diff --git a/assets/svg/trait-shield-light.svg b/assets/svg/trait-shield-light.svg index c4d1824d..dc6f77c3 100644 --- a/assets/svg/trait-shield-light.svg +++ b/assets/svg/trait-shield-light.svg @@ -1,3 +1,3 @@ diff --git a/assets/svg/trait-shield.svg b/assets/svg/trait-shield.svg index dcb87cf4..87c18dd7 100644 --- a/assets/svg/trait-shield.svg +++ b/assets/svg/trait-shield.svg @@ -1,3 +1,3 @@ diff --git a/daggerheart.mjs b/daggerheart.mjs index 240d8704..2eb5109f 100644 --- a/daggerheart.mjs +++ b/daggerheart.mjs @@ -3,13 +3,15 @@ import * as applications from './module/applications/_module.mjs'; import * as data from './module/data/_module.mjs'; import * as models from './module/data/_module.mjs'; import * as documents from './module/documents/_module.mjs'; -import { macros } from './module/_module.mjs'; import * as collections from './module/documents/collections/_module.mjs'; import * as dice from './module/dice/_module.mjs'; import * as fields from './module/data/fields/_module.mjs'; import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs'; import { enricherConfig, enricherRenderSetup } from './module/enrichers/_module.mjs'; +import { getCommandTarget, rollCommandToJSON } from './module/helpers/utils.mjs'; import { BaseRoll, DHRoll, DualityRoll, D20Roll, DamageRoll, FateRoll } from './module/dice/_module.mjs'; +import { enrichedDualityRoll } from './module/enrichers/DualityRollEnricher.mjs'; +import { enrichedFateRoll, getFateTypeData } from './module/enrichers/FateRollEnricher.mjs'; import { handlebarsRegistration, runMigrations, @@ -32,8 +34,6 @@ CONFIG.Dice.daggerheart = { FateRoll: FateRoll }; -Object.assign(CONFIG.Dice.termTypes, dice.diceTypes); - CONFIG.Actor.documentClass = documents.DhpActor; CONFIG.Actor.dataModels = models.actors.config; CONFIG.Actor.collection = collections.DhActorCollection; @@ -94,7 +94,6 @@ Hooks.once('init', () => { data, models, documents, - macros, dice, fields }; @@ -332,6 +331,78 @@ Hooks.on('renderHandlebarsApplication', (_, element) => { enricherRenderSetup(element); }); +Hooks.on('chatMessage', (_, message) => { + if (message.startsWith('/dr')) { + const result = + message.trim().toLowerCase() === '/dr' ? { result: {} } : rollCommandToJSON(message.replace(/\/dr\s?/, '')); + if (!result) { + ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.dualityParsing')); + return false; + } + + const { result: rollCommand, flavor } = result; + + const reaction = rollCommand.reaction; + const traitValue = rollCommand.trait?.toLowerCase(); + const advantage = rollCommand.advantage + ? CONFIG.DH.ACTIONS.advantageState.advantage.value + : rollCommand.disadvantage + ? CONFIG.DH.ACTIONS.advantageState.disadvantage.value + : undefined; + const difficulty = rollCommand.difficulty; + const grantResources = rollCommand.grantResources; + + const target = getCommandTarget({ allowNull: true }); + const title = + (flavor ?? traitValue) + ? game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { + ability: game.i18n.localize(SYSTEM.ACTOR.abilities[traitValue].label) + }) + : game.i18n.localize('DAGGERHEART.GENERAL.duality'); + + enrichedDualityRoll({ + reaction, + traitValue, + target, + difficulty, + title, + label: game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll'), + actionType: null, + advantage, + grantResources + }); + return false; + } + + if (message.startsWith('/fr')) { + const result = + message.trim().toLowerCase() === '/fr' ? { result: {} } : rollCommandToJSON(message.replace(/\/fr\s?/, '')); + + if (!result) { + ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.fateParsing')); + return false; + } + + const { result: rollCommand, flavor } = result; + const fateTypeData = getFateTypeData(rollCommand?.type); + + if (!fateTypeData) + return ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.fateTypeParsing')); + + const { value: fateType, label: fateTypeLabel } = fateTypeData; + const target = getCommandTarget({ allowNull: true }); + const title = flavor ?? game.i18n.localize('DAGGERHEART.GENERAL.fateRoll'); + + enrichedFateRoll({ + target, + title, + label: fateTypeLabel, + fateType + }); + return false; + } +}); + Hooks.on(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, async data => { if (data.openForAllPlayers && data.partyId) { const party = game.actors.get(data.partyId); diff --git a/lang/en.json b/lang/en.json index a1cf62d0..85d5f997 100755 --- a/lang/en.json +++ b/lang/en.json @@ -89,14 +89,9 @@ }, "Config": { "beastform": { - "exact": { "label": "Beastform Max Tier", "hint": "The Character's Tier is used if empty" }, - "modifications": { - "traitBonuses": { - "label": { "single": "Trait Bonus", "plural": "Trait Bonuses" }, - "hint": "Pick bonuses you apply to freely chosen traits at the time of transforming", - "bonus": "Bonus Amount" - } - } + "exact": "Beastform Max Tier", + "exactHint": "The Character's Tier is used if empty", + "label": "Beastform" }, "countdown": { "defaultOwnership": "Default Ownership", @@ -453,8 +448,7 @@ }, "DaggerheartMenu": { "title": "GM Tools", - "refreshFeatures": "Refresh Features", - "fallingAndCollision": "Falling And Collision Damage" + "refreshFeatures": "Refresh Features" }, "DeleteConfirmation": { "title": "Delete {type} - {name}", @@ -1169,12 +1163,6 @@ "description": "" } }, - "fallAndCollision": { - "veryClose": { "label": "Very Close", "chatTitle": "Fall Damage: Very Close" }, - "close": { "label": "Close", "chatTitle": "Fall Damage: Close" }, - "far": { "label": "Far", "chatTitle": "Fall Damage: Far" }, - "collision": { "label": "Collision", "chatTitle": "Dangerous Collision" } - }, "FeatureForm": { "label": "Feature Form", "passive": "Passive", @@ -2579,13 +2567,6 @@ "secondaryWeapon": "Secondary Weapon" } }, - "MACROS": { - "Spotlight": { - "errors": { - "noTokenSelected": "A token on the canvas must either be selected or hovered to spotlight it" - } - } - }, "ROLLTABLES": { "FIELDS": { "formulaName": { "label": "Formula Name" } @@ -2829,12 +2810,6 @@ "setResourceIdentifier": "Set Resource Identifier" } }, - "Keybindings": { - "spotlight": { - "name": "Spotlight Combatant", - "hint": "Move the spotlight to a hovered or selected token that's present in an active encounter" - } - }, "Menu": { "title": "Daggerheart Game Settings", "automation": { diff --git a/module/_module.mjs b/module/_module.mjs index 4a00e97c..2e1d6fb4 100644 --- a/module/_module.mjs +++ b/module/_module.mjs @@ -7,4 +7,3 @@ export * as documents from './documents/_module.mjs'; export * as enrichers from './enrichers/_module.mjs'; export * as helpers from './helpers/_module.mjs'; export * as systemRegistration from './systemRegistration/_module.mjs'; -export * as macros from './macros/_modules.mjs'; diff --git a/module/applications/dialogs/beastformDialog.mjs b/module/applications/dialogs/beastformDialog.mjs index 8ae6d5fe..09a9222b 100644 --- a/module/applications/dialogs/beastformDialog.mjs +++ b/module/applications/dialogs/beastformDialog.mjs @@ -10,12 +10,6 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat this.selected = null; this.evolved = { form: null }; this.hybrid = { forms: {}, advantages: {}, features: {} }; - this.modifications = { - traitBonuses: configData.modifications.traitBonuses.map(x => ({ - trait: null, - bonus: x.bonus - })) - }; this._dragDrop = this._createDragDropHandlers(); } @@ -34,7 +28,6 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat selectBeastform: this.selectBeastform, toggleHybridFeature: this.toggleHybridFeature, toggleHybridAdvantage: this.toggleHybridAdvantage, - toggleTraitBonus: this.toggleTraitBonus, submitBeastform: this.submitBeastform }, form: { @@ -55,7 +48,6 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat tabs: { template: 'systems/daggerheart/templates/dialogs/beastform/tabs.hbs' }, beastformTier: { template: 'systems/daggerheart/templates/dialogs/beastform/beastformTier.hbs' }, advanced: { template: 'systems/daggerheart/templates/dialogs/beastform/advanced.hbs' }, - modifications: { template: 'systems/daggerheart/templates/dialogs/beastform/modifications.hbs' }, footer: { template: 'systems/daggerheart/templates/dialogs/beastform/footer.hbs' } }; @@ -154,9 +146,6 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat {} ); - context.modifications = this.modifications; - context.traits = CONFIG.DH.ACTOR.abilities; - context.tier = beastformTiers[this.tabGroups.primary]; context.tierKey = this.tabGroups.primary; @@ -166,9 +155,6 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat } canSubmit() { - const modificationsFinished = this.modifications.traitBonuses.every(x => x.trait); - if (!modificationsFinished) return false; - if (this.selected) { switch (this.selected.system.beastformType) { case 'normal': @@ -275,13 +261,6 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat this.render(); } - static toggleTraitBonus(_, button) { - const { index, trait } = button.dataset; - this.modifications.traitBonuses[index].trait = - this.modifications.traitBonuses[index].trait === trait ? null : trait; - this.render(); - } - static async submitBeastform() { await this.close({ submitted: true }); } @@ -313,23 +292,6 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat } } - const beastformEffect = selected.effects.find(x => x.type === 'beastform'); - for (const traitBonus of app.modifications.traitBonuses) { - const existingChange = beastformEffect.changes.find( - x => x.key === `system.traits.${traitBonus.trait}.value` - ); - if (existingChange) { - existingChange.value = Number.parseInt(existingChange.value) + traitBonus.bonus; - } else { - beastformEffect.changes.push({ - key: `system.traits.${traitBonus.trait}.value`, - mode: 2, - priority: null, - value: traitBonus.bonus - }); - } - } - resolve({ selected: selected, evolved: { ...app.evolved, form: evolved }, diff --git a/module/applications/dialogs/tagTeamDialog.mjs b/module/applications/dialogs/tagTeamDialog.mjs index 2d363471..27003162 100644 --- a/module/applications/dialogs/tagTeamDialog.mjs +++ b/module/applications/dialogs/tagTeamDialog.mjs @@ -200,7 +200,6 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio partContext.members[partId] = { ...data, - roll: data.roll, isEditable: actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER), key: partId, readyToRoll: Boolean(data.rollChoice), @@ -449,19 +448,23 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio const { member, diceType } = button.dataset; const memberData = this.party.system.tagTeam.members[member]; - const dieIndex = diceType === 'hope' ? 