diff --git a/daggerheart.mjs b/daggerheart.mjs index 0518a4cf..7c72e421 100644 --- a/daggerheart.mjs +++ b/daggerheart.mjs @@ -402,17 +402,6 @@ Hooks.on('chatMessage', (_, message) => { } }); -Hooks.on(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, async data => { - if (data.openForAllPlayers && data.partyId) { - const party = game.actors.get(data.partyId); - if (!party) return; - - const dialog = new game.system.api.applications.dialogs.TagTeamDialog(party); - dialog.tabGroups.application = 'tagTeamRoll'; - await dialog.render({ force: true }); - } -}); - const updateActorsRangeDependentEffects = async token => { const rangeMeasurement = game.settings.get( CONFIG.DH.id, diff --git a/lang/en.json b/lang/en.json index e2773836..e9043526 100755 --- a/lang/en.json +++ b/lang/en.json @@ -680,35 +680,16 @@ }, "TagTeamSelect": { "title": "Tag Team Roll", - "FIELDS": { - "initiator": { - "memberId": { "label": "Initiating Character" }, - "cost": { "label": "Initiation Cost" } - } - }, "leaderTitle": "Initiating Character", "membersTitle": "Participants", "partyTeam": "Party Team", "hopeCost": "Hope Cost", "initiatingCharacter": "Initiating Character", - "selectParticipants": "Select the two participants", - "startTagTeamRoll": "Start Tag Team Roll", - "openDialogForAll": "Open Dialog For All", - "rollType": "Roll Type", - "makeYourRoll": "Make your roll", - "cancelTagTeamRoll": "Cancel Tag Team Roll", - "finishTagTeamRoll": "Finish Tag Team Roll", "linkMessageHint": "Make a roll from your character sheet to link it to the Tag Team Roll", "damageNotRolled": "Damage not rolled in chat message yet", "insufficientHope": "The initiating character doesn't have enough hope", - "createTagTeam": "Create Tag Team Roll", - "chatMessageRollTitle": "Roll", - "cancelConfirmTitle": "Cancel Tag Team Roll", - "cancelConfirmText": "Are you sure you want to cancel the Tag Team Roll? This will close it for all other players too.", - "hints": { - "completeRolls": "Set up and complete the rolls for the characters", - "selectRoll": "Select which roll value to be used for the Tag Team" - } + "createTagTeam": "Create TagTeam Roll", + "chatMessageRollTitle": "Roll" }, "TokenConfig": { "actorSizeUsed": "Actor size is set, determining the dimensions" @@ -1262,11 +1243,6 @@ "selectType": "Select Action Type", "selectAction": "Action Selection" }, - "TagTeamRollTypes": { - "trait": "Trait", - "ability": "Ability", - "damageAbility": "Damage Ability" - }, "TargetTypes": { "any": "Any", "friendly": "Friendly", @@ -1919,10 +1895,6 @@ } }, "GENERAL": { - "Ability": { - "single": "Ability", - "plural": "Abilities" - }, "Action": { "single": "Action", "plural": "Actions" @@ -2382,10 +2354,6 @@ "rerolled": "Rerolled", "rerollThing": "Reroll {thing}", "resource": "Resource", - "result": { - "single": "Result", - "plural": "Results" - }, "roll": "Roll", "rollAll": "Roll All", "rollDamage": "Roll Damage", diff --git a/module/applications/dialogs/d20RollDialog.mjs b/module/applications/dialogs/d20RollDialog.mjs index 0fdb1896..8e79ba58 100644 --- a/module/applications/dialogs/d20RollDialog.mjs +++ b/module/applications/dialogs/d20RollDialog.mjs @@ -35,6 +35,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio updateIsAdvantage: this.updateIsAdvantage, selectExperience: this.selectExperience, toggleReaction: this.toggleReaction, + toggleTagTeamRoll: this.toggleTagTeamRoll, toggleSelectedEffect: this.toggleSelectedEffect, submitRoll: this.submitRoll }, @@ -132,6 +133,12 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio context.reactionOverride = this.reactionOverride; } + const tagTeamSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + if (this.actor && tagTeamSetting.members[this.actor.id] && !this.config.skips?.createMessage) { + context.activeTagTeamRoll = true; + context.tagTeamSelected = this.config.tagTeamSelected; + } + return context; } @@ -208,6 +215,11 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio } } + static toggleTagTeamRoll() { + this.config.tagTeamSelected = !this.config.tagTeamSelected; + this.render(); + } + static toggleSelectedEffect(_event, button) { this.selectedEffects[button.dataset.key].selected = !this.selectedEffects[button.dataset.key].selected; this.render(); diff --git a/module/applications/dialogs/rerollDamageDialog.mjs b/module/applications/dialogs/rerollDamageDialog.mjs index b821bd24..e1b75eb7 100644 --- a/module/applications/dialogs/rerollDamageDialog.mjs +++ b/module/applications/dialogs/rerollDamageDialog.mjs @@ -1,3 +1,5 @@ +import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; + const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; export default class RerollDamageDialog extends HandlebarsApplicationMixin(ApplicationV2) { @@ -121,8 +123,16 @@ export default class RerollDamageDialog extends HandlebarsApplicationMixin(Appli return acc; }, {}) }; - await this.message.update(update); + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); + await this.close(); } diff --git a/module/applications/dialogs/tagTeamDialog.mjs b/module/applications/dialogs/tagTeamDialog.mjs index bc35f360..c28b773c 100644 --- a/module/applications/dialogs/tagTeamDialog.mjs +++ b/module/applications/dialogs/tagTeamDialog.mjs @@ -1,7 +1,5 @@ -import { MemberData } from '../../data/tagTeamData.mjs'; import { getCritDamageBonus } from '../../helpers/utils.mjs'; -import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; -import Party from '../sheets/actors/party.mjs'; +import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; @@ -9,23 +7,15 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio constructor(party) { super(); + this.data = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); this.party = party; - this.partyMembers = party.system.partyMembers - .filter(x => Party.DICE_ROLL_ACTOR_TYPES.includes(x.type)) - .map(member => ({ - ...member.toObject(), - uuid: member.uuid, - id: member.id, - selected: false - })); - this.intiator = null; - this.openForAllPlayers = true; - this.tabGroups.application = Object.keys(party.system.tagTeam.members).length - ? 'tagTeamRoll' - : 'initialization'; - - Hooks.on(socketEvent.Refresh, this.tagTeamRefresh.bind()); + this.setupHooks = Hooks.on(socketEvent.Refresh, ({ refreshType }) => { + if (refreshType === RefreshType.TagTeamRoll) { + this.data = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + this.render(); + } + }); } get title() { @@ -34,633 +24,324 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio static DEFAULT_OPTIONS = { tag: 'form', - id: 'TagTeamDialog', classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'tag-team-dialog'], position: { width: 550, height: 'auto' }, actions: { - toggleSelectMember: TagTeamDialog.#toggleSelectMember, - startTagTeamRoll: TagTeamDialog.#startTagTeamRoll, - makeRoll: TagTeamDialog.#makeRoll, - removeRoll: TagTeamDialog.#removeRoll, - rerollDice: TagTeamDialog.#rerollDice, - makeDamageRoll: TagTeamDialog.#makeDamageRoll, - removeDamageRoll: TagTeamDialog.#removeDamageRoll, - rerollDamageDice: TagTeamDialog.#rerollDamageDice, - selectRoll: TagTeamDialog.#selectRoll, - cancelRoll: TagTeamDialog.#onCancelRoll, - finishRoll: TagTeamDialog.#finishRoll + removeMember: TagTeamDialog.#removeMember, + unlinkMessage: TagTeamDialog.#unlinkMessage, + selectMessage: TagTeamDialog.#selectMessage, + createTagTeam: TagTeamDialog.#createTagTeam }, form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false } }; static PARTS = { - initialization: { - id: 'initialization', - template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/initialization.hbs' - }, - tagTeamRoll: { - id: 'tagTeamRoll', - template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs' - } - }; - - /** @inheritdoc */ - static TABS = { application: { - tabs: [{ id: 'initialization' }, { id: 'tagTeamRoll' }] + id: 'tag-team-dialog', + template: 'systems/daggerheart/templates/dialogs/tagTeamDialog.hbs' } }; - _attachPartListeners(partId, htmlElement, options) { - super._attachPartListeners(partId, htmlElement, options); - - for (const element of htmlElement.querySelectorAll('.roll-type-select')) - element.addEventListener('change', this.updateRollType.bind(this)); - } - async _prepareContext(_options) { const context = await super._prepareContext(_options); - context.isEditable = this.getIsEditable(); + context.hopeCost = this.hopeCost; + context.data = this.data; + + context.memberOptions = this.party.filter(c => !this.data.members[c.id]); + context.selectedCharacterOptions = this.party.filter(c => this.data.members[c.id]); + + context.members = Object.keys(this.data.members).map(id => { + const roll = this.data.members[id].messageId ? game.messages.get(this.data.members[id].messageId) : null; + + context.usesDamage = + context.usesDamage === undefined + ? roll?.system.hasDamage + : context.usesDamage && roll?.system.hasDamage; + return { + character: this.party.find(x => x.id === id), + selected: this.data.members[id].selected, + roll: roll, + damageValues: roll + ? Object.keys(roll.system.damage).map(key => ({ + key: key, + name: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[key].label), + total: roll.system.damage[key].total + })) + : null + }; + }); + + const initiatorChar = this.party.find(x => x.id === this.data.initiator.id); + context.initiator = { + character: initiatorChar, + cost: this.data.initiator.cost + }; + + const selectedMember = Object.values(context.members).find(x => x.selected && x.roll); + const selectedIsCritical = selectedMember?.roll?.system?.isCritical; + context.selectedData = { + result: selectedMember + ? `${selectedMember.roll.system.roll.total} ${selectedMember.roll.system.roll.result.label}` + : null, + damageValues: null + }; + + for (const member of Object.values(context.members)) { + if (!member.roll) continue; + if (context.usesDamage) { + if (!context.selectedData.damageValues) context.selectedData.damageValues = {}; + for (let damage of member.damageValues) { + const damageTotal = member.roll.system.isCritical + ? damage.total + : selectedIsCritical + ? damage.total + (await getCritDamageBonus(member.roll.system.damage[damage.key].formula)) + : damage.total; + if (context.selectedData.damageValues[damage.key]) { + context.selectedData.damageValues[damage.key].total += damageTotal; + } else { + context.selectedData.damageValues[damage.key] = { + ...foundry.utils.deepClone(damage), + total: damageTotal + }; + } + } + } + } + + context.showResult = Object.values(context.members).reduce((enabled, member) => { + if (!member.roll) return enabled; + if (context.usesDamage) { + enabled = enabled === null ? member.damageValues.length > 0 : enabled && member.damageValues.length > 0; + } else { + enabled = enabled === null ? Boolean(member.roll) : enabled && Boolean(member.roll); + } + + return enabled; + }, null); + + context.createDisabled = + !context.selectedData.result || + !this.data.initiator.id || + Object.keys(this.data.members).length === 0 || + Object.values(context.members).some(x => + context.usesDamage ? !x.damageValues || x.damageValues.length === 0 : !x.roll + ); return context; } - async _preparePartContext(partId, context, options) { - const partContext = await super._preparePartContext(partId, context, options); - switch (partId) { - case 'initialization': - partContext.tagTeamFields = this.party.system.schema.fields.tagTeam.fields; - partContext.memberSelection = this.partyMembers; - const selectedMembers = partContext.memberSelection.filter(x => x.selected); + async updateSource(update) { + await this.data.updateSource(update); - partContext.allSelected = selectedMembers.length === 2; - partContext.canStartTagTeam = partContext.allSelected && this.initiator; - partContext.initiator = this.initiator; - partContext.initiatorOptions = selectedMembers.map(x => ({ value: x.id, label: x.name })); - partContext.initiatorDisabled = !selectedMembers.length; - partContext.openForAllPlayers = this.openForAllPlayers; - - break; - case 'tagTeamRoll': - partContext.fields = this.party.system.schema.fields.tagTeam.fields; - partContext.data = this.party.system.tagTeam; - partContext.rollTypes = CONFIG.DH.GENERAL.tagTeamRollTypes; - partContext.traitOptions = CONFIG.DH.ACTOR.abilities; - - const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected); - const critSelected = !selectedRoll - ? undefined - : (selectedRoll?.rollData?.options?.roll?.isCritical ?? false); - - partContext.members = {}; - for (const actorId in this.party.system.tagTeam.members) { - const data = this.party.system.tagTeam.members[actorId]; - const actor = game.actors.get(actorId); - - const rollOptions = []; - const damageRollOptions = []; - for (const item of actor.items) { - if (item.system.metadata.hasActions) { - const actions = [ - ...item.system.actions, - ...