active) acc += result.result; + return acc; + }, 0); + partTotal += total; + const messageDice = messagePart.dice[diceKey]; + return { + ...messageDice, + total: total, + results: dice.results.map(x => ({ + ...x, + hasRerolls: dice.results.length > 1 + })) + }; + }); + + typeTotal += partTotal; + return { + ...messagePart, + total: partTotal, + dice: dice + }; + }); + + acc[typeKey] = { + ...messageType, + total: typeTotal, + parts: parts + }; + + return acc; + }, {}) + }; + + await this.message.update(update); + await this.close(); + } + + getRerollDice() { + const rerollDice = []; + Object.keys(this.damage).forEach(typeKey => { + const type = this.damage[typeKey]; + Object.keys(type).forEach(partKey => { + const part = type[partKey]; + Object.keys(part).forEach(diceKey => { + const dice = part[diceKey]; + Object.keys(dice.results).forEach(resultKey => { + const result = dice.results[resultKey]; + if (result.toReroll) { + rerollDice.push({ + ...result, + dice: dice.dice, + type: typeKey, + part: partKey, + dice: diceKey, + result: resultKey + }); + } + }); + }); + }); + }); + + return rerollDice; + } + + isSelectionDone() { + const diceFinishedData = []; + Object.keys(this.damage).forEach(typeKey => { + const type = this.damage[typeKey]; + Object.keys(type).forEach(partKey => { + const part = type[partKey]; + Object.keys(part).forEach(diceKey => { + const dice = part[diceKey]; + const selected = dice.results.reduce((acc, result) => acc + (result.active ? 1 : 0), 0); + diceFinishedData.push(selected === dice.maxSelected); + }); + }); + }); + + return diceFinishedData.every(x => x); + } + + toggleDice(event) { + const target = event.target; + const { type, part, dice } = target.dataset; + const toggleDice = this.damage[type][part][dice]; + + const existingDiceRerolls = this.getRerollDice().filter( + x => x.type === type && x.part === part && x.dice === dice + ); + + const allRerolled = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length; + + toggleDice.toReroll = !allRerolled; + toggleDice.results.forEach(result => { + if (result.active) { + result.toReroll = !allRerolled; + } + }); + + this.render(); + } + + static #toggleResult(event) { + event.stopPropagation(); + + const target = event.target.closest('.to-reroll-result'); + const { type, part, dice, result } = target.dataset; + const toggleDice = this.damage[type][part][dice]; + const toggleResult = toggleDice.results[result]; + toggleResult.toReroll = !toggleResult.toReroll; + + const existingDiceRerolls = this.getRerollDice().filter( + x => x.type === type && x.part === part && x.dice === dice + ); + + const allToReroll = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length; + toggleDice.toReroll = allToReroll; + + this.render(); + } + + static async #selectRoll(_, button) { + const { type, part, dice, result } = button.dataset; + + const diceVal = this.damage[type][part][dice]; + const diceResult = diceVal.results[result]; + if (!diceResult.active && diceVal.results.filter(x => x.active).length === diceVal.maxSelected) { + return ui.notifications.warn( + game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.deselectDiceNotification') + ); + } + + if (diceResult.active) { + diceVal.toReroll = false; + diceResult.toReroll = false; + } + + diceVal.selectedResults += diceResult.active ? -1 : 1; + diceResult.active = !diceResult.active; + + this.render(); + } + + static async #doReroll() { + const toReroll = this.getRerollDice().map(x => { + const { type, part, dice, result } = x; + const diceData = this.damage[type][part][dice].results[result]; + return { + ...diceData, + dice: this.damage[type][part][dice].dice, + typeKey: type, + partKey: part, + diceKey: dice, + resultsIndex: result + }; + }); + + const roll = await new Roll(toReroll.map(x => `1${x.dice}`).join(' + ')).evaluate(); + + if (game.modules.get('dice-so-nice')?.active) { + const diceSoNiceRoll = { + _evaluated: true, + dice: roll.dice, + options: { appearance: {} } + }; + + await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); + } + + toReroll.forEach((data, index) => { + const { typeKey, partKey, diceKey, resultsIndex } = data; + const rerolledDice = roll.dice[index]; + + const dice = this.damage[typeKey][partKey][diceKey]; + dice.toReroll = false; + dice.results[resultsIndex].active = false; + dice.results[resultsIndex].discarded = true; + dice.results[resultsIndex].toReroll = false; + dice.results.splice(dice.results.length, 0, { + ...rerolledDice.results[0], + toReroll: false, + selected: true + }); + }); + + this.render(); + } +} diff --git a/module/applications/dialogs/rerollDialog.mjs b/module/applications/dialogs/rerollDialog.mjs new file mode 100644 index 00000000..cae4e53a --- /dev/null +++ b/module/applications/dialogs/rerollDialog.mjs @@ -0,0 +1,279 @@ +const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; + +export default class RerollDialog extends HandlebarsApplicationMixin(ApplicationV2) { + constructor(message, options = {}) { + super(options); + + this.message = message; + this.damage = Object.keys(message.system.damage).reduce((acc, typeKey) => { + const type = message.system.damage[typeKey]; + acc[typeKey] = Object.keys(type.parts).reduce((acc, partKey) => { + const part = type.parts[partKey]; + acc[partKey] = Object.keys(part.dice).reduce((acc, diceKey) => { + const dice = part.dice[diceKey]; + const activeResults = dice.results.filter(x => x.active); + acc[diceKey] = { + dice: dice.dice, + selectedResults: activeResults.length, + maxSelected: activeResults.length, + results: activeResults.map(x => ({ ...x, selected: true })) + }; + + return acc; + }, {}); + + return acc; + }, {}); + + return acc; + }, {}); + } + + static DEFAULT_OPTIONS = { + id: 'reroll-dialog', + classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'reroll-dialog'], + window: { + icon: 'fa-solid fa-dice' + }, + actions: { + toggleResult: RerollDialog.#toggleResult, + selectRoll: RerollDialog.#selectRoll, + doReroll: RerollDialog.#doReroll, + save: RerollDialog.#save + } + }; + + /** @override */ + static PARTS = { + main: { + id: 'main', + template: 'systems/daggerheart/templates/dialogs/rerollDialog/main.hbs' + }, + footer: { + id: 'footer', + template: 'systems/daggerheart/templates/dialogs/rerollDialog/footer.hbs' + } + }; + + get title() { + return game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.title'); + } + + _attachPartListeners(partId, htmlElement, options) { + super._attachPartListeners(partId, htmlElement, options); + + htmlElement.querySelectorAll('.to-reroll-input').forEach(element => { + element.addEventListener('change', this.toggleDice.bind(this)); + }); + } + + async _prepareContext(_options) { + const context = await super._prepareContext(_options); + context.damage = this.damage; + context.disabledReroll = !this.getRerollDice().length; + context.saveDisabled = !this.isSelectionDone(); + + return context; + } + + static async #save() { + const update = { + 'system.damage': Object.keys(this.damage).reduce((acc, typeKey) => { + const type = this.damage[typeKey]; + let typeTotal = 0; + const messageType = this.message.system.damage[typeKey]; + const parts = Object.keys(type).map(partKey => { + const part = type[partKey]; + const messagePart = messageType.parts[partKey]; + let partTotal = messagePart.modifierTotal; + const dice = Object.keys(part).map(diceKey => { + const dice = part[diceKey]; + const total = dice.results.reduce((acc, result) => { + if (result.active) acc += result.result; + return acc; + }, 0); + partTotal += total; + const messageDice = messagePart.dice[diceKey]; + return { + ...messageDice, + total: total, + results: dice.results.map(x => ({ + ...x, + hasRerolls: dice.results.length > 1 + })) + }; + }); + + typeTotal += partTotal; + return { + ...messagePart, + total: partTotal, + dice: dice + }; + }); + + acc[typeKey] = { + ...messageType, + total: typeTotal, + parts: parts + }; + + return acc; + }, {}) + }; + await this.message.update(update); + await this.close(); + } + + getRerollDice() { + const rerollDice = []; + Object.keys(this.damage).forEach(typeKey => { + const type = this.damage[typeKey]; + Object.keys(type).forEach(partKey => { + const part = type[partKey]; + Object.keys(part).forEach(diceKey => { + const dice = part[diceKey]; + Object.keys(dice.results).forEach(resultKey => { + const result = dice.results[resultKey]; + if (result.toReroll) { + rerollDice.push({ + ...result, + dice: dice.dice, + type: typeKey, + part: partKey, + dice: diceKey, + result: resultKey + }); + } + }); + }); + }); + }); + + return rerollDice; + } + + isSelectionDone() { + const diceFinishedData = []; + Object.keys(this.damage).forEach(typeKey => { + const type = this.damage[typeKey]; + Object.keys(type).forEach(partKey => { + const part = type[partKey]; + Object.keys(part).forEach(diceKey => { + const dice = part[diceKey]; + const selected = dice.results.reduce((acc, result) => acc + (result.active ? 1 : 0), 0); + diceFinishedData.push(selected === dice.maxSelected); + }); + }); + }); + + return diceFinishedData.every(x => x); + } + + toggleDice(event) { + const target = event.target; + const { type, part, dice } = target.dataset; + const toggleDice = this.damage[type][part][dice]; + + const existingDiceRerolls = this.getRerollDice().filter( + x => x.type === type && x.part === part && x.dice === dice + ); + + const allRerolled = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length; + + toggleDice.toReroll = !allRerolled; + toggleDice.results.forEach(result => { + if (result.active) { + result.toReroll = !allRerolled; + } + }); + + this.render(); + } + + static #toggleResult(event) { + event.stopPropagation(); + + const target = event.target.closest('.to-reroll-result'); + const { type, part, dice, result } = target.dataset; + const toggleDice = this.damage[type][part][dice]; + const toggleResult = toggleDice.results[result]; + toggleResult.toReroll = !toggleResult.toReroll; + + const existingDiceRerolls = this.getRerollDice().filter( + x => x.type === type && x.part === part && x.dice === dice + ); + + const allToReroll = existingDiceRerolls.length === toggleDice.results.length; + toggleDice.toReroll = allToReroll; + + this.render(); + } + + static async #selectRoll(_, button) { + const { type, part, dice, result } = button.dataset; + + const diceVal = this.damage[type][part][dice]; + const diceResult = diceVal.results[result]; + if (!diceResult.active && diceVal.results.filter(x => x.active).length === diceVal.maxSelected) { + return ui.notifications.warn( + game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.deselectDiceNotification') + ); + } + + if (diceResult.active) { + diceVal.toReroll = false; + diceResult.toReroll = false; + } + + diceVal.selectedResults += diceResult.active ? -1 : 1; + diceResult.active = !diceResult.active; + + this.render(); + } + + static async #doReroll() { + const toReroll = this.getRerollDice().map(x => { + const { type, part, dice, result } = x; + const diceData = this.damage[type][part][dice].results[result]; + return { + ...diceData, + dice: this.damage[type][part][dice].dice, + typeKey: type, + partKey: part, + diceKey: dice, + resultsIndex: result + }; + }); + + const roll = await new Roll(toReroll.map(x => `1${x.dice}`).join(' + ')).evaluate(); + + if (game.modules.get('dice-so-nice')?.active) { + const diceSoNiceRoll = { + _evaluated: true, + dice: roll.dice, + options: { appearance: {} } + }; + + await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); + } + + toReroll.forEach((data, index) => { + const { typeKey, partKey, diceKey, resultsIndex } = data; + const rerolledDice = roll.dice[index]; + + const dice = this.damage[typeKey][partKey][diceKey]; + dice.toReroll = false; + dice.results[resultsIndex].active = false; + dice.results[resultsIndex].discarded = true; + dice.results[resultsIndex].toReroll = false; + dice.results.splice(dice.results.length, 0, { + ...rerolledDice.results[0], + toReroll: false, + selected: true + }); + }); + + this.render(); + } +} diff --git a/module/applications/dialogs/resourceDiceDialog.mjs b/module/applications/dialogs/resourceDiceDialog.mjs index 8394538c..32e1e5d8 100644 --- a/module/applications/dialogs/resourceDiceDialog.mjs +++ b/module/applications/dialogs/resourceDiceDialog.mjs @@ -1,4 +1,4 @@ -import { itemAbleRollParse, triggerChatRollFx } from '../../helpers/utils.mjs'; +import { itemAbleRollParse } from '../../helpers/utils.mjs'; const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; @@ -69,7 +69,7 @@ export default class ResourceDiceDialog extends HandlebarsApplicationMixin(Appli const max = itemAbleRollParse(this.item.system.resource.max, this.actor, this.item); const diceFormula = `${max}${this.item.system.resource.dieFaces}`; const roll = await new Roll(diceFormula).evaluate(); - await triggerChatRollFx([roll]); + if (game.modules.get('dice-so-nice')?.active) await game.dice3d.showForRoll(roll, game.user, true); this.rollValues = roll.terms[0].results.map(x => ({ value: x.result, used: false })); this.resetUsed = true; diff --git a/module/applications/dialogs/tagTeamDialog.mjs b/module/applications/dialogs/tagTeamDialog.mjs index b2ce0258..ba76831f 100644 --- a/module/applications/dialogs/tagTeamDialog.mjs +++ b/module/applications/dialogs/tagTeamDialog.mjs @@ -116,12 +116,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio async _prepareContext(_options) { const context = await super._prepareContext(_options); - context.isEditable = - game.user.isGM || - this.party.system.partyMembers.some(actor => { - const selected = Boolean(this.party.system.tagTeam.members[actor.id]); - return selected && actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER); - }); + context.isEditable = this.getIsEditable(); context.fields = this.party.system.schema.fields.tagTeam.fields; context.data = this.party.system.tagTeam; context.rollTypes = CONFIG.DH.GENERAL.tagTeamRollTypes; @@ -184,56 +179,57 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio } if (Object.keys(this.party.system.tagTeam.members).includes(partId)) { - const data = await this.#prepareMemberContext(partId); - partContext.hasDamage |= Boolean(data?.damage); - partContext.members[partId] = data; + const data = this.party.system.tagTeam.members[partId]; + const actor = game.actors.get(partId); + + const rollOptions = []; + const damageRollOptions = []; + for (const item of actor.items) { + if (item.system.metadata.hasActions) { + const actions = [...item.system.actions, ...(item.system.attack ? [item.system.attack] : [])]; + for (const action of actions) { + if (action.hasRoll) { + const actionItem = { + value: action.uuid, + label: action.name, + group: item.name, + baseAction: action.baseAction + }; + + if (action.hasDamage) damageRollOptions.push(actionItem); + else rollOptions.push(actionItem); + } + } + } + } + + const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected); + const critSelected = !selectedRoll + ? undefined + : (selectedRoll?.rollData?.options?.roll?.isCritical ?? false); + + const damage = data.rollData?.options?.damage; + partContext.hasDamage |= Boolean(damage); + const critHitPointsDamage = await this.getCriticalDamage(damage); + + partContext.members[partId] = { + ...data, + roll: data.roll, + isEditable: actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER), + key: partId, + readyToRoll: Boolean(data.rollChoice), + hasRolled: Boolean(data.rollData), + rollOptions, + damageRollOptions, + damage: damage, + critDamage: critHitPointsDamage, + useCritDamage: critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical) + }; } return partContext; } - async #prepareMemberContext(partId) { - const data = this.party.system.tagTeam.members[partId] ?? {}; - const actor = game.actors.get(partId); - if (!actor) console.error(`Failed to get actor ${partId}`); - - const rollOptions = []; - const damageRollOptions = []; - for (const item of actor?.items ?? []) { - if (!item.system.metadata.hasActions) continue; - const actions = [...item.system.actions, ...(item.system.attack ? [item.system.attack] : [])]; - for (const action of actions) { - if (action.hasRoll) { - const collection = action.hasDamage ? damageRollOptions : rollOptions; - collection.push({ - value: action.uuid, - label: action.name, - group: item.name, - baseAction: action.baseAction - }); - } - } - } - - const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected); - const critSelected = !selectedRoll ? undefined : (selectedRoll?.rollData?.options?.roll?.isCritical ?? false); - const damage = data.rollData?.options?.damage; - - return { - ...data, - roll: data.roll, - isEditable: actor?.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER), - key: partId, - readyToRoll: Boolean(data.rollChoice), - hasRolled: Boolean(data.rollData), - rollOptions, - damageRollOptions, - damage: damage, - critDamage: await this.getCriticalDamage(damage), - useCritDamage: critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical) - }; - } - getUpdatingParts(target) { const { initialization, rollSelection, result } = this.constructor.PARTS; const isInitialization = this.tabGroups.application === initialization.id; @@ -277,6 +273,13 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio ); } + getIsEditable() { + return this.party.system.partyMembers.some(actor => { + const selected = Boolean(this.party.system.tagTeam.members[actor.id]); + return selected && actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER); + }); + } + tagTeamRefresh = ({ refreshType, action, parts }) => { if (refreshType !== RefreshType.TagTeamRoll) return; @@ -431,6 +434,8 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio if (!result) return; + if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); + const rollData = result.messageRoll.toJSON(); delete rollData.options.messageRoll; this.updatePartyData( @@ -646,50 +651,42 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio } async getJoinedRoll({ overrideIsCritical, displayVersion } = {}) { - try { - const memberValues = Object.values(this.party.system.tagTeam.members); - const selectedRoll = memberValues.find(x => x.selected); - const baseMainRoll = selectedRoll ?? memberValues[0]; - const baseSecondaryRoll = selectedRoll - ? memberValues.find(x => !x.selected) - : memberValues.length > 1 - ? memberValues[1] - : null; + const memberValues = Object.values(this.party.system.tagTeam.members); + const selectedRoll = memberValues.find(x => x.selected); + let baseMainRoll = selectedRoll ?? memberValues[0]; + let baseSecondaryRoll = selectedRoll + ? memberValues.find(x => !x.selected) + : memberValues.length > 1 + ? memberValues[1] + : null; - if (!baseMainRoll?.rollData || !baseSecondaryRoll) return null; + if (!baseMainRoll?.rollData || !baseSecondaryRoll) return null; - const mainRoll = new MemberData(baseMainRoll.toObject()); - const secondaryRollData = new MemberData(baseSecondaryRoll.toObject()).rollData; - const systemData = mainRoll.rollData.options; - const isCritical = overrideIsCritical ?? systemData.roll.isCritical; - if (isCritical) systemData.damage = await this.getCriticalDamage(systemData.damage); + const mainRoll = new MemberData(baseMainRoll.toObject()); + const secondaryRollData = new MemberData(baseSecondaryRoll.toObject()).rollData; + const systemData = mainRoll.rollData.options; + const isCritical = overrideIsCritical ?? systemData.roll.isCritical; + if (isCritical) systemData.damage = await this.getCriticalDamage(systemData.damage); - if (secondaryRollData?.options.hasDamage) { - const secondaryDamage = (displayVersion ? overrideIsCritical : isCritical) - ? await this.getCriticalDamage(secondaryRollData.options.damage) - : secondaryRollData.options.damage; - if (systemData.damage) { - for (const [key, damage] of Object.entries(secondaryDamage ?? {})) { - if (key in systemData.damage) { - systemData.damage[key].formula = [systemData.damage[key]?.formula, damage.formula] - .filter(x => x) - .join(' + '); - systemData.damage[key].total += damage.total; - systemData.damage[key].parts.push(...damage.parts); - } else { - systemData.damage[key] = damage; - } - } - } else { - systemData.damage = secondaryDamage; + if (secondaryRollData?.options.hasDamage) { + const secondaryDamage = (displayVersion ? overrideIsCritical : isCritical) + ? await this.getCriticalDamage(secondaryRollData.options.damage) + : secondaryRollData.options.damage; + if (systemData.damage) { + for (const key in secondaryDamage) { + const damage = secondaryDamage[key]; + systemData.damage[key].formula = [systemData.damage[key].formula, damage.formula] + .filter(x => x) + .join(' + '); + systemData.damage[key].total += damage.total; + systemData.damage[key].parts.push(...damage.parts); } + } else { + systemData.damage = secondaryDamage; } - - return mainRoll; - } catch (err) { - console.error(err); - return null; } + + return mainRoll; } static async #onCancelRoll(_event, _button, options = { confirm: true }) { diff --git a/module/applications/hud/tokenHUD.mjs b/module/applications/hud/tokenHUD.mjs index 4805cd9e..671b01a1 100644 --- a/module/applications/hud/tokenHUD.mjs +++ b/module/applications/hud/tokenHUD.mjs @@ -50,11 +50,11 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD { ).showGenericStatusEffects; context.genericStatusEffects = useGeneric ? Object.keys(context.statusEffects).reduce((acc, key) => { - const effect = context.statusEffects[key]; - if (!effect.systemEffect) acc[key] = effect; + const effect = context.statusEffects[key]; + if (!effect.systemEffect) acc[key] = effect; - return acc; - }, {}) + return acc; + }, {}) : null; context.hasCompanion = this.actor.system.companion; @@ -68,11 +68,11 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD { const warning = tokensWithoutActors.length === 1 ? game.i18n.format('DAGGERHEART.UI.Notifications.tokenActorMissing', { - name: tokensWithoutActors[0].name - }) + name: tokensWithoutActors[0].name + }) : game.i18n.format('DAGGERHEART.UI.Notifications.tokenActorsMissing', { - names: tokensWithoutActors.map(x => x.name).join(', ') - }); + names: tokensWithoutActors.map(x => x.name).join(', ') + }); const tokens = canvas.tokens.controlled .filter(t => t.actor && !DHTokenHUD.#nonCombatTypes.includes(t.actor.type)) @@ -174,8 +174,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD { nonZeroIndex === sideMiddle ? 0 : nonZeroIndex < sideMiddle - ? -nonZeroIndex - : nonZeroIndex - sideMiddle; + ? -nonZeroIndex + : nonZeroIndex - sideMiddle; return { x: actorX - sizeX * distance, y: actorY - sizeY * distanceCoefficient }; } else if (index < side + inbetween) { const inbetweenIndex = nonZeroIndex - side; @@ -183,8 +183,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD { inbetweenIndex === inbetweenMiddle ? 0 : inbetweenIndex < inbetweenMiddle - ? -inbetweenIndex - : inbetweenIndex - inbetweenMiddle; + ? -inbetweenIndex + : inbetweenIndex - inbetweenMiddle; return { x: actorX + sizeX * distanceCoefficient, y: actorY + sizeY * distance }; } else if (index < 2 * side + inbetween) { const sideIndex = nonZeroIndex - side - inbetween; @@ -192,8 +192,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD { sideIndex === sideMiddle ? 0 : sideIndex < sideMiddle - ? sideIndex - : -(sideIndex - sideMiddle); + ? sideIndex + : -(sideIndex - sideMiddle); return { x: actorX + sizeX * distance, y: actorY + sizeY * distanceCoefficient }; } else { const inbetweenIndex = nonZeroIndex - 2 * side - inbetween; @@ -201,8 +201,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD { inbetweenIndex === inbetweenMiddle ? 0 : inbetweenIndex < inbetweenMiddle - ? inbetweenIndex - : -(inbetweenIndex - inbetweenMiddle); + ? inbetweenIndex + : -(inbetweenIndex - inbetweenMiddle); return { x: actorX - sizeX * distanceCoefficient, y: actorY + sizeY * distance }; } }) diff --git a/module/applications/levelup/characterLevelup.mjs b/module/applications/levelup/characterLevelup.mjs index a2df63c1..e8d6cf1c 100644 --- a/module/applications/levelup/characterLevelup.mjs +++ b/module/applications/levelup/characterLevelup.mjs @@ -210,9 +210,9 @@ export default class DhCharacterLevelUp extends LevelUpBase { achievementExperiences = level.achievements.experiences ? Object.values(level.achievements.experiences).reduce((acc, experience) => { - if (experience.name) acc.push(experience); - return acc; - }, []) + if (experience.name) acc.push(experience); + return acc; + }, []) : []; } @@ -315,15 +315,15 @@ export default class DhCharacterLevelUp extends LevelUpBase { : null; advancement[choiceKey] = multiclassItem ? { - ...multiclassItem.toObject(), - domain: checkbox.secondaryData.domain - ? game.i18n.localize( - CONFIG.DH.DOMAIN.allDomains()[checkbox.secondaryData.domain] - .label - ) - : null, - subclass: subclass ? subclass.name : null - } + ...multiclassItem.toObject(), + domain: checkbox.secondaryData.domain + ? game.i18n.localize( + CONFIG.DH.DOMAIN.allDomains()[checkbox.secondaryData.domain] + .label + ) + : null, + subclass: subclass ? subclass.name : null + } : {}; break; } diff --git a/module/applications/levelup/companionLevelup.mjs b/module/applications/levelup/companionLevelup.mjs index 92cf3050..d6bf2d78 100644 --- a/module/applications/levelup/companionLevelup.mjs +++ b/module/applications/levelup/companionLevelup.mjs @@ -77,9 +77,9 @@ export default class DhCompanionLevelUp extends BaseLevelUp { achievementExperiences = level.achievements.experiences ? Object.values(level.achievements.experiences).reduce((acc, experience) => { - if (experience.name) acc.push(experience); - return acc; - }, []) + if (experience.name) acc.push(experience); + return acc; + }, []) : []; } context.achievements = { @@ -155,15 +155,15 @@ export default class DhCompanionLevelUp extends BaseLevelUp { vicious: { damage: advancement.vicious?.damage ? { - old: actorDamageDice, - new: advancement.vicious.damage - } + old: actorDamageDice, + new: advancement.vicious.damage + } : null, range: advancement.vicious?.range ? { - old: game.i18n.localize(`DAGGERHEART.CONFIG.Range.