0 : diceType === 'fear' ? 1 : 2; - const newRoll = game.system.api.dice.DualityRoll.fromData(memberData.rollData); - const dice = newRoll.dice[dieIndex]; - await dice.reroll(`/r1=${dice.total}`, { - liveRoll: { - roll: newRoll, - isReaction: true - } - }); - const rollData = newRoll.toJSON(); + const dieIndex = diceType === 'hope' ? 0 : diceType === 'fear' ? 2 : 4; + + const { parsedRoll, newRoll } = await game.system.api.dice.DualityRoll.reroll( + memberData.rollData, + dieIndex, + diceType + ); + const rollData = parsedRoll.toJSON(); this.updatePartyData( { - [`system.tagTeam.members.${member}.rollData`]: rollData + [`system.tagTeam.members.${member}.rollData`]: { + ...rollData, + options: { + ...rollData.options, + roll: newRoll + } + } }, this.getUpdatingParts(button) ); @@ -696,9 +699,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio const error = this.checkInitiatorHopeError(this.party.system.tagTeam.initiator); if (error) return error; - const joinedRoll = await this.getJoinedRoll(); - const mainRoll = joinedRoll.rollData; - const finalRoll = foundry.utils.deepClone(joinedRoll.roll); + const mainRoll = (await this.getJoinedRoll()).rollData; const mainActor = this.party.system.partyMembers.find(x => x.uuid === mainRoll.options.source.actor); mainRoll.options.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.chatMessageRollTitle'); @@ -709,7 +710,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio title: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.title'), speaker: cls.getSpeaker({ actor: mainActor }), system: mainRoll.options, - rolls: [JSON.stringify(joinedRoll.roll)], + rolls: [mainRoll], sound: null, flags: { core: { RollTable: true } } }; @@ -721,7 +722,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio const fearUpdate = { key: 'fear', value: null, total: null, enabled: true }; for (let memberId in tagTeamData.members) { const resourceUpdates = []; - const rollGivesHope = finalRoll.isCritical || finalRoll.withHope; + const rollGivesHope = mainRoll.options.roll.isCritical || mainRoll.options.roll.result.duality === 1; if (memberId === tagTeamData.initiator.memberId) { const value = tagTeamData.initiator.cost ? rollGivesHope @@ -732,8 +733,9 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio } else if (rollGivesHope) { resourceUpdates.push({ key: 'hope', value: 1, total: -1, enabled: true }); } - if (finalRoll.isCritical) resourceUpdates.push({ key: 'stress', value: -1, total: 1, enabled: true }); - if (finalRoll.withFear) { + if (mainRoll.options.roll.isCritical) + resourceUpdates.push({ key: 'stress', value: -1, total: 1, enabled: true }); + if (mainRoll.options.roll.result.duality === -1) { fearUpdate.value = fearUpdate.value === null ? 1 : fearUpdate.value + 1; fearUpdate.total = fearUpdate.total === null ? -1 : fearUpdate.total - 1; } diff --git a/module/applications/sheets-configs/action-base-config.mjs b/module/applications/sheets-configs/action-base-config.mjs index 0ae39477..05a3177d 100644 --- a/module/applications/sheets-configs/action-base-config.mjs +++ b/module/applications/sheets-configs/action-base-config.mjs @@ -36,9 +36,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) editDoc: this.editDoc, addTrigger: this.addTrigger, removeTrigger: this.removeTrigger, - expandTrigger: this.expandTrigger, - addBeastformTraitBonus: this.addBeastformTraitBonus, - removeBeastformTraitBonus: this.removeBeastformTraitBonus + expandTrigger: this.expandTrigger }, form: { handler: this.updateForm, @@ -414,21 +412,6 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) } } - static async addBeastformTraitBonus() { - const data = this.action.toObject(); - data.beastform.modifications.traitBonuses = [ - ...data.beastform.modifications.traitBonuses, - this.action.schema.fields.beastform.fields.modifications.fields.traitBonuses.element.getInitialValue() - ]; - this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); - } - - static async removeBeastformTraitBonus(_event, button) { - const data = this.action.toObject(); - data.beastform.modifications.traitBonuses.splice(button.dataset.index, 1); - this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); - } - updateSummonCount(event) { event.stopPropagation(); const wrapper = event.target.closest('.summon-count-wrapper'); diff --git a/module/applications/sheets/api/application-mixin.mjs b/module/applications/sheets/api/application-mixin.mjs index 64f62405..83313454 100644 --- a/module/applications/sheets/api/application-mixin.mjs +++ b/module/applications/sheets/api/application-mixin.mjs @@ -79,6 +79,8 @@ export default function DHApplicationMixin(Base) { */ constructor(options = {}) { super(options); + + this._setupDragDrop(); } /** @@ -173,6 +175,9 @@ export default function DHApplicationMixin(Base) { _attachPartListeners(partId, htmlElement, options) { super._attachPartListeners(partId, htmlElement, options); + /* Core dragDrop from ActorDocument is always only 1. Possible we could refactor our own */ + if (Array.isArray(this._dragDrop)) this._dragDrop.forEach(d => d.bind(htmlElement)); + // Handle delta inputs for (const deltaInput of htmlElement.querySelectorAll('input[data-allow-delta]')) { deltaInput.dataset.numValue = deltaInput.value; @@ -284,16 +289,6 @@ export default function DHApplicationMixin(Base) { async _onRender(context, options) { await super._onRender(context, options); this._createTagifyElements(this.options.tagifyConfigs); - - for (const d of this.options.dragDrop) { - new foundry.applications.ux.DragDrop.implementation({ - ...d, - callbacks: { - dragstart: this._onDragStart.bind(this), - drop: this._onDrop.bind(this) - } - }).bind(this.element); - } } /* -------------------------------------------- */ @@ -354,6 +349,26 @@ export default function DHApplicationMixin(Base) { /* Drag and Drop */ /* -------------------------------------------- */ + /** + * Creates drag-drop handlers from the configured options. + * @returns {foundry.applications.ux.DragDrop[]} + * @private + */ + _setupDragDrop() { + if (this._dragDrop) { + this._dragDrop.callbacks.dragStart = this._onDragStart; + this._dragDrop.callback.drop = this._onDrop; + } else { + this._dragDrop = this.options.dragDrop.map(d => { + d.callbacks = { + dragstart: this._onDragStart.bind(this), + drop: this._onDrop.bind(this) + }; + return new foundry.applications.ux.DragDrop.implementation(d); + }); + } + } + /** * Handle dragStart event. * @param {DragEvent} event diff --git a/module/applications/sheets/api/base-actor.mjs b/module/applications/sheets/api/base-actor.mjs index 4a550d72..4b0fd7d9 100644 --- a/module/applications/sheets/api/base-actor.mjs +++ b/module/applications/sheets/api/base-actor.mjs @@ -228,6 +228,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) { 'systems/daggerheart/templates/ui/chat/action.hbs', systemData ), + title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.displayInChat'), speaker: cls.getSpeaker(), flags: { daggerheart: { diff --git a/module/applications/sidebar/tabs/daggerheartMenu.mjs b/module/applications/sidebar/tabs/daggerheartMenu.mjs index 86c1b8cb..26ae484b 100644 --- a/module/applications/sidebar/tabs/daggerheartMenu.mjs +++ b/module/applications/sidebar/tabs/daggerheartMenu.mjs @@ -31,8 +31,7 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract }, actions: { selectRefreshable: DaggerheartMenu.#selectRefreshable, - refreshActors: DaggerheartMenu.#refreshActors, - createFallCollisionDamage: DaggerheartMenu.#createFallCollisionDamage + refreshActors: DaggerheartMenu.#refreshActors } }; @@ -51,7 +50,6 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract const context = await super._prepareContext(options); context.refreshables = this.refreshSelections; context.disableRefresh = Object.values(this.refreshSelections).every(x => !x.selected); - context.fallAndCollision = CONFIG.DH.GENERAL.fallAndCollisionDamage; return context; } @@ -73,22 +71,4 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract this.refreshSelections = DaggerheartMenu.defaultRefreshSelections(); this.render(); } - - static async #createFallCollisionDamage(_event, button) { - const data = CONFIG.DH.GENERAL.fallAndCollisionDamage[button.dataset.key]; - const roll = new Roll(data.damageFormula); - await roll.evaluate(); - - /* class BaseRoll needed to get rendered by foundryRoll.hbs */ - const rollJSON = roll.toJSON(); - rollJSON.class = 'BaseRoll'; - - foundry.documents.ChatMessage.implementation.create({ - title: game.i18n.localize(data.chatTitle), - author: game.user.id, - speaker: foundry.documents.ChatMessage.implementation.getSpeaker(), - rolls: [rollJSON], - sound: CONFIG.sounds.dice - }); - } } diff --git a/module/applications/ui/chatLog.mjs b/module/applications/ui/chatLog.mjs index 8cbacb09..e29498e6 100644 --- a/module/applications/ui/chatLog.mjs +++ b/module/applications/ui/chatLog.mjs @@ -1,8 +1,5 @@ import { abilities } from '../../config/actorConfig.mjs'; -import { enrichedDualityRoll } from '../../enrichers/DualityRollEnricher.mjs'; -import { enrichedFateRoll, getFateTypeData } from '../../enrichers/FateRollEnricher.mjs'; -import { getCommandTarget, rollCommandToJSON } from '../../helpers/utils.mjs'; -import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs'; +import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLog { constructor(options) { @@ -24,84 +21,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo classes: ['daggerheart'] }; - static CHAT_COMMANDS = { - ...super.CHAT_COMMANDS, - dr: { - rgx: /^(?:\/dr)((?:\s)[^]*)?