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Author SHA1 Message Date
WBHarry
70388dbd73
[Fix] SummonAction Actor Choice (#2045)
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* Fixed logic for picking which actor to summon

* Moved getWorldActor function to utils and updated logic

* .

* Improved logic
2026-06-30 13:05:35 +02:00
Carlos Fernandez
2cc52fae1f
Remove fieldset from top level notes (#2048) 2026-06-30 11:18:13 +02:00
9 changed files with 74 additions and 38 deletions

View file

@ -1,4 +1,4 @@
import { itemAbleRollParse, triggerChatRollFx } from '../../../helpers/utils.mjs';
import { getWorldActor, itemAbleRollParse, triggerChatRollFx } from '../../../helpers/utils.mjs';
import FormulaField from '../formulaField.mjs';
const fields = foundry.data.fields;
@ -42,7 +42,7 @@ export default class DHSummonField extends fields.ArrayField {
const count = roll.total;
if (!roll.isDeterministic) rolls.push(roll);
const actor = await DHSummonField.getWorldActor(await foundry.utils.fromUuid(summon.actorUUID));
const actor = await getWorldActor(await foundry.utils.fromUuid(summon.actorUUID));
/* Extending summon data in memory so it's available in actionField.toChat. Think it's harmless, but ugly. Could maybe find a better way. */
summon.actor = actor.toObject();
@ -62,19 +62,6 @@ export default class DHSummonField extends fields.ArrayField {
DHSummonField.handleSummon(summonData, this.actor);
}
/* Check for any available instances of the actor present in the world if we're missing artwork in the compendium. If none exists, create one. */
static async getWorldActor(baseActor) {
const dataType = game.system.api.data.actors[`Dh${baseActor.type.capitalize()}`];
if (baseActor.inCompendium && dataType && baseActor.img === dataType.DEFAULT_ICON) {
const worldActorCopy = game.actors.find(x => x.name === baseActor.name);
if (worldActorCopy) return worldActorCopy;
return await game.system.api.documents.DhpActor.create(baseActor.toObject());
}
return baseActor;
}
static async handleSummon(summonData, actionActor) {
await CONFIG.ux.TokenManager.createTokensWithPreview(summonData, { elevation: actionActor.token?.elevation });

View file

@ -889,4 +889,27 @@ export async function triggerChatRollFx(rolls, options = { whisper: false, blind
export function shouldUseHopeFearAutomation(options = { gmAsPlayer: true }) {
const { hopeFear } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
return (!game.user.isGM || options.gmAsPlayer) ? hopeFear.players : hopeFear.gm;
}
export async function getWorldActor(baseActor) {
if (baseActor.inCompendium) {
const worldActorCopy = game.actors.find(x =>
x._stats.compendiumSource === baseActor.uuid &&
(!x.prototypeToken.actorLink || x.name === baseActor.name)
);
if (worldActorCopy)
return worldActorCopy;
const baseActorData = baseActor;
return await game.system.api.documents.DhpActor.create({
...baseActorData,
_stats: {
...baseActorData._stats,
compendiumSource: baseActor.uuid
}
});
}
return baseActor;
}

View file

@ -12,6 +12,9 @@
}
.daggerheart.dh-style {
/** Not an actual scrollbar width (it can't be configured on all browsers) but actually a compensation value for scrollbar gutter purposes */
--scrollbar-width: 10px;
* {
scrollbar-width: thin;
scrollbar-color: light-dark(@dark-blue, @golden) transparent;

View file

@ -1,5 +1,6 @@
@import '../utils/colors.less';
@import '../utils/fonts.less';
@import '../utils/mixin.less';
.application.daggerheart {
prose-mirror {
@ -12,6 +13,7 @@
background-color: transparent;
}
.editor-content {
.with-scroll-shadows();
h1 {
font-size: var(--font-size-32);
}
@ -42,7 +44,7 @@
ul {
list-style: disc;
}
}
}
// Fixes centering and makes it not render over scrollbar
&:hover button.toggle:enabled {
display: flex;

View file

@ -54,6 +54,37 @@
}
}
.tab.notes.active {
padding: 0;
margin: 0;
margin-top: -10px; // will be removed once tab-navigation bottom margin is removed on all actor sheets
scrollbar-gutter: unset;
// Add padding around top level level prosemirrors used for note tabs
> prose-mirror {
@right-padding: calc(16px - var(--scrollbar-width));
.editor-content {
scrollbar-gutter: stable;
padding-right: @right-padding;
}
&.inactive {
button.toggle {
top: 16px;
}
.editor-content {
padding: 16px @right-padding 4px 16px;
}
}
&.active {
padding: 8px 0 4px 16px;
}
}
.artist-attribution {
padding-left: 16px;
}
}
.search-section {
display: flex;
gap: 10px;

View file

@ -1,13 +1,9 @@
<section
class='tab {{tabs.notes.cssClass}} {{tabs.notes.id}}'
data-tab='{{tabs.notes.id}}'
data-group='{{tabs.notes.group}}'
class="tab {{tabs.notes.cssClass}} {{tabs.notes.id}}"
data-tab="{{tabs.notes.id}}"
data-group="{{tabs.notes.group}}"
>
<fieldset class="fit-height">
<legend>{{localize tabs.notes.label}}</legend>
{{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}}
</fieldset>
{{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}}
{{#if (and showAttribution document.system.attribution.artist)}}
<label class="artist-attribution">{{localize "DAGGERHEART.GENERAL.artistAttribution" artist=document.system.attribution.artist}}</label>
{{/if}}

View file

@ -3,10 +3,7 @@
data-tab='{{tabs.notes.id}}'
data-group='{{tabs.notes.group}}'
>
<fieldset class="fit-height">
<legend>{{localize tabs.notes.label}}</legend>
{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
</fieldset>
{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
{{#if (and showAttribution document.system.attribution.artist)}}
<label class="artist-attribution">{{localize "DAGGERHEART.GENERAL.artistAttribution" artist=document.system.attribution.artist}}</label>

View file

@ -1,7 +1,7 @@
<section
class='tab {{tabs.notes.cssClass}} {{tabs.notes.id}}'
data-tab='{{tabs.notes.id}}'
data-group='{{tabs.notes.group}}'
class="tab {{tabs.notes.cssClass}} {{tabs.notes.id}}"
data-tab="{{tabs.notes.id}}"
data-group="{{tabs.notes.group}}"
>
{{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}}

View file

@ -1,10 +1,7 @@
<section
class='tab {{tabs.notes.cssClass}} {{tabs.notes.id}}'
data-tab='{{tabs.notes.id}}'
data-group='{{tabs.notes.group}}'
class="tab {{tabs.notes.cssClass}} {{tabs.notes.id}}"
data-tab="{{tabs.notes.id}}"
data-group="{{tabs.notes.group}}"
>
<fieldset class="fit-height">
<legend>{{localize tabs.notes.label}}</legend>
{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
</fieldset>
{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
</section>