${actorRange}.name`), - new: game.i18n.localize(advancement.vicious.range.label) - } + old: game.i18n.localize(`DAGGERHEART.CONFIG.Range.${actorRange}.name`), + new: game.i18n.localize(advancement.vicious.range.label) + } : null }, simple: advancement.simple ?? {} diff --git a/module/applications/levelup/levelup.mjs b/module/applications/levelup/levelup.mjs index cafc5c89..c4616d9a 100644 --- a/module/applications/levelup/levelup.mjs +++ b/module/applications/levelup/levelup.mjs @@ -135,6 +135,192 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2) context.tabs.advancements.progress = { selected: selections, max: currentLevel.maxSelections }; context.showTabs = this.tabGroups.primary !== 'summary'; break; + + const actorArmor = this.actor.system.armor; + const levelKeys = Object.keys(this.levelup.levels); + let achivementProficiency = 0; + const achievementCards = []; + let achievementExperiences = []; + for (var levelKey of levelKeys) { + const level = this.levelup.levels[levelKey]; + if (Number(levelKey) < this.levelup.startLevel) continue; + + achivementProficiency += level.achievements.proficiency ?? 0; + const cards = level.achievements.domainCards ? Object.values(level.achievements.domainCards) : null; + if (cards) { + for (var card of cards) { + const itemCard = await foundry.utils.fromUuid(card.uuid); + achievementCards.push(itemCard); + } + } + + achievementExperiences = level.achievements.experiences + ? Object.values(level.achievements.experiences).reduce((acc, experience) => { + if (experience.name) acc.push(experience); + return acc; + }, []) + : []; + } + + context.achievements = { + proficiency: { + old: this.actor.system.proficiency, + new: this.actor.system.proficiency + achivementProficiency, + shown: achivementProficiency > 0 + }, + damageThresholds: { + major: { + old: this.actor.system.damageThresholds.major, + new: this.actor.system.damageThresholds.major + changedActorLevel - currentActorLevel + }, + severe: { + old: this.actor.system.damageThresholds.severe, + new: + this.actor.system.damageThresholds.severe + + (actorArmor + ? changedActorLevel - currentActorLevel + : (changedActorLevel - currentActorLevel) * 2) + }, + unarmored: !actorArmor + }, + domainCards: { + values: achievementCards, + shown: achievementCards.length > 0 + }, + experiences: { + values: achievementExperiences + } + }; + + const advancement = {}; + for (var levelKey of levelKeys) { + const level = this.levelup.levels[levelKey]; + if (Number(levelKey) < this.levelup.startLevel) continue; + + for (var choiceKey of Object.keys(level.choices)) { + const choice = level.choices[choiceKey]; + for (var checkbox of Object.values(choice)) { + switch (choiceKey) { + case 'proficiency': + case 'hitPoint': + case 'stress': + case 'evasion': + advancement[choiceKey] = advancement[choiceKey] + ? advancement[choiceKey] + Number(checkbox.value) + : Number(checkbox.value); + break; + case 'trait': + if (!advancement[choiceKey]) advancement[choiceKey] = {}; + for (var traitKey of checkbox.data) { + if (!advancement[choiceKey][traitKey]) advancement[choiceKey][traitKey] = 0; + advancement[choiceKey][traitKey] += 1; + } + break; + case 'domainCard': + if (!advancement[choiceKey]) advancement[choiceKey] = []; + if (checkbox.data.length === 1) { + const choiceItem = await foundry.utils.fromUuid(checkbox.data[0]); + advancement[choiceKey].push(choiceItem.toObject()); + } + break; + case 'experience': + if (!advancement[choiceKey]) advancement[choiceKey] = []; + const data = checkbox.data.map(data => { + const experience = Object.keys(this.actor.system.experiences).find( + x => x === data + ); + return this.actor.system.experiences[experience]?.description ?? ''; + }); + advancement[choiceKey].push({ data: data, value: checkbox.value }); + break; + case 'subclass': + if (checkbox.data[0]) { + const subclassItem = await foundry.utils.fromUuid(checkbox.data[0]); + if (!advancement[choiceKey]) advancement[choiceKey] = []; + advancement[choiceKey].push({ + ...subclassItem.toObject(), + featureLabel: game.i18n.localize( + subclassFeatureLabels[Number(checkbox.secondaryData.featureState)] + ) + }); + } + break; + case 'multiclass': + const multiclassItem = await foundry.utils.fromUuid(checkbox.data[0]); + const subclass = multiclassItem + ? await foundry.utils.fromUuid(checkbox.secondaryData.subclass) + : null; + advancement[choiceKey] = multiclassItem + ? { + ...multiclassItem.toObject(), + domain: checkbox.secondaryData.domain + ? game.i18n.localize( + CONFIG.DH.DOMAIN.allDomains()[checkbox.secondaryData.domain] + .label + ) + : null, + subclass: subclass ? subclass.name : null + } + : {}; + break; + } + } + } + } + + context.advancements = { + statistics: { + proficiency: { + old: context.achievements.proficiency.new, + new: context.achievements.proficiency.new + (advancement.proficiency ?? 0) + }, + hitPoints: { + old: this.actor.system.resources.hitPoints.max, + new: this.actor.system.resources.hitPoints.max + (advancement.hitPoint ?? 0) + }, + stress: { + old: this.actor.system.resources.stress.max, + new: this.actor.system.resources.stress.max + (advancement.stress ?? 0) + }, + evasion: { + old: this.actor.system.evasion, + new: this.actor.system.evasion + (advancement.evasion ?? 0) + } + }, + traits: Object.keys(this.actor.system.traits).reduce((acc, traitKey) => { + if (advancement.trait?.[traitKey]) { + if (!acc) acc = {}; + acc[traitKey] = { + label: game.i18n.localize(abilities[traitKey].label), + old: this.actor.system.traits[traitKey].value, + new: this.actor.system.traits[traitKey].value + advancement.trait[traitKey] + }; + } + return acc; + }, null), + domainCards: advancement.domainCard ?? [], + experiences: + advancement.experience?.flatMap(x => x.data.map(data => ({ name: data, modifier: x.value }))) ?? + [], + multiclass: advancement.multiclass, + subclass: advancement.subclass + }; + + context.advancements.statistics.proficiency.shown = + context.advancements.statistics.proficiency.new > context.advancements.statistics.proficiency.old; + context.advancements.statistics.hitPoints.shown = + context.advancements.statistics.hitPoints.new > context.advancements.statistics.hitPoints.old; + context.advancements.statistics.stress.shown = + context.advancements.statistics.stress.new > context.advancements.statistics.stress.old; + context.advancements.statistics.evasion.shown = + context.advancements.statistics.evasion.new > context.advancements.statistics.evasion.old; + context.advancements.statistics.shown = + context.advancements.statistics.proficiency.shown || + context.advancements.statistics.hitPoints.shown || + context.advancements.statistics.stress.shown || + context.advancements.statistics.evasion.shown; + + break; } return context; @@ -172,14 +358,14 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2) const experienceIncreaseTagify = htmlElement.querySelector('.levelup-experience-increases'); if (experienceIncreaseTagify) { const allExperiences = { + ...this.actor.system.experiences, ...Object.values(this.levelup.levels).reduce((acc, level) => { for (const key of Object.keys(level.achievements.experiences)) { acc[key] = level.achievements.experiences[key]; } return acc; - }, {}), - ...this.actor.system.experiences + }, {}) }; tagifyElement( experienceIncreaseTagify, @@ -198,35 +384,37 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2) this._dragDrop.forEach(d => d.bind(htmlElement)); } - tagifyUpdate = type => async (_, { option, removed }) => { - const updatePath = Object.keys(this.levelup.levels[this.levelup.currentLevel].choices).reduce( - (acc, choiceKey) => { - const choice = this.levelup.levels[this.levelup.currentLevel].choices[choiceKey]; - Object.keys(choice).forEach(checkboxNr => { - const checkbox = choice[checkboxNr]; - if ( - choiceKey === type && - (removed ? checkbox.data.includes(option) : checkbox.data.length < checkbox.amount) - ) { - acc = `levels.${this.levelup.currentLevel}.choices.${choiceKey}.${checkboxNr}.data`; - } - }); + tagifyUpdate = + type => + async (_, { option, removed }) => { + const updatePath = Object.keys(this.levelup.levels[this.levelup.currentLevel].choices).reduce( + (acc, choiceKey) => { + const choice = this.levelup.levels[this.levelup.currentLevel].choices[choiceKey]; + Object.keys(choice).forEach(checkboxNr => { + const checkbox = choice[checkboxNr]; + if ( + choiceKey === type && + (removed ? checkbox.data.includes(option) : checkbox.data.length < checkbox.amount) + ) { + acc = `levels.${this.levelup.currentLevel}.choices.${choiceKey}.${checkboxNr}.data`; + } + }); - return acc; - }, - null - ); + return acc; + }, + null + ); - if (!updatePath) { - ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noSelectionsLeft')); - return; - } + if (!updatePath) { + ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noSelectionsLeft')); + return; + } - const currentData = foundry.utils.getProperty(this.levelup, updatePath); - const updatedData = removed ? currentData.filter(x => x !== option) : [...currentData, option]; - await this.levelup.updateSource({ [updatePath]: updatedData }); - this.render(); - }; + const currentData = foundry.utils.getProperty(this.levelup, updatePath); + const updatedData = removed ? currentData.filter(x => x !== option) : [...currentData, option]; + await this.levelup.updateSource({ [updatePath]: updatedData }); + this.render(); + }; static async updateForm(event, _, formData) { const { levelup } = foundry.utils.expandObject(formData.object); @@ -405,10 +593,10 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2) const domainCards = this.levelup.levels[this.levelup.currentLevel].achievements.domainCards; const illegalDomainCards = option.secondaryData.domain ? Object.keys(domainCards) - .map(key => ({ ...domainCards[key], key })) - .filter( - x => x.uuid && foundry.utils.fromUuidSync(x.uuid).system.domain === option.secondaryData.domain - ) + .map(key => ({ ...domainCards[key], key })) + .filter( + x => x.uuid && foundry.utils.fromUuidSync(x.uuid).system.domain === option.secondaryData.domain + ) : []; illegalDomainCards.forEach(card => { update[`levels.${this.levelup.currentLevel}.achievements.domainCards.${card.key}.uuid`] = null; diff --git a/module/applications/settings/homebrewSettings.mjs b/module/applications/settings/homebrewSettings.mjs index c4dfc397..40ea0301 100644 --- a/module/applications/settings/homebrewSettings.mjs +++ b/module/applications/settings/homebrewSettings.mjs @@ -111,7 +111,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli switch (partId) { case 'domains': - const selectedDomain = this.settings.domains[this.selected.domain] ?? null; + const selectedDomain = this.selected.domain ? this.settings.domains[this.selected.domain] : null; const enrichedDescription = selectedDomain ? await foundry.applications.ux.TextEditor.implementation.enrichHTML(selectedDomain.description) : null; @@ -251,8 +251,8 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli const configTitle = isDowntime ? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMove') : type === 'armorFeatures' - ? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.armorFeature') - : game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.weaponFeature'); + ? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.armorFeature') + : game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.weaponFeature'); const editedBase = await game.system.api.applications.sheetConfigs.SettingFeatureConfig.configure( configTitle, diff --git a/module/applications/sheets-configs/_module.mjs b/module/applications/sheets-configs/_module.mjs index 9528a424..4b83a042 100644 --- a/module/applications/sheets-configs/_module.mjs +++ b/module/applications/sheets-configs/_module.mjs @@ -2,7 +2,6 @@ export { default as ActionConfig } from './action-config.mjs'; export { default as ActionSettingsConfig } from './action-settings-config.mjs'; export { default as CharacterSettings } from './character-settings.mjs'; export { default as AdversarySettings } from './adversary-settings.mjs'; -export { default as NPCSettings } from './npc-settings.mjs'; export { default as CompanionSettings } from './companion-settings.mjs'; export { default as SettingFeatureConfig } from './setting-feature-config.mjs'; export { default as EnvironmentSettings } from './environment-settings.mjs'; diff --git a/module/applications/sheets-configs/action-base-config.mjs b/module/applications/sheets-configs/action-base-config.mjs index b65e1cdf..e83dfae4 100644 --- a/module/applications/sheets-configs/action-base-config.mjs +++ b/module/applications/sheets-configs/action-base-config.mjs @@ -204,7 +204,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) }; } - if (this.action.parent.metadata?.isInventoryItem) { + if (this.action.parent.metadata.isInventoryItem) { options.quantity = { label: 'DAGGERHEART.GENERAL.itemQuantity', group: 'Global' diff --git a/module/applications/sheets-configs/activeEffectConfig.mjs b/module/applications/sheets-configs/activeEffectConfig.mjs index 2d9eafc3..cb9f1701 100644 --- a/module/applications/sheets-configs/activeEffectConfig.mjs +++ b/module/applications/sheets-configs/activeEffectConfig.mjs @@ -41,7 +41,7 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac * @returns {ChangeChoice { value: string, label: string, hint: string, group: string }[]} */ static getChangeChoices() { - const ignoredActorKeys = ['config', 'DhEnvironment', 'DhParty', 'DhNPC']; + const ignoredActorKeys = ['config', 'DhEnvironment', 'DhParty']; const getAllLeaves = (root, group, parentPath = '') => { const leaves = []; diff --git a/module/applications/sheets-configs/npc-settings.mjs b/module/applications/sheets-configs/npc-settings.mjs deleted file mode 100644 index c187877c..00000000 --- a/module/applications/sheets-configs/npc-settings.mjs +++ /dev/null @@ -1,85 +0,0 @@ -import DHBaseActorSettings from '../sheets/api/actor-setting.mjs'; - -/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */ - -export default class DHNPCSettings extends DHBaseActorSettings { - /**@inheritdoc */ - static DEFAULT_OPTIONS = { - classes: ['npc-settings'], - position: { width: 455, height: 'auto' }, - actions: {}, - dragDrop: [ - { dragSelector: null, dropSelector: '.tab.features' }, - { dragSelector: '.feature-item', dropSelector: null } - ] - }; - - /**@override */ - static PARTS = { - header: { - id: 'header', - template: 'systems/daggerheart/templates/sheets-settings/npc-settings/header.hbs' - }, - tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' }, - details: { - id: 'details', - template: 'systems/daggerheart/templates/sheets-settings/npc-settings/details.hbs' - }, - features: { - id: 'features', - template: 'systems/daggerheart/templates/sheets-settings/npc-settings/features.hbs' - } - }; - - /** @override */ - static TABS = { - primary: { - tabs: [{ id: 'details' }, { id: 'features' }], - initial: 'details', - labelPrefix: 'DAGGERHEART.GENERAL.Tabs' - } - }; - - async _prepareContext(options) { - const context = await super._prepareContext(options); - - const featureForms = ['passive', 'action', 'reaction']; - context.features = context.document.system.features.sort((a, b) => - a.system.featureForm !== b.system.featureForm - ? featureForms.indexOf(a.system.featureForm) - featureForms.indexOf(b.system.featureForm) - : a.sort - b.sort - ); - - return context; - } - - /* -------------------------------------------- */ - - async _onDragStart(event) { - const featureItem = event.currentTarget.closest('.feature-item'); - - if (featureItem) { - const feature = this.actor.items.get(featureItem.id); - const featureData = { type: 'Item', uuid: feature.uuid, fromInternal: true }; - event.dataTransfer.setData('text/plain', JSON.stringify(featureData)); - event.dataTransfer.setDragImage(featureItem.querySelector('img'), 60, 0); - } - } - - async _onDrop(event) { - event.stopPropagation(); - const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event); - - const item = await fromUuid(data.uuid); - if (item?.type === 'feature') { - if (data.fromInternal && item.parent?.uuid === this.actor.uuid) { - return; - } - - const itemData = item.toObject(); - delete itemData._id; - - await this.actor.createEmbeddedDocuments('Item', [itemData]); - } - } -} diff --git a/module/applications/sheets-configs/setting-feature-config.mjs b/module/applications/sheets-configs/setting-feature-config.mjs index 531158cd..a5bcc4f9 100644 --- a/module/applications/sheets-configs/setting-feature-config.mjs +++ b/module/applications/sheets-configs/setting-feature-config.mjs @@ -168,8 +168,8 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App updatedEffects = deleteEffect ? currentEffects.filter(x => x.id !== effectData.id) : existingEffectIndex === -1 - ? [...currentEffects, effectData] - : currentEffects.with(existingEffectIndex, effectData); + ? [...currentEffects, effectData] + : currentEffects.with(existingEffectIndex, effectData); await this.updateMove({ [`${this.movePath}.effects`]: updatedEffects }); @@ -235,9 +235,9 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App return this.hasEffects ? tabs : Object.keys(tabs).reduce((acc, key) => { - if (key !== 'effects') acc[key] = tabs[key]; - return acc; - }, {}); + if (key !== 'effects') acc[key] = tabs[key]; + return acc; + }, {}); } /** @override */ diff --git a/module/applications/sheets/actors/_module.mjs b/module/applications/sheets/actors/_module.mjs index 1a2bebfb..c4ea2d94 100644 --- a/module/applications/sheets/actors/_module.mjs +++ b/module/applications/sheets/actors/_module.mjs @@ -2,5 +2,4 @@ export { default as Adversary } from './adversary.mjs'; export { default as Character } from './character.mjs'; export { default as Companion } from './companion.mjs'; export { default as Environment } from './environment.mjs'; -export { default as NPC } from './npc.mjs'; export { default as Party } from './party.mjs'; diff --git a/module/applications/sheets/actors/adversary.mjs b/module/applications/sheets/actors/adversary.mjs index 06dd4a0f..04be3efb 100644 --- a/module/applications/sheets/actors/adversary.mjs +++ b/module/applications/sheets/actors/adversary.mjs @@ -31,16 +31,6 @@ export default class AdversarySheet extends DHBaseActorSheet { dragSelector: '[data-item-id][draggable="true"], [data-item-id] [draggable="true"]', dropSelector: null } - ], - contextMenus: [ - { - handler: DHBaseActorSheet.getBaseAttackContextOptions, - selector: '[data-item-uuid][data-type="attack"]', - options: { - parentClassHooks: false, - fixed: true - } - } ] }; diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index bc2cdb41..19b82712 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -65,14 +65,6 @@ export default class CharacterSheet extends DHBaseActorSheet { fixed: true } }, - { - handler: DHBaseActorSheet.getBaseAttackContextOptions, - selector: '[data-item-uuid][data-type="attack"]', - options: { - parentClassHooks: false, - fixed: true - } - }, { handler: CharacterSheet.#getDomainCardContextOptions, selector: '[data-item-uuid][data-type="domainCard"]', @@ -785,11 +777,11 @@ export default class CharacterSheet extends DHBaseActorSheet { filter: key === 'subclasses' ? { - 'system.linkedClass.uuid': { - key: 'system.linkedClass.uuid', - value: this.document.system.class.value?._stats.compendiumSource - } - } + 'system.linkedClass.uuid': { + key: 'system.linkedClass.uuid', + value: this.document.system.class.value?._stats.compendiumSource + } + } : undefined, render: { noFolder: true @@ -1053,7 +1045,7 @@ export default class CharacterSheet extends DHBaseActorSheet { game.tooltip.activate(target, { html, locked: true, - cssClass: 'bordered-tooltip dh-style', + cssClass: 'bordered-tooltip', direction: 'DOWN' }); @@ -1149,7 +1141,7 @@ export default class CharacterSheet extends DHBaseActorSheet { game.tooltip.activate(target, { html, locked: true, - cssClass: 'bordered-tooltip dh-style', + cssClass: 'bordered-tooltip', direction: 'DOWN', noOffset: true }); diff --git a/module/applications/sheets/actors/companion.mjs b/module/applications/sheets/actors/companion.mjs index a01b4a64..b30b9c07 100644 --- a/module/applications/sheets/actors/companion.mjs +++ b/module/applications/sheets/actors/companion.mjs @@ -11,17 +11,7 @@ export default class DhCompanionSheet extends DHBaseActorSheet { toggleStress: DhCompanionSheet.#toggleStress, actionRoll: DhCompanionSheet.#actionRoll, levelManagement: DhCompanionSheet.#levelManagement - }, - contextMenus: [ - { - handler: DHBaseActorSheet.getBaseAttackContextOptions, - selector: '[data-item-uuid][data-type="attack"]', - options: { - parentClassHooks: false, - fixed: true - } - } - ] + } }; static PARTS = { diff --git a/module/applications/sheets/actors/npc.mjs b/module/applications/sheets/actors/npc.mjs deleted file mode 100644 index 8c9048c2..00000000 --- a/module/applications/sheets/actors/npc.mjs +++ /dev/null @@ -1,136 +0,0 @@ -import DHBaseActorSheet from '../api/base-actor.mjs'; - -export default class NPCSheet extends DHBaseActorSheet { - /** @inheritDoc */ - static DEFAULT_OPTIONS = { - classes: ['npc'], - position: { width: 660, height: 600 }, - window: { resizable: true }, - actions: {}, - window: { - resizable: true, - controls: [ - { - icon: 'fa-solid fa-signature', - label: 'DAGGERHEART.UI.Tooltip.configureAttribution', - action: 'editAttribution' - } - ] - }, - dragDrop: [ - { - dragSelector: '[data-item-id][draggable="true"], [data-item-id] [draggable="true"]', - dropSelector: null - } - ] - }; - - static PARTS = { - header: { template: 'systems/daggerheart/templates/sheets/actors/npc/header.hbs' }, - tabs: { template: 'systems/daggerheart/templates/sheets/actors/npc/navigation.hbs' }, - features: { - template: 'systems/daggerheart/templates/sheets/actors/npc/features.hbs', - scrollable: ['.feature-section'] - }, - notes: { - template: 'systems/daggerheart/templates/sheets/actors/npc/notes.hbs' - } - }; - - /** @inheritdoc */ - static TABS = { - primary: { - tabs: [{ id: 'notes' }, { id: 'features' }], - initial: 'notes', - labelPrefix: 'DAGGERHEART.GENERAL.Tabs' - } - }; - - /** @inheritdoc */ - _prepareTabs(group) { - const result = super._prepareTabs(group); - if (group === 'primary') { - result.features.empty = this.document.system.features.length === 0; - } - return result; - } - - /** @inheritdoc */ - async _preparePartContext(partId, context, options) { - context = await super._preparePartContext(partId, context, options); - switch (partId) { - case 'header': - await this._prepareHeaderContext(context, options); - break; - case 'features': - await this._prepareFeaturesContext(context, options); - break; - case 'notes': - await this._prepareNotesContext(context, options); - break; - } - - return context; - } - - /** - * Prepare render context for the Header part. - * @param {ApplicationRenderContext} context - * @param {ApplicationRenderOptions} options - * @returns {Promise} - * @protected - */ - async _prepareHeaderContext(context, _options) { - const { system } = this.document; - const { TextEditor } = foundry.applications.ux; - - context.description = await TextEditor.implementation.enrichHTML(system.description, { - secrets: this.document.isOwner, - relativeTo: this.document - }); - } - - /** - * Prepare render context for the Features part. - * @param {ApplicationRenderContext} context - * @param {ApplicationRenderOptions} options - * @returns {Promise} - * @protected - */ - async _prepareFeaturesContext(context, _options) { - const featureForms = ['passive', 'action', 'reaction']; - context.features = this.document.system.features.sort((a, b) => - a.system.featureForm !