/, - fn: (_, match) => { - const argString = match[1]?.trim(); - const result = argString ? rollCommandToJSON(argString) : { result: {} }; - if (!result) { - ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.dualityParsing')); - return false; - } - - const { result: rollCommand, flavor } = result; - - const reaction = rollCommand.reaction; - const traitValue = rollCommand.trait?.toLowerCase(); - const advantage = rollCommand.advantage - ? CONFIG.DH.ACTIONS.advantageState.advantage.value - : rollCommand.disadvantage - ? CONFIG.DH.ACTIONS.advantageState.disadvantage.value - : undefined; - const difficulty = rollCommand.difficulty; - const grantResources = rollCommand.grantResources; - - const target = getCommandTarget({ allowNull: true }); - const title = - (flavor ?? traitValue) - ? game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { - ability: game.i18n.localize(SYSTEM.ACTOR.abilities[traitValue].label) - }) - : game.i18n.localize('DAGGERHEART.GENERAL.duality'); - - enrichedDualityRoll({ - reaction, - traitValue, - target, - difficulty, - title, - label: game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll'), - actionType: null, - advantage, - grantResources - }); - return false; - } - }, - fr: { - rgx: /^(?:\/fr)((?:\s)[^]*)?/, - fn: (_, match) => { - const argString = match[1]?.trim(); - const result = argString ? rollCommandToJSON(argString) : { result: {} }; - - if (!result) { - ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.fateParsing')); - return false; - } - - const { result: rollCommand, flavor } = result; - const fateTypeData = getFateTypeData(rollCommand?.type); - - if (!fateTypeData) - return ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.fateTypeParsing')); - - const { value: fateType, label: fateTypeLabel } = fateTypeData; - const target = getCommandTarget({ allowNull: true }); - const title = flavor ?? game.i18n.localize('DAGGERHEART.GENERAL.fateRoll'); - - enrichedFateRoll({ - target, - title, - label: fateTypeLabel, - fateType - }); - return false; - } - } - }; - _getEntryContextOptions() { return [ ...super._getEntryContextOptions(), @@ -256,7 +175,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo action.use(event); } - async rerollEvent(event, messageData) { + async rerollEvent(event, message) { event.stopPropagation(); if (!event.shiftKey) { const confirmed = await foundry.applications.api.DialogV2.confirm({ @@ -268,7 +187,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo if (!confirmed) return; } - const message = game.messages.get(messageData._id); const target = event.target.closest('[data-die-index]'); if (target.dataset.type === 'damage') { @@ -291,16 +209,27 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo } }); } else { - const rerollDice = message.system.roll.dice[target.dataset.dieIndex]; - await rerollDice.reroll(`/r1=${rerollDice.total}`, { - liveRoll: { - roll: message.system.roll, - actor: message.system.actionActor, - isReaction: message.system.roll.options.actionType === 'reaction' - } - }); - await message.update({ - rolls: [message.system.roll.toJSON()] + let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0]; + const rollClass = + game.system.api.dice[ + message.type === 'dualityRoll' + ? 'DualityRoll' + : target.dataset.type === 'damage' + ? 'DHRoll' + : 'D20Roll' + ]; + + if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); + + const { newRoll, parsedRoll } = await rollClass.reroll( + originalRoll_parsed, + target.dataset.dieIndex, + target.dataset.type + ); + + await game.messages.get(message._id).update({ + 'system.roll': newRoll, + 'rolls': [parsedRoll] }); } } diff --git a/module/applications/ui/combatTracker.mjs b/module/applications/ui/combatTracker.mjs index 1043e128..345c6fcd 100644 --- a/module/applications/ui/combatTracker.mjs +++ b/module/applications/ui/combatTracker.mjs @@ -1,6 +1,5 @@ import { AdversaryBPPerEncounter } from '../../config/encounterConfig.mjs'; import { expireActiveEffects } from '../../helpers/utils.mjs'; -import { clearPreviousSpotlight } from '../../macros/spotlightCombatant.mjs'; export default class DhCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker { static DEFAULT_OPTIONS = { @@ -151,13 +150,13 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C } async setCombatantSpotlight(combatantId) { - const combatant = this.viewed.combatants.get(combatantId); const update = { system: { 'spotlight.requesting': false, 'spotlight.requestOrderIndex': 0 } }; + const combatant = this.viewed.combatants.get(combatantId); const toggleTurn = this.viewed.combatants.contents .sort(this.viewed._sortCombatants) @@ -188,14 +187,6 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C round: this.viewed.round + 1 }); await combatant.update(update); - if (combatant.token) clearPreviousSpotlight(); - } - - async clearTurn() { - await this.viewed.update({ - turn: null, - round: this.viewed.round + 1 - }); } static async requestSpotlight(_, target) { diff --git a/module/canvas/placeables/token.mjs b/module/canvas/placeables/token.mjs index c025b880..83fe3f41 100644 --- a/module/canvas/placeables/token.mjs +++ b/module/canvas/placeables/token.mjs @@ -10,36 +10,6 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token { this.previewHelp ||= this.addChild(this.#drawPreviewHelp()); } - /**@inheritdoc */ - _refreshTurnMarker() { - // Should a Turn Marker be active? - const { turnMarker } = this.document; - const markersEnabled = - CONFIG.Combat.settings.turnMarker.enabled && turnMarker.mode !== CONST.TOKEN_TURN_MARKER_MODES.DISABLED; - const spotlighted = game.settings - .get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker) - .spotlightedTokens.has(this.document.uuid); - - const turnIsSet = typeof game.combat?.turn === 'number'; - const isTurn = game.combat?.combatant?.tokenId === this.id; - const markerActive = markersEnabled && turnIsSet ? isTurn : spotlighted; - - // Activate a Turn Marker - if (markerActive) { - if (!this.turnMarker) - this.turnMarker = this.addChildAt(new foundry.canvas.placeables.tokens.TokenTurnMarker(this), 0); - canvas.tokens.turnMarkers.add(this); - this.turnMarker.draw(); - } - - // Remove a Turn Marker - else if (this.turnMarker) { - canvas.tokens.turnMarkers.delete(this); - this.turnMarker.destroy(); - this.turnMarker = null; - } - } - /** @inheritDoc */ async _drawEffects() { this.effects.renderable = false; diff --git a/module/config/generalConfig.mjs b/module/config/generalConfig.mjs index 3fd9d22d..7c7c2668 100644 --- a/module/config/generalConfig.mjs +++ b/module/config/generalConfig.mjs @@ -1102,29 +1102,3 @@ export const comparator = { label: 'DAGGERHEART.CONFIG.Comparator.lte' } }; -export const fallAndCollisionDamage = { - veryClose: { - id: 'veryClose', - label: 'DAGGERHEART.CONFIG.fallAndCollision.veryClose.label', - chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.veryClose.chatTitle', - damageFormula: '1d10 + 3' - }, - close: { - id: 'veryClose', - label: 'DAGGERHEART.CONFIG.fallAndCollision.close.label', - chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.close.chatTitle', - damageFormula: '1d20 + 5' - }, - far: { - id: 'veryClose', - label: 'DAGGERHEART.CONFIG.fallAndCollision.far.label', - chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.far.chatTitle', - damageFormula: '1d100 + 15' - }, - collision: { - id: 'veryClose', - label: 'DAGGERHEART.CONFIG.fallAndCollision.collision.label', - chatTitle: 'DAGGERHEART.CONFIG.fallAndCollision.collision.chatTitle', - damageFormula: '1d20 + 5' - } -}; diff --git a/module/config/settingsConfig.mjs b/module/config/settingsConfig.mjs index de4d96be..52a316cf 100644 --- a/module/config/settingsConfig.mjs +++ b/module/config/settingsConfig.mjs @@ -1,7 +1,3 @@ -export const keybindings = { - spotlight: 'DHSpotlight' -}; - export const menu = { Automation: { Name: 'GameSettingsAutomation', @@ -39,8 +35,7 @@ export const gameSettings = { Countdowns: 'Countdowns', LastMigrationVersion: 'LastMigrationVersion', SpotlightRequestQueue: 'SpotlightRequestQueue', - CompendiumBrowserSettings: 'CompendiumBrowserSettings', - SpotlightTracker: 'SpotlightTracker' + CompendiumBrowserSettings: 'CompendiumBrowserSettings' }; export const actionAutomationChoices = { diff --git a/module/data/_module.mjs b/module/data/_module.mjs index 0e7e295e..43ff7807 100644 --- a/module/data/_module.mjs +++ b/module/data/_module.mjs @@ -4,7 +4,6 @@ export { default as DhRollTable } from './rollTable.mjs'; export { default as RegisteredTriggers } from './registeredTriggers.mjs'; export { default as CompendiumBrowserSettings } from './compendiumBrowserSettings.mjs'; export { default as TagTeamData } from './tagTeamData.mjs'; -export { default as SpotlightTracker } from './spotlightTracker.mjs'; export * as countdowns from './countdowns.mjs'; export * as actions from './action/_module.mjs'; diff --git a/module/data/activeEffect/baseEffect.mjs b/module/data/activeEffect/baseEffect.mjs index 4546a3ee..4296874c 100644 --- a/module/data/activeEffect/baseEffect.mjs +++ b/module/data/activeEffect/baseEffect.mjs @@ -166,11 +166,12 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel { this.parent.actor?.type === 'character' && this.parent.actor.system.resources.armor ) { - const armorEffect = changed.system?.changes?.find(x => x.type === 'armor'); - const newArmorTotal = - armorEffect?.value?.current + (this.parent.actor.system.armor?.system?.armor?.current ?? 0); + const newArmorTotal = (changed.system?.changes ?? []).reduce((acc, change) => { + if (change.type === 'armor') acc += change.value.current; + return acc; + }, this.parent.actor.system.armor?.system?.armor?.current ?? 0); - if (armorEffect && newArmorTotal !== this.parent.actor.system.armorScore.value) { + if (newArmorTotal !