(item.system.attack ? [item.system.attack] : []) - ]; - for (const action of actions) { - if (action.hasRoll) { - const actionItem = { - value: action.uuid, - label: action.name, - group: item.name, - baseAction: action.baseAction - }; - rollOptions.push(actionItem); - if (action.hasDamage) damageRollOptions.push(actionItem); - } - } - } - } - - const damage = data.rollData?.options?.damage; - partContext.hasDamage |= Boolean(damage); - const critHitPointsDamage = await this.getCriticalDamage(damage); - - partContext.members[actorId] = { - ...data, - isEditable: actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER), - key: actorId, - readyToRoll: Boolean(data.rollChoice), - hasRolled: Boolean(data.rollData), - rollOptions, - damageRollOptions, - damage: damage, - critDamage: critHitPointsDamage, - useCritDamage: - critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical) - }; - } - - partContext.hintText = await this.getInfoTexts(this.party.system.tagTeam.members); - partContext.joinedRoll = await this.getJoinedRoll({ - overrideIsCritical: critSelected, - displayVersion: true - }); - - break; - } - - return partContext; - } - - static async updateData(_event, _, formData) { - const { initiator, openForAllPlayers, ...partyData } = foundry.utils.expandObject(formData.object); - this.initiator = initiator; - this.openForAllPlayers = openForAllPlayers !== undefined ? openForAllPlayers : this.openForAllPlayers; - - this.updatePartyData(partyData); - } - - async updatePartyData(updata, options = { render: true }) { - await this.party.update(updata); - - if (options.render) { - this.render(true); - game.socket.emit(`system.${CONFIG.DH.id}`, { + if (game.user.isGM) { + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, this.data.toObject()); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { action: socketEvent.Refresh, - data: { refreshType: RefreshType.TagTeamRoll, action: 'refresh' } + data: { + refreshType: RefreshType.TagTeamRoll + } + }); + } else { + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.GMUpdate, + data: { + action: GMUpdateEvent.UpdateSetting, + uuid: CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, + update: this.data.toObject(), + refresh: { refreshType: RefreshType.TagTeamRoll } + } }); } } - getIsEditable() { - return this.party.system.partyMembers.some(actor => { - const selected = Boolean(this.party.system.tagTeam.members[actor.id]); - return selected && actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER); + static async updateData(_event, _element, formData) { + const { selectedAddMember, initiator } = foundry.utils.expandObject(formData.object); + const update = { initiator: initiator }; + if (selectedAddMember) { + const member = await foundry.utils.fromUuid(selectedAddMember); + update[`members.${member.id}`] = { messageId: null }; + } + + await this.updateSource(update); + this.render(); + } + + static async #removeMember(_, button) { + const update = { [`members.${button.dataset.characterId}`]: _del }; + if (this.data.initiator.id === button.dataset.characterId) { + update.iniator = { id: null }; + } + + await this.updateSource(update); + } + + static async #unlinkMessage(_, button) { + await this.updateSource({ [`members.${button.id}.messageId`]: null }); + } + + static async #selectMessage(_, button) { + const member = this.data.members[button.id]; + const currentSelected = Object.keys(this.data.members).find(key => this.data.members[key].selected); + const curretSelectedUpdate = + currentSelected && currentSelected !== button.id ? { [`${currentSelected}`]: { selected: false } } : {}; + await this.updateSource({ + members: { + [`${button.id}`]: { selected: !member.selected }, + ...curretSelectedUpdate + } }); } - tagTeamRefresh = ({ refreshType, action }) => { - if (refreshType !