== b.system.featureForm - ? featureForms.indexOf(a.system.featureForm) - featureForms.indexOf(b.system.featureForm) - : a.sort - b.sort - ); - } - - /** - * Prepare render context for the Biography part. - * @param {ApplicationRenderContext} context - * @param {ApplicationRenderOptions} options - * @returns {Promise} - * @protected - */ - async _prepareNotesContext(context, _options) { - const { system } = this.document; - const { TextEditor } = foundry.applications.ux; - - const paths = { - notes: 'notes' - }; - - for (const [key, path] of Object.entries(paths)) { - const value = foundry.utils.getProperty(system, path); - context[key] = { - field: system.schema.getField(path), - value, - enriched: await TextEditor.implementation.enrichHTML(value, { - secrets: this.document.isOwner, - relativeTo: this.document - }) - }; - } - } -} diff --git a/module/applications/sheets/actors/party.mjs b/module/applications/sheets/actors/party.mjs index 3af8ea5f..cec1e1f0 100644 --- a/module/applications/sheets/actors/party.mjs +++ b/module/applications/sheets/actors/party.mjs @@ -47,6 +47,11 @@ export default class Party extends DHBaseActorSheet { template: 'systems/daggerheart/templates/sheets/actors/party/party-members.hbs', scrollable: [''] }, + /* NOT YET IMPLEMENTED */ + // projects: { + // template: 'systems/daggerheart/templates/sheets/actors/party/projects.hbs', + // scrollable: [''] + // }, inventory: { template: 'systems/daggerheart/templates/sheets/actors/party/inventory.hbs', scrollable: ['.tab.inventory .items-section'] @@ -57,13 +62,19 @@ export default class Party extends DHBaseActorSheet { /** @inheritdoc */ static TABS = { primary: { - tabs: [{ id: 'partyMembers' }, { id: 'inventory' }, { id: 'notes' }], + tabs: [ + { id: 'partyMembers' }, + /* NOT YET IMPLEMENTED */ + // { id: 'projects' }, + { id: 'inventory' }, + { id: 'notes' } + ], initial: 'partyMembers', labelPrefix: 'DAGGERHEART.GENERAL.Tabs' } }; - static ALLOWED_ACTOR_TYPES = ['character', 'companion', 'adversary', 'npc']; + static ALLOWED_ACTOR_TYPES = ['character', 'companion', 'adversary']; static DICE_ROLL_ACTOR_TYPES = ['character']; async _onRender(context, options) { @@ -162,9 +173,9 @@ export default class Party extends DHBaseActorSheet { difficulty: actor.system.difficulty, traits: actor.system.traits ? traits.map(t => ({ - label: game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${t}.short`), - value: actor.system.traits[t].value - })) + label: game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${t}.short`), + value: actor.system.traits[t].value + })) : null, weapons }); @@ -306,7 +317,7 @@ export default class Party extends DHBaseActorSheet { static async downtimeMoveQuery({ actorId, downtimeType }) { const actor = await foundry.utils.fromUuid(actorId); - if (!actor || !actor?.isOwner) return; + if (!actor || !actor?.isOwner) reject(); new game.system.api.applications.dialogs.Downtime(actor, downtimeType === 'shortRest').render({ force: true }); diff --git a/module/applications/sheets/api/application-mixin.mjs b/module/applications/sheets/api/application-mixin.mjs index 63bbb536..2b0c3e55 100644 --- a/module/applications/sheets/api/application-mixin.mjs +++ b/module/applications/sheets/api/application-mixin.mjs @@ -722,10 +722,10 @@ export default function DHApplicationMixin(Base) { const parent = featureOnCharacter ? this.document.parent : parentIsItem && documentClass === 'Item' - ? type === 'action' - ? this.document.system - : null - : this.document; + ? type === 'action' + ? this.document.system + : null + : this.document; let systemData = {}; if (featureOnCharacter) { diff --git a/module/applications/sheets/api/base-actor.mjs b/module/applications/sheets/api/base-actor.mjs index 812ad311..5cd0f6a5 100644 --- a/module/applications/sheets/api/base-actor.mjs +++ b/module/applications/sheets/api/base-actor.mjs @@ -189,43 +189,6 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) { return this._getContextMenuCommonOptions.call(this, { usable: true, toChat: true }); } - /** - * Get the set of ContextMenu options for the base attack. - * @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance - * @this {CharacterSheet} - * @protected - */ - static getBaseAttackContextOptions() { - /**@type {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} */ - return [ - { - label: 'DAGGERHEART.CONFIG.RollTypes.attack.name', - icon: 'fa-solid fa-burst', - onClick: async (event, target) => (await getDocFromElement(target)).use(event) - }, - { - label: 'DAGGERHEART.GENERAL.damage', - icon: 'fa-solid fa-explosion', - onClick: async (event, target) => { - const doc = await getDocFromElement(target), - action = doc?.system?.attack ?? doc; - const config = action.prepareConfig(event); - config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects( - this.document, - doc - ); - config.hasRoll = false; - return action && action.workflow.get('damage').execute(config, null, true); - } - }, - { - label: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat', - icon: 'fa-solid fa-message', - onClick: async (_, target) => (await getDocFromElement(target)).toChat(this.document.uuid) - } - ]; - } - /* -------------------------------------------- */ /* Application Listener Actions */ /* -------------------------------------------- */ @@ -377,7 +340,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) { action: 'update', documentName: 'Item', parent: targetActor, - updates: [{ _id: existing.id, 'system.quantity': existing.system.quantity + quantity }] + updates: [{ '_id': existing.id, 'system.quantity': existing.system.quantity + quantity }] }); } else { const itemsToCreate = []; @@ -410,7 +373,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) { action: 'update', documentName: 'Item', parent: originActor, - updates: [{ _id: item.id, 'system.quantity': item.system.quantity - quantity }] + updates: [{ '_id': item.id, 'system.quantity': item.system.quantity - quantity }] }); } diff --git a/module/applications/sheets/api/item-attachment-sheet.mjs b/module/applications/sheets/api/item-attachment-sheet.mjs index ea4d5352..bcf2fc3c 100644 --- a/module/applications/sheets/api/item-attachment-sheet.mjs +++ b/module/applications/sheets/api/item-attachment-sheet.mjs @@ -29,6 +29,16 @@ export default function ItemAttachmentSheet(Base) { } }; + async _preparePartContext(partId, context) { + await super._preparePartContext(partId, context); + + if (partId === 'attachments') { + context.attachedItems = await prepareAttachmentContext(this.document); + } + + return context; + } + async _onDrop(event) { const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event); diff --git a/module/applications/sidebar/tabs/actorDirectory.mjs b/module/applications/sidebar/tabs/actorDirectory.mjs index a6f48b54..89da1426 100644 --- a/module/applications/sidebar/tabs/actorDirectory.mjs +++ b/module/applications/sidebar/tabs/actorDirectory.mjs @@ -13,8 +13,8 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs. return document.type === 'adversary' ? game.i18n.localize(adversaryTypes[document.system.type]?.label ?? 'TYPES.Actor.adversary') : document.type === 'environment' - ? game.i18n.localize(environmentTypes[document.system.type]?.label ?? 'TYPES.Actor.environment') - : null; + ? game.i18n.localize(environmentTypes[document.system.type]?.label ?? 'TYPES.Actor.environment') + : null; }; } diff --git a/module/applications/ui/chatLog.mjs b/module/applications/ui/chatLog.mjs index 199ee87d..34b25591 100644 --- a/module/applications/ui/chatLog.mjs +++ b/module/applications/ui/chatLog.mjs @@ -41,8 +41,8 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo const advantage = rollCommand.advantage ? CONFIG.DH.ACTIONS.advantageState.advantage.value : rollCommand.disadvantage - ? CONFIG.DH.ACTIONS.advantageState.disadvantage.value - : undefined; + ? CONFIG.DH.ACTIONS.advantageState.disadvantage.value + : undefined; const difficulty = rollCommand.difficulty; const grantResources = rollCommand.grantResources; @@ -50,8 +50,8 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo const title = (flavor ?? traitValue) ? game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { - ability: game.i18n.localize(CONFIG.DH.ACTOR.abilities[traitValue].label) - }) + ability: game.i18n.localize(SYSTEM.ACTOR.abilities[traitValue].label) + }) : game.i18n.localize('DAGGERHEART.GENERAL.duality'); enrichedDualityRoll({ @@ -103,19 +103,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo _getEntryContextOptions() { return [ ...super._getEntryContextOptions(), - { - label: 'DAGGERHEART.UI.ChatLog.rerollActionRoll', - icon: '', - visible: li => { - const message = game.messages.get(li.dataset.messageId); - return message.system.hasRoll && (game.user.isGM || message.isAuthor); - }, - callback: async li => { - const message = game.messages.get(li.dataset.messageId); - const reroll = await message.rolls[0].reroll({ liveRoll: true }); - message.update({ rolls: [reroll] }); - } - }, { label: 'DAGGERHEART.UI.ChatLog.rerollDamage', icon: '', @@ -126,10 +113,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo : false; return (game.user.isGM || message.isAuthor) && hasRolledDamage; }, - callback: async li => { + callback: li => { const message = game.messages.get(li.dataset.messageId); - const update = await message.system.getRerolledDamage(); - message.update(update); + new game.system.api.applications.dialogs.RerollDamageDialog(message).render({ force: true }); } } ]; diff --git a/module/applications/ui/combatTracker.mjs b/module/applications/ui/combatTracker.mjs index 25f3e06b..0989bcb8 100644 --- a/module/applications/ui/combatTracker.mjs +++ b/module/applications/ui/combatTracker.mjs @@ -84,49 +84,19 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C }); } - /** - * Open the dialog used to edit the name of the currently viewed Combat encounter. - * @this {CombatTracker} - * @returns {Promise} - */ - static async #onEditName() { - const combat = this.viewed; - if (!combat || !game.user.isGM) return null; - const field = combat.schema.fields.name; - const inputHTML = field.toFormGroup({}, { name: 'name', value: combat.name, autofocus: true }).outerHTML; - const formData = await foundry.applications.api.DialogV2.input({ - window: { icon: 'fa-solid fa-tag', title: 'COMBAT.ACTIONS.EditNameTitle' }, - position: { width: 480 }, - content: inputHTML - }); - await combat.update({ name: formData.name || '' }); - } - _getCombatContextOptions() { return [ { - label: 'COMBAT.ACTIONS.EditName', - icon: 'fa-solid fa-tag', + label: 'COMBAT.ClearMovementHistories', + icon: '', + visible: () => game.user.isGM && this.viewed?.combatants.size > 0, + callback: () => this.viewed.clearMovementHistories() + }, + { + label: 'COMBAT.Delete', + icon: '', visible: () => game.user.isGM && !!this.viewed, - onClick: () => DhCombatTracker.#onEditName.call(this) - }, - { - label: 'COMBAT.ACTIONS.LinkToScene', - icon: '', - visible: () => game.user.isGM && !this.scene, - onClick: () => this.viewed.toggleSceneLink() - }, - { - label: 'COMBAT.ACTIONS.UnlinkFromScene', - icon: '', - visible: () => game.user.isGM && !!this.scene, - onClick: () => this.viewed.toggleSceneLink() - }, - { - label: 'COMBAT.End', - icon: 'fa-solid fa-xmark', - visible: () => game.user.isGM && !!this.viewed, - onClick: () => this.viewed.endCombat() + callback: () => this.viewed.endCombat() } ]; } @@ -163,7 +133,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C canPing: combatant.sceneId === canvas.scene?.id && game.user.hasPermission('PING_CANVAS'), type: combatant.actor?.system?.type, img: await this._getCombatantThumbnail(combatant), - disposition: combatant.token?.disposition + disposition: combatant.token.disposition }; turn.css = [turn.active ? 'active' : null, hidden ? 'hide' : null, isDefeated ? 'defeated' : null].filterJoin( diff --git a/module/applications/ui/countdownEdit.mjs b/module/applications/ui/countdownEdit.mjs index 5974e1f2..b418107c 100644 --- a/module/applications/ui/countdownEdit.mjs +++ b/module/applications/ui/countdownEdit.mjs @@ -56,8 +56,8 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio ? countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.increasing.id ? 'DAGGERHEART.UI.Countdowns.increasingLoop' : countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.decreasing.id - ? 'DAGGERHEART.UI.Countdowns.decreasingLoop' - : 'DAGGERHEART.UI.Countdowns.loop' + ? 'DAGGERHEART.UI.Countdowns.decreasingLoop' + : 'DAGGERHEART.UI.Countdowns.loop' : null; const randomizeValid = !new Roll(countdown.progress.startFormula ?? '').isDeterministic; acc[key] = { @@ -148,11 +148,11 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio } async gmSetSetting(data) { - await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.Refresh, - data: { refreshType: RefreshType.Countdown } - }); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data), + game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { refreshType: RefreshType.Countdown } + }); Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown }); } diff --git a/module/applications/ui/countdowns.mjs b/module/applications/ui/countdowns.mjs index 2a2a113e..76e2b399 100644 --- a/module/applications/ui/countdowns.mjs +++ b/module/applications/ui/countdowns.mjs @@ -31,9 +31,9 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application minimizable: false }, actions: { - toggleViewMode: DhCountdowns.#onToggleViewMode, - editCountdowns: DhCountdowns.#onEditCountdowns, - loopCountdown: DhCountdowns.#onLoopCountdown, + toggleViewMode: DhCountdowns.#toggleViewMode, + editCountdowns: DhCountdowns.#editCountdowns, + loopCountdown: DhCountdowns.#loopCountdown, decreaseCountdown: (_, target) => this.editCountdown(false, target), increaseCountdown: (_, target) => this.editCountdown(true, target) }, @@ -101,8 +101,8 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application ? countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.increasing.id ? 'DAGGERHEART.UI.Countdowns.increasingLoop' : countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.decreasing.id - ? 'DAGGERHEART.UI.Countdowns.decreasingLoop' - : 'DAGGERHEART.UI.Countdowns.loop' + ? 'DAGGERHEART.UI.Countdowns.decreasingLoop' + : 'DAGGERHEART.UI.Countdowns.loop' : null; const loopDisabled = !countdownEditable || @@ -147,7 +147,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application return true; } - static async #onToggleViewMode() { + static async #toggleViewMode() { const currentMode = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode); const appMode = CONFIG.DH.GENERAL.countdownAppMode; const newMode = currentMode === appMode.textIcon ? appMode.iconOnly : appMode.textIcon; @@ -158,16 +158,15 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application this.render(); } - static async #onEditCountdowns() { + static async #editCountdowns() { new game.system.api.applications.ui.CountdownEdit().render(true); } - static async #onLoopCountdown(_, target) { + static async #loopCountdown(_, target) { if (!DhCountdowns.canPerformEdit()) return; const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); - const countdownId = target.closest('[data-countdown]').dataset.countdown; - const countdown = settings.countdowns[countdownId]; + const countdown = settings.countdowns[target.id]; let progressMax = countdown.progress.start; let message = null; @@ -181,12 +180,12 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.increasing.id ? Number(progressMax) + 1 : countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.decreasing.id - ? Math.max(Number(progressMax) - 1, 0) - : progressMax; + ? Math.max(Number(progressMax) - 1, 0) + : progressMax; await waitForDiceSoNice(message); await settings.updateSource({ - [`countdowns.${countdownId}.progress`]: { + [`countdowns.${target.id}.progress`]: { current: newMax, start: newMax } @@ -200,23 +199,22 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application if (!DhCountdowns.canPerformEdit()) return; const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); - const countdownId = target.closest('[data-countdown]').dataset.countdown; - const countdown = settings.countdowns[countdownId]; + const countdown = settings.countdowns[target.id]; const newCurrent = increase ? Math.min(countdown.progress.current + 1, countdown.progress.start) : Math.max(countdown.progress.current - 1, 0); - await settings.updateSource({ [`countdowns.${countdownId}.progress.current`]: newCurrent }); + await settings.updateSource({ [`countdowns.${target.id}.progress.current`]: newCurrent }); await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, { refreshType: RefreshType.Countdown }); } static async gmSetSetting(data) { - await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.Refresh, - data: { refreshType: RefreshType.Countdown } - }); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data), + game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { refreshType: RefreshType.Countdown } + }); Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown }); } diff --git a/module/applications/ui/effectsDisplay.mjs b/module/applications/ui/effectsDisplay.mjs index a64b1b22..035041e1 100644 --- a/module/applications/ui/effectsDisplay.mjs +++ b/module/applications/ui/effectsDisplay.mjs @@ -67,10 +67,10 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica const actor = token ? token.actor : canvas.tokens.controlled.length === 0 - ? !game.user.isGM - ? game.user.character - : null - : canvas.tokens.controlled[0].actor; + ? !game.user.isGM + ? game.user.character + : null + : canvas.tokens.controlled[0].actor; return getIconVisibleActiveEffects(actor?.getActiveEffects() ?? []); }; diff --git a/module/canvas/placeables/token.mjs b/module/canvas/placeables/token.mjs index 02eed7db..68e325c2 100644 --- a/module/canvas/placeables/token.mjs +++ b/module/canvas/placeables/token.mjs @@ -155,15 +155,15 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token { const targetEdge = this.#getEdgeBoundary(targetBounds, originPoint, targetPoint); const adjustedOriginPoint = originEdge ? canvas.grid.getTopLeftPoint({ - x: originEdge.x + Math.sign(originPoint.x - originEdge.x), - y: originEdge.y + Math.sign(originPoint.y - originEdge.y) - }) + x: originEdge.x + Math.sign(originPoint.x - originEdge.x), + y: originEdge.y + Math.sign(originPoint.y - originEdge.y) + }) : originPoint; const adjustDestinationPoint = targetEdge ? canvas.grid.getTopLeftPoint({ - x: targetEdge.x + Math.sign(targetPoint.x - targetEdge.x), - y: targetEdge.y + Math.sign(targetPoint.y - targetEdge.y) - }) + x: targetEdge.x + Math.sign(targetPoint.x - targetEdge.x), + y: targetEdge.y + Math.sign(targetPoint.y - targetEdge.y) + }) : targetPoint; const distance = canvas.grid.measurePath([ { ...adjustedOriginPoint, elevation: 0 }, diff --git a/module/config/itemBrowserConfig.mjs b/module/config/itemBrowserConfig.mjs index 83572dc0..ae5fa71b 100644 --- a/module/config/itemBrowserConfig.mjs +++ b/module/config/itemBrowserConfig.mjs @@ -127,8 +127,8 @@ export const typeConfig = { isSecondary ? 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.short' : isSecondary === false - ? 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short' - : '-' + ? 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short' + : '-' }, { key: 'system.tier', diff --git a/module/data/action/attackAction.mjs b/module/data/action/attackAction.mjs index 1988b1d8..c4d07c25 100644 --- a/module/data/action/attackAction.mjs +++ b/module/data/action/attackAction.mjs @@ -75,12 +75,7 @@ export default class DHAttackAction extends DHDamageAction { const useAltDamage = this.actor?.effects?.find(x => x.type === 'horde')?.active; for (const { value, valueAlt, type } of damage.parts) { const usedValue = useAltDamage ? valueAlt : value; - const damageString = Roll.replaceFormulaData(usedValue.getFormula(), this.actor?.getRollData() ?? {}); - const str = damageString - ? damageString - : game.i18n.format('DAGGERHEART.GENERAL.missingX', { - x: game.i18n.localize('DAGGERHEART.GENERAL.damage') - }); + const str = Roll.replaceFormulaData(usedValue.getFormula(), this.actor?.getRollData() ?? {}); const icons = Array.from(type) .map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon) diff --git a/module/data/action/baseAction.mjs b/module/data/action/baseAction.mjs index c71f5ef9..acd104a7 100644 --- a/module/data/action/baseAction.mjs +++ b/module/data/action/baseAction.mjs @@ -144,8 +144,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel return this.item instanceof DhpActor ? this.item : this.item?.parent instanceof DhpActor - ? this.item.parent - : null; + ? this.item.parent + : null; } /** @@ -223,7 +223,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel * @returns {object} */ async use(event, configOptions = {}) { - if (!this.actor) throw new Error('An Action can\'t be used outside of an Actor context.'); + if (!this.actor) throw new Error("An Action can't be used outside of an Actor context."); let config = this.prepareConfig(event, configOptions); if (!config) return; @@ -300,17 +300,17 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel const groupAttackTokens = this.damage.groupAttack ? game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens( - this.actor.id, - this.damage.groupAttack - ) + this.actor.id, + this.damage.groupAttack + ) : null; config.damageOptions = { groupAttack: this.damage.groupAttack ? { - numAttackers: Math.max(groupAttackTokens.length, 1), - range: this.damage.groupAttack - } + numAttackers: Math.max(groupAttackTokens.length, 1), + range: this.damage.groupAttack + } : null }; } diff --git a/module/data/action/countdownAction.mjs b/module/data/action/countdownAction.mjs index cb141637..abcc6b40 100644 --- a/module/data/action/countdownAction.mjs +++ b/module/data/action/countdownAction.mjs @@ -36,7 +36,7 @@ export default class DhCountdownAction extends DHBaseAction { /** @inheritDoc */ static migrateData(source) { - for (const countdown of Object.values(source.countdown)) { + for (const countdown of source.countdown) { if (countdown.progress.max) { countdown.progress.startFormula = countdown.progress.max; countdown.progress.start = 1; diff --git a/module/data/activeEffect/beastformEffect.mjs b/module/data/activeEffect/beastformEffect.mjs index 7e037f5b..0fbea122 100644 --- a/module/data/activeEffect/beastformEffect.mjs +++ b/module/data/activeEffect/beastformEffect.mjs @@ -90,13 +90,13 @@ export default class BeastformEffect extends BaseEffect { ...baseUpdate, x, y, - texture: { + 'texture': { enabled: this.characterTokenData.usesDynamicToken, src: token.flags.daggerheart?.beastformTokenImg ?? this.characterTokenData.tokenImg, scaleX: this.characterTokenData.tokenSize.scale, scaleY: this.characterTokenData.tokenSize.scale }, - ring: { + 'ring': { subject: { texture: token.flags.daggerheart?.beastformSubjectTexture ?? this.characterTokenData.tokenRingImg diff --git a/module/data/activeEffect/changeTypes/armor.mjs b/module/data/activeEffect/changeTypes/armor.mjs index 0c226513..217ff9dd 100644 --- a/module/data/activeEffect/changeTypes/armor.mjs +++ b/module/data/activeEffect/changeTypes/armor.mjs @@ -166,10 +166,10 @@ export default class ArmorChange extends foundry.abstract.DataModel { value: change.type === 'armor' ? { - ...change.value, - current: Math.min(change.value.current, newMax), - max: newMax - } + ...change.value, + current: Math.min(change.value.current, newMax), + max: newMax + } : change.value })) ]; diff --git a/module/data/actor/_module.mjs b/module/data/actor/_module.mjs index 1fe1ef3f..99577620 100644 --- a/module/data/actor/_module.mjs +++ b/module/data/actor/_module.mjs @@ -1,17 +1,15 @@ import DhCharacter from './character.mjs'; import DhCompanion from './companion.mjs'; import DhAdversary from './adversary.mjs'; -import DhNPC from './npc.mjs'; import DhEnvironment from './environment.mjs'; import DhParty from './party.mjs'; -export { DhCharacter, DhCompanion, DhAdversary, DhNPC, DhEnvironment, DhParty }; +export { DhCharacter, DhCompanion, DhAdversary, DhEnvironment, DhParty }; export const config = { character: DhCharacter, companion: DhCompanion, adversary: DhAdversary, - npc: DhNPC, environment: DhEnvironment, party: DhParty }; diff --git a/module/data/actor/adversary.mjs b/module/data/actor/adversary.mjs index d6d0dcdf..d69e17ad 100644 --- a/module/data/actor/adversary.mjs +++ b/module/data/actor/adversary.mjs @@ -3,7 +3,8 @@ import { ActionField } from '../fields/actionField.mjs'; import { commonActorRules } from './base.mjs'; import DhCreature from './creature.mjs'; import { bonusField } from '../fields/actorField.mjs'; -import { getTierAdjustedAdversary } from './tierAdjustment.mjs'; +import { calculateExpectedValue, parseTermsFromSimpleFormula } from '../../helpers/utils.mjs'; +import { adversaryExpectedDamage, adversaryScalingData } from '../../config/actorConfig.mjs'; export default class DhpAdversary extends DhCreature { static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Adversary']; @@ -205,6 +206,205 @@ export default class DhpAdversary extends DhCreature { /** Returns source data for this actor adjusted to a new tier, which can be used to create a new actor. */ adjustForTier(tier) { const source = this.parent.toObject(true); - return getTierAdjustedAdversary(source, tier); + + /** @type {(2 | 3 | 4)[]} */ + const tiers = new Array(Math.abs(tier - this.tier)) + .fill(0) + .map((_, idx) => idx + Math.min(tier, this.tier) + 1); + if (tier < this.tier) tiers.reverse(); + const typeData = adversaryScalingData[source.system.type] ?? adversaryScalingData[source.system.standard]; + const tierEntries = tiers.map(t => ({ tier: t, ...typeData[t] })); + + // Apply simple tier changes + const scale = tier > this.tier ? 1 : -1; + for (const entry of tierEntries) { + source.system.difficulty += scale * entry.difficulty; + source.system.damageThresholds.major += scale * entry.majorThreshold; + source.system.damageThresholds.severe += scale * entry.severeThreshold; + source.system.resources.hitPoints.max += scale * entry.hp; + source.system.resources.stress.max += scale * entry.stress; + source.system.attack.roll.bonus += scale * entry.attack; + } + + // Get the mean and standard deviation of expected damage in the previous and new tier + // The data we have is for attack scaling, but we reuse this for action scaling later + const expectedDamageData = adversaryExpectedDamage[source.system.type] ?? adversaryExpectedDamage.basic; + const damageMeta = { + currentDamageRange: { tier: source.system.tier, ...expectedDamageData[source.system.tier] }, + newDamageRange: { tier, ...expectedDamageData[tier] }, + type: 'attack' + }; + + // Update damage of base attack + try { + this.#adjustActionDamage(source.system.attack, damageMeta); + } catch (err) { + ui.notifications.warn('Failed to convert attack damage of adversary'); + console.error(err); + } + + // Update damage of each item action, making sure to also update the description if possible + const damageRegex = /@Damage\[([^\[\]]*)\]({[^}]*})?/g; + for (const item of source.items) { + // Replace damage inlines with new formulas + for (const withDescription of [item.system, ...Object.values(item.system.actions)]) { + withDescription.description = withDescription.description.replace(damageRegex, (match, inner) => { + const { value: formula } = parseInlineParams(inner); + if (!formula || !type) return match; + + try { + const adjusted = this.#calculateAdjustedDamage(formula, { ...damageMeta, type: 'action' }); + const newFormula = [ + adjusted.diceQuantity ? `${adjusted.diceQuantity}d${adjusted.faces}` : null, + adjusted.bonus + ] + .filter(p => !!p) + .join('+'); + return match.replace(formula, newFormula); + } catch { + return match; + } + }); + } + + // Update damage in item actions + // Parse damage, and convert all formula matches in the descriptions to the new damage + for (const action of Object.values(item.system.actions)) { + try { + const result = this.