== this.parent.actor.system.armorScore.value) { const armorData = getScrollTextData(this.parent.actor, { value: newArmorTotal }, 'armor'); options.scrollingTextData = [armorData]; } diff --git a/module/data/activeEffect/beastformEffect.mjs b/module/data/activeEffect/beastformEffect.mjs index 128c0c52..47e28b4c 100644 --- a/module/data/activeEffect/beastformEffect.mjs +++ b/module/data/activeEffect/beastformEffect.mjs @@ -25,7 +25,7 @@ export default class BeastformEffect extends BaseEffect { width: new fields.NumberField({ integer: false, nullable: true }) }) }), - advantageOn: new fields.TypedObjectField(new fields.SchemaField({ value: new fields.StringField() })), + advantageOn: new fields.ArrayField(new fields.StringField()), featureIds: new fields.ArrayField(new fields.StringField()), effectIds: new fields.ArrayField(new fields.StringField()) }; diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index 2878ad0c..55c1c7d8 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -757,6 +757,7 @@ export default class DhCharacter extends DhCreature { prepareDerivedData() { super.prepareDerivedData(); + let baseHope = this.resources.hope.value; if (this.companion) { for (let levelKey in this.companion.system.levelData.levelups) { const level = this.companion.system.levelData.levelups[levelKey]; @@ -771,6 +772,7 @@ export default class DhCharacter extends DhCreature { } this.resources.hope.max -= this.scars; + this.resources.hope.value = Math.min(baseHope, this.resources.hope.max); this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait; this.resources.armor = { diff --git a/module/data/actor/creature.mjs b/module/data/actor/creature.mjs index 88646301..601068ad 100644 --- a/module/data/actor/creature.mjs +++ b/module/data/actor/creature.mjs @@ -60,14 +60,4 @@ export default class DhCreature extends BaseDataActor { } } } - - prepareDerivedData() { - const minLimitResource = resource => { - if (resource) resource.value = Math.min(resource.value, resource.max); - }; - - minLimitResource(this.resources.stress); - minLimitResource(this.resources.hitPoints); - minLimitResource(this.resources.hope); - } } diff --git a/module/data/chat-message/actorRoll.mjs b/module/data/chat-message/actorRoll.mjs index e601f86d..1ea7ff93 100644 --- a/module/data/chat-message/actorRoll.mjs +++ b/module/data/chat-message/actorRoll.mjs @@ -32,6 +32,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel { return { title: new fields.StringField(), actionDescription: new fields.HTMLField(), + roll: new fields.ObjectField(), targets: targetsField(), hasRoll: new fields.BooleanField({ initial: false }), hasDamage: new fields.BooleanField({ initial: false }), @@ -54,16 +55,6 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel { }; } - get roll() { - if (this.parent.type === 'dualityRoll') - return this.parent.rolls.find(x => x instanceof game.system.api.dice.DualityRoll); - - if (this.parent.type === 'fateRoll') - return this.parent.rolls.find(x => x instanceof game.system.api.dice.FateRoll); - - return null; - } - get actionActor() { if (!this.source.actor) return null; return fromUuidSync(this.source.actor); diff --git a/module/data/fields/action/beastformField.mjs b/module/data/fields/action/beastformField.mjs index e3be9937..e19807c7 100644 --- a/module/data/fields/action/beastformField.mjs +++ b/module/data/fields/action/beastformField.mjs @@ -28,21 +28,8 @@ export default class BeastformField extends fields.SchemaField { { 1: game.i18n.localize('DAGGERHEART.GENERAL.Tiers.1') } ); }, - label: 'DAGGERHEART.ACTIONS.Config.beastform.exact.label', - hint: 'DAGGERHEART.ACTIONS.Config.beastform.exact.hint' + hint: 'DAGGERHEART.ACTIONS.Config.beastform.exactHint' }) - }), - modifications: new fields.SchemaField({ - traitBonuses: new fields.ArrayField( - new fields.SchemaField({ - bonus: new fields.NumberField({ - integer: true, - initial: 1, - min: 1, - label: 'DAGGERHEART.ACTIONS.Config.beastform.modifications.traitBonuses.bonus' - }) - }) - ) }) }; super(beastformFields, options, context); @@ -79,9 +66,15 @@ export default class BeastformField extends fields.SchemaField { ) ?? 1; config.tierLimit = this.beastform.tierAccess.exact ?? actorTier; - config.modifications = this.beastform.modifications; } + /** + * TODO by Harry + * @param {*} selectedForm + * @param {*} evolvedData + * @param {*} hybridData + * @returns + */ static async transform(selectedForm, evolvedData, hybridData) { const formData = evolvedData?.form ?? selectedForm; const beastformEffect = formData.effects.find(x => x.type === 'beastform'); diff --git a/module/data/item/beastform.mjs b/module/data/item/beastform.mjs index d30d6046..2792f7e3 100644 --- a/module/data/item/beastform.mjs +++ b/module/data/item/beastform.mjs @@ -99,14 +99,10 @@ export default class DHBeastform extends BaseDataItem { get beastformAttackData() { const effect = this.parent.effects.find(x => x.type === 'beastform'); - return DHBeastform.getBeastformAttackData(effect); - } - - static getBeastformAttackData(effect) { if (!effect) return null; - const mainTrait = effect.system.changes.find(x => x.key === 'system.rules.attack.roll.trait')?.value; - const traitBonus = effect.system.changes.find(x => x.key === `system.traits.${mainTrait}.value`)?.value ?? 0; + const traitBonus = + effect.system.changes.find(x => x.key === `system.traits.${this.mainTrait}.value`)?.value ?? 0; const evasionBonus = effect.system.changes.find(x => x.key === 'system.evasion')?.value ?? 0; const damageDiceIndex = effect.system.changes.find(x => x.key === 'system.rules.attack.damage.diceIndex'); @@ -114,7 +110,7 @@ export default class DHBeastform extends BaseDataItem { const damageBonus = effect.system.changes.find(x => x.key === 'system.rules.attack.damage.bonus')?.value ?? 0; return { - trait: game.i18n.localize(CONFIG.DH.ACTOR.abilities[mainTrait]?.label), + trait: game.i18n.localize(CONFIG.DH.ACTOR.abilities[this.mainTrait].label), traitBonus: traitBonus ? Number(traitBonus).signedString() : '', evasionBonus: evasionBonus ? Number(evasionBonus).signedString() : '', damageDice: damageDice, diff --git a/module/data/spotlightTracker.mjs b/module/data/spotlightTracker.mjs deleted file mode 100644 index 57f54e16..00000000 --- a/module/data/spotlightTracker.mjs +++ /dev/null @@ -1,9 +0,0 @@ -export default class SpotlightTracker extends foundry.abstract.DataModel { - static defineSchema() { - const fields = foundry.data.fields; - - return { - spotlightedTokens: new fields.SetField(new fields.DocumentUUIDField()) - }; - } -} diff --git a/module/dice/_module.mjs b/module/dice/_module.mjs index e1206f82..b9339d87 100644 --- a/module/dice/_module.mjs +++ b/module/dice/_module.mjs @@ -4,4 +4,3 @@ export { default as DamageRoll } from './damageRoll.mjs'; export { default as DHRoll } from './dhRoll.mjs'; export { default as DualityRoll } from './dualityRoll.mjs'; export { default as FateRoll } from './fateRoll.mjs'; -export { diceTypes } from './die/_module.mjs'; diff --git a/module/dice/d20Roll.mjs b/module/dice/d20Roll.mjs index 49db18cb..f117ff65 100644 --- a/module/dice/d20Roll.mjs +++ b/module/dice/d20Roll.mjs @@ -217,11 +217,49 @@ export default class D20Roll extends DHRoll { results: d.results }; }); - data.modifierTotal = roll.modifierTotal; + data.modifierTotal = this.calculateTotalModifiers(roll); return data; } resetFormula() { return (this._formula = this.constructor.getFormula(this.terms)); } + + static async reroll(rollString, _target, message) { + let parsedRoll = game.system.api.dice.D20Roll.fromData(rollString); + parsedRoll = await parsedRoll.reroll(); + const newRoll = game.system.api.dice.D20Roll.postEvaluate(parsedRoll, { + targets: message.system.targets, + roll: { + advantage: message.system.roll.advantage?.type, + difficulty: message.system.roll.difficulty ? Number(message.system.roll.difficulty) : null + } + }); + + if (game.modules.get('dice-so-nice')?.active) { + await game.dice3d.showForRoll(parsedRoll, game.user, true); + } + + const rerolled = { + any: true, + rerolls: [ + ...(message.system.roll.dice[0].rerolled?.rerolls?.length > 0 + ? [message.system.roll.dice[0].rerolled?.rerolls] + : []), + rollString.terms[0].results + ] + }; + return { + newRoll: { + ...newRoll, + dice: [ + { + ...newRoll.dice[0], + rerolled: rerolled + } + ] + }, + parsedRoll + }; + } } diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index e1ef16f2..a5d95cd1 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -12,10 +12,6 @@ export default class DHRoll extends Roll { return game.i18n.localize('DAGGERHEART.GENERAL.Roll.basic'); } - get modifierTotal() { - return this.constructor.calculateTotalModifiers(this); - } - static messageType = 'adversaryRoll'; static CHAT_TEMPLATE = 'systems/daggerheart/templates/ui/chat/roll.hbs'; @@ -126,6 +122,10 @@ export default class DHRoll extends Roll { if (roll._evaluated) { const message = await cls.create(msgData, { messageMode: config.selectedMessageMode }); + if (config.tagTeamSelected) { + game.system.api.applications.dialogs.TagTeamDialog.assignRoll(message.speakerActor, message); + } + if (roll.formula !== '' && game.modules.get('dice-so-nice')?.active) { await game.dice3d.waitFor3DAnimationByMessageID(message.id); } @@ -142,7 +142,6 @@ export default class DHRoll extends Roll { const chatData = await this._prepareChatRenderContext({ flavor, isPrivate, ...options }); return foundry.applications.handlebars.renderTemplate(template, { ...chatData, - roll: this, parent: chatData.parent, targetMode: chatData.targetMode, metagamingSettings @@ -246,21 +245,16 @@ export default class DHRoll extends Roll { return (this._formula = this.constructor.getFormula(this.terms)); } - /** - * Calculate total modifiers of any rolls, including non-dh rolls. - * This exists because damage rolls still may receive base roll classes - */ static calculateTotalModifiers(roll) { let modifierTotal = 0; for (let i = 0; i < roll.terms.length; i++) { - if (!roll.terms[i].isDeterministic) continue; - const termTotal = roll.terms[i].total; - if (typeof termTotal === 'number') { - const multiplier = roll.terms[i - 1]?.operator === ' - ' ? -1 : 1; - modifierTotal += multiplier * termTotal; - } + if ( + roll.terms[i] instanceof foundry.dice.terms.NumericTerm && + !!roll.terms[i - 1] && + roll.terms[i - 1] instanceof foundry.dice.terms.OperatorTerm + ) + modifierTotal += Number(`${roll.terms[i - 1].operator}${roll.terms[i].total}`); } - return modifierTotal; } diff --git a/module/dice/die/_module.mjs b/module/dice/die/_module.mjs deleted file mode 100644 index ed892f6a..00000000 --- a/module/dice/die/_module.mjs +++ /dev/null @@ -1,9 +0,0 @@ -import DualityDie from './dualityDie.mjs'; -import AdvantageDie from './advantageDie.mjs'; -import DisadvantageDie from './disadvantageDie.mjs'; - -export const diceTypes = { - DualityDie, - AdvantageDie, - DisadvantageDie -}; diff --git a/module/dice/die/advantageDie.mjs b/module/dice/die/advantageDie.mjs deleted file mode 100644 index 9c2f0b03..00000000 --- a/module/dice/die/advantageDie.mjs +++ /dev/null @@ -1,7 +0,0 @@ -export default class AdvantageDie extends foundry.dice.terms.Die { - constructor(options) { - super(options); - - this.modifiers = []; - } -} diff --git a/module/dice/die/disadvantageDie.mjs b/module/dice/die/disadvantageDie.mjs deleted file mode 100644 index f56ebe96..00000000 --- a/module/dice/die/disadvantageDie.mjs +++ /dev/null @@ -1,7 +0,0 @@ -export default class DisadvantageDie extends foundry.dice.terms.Die { - constructor(options) { - super(options); - - this.modifiers = []; - } -} diff --git a/module/dice/die/dualityDie.mjs b/module/dice/die/dualityDie.mjs deleted file mode 100644 index e9deb77f..00000000 --- a/module/dice/die/dualityDie.mjs +++ /dev/null @@ -1,62 +0,0 @@ -import { ResourceUpdateMap } from '../../data/action/baseAction.mjs'; - -export default class DualityDie extends foundry.dice.terms.Die { - constructor(options) { - super(options); - - this.modifiers = []; - } - - #getDualityState(roll) { - if (!roll) return null; - return roll.withHope ? 1 : roll.withFear ? -1 : 0; - } - - #updateResources(oldDuality, newDuality, actor) { - const { hopeFear } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation); - if (game.user.isGM ? !hopeFear.gm : !hopeFear.players) return; - - const updates = []; - const hope = (newDuality >= 0 ? 1 : 0) - (oldDuality >= 0 ? 1 : 0); - const stress = (newDuality === 0 ? 1 : 0) - (oldDuality === 0 ? 1 : 0); - const fear = (newDuality === -1 ? 1 : 0) - (oldDuality === -1 ? 1 : 0); - - if (hope !== 0) updates.push({ key: 'hope', value: hope, total: -1 * hope, enabled: true }); - if (stress !== 0) updates.push({ key: 'stress', value: -1 * stress, total: stress, enabled: true }); - if (fear !== 0) updates.push({ key: 'fear', value: fear, total: -1 * fear, enabled: true }); - - const resourceUpdates = new ResourceUpdateMap(actor); - resourceUpdates.addResources(updates); - resourceUpdates.updateResources(); - } - - async reroll(modifier, options) { - const oldDuality = this.#getDualityState(options.liveRoll.roll); - await super.reroll(modifier, options); - - if (options?.liveRoll) { - /* Can't currently test since DiceSoNice is not v14. Might need to set the appearance earlier if a roll is triggered by super.reroll */ - if (game.modules.get('dice-so-nice')?.active) { - const diceSoNiceRoll = { - _evaluated: true, - dice: [this], - options: { appearance: {} } - }; - - const preset = await getDiceSoNicePreset(diceSoNice[key], faces); - diceSoNiceRoll.dice[0].options.appearance = preset.appearance; - diceSoNiceRoll.dice[0].options.modelFile = preset.modelFile; - - await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); - } else { - foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); - } - - await options.liveRoll.roll._evaluate(); - if (options.liveRoll.isReaction) return; - - const newDuality = this.#getDualityState(options.liveRoll.roll); - this.#updateResources(oldDuality, newDuality, options.liveRoll.actor); - } - } -} diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index bc381f07..03035f68 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -1,6 +1,8 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs'; import D20Roll from './d20Roll.mjs'; import { parseRallyDice, setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs'; +import { getDiceSoNicePresets } from '../config/generalConfig.mjs'; +import { ResourceUpdateMap } from '../data/action/baseAction.mjs'; export default class DualityRoll extends D20Roll { _advantageFaces = 6; @@ -24,31 +26,27 @@ export default class DualityRoll extends D20Roll { } get dHope() { - if (!(this.dice[0] instanceof game.system.api.dice.diceTypes.DualityDie)) this.createBaseDice(); + if (!(this.dice[0] instanceof foundry.dice.terms.Die)) this.createBaseDice(); return this.dice[0]; } set dHope(faces) { - // TODO this should not be asymmetrical with the getter. updateRollConfiguration() should use dHope.faces - this.dHope.faces = this.getFaces(faces); + if (!(this.dice[0] instanceof foundry.dice.terms.Die)) this.createBaseDice(); + this.dice[0].faces = this.getFaces(faces); } get dFear() { - if (!(this.dice[1] instanceof game.system.api.dice.diceTypes.DualityDie)) this.createBaseDice(); + if (!(this.dice[1] instanceof foundry.dice.terms.Die)) this.createBaseDice(); return this.dice[1]; } set dFear(faces) { - // TODO this should not be asymmetrical with the getter. updateRollConfiguration() should use dFear.faces - this.dFear.faces = this.getFaces(faces); + if (!(this.dice[1] instanceof foundry.dice.terms.Die)) this.createBaseDice(); + this.dice[1].faces = this.getFaces(faces); } get dAdvantage() { - return this.dice[2] instanceof game.system.api.dice.diceTypes.AdvantageDie ? this.dice[2] : null; - } - - get dDisadvantage() { - return this.dice[2] instanceof game.system.api.dice.diceTypes.DisadvantageDie ? this.dice[2] : null; + return this.dice[2]; } get advantageFaces() { @@ -67,11 +65,6 @@ export default class DualityRoll extends D20Roll { this._advantageNumber = Number(value); } - get extraDice() { - const { DualityDie, AdvantageDie, DisadvantageDie } = game.system.api.dice.diceTypes; - return this.dice.filter(x => ![DualityDie, AdvantageDie, DisadvantageDie].some(die => x instanceof die)); - } - setRallyChoices() { return this.data?.parent?.appliedEffects.reduce((a, c) => { const change = c.system.changes.find(ch => ch.key === 'system.bonuses.rally'); @@ -125,28 +118,22 @@ export default class DualityRoll extends D20Roll { /** @inheritDoc */ static fromData(data) { - data.terms[0].class = 'DualityDie'; - data.terms[2].class = 'DualityDie'; - if (data.options.roll.advantage?.type && data.terms[4]?.faces) { - data.terms[4].class = data.options.roll.advantage.type === 1 ? 'AdvantageDie' : 'DisadvantageDie'; - } + data.terms[0].class = foundry.dice.terms.Die.name; + data.terms[2].class = foundry.dice.terms.Die.name; return super.fromData(data); } createBaseDice() { - if ( - this.dice[0] instanceof game.system.api.dice.diceTypes.DualityDie && - this.dice[1] instanceof game.system.api.dice.diceTypes.DualityDie - ) { + if (this.dice[0] instanceof foundry.dice.terms.Die && this.dice[1] instanceof foundry.dice.terms.Die) { this.terms = [this.terms[0], this.terms[1], this.terms[2]]; return; } - this.terms[0] = new game.system.api.dice.diceTypes.DualityDie({ + this.terms[0] = new foundry.dice.terms.Die({ faces: this.data.rules.dualityRoll?.defaultHopeDice ?? 12 }); this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' }); - this.terms[2] = new game.system.api.dice.diceTypes.DualityDie({ + this.terms[2] = new foundry.dice.terms.Die({ faces: this.data.rules.dualityRoll?.defaultFearDice ?? 12 }); } @@ -318,6 +305,7 @@ export default class DualityRoll extends D20Roll { !config.source?.actor || (game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) || config.actionType === 'reaction' || + config.tagTeamSelected || config.skips?.resources ) return; @@ -358,6 +346,7 @@ export default class DualityRoll extends D20Roll { if ( automationSettings.countdownAutomation && config.actionType !== 'reaction' && + !config.tagTeamSelected && !config.skips?.updateCountdowns ) { const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns; @@ -384,4 +373,61 @@ export default class DualityRoll extends D20Roll { if (currentCombatant?.actorId == config.data.id) ui.combat.setCombatantSpotlight(currentCombatant.id); } } + + static async reroll(rollBase, dieIndex, diceType) { + let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollBase, evaluated: false }); + const term = parsedRoll.terms[dieIndex]; + await term.reroll(`/r1=${term.total}`); + const result = await parsedRoll.evaluate(); + + if (game.modules.get('dice-so-nice')?.active) { + const diceSoNiceRoll = { + _evaluated: true, + dice: [ + new foundry.dice.terms.Die({ + ...term, + faces: term._faces, + results: term.results.filter(x => !x.rerolled) + }) + ], + options: { appearance: {} } + }; + + const diceSoNicePresets = await getDiceSoNicePresets(`d${term._faces}`, `d${term._faces}`); + if (diceSoNicePresets[diceType]) { + diceSoNiceRoll.dice[0].options = diceSoNicePresets[diceType]; + } + + await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); + } else { + foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); + } + + const newRoll = game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, { + targets: parsedRoll.options.targets ?? [], + roll: { + advantage: parsedRoll.options.roll.advantage?.type, + difficulty: parsedRoll.options.roll.difficulty ? Number(parsedRoll.options.roll.difficulty) : null + } + }); + + const extraIndex = newRoll.advantage ? 3 : 2; + newRoll.extra = newRoll.extra.slice(extraIndex); + + const actor = parsedRoll.options.source.actor + ? await foundry.utils.fromUuid(parsedRoll.options.source.actor) + : null; + const config = { + source: { actor: parsedRoll.options.source.actor ?? '' }, + targets: parsedRoll.targets, + roll: newRoll, + rerolledRoll: parsedRoll.roll, + resourceUpdates: new ResourceUpdateMap(actor) + }; + + await DualityRoll.addDualityResourceUpdates(config); + await config.resourceUpdates.updateResources(); + + return { newRoll, parsedRoll }; + } } diff --git a/module/dice/fateRoll.mjs b/module/dice/fateRoll.mjs index 114fad59..418c8465 100644 --- a/module/dice/fateRoll.mjs +++ b/module/dice/fateRoll.mjs @@ -21,8 +21,8 @@ export default class FateRoll extends D20Roll { } set dHope(faces) { - // TODO this should not be asymmetrical with the getter. updateRollConfiguration() should use dHope.faces - this.dHope.faces = this.getFaces(faces); + if (!(this.dice[0] instanceof foundry.dice.terms.Die)) this.createBaseDice(); + this.dice[0].faces = this.getFaces(faces); } get dFear() { @@ -31,8 +31,8 @@ export default class FateRoll extends D20Roll { } set dFear(faces) { - // TODO this should not be asymmetrical with the getter. updateRollConfiguration() should use dFear.faces - this.dFear.faces = this.getFaces(faces); + if (!