#adjustActionDamage(action, { ...damageMeta, type: 'action' }); + if (!result) continue; + + for (const { previousFormula, formula } of Object.values(result)) { + const oldFormulaRegexp = new RegExp( + previousFormula.replace(' ', '').replace('+', '(?:\\s)?\\+(?:\\s)?') + ); + item.system.description = item.system.description.replace(oldFormulaRegexp, formula); + action.description = action.description.replace(oldFormulaRegexp, formula); + } + } catch (err) { + ui.notifications.warn(`Failed to convert action damage for item ${item.name}`); + console.error(err); + } + } + } + + // Finally set the tier of the source data, now that everything is complete + source.system.tier = tier; + return source; + } + + /** + * Converts a damage object to a new damage range + * @returns {{ diceQuantity: number; faces: number; bonus: number }} the adjusted result as a combined term + * @throws error if the formula is the wrong type + */ + #calculateAdjustedDamage(formula, { currentDamageRange, newDamageRange, type }) { + const terms = parseTermsFromSimpleFormula(formula); + const flatTerms = terms.filter(t => t.diceQuantity === 0); + const diceTerms = terms.filter(t => t.diceQuantity > 0); + if (flatTerms.length > 1 || diceTerms.length > 1) { + throw new Error('invalid formula for conversion'); + } + const value = { + ...(diceTerms[0] ?? { diceQuantity: 0, faces: 1 }), + bonus: flatTerms[0]?.bonus ?? 0 + }; + const previousExpected = calculateExpectedValue(value); + if (previousExpected === 0) return value; // nothing to do + + const dieSizes = [4, 6, 8, 10, 12, 20]; + const steps = newDamageRange.tier - currentDamageRange.tier; + const increasing = steps > 0; + const deviation = (previousExpected - currentDamageRange.mean) / currentDamageRange.deviation; + const expected = Math.max(1, newDamageRange.mean + newDamageRange.deviation * deviation); + + // If this was just a flat number, convert to the expected damage and exit + if (value.diceQuantity === 0) { + value.bonus = Math.round(expected); + return value; + } + + const getExpectedDie = () => calculateExpectedValue({ diceQuantity: 1, faces: value.faces }) || 1; + const getBaseAverage = () => calculateExpectedValue({ ...value, bonus: 0 }); + + // Check the number of base overages over the expected die. In the end, if the bonus inflates too much, we add a die + const baseOverages = Math.floor(value.bonus / getExpectedDie()); + + // Prestep. Change number of dice for attacks, bump up/down for actions + // We never bump up to d20, though we might bump down from it + if (type === 'attack') { + const minimum = increasing ? value.diceQuantity : 0; + value.diceQuantity = Math.max(minimum, newDamageRange.tier); + } else { + const currentIdx = dieSizes.indexOf(value.faces); + value.faces = dieSizes[Math.clamp(currentIdx + steps, 0, 4)]; + } + + value.bonus = Math.round(expected - getBaseAverage()); + + // Attempt to handle negative values. + // If we can do it with only step downs, do so. Otherwise remove tier dice, and try again + if (value.bonus < 0) { + let stepsRequired = Math.ceil(Math.abs(value.bonus) / value.diceQuantity); + const currentIdx = dieSizes.indexOf(value.faces); + + // If step downs alone don't suffice, change the flat modifier, then calculate steps required again + // If this isn't sufficient, the result will be slightly off. This is unlikely to happen + if (type !== 'attack' && stepsRequired > currentIdx && value.diceQuantity > 0) { + value.diceQuantity -= increasing ? 1 : Math.abs(steps); + value.bonus = Math.round(expected - getBaseAverage()); + if (value.bonus >= 0) return value; // complete + } + + stepsRequired = Math.ceil(Math.abs(value.bonus) / value.diceQuantity); + value.faces = dieSizes[Math.max(0, currentIdx - stepsRequired)]; + value.bonus = Math.max(0, Math.round(expected - getBaseAverage())); + } + + // If value is really high, we add a number of dice based on the number of overages + // This attempts to preserve a similar amount of variance when increasing an action + const overagesToRemove = Math.floor(value.bonus / getExpectedDie()) - baseOverages; + if (type !== 'attack' && increasing && overagesToRemove > 0) { + value.diceQuantity += overagesToRemove; + value.bonus = Math.round(expected - getBaseAverage()); + } + + return value; + } + + /** + * Updates damage to reflect a specific value. + * @throws if damage structure is invalid for conversion + * @returns the converted formula and value as a simplified term, or null if it doesn't deal HP damage + */ + #adjustActionDamage(action, damageMeta) { + if (!action.damage?.parts.hitPoints) return null; + + const result = {}; + for (const property of ['value', 'valueAlt']) { + const data = action.damage.parts.hitPoints[property]; + const previousFormula = data.custom.enabled + ? data.custom.formula + : [data.flatMultiplier ? `${data.flatMultiplier}${data.dice}` : 0, data.bonus ?? 0] + .filter(p => !!p) + .join('+'); + const value = this.#calculateAdjustedDamage(previousFormula, damageMeta); + const formula = [value.diceQuantity ? `${value.diceQuantity}d${value.faces}` : null, value.bonus] + .filter(p => !!p) + .join('+'); + if (value.diceQuantity) { + data.custom.enabled = false; + data.bonus = value.bonus; + data.dice = `d${value.faces}`; + data.flatMultiplier = value.diceQuantity; + } else if (!value.diceQuantity) { + data.custom.enabled = true; + data.custom.formula = formula; + } + + result[property] = { previousFormula, formula, value }; + } + + return result; } } diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index aed27650..10d53c13 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -315,8 +315,8 @@ export default class DhCharacter extends DhCreature { return currentLevel === 1 ? 1 : Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find( - tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end - ).tier; + tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end + ).tier; } get ancestry() { @@ -520,20 +520,20 @@ export default class DhCharacter extends DhCreature { if (armorSource.type === 'armor') { armorUpdates[armorSource.parent.id].updates.push({ - _id: armorSource.id, + '_id': armorSource.id, 'system.armor.current': armorSource.system.armor.current + usedArmorChange }); } else { effectUpdates[armorSource.parent.id].updates.push({ - _id: armorSource.id, + '_id': armorSource.id, 'system.changes': armorSource.system.changes.map(change => ({ ...change, value: change.type === 'armor' ? { - ...change.value, - current: armorSource.system.armorChange.value.current + usedArmorChange - } + ...change.value, + current: armorSource.system.armorChange.value.current + usedArmorChange + } : change.value })) }); @@ -621,21 +621,21 @@ export default class DhCharacter extends DhCreature { }, ...(multiclassFeatures.length ? { - multiclassFeatures: { - title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} - ${this.multiclass.value?.name}`, - type: 'multiclass', - values: multiclassFeatures - } - } + multiclassFeatures: { + title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} - ${this.multiclass.value?.name}`, + type: 'multiclass', + values: multiclassFeatures + } + } : {}), ...(multiclassSubclassFeatures.length ? { - multiclassSubclassFeatures: { - title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} ${game.i18n.localize('TYPES.Item.subclass')} - ${this.multiclass.subclass?.name}`, - type: 'multiclassSubclass', - values: multiclassSubclassFeatures - } - } + multiclassSubclassFeatures: { + title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} ${game.i18n.localize('TYPES.Item.subclass')} - ${this.multiclass.subclass?.name}`, + type: 'multiclassSubclass', + values: multiclassSubclassFeatures + } + } : {}), companionFeatures: { title: game.i18n.localize('DAGGERHEART.ACTORS.Character.companionFeatures'), @@ -659,8 +659,8 @@ export default class DhCharacter extends DhCreature { (this.primaryWeapon && this.secondaryWeapon) ? burden.twoHanded.value : this.primaryWeapon || this.secondaryWeapon - ? burden.oneHanded.value - : null; + ? burden.oneHanded.value + : null; } get deathMoveViable() { @@ -726,8 +726,8 @@ export default class DhCharacter extends DhCreature { currentLevel === 1 ? null : Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find( - tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end - ).tier; + tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end + ).tier; if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto) { for (let levelKey in this.levelData.levelups) { const level = this.levelData.levelups[levelKey]; diff --git a/module/data/actor/npc.mjs b/module/data/actor/npc.mjs deleted file mode 100644 index 2ccaf926..00000000 --- a/module/data/actor/npc.mjs +++ /dev/null @@ -1,43 +0,0 @@ -import DHNPCSettings from '../../applications/sheets-configs/npc-settings.mjs'; -import BaseDataActor from './base.mjs'; - -export default class DhpNPC extends BaseDataActor { - static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.NPC']; - - static get metadata() { - return foundry.utils.mergeObject(super.metadata, { - label: 'TYPES.Actor.npc', - type: 'npc', - settingSheet: DHNPCSettings, - hasResistances: false, - hasAttribution: true - }); - } - - static defineSchema() { - const fields = foundry.data.fields; - return { - ...super.defineSchema(), - difficulty: new fields.NumberField({ - nullable: true, - initial: null, - integer: true, - label: 'DAGGERHEART.GENERAL.difficulty' - }), - description: new fields.HTMLField({ label: 'DAGGERHEART.GENERAL.description' }), - motives: new fields.StringField(), - notes: new fields.HTMLField() - }; - } - - /**@inheritdoc */ - static DEFAULT_ICON = 'systems/daggerheart/assets/icons/documents/actors/drama-masks.svg'; - - get features() { - return this.parent.items.filter(x => x.type === 'feature'); - } - - isItemValid(source) { - return super.isItemValid(source) || source.type === 'feature'; - } -} diff --git a/module/data/actor/tierAdjustment.mjs b/module/data/actor/tierAdjustment.mjs deleted file mode 100644 index bc6ad176..00000000 --- a/module/data/actor/tierAdjustment.mjs +++ /dev/null @@ -1,219 +0,0 @@ -import { calculateExpectedValue, parseTermsFromSimpleFormula } from '../../helpers/utils.mjs'; -import { adversaryExpectedDamage, adversaryScalingData } from '../../config/actorConfig.mjs'; -import { parseInlineParams } from '../../enrichers/parser.mjs'; - -export function getTierAdjustedAdversary(source, tier) { - const currentTier = source.tier ?? 1; - - /** @type {(2 | 3 | 4)[]} */ - const tiers = new Array(Math.abs(tier - currentTier)) - .fill(0) - .map((_, idx) => idx + Math.min(tier, currentTier) + 1); - if (tier < currentTier) tiers.reverse(); - const typeData = adversaryScalingData[source.system.type] ?? adversaryScalingData[source.system.standard]; - const tierEntries = tiers.map(t => ({ tier: t, ...typeData[t] })); - - // Apply simple tier changes - const scale = tier > currentTier ? 1 : -1; - for (const entry of tierEntries) { - source.system.difficulty += scale * entry.difficulty; - source.system.damageThresholds.major += scale * entry.majorThreshold; - source.system.damageThresholds.severe += scale * entry.severeThreshold; - source.system.resources.hitPoints.max += scale * entry.hp; - source.system.resources.stress.max += scale * entry.stress; - source.system.attack.roll.bonus += scale * entry.attack; - } - - // Get the mean and standard deviation of expected damage in the previous and new tier - // The data we have is for attack scaling, but we reuse this for action scaling later - const expectedDamageData = adversaryExpectedDamage[source.system.type] ?? adversaryExpectedDamage.basic; - const damageMeta = { - currentDamageRange: { tier: source.system.tier, ...expectedDamageData[source.system.tier] }, - newDamageRange: { tier, ...expectedDamageData[tier] } - }; - - // Store initial attack damage for abilities that have you deal a "standard attack" - const initialAttack = { - type: source.system.attack.damage?.parts.hitPoints?.type?.toSorted(), - value: getDamagePartsFormula(source.system.attack.damage?.parts.hitPoints?.value) - }; - - // Update damage of base attack. - try { - const damage = source.system.attack.damage; - if (!damage?.parts.hitPoints) throw new Error('Unexpected missing attack in adversary'); - - for (const property of ['value', 'valueAlt']) { - const data = damage.parts.hitPoints[property]; - const previousFormula = getDamagePartsFormula(data); - const { value, formula } = calculateAdjustedDamage(previousFormula, 'attack', damageMeta); - applyAdjustedDamage(data, value, formula); - } - } catch (err) { - ui.notifications.warn('Failed to convert attack damage of adversary'); - console.error(err); - } - - // Update damage of each item action, making sure to also update the description if possible - const damageRegex = /@Damage\[([^\[\]]*)\]({[^}]*})?/g; - for (const item of source.items) { - // Replace damage inlines with new formulas. Keep a record for a specific check later - const descriptionFormulas = []; - for (const withDescription of [item.system, ...Object.values(item.system.actions)]) { - withDescription.description = withDescription.description.replace(damageRegex, (match, inner) => { - const { value: formula } = parseInlineParams(inner, { first: 'value' }); - if (!formula) return match; - - try { - const newFormula = calculateAdjustedDamage(formula, 'action', damageMeta)?.formula; - descriptionFormulas.push(formula); - return match.replace(formula, newFormula); - } catch { - return match; - } - }); - } - - // Update damage in item actions and convert all formula matches in the descriptions to the new damage - for (const action of Object.values(item.system.actions)) { - if (!action.damage?.parts.hitPoints) continue; - try { - // Apply conversions and save a record. If it matches attack damage *and* Its not in the description, use attack conversion instead - const result = []; - for (const property of ['value', 'valueAlt']) { - const { [property]: data, type: damageType } = action.damage.parts.hitPoints; - const previousFormula = getDamagePartsFormula(data); - const isActuallyAttack = - previousFormula === initialAttack.value && - foundry.utils.equals(damageType.toSorted(), initialAttack.type) && - !descriptionFormulas.includes(previousFormula); - const type = isActuallyAttack ? 'attack' : 'action'; - const { value, formula } = calculateAdjustedDamage(previousFormula, type, damageMeta); - applyAdjustedDamage(data, value, formula); - result.push({ previousFormula, formula }); - } - - // Override text in the description with those values - for (const { previousFormula, formula } of Object.values(result)) { - const oldFormulaRegexp = new RegExp( - previousFormula.replace(' ', '').replace('+', '(?:\\s)?\\+(?:\\s)?') - ); - item.system.description = item.system.description.replace(oldFormulaRegexp, formula); - action.description = action.description.replace(oldFormulaRegexp, formula); - } - } catch (err) { - ui.notifications.warn(`Failed to convert action damage for item ${item.name}`); - console.error(err); - } - } - } - - // Finally set the tier of the source data, now that everything is complete - source.system.tier = tier; - return source; -} - -/** - * Converts a damage object to a new damage range - * @returns {{ diceQuantity: number; faces: number; bonus: number }} the adjusted result as a combined term - * @throws error if the formula is the wrong type - */ -function calculateAdjustedDamage(formula, type, { currentDamageRange, newDamageRange }) { - const terms = parseTermsFromSimpleFormula(formula); - const flatTerms = terms.filter(t => t.diceQuantity === 0); - const diceTerms = terms.filter(t => t.diceQuantity > 0); - if (flatTerms.length > 1 || diceTerms.length > 1) { - throw new Error('invalid formula for conversion'); - } - const value = { - ...(diceTerms[0] ?? { diceQuantity: 0, faces: 1 }), - bonus: flatTerms[0]?.bonus ?? 0 - }; - const previousExpected = calculateExpectedValue(value); - if (previousExpected === 0) return value; // nothing to do - - const dieSizes = [4, 6, 8, 10, 12, 20]; - const steps = newDamageRange.tier - currentDamageRange.tier; - const increasing = steps > 0; - const deviation = (previousExpected - currentDamageRange.mean) / currentDamageRange.deviation; - const expected = Math.max(1, newDamageRange.mean + newDamageRange.deviation * deviation); - - // If this was just a flat number, convert to the expected damage and exit - if (value.diceQuantity === 0) { - value.bonus = Math.round(expected); - return value; - } - - const getExpectedDie = () => calculateExpectedValue({ diceQuantity: 1, faces: value.faces }) || 1; - const getBaseAverage = () => calculateExpectedValue({ ...value, bonus: 0 }); - - // Check the number of base overages over the expected die. In the end, if the bonus inflates too much, we add a die - const baseOverages = Math.floor(value.bonus / getExpectedDie()); - - // Prestep. Change number of dice for attacks, bump up/down for actions - // We never bump up to d20, though we might bump down from it - if (type === 'attack') { - const minimum = increasing ? value.diceQuantity : 0; - value.diceQuantity = Math.max(minimum, newDamageRange.tier); - } else { - const currentIdx = dieSizes.indexOf(value.faces); - value.faces = dieSizes[Math.clamp(currentIdx + steps, 0, 4)]; - } - - value.bonus = Math.round(expected - getBaseAverage()); - - // Attempt to handle negative values. - // If we can do it with only step downs, do so. Otherwise remove tier dice, and try again - if (value.bonus < 0) { - let stepsRequired = Math.ceil(Math.abs(value.bonus) / value.diceQuantity); - const currentIdx = dieSizes.indexOf(value.faces); - - // If step downs alone don't suffice, change the flat modifier, then calculate steps required again - // If this isn't sufficient, the result will be slightly off. This is unlikely to happen - if (type !== 'attack' && stepsRequired > currentIdx && value.diceQuantity > 0) { - value.diceQuantity -= increasing ? 1 : Math.abs(steps); - value.bonus = Math.round(expected - getBaseAverage()); - if (value.bonus >= 0) return value; // complete - } - - stepsRequired = Math.ceil(Math.abs(value.bonus) / value.diceQuantity); - value.faces = dieSizes[Math.max(0, currentIdx - stepsRequired)]; - value.bonus = Math.max(0, Math.round(expected - getBaseAverage())); - } - - // If value is really high, we add a number of dice based on the number of overages - // This attempts to preserve a similar amount of variance when increasing an action - const overagesToRemove = Math.floor(value.bonus / getExpectedDie()) - baseOverages; - if (type !== 'attack' && increasing && overagesToRemove > 0) { - value.diceQuantity += overagesToRemove; - value.bonus = Math.round(expected - getBaseAverage()); - } - - const newFormula = [value.diceQuantity ? `${value.diceQuantity}d${value.faces}` : null, value.bonus] - .filter(p => !!p) - .join('+'); - return { value, formula: newFormula }; -} - -function getDamagePartsFormula(data) { - return data.custom.enabled - ? data.custom.formula - : [data.flatMultiplier ? `${data.flatMultiplier}${data.dice}` : 0, data.bonus ?? 0].filter(p => !!p).join('+'); -} - -/** - * Updates damage to reflect a specific value. - * @throws if damage structure is invalid for conversion - * @returns the converted formula and value as a simplified term, or null if it doesn't deal HP damage - */ -function applyAdjustedDamage(diceData, value, formula) { - if (value.diceQuantity) { - diceData.custom.enabled = false; - diceData.bonus = value.bonus; - diceData.dice = `d${value.faces}`; - diceData.flatMultiplier = value.diceQuantity; - } else if (!value.diceQuantity) { - diceData.custom.enabled = true; - diceData.custom.formula = formula; - } -} diff --git a/module/data/chat-message/actorRoll.mjs b/module/data/chat-message/actorRoll.mjs index ccfe25ea..eaa1cdc2 100644 --- a/module/data/chat-message/actorRoll.mjs +++ b/module/data/chat-message/actorRoll.mjs @@ -1,5 +1,3 @@ -import { triggerChatRollFx } from '../../helpers/utils.mjs'; - const fields = foundry.data.fields; const targetsField = () => @@ -132,35 +130,6 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel { }); } - /* TODO: Change how damage data is stored somehow to enable better rerolling */ - async getRerolledDamage() { - if (!this.damage) return; - - const rerolls = []; - const update = { system: { damage: {} } }; - for (const partKey in this.damage) { - const part = this.damage[partKey]; - const testRoll = Roll.fromData(part.parts[0].roll); - const rerolled = await testRoll.reroll(); - rerolls.push(rerolled); - - if (!update.system.damage[partKey]) update.system.damage[partKey] = { parts: [part.parts[0]] }; - const partData = update.system.damage[partKey].parts[0]; - update.system.damage[partKey].total = rerolled.total; - partData.modifierTotal = rerolled.terms.reduce((acc, x) => { - if (x.isDeterministic && !x.operator) acc += x.total; - return acc; - }, 0); - partData.dice = rerolled.dice.map(d => ({ ...d.toJSON(), dice: d.denomination })); - partData.total = rerolled.total; - partData.roll = rerolled.toJSON(); - } - - await triggerChatRollFx(rerolls); - - return update; - } - registerTargetHook() { if (!this.parent.isAuthor || !this.hasTarget) return; if (this.targetMode && this.parent.targetHook !== null) { diff --git a/module/data/companionLevelup.mjs b/module/data/companionLevelup.mjs index e24820de..7ab61210 100644 --- a/module/data/companionLevelup.mjs +++ b/module/data/companionLevelup.mjs @@ -22,12 +22,12 @@ export class DhCompanionLevelup extends foundry.abstract.DataModel { const initialAchievements = i === tier.levels.start ? tier.initialAchievements : {}; const experiences = initialAchievements.experience ? [...Array(initialAchievements.experience.nr).keys()].reduce((acc, _) => { - acc[foundry.utils.randomID()] = { - name: '', - modifier: initialAchievements.experience.modifier - }; - return acc; - }, {}) + acc[foundry.utils.randomID()] = { + name: '', + modifier: initialAchievements.experience.modifier + }; + return acc; + }, {}) : {}; const currentChoices = pcLevelData.levelups[i]?.selections?.length; @@ -302,9 +302,9 @@ export class DhLevelupLevel extends foundry.abstract.DataModel { experiences: levelData.achievements?.experiences ?? achievements.experiences ?? {}, domainCards: levelData.achievements?.domainCards ? levelData.achievements.domainCards.reduce((acc, card, index) => { - acc[index] = { ...card }; - return acc; - }, {}) + acc[index] = { ...card }; + return acc; + }, {}) : (achievements.domainCards ?? {}), proficiency: levelData.achievements?.proficiency ?? achievements.proficiency ?? null }, diff --git a/module/data/countdowns.mjs b/module/data/countdowns.mjs index 54971d34..7d27197d 100644 --- a/module/data/countdowns.mjs +++ b/module/data/countdowns.mjs @@ -77,11 +77,11 @@ export class DhCountdown extends foundry.abstract.DataModel { static defaultCountdown(type, playerHidden) { const ownership = playerHidden ? game.users.reduce((acc, user) => { - if (!user.isGM) { - acc[user.id] = CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE; - } - return acc; - }, {}) + if (!user.isGM) { + acc[user.id] = CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE; + } + return acc; + }, {}) : undefined; return { @@ -102,8 +102,8 @@ export class DhCountdown extends foundry.abstract.DataModel { value: user.isGM ? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER : this.ownership.players[user.id] && this.ownership.players[user.id].type !== -1 - ? this.ownership.players[user.id].type - : this.ownership.default, + ? this.ownership.players[user.id].type + : this.ownership.default, isGM: user.isGM }; diff --git a/module/data/fields/action/beastformField.mjs b/module/data/fields/action/beastformField.mjs index 0eeb95c2..e3be9937 100644 --- a/module/data/fields/action/beastformField.mjs +++ b/module/data/fields/action/beastformField.mjs @@ -105,8 +105,8 @@ export default class BeastformField extends fields.SchemaField { baseSize === 'custom' ? 'custom' : (Object.keys(CONFIG.DH.ACTOR.tokenSize).find( - x => CONFIG.DH.ACTOR.tokenSize[x].value === CONFIG.DH.ACTOR.tokenSize[baseSize].value + 1 - ) ?? baseSize); + x => CONFIG.DH.ACTOR.tokenSize[x].value === CONFIG.DH.ACTOR.tokenSize[baseSize].value + 1 + ) ?? baseSize); formData.system.tokenSize = { ...evolvedData.form.system.tokenSize, size: evolvedSize diff --git a/module/data/fields/action/costField.mjs b/module/data/fields/action/costField.mjs index 82cfcd23..1928af41 100644 --- a/module/data/fields/action/costField.mjs +++ b/module/data/fields/action/costField.mjs @@ -116,8 +116,8 @@ export default class CostField extends fields.ArrayField { c.key === 'fear' ? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear) : resources[c.key].isReversed - ? resources[c.key].max - resources[c.key].value - : resources[c.key].value; + ? resources[c.key].max - resources[c.key].value + : resources[c.key].value; if (c.scalable) c.maxStep = Math.floor((c.max - c.value) / c.step); return c; }); @@ -149,8 +149,8 @@ export default class CostField extends fields.ArrayField { !resources[c.key] ? a : a && resources[c.key].isReversed - ? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max - : resources[c.key]?.value >= (c.total ?? c.value), + ? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max + : resources[c.key]?.value >= (c.total ?? c.value), true ); } diff --git a/module/data/fields/action/countdownField.mjs b/module/data/fields/action/countdownField.mjs index 96d9dd91..990f8ef1 100644 --- a/module/data/fields/action/countdownField.mjs +++ b/module/data/fields/action/countdownField.mjs @@ -87,11 +87,11 @@ export default class CountdownField extends fields.ArrayField { CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSetting.toObject() - ); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.Refresh, - data: { refreshType: RefreshType.Countdown } - }); + ), + game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { refreshType: RefreshType.Countdown } + }); Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown }); }, data, diff --git a/module/data/fields/action/damageField.mjs b/module/data/fields/action/damageField.mjs index 9b21d3ba..30a5ad7c 100644 --- a/module/data/fields/action/damageField.mjs +++ b/module/data/fields/action/damageField.mjs @@ -72,6 +72,9 @@ export default class DamageField extends fields.SchemaField { damageConfig.source.message = messageId; damageConfig.directDamage = !!damageConfig.source?.message; + // if(damageConfig.source?.message && game.modules.get('dice-so-nice')?.active) + // await game.dice3d.waitFor3DAnimationByMessageID(damageConfig.source.message); + const damageResult = await CONFIG.Dice.daggerheart.DamageRoll.build(damageConfig); if (!damageResult) return false; if (damageResult.actionChatMessageHandled) config.actionChatMessageHandled = true; diff --git a/module/data/fields/action/effectsField.mjs b/module/data/fields/action/effectsField.mjs index e943d63d..1053e51d 100644 --- a/module/data/fields/action/effectsField.mjs +++ b/module/data/fields/action/effectsField.mjs @@ -1,3 +1,5 @@ +import { emitGMUpdate, GMUpdateEvent } from '../../../systemRegistration/socket.mjs'; + const fields = foundry.data.fields; export default class EffectsField extends fields.ArrayField { @@ -32,7 +34,8 @@ export default class EffectsField extends fields.ArrayField { } if (EffectsField.getAutomation() || force) { targets ??= (message.system?.targets ?? config.targets).filter(t => !config.hasRoll || t.hit); - EffectsField.applyEffects.call(this, targets); + await emitGMUpdate(GMUpdateEvent.UpdateEffect, EffectsField.applyEffects.bind(this), targets, this.uuid); + // EffectsField.applyEffects.call(this, config.targets.filter(t => !config.hasRoll || t.hit)); } } @@ -56,16 +59,16 @@ export default class EffectsField extends fields.ArrayField { if (!token) return; const messageToken = token.document ?? token; - const conditionImmunities = messageToken.actor.system.rules?.conditionImmunities ?? {}; + const conditionImmunities = messageToken.actor.system.rules.conditionImmunities ?? {}; messageTargets.push({ token: messageToken, conditionImmunities: Object.values(conditionImmunities).some(x => x) ? game.i18n.format('DAGGERHEART.UI.Chat.effectSummary.immunityTo', { - immunities: Object.keys(conditionImmunities) - .filter(x => conditionImmunities[x]) - .map(x => game.i18n.localize(conditions[x].name)) - .join(', ') - }) + immunities: Object.keys(conditionImmunities) + .filter(x => conditionImmunities[x]) + .map(x => game.i18n.localize(conditions[x].name)) + .join(', ') + }) : null }); diff --git a/module/data/fields/action/saveField.mjs b/module/data/fields/action/saveField.mjs index 7343ab85..0629353e 100644 --- a/module/data/fields/action/saveField.mjs +++ b/module/data/fields/action/saveField.mjs @@ -69,11 +69,11 @@ export default class SaveField extends fields.SchemaField { game.user === actor.owner ? SaveField.rollSave.call(this, actor, event) : actor.owner.query('reactionRoll', { - actionId: this.uuid, - actorId: actor.uuid, - event, - message - }); + actionId: this.uuid, + actorId: actor.uuid, + event, + message + }); const result = await rollSave; await SaveField.updateSaveMessage.call(this, result, message, target.id); subResolve(); @@ -97,8 +97,8 @@ export default class SaveField extends fields.SchemaField { const title = actor.isNPC ? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll') : game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { - ability: game.i18n.localize(abilities[this.save.trait]?.label) - }), + ability: game.i18n.localize(abilities[this.save.trait]?.label) + }), rollConfig = { event, title, diff --git a/module/data/fields/action/summonField.mjs b/module/data/fields/action/summonField.mjs index a2275fa5..ec7881f7 100644 --- a/module/data/fields/action/summonField.mjs +++ b/module/data/fields/action/summonField.mjs @@ -1,4 +1,4 @@ -import { itemAbleRollParse, triggerChatRollFx } from '../../../helpers/utils.mjs'; +import { itemAbleRollParse } from '../../../helpers/utils.mjs'; import FormulaField from '../formulaField.mjs'; const fields = foundry.data.fields; @@ -40,7 +40,7 @@ export default class DHSummonField extends fields.ArrayField { const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item)); await roll.evaluate(); const count = roll.total; - if (!roll.isDeterministic) rolls.push(roll); + if (!roll.isDeterministic && game.modules.get('dice-so-nice')?.active) rolls.push(roll); const actor = await DHSummonField.getWorldActor(await foundry.utils.fromUuid(summon.actorUUID)); /* Extending summon data in memory so it's available in actionField.toChat. Think it's harmless, but ugly. Could maybe find a better way. */ @@ -56,7 +56,7 @@ export default class DHSummonField extends fields.ArrayField { } } - if (rolls.length) await triggerChatRollFx(rolls); + if (rolls.length) await Promise.all(rolls.map(roll => game.dice3d.showForRoll(roll, game.user, true))); this.actor.sheet?.minimize(); DHSummonField.handleSummon(summonData, this.actor); diff --git a/module/data/item/ancestry.mjs b/module/data/item/ancestry.mjs index eae1136c..b9253a3c 100644 --- a/module/data/item/ancestry.mjs +++ b/module/data/item/ancestry.mjs @@ -1,6 +1,6 @@ import BaseDataItem from './base.mjs'; import ItemLinkFields from '../../data/fields/itemLinkFields.mjs'; -import { fromUuids, getFeaturesHTMLData } from '../../helpers/utils.mjs'; +import { getFeaturesHTMLData } from '../../helpers/utils.mjs'; export default class DHAncestry extends BaseDataItem { /** @inheritDoc */ @@ -45,10 +45,6 @@ export default class DHAncestry extends BaseDataItem { /**@inheritdoc */ async getDescriptionData() { - // Preload all ancestry features for acquisition from the cache - // todo: make feature acquisition async and replace feature helpers for methods - await fromUuids(this._source.features.map(f => f.item)); - const baseDescription = this.description; const features = await getFeaturesHTMLData(this.features); diff --git a/module/data/item/beastform.mjs b/module/data/item/beastform.mjs index ba274cc7..ee9d9839 100644 --- a/module/data/item/beastform.mjs +++ b/module/data/item/beastform.mjs @@ -208,8 +208,8 @@ export default class DHBeastform extends BaseDataItem { const autoTokenSize = this.tokenSize.size !== 'custom' ? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes[ - this.tokenSize.size - ] + this.tokenSize.size + ] : null; const width = autoTokenSize ?? this.tokenSize.width; const height = autoTokenSize ?? this.tokenSize.height; diff --git a/module/data/item/class.mjs b/module/data/item/class.mjs index 470a1e3c..7014e011 100644 --- a/module/data/item/class.mjs +++ b/module/data/item/class.mjs @@ -2,7 +2,7 @@ import BaseDataItem from './base.mjs'; import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs'; import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs'; import ItemLinkFields from '../fields/itemLinkFields.mjs'; -import { addLinkedItemsDiff, fromUuids, getFeaturesHTMLData, updateLinkedItemApps } from '../../helpers/utils.mjs'; +import { addLinkedItemsDiff, getFeaturesHTMLData, updateLinkedItemApps } from '../../helpers/utils.mjs'; export default class DHClass extends BaseDataItem { /** @inheritDoc */ @@ -73,16 +73,15 @@ export default class DHClass extends BaseDataItem { const uuids = [this.parent.uuid, this.parent._stats?.compendiumSource].filter(u => !!u); const subclasses = game.items.filter(x => x.type === 'subclass' && uuids.includes(x.system.linkedClass)); for (const pack of game.packs) { - const packIds = []; const indexes = await pack.getIndex({ fields: ['system.linkedClass'] }); for (const index of indexes) { if (index.type !== 'subclass') continue; if (!uuids.includes(index.system?.linkedClass)) continue; if (subclasses.find(x => x.uuid === index.uuid)) continue; - packIds.push(index._id); - } - if (packIds.length > 0) subclasses.push(...(await pack.getDocuments({ _id__in: packIds }))); + const subclass = await foundry.utils.fromUuid(index.uuid); + subclasses.push(subclass); + } } return subclasses; @@ -217,10 +216,6 @@ export default class DHClass extends BaseDataItem { classItems.push(contentLink.outerHTML); } - // Preload all class features for acquisition from the cache - // todo: make feature acquisition async and replace feature helpers for methods - await fromUuids(this._source.features.map(f => f.item)); - const hopeFeatures = await getFeaturesHTMLData(this.hopeFeatures); const classFeatures = await getFeaturesHTMLData(this.classFeatures); diff --git a/module/data/item/community.mjs b/module/data/item/community.mjs index 6f4470b8..6d054976 100644 --- a/module/data/item/community.mjs +++ b/module/data/item/community.mjs @@ -1,4 +1,4 @@ -import { fromUuids, getFeaturesHTMLData } from '../../helpers/utils.mjs'; +import { getFeaturesHTMLData } from '../../helpers/utils.mjs'; import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs'; import BaseDataItem from './base.mjs'; @@ -27,10 +27,6 @@ export default class DHCommunity extends BaseDataItem { /**@inheritdoc */ async getDescriptionData() { - // Preload all community features for acquisition from the cache - // todo: make feature acquisition async and replace feature helpers for methods - await fromUuids(this._source.features); - const baseDescription = this.description; const features = await getFeaturesHTMLData(this.features); diff --git a/module/data/item/subclass.mjs b/module/data/item/subclass.mjs index 934b55d3..ecf72de3 100644 --- a/module/data/item/subclass.mjs +++ b/module/data/item/subclass.mjs @@ -1,4 +1,5 @@ -import { fromUuids, getFeaturesHTMLData } from '../../helpers/utils.mjs'; +import { getFeaturesHTMLData } from '../../helpers/utils.mjs'; +import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs'; import ItemLinkFields from '../fields/itemLinkFields.mjs'; import BaseDataItem from './base.mjs'; @@ -90,11 +91,6 @@ export default class DHSubclass extends BaseDataItem { const spellcastTrait = this.spellcastingTrait ? game.i18n.localize(CONFIG.DH.ACTOR.abilities[this.spellcastingTrait].label) : null; - - // Preload all subclass features for acquisition from the cache - // todo: make feature acquisition async and replace feature helpers for methods - await fromUuids(this._source.features.map(f => f.item)); - const foundationFeatures = await getFeaturesHTMLData(this.foundationFeatures); const specializationFeatures = await getFeaturesHTMLData(this.specializationFeatures); const masteryFeatures = await getFeaturesHTMLData(this.masteryFeatures); diff --git a/module/data/levelup.mjs b/module/data/levelup.mjs index e30bf52d..4dc1c058 100644 --- a/module/data/levelup.mjs +++ b/module/data/levelup.mjs @@ -19,12 +19,12 @@ export class DhLevelup extends foundry.abstract.DataModel { const initialAchievements = i === tier.levels.start ? tier.initialAchievements : {}; const experiences = initialAchievements.experience ? [...Array(initialAchievements.experience.nr).keys()].reduce((acc, _) => { - acc[foundry.utils.randomID()] = { - name: '', - modifier: initialAchievements.experience.modifier - }; - return acc; - }, {}) + acc[foundry.utils.randomID()] = { + name: '', + modifier: initialAchievements.experience.modifier + }; + return acc; + }, {}) : {}; const domainCards = [...Array(tier.domainCardByLevel).keys()].reduce((acc, _) => { @@ -298,9 +298,9 @@ export class DhLevelupLevel extends foundry.abstract.DataModel { experiences: levelData.achievements?.experiences ?? achievements.experiences ?? {}, domainCards: levelData.achievements?.domainCards ? levelData.achievements.domainCards.reduce((acc, card, index) => { - acc[index] = { ...card }; - return acc; - }, {}) + acc[index] = { ...card }; + return acc; + }, {}) : (achievements.domainCards ?? {}), proficiency: levelData.achievements?.proficiency ?? achievements.proficiency ?? null }, diff --git a/module/dice/d20Roll.mjs b/module/dice/d20Roll.mjs index b1d3bd0b..509f5d69 100644 --- a/module/dice/d20Roll.mjs +++ b/module/dice/d20Roll.mjs @@ -1,5 +1,4 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs'; -import { triggerChatRollFx } from '../helpers/utils.mjs'; import DHRoll from './dhRoll.mjs'; export default class D20Roll extends DHRoll { @@ -225,15 +224,4 @@ export default class D20Roll extends DHRoll { resetFormula() { return (this._formula = this.constructor.getFormula(this.terms)); } - - async reroll(options) { - const result = await super.reroll(options); - if (this instanceof game.system.api.dice.DualityRoll) return result; - - if (options?.liveRoll) { - await triggerChatRollFx([result]); - } - - return result; - } } diff --git a/module/dice/damageRoll.mjs b/module/dice/damageRoll.mjs index ef810ed7..98fd8401 100644 --- a/module/dice/damageRoll.mjs +++ b/module/dice/damageRoll.mjs @@ -1,5 +1,5 @@ import DamageDialog from '../applications/dialogs/damageDialog.mjs'; -import { parseRallyDice, triggerChatRollFx } from '../helpers/utils.mjs'; +import { parseRallyDice } from '../helpers/utils.mjs'; import DHRoll from './dhRoll.mjs'; export default class DamageRoll extends DHRoll { @@ -18,12 +18,7 @@ export default class DamageRoll extends DHRoll { if (config.evaluate !== false) for (const roll of config.roll) await roll.roll.evaluate(); roll._evaluated = true; - - const parts = []; - for (const roll of config.roll) { - parts.push(this.postEvaluate(roll)); - roll.roll = JSON.stringify(roll.roll.toJSON()); - } + const parts = config.roll.map(r => this.postEvaluate(r)); config.damage = this.unifyDamageRoll(parts); } @@ -43,24 +38,25 @@ export default class DamageRoll extends DHRoll { const chatMessage = config.source?.message ? ui.chat.collection.get(config.source.message) : getDocumentClass('ChatMessage').applyMode({}, config.rollMode ?? 'public'); - - const diceRolls = []; if (game.modules.get('dice-so-nice')?.active) { - config.mute = true; const pool = foundry.dice.terms.PoolTerm.fromRolls( - Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll)) + Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll)) + ), + diceRoll = Roll.fromTerms([pool]); + await game.dice3d.showForRoll( + diceRoll, + game.user, + true, + chatMessage.whisper?.length > 0 ? chatMessage.whisper : null, + chatMessage.blind ); - diceRolls.push(Roll.fromTerms([pool])); + config.mute = true; } - - await triggerChatRollFx(diceRolls, { - whisper: chatMessage.whisper?.length > 0 ? chatMessage.whisper : null, - blind: chatMessage.blind - }); await super.buildPost(roll, config, message); - if (config.source?.message) { chatMessage.update({ 'system.damage': config.damage }); + + if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); } } @@ -323,10 +319,9 @@ export default class DamageRoll extends DHRoll { const newIndex = parsedDiceTerms[dice].results.length; await term.reroll(`/r1=${termResult.result}`); - const diceRolls = []; if (game.modules.get('dice-so-nice')?.active) { const newResult = parsedDiceTerms[dice].results[newIndex]; - diceRolls.push({ + const diceSoNiceRoll = { _evaluated: true, dice: [ new foundry.dice.terms.Die({ @@ -337,10 +332,11 @@ export default class DamageRoll extends DHRoll { }) ], options: { appearance: {} } - }); + }; + + await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); } - await triggerChatRollFx(diceRolls); await parsedRoll.evaluate(); const results = parsedRoll.dice[dice].results.map(result => ({ diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index c28db98f..d6975f71 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -1,5 +1,4 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs'; -import { triggerChatRollFx } from '../helpers/utils.mjs'; export default class DHRoll extends Roll { baseTerms = []; @@ -37,7 +36,6 @@ export default class DHRoll extends Roll { static async buildConfigure(config = {}, message = {}) { config.hooks = [...this.getHooks(), '']; config.dialog ??= {}; - config.damageOptions ??= {}; for (const hook of config.hooks) { if (Hooks.call(`${CONFIG.DH.id}.preRoll${hook.capitalize()}`, config, message) === false) return null; @@ -77,7 +75,9 @@ export default class DHRoll extends Roll { } if (config.skips?.createMessage) { - await triggerChatRollFx([roll]); + if (game.modules.get('dice-so-nice')?.active) { + await game.dice3d.showForRoll(roll, game.user, true); + } } else if (!config.source?.message) { config.message = await this.toMessage(roll, config); } @@ -85,7 +85,6 @@ export default class DHRoll extends Roll { static postEvaluate(roll, config = {}) { return { - ...roll.options.roll, total: roll.total, formula: roll.formula, dice: roll.dice.map(d => ({ @@ -104,9 +103,9 @@ export default class DHRoll extends Roll { if (action?.chatDisplay) { actionDescription = action ? await foundry.applications.ux.TextEditor.implementation.enrichHTML(action.description, { - relativeTo: config.data, - rollData: config.data.getRollData?.() ?? {} - }) + relativeTo: config.data, + rollData: config.data.getRollData?.() ?? {} + }) : null; config.actionChatMessageHandled = true; } diff --git a/module/dice/die/dualityDie.mjs b/module/dice/die/dualityDie.mjs index cc7ee75e..83229425 100644 --- a/module/dice/die/dualityDie.mjs +++ b/module/dice/die/dualityDie.mjs @@ -1,4 +1,4 @@ -import { updateResourcesForDualityReroll } from '../helpers.mjs'; +import { ResourceUpdateMap } from '../../data/action/baseAction.mjs'; export default class DualityDie extends foundry.dice.terms.Die { constructor(options) { @@ -12,6 +12,24 @@ export default class DualityDie extends foundry.dice.terms.Die { return roll.withHope ? 1 : roll.withFear ? -1 : 0; } + #updateResources(oldDuality, newDuality, actor) { + const { hopeFear } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation); + if (game.user.isGM ? !hopeFear.gm : !hopeFear.players) return; + + const updates = []; + const hope = (newDuality >= 0 ? 1 : 0) - (oldDuality >= 0 ? 1 : 0); + const stress = (newDuality === 0 ? 1 : 0) - (oldDuality === 0 ? 1 : 0); + const fear = (newDuality === -1 ? 1 : 0) - (oldDuality === -1 ? 1 : 0); + + if (hope !== 0) updates.push({ key: 'hope', value: hope, total: -1 * hope, enabled: true }); + if (stress !== 0) updates.push({ key: 'stress', value: -1 * stress, total: stress, enabled: true }); + if (fear !== 0) updates.push({ key: 'fear', value: fear, total: -1 * fear, enabled: true }); + + const resourceUpdates = new ResourceUpdateMap(actor); + resourceUpdates.addResources(updates); + resourceUpdates.updateResources(); + } + async reroll(modifier, options) { const oldDuality = this.#getDualityState(options.liveRoll.roll); await super.reroll(modifier, options); @@ -39,7 +57,7 @@ export default class DualityDie extends foundry.dice.terms.Die { if (options.liveRoll.isReaction) return; const newDuality = this.#getDualityState(options.liveRoll.roll); - updateResourcesForDualityReroll(oldDuality, newDuality, options.liveRoll.actor); + this.#updateResources(oldDuality, newDuality, options.liveRoll.actor); } } diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index 1cfed094..d58811fe 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -1,8 +1,6 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs'; import D20Roll from './d20Roll.mjs'; import { parseRallyDice, setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs'; -import { getDiceSoNicePresets } from '../config/generalConfig.mjs'; -import { updateResourcesForDualityReroll } from './helpers.mjs'; export default class DualityRoll extends D20Roll { _advantageNumber = 1; @@ -109,10 +107,10 @@ export default class DualityRoll extends D20Roll { const label = this.guaranteedCritical ? 'DAGGERHEART.GENERAL.guaranteedCriticalSuccess' : this.isCritical - ? 'DAGGERHEART.GENERAL.criticalSuccess' - : this.withHope - ? 'DAGGERHEART.GENERAL.hope' - : 'DAGGERHEART.GENERAL.fear'; + ? 'DAGGERHEART.GENERAL.criticalSuccess' + : this.withHope + ? 'DAGGERHEART.GENERAL.hope' + : 'DAGGERHEART.GENERAL.fear'; return game.i18n.localize(label); } @@ -132,14 +130,20 @@ export default class DualityRoll extends D20Roll { } createBaseDice() { - this.terms = [this.terms[0], this.terms[1], this.terms[2]]; + if ( + this.dice[0] instanceof game.system.api.dice.diceTypes.HopeDie && + this.dice[1] instanceof game.system.api.dice.diceTypes.FearDie + ) { + this.terms = [this.terms[0], this.terms[1], this.terms[2]]; + return; + } this.terms[0] = new game.system.api.dice.diceTypes.HopeDie({ - faces: this.terms[0]?.faces ?? this.data.rules.dualityRoll?.defaultHopeDice ?? 12 + faces: this.data.rules.dualityRoll?.defaultHopeDice ?? 12 }); this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' }); this.terms[2] = new game.system.api.dice.diceTypes.FearDie({ - faces: this.terms[2]?.faces ?? this.data.rules.dualityRoll?.defaultFearDice ?? 12 + faces: this.data.rules.dualityRoll?.defaultFearDice ?? 12 }); } @@ -147,8 +151,8 @@ export default class DualityRoll extends D20Roll { const advDieClass = this.hasAdvantage ? game.system.api.dice.diceTypes.AdvantageDie : this.hasDisadvantage - ? game.system.api.dice.diceTypes.DisadvantageDie - : null; + ? game.system.api.dice.diceTypes.DisadvantageDie + : null; if (advDieClass) { const advDie = new advDieClass({ faces: this.advantageFaces, number: this.advantageNumber }); if (this.terms.length < 4) { @@ -384,40 +388,4 @@ export default class DualityRoll extends D20Roll { if (currentCombatant?.actorId == config.data.id) ui.combat.setCombatantSpotlight(currentCombatant.id); } } - - async reroll(options) { - const oldDuality = this.withHope ? 1 : this.withFear ? -1 : 0; - const rerolled = DualityRoll.fromData((await super.reroll(options)).toJSON()); - - if (options?.liveRoll) { - if (game.modules.get('dice-so-nice')?.active) { - const diceAppearance = await getDiceSoNicePresets( - rerolled, - rerolled.dHope.denomination, - rerolled.dFear.denomination - ); - rerolled.dHope.options.appearance = diceAppearance.hope.appearance; - rerolled.dFear.options.appearance = diceAppearance.fear.appearance; - if (rerolled.dAdvantage) rerolled.dAdvantage.options.appearance = diceAppearance.advantage.appearance; - if (rerolled.dDisadvantage) - rerolled.dDisadvantage.options.appearance = diceAppearance.disadvantage.appearance; - - await game.dice3d.showForRoll(rerolled, game.user, true); - } else { - foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); - } - - if (this.options.actionType === 'reaction') return; - - const newDuality = rerolled.withHope ? 1 : rerolled.withFear ? -1 : 0; - const actor = await foundry.utils.fromUuid(this.options.source.actor); - updateResourcesForDualityReroll(oldDuality, newDuality, actor); - } - - return rerolled; - } - - fromJSON(json) { - return super.fromJSON(json); - } } diff --git a/module/dice/helpers.mjs b/module/dice/helpers.mjs deleted file mode 100644 index 35adb8b7..00000000 --- a/module/dice/helpers.mjs +++ /dev/null @@ -1,19 +0,0 @@ -import { ResourceUpdateMap } from '../data/action/baseAction.mjs'; - -export function updateResourcesForDualityReroll(oldDuality, newDuality, actor) { - const { hopeFear } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation); - if (game.user.isGM ? !hopeFear.gm : !hopeFear.players) return; - - const updates = []; - const hope = (newDuality >= 0 ? 1 : 0) - (oldDuality >= 0 ? 1 : 0); - const stress = (newDuality === 0 ? 1 : 0) - (oldDuality === 0 ? 1 : 0); - const fear = (newDuality === -1 ? 1 : 0) - (oldDuality === -1 ? 1 : 0); - - if (hope !== 0) updates.push({ key: 'hope', value: hope, total: -1 * hope, enabled: true }); - if (stress !== 0) updates.push({ key: 'stress', value: -1 * stress, total: stress, enabled: true }); - if (fear !== 0) updates.push({ key: 'fear', value: fear, total: -1 * fear, enabled: true }); - - const resourceUpdates = new ResourceUpdateMap(actor); - resourceUpdates.addResources(updates); - resourceUpdates.updateResources(); -} diff --git a/module/documents/activeEffect.mjs b/module/documents/activeEffect.mjs index 3518210b..f9239a90 100644 --- a/module/documents/activeEffect.mjs +++ b/module/documents/activeEffect.mjs @@ -175,8 +175,8 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect { return model instanceof documentClass ? model : model.parent - ? this.#resolveParentDocument(model.parent, documentClass) - : null; + ? this.#resolveParentDocument(model.parent, documentClass) + : null; } static getChangeValue(model, change, effect) { diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index fb10435f..e4c11a5c 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -65,11 +65,6 @@ export default class DhpActor extends Actor { }; } - static createDialog(data, createOptions, options, renderOptions) { - options.classes = [options.classes ?? [], 'actor-create'].flat(); // handled in hook - return super.createDialog(data, createOptions, options, renderOptions); - } - /* -------------------------------------------- */ /** @inheritDoc */ @@ -114,14 +109,6 @@ export default class DhpActor extends Actor { }); } - if (this.type === 'npc') { - Object.assign(update, { - prototypeToken: { - disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY - } - }); - } - this.updateSource(update); } diff --git a/module/documents/chatMessage.mjs b/module/documents/chatMessage.mjs index 480f8c69..78bab016 100644 --- a/module/documents/chatMessage.mjs +++ b/module/documents/chatMessage.mjs @@ -9,9 +9,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { actor && this.isContentVisible ? actor : { - img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg', - name: '' - }; + img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg', + name: '' + }; /* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */ const html = await super.renderHTML({ actor: actorData, author: this.author }); @@ -183,11 +183,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { if (pendingingSaves.length) { const confirm = await foundry.applications.api.DialogV2.confirm({ window: { title: game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.title') }, - content: ` -

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.unfinishedRolls')}

-

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.warning')}

-

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.confirmation')}

- ` + content: `

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.unfinishedRolls')}

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.confirmation')}

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.warning')}

` }); if (!confirm) return; } @@ -251,24 +247,8 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { const targets = this.filterPermTargets(this.system.hitTargets), config = foundry.utils.deepClone(this.system); config.event = event; - if (targets.length === 0) - return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelectedOrPerm')); - else if (config.hasSave) { - const pendingingSaves = targets.filter(t => t.saved.success === null); - if (pendingingSaves.length) { - const confirm = await foundry.applications.api.DialogV2.confirm({ - window: { title: game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.title') }, - content: ` -

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.unfinishedRolls')}

-

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.warning')}

-

${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.confirmation')}

- ` - }); - if (!confirm) return; - } - } - + ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelectedOrPerm')); this.consumeOnSuccess(); this.system.action?.workflow.get('effects')?.execute(config, targets, true); } @@ -290,14 +270,14 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { behaviors: effects.length > 0 ? [ - { - name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'), - type: 'applyActiveEffect', - system: { - effects: effects - } - } - ] + { + name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'), + type: 'applyActiveEffect', + system: { + effects: effects + } + } + ] : [], displayMeasurements: true, locked: false, diff --git a/module/documents/item.mjs b/module/documents/item.mjs index 4716068d..603ca594 100644 --- a/module/documents/item.mjs +++ b/module/documents/item.mjs @@ -82,7 +82,6 @@ export default class DHItem extends foundry.documents.Item { /** @inheritdoc */ static async createDialog(data = {}, createOptions = {}, options = {}) { const { folders, types, template, context = {}, ...dialogOptions } = options; - dialogOptions.classes = [options.classes ?? [], 'item-create'].flat(); // handled in hook if (types?.length === 0) { throw new Error('The array of sub-types to restrict to must not be empty.'); @@ -98,8 +97,8 @@ export default class DHItem extends foundry.documents.Item { isInventoryItem === true ? 'Inventory Items' //TODO localize : isInventoryItem === false - ? 'Character Items' //TODO localize - : 'Other'; //TODO localize + ? 'Character Items' //TODO localize + : 'Other'; //TODO localize return { value: type, label, group }; } diff --git a/module/documents/token.mjs b/module/documents/token.mjs index 8e91d4f0..30862724 100644 --- a/module/documents/token.mjs +++ b/module/documents/token.mjs @@ -324,7 +324,7 @@ export default class DHToken extends CONFIG.Token.documentClass { } let x = 0.5 * bottom; let y = 0.25; - for (let k = width - bottom; k--;) { + for (let k = width - bottom; k--; ) { points.push(x, y); x += 0.5; y -= 0.25; @@ -333,7 +333,7 @@ export default class DHToken extends CONFIG.Token.documentClass { y += 0.25; } points.push(x, y); - for (let k = bottom; k--;) { + for (let k = bottom; k--; ) { y += 0.5; points.push(x, y); x += 0.5; @@ -341,14 +341,14 @@ export default class DHToken extends CONFIG.Token.documentClass { points.push(x, y); } y += 0.5; - for (let k = top; k--;) { + for (let k = top; k--; ) { points.push(x, y); x -= 0.5; y += 0.25; points.push(x, y); y += 0.5; } - for (let k = width - top; k--;) { + for (let k = width - top; k--; ) { points.push(x, y); x -= 0.5; y += 0.25; @@ -357,7 +357,7 @@ export default class DHToken extends CONFIG.Token.documentClass { y -= 0.25; } points.push(x, y); - for (let k = top; k--;) { + for (let k = top; k--; ) { y -= 0.5; points.push(x, y); x -= 0.5; @@ -365,7 +365,7 @@ export default class DHToken extends CONFIG.Token.documentClass { points.push(x, y); } y -= 0.5; - for (let k = bottom; k--;) { + for (let k = bottom; k--; ) { points.push(x, y); x += 0.5; y -= 0.25; diff --git a/module/documents/tooltipManager.mjs b/module/documents/tooltipManager.mjs index 3e3f4a16..18c03169 100644 --- a/module/documents/tooltipManager.mjs +++ b/module/documents/tooltipManager.mjs @@ -3,6 +3,7 @@ import { AdversaryBPPerEncounter, BaseBPPerEncounter } from '../config/encounter export default class DhTooltipManager extends foundry.helpers.interaction.TooltipManager { #wide = false; #bordered = false; + #active = false; async activate(element, options = {}) { const { TextEditor } = foundry.applications.ux; diff --git a/module/enrichers/DamageEnricher.mjs b/module/enrichers/DamageEnricher.mjs index db0e8729..e3f9c42a 100644 --- a/module/enrichers/DamageEnricher.mjs +++ b/module/enrichers/DamageEnricher.mjs @@ -1,7 +1,7 @@ import { parseInlineParams } from './parser.mjs'; export default function DhDamageEnricher(match, _options) { - const { value, type, inline } = parseInlineParams(match[1], { first: 'value' }); + const { value, type, inline } = parseInlineParams(match[1]); if (!value || !type) return match[0]; return getDamageMessage(value, type, inline, match[0]); } @@ -59,7 +59,7 @@ export const renderDamageButton = async event => { { formula: value, applyTo: CONFIG.DH.GENERAL.healingTypes.hitPoints.id, - damageTypes: type + type: type } ] }; diff --git a/module/enrichers/DualityRollEnricher.mjs b/module/enrichers/DualityRollEnricher.mjs index a7db01a4..5b66179f 100644 --- a/module/enrichers/DualityRollEnricher.mjs +++ b/module/enrichers/DualityRollEnricher.mjs @@ -15,8 +15,8 @@ function getDualityMessage(roll, flavor) { (roll?.trait ? game.i18n.format('DAGGERHEART.GENERAL.rollWith', { roll: trait }) : roll?.reaction - ? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll') - : game.i18n.localize('DAGGERHEART.GENERAL.duality')); + ? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll') + : game.i18n.localize('DAGGERHEART.GENERAL.duality')); const dataLabel = trait ? game.i18n.localize(abilities[roll.trait].label) @@ -25,14 +25,14 @@ function getDualityMessage(roll, flavor) { const advantage = roll?.advantage ? CONFIG.DH.ACTIONS.advantageState.advantage.value : roll?.disadvantage - ? CONFIG.DH.ACTIONS.advantageState.disadvantage.value - : undefined; + ? CONFIG.DH.ACTIONS.advantageState.disadvantage.value + : undefined; const advantageLabel = advantage === CONFIG.DH.ACTIONS.advantageState.advantage.value ? 'Advantage' : advantage === CONFIG.DH.ACTIONS.advantageState.disadvantage.value - ? 'Disadvantage' - : undefined; + ? 'Disadvantage' + : undefined; const dualityElement = document.createElement('span'); dualityElement.innerHTML = ` diff --git a/module/enrichers/TemplateEnricher.mjs b/module/enrichers/TemplateEnricher.mjs index bbe93b17..8db3ec14 100644 --- a/module/enrichers/TemplateEnricher.mjs +++ b/module/enrichers/TemplateEnricher.mjs @@ -8,8 +8,8 @@ export default function DhTemplateEnricher(match, _options) { const range = params.range && Number.isNaN(Number(params.range)) ? Object.values(CONFIG.DH.GENERAL.templateRanges).find( - x => x.id.toLowerCase() === params.range || x.short === params.range - )?.id + x => x.id.toLowerCase() === params.range || x.short === params.range + )?.id : params.range; if (!CONFIG.DH.GENERAL.templateTypes[type] || !range) return match[0]; diff --git a/module/enrichers/parser.mjs b/module/enrichers/parser.mjs index 76ea0b73..365caec9 100644 --- a/module/enrichers/parser.mjs +++ b/module/enrichers/parser.mjs @@ -8,7 +8,7 @@ export function parseInlineParams(paramString, { first } = {}) { const parts = paramString.split('|').map(x => x.trim()); const params = {}; for (const [idx, param] of parts.entries()) { - if (first && idx === 0 && !param.includes(':')) { + if (first && idx === 0) { params[first] = param; } else { const parts = param.split(':'); diff --git a/module/helpers/utils.mjs b/module/helpers/utils.mjs index af6c2777..7bc5fa25 100644 --- a/module/helpers/utils.mjs +++ b/module/helpers/utils.mjs @@ -108,9 +108,9 @@ export const tagifyElement = (element, baseOptions, onChange, tagifyOptions = {} const options = Array.isArray(baseOptions) ? baseOptions : Object.keys(baseOptions).map(optionKey => ({ - ...baseOptions[optionKey], - id: optionKey - })); + ...baseOptions[optionKey], + id: optionKey + })); const tagifyElement = new Tagify(element, { tagTextProp: 'name', @@ -605,8 +605,8 @@ export function calculateExpectedValue(formulaOrTerms) { const terms = Array.isArray(formulaOrTerms) ? formulaOrTerms : typeof formulaOrTerms === 'string' - ? parseTermsFromSimpleFormula(formulaOrTerms) - : [formulaOrTerms]; + ? parseTermsFromSimpleFormula(formulaOrTerms) + : [formulaOrTerms]; return terms.reduce((r, t) => r + (t.bonus ?? 0) + (t.diceQuantity ? (t.diceQuantity * (t.faces + 1)) / 2 : 0), 0); } @@ -656,8 +656,8 @@ export async function RefreshFeatures( 'resource.value': increasing ? 0 : game.system.api.documents.DhActiveEffect.effectSafeEval( - Roll.replaceFormulaData(item.system.resource.max, actor.getRollData()) - ) + Roll.replaceFormulaData(item.system.resource.max, actor.getRollData()) + ) }; } if (item.system.metadata?.hasActions) { @@ -864,58 +864,3 @@ export function camelize(str) { }) .replace(/\s+/g, ''); } - -/** Bulk load a list of documents using uuids. Returns the documents in the same order */ -export async function fromUuids(uuids) { - // Set up base entries. Each step works on a sublist of these objects - const entries = uuids.map(uuid => ({ - uuid, - parsed: foundry.utils.parseUuid(uuid), - value: foundry.utils.fromUuidSync(uuid) - })); - - // Handle missing uuids for embedded documents first - // A value may be index data, so we check if its a document - const packEmbeddedEntries = entries.filter( - e => - !(e.value instanceof Document) && - e.parsed && - e.parsed.collection instanceof foundry.documents.collections.CompendiumCollection && - e.parsed.embedded.length > 0 - ); - await Promise.all( - packEmbeddedEntries.map(async e => { - e.value = await fromUuid(e.uuid); - return true; - }) - ); - - // Handle missing top level pack stuff, by batching per pack - const missingTopLevel = entries.filter(e => !(e.value instanceof Document) && e.value?.pack); - for (const packGroup of Object.values(Object.groupBy(missingTopLevel, e => e.value.pack))) { - const pack = game.packs.get(packGroup[0].value.pack); - if (!pack) continue; - - const ids = packGroup.map(p => p.parsed?.id).filter(id => !!id); - const documents = await pack.getDocuments({ _id__in: ids }); - for (const p of packGroup) { - p.value = documents.find(d => d.id === p.parsed.id) ?? p.value; - } - } - - return entries.map(e => e.value); -} -/** - * Triggers DiceSoNice rolls or dice roll audio for rolls. Not used for duality rolls. - * @param { Roll[] } rolls - * @return { void } - */ -export async function triggerChatRollFx(rolls, options = { whisper: false, blind: false }) { - const { whisper, blind } = options; - if (game.modules.get('dice-so-nice')?.active) { - const rerollPromises = rolls.map(roll => game.dice3d.showForRoll(roll, game.user, true, whisper, blind)); - await Promise.allSettled(rerollPromises); - } else { - foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); - } -} diff --git a/module/systemRegistration/migrations.mjs b/module/systemRegistration/migrations.mjs index b718a127..b4c446b2 100644 --- a/module/systemRegistration/migrations.mjs +++ b/module/systemRegistration/migrations.mjs @@ -24,8 +24,8 @@ export async function runMigrations() { const { originItemType, isMulticlass, identifier } = item.system; const base = originItemType ? actor.items.find( - x => x.type === originItemType && Boolean(isMulticlass) === Boolean(x.system.isMulticlass) - ) + x => x.type === originItemType && Boolean(isMulticlass) === Boolean(x.system.isMulticlass) + ) : null; if (base) { const feature = base.system.features.find(x => x.item && x.item.uuid === item.uuid); diff --git a/package-lock.json b/package-lock.json index dee096eb..28223032 100644 --- a/package-lock.json +++ b/package-lock.json @@ -13,20 +13,18 @@ "rollup": "^4.40.0" }, "devDependencies": { - "@eslint/js": "^10.0.1", "@foundryvtt/foundryvtt-cli": "^1.0.2", "@rollup/plugin-commonjs": "^25.0.7", "@rollup/plugin-node-resolve": "^15.2.3", - "@stylistic/eslint-plugin": "^5.10.0", "concurrently": "^8.2.2", "eslint": "^10.2.1", + "eslint-plugin-prettier": "^5.5.5", "globals": "^17.5.0", "husky": "^9.1.7", "lint-staged": "^16.4.0", "postcss": "^8.4.32", - "rollup-plugin-postcss": "^4.0.2", - "typescript": "^6.0.3", - "typescript-eslint": "^8.60.1" + "prettier": "^3.5.3", + "rollup-plugin-postcss": "^4.0.2" } }, "node_modules/@babel/runtime": { @@ -160,27 +158,6 @@ "node": "^20.19.0 || ^22.13.0 || 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"resolved": "https://registry.npmjs.org/prettier/-/prettier-3.5.3.tgz", + "integrity": "sha512-QQtaxnoDJeAkDvDKWCLiwIXkTgRhwYDEQCghU9Z6q03iyek/rxRh/2lC3HB7P8sWT2xC/y5JDctPLBIGzHKbhw==", + "dev": true, + "bin": { + "prettier": "bin/prettier.cjs" + }, + "engines": { + "node": ">=14" + }, + "funding": { + "url": "https://github.com/prettier/prettier?sponsor=1" + } + }, + "node_modules/prettier-linter-helpers": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/prettier-linter-helpers/-/prettier-linter-helpers-1.0.1.tgz", + "integrity": "sha512-SxToR7P8Y2lWmv/kTzVLC1t/GDI2WGjMwNhLLE9qtH8Q13C+aEmuRlzDst4Up4s0Wc8sF2M+J57iB3cMLqftfg==", + "dev": true, + "license": "MIT", + "dependencies": { + "fast-diff": "^1.1.2" + }, + "engines": { + "node": ">=6.0.0" + } + }, "node_modules/process-nextick-args": { "version": "2.0.1", "resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.1.tgz", @@ -6350,6 +6053,22 @@ "node": ">= 10" } }, + "node_modules/synckit": { + "version": "0.11.12", + "resolved": "https://registry.npmjs.org/synckit/-/synckit-0.11.12.tgz", + "integrity": "sha512-Bh7QjT8/SuKUIfObSXNHNSK6WHo6J1tHCqJsuaFDP7gP0fkzSfTxI8y85JrppZ0h8l0maIgc2tfuZQ6/t3GtnQ==", + "dev": true, + "license": "MIT", + "dependencies": { + "@pkgr/core": "^0.2.9" + }, + "engines": { + "node": "^14.18.0 || >=16.0.0" + }, + "funding": { + "url": "https://opencollective.com/synckit" + } + }, "node_modules/teex": { "version": "1.0.1", "resolved": "https://registry.npmjs.org/teex/-/teex-1.0.1.tgz", @@ -6397,23 +6116,6 @@ "node": ">=18" } }, - "node_modules/tinyglobby": { - "version": "0.2.17", - "resolved": "https://registry.npmjs.org/tinyglobby/-/tinyglobby-0.2.17.tgz", - "integrity": "sha512-wXR/dYpcqKmfWpEdZjiKJOwCNFndD0DMnrW/cYjVGttEkBfVgcLFHoNrlj47mjOVic9yyNu65alsgF4NQyTa2g==", - "dev": true, - "license": "MIT", - "dependencies": { - "fdir": "^6.5.0", - "picomatch": "^4.0.4" - }, - "engines": { - "node": ">=12.0.0" - }, - "funding": 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"typescript": ">=4.8.4 <6.1.0" - } - }, "node_modules/unc-path-regex": { "version": "0.1.2", "resolved": "https://registry.npmjs.org/unc-path-regex/-/unc-path-regex-0.1.2.tgz", diff --git a/package.json b/package.json index ede90401..73a7fe99 100644 --- a/package.json +++ b/package.json @@ -24,20 +24,18 @@ "prepare": "husky" }, "devDependencies": { - "@eslint/js": "^10.0.1", "@foundryvtt/foundryvtt-cli": "^1.0.2", "@rollup/plugin-commonjs": "^25.0.7", "@rollup/plugin-node-resolve": "^15.2.3", - "@stylistic/eslint-plugin": "^5.10.0", "concurrently": "^8.2.2", "eslint": "^10.2.1", + "eslint-plugin-prettier": "^5.5.5", "globals": "^17.5.0", "husky": "^9.1.7", "lint-staged": "^16.4.0", "postcss": "^8.4.32", - "rollup-plugin-postcss": "^4.0.2", - "typescript": "^6.0.3", - "typescript-eslint": "^8.60.1" + "prettier": "^3.5.3", + "rollup-plugin-postcss": "^4.0.2" }, "lint-staged": { "**/*": "eslint --fix" diff --git a/styles/daggerheart.less b/styles/daggerheart.less index 4da2e043..187402fb 100755 --- a/styles/daggerheart.less +++ b/styles/daggerheart.less @@ -1,11 +1,19 @@ @import './less/sheets/index.less'; @import './less/sheets-settings/index.less'; + @import './less/dialog/index.less'; -@import './less/hud/index.less'; -@import './less/utils/index.less'; + +@import './less//hud/index.less'; + +@import './less/utils/colors.less'; +@import './less/utils/fonts.less'; + @import './less/global/index.less'; + @import './less/ui/index.less'; + @import './less/ux/index.less'; @import '../build/tagify.css'; +@import './less/utils/mixin.less'; diff --git a/styles/less/dialog/actions/index.less b/styles/less/dialog/actions/index.less deleted file mode 100644 index e9cc0401..00000000 --- a/styles/less/dialog/actions/index.less +++ /dev/null @@ -1 +0,0 @@ -@import "./action-list.less"; \ No newline at end of file diff --git a/styles/less/dialog/attribution/index.less b/styles/less/dialog/attribution/index.less deleted file mode 100644 index 2f8eaf45..00000000 --- a/styles/less/dialog/attribution/index.less +++ /dev/null @@ -1 +0,0 @@ -@import "./sheet.less"; \ No newline at end of file diff --git a/styles/less/dialog/beastform/index.less b/styles/less/dialog/beastform/index.less deleted file mode 100644 index 2f8eaf45..00000000 --- a/styles/less/dialog/beastform/index.less +++ /dev/null @@ -1 +0,0 @@ -@import "./sheet.less"; \ No newline at end of file diff --git a/styles/less/dialog/character-creation/index.less b/styles/less/dialog/character-creation/index.less deleted file mode 100644 index adf8d57a..00000000 --- a/styles/less/dialog/character-creation/index.less +++ /dev/null @@ -1,4 +0,0 @@ -@import "./sheet.less"; -@import "./creation-action-footer.less"; -@import "./selections-container.less"; -@import "./tab-navigation.less"; \ No newline at end of file diff --git a/styles/less/dialog/character-reset/index.less b/styles/less/dialog/character-reset/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/character-reset/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/compendiumBrowserPackDialog/index.less b/styles/less/dialog/compendiumBrowserPackDialog/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/compendiumBrowserPackDialog/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/damage-reduction/index.less b/styles/less/dialog/damage-reduction/index.less deleted file mode 100644 index 0b8e94a8..00000000 --- a/styles/less/dialog/damage-reduction/index.less +++ /dev/null @@ -1,2 +0,0 @@ -@import './sheets.less'; -@import './damage-reduction-container.less'; \ No newline at end of file diff --git a/styles/less/dialog/damage-selection/index.less b/styles/less/dialog/damage-selection/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/damage-selection/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/death-move/index.less b/styles/less/dialog/death-move/index.less deleted file mode 100644 index 8a8a16c4..00000000 --- a/styles/less/dialog/death-move/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './death-move-container.less'; \ No newline at end of file diff --git a/styles/less/dialog/dice-roll/index.less b/styles/less/dialog/dice-roll/index.less deleted file mode 100644 index 8e0af6e0..00000000 --- a/styles/less/dialog/dice-roll/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './roll-selection.less'; \ No newline at end of file diff --git a/styles/less/dialog/downtime/index.less b/styles/less/dialog/downtime/index.less deleted file mode 100644 index 09cc2dfe..00000000 --- a/styles/less/dialog/downtime/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './downtime-container.less'; \ No newline at end of file diff --git a/styles/less/dialog/group-roll-dialog/_common.less b/styles/less/dialog/group-roll-dialog/_common.less new file mode 100644 index 00000000..f74ab8a0 --- /dev/null +++ b/styles/less/dialog/group-roll-dialog/_common.less @@ -0,0 +1,44 @@ +h1 { + color: @color-text-emphatic; + font: 700 var(--font-size-24) var(--dh-font-subtitle); + text-align: center; +} + +header { + --bar-color: light-dark(@dark-blue, @golden); + color: light-dark(@dark, @beige); + display: flex; + justify-content: center; + align-items: center; + + &:not(:first-child) { + margin-top: var(--spacer-8); + } + + span { + padding: 0 10px; + } + + &:before { + content: ' '; + flex: 1; + height: 1px; + background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, var(--bar-color) 100%); + } + + &:after { + content: ' '; + flex: 1; + height: 1px; + background: linear-gradient(90deg, var(--bar-color) 0%, rgba(0, 0, 0, 0) 100%); + } +} + +img.portrait { + border-radius: 50%; + border: none; + object-fit: cover; + object-position: center top; + width: 2.5rem; + height: 2.5rem; +} diff --git a/styles/less/dialog/group-roll-dialog/index.less b/styles/less/dialog/group-roll-dialog/index.less index f90b57dc..27925fa2 100644 --- a/styles/less/dialog/group-roll-dialog/index.less +++ b/styles/less/dialog/group-roll-dialog/index.less @@ -1,3 +1,8 @@ -@import './sheet.less'; -@import './initialization.less'; -@import './main.less'; +.daggerheart.dialog.dh-style.views.group-roll-dialog { + .window-content { + @import "./_common.less"; + } +} + +@import "./initialization.less"; +@import "./main.less"; diff --git a/styles/less/dialog/group-roll-dialog/sheet.less b/styles/less/dialog/group-roll-dialog/sheet.less deleted file mode 100644 index 938710c9..00000000 --- a/styles/less/dialog/group-roll-dialog/sheet.less +++ /dev/null @@ -1,48 +0,0 @@ -.daggerheart.dialog.dh-style.views.group-roll-dialog { - .window-content { - h1 { - color: @color-text-emphatic; - font: 700 var(--font-size-24) var(--dh-font-subtitle); - text-align: center; - } - - header { - --bar-color: light-dark(@dark-blue, @golden); - color: light-dark(@dark, @beige); - display: flex; - justify-content: center; - align-items: center; - - &:not(:first-child) { - margin-top: var(--spacer-8); - } - - span { - padding: 0 10px; - } - - &:before { - content: ' '; - flex: 1; - height: 1px; - background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, var(--bar-color) 100%); - } - - &:after { - content: ' '; - flex: 1; - height: 1px; - background: linear-gradient(90deg, var(--bar-color) 0%, rgba(0, 0, 0, 0) 100%); - } - } - - img.portrait { - border-radius: 50%; - border: none; - object-fit: cover; - object-position: center top; - width: 2.5rem; - height: 2.5rem; - } - } -} \ No newline at end of file diff --git a/styles/less/dialog/image-select/index.less b/styles/less/dialog/image-select/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/image-select/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/index.less b/styles/less/dialog/index.less index 4ce4834e..11d9635e 100644 --- a/styles/less/dialog/index.less +++ b/styles/less/dialog/index.less @@ -1,20 +1,44 @@ -@import './actions/index.less'; -@import './attribution/index.less'; -@import './beastform/index.less'; -@import './character-creation/index.less'; -@import './character-reset/index.less'; -@import './compendiumBrowserPackDialog/index.less'; -@import './damage-reduction/index.less'; -@import './damage-selection/index.less'; -@import './death-move/index.less'; -@import './dice-roll/index.less'; -@import './downtime/index.less'; -@import './group-roll-dialog/index.less'; +@import './attribution/sheet.less'; @import './level-up/index.less'; -@import './resource-dice/index.less'; -@import './multiclass-choice/index.less'; -@import './tag-team-dialog/index.less'; -@import './image-select/index.less'; -@import './item-transfer/index.less'; -@import './settings/index.less'; -@import './risk-it-all/index.less'; \ No newline at end of file + +@import './resource-dice/sheet.less'; + +@import './actions/action-list.less'; + +@import './damage-selection/sheet.less'; + +@import './downtime/downtime-container.less'; + +@import './death-move/death-move-container.less'; + +@import './beastform/sheet.less'; + +@import './character-creation/creation-action-footer.less'; +@import './character-creation/selections-container.less'; +@import './character-creation/sheet.less'; +@import './character-creation/tab-navigation.less'; + +@import './dice-roll/roll-selection.less'; +@import './damage-reduction/damage-reduction-container.less'; +@import './damage-reduction/sheets.less'; + +@import './multiclass-choice/sheet.less'; + +@import './reroll-dialog/sheet.less'; + +@import './tag-team-dialog/initialization.less'; +@import './tag-team-dialog/sheet.less'; + +@import './group-roll-dialog/index.less'; + +@import './image-select/sheet.less'; + +@import './item-transfer/sheet.less'; + +@import './settings/change-currency-icon.less'; + +@import './risk-it-all/sheet.less'; + +@import './character-reset/sheet.less'; + +@import './compendiumBrowserPackDialog/sheet.less'; diff --git a/styles/less/dialog/item-transfer/index.less b/styles/less/dialog/item-transfer/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/item-transfer/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/level-up/sheet.less b/styles/less/dialog/level-up/sheet.less index 9ebd9331..c663f304 100644 --- a/styles/less/dialog/level-up/sheet.less +++ b/styles/less/dialog/level-up/sheet.less @@ -14,7 +14,8 @@ .tab.active { flex: 1; overflow: auto; - .with-scroll-shadows(); + scrollbar-width: thin; + scrollbar-color: light-dark(@dark-blue, @golden) transparent; } div[data-application-part='form'] { diff --git a/styles/less/dialog/level-up/summary-container.less b/styles/less/dialog/level-up/summary-container.less index de7c9f4a..97353ba7 100644 --- a/styles/less/dialog/level-up/summary-container.less +++ b/styles/less/dialog/level-up/summary-container.less @@ -18,7 +18,7 @@ overflow: auto; padding: 10px 0; max-height: 700px; - .with-scroll-shadows(); + mask-image: linear-gradient(0deg, transparent 0%, black 5%, black 95%, transparent 100%); .level-achievements-container, .level-advancements-container { diff --git a/styles/less/dialog/multiclass-choice/index.less b/styles/less/dialog/multiclass-choice/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/multiclass-choice/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/reroll-dialog/sheet.less b/styles/less/dialog/reroll-dialog/sheet.less new file mode 100644 index 00000000..71c94d80 --- /dev/null +++ b/styles/less/dialog/reroll-dialog/sheet.less @@ -0,0 +1,125 @@ +.daggerheart.dialog.dh-style.views.reroll-dialog { + .window-content { + max-width: 648px; + } + + .reroll-outer-container { + h2 { + margin: 0; + } + + .dices-container { + display: flex; + flex-wrap: wrap; + gap: 8px; + } + + .dice-outer-container { + width: 300px; + + legend { + display: flex; + align-items: center; + gap: 4px; + + i { + margin-right: 4px; + } + } + + .dice-container { + display: grid; + grid-template-columns: 1fr 1fr 1fr 1fr 1fr 1fr; + + .result-container { + position: relative; + aspect-ratio: 1; + display: flex; + align-items: center; + justify-content: center; + font-size: 1.375rem; + opacity: 0.8; + + &.selected { + opacity: 1; + border: 1px solid; + border-radius: 6px; + border-color: light-dark(@dark-blue, @golden); + filter: drop-shadow(0 0 3px @golden); + } + + &:before { + content: ' '; + position: absolute; + width: 100%; + height: 100%; + z-index: -1; + mask: var(--svg-die) no-repeat center; + mask-size: contain; + background: linear-gradient(139.01deg, #efe6d8 3.51%, #372e1f 96.49%); + } + + &.d4:before { + --svg-die: url(../assets/icons/dice/default/d4.svg); + } + &.d6:before { + --svg-die: url(../assets/icons/dice/default/d6.svg); + } + &.d8:before { + --svg-die: url(../assets/icons/dice/default/d8.svg); + } + &.d10:before { + --svg-die: url(../assets/icons/dice/default/d10.svg); + } + &.d12:before { + --svg-die: url('../assets/icons/dice/default/d12.svg'); + } + &.d20:before { + --svg-die: url(../assets/icons/dice/default/d20.svg); + } + + .to-reroll-result { + position: absolute; + bottom: -7px; + gap: 2px; + border: 1px solid; + border-radius: 6px; + background-image: url(../assets/parchments/dh-parchment-dark.png); + display: flex; + align-items: center; + padding: 2px 6px; + + input { + margin: 0; + height: 12px; + line-height: 0px; + position: relative; + top: 1px; + + &:before, + &:after { + line-height: 12px; + font-size: var(--font-size-12); + } + } + + i { + font-size: var(--font-size-10); + } + } + } + } + } + } + + footer { + margin-top: 8px; + display: flex; + justify-content: space-between; + + .controls { + display: flex; + gap: 8px; + } + } +} diff --git a/styles/less/dialog/resource-dice/index.less b/styles/less/dialog/resource-dice/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/resource-dice/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/risk-it-all/index.less b/styles/less/dialog/risk-it-all/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/dialog/risk-it-all/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/dialog/settings/index.less b/styles/less/dialog/settings/index.less deleted file mode 100644 index 235f3b9c..00000000 --- a/styles/less/dialog/settings/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './change-currency-icon.less'; \ No newline at end of file diff --git a/styles/less/dialog/tag-team-dialog/index.less b/styles/less/dialog/tag-team-dialog/index.less deleted file mode 100644 index 8bf56824..00000000 --- a/styles/less/dialog/tag-team-dialog/index.less +++ /dev/null @@ -1,2 +0,0 @@ -@import './sheet.less'; -@import './initialization.less'; \ No newline at end of file diff --git a/styles/less/dialog/tag-team-dialog/sheet.less b/styles/less/dialog/tag-team-dialog/sheet.less index 82bc0270..3a112146 100644 --- a/styles/less/dialog/tag-team-dialog/sheet.less +++ b/styles/less/dialog/tag-team-dialog/sheet.less @@ -194,7 +194,6 @@ .roll-selection-container { display: flex; - gap: 16px; .select-roll-button { margin-top: 8px; diff --git a/styles/less/global/elements.less b/styles/less/global/elements.less index e57ba50d..7af8becd 100755 --- a/styles/less/global/elements.less +++ b/styles/less/global/elements.less @@ -283,7 +283,7 @@ } &.fit-height { - flex: 1; + height: 95%; } &.flex { diff --git a/styles/less/global/prose-mirror.less b/styles/less/global/prose-mirror.less index e4b1249f..8412235d 100644 --- a/styles/less/global/prose-mirror.less +++ b/styles/less/global/prose-mirror.less @@ -40,11 +40,6 @@ ul { list-style: disc; } - } - // Fixes centering and makes it not render over scrollbar - &:hover button.toggle:enabled { - display: flex; - right: 12px; } } } diff --git a/styles/less/global/tab-navigation.less b/styles/less/global/tab-navigation.less index 3d143b4c..038a9749 100755 --- a/styles/less/global/tab-navigation.less +++ b/styles/less/global/tab-navigation.less @@ -3,7 +3,8 @@ .daggerheart.dh-style { .tab-navigation { - margin: 5px 0 10px 0; + margin: 5px 0; + height: 40px; width: 100%; .navigation-container { @@ -20,10 +21,6 @@ a { color: @color-text-emphatic; - - &.empty:not(.active) { - opacity: 0.4; - } } } } diff --git a/styles/less/hud/index.less b/styles/less/hud/index.less index f1f4602e..459f8fd7 100644 --- a/styles/less/hud/index.less +++ b/styles/less/hud/index.less @@ -1 +1 @@ -@import './token-hud/index.less'; +@import './token-hud/token-hud.less'; diff --git a/styles/less/hud/token-hud/index.less b/styles/less/hud/token-hud/index.less deleted file mode 100644 index c86d0939..00000000 --- a/styles/less/hud/token-hud/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './token-hud.less'; \ No newline at end of file diff --git a/styles/less/hud/token-hud/token-hud.less b/styles/less/hud/token-hud/token-hud.less index 3b998f4e..3cb94e1e 100644 --- a/styles/less/hud/token-hud/token-hud.less +++ b/styles/less/hud/token-hud/token-hud.less @@ -38,9 +38,6 @@ } .status-effects { - // TODO: Remove when the issue https://github.com/foundryvtt/foundryvtt/issues/14410 is resolved and Foundry handles it cleanly themselves. - grid-template-rows: min-content; - .effect-control-container { position: relative; diff --git a/styles/less/sheets-settings/adversary-settings/index.less b/styles/less/sheets-settings/adversary-settings/index.less deleted file mode 100644 index 5968577d..00000000 --- a/styles/less/sheets-settings/adversary-settings/index.less +++ /dev/null @@ -1,3 +0,0 @@ -@import './sheet.less'; -@import './experiences.less'; -@import './features.less'; \ No newline at end of file diff --git a/styles/less/sheets-settings/adversary-settings/sheet.less b/styles/less/sheets-settings/adversary-settings/sheet.less index e6eb8d0b..b4b0683b 100644 --- a/styles/less/sheets-settings/adversary-settings/sheet.less +++ b/styles/less/sheets-settings/adversary-settings/sheet.less @@ -7,7 +7,7 @@ &.attack.active { display: flex; flex-direction: column; - gap: 12px; + gap: 16px; } .fieldsets-section { diff --git a/styles/less/sheets-settings/character-settings/index.less b/styles/less/sheets-settings/character-settings/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/sheets-settings/character-settings/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/sheets-settings/environment-settings/index.less b/styles/less/sheets-settings/environment-settings/index.less deleted file mode 100644 index 1e6ee34d..00000000 --- a/styles/less/sheets-settings/environment-settings/index.less +++ /dev/null @@ -1,2 +0,0 @@ -@import './adversaries.less'; -@import './features.less'; \ No newline at end of file diff --git a/styles/less/sheets-settings/index.less b/styles/less/sheets-settings/index.less index 53a03868..f575f848 100644 --- a/styles/less/sheets-settings/index.less +++ b/styles/less/sheets-settings/index.less @@ -1,4 +1,8 @@ @import './header.less'; -@import './adversary-settings/index.less'; -@import './character-settings/index.less'; -@import './environment-settings/index.less'; +@import './adversary-settings/sheet.less'; +@import './adversary-settings/experiences.less'; +@import './adversary-settings/features.less'; +@import './character-settings/sheet.less'; + +@import './environment-settings/features.less'; +@import './environment-settings/adversaries.less'; diff --git a/styles/less/sheets/actions/index.less b/styles/less/sheets/actions/index.less deleted file mode 100644 index 29ef8645..00000000 --- a/styles/less/sheets/actions/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './actions.less'; \ No newline at end of file diff --git a/styles/less/sheets/activeEffects/index.less b/styles/less/sheets/activeEffects/index.less deleted file mode 100644 index 19f8a3a7..00000000 --- a/styles/less/sheets/activeEffects/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './activeEffects.less'; \ No newline at end of file diff --git a/styles/less/sheets/actors/actor-sheet-shared.less b/styles/less/sheets/actors/actor-sheet-shared.less index b3eb0469..470067ca 100644 --- a/styles/less/sheets/actors/actor-sheet-shared.less +++ b/styles/less/sheets/actors/actor-sheet-shared.less @@ -38,23 +38,11 @@ } .tab.inventory { - .gold-section { - display: grid; - grid-template-columns: 1fr 1fr 1fr 1fr; + .search-section { + display: flex; gap: 10px; - padding: 10px 10px 0; - - .input { - color: light-dark(@dark, @beige); - } + align-items: center; } - } - - .search-section { - display: flex; - gap: 10px; - align-items: center; - justify-content: space-between; .search-bar { position: relative; color: light-dark(@dark-blue-50, @beige-50); @@ -84,11 +72,22 @@ height: 32px; position: absolute; right: 20px; - font-size: var(--font-size-16); + font-size: 16px; z-index: 1; color: light-dark(@dark-blue-50, @beige-50); } } + + .gold-section { + display: grid; + grid-template-columns: 1fr 1fr 1fr 1fr; + gap: 10px; + padding: 10px 10px 0; + + .input { + color: light-dark(@dark, @beige); + } + } } &.limited { diff --git a/styles/less/sheets/actors/adversary/features.less b/styles/less/sheets/actors/adversary/actions.less similarity index 82% rename from styles/less/sheets/actors/adversary/features.less rename to styles/less/sheets/actors/adversary/actions.less index 447d050e..af870d9b 100644 --- a/styles/less/sheets/actors/adversary/features.less +++ b/styles/less/sheets/actors/adversary/actions.less @@ -1,6 +1,5 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.adversary { .tab.features { @@ -9,8 +8,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; + mask-image: linear-gradient(0deg, transparent 0%, black 5%); padding-bottom: 20px; - .with-scroll-shadows(); } } } diff --git a/styles/less/sheets/actors/adversary/effects.less b/styles/less/sheets/actors/adversary/effects.less index 4aa44e51..fbf74249 100644 --- a/styles/less/sheets/actors/adversary/effects.less +++ b/styles/less/sheets/actors/adversary/effects.less @@ -1,5 +1,4 @@ @import '../../../utils/colors.