(this.dice[0] instanceof foundry.dice.terms.Die)) this.createBaseDice(); + this.dice[0].faces = this.getFaces(faces); } get isCritical() { @@ -43,20 +43,6 @@ export default class FateRoll extends D20Roll { return this.data.fateType; } - get withHope() { - return this.data.fateType === 'Hope'; - } - - get withFear() { - return this.data.fateType === 'Fear'; - } - - get totalLabel() { - const label = this.withHope ? 'DAGGERHEART.GENERAL.hope' : 'DAGGERHEART.GENERAL.fear'; - - return game.i18n.localize(label); - } - static getHooks(hooks) { return [...(hooks ?? []), 'Fate']; } diff --git a/module/documents/activeEffect.mjs b/module/documents/activeEffect.mjs index 14286b3c..c52e4cc0 100644 --- a/module/documents/activeEffect.mjs +++ b/module/documents/activeEffect.mjs @@ -1,4 +1,5 @@ import { itemAbleRollParse } from '../helpers/utils.mjs'; +import { RefreshType } from '../systemRegistration/socket.mjs'; export default class DhActiveEffect extends foundry.documents.ActiveEffect { /* -------------------------------------------- */ @@ -110,41 +111,37 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect { update.img = 'icons/magic/life/heart-cross-blue.webp'; } - if (this.actor && data.origin) { - const existingEffect = this.actor.effects.find(x => x.origin === data.origin); - const stacks = Boolean(data.system?.stacking); - if (existingEffect && !stacks) return false; + const existingEffect = this.actor.effects.find(x => x.origin === data.origin); + const stacks = Boolean(data.system?.stacking); + if (existingEffect && !stacks) return false; - if (existingEffect && stacks) { - const incrementedValue = existingEffect.system.stacking.value + 1; - await existingEffect.update({ - 'system.stacking.value': Math.min(incrementedValue, existingEffect.system.stacking.max ?? Infinity) - }); - return false; - } + if (existingEffect && stacks) { + const incrementedValue = existingEffect.system.stacking.value + 1; + await existingEffect.update({ + 'system.stacking.value': Math.min(incrementedValue, existingEffect.system.stacking.max ?? Infinity) + }); + return false; } - if (this.parent) { - const statuses = Object.keys(data.statuses ?? {}); - const immuneStatuses = - statuses.filter( - status => - this.parent.system.rules?.conditionImmunities && - this.parent.system.rules.conditionImmunities[status] - ) ?? []; - if (immuneStatuses.length > 0) { - update.statuses = statuses.filter(x => !immuneStatuses.includes(x)); - const conditions = CONFIG.DH.GENERAL.conditions(); - const scrollingTexts = immuneStatuses.map(status => ({ - text: game.i18n.format('DAGGERHEART.ACTIVEEFFECT.immuneStatusText', { - status: game.i18n.localize(conditions[status].name) - }) - })); - if (update.statuses.length > 0) { - setTimeout(() => scrollingTexts, 500); - } else { - this.parent.queueScrollText(scrollingTexts); - } + const statuses = Object.keys(data.statuses ?? {}); + const immuneStatuses = + statuses.filter( + status => + this.parent.system.rules?.conditionImmunities && + this.parent.system.rules.conditionImmunities[status] + ) ?? []; + if (immuneStatuses.length > 0) { + update.statuses = statuses.filter(x => !immuneStatuses.includes(x)); + const conditions = CONFIG.DH.GENERAL.conditions(); + const scrollingTexts = immuneStatuses.map(status => ({ + text: game.i18n.format('DAGGERHEART.ACTIVEEFFECT.immuneStatusText', { + status: game.i18n.localize(conditions[status].name) + }) + })); + if (update.statuses.length > 0) { + setTimeout(() => scrollingTexts, 500); + } else { + this.parent.queueScrollText(scrollingTexts); } } @@ -155,6 +152,20 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect { await super._preCreate(data, options, user); } + /** @inheritdoc */ + _onCreate(data, options, userId) { + super._onCreate(data, options, userId); + + Hooks.callAll(RefreshType.EffectsDisplay); + } + + /** @inheritdoc */ + _onDelete(data, options, userId) { + super._onDelete(data, options, userId); + + Hooks.callAll(RefreshType.EffectsDisplay); + } + /* -------------------------------------------- */ /* Methods */ /* -------------------------------------------- */ diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index 3e3dfde4..8105471b 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -30,18 +30,6 @@ export default class DhpActor extends Actor { return this.system.metadata.isNPC; } - prepareData() { - super.prepareData(); - - // Update effects if it is the user's character or is controlled - if (canvas.ready) { - const controlled = canvas.tokens.controlled.some(t => t.actor === this); - if (game.user.character === this || controlled) { - ui.effectsDisplay.render(); - } - } - } - /* -------------------------------------------- */ /** @inheritDoc */ @@ -134,6 +122,14 @@ export default class DhpActor extends Actor { } } + _onUpdateDescendantDocuments(parent, collection, documents, changes, options, userId) { + if (collection === 'effects') { + ui.effectsDisplay.render(); + } + + super._onUpdateDescendantDocuments(parent, collection, documents, changes, options, userId); + } + async updateLevel(newLevel) { if (!['character', 'companion'].includes(this.type) || newLevel === this.system.levelData.level.changed) return; diff --git a/module/documents/chatMessage.mjs b/module/documents/chatMessage.mjs index 307677bb..8b094678 100644 --- a/module/documents/chatMessage.mjs +++ b/module/documents/chatMessage.mjs @@ -1,4 +1,4 @@ -import { emitAsGM, GMUpdateEvent } from '../systemRegistration/socket.mjs'; +import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../systemRegistration/socket.mjs'; export default class DhpChatMessage extends foundry.documents.ChatMessage { targetHook = null; @@ -78,14 +78,25 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { if (this.isContentVisible) { if (this.type === 'dualityRoll') { html.classList.add('duality'); - if (this.system.roll.withHope) html.classList.add('hope'); - else if (this.system.roll.withFear) html.classList.add('fear'); - else html.classList.add('critical'); + switch (this.system.roll?.result?.duality) { + case 1: + html.classList.add('hope'); + break; + case -1: + html.classList.add('fear'); + break; + default: + html.classList.add('critical'); + break; + } } if (this.type === 'fateRoll') { html.classList.add('fate'); - if (this.system.roll?.fateDie) { - html.classList.add(this.system.roll.fateDie.toLowerCase()); + if (this.system.roll?.fate.fateDie == 'Hope') { + html.classList.add('hope'); + } + if (this.system.roll?.fate.fateDie == 'Fear') { + html.classList.add('fear'); } } diff --git a/module/documents/item.mjs b/module/documents/item.mjs index d1a618c7..56048a81 100644 --- a/module/documents/item.mjs +++ b/module/documents/item.mjs @@ -197,6 +197,7 @@ export default class DHItem extends foundry.documents.Item { actor: item.parent, speaker: cls.getSpeaker(), system: systemData, + title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.displayInChat'), content: await foundry.applications.handlebars.renderTemplate( 'systems/daggerheart/templates/ui/chat/ability-use.hbs', systemData diff --git a/module/documents/token.mjs b/module/documents/token.mjs index 4ee7ce05..8e810689 100644 --- a/module/documents/token.mjs +++ b/module/documents/token.mjs @@ -494,4 +494,62 @@ export default class DHToken extends CONFIG.Token.documentClass { game.system.registeredTriggers.unregisterItemTriggers(this.actor.items); } } + + /* V14 TEMP until foundry fixes: https://discord.com/channels/170995199584108546/1421197211194228907/1467296028700049566 */ + _onRelatedUpdate(update = {}, operation = {}) { + this.#refreshOverrides(operation); + this._prepareBars(); + + // Update tracked Combat resource + const combatant = this.combatant; + if (combatant) { + const isActorUpdate = [this, null, undefined].includes(operation.parent); + const resource = game.combat.settings.resource; + const updates = Array.isArray(update) ? update : [update]; + if (isActorUpdate && resource && updates.some(u => foundry.utils.hasProperty(u.system ?? {}, resource))) { + combatant.updateResource(); + } + ui.combat.render(); + } + + // Trigger redraws on the token + if (this.parent.isView) { + if (this.object?.hasActiveHUD) canvas.tokens.hud.render(); + this.object?.renderFlags.set({ redrawEffects: true }); + for (const key of ['bar1', 'bar2']) { + const name = `${this.object?.objectId}.animate${key.capitalize()}`; + const easing = foundry.canvas.animation.CanvasAnimation.easeInOutCosine; + this.object?.animate({ [key]: this[key] }, { name, easing }); + } + for (const app of foundry.applications.sheets.TokenConfig.instances()) { + app._preview?.updateSource({ delta: this.toObject().delta }, { diff: false, recursive: false }); + app._preview?.object?.renderFlags.set({ refreshBars: true, redrawEffects: true }); + } + } + } + + /* V14 TEMP until foundry fixes: https://discord.com/channels/170995199584108546/1421197211194228907/1467296028700049566 */ + #refreshOverrides(operation) { + if (!this.actor) return; + + const { deepClone, mergeObject, equals, isEmpty } = foundry.utils; + const oldOverrides = deepClone(this._overrides) ?? {}; + const newOverrides = deepClone(this.actor?.tokenOverrides ?? {}, { prune: true }); + if (!equals(oldOverrides, newOverrides)) { + this._overrides = newOverrides; + this.reset(); + + // Send emulated update data to the PlaceableObject + if (!canvas.ready || canvas.scene !== this.scene) return; + const { width, height, depth, ...changes } = mergeObject( + mergeObject(oldOverrides, this, { insertKeys: false, insertValues: false }), + this._overrides + ); + this.object?._onUpdate(changes, {}, game.user.id); + + // Hand off size changes to a secondary handler requiring downstream implementation. + const sizeChanges = deepClone({ width, height, depth }, { prune: true }); + if (!isEmpty(sizeChanges)) this._onOverrideSize(sizeChanges, operation); + } + } } diff --git a/module/documents/tooltipManager.mjs b/module/documents/tooltipManager.mjs index e10dc5fa..bf107a42 100644 --- a/module/documents/tooltipManager.mjs +++ b/module/documents/tooltipManager.mjs @@ -31,39 +31,12 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti this.