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.adversary { .tab.effects { @@ -8,8 +7,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; + mask-image: linear-gradient(0deg, transparent 0%, black 5%); padding-bottom: 20px; - .with-scroll-shadows(); } } } diff --git a/styles/less/sheets/actors/adversary/header.less b/styles/less/sheets/actors/adversary/header.less index 1e5e4fa5..8bd3fcee 100644 --- a/styles/less/sheets/actors/adversary/header.less +++ b/styles/less/sheets/actors/adversary/header.less @@ -35,7 +35,7 @@ .tags { display: flex; gap: 10px; - padding-bottom: 8px; + padding-bottom: 16px; .tag { display: flex; @@ -67,5 +67,11 @@ gap: 12px; padding: 16px 0; } + + .adversary-navigation { + display: flex; + gap: 8px; + align-items: center; + } } } diff --git a/styles/less/sheets/actors/adversary/index.less b/styles/less/sheets/actors/adversary/index.less deleted file mode 100644 index 28ff9d22..00000000 --- a/styles/less/sheets/actors/adversary/index.less +++ /dev/null @@ -1,7 +0,0 @@ -@import './features.less'; -@import './header.less'; -@import './sheet.less'; -@import './sidebar.less'; -@import './effects.less'; -@import './notes.less'; - diff --git a/styles/less/sheets/actors/adversary/notes.less b/styles/less/sheets/actors/adversary/notes.less deleted file mode 100644 index a95d070e..00000000 --- a/styles/less/sheets/actors/adversary/notes.less +++ /dev/null @@ -1,3 +0,0 @@ -.application.sheet.daggerheart.actor.dh-style.adversary .tab.notes.active { - padding-bottom: 20px; -} diff --git a/styles/less/sheets/actors/adversary/sidebar.less b/styles/less/sheets/actors/adversary/sidebar.less index 5db9f5e9..b1bb51db 100644 --- a/styles/less/sheets/actors/adversary/sidebar.less +++ b/styles/less/sheets/actors/adversary/sidebar.less @@ -286,8 +286,9 @@ overflow-y: hidden; padding-top: 10px; padding-bottom: 20px; + mask-image: linear-gradient(0deg, transparent 0%, black 5%, black 95%, transparent 100%); + scrollbar-gutter: stable; - .with-scroll-shadows(); &:hover { overflow-y: auto; diff --git a/styles/less/sheets/actors/character/biography.less b/styles/less/sheets/actors/character/biography.less index 8548a2fb..f8d56735 100644 --- a/styles/less/sheets/actors/character/biography.less +++ b/styles/less/sheets/actors/character/biography.less @@ -1,6 +1,5 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.character { .tab.biography { @@ -10,10 +9,10 @@ gap: 10px; height: 100%; overflow-y: auto; + mask-image: linear-gradient(0deg, transparent 0%, black 5%, black 98%, transparent 100%); padding-top: 8px; padding-bottom: 20px; height: 100%; - .with-scroll-shadows(); } .characteristics-section { diff --git a/styles/less/sheets/actors/character/effects.less b/styles/less/sheets/actors/character/effects.less index 0ab1007d..ae49fa2d 100644 --- a/styles/less/sheets/actors/character/effects.less +++ b/styles/less/sheets/actors/character/effects.less @@ -1,6 +1,5 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.character { .tab.effects { @@ -9,8 +8,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; + mask-image: linear-gradient(0deg, transparent 0%, black 5%); padding-bottom: 20px; - .with-scroll-shadows(); } } } diff --git a/styles/less/sheets/actors/character/features.less b/styles/less/sheets/actors/character/features.less index 52b41826..017254a3 100644 --- a/styles/less/sheets/actors/character/features.less +++ b/styles/less/sheets/actors/character/features.less @@ -1,6 +1,5 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.character { .tab.features { @@ -9,8 +8,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; + mask-image: linear-gradient(0deg, transparent 0%, black 5%); padding-bottom: 20px; - .with-scroll-shadows(); } } } diff --git a/styles/less/sheets/actors/character/index.less b/styles/less/sheets/actors/character/index.less deleted file mode 100644 index edefe0a1..00000000 --- a/styles/less/sheets/actors/character/index.less +++ /dev/null @@ -1,8 +0,0 @@ -@import './biography.less'; -@import './effects.less'; -@import './features.less'; -@import './header.less'; -@import './inventory.less'; -@import './loadout.less'; -@import './sheet.less'; -@import './sidebar.less'; diff --git a/styles/less/sheets/actors/character/inventory.less b/styles/less/sheets/actors/character/inventory.less index fcfbbee9..c8d2b584 100644 --- a/styles/less/sheets/actors/character/inventory.less +++ b/styles/less/sheets/actors/character/inventory.less @@ -1,6 +1,5 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.character { .tab.inventory { @@ -9,9 +8,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; - margin-top: 20px; - padding-bottom: 20px; - .with-scroll-shadows(); + mask-image: linear-gradient(0deg, transparent 0%, black 5%, black 95%, transparent 100%); + padding: 20px 0; } } } diff --git a/styles/less/sheets/actors/character/loadout.less b/styles/less/sheets/actors/character/loadout.less index fa3e0176..a896b92e 100644 --- a/styles/less/sheets/actors/character/loadout.less +++ b/styles/less/sheets/actors/character/loadout.less @@ -1,10 +1,48 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.character { .tab.loadout { .search-section { + display: flex; + align-items: center; + justify-content: space-between; + + .search-bar { + position: relative; + color: light-dark(@dark-blue-50, @beige-50); + width: 80%; + padding-top: 5px; + + input { + border-radius: 50px; + background: light-dark(@dark-blue-10, @golden-10); + border: none; + outline: 2px solid transparent; + transition: all 0.3s ease; + padding: 0 20px; + + &:hover { + outline: 2px solid light-dark(@dark, @golden); + } + + &::-webkit-search-cancel-button { + -webkit-appearance: none; + display: none; + } + } + + .icon { + align-content: center; + height: 32px; + position: absolute; + right: 20px; + font-size: var(--font-size-16); + z-index: 1; + color: light-dark(@dark-blue-50, @beige-50); + } + } + .btn-toggle-view { background: light-dark(@dark-blue-10, @dark-blue); border: 1px solid @color-border; @@ -52,9 +90,8 @@ gap: 10px; height: 100%; overflow-y: auto; - margin-top: 20px; - padding-bottom: 20px; - .with-scroll-shadows(); + mask-image: linear-gradient(0deg, transparent 0%, black 10%, black 98%, transparent 100%); + padding: 20px 0; } } } diff --git a/styles/less/sheets/actors/character/sidebar.less b/styles/less/sheets/actors/character/sidebar.less index c76ee9ff..3c358d8f 100644 --- a/styles/less/sheets/actors/character/sidebar.less +++ b/styles/less/sheets/actors/character/sidebar.less @@ -549,8 +549,8 @@ overflow-y: hidden; padding-top: 10px; padding-bottom: 20px; + mask-image: linear-gradient(0deg, transparent 0%, black 5%); scrollbar-gutter: stable; - .with-scroll-shadows(); &:hover { overflow-y: auto; diff --git a/styles/less/sheets/actors/companion/effects.less b/styles/less/sheets/actors/companion/effects.less index c0cac669..6d7fe061 100644 --- a/styles/less/sheets/actors/companion/effects.less +++ b/styles/less/sheets/actors/companion/effects.less @@ -7,8 +7,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; + mask-image: linear-gradient(0deg, transparent 0%, black 5%); padding-bottom: 20px; - .with-scroll-shadows(); } } } diff --git a/styles/less/sheets/actors/companion/header.less b/styles/less/sheets/actors/companion/header.less index aca789a6..b4df96bf 100644 --- a/styles/less/sheets/actors/companion/header.less +++ b/styles/less/sheets/actors/companion/header.less @@ -148,8 +148,10 @@ } .companion-navigation { + display: flex; + gap: 8px; + align-items: baseline; width: 100%; - padding: 0 10px; } } } diff --git a/styles/less/sheets/actors/companion/index.less b/styles/less/sheets/actors/companion/index.less deleted file mode 100644 index c4931814..00000000 --- a/styles/less/sheets/actors/companion/index.less +++ /dev/null @@ -1,4 +0,0 @@ -@import './details.less'; -@import './header.less'; -@import './sheet.less'; -@import './effects.less'; diff --git a/styles/less/sheets/actors/companion/sheet.less b/styles/less/sheets/actors/companion/sheet.less index 8bf8a0b9..f31679ba 100644 --- a/styles/less/sheets/actors/companion/sheet.less +++ b/styles/less/sheets/actors/companion/sheet.less @@ -10,16 +10,3 @@ background: url('../assets/parchments/dh-parchment-light.png'); } }); - -.application.sheet.daggerheart.actor.dh-style.companion { - .window-content { - display: flex; - } - - .tab.active { - flex: 1; - overflow: hidden; - display: flex; - flex-direction: column; - } -} diff --git a/styles/less/sheets/actors/environment/features.less b/styles/less/sheets/actors/environment/actions.less similarity index 74% rename from styles/less/sheets/actors/environment/features.less rename to styles/less/sheets/actors/environment/actions.less index 84cf26f8..cc8a345a 100644 --- a/styles/less/sheets/actors/environment/features.less +++ b/styles/less/sheets/actors/environment/actions.less @@ -1,6 +1,5 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.environment { .tab.features { @@ -9,8 +8,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; - padding-bottom: 4px; - .with-scroll-shadows(); + mask-image: linear-gradient(0deg, transparent 0%, black 5%); + padding-bottom: 20px; } } } diff --git a/styles/less/sheets/actors/environment/header.less b/styles/less/sheets/actors/environment/header.less index da6954e0..85471af4 100644 --- a/styles/less/sheets/actors/environment/header.less +++ b/styles/less/sheets/actors/environment/header.less @@ -138,8 +138,10 @@ } .environment-navigation { + display: flex; + gap: 20px; + align-items: baseline; padding: 0 20px; - .tab-navigation { margin-top: 0; } diff --git a/styles/less/sheets/actors/environment/index.less b/styles/less/sheets/actors/environment/index.less deleted file mode 100644 index 211c8e60..00000000 --- a/styles/less/sheets/actors/environment/index.less +++ /dev/null @@ -1,4 +0,0 @@ -@import './features.less'; -@import './header.less'; -@import './potentialAdversaries.less'; -@import './sheet.less'; diff --git a/styles/less/sheets/actors/environment/potentialAdversaries.less b/styles/less/sheets/actors/environment/potentialAdversaries.less index f112c0d2..f3c5776a 100644 --- a/styles/less/sheets/actors/environment/potentialAdversaries.less +++ b/styles/less/sheets/actors/environment/potentialAdversaries.less @@ -7,8 +7,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; - padding-bottom: 4px; - .with-scroll-shadows(); + mask-image: linear-gradient(0deg, transparent 0%, black 5%); + padding-bottom: 20px; } } } diff --git a/styles/less/sheets/actors/index.less b/styles/less/sheets/actors/index.less deleted file mode 100644 index 959bc0f5..00000000 --- a/styles/less/sheets/actors/index.less +++ /dev/null @@ -1,7 +0,0 @@ -@import './actor-sheet-shared.less'; -@import './adversary/index.less'; -@import './character/index.less'; -@import './companion/index.less'; -@import './environment/index.less'; -@import './npc/index.less'; -@import './party/index.less'; \ No newline at end of file diff --git a/styles/less/sheets/actors/npc/features.less b/styles/less/sheets/actors/npc/features.less deleted file mode 100644 index a579d9f8..00000000 --- a/styles/less/sheets/actors/npc/features.less +++ /dev/null @@ -1,18 +0,0 @@ -.application.sheet.daggerheart.actor.dh-style.npc { - .tab.features { - &.active { - overflow: hidden; - display: flex; - flex-direction: column; - } - - .feature-section { - display: flex; - flex-direction: column; - gap: 10px; - overflow-y: auto; - padding-bottom: 4px; - .with-scroll-shadows(); - } - } -} diff --git a/styles/less/sheets/actors/npc/header.less b/styles/less/sheets/actors/npc/header.less deleted file mode 100644 index 086a254c..00000000 --- a/styles/less/sheets/actors/npc/header.less +++ /dev/null @@ -1,83 +0,0 @@ -.application.sheet.daggerheart.actor.dh-style.npc { - .npc-header-sheet { - width: 100%; - display: flex; - - .portrait { - cursor: pointer; - max-width: 275px; - - img { - height: 275px; - } - } - - .tags { - display: flex; - gap: 10px; - padding-bottom: 8px; - - .tag { - display: flex; - flex-direction: row; - gap: 4px; - justify-content: center; - align-items: center; - padding: 3px 5px; - font-size: var(--font-size-12); - font: @font-body; - - background: light-dark(@dark-15, @beige-15); - border: 1px solid light-dark(@dark, @beige); - border-radius: 3px; - } - - .label { - display: flex; - flex-direction: row; - justify-content: center; - align-items: center; - font-size: var(--font-size-12); - } - } - - .info-section { - flex: 1; - padding: 0 15px; - padding-top: var(--header-height); - display: flex; - flex-direction: column; - - .name-row { - display: flex; - gap: 5px; - align-items: center; - justify-content: space-between; - padding: 8px 0; - - h1 { - display: flex; - flex: 1; - padding: 6px 0 0 0; - font-size: var(--font-size-32); - text-align: start; - border: 1px solid transparent; - outline: 2px solid transparent; - transition: all 0.3s ease; - word-break: break-word; - - &:hover { - outline: 2px solid light-dark(@dark, @golden); - } - } - } - - .npc-info { - display: flex; - flex-direction: column; - gap: 12px; - padding: 16px 0; - } - } - } -} \ No newline at end of file diff --git a/styles/less/sheets/actors/npc/index.less b/styles/less/sheets/actors/npc/index.less deleted file mode 100644 index 2d7d54e3..00000000 --- a/styles/less/sheets/actors/npc/index.less +++ /dev/null @@ -1,3 +0,0 @@ -@import './sheet.less'; -@import './header.less'; -@import './features.less'; \ No newline at end of file diff --git a/styles/less/sheets/actors/npc/sheet.less b/styles/less/sheets/actors/npc/sheet.less deleted file mode 100644 index 8ba3b7a9..00000000 --- a/styles/less/sheets/actors/npc/sheet.less +++ /dev/null @@ -1,10 +0,0 @@ -.application.sheet.daggerheart.actor.dh-style.npc { - .window-content { - display: grid; - grid-template-rows: auto auto 1fr; - } - - .npc-navigation { - padding: 0 15px; - } -} \ No newline at end of file diff --git a/styles/less/sheets/actors/party/index.less b/styles/less/sheets/actors/party/index.less deleted file mode 100644 index 56f7a457..00000000 --- a/styles/less/sheets/actors/party/index.less +++ /dev/null @@ -1,4 +0,0 @@ -@import './header.less'; -@import './party-members.less'; -@import './sheet.less'; -@import './inventory.less'; diff --git a/styles/less/sheets/actors/party/inventory.less b/styles/less/sheets/actors/party/inventory.less index 444c6a57..8af37a79 100644 --- a/styles/less/sheets/actors/party/inventory.less +++ b/styles/less/sheets/actors/party/inventory.less @@ -1,6 +1,5 @@ @import '../../../utils/colors.less'; @import '../../../utils/fonts.less'; -@import '../../../utils/mixin.less'; .application.sheet.daggerheart.actor.dh-style.party { .tab.inventory { @@ -9,9 +8,8 @@ flex-direction: column; gap: 10px; overflow-y: auto; - margin-top: 20px; - padding-bottom: 4px; - .with-scroll-shadows(); + mask-image: linear-gradient(0deg, transparent 0%, black 5%, black 95%, transparent 100%); + padding: 20px 0; } } } diff --git a/styles/less/sheets/index.less b/styles/less/sheets/index.less index 451ae03a..7d595614 100644 --- a/styles/less/sheets/index.less +++ b/styles/less/sheets/index.less @@ -1,5 +1,45 @@ -@import './activeEffects/index.less'; -@import './actions/index.less'; -@import './actors/index.less'; -@import './items/index.less'; -@import './rollTables/index.less'; \ No newline at end of file +@import './actions/actions.less'; + +@import './actors/actor-sheet-shared.less'; + +@import './actors/adversary/actions.less'; +@import './actors/adversary/header.less'; +@import './actors/adversary/sheet.less'; +@import './actors/adversary/sidebar.less'; +@import './actors/adversary/effects.less'; + +@import './actors/character/biography.less'; +@import './actors/character/effects.less'; +@import './actors/character/features.less'; +@import './actors/character/header.less'; +@import './actors/character/inventory.less'; +@import './actors/character/loadout.less'; +@import './actors/character/sheet.less'; +@import './actors/character/sidebar.less'; + +@import './actors/companion/details.less'; +@import './actors/companion/header.less'; +@import './actors/companion/sheet.less'; +@import './actors/companion/effects.less'; + +@import './actors/environment/actions.less'; +@import './actors/environment/header.less'; +@import './actors/environment/potentialAdversaries.less'; +@import './actors/environment/sheet.less'; + +@import './actors/party/header.less'; +@import './actors/party/party-members.less'; +@import './actors/party/sheet.less'; +@import './actors/party/inventory.less'; + +@import './items/beastform.less'; +@import './items/class.less'; +@import './items/domain-card.less'; +@import './items/feature.less'; +@import './items/heritage.less'; +@import './items/item-sheet-shared.less'; + +@import './rollTables/sheet.less'; +@import './actions/actions.less'; + +@import './activeEffects/activeEffects.less'; diff --git a/styles/less/sheets/items/index.less b/styles/less/sheets/items/index.less deleted file mode 100644 index 7c40a2e3..00000000 --- a/styles/less/sheets/items/index.less +++ /dev/null @@ -1,6 +0,0 @@ -@import './beastform.less'; -@import './class.less'; -@import './domain-card.less'; -@import './feature.less'; -@import './heritage.less'; -@import './item-sheet-shared.less'; \ No newline at end of file diff --git a/styles/less/sheets/rollTables/index.less b/styles/less/sheets/rollTables/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/sheets/rollTables/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/ui/chat/index.less b/styles/less/ui/chat/index.less deleted file mode 100644 index 9cadbd04..00000000 --- a/styles/less/ui/chat/index.less +++ /dev/null @@ -1,10 +0,0 @@ -@import './sheet.less'; -@import './ability-use.less'; -@import './action.less'; -@import './chat.less'; -@import './damage-summary.less'; -@import './deathmoves.less'; -@import './downtime.less'; -@import './effect-summary.less'; -@import './group-roll.less'; -@import './refresh-message.less'; \ No newline at end of file diff --git a/styles/less/ui/combat-sidebar/index.less b/styles/less/ui/combat-sidebar/index.less deleted file mode 100644 index 786815ef..00000000 --- a/styles/less/ui/combat-sidebar/index.less +++ /dev/null @@ -1,5 +0,0 @@ -@import './combat-sidebar.less'; -@import './combatant-controls.less'; -@import './encounter-controls.less'; -@import './spotlight-control.less'; -@import './token-actions.less'; \ No newline at end of file diff --git a/styles/less/ui/countdown/countdown.less b/styles/less/ui/countdown/countdown.less index 63e539ba..66a6c88a 100644 --- a/styles/less/ui/countdown/countdown.less +++ b/styles/less/ui/countdown/countdown.less @@ -18,7 +18,7 @@ border: 0; box-shadow: none; color: @color-text-primary; - width: 18.75rem; + width: 300px; pointer-events: all; align-self: flex-end; transition: 0.3s right ease-in-out; @@ -36,7 +36,7 @@ transition: opacity var(--ui-fade-duration); } - &:not(.performance-low, .noblur) { + :not(.performance-low, .noblur) { backdrop-filter: blur(5px); } @@ -49,7 +49,8 @@ } &.icon-only { - width: 12rem; + width: 180px; + min-width: 180px; } .countdowns-header, @@ -107,8 +108,8 @@ gap: 16px; img { - width: 2.75rem; - height: 2.75rem; + width: 44px; + height: 44px; border-radius: 6px; } @@ -126,7 +127,7 @@ .countdown-tool-controls { display: flex; align-items: center; - gap: var(--spacer-12); + gap: 16px; } .progress-tag { diff --git a/styles/less/ui/countdown/index.less b/styles/less/ui/countdown/index.less deleted file mode 100644 index 45ecda26..00000000 --- a/styles/less/ui/countdown/index.less +++ /dev/null @@ -1,3 +0,0 @@ -@import './sheet.less'; -@import './countdown-edit.less'; -@import './countdown.less'; \ No newline at end of file diff --git a/styles/less/ui/effects-display/index.less b/styles/less/ui/effects-display/index.less deleted file mode 100644 index 1c574e81..00000000 --- a/styles/less/ui/effects-display/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './sheet.less'; \ No newline at end of file diff --git a/styles/less/ui/index.less b/styles/less/ui/index.less index 53a71b9b..31ea8955 100644 --- a/styles/less/ui/index.less +++ b/styles/less/ui/index.less @@ -1,11 +1,40 @@ -@import './chat/index.less'; -@import './combat-sidebar/index.less'; -@import './countdown/index.less'; -@import './effects-display/index.less'; -@import './item-browser/index.less'; -@import './ownership-selection/index.less'; -@import './resources/index.less'; -@import './scene-config/index.less'; -@import './scene-navigation/index.less'; -@import './settings/index.less'; -@import './sidebar/index.less'; \ No newline at end of file +@import './chat/ability-use.less'; +@import './chat/action.less'; +@import './chat/chat.less'; +@import './chat/damage-summary.less'; +@import './chat/downtime.less'; +@import './chat/effect-summary.less'; +@import './chat/group-roll.less'; +@import './chat/refresh-message.less'; +@import './chat/deathmoves.less'; +@import './chat/sheet.less'; + +@import './combat-sidebar/combat-sidebar.less'; +@import './combat-sidebar/combatant-controls.less'; +@import './combat-sidebar/encounter-controls.less'; +@import './combat-sidebar/spotlight-control.less'; +@import './combat-sidebar/token-actions.less'; +@import './item-browser/item-browser.less'; + +@import './countdown/countdown.less'; +@import './countdown/countdown-edit.less'; +@import './countdown/sheet.less'; + +@import './ownership-selection/ownership-selection.less'; + +@import './resources/resources.less'; + +@import './settings/settings.less'; +@import './settings/homebrew-settings/domains.less'; +@import './settings/homebrew-settings/types.less'; +@import './settings/homebrew-settings/resources.less'; +@import './settings/appearance-settings/diceSoNice.less'; + +@import './sidebar/tabs.less'; +@import './sidebar/daggerheartMenu.less'; + +@import './scene-config/scene-config.less'; + +@import './effects-display/sheet.less'; + +@import './scene-navigation/scene-navigation.less'; diff --git a/styles/less/ui/item-browser/index.less b/styles/less/ui/item-browser/index.less deleted file mode 100644 index 842f716b..00000000 --- a/styles/less/ui/item-browser/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './item-browser.less'; \ No newline at end of file diff --git a/styles/less/ui/item-browser/item-browser.less b/styles/less/ui/item-browser/item-browser.less index aac63d7a..1387f444 100644 --- a/styles/less/ui/item-browser/item-browser.less +++ b/styles/less/ui/item-browser/item-browser.less @@ -1,6 +1,5 @@ @import '../../utils/colors.less'; @import '../../utils/fonts.less'; -@import '../../utils/mixin.less'; .application.daggerheart.dh-style.compendium-browser { border: initial; @@ -243,7 +242,6 @@ .compendium-sidebar > .folder-list { overflow-y: auto; scrollbar-gutter: stable; - .with-scroll-shadows(); } .item-list-header, diff --git a/styles/less/ui/ownership-selection/index.less b/styles/less/ui/ownership-selection/index.less deleted file mode 100644 index 9646670a..00000000 --- a/styles/less/ui/ownership-selection/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './ownership-selection.less'; \ No newline at end of file diff --git a/styles/less/ui/resources/index.less b/styles/less/ui/resources/index.less deleted file mode 100644 index a7d08785..00000000 --- a/styles/less/ui/resources/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './resources.less'; \ No newline at end of file diff --git a/styles/less/ui/scene-config/index.less b/styles/less/ui/scene-config/index.less deleted file mode 100644 index 4e3af363..00000000 --- a/styles/less/ui/scene-config/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './scene-config.less'; \ No newline at end of file diff --git a/styles/less/ui/scene-navigation/index.less b/styles/less/ui/scene-navigation/index.less deleted file mode 100644 index c0765ae7..00000000 --- a/styles/less/ui/scene-navigation/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './scene-navigation.less'; \ No newline at end of file diff --git a/styles/less/ui/settings/appearance-settings/index.less b/styles/less/ui/settings/appearance-settings/index.less deleted file mode 100644 index 8b1c109a..00000000 --- a/styles/less/ui/settings/appearance-settings/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './diceSoNice.less'; \ No newline at end of file diff --git a/styles/less/ui/settings/homebrew-settings/index.less b/styles/less/ui/settings/homebrew-settings/index.less deleted file mode 100644 index f0a8bfc1..00000000 --- a/styles/less/ui/settings/homebrew-settings/index.less +++ /dev/null @@ -1,3 +0,0 @@ -@import './domains.less'; -@import './resources.less'; -@import './types.less'; \ No newline at end of file diff --git a/styles/less/ui/settings/index.less b/styles/less/ui/settings/index.less deleted file mode 100644 index 4e1aa798..00000000 --- a/styles/less/ui/settings/index.less +++ /dev/null @@ -1,3 +0,0 @@ -@import './settings.less'; -@import './appearance-settings/index.less'; -@import './homebrew-settings/index.less'; \ No newline at end of file diff --git a/styles/less/ui/sidebar/index.less b/styles/less/ui/sidebar/index.less deleted file mode 100644 index b4961b41..00000000 --- a/styles/less/ui/sidebar/index.less +++ /dev/null @@ -1,2 +0,0 @@ -@import './daggerheartMenu.less'; -@import './tabs.less'; \ No newline at end of file diff --git a/styles/less/utils/index.less b/styles/less/utils/index.less deleted file mode 100644 index 37b096d3..00000000 --- a/styles/less/utils/index.less +++ /dev/null @@ -1,4 +0,0 @@ -@import './colors.less'; -@import './fonts.less'; -@import './mixin.less'; -@import './spacing.less'; \ No newline at end of file diff --git a/styles/less/utils/mixin.less b/styles/less/utils/mixin.less index 18b1f9a6..237a5acb 100644 --- a/styles/less/utils/mixin.less +++ b/styles/less/utils/mixin.less @@ -160,47 +160,3 @@ @destination @length ); } - -// Scroll shadows, but only if the browser supports. At the time of writing, this doesn't work on firefox -@supports ((animation-timeline: scroll()) and (animation-range: 0% 100%)) { - @property --fade-start { - syntax: ""; - inherits: false; - initial-value: 0; - } - - @property --fade-end { - syntax: ""; - inherits: false; - initial-value: 0; - } - - @keyframes scrollfade { - 0% { - --fade-start: 0; - } - 10%, 100% { - --fade-start: 12px; - } - 0%, 90% { - --fade-end: 12px; - } - 100% { - --fade-end: 0; - } - } -} - -.with-scroll-shadows() { - animation: scrollfade; - animation-timeline: --scrollfade; - animation-range: entry 0% exit 100%; - scroll-timeline: --scrollfade y; - mask-image: linear-gradient( - 0deg, - transparent 0%, - black var(--fade-end), - black calc(100% - var(--fade-start)), - transparent 100% - ); -} diff --git a/styles/less/ux/autocomplete/index.less b/styles/less/ux/autocomplete/index.less deleted file mode 100644 index 91007146..00000000 --- a/styles/less/ux/autocomplete/index.less +++ /dev/null @@ -1 +0,0 @@ -@import './autocomplete.less'; \ No newline at end of file diff --git a/styles/less/ux/index.less b/styles/less/ux/index.less index b6c9a2e7..a73f2d1c 100644 --- a/styles/less/ux/index.less +++ b/styles/less/ux/index.less @@ -1,2 +1,10 @@ -@import './autocomplete/index.less'; -@import './tooltip/index.less'; \ No newline at end of file +@import './tooltip/sheet.less'; +@import './tooltip/tooltip.less'; +@import './tooltip/armorManagement.less'; +@import './tooltip/battlepoints.less'; +@import './tooltip/bordered-tooltip.less'; +@import './tooltip/domain-cards.less'; + +@import './autocomplete/autocomplete.less'; + +@import './tooltip/resource-management.less'; diff --git a/styles/less/ux/tooltip/index.less b/styles/less/ux/tooltip/index.less deleted file mode 100644 index eeec9354..00000000 --- a/styles/less/ux/tooltip/index.less +++ /dev/null @@ -1,7 +0,0 @@ -@import './sheet.less'; -@import './armorManagement.less'; -@import './battlepoints.less'; -@import './bordered-tooltip.less'; -@import './domain-cards.less'; -@import './resource-management.less'; -@import './tooltip.less'; \ No newline at end of file diff --git a/system.json b/system.json index ed14a17b..2acd7570 100644 --- a/system.json +++ b/system.json @@ -2,7 +2,7 @@ "id": "daggerheart", "title": "Daggerheart", "description": "An unofficial implementation of the Daggerheart system", - "version": "2.3.2", + "version": "2.2.7", "compatibility": { "minimum": "14.361", "verified": "14.363", @@ -10,7 +10,7 @@ }, "url": "https://github.com/Foundryborne/daggerheart", "manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json", - "download": "https://github.com/Foundryborne/daggerheart/releases/download/2.3.2/system.zip", + "download": "https://github.com/Foundryborne/daggerheart/releases/download/2.2.7/system.zip", "authors": [ { "name": "WBHarry" @@ -244,14 +244,11 @@ "adversary": { "htmlFields": ["notes", "description"] }, - "npc": { - "htmlFields": ["notes"] - }, "environment": { "htmlFields": ["notes", "description"] }, "party": { - "htmlFields": ["notes", "description"] + "htmlFields": ["notes"] } }, "Item": { diff --git a/templates/dialogs/rerollDialog/damage/main.hbs b/templates/dialogs/rerollDialog/damage/main.hbs new file mode 100644 index 00000000..5b994bf6 --- /dev/null +++ b/templates/dialogs/rerollDialog/damage/main.hbs @@ -0,0 +1,35 @@ +
+ {{#each damage}} +