#bordered = true; let effect = {}; if (element.dataset.uuid) { - const effectItem = await foundry.utils.fromUuid(element.dataset.uuid); - const effectData = effectItem.toObject(); - + const effectData = (await foundry.utils.fromUuid(element.dataset.uuid)).toObject(); effect = { ...effectData, - name: game.i18n.localize(effectData.name) + name: game.i18n.localize(effectData.name), + description: game.i18n.localize(effectData.description ?? effectData.parent.system.description) }; - - if (effectData.type === 'beastform') { - const beastformData = { - features: [], - advantageOn: effectData.system.advantageOn, - beastformAttackData: game.system.api.data.items.DHBeastform.getBeastformAttackData(effectItem) - }; - - const features = effectItem.parent.items.filter(x => effectItem.system.featureIds.includes(x.id)); - for (const feature of features) { - const featureData = feature.toObject(); - featureData.enrichedDescription = await feature.system.getEnrichedDescription(); - beastformData.features.push(featureData); - } - - effect.description = await foundry.applications.handlebars.renderTemplate( - 'systems/daggerheart/templates/ui/tooltip/parts/beastformData.hbs', - { - item: { system: beastformData } - } - ); - } else { - effect.description = game.i18n.localize( - effectData.description ?? effectData.parent.system.description - ); - } } else { const conditions = CONFIG.DH.GENERAL.conditions(); const condition = conditions[element.dataset.condition]; diff --git a/module/macros/_modules.mjs b/module/macros/_modules.mjs deleted file mode 100644 index d4a5599f..00000000 --- a/module/macros/_modules.mjs +++ /dev/null @@ -1 +0,0 @@ -export { default as spotlightCombatant } from './spotlightCombatant.mjs'; diff --git a/module/macros/spotlightCombatant.mjs b/module/macros/spotlightCombatant.mjs deleted file mode 100644 index dc8339ac..00000000 --- a/module/macros/spotlightCombatant.mjs +++ /dev/null @@ -1,50 +0,0 @@ -/** - * Spotlight a token on the canvas. If it is a combatant, run it through combatTracker's spotlight logic. - * @param {TokenDocument} token - The token to spotlight - * @returns {void} - */ -const spotlightCombatantMacro = async token => { - if (!token) - return ui.notifications.error(game.i18n.localize('DAGGERHEART.MACROS.Spotlight.errors.noTokenSelected')); - - const combatantCombat = token.combatant - ? game.combat - : game.combats.find(combat => combat.combatants.some(x => x.token && x.token.id === token.document.id)); - if (combatantCombat) { - const combatant = combatantCombat.combatants.find(x => x.token.id === token.document.id); - if (!combatantCombat.active) { - await combatantCombat.activate(); - if (combatantCombat.combatant?.id !== combatant.id) ui.combat.setCombatantSpotlight(combatant.id); - } else { - ui.combat.setCombatantSpotlight(combatant.id); - } - } else { - if (game.combat) await ui.combat.clearTurn(); - - const spotlightTracker = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker); - const isSpotlighted = spotlightTracker.spotlightedTokens.has(token.document.uuid); - if (!isSpotlighted) await clearPreviousSpotlight(); - - spotlightTracker.updateSource({ - spotlightedTokens: isSpotlighted ? [] : [token.document.uuid] - }); - - await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker, spotlightTracker); - token.renderFlags.set({ refreshTurnMarker: true }); - } -}; - -export const clearPreviousSpotlight = async () => { - const spotlightTracker = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker); - const previouslySpotlightedUuid = - spotlightTracker.spotlightedTokens.size > 0 ? spotlightTracker.spotlightedTokens.first() : null; - if (!previouslySpotlightedUuid) return; - - spotlightTracker.updateSource({ spotlightedTokens: [] }); - await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker, spotlightTracker); - - const previousToken = await foundry.utils.fromUuid(previouslySpotlightedUuid); - previousToken.object.renderFlags.set({ refreshTurnMarker: true }); -}; - -export default spotlightCombatantMacro; diff --git a/module/systemRegistration/handlebars.mjs b/module/systemRegistration/handlebars.mjs index 63e591c6..36df8b54 100644 --- a/module/systemRegistration/handlebars.mjs +++ b/module/systemRegistration/handlebars.mjs @@ -36,7 +36,6 @@ export const preloadHandlebarsTemplates = async function () { 'systems/daggerheart/templates/actionTypes/summon.hbs', 'systems/daggerheart/templates/actionTypes/transform.hbs', 'systems/daggerheart/templates/settings/components/settings-item-line.hbs', - 'systems/daggerheart/templates/ui/tooltip/parts/beastformData.hbs', 'systems/daggerheart/templates/ui/tooltip/parts/tooltipChips.hbs', 'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs', 'systems/daggerheart/templates/dialogs/downtime/activities.hbs', diff --git a/module/systemRegistration/settings.mjs b/module/systemRegistration/settings.mjs index 63611cda..658d2bd1 100644 --- a/module/systemRegistration/settings.mjs +++ b/module/systemRegistration/settings.mjs @@ -16,10 +16,8 @@ import { DhVariantRuleSettings } from '../applications/settings/_module.mjs'; import { CompendiumBrowserSettings } from '../data/_module.mjs'; -import SpotlightTracker from '../data/spotlightTracker.mjs'; export const registerDHSettings = () => { - registerKeyBindings(); registerMenuSettings(); registerMenus(); registerNonConfigSettings(); @@ -35,25 +33,6 @@ export const registerDHSettings = () => { }); }; -export const registerKeyBindings = () => { - game.keybindings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.keybindings.spotlight, { - name: game.i18n.localize('DAGGERHEART.SETTINGS.Keybindings.spotlight.name'), - hint: game.i18n.localize('DAGGERHEART.SETTINGS.Keybindings.spotlight.hint'), - uneditable: [], - editable: [], - onDown: () => { - const selectedTokens = canvas.tokens.controlled.length > 0 ? canvas.tokens.controlled[0] : null; - const hoveredTokens = game.canvas.tokens.hover ? game.canvas.tokens.hover : null; - const tokens = selectedTokens ?? hoveredTokens; - game.system.api.macros.spotlightCombatant(tokens); - }, - onUp: () => {}, - restricted: true, - reservedModifiers: [], - precedence: CONST.KEYBINDING_PRECEDENCE.NORMAL - }); -}; - const registerMenuSettings = () => { game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, { scope: 'world', @@ -183,10 +162,4 @@ const registerNonConfigSettings = () => { config: false, type: CompendiumBrowserSettings }); - - game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker, { - scope: 'world', - config: false, - type: SpotlightTracker - }); }; diff --git a/src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json b/src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json index 421063a4..46380fe8 100644 --- a/src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json +++ b/src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json @@ -5,7 +5,7 @@ "_id": "6rlxhrRwFaVgq9fe", "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", "system": { - "description": "
Spend 3 Hope to transform into a Beastform without marking a Stress. When you do, choose one trait to raise by +1 until you drop out of that Beastform.
", + "description": "Spend 3 Hope to transform into a Beastform without marking a Stress. When you do, choose one trait to raise by +1 until you drop out of that Beastform.
Note: Toggle one of the Evolution Traits in the effects tab to raise a trait by 1, e.g. Evolution: Agility
Toggle this for +1 to Agility when using Evolution. Turn it off when you leave Beastform.
", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!items.effects!6rlxhrRwFaVgq9fe.vQOqLZAxOltAzsVv" + }, + { + "name": "Evolution: Strength", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "cwEsO1NZpkQHuoTT", + "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", + "changes": [ + { + "key": "system.traits.strength.value", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": true, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "Toggle this for +1 to Strength when using Evolution. Turn it off when you leave Beastform.
", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!items.effects!6rlxhrRwFaVgq9fe.cwEsO1NZpkQHuoTT" + }, + { + "name": "Evolution: Finesse", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "8P0nwRHNsVnHVPjq", + "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", + "changes": [ + { + "key": "system.traits.finesse.value", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": true, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "Toggle this for +1 to Finesse when using Evolution. Turn it off when you leave Beastform.
", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!items.effects!6rlxhrRwFaVgq9fe.8P0nwRHNsVnHVPjq" + }, + { + "name": "Evolution: Instinct", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "i2GhNGo5TnGtLuA0", + "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", + "changes": [ + { + "key": "system.traits.instinct.value", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": true, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "Toggle this for +1 to Instinct when using Evolution. Turn it off when you leave Beastform.
", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!items.effects!6rlxhrRwFaVgq9fe.i2GhNGo5TnGtLuA0" + }, + { + "name": "Evolution: Presence", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "APQF1in1LXjBZh9n", + "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", + "changes": [ + { + "key": "system.traits.presence.value", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": true, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "Toggle this for +1 to Presence when using Evolution. Turn it off when you leave Beastform.
", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!items.effects!6rlxhrRwFaVgq9fe.APQF1in1LXjBZh9n" + }, + { + "name": "Evolution: Knowledge", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "WwOvGJYJb4d37cOy", + "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", + "changes": [ + { + "key": "system.traits.knowledge.value", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": true, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "Toggle this for +1 to Knowledge when using Evolution. Turn it off when you leave Beastform.
", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!items.effects!6rlxhrRwFaVgq9fe.WwOvGJYJb4d37cOy" + } + ], "sort": 100000, "ownership": { "default": 0, diff --git a/styles/less/dialog/beastform/sheet.less b/styles/less/dialog/beastform/sheet.less index 0e1fe746..9e87f53b 100644 --- a/styles/less/dialog/beastform/sheet.less +++ b/styles/less/dialog/beastform/sheet.less @@ -204,44 +204,6 @@ } } - .modifications-container { - display: flex; - flex-direction: column; - gap: 16px; - - .trait-bonuses-container { - display: flex; - flex-direction: column; - gap: 8px; - - .bonus-separator { - background: light-dark(@dark-blue, @golden); - mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%); - height: 2px; - width: calc(100% - 10px); - } - - .trait-bonus-container { - display: flex; - gap: 4px; - - .trait-card { - border: 1px solid light-dark(@dark-blue, @golden); - border-radius: 6px; - padding: 2px; - opacity: 0.4; - flex: 1; - white-space: nowrap; - text-align: center; - - &.selected { - opacity: 1; - } - } - } - } - } - footer { margin-top: 8px; display: flex; diff --git a/styles/less/dialog/character-creation/selections-container.less b/styles/less/dialog/character-creation/selections-container.less index f9569fca..1de3d870 100644 --- a/styles/less/dialog/character-creation/selections-container.less +++ b/styles/less/dialog/character-creation/selections-container.less @@ -240,16 +240,12 @@ display: flex; align-items: center; justify-content: space-evenly; - gap: 2px; + gap: 8px; .trait-container { - span { - font-size: var(--font-size-10); - } - width: 65px; - height: 65px; + width: 60px; + height: 60px; background: url(../assets/svg/trait-shield.svg) no-repeat; - background-size: 100%; div { filter: drop-shadow(0 0 3px black); diff --git a/styles/less/sheets-settings/character-settings/sheet.less b/styles/less/sheets-settings/character-settings/sheet.less index f7f16df4..f0c7c94e 100644 --- a/styles/less/sheets-settings/character-settings/sheet.less +++ b/styles/less/sheets-settings/character-settings/sheet.less @@ -20,22 +20,16 @@ display: flex; align-items: center; justify-content: space-evenly; - gap: 2px; + gap: 8px; .trait-container { - width: 65px; - height: 65px; + width: 60px; + height: 60px; background: url(../assets/svg/trait-shield.svg) no-repeat; - background-size: 100%; - padding-top: 4px; display: flex; flex-direction: column; align-items: center; - span { - font-size: var(--font-size-10); - } - div { filter: drop-shadow(0 0 3px black); text-shadow: 0 0 3px black; diff --git a/styles/less/sheets/actions/actions.less b/styles/less/sheets/actions/actions.less index 5a18d622..5c21dc60 100644 --- a/styles/less/sheets/actions/actions.less +++ b/styles/less/sheets/actions/actions.less @@ -133,18 +133,4 @@ height: 300px; } } - - .deletable-row { - display: flex; - align-items: end; - gap: 8px; - - input { - flex: 1; - } - - a { - padding-bottom: 7px; - } - } } diff --git a/styles/less/ui/chat/chat.less b/styles/less/ui/chat/chat.less index db6dceb9..e9ef9147 100644 --- a/styles/less/ui/chat/chat.less +++ b/styles/less/ui/chat/chat.less @@ -384,15 +384,6 @@ justify-content: center; width: 15px; } - &.has-minus:before { - content: '-'; - font-size: var(--font-size-20); - grid-area: c; - display: flex; - align-items: center; - justify-content: center; - width: 15px; - } } } diff --git a/styles/less/ui/sidebar/daggerheartMenu.less b/styles/less/ui/sidebar/daggerheartMenu.less index 88b139c5..677214d7 100644 --- a/styles/less/ui/sidebar/daggerheartMenu.less +++ b/styles/less/ui/sidebar/daggerheartMenu.less @@ -15,17 +15,17 @@ font-weight: bold; } - .menu-options-container { + .menu-refresh-container { display: flex; flex-direction: column; gap: 8px; - .menu-options-inner-container { + .menu-refresh-inner-container { display: grid; grid-template-columns: 1fr 1fr; gap: 8px; - .option-chip { + .experience-chip { display: flex; align-items: center; border-radius: 5px; diff --git a/styles/less/ux/index.less b/styles/less/ux/index.less index a73f2d1c..6fad3ab1 100644 --- a/styles/less/ux/index.less +++ b/styles/less/ux/index.less @@ -1,4 +1,3 @@ -@import './tooltip/sheet.less'; @import './tooltip/tooltip.less'; @import './tooltip/armorManagement.less'; @import './tooltip/battlepoints.less'; diff --git a/styles/less/ux/tooltip/bordered-tooltip.less b/styles/less/ux/tooltip/bordered-tooltip.less index d72f635e..abec93b7 100644 --- a/styles/less/ux/tooltip/bordered-tooltip.less +++ b/styles/less/ux/tooltip/bordered-tooltip.less @@ -18,7 +18,7 @@ display: flex; flex-direction: column; align-items: center; - text-align: center; + text-align: start; padding: 5px; gap: 0px; diff --git a/styles/less/ux/tooltip/sheet.less b/styles/less/ux/tooltip/sheet.less deleted file mode 100644 index 59e4e638..00000000 --- a/styles/less/ux/tooltip/sheet.less +++ /dev/null @@ -1,129 +0,0 @@ -#tooltip:has(div.daggerheart.dh-style.tooltip.card-style), -aside[role='tooltip']:has(div.daggerheart.dh-style.tooltip), -#tooltip.bordered-tooltip { - .tooltip-title { - font-size: var(--font-size-20); - color: light-dark(@dark-blue, @golden); - font-weight: 700; - } - - .tooltip-description { - font-style: inherit; - text-align: inherit; - width: 100%; - padding: 5px 10px; - position: relative; - margin-top: 5px; - - &::before { - content: ''; - background: @golden; - mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%); - height: 2px; - width: calc(100% - 10px); - } - - &::before { - position: absolute; - top: -5px; - } - } - - .tooltip-separator { - background: @golden; - mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%); - height: 2px; - width: calc(100% - 10px); - margin-bottom: 2px; - } - - .tooltip-tags { - display: flex; - flex-direction: column; - gap: 10px; - width: 100%; - padding: 5px 10px; - position: relative; - max-height: 150px; - overflow-y: auto; - position: relative; - - scrollbar-width: thin; - scrollbar-color: light-dark(@dark-blue, @golden) transparent; - - .tooltip-tag { - display: flex; - gap: 10px; - flex-direction: column; - - .tooltip-tag-label-container { - display: flex; - align-items: center; - gap: 5px; - - img { - width: 40px; - height: 40px; - border-radius: 3px; - } - } - } - } - - .tags { - display: flex; - gap: 5px 10px; - padding-bottom: 16px; - flex-wrap: wrap; - justify-content: center; - - &.advantages { - width: 100%; - padding: 5px 10px; - padding-bottom: 16px; - position: relative; - margin-top: 5px; - - &::before { - content: ''; - background: @golden; - mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%); - height: 2px; - width: calc(100% - 10px); - } - - &::before { - position: absolute; - top: -5px; - } - - .tag { - background: @green-10; - color: @green; - border-color: @green; - } - } - - .tag { - display: flex; - flex-direction: row; - justify-content: center; - align-items: center; - padding: 3px 5px; - font-size: var(--font-size-12); - font: @font-body; - - background: light-dark(@dark-15, @beige-15); - border: 1px solid light-dark(@dark, @beige); - border-radius: 3px; - } - - .label { - display: flex; - flex-direction: row; - justify-content: center; - align-items: center; - font-size: var(--font-size-12); - } - } -} diff --git a/styles/less/ux/tooltip/tooltip.less b/styles/less/ux/tooltip/tooltip.less index 1566059f..ac09afc0 100644 --- a/styles/less/ux/tooltip/tooltip.less +++ b/styles/less/ux/tooltip/tooltip.less @@ -13,6 +13,13 @@ aside[role='tooltip']:has(div.daggerheart.dh-style.tooltip.card-style) { outline: 1px solid light-dark(@dark-80, @beige-80); box-shadow: 0 0 25px rgba(0, 0, 0, 0.8); + .tooltip-title { + font-size: var(--font-size-20); + color: light-dark(@dark-blue, @golden); + font-weight: 700; + margin-bottom: 5px; + } + .tooltip-subtitle { margin: 0; } @@ -73,6 +80,110 @@ aside[role='tooltip']:has(div.daggerheart.dh-style.tooltip.card-style) { } } + .tooltip-tags { + display: flex; + flex-direction: column; + gap: 10px; + width: 100%; + padding: 5px 10px; + position: relative; + padding-top: 10px; + max-height: 150px; + overflow-y: auto; + position: relative; + + scrollbar-width: thin; + scrollbar-color: light-dark(@dark-blue, @golden) transparent; + + &::before { + content: ''; + background: @golden; + mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%); + height: 2px; + width: calc(100% - 10px); + } + + &::before { + position: absolute; + top: 0px; + } + + .tooltip-tag { + display: flex; + gap: 10px; + flex-direction: column; + + .tooltip-tag-label-container { + display: flex; + align-items: center; + gap: 5px; + + img { + width: 40px; + height: 40px; + border-radius: 3px; + } + } + } + } + + .tags { + display: flex; + gap: 5px 10px; + padding-bottom: 16px; + flex-wrap: wrap; + justify-content: center; + + &.advantages { + width: 100%; + padding: 5px 10px; + padding-bottom: 16px; + position: relative; + margin-top: 5px; + + &::before { + content: ''; + background: @golden; + mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%); + height: 2px; + width: calc(100% - 10px); + } + + &::before { + position: absolute; + top: -5px; + } + + .tag { + background: @green-10; + color: @green; + border-color: @green; + } + } + + .tag { + display: flex; + flex-direction: row; + justify-content: center; + align-items: center; + padding: 3px 5px; + font-size: var(--font-size-12); + font: @font-body; + + background: light-dark(@dark-15, @beige-15); + border: 1px solid light-dark(@dark, @beige); + border-radius: 3px; + } + + .label { + display: flex; + flex-direction: row; + justify-content: center; + align-items: center; + font-size: var(--font-size-12); + } + } + .item-icons-list { position: absolute; display: flex; diff --git a/system.json b/system.json index cc322576..9a78bf50 100644 --- a/system.json +++ b/system.json @@ -5,7 +5,7 @@ "version": "2.0.0", "compatibility": { "minimum": "14.355", - "verified": "14.358", + "verified": "14.357", "maximum": "14" }, "authors": [ diff --git a/templates/actionTypes/beastform.hbs b/templates/actionTypes/beastform.hbs index 885038a1..b9bea445 100644 --- a/templates/actionTypes/beastform.hbs +++ b/templates/actionTypes/beastform.hbs @@ -1,16 +1,4 @@ -{{formGroup fields.tierAccess.fields.exact value=source.tierAccess.exact name="beastform.tierAccess.exact" labelAttr="label" valueAttr="key" localize=true blank=""}} - \ No newline at end of file diff --git a/templates/dialogs/beastform/modifications.hbs b/templates/dialogs/beastform/modifications.hbs deleted file mode 100644 index 2563ea13..00000000 --- a/templates/dialogs/beastform/modifications.hbs +++ /dev/null @@ -1,28 +0,0 @@ -