{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}

+ {{#each this}} +
+ {{#each this}} +
+ + + + {{this.selectedResults}}/{{this.maxSelected}} Selected + + +
+ {{#each this.results}} +
+ {{this.result}} + {{#if this.active}} + + + + + {{/if}} +
+ {{/each}} +
+
+ {{/each}} +
+ {{/each}} + {{/each}} +
\ No newline at end of file diff --git a/templates/dialogs/rerollDialog/footer.hbs b/templates/dialogs/rerollDialog/footer.hbs new file mode 100644 index 00000000..5d4ae2b2 --- /dev/null +++ b/templates/dialogs/rerollDialog/footer.hbs @@ -0,0 +1,4 @@ +
+ + +
\ No newline at end of file diff --git a/templates/dialogs/rerollDialog/main.hbs b/templates/dialogs/rerollDialog/main.hbs new file mode 100644 index 00000000..6f10ce33 --- /dev/null +++ b/templates/dialogs/rerollDialog/main.hbs @@ -0,0 +1,35 @@ +
+ {{#each damage}} +

{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}

+ {{#each this}} +
+ {{#each this}} +
+ + + + {{this.selectedResults}}/{{this.results.length}} Selected + + +
+ {{#each this.results}} +
+ {{this.result}} + {{#if this.active}} + + + + + {{/if}} +
+ {{/each}} +
+
+ {{/each}} +
+ {{/each}} + {{/each}} +
\ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs b/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs index 2a366269..49fc8f4f 100644 --- a/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs +++ b/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs @@ -16,7 +16,7 @@ {{/unless}} {{/each}} {{#if part.modifierTotal}} - {{#if part.dice.length}}{{#if (gte part.modifierTotal 0)}}+{{else}}-{{/if}}{{/if}} + {{#if (gte part.modifierTotal 0)}}+{{else}}-{{/if}} {{positive part.modifierTotal}} {{/if}} diff --git a/templates/sheets-settings/adversary-settings/details.hbs b/templates/sheets-settings/adversary-settings/details.hbs index 3160fbb9..dc2fd386 100644 --- a/templates/sheets-settings/adversary-settings/details.hbs +++ b/templates/sheets-settings/adversary-settings/details.hbs @@ -18,12 +18,6 @@ {{formField systemFields.motivesAndTactics value=document._source.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}} -
- {{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}} - {{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}} - {{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}} -
-
{{localize "DAGGERHEART.GENERAL.Resource.plural"}} @@ -32,4 +26,10 @@ {{/each}}
+ +
+ {{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}} + {{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}} + {{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}} +
diff --git a/templates/sheets-settings/npc-settings/details.hbs b/templates/sheets-settings/npc-settings/details.hbs deleted file mode 100644 index 0e18b488..00000000 --- a/templates/sheets-settings/npc-settings/details.hbs +++ /dev/null @@ -1,13 +0,0 @@ -
-
- {{localize "DAGGERHEART.GENERAL.description"}} - {{formInput systemFields.description value=document._source.system.description}} -
- - {{formGroup systemFields.motives value=document._source.system.motives}} - {{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}} -
diff --git a/templates/sheets-settings/npc-settings/features.hbs b/templates/sheets-settings/npc-settings/features.hbs deleted file mode 100644 index 2f2f5f47..00000000 --- a/templates/sheets-settings/npc-settings/features.hbs +++ /dev/null @@ -1,29 +0,0 @@ -
- -
- {{localize tabs.features.label}} -
    - {{#each @root.features as |feature|}} -
  • - -
    - {{feature.name}} -
    -
    - - -
    -
  • - {{/each}} -
-
- {{localize "DAGGERHEART.GENERAL.dropFeaturesHere"}} -
-
-
\ No newline at end of file diff --git a/templates/sheets-settings/npc-settings/header.hbs b/templates/sheets-settings/npc-settings/header.hbs deleted file mode 100644 index c9cb60fe..00000000 --- a/templates/sheets-settings/npc-settings/header.hbs +++ /dev/null @@ -1,3 +0,0 @@ -
-

{{document.name}}

-
\ No newline at end of file diff --git a/templates/sheets/actors/adversary/header.hbs b/templates/sheets/actors/adversary/header.hbs index 5adc235a..fba96980 100644 --- a/templates/sheets/actors/adversary/header.hbs +++ b/templates/sheets/actors/adversary/header.hbs @@ -44,9 +44,10 @@ - {{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} +
+ {{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} - {{/ 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} +
\ No newline at end of file diff --git a/templates/sheets/actors/companion/header.hbs b/templates/sheets/actors/companion/header.hbs index 9c324709..d10c0640 100644 --- a/templates/sheets/actors/companion/header.hbs +++ b/templates/sheets/actors/companion/header.hbs @@ -50,10 +50,9 @@
- {{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} - - {{/ 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} + {{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} +
\ No newline at end of file diff --git a/templates/sheets/actors/environment/header.hbs b/templates/sheets/actors/environment/header.hbs index 1b4073c7..2c6bbb5a 100644 --- a/templates/sheets/actors/environment/header.hbs +++ b/templates/sheets/actors/environment/header.hbs @@ -44,10 +44,9 @@
- {{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} - - {{/ 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} + {{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} +
\ No newline at end of file diff --git a/templates/sheets/actors/npc/features.hbs b/templates/sheets/actors/npc/features.hbs deleted file mode 100644 index 3b495e74..00000000 --- a/templates/sheets/actors/npc/features.hbs +++ /dev/null @@ -1,14 +0,0 @@ -
-
- {{> 'daggerheart.inventory-items' - title=tabs.features.label - type='feature' - collection=@root.features - hideContextMenu=true - hideModifyControls=true - canCreate=@root.editable - showActions=@root.editable - }} -
-
\ No newline at end of file diff --git a/templates/sheets/actors/npc/header.hbs b/templates/sheets/actors/npc/header.hbs deleted file mode 100644 index fce300da..00000000 --- a/templates/sheets/actors/npc/header.hbs +++ /dev/null @@ -1,42 +0,0 @@ -
-
- {{source.name}} -
-
- - -
-

{{source.name}}

-
- - {{#if source.system.difficulty}} -
-
- {{localize "DAGGERHEART.GENERAL.difficulty"}} - {{source.system.difficulty}} -
-
- {{/if}} - - - -
- - {{{description}}} - - {{#if source.system.motives}} -
- {{localize 'DAGGERHEART.ACTORS.NPC.FIELDS.motives.label'}}: - {{source.system.motives}} -
- {{/if}} -
-
-
\ No newline at end of file diff --git a/templates/sheets/actors/npc/navigation.hbs b/templates/sheets/actors/npc/navigation.hbs deleted file mode 100644 index ae684f0d..00000000 --- a/templates/sheets/actors/npc/navigation.hbs +++ /dev/null @@ -1,7 +0,0 @@ -
- {{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} - - {{/'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}} -
\ No newline at end of file diff --git a/templates/sheets/actors/npc/notes.hbs b/templates/sheets/actors/npc/notes.hbs deleted file mode 100644 index bc9ac3cf..00000000 --- a/templates/sheets/actors/npc/notes.hbs +++ /dev/null @@ -1,11 +0,0 @@ -
- {{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}} - - {{#if (and showAttribution document.system.attribution.artist)}} - - {{/if}} -
\ No newline at end of file diff --git a/templates/sheets/actors/party/party-members.hbs b/templates/sheets/actors/party/party-members.hbs index 55cacb79..c7870bc6 100644 --- a/templates/sheets/actors/party/party-members.hbs +++ b/templates/sheets/actors/party/party-members.hbs @@ -42,7 +42,7 @@ {{#if member.difficulty includeZero=true}}
{{member.difficulty}}
{{/if}} - {{#unless (or (eq member.type 'companion') (eq member.type 'npc'))}} + {{#unless (eq member.type 'companion')}}

{{localize "DAGGERHEART.ACTORS.Party.Thresholds.minor"}}

{{member.damageThresholds.major}}

@@ -58,7 +58,7 @@
- {{#unless (or (eq member.type 'companion') (eq member.type 'adversary') (eq member.type 'npc')) }} + {{#unless (or (eq member.type 'companion') (eq member.type 'adversary')) }}

{{localize "DAGGERHEART.GENERAL.hope"}}

{{#times member.resources.hope.max}} @@ -79,7 +79,7 @@
- {{#unless (or (eq member.type 'companion') (eq member.type 'npc')) }} + {{#unless (eq member.type 'companion') }}
@@ -101,27 +101,25 @@
{{/unless}} - {{#unless (eq member.type 'npc')}} -
-
- - - - - {{member.resources.stress.value}} - / - {{member.resources.stress.max}} - -
-
- {{#times member.resources.stress.max}} - - - {{/times}} -
+
+
+ + + + + {{member.resources.stress.value}} + / + {{member.resources.stress.max}} +
- {{/unless}} +
+ {{#times member.resources.stress.max}} + + + {{/times}} +
+
{{#if member.armorScore.max}}
diff --git a/templates/sheets/global/tabs/tab-navigation.hbs b/templates/sheets/global/tabs/tab-navigation.hbs index 8af1f140..f9a31d3e 100755 --- a/templates/sheets/global/tabs/tab-navigation.hbs +++ b/templates/sheets/global/tabs/tab-navigation.hbs @@ -4,7 +4,7 @@
- {{#if roll.options.roll.difficulty}} - - {{localize "DAGGERHEART.GENERAL.difficulty"}} {{roll.options.roll.difficulty}} + {{#if roll.difficulty}} + + {{!-- {{#if canViewSecret}} --}} + difficulty {{roll.difficulty}} + {{!-- {{else}} + {{localize (ifThen roll.success "DAGGERHEART.GENERAL.success" "DAGGERHEART.GENERAL.failure")}} + {{/if}} --}} {{/if}}
diff --git a/templates/ui/combatTracker/combatTrackerHeader.hbs b/templates/ui/combatTracker/combatTrackerHeader.hbs index 9f5a7561..803286ab 100644 --- a/templates/ui/combatTracker/combatTrackerHeader.hbs +++ b/templates/ui/combatTracker/combatTrackerHeader.hbs @@ -50,11 +50,6 @@ {{/if}} - {{!-- Encounter Name --}} - {{#if combat.name}} -

{{ combat.name }}

- {{/if}} -
{{!-- Combat Status --}} diff --git a/templates/ui/countdowns.hbs b/templates/ui/countdowns.hbs index faaffdc5..95067826 100644 --- a/templates/ui/countdowns.hbs +++ b/templates/ui/countdowns.hbs @@ -11,20 +11,18 @@
{{#each countdowns as | countdown id |}} -
+
- {{#unless ../iconOnly}} -
{{countdown.name}}
- {{/unless}} + {{#unless ../iconOnly}}{{/unless}}
- {{#if countdown.editable}}{{/if}} + {{#if countdown.editable}}{{/if}}
{{countdown.progress.current}}/{{countdown.progress.start}}
- {{#if countdown.editable}}{{/if}} + {{#if countdown.editable}}{{/if}}
{{#if (not ../iconOnly)}} @@ -33,7 +31,7 @@ {{/if}} {{#unless (eq countdown.progress.looping "noLooping")}} - + {{#if (eq countdown.progress.looping "increasing")}} diff --git a/templates/ui/sidebar/actor-document-partial.hbs b/templates/ui/sidebar/actor-document-partial.hbs index 1bd3ff9a..2a9f47fa 100644 --- a/templates/ui/sidebar/actor-document-partial.hbs +++ b/templates/ui/sidebar/actor-document-partial.hbs @@ -6,8 +6,6 @@ {{name}} {{#if (or (eq type "adversary") (eq type "environment"))}} {{localize "DAGGERHEART.UI.Sidebar.actorDirectory.tier" tier=system.tier type=(@root.getTypeLabel this)}} - {{else if (eq type "npc")}} - {{localize "TYPES.Actor.npc"}} {{else if (eq type "character")}} {{localize "DAGGERHEART.UI.Sidebar.actorDirectory.character" level=system.levelData.level.current}} {{else if (eq type "companion")}} diff --git a/tools/analyze-damage.mjs b/tools/analyze-damage.mjs index 31c254ce..7b3fb9e5 100644 --- a/tools/analyze-damage.mjs +++ b/tools/analyze-damage.mjs @@ -82,7 +82,7 @@ function getMean(numbers) { } function getMedianAverageDeviation(numbers, { median }) { - const residuals = numbers.map(d => Math.abs(d - median)); + const residuals = allDamage.map(d => Math.abs(d - median)); return getMedian(residuals); } @@ -98,8 +98,8 @@ function parseDamage(damage) { p.value.custom.enabled ? p.value.custom.formula : [p.value.flatMultiplier ? `${p.value.flatMultiplier}${p.value.dice}` : 0, p.value.bonus ?? 0] - .filter(p => !!p) - .join('+') + .filter(p => !!p) + .join('+') ) .join('+'); return getExpectedDamage(formula); diff --git a/tools/create-symlink.mjs b/tools/create-symlink.mjs index 4e14d5df..fd828c73 100644 --- a/tools/create-symlink.mjs +++ b/tools/create-symlink.mjs @@ -2,8 +2,6 @@ import fs from 'fs'; import path from 'path'; import readline from 'readline'; -console.log('Creates a foundry symlink in the base folder for type purposes\n'); - const askQuestion = question => { const rl = readline.createInterface({ input: process.stdin, diff --git a/tools/eslint.config.mjs b/tools/eslint.config.mjs deleted file mode 100644 index 36a5174a..00000000 --- a/tools/eslint.config.mjs +++ /dev/null @@ -1,20 +0,0 @@ -import globals from 'globals'; -import { defineConfig, globalIgnores } from 'eslint/config'; -import { stylisticRules } from '../eslint.config.mjs'; -import stylistic from '@stylistic/eslint-plugin'; - -export default defineConfig([ - globalIgnores(['foundry/**/*']), - { - files: ['**/*.{js,mjs,cjs}'], - plugins: { - '@stylistic': stylistic - }, - languageOptions: { globals: globals.node }, - rules: { - 'no-undef': 'error', - 'no-unused-vars': 0, - ...stylisticRules - } - } -]);