== RefreshType.TagTeamRoll) return; + static async #createTagTeam() { + const mainRollId = Object.keys(this.data.members).find(key => this.data.members[key].selected); + const mainRoll = game.messages.get(this.data.members[mainRollId].messageId); - switch (action) { - case 'startTagTeamRoll': - this.tabGroups.application = 'tagTeamRoll'; - break; - case 'refresh': - this.render(); - break; - case 'close': - this.close(); - break; - } - }; - - async close(options = {}) { - /* Opt out of Foundry's standard behavior of closing all application windows marked as UI when Escape is pressed */ - if (options.closeKey) return; - - Hooks.off(socketEvent.Refresh, this.tagTeamRefresh); - return super.close(options); - } - - checkInitiatorHopeError(initiator) { - if (initiator.cost && initiator.memberId) { - const actor = game.actors.get(initiator.memberId); - if (actor.system.resources.hope.value < initiator.cost) { + if (this.data.initiator.cost) { + const initiator = this.party.find(x => x.id === this.data.initiator.id); + if (initiator.system.resources.hope.value < this.data.initiator.cost) { return ui.notifications.warn( game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.insufficientHope') ); } } - } - //#region Initialization - static #toggleSelectMember(_, button) { - const member = this.partyMembers.find(x => x.id === button.dataset.id); - if (member.selected && this.initiator?.memberId === member.id) this.initiator = null; + const secondaryRolls = Object.keys(this.data.members) + .filter(key => key !== mainRollId) + .map(key => game.messages.get(this.data.members[key].messageId)); - member.selected = !member.selected; - this.render(); - } + const systemData = foundry.utils.deepClone(mainRoll).system.toObject(); + const criticalRoll = systemData.roll.isCritical; + for (let roll of secondaryRolls) { + if (roll.system.hasDamage) { + for (let key in roll.system.damage) { + var damage = roll.system.damage[key]; + const damageTotal = + !roll.system.isCritical && criticalRoll + ? (await getCritDamageBonus(damage.formula)) + damage.total + : damage.total; + const updatedDamageParts = damage.parts; + if (systemData.damage[key]) { + if (!roll.system.isCritical && criticalRoll) { + for (let part of updatedDamageParts) { + const criticalDamage = await getCritDamageBonus(part.formula); + if (criticalDamage) { + damage.formula = `${damage.formula} + ${criticalDamage}`; + part.formula = `${part.formula} + ${criticalDamage}`; + part.modifierTotal = part.modifierTotal + criticalDamage; + part.total += criticalDamage; + part.roll = new Roll(part.formula); + } + } + } - static async #startTagTeamRoll() { - const error = this.checkInitiatorHopeError(this.initiator); - if (error) return error; - - await this.party.update({ - 'system.tagTeam': _replace( - new game.system.api.data.TagTeamData({ - ...this.party.system.tagTeam.toObject(), - initiator: this.initiator, - members: this.partyMembers.reduce((acc, member) => { - if (member.selected) - acc[member.id] = { - name: member.name, - img: member.img, - rollType: CONFIG.DH.GENERAL.tagTeamRollTypes.trait.id - }; - return acc; - }, {}) - }) - ) - }); - - const hookData = { openForAllPlayers: this.openForAllPlayers, partyId: this.party.id }; - Hooks.callAll(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, hookData); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.TagTeamStart, - data: hookData - }); - - this.render(); - } - //#endregion - //#region Tag Team Roll - - async getInfoTexts(members) { - let rollsAreFinished = true; - let rollIsSelected = false; - for (const member of Object.values(members)) { - const rollFinished = Boolean(member.rollData); - const damageFinished = - member.rollData?.options?.hasDamage !== undefined ? member.rollData.options.damage : true; - - rollsAreFinished = rollsAreFinished && rollFinished && damageFinished; - rollIsSelected = rollIsSelected || member.selected; - } - - let hint = null; - if (!rollsAreFinished) hint = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.hints.completeRolls'); - else if (!rollIsSelected) hint = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.hints.selectRoll'); - - return hint; - } - - async updateRollType(event) { - this.updatePartyData({ - [`system.tagTeam.members.${event.target.dataset.member}`]: { - rollType: event.target.value, - rollChoice: null - } - }); - } - - static async #removeRoll(_, button) { - this.updatePartyData({ - [`system.tagTeam.members.${button.dataset.member}`]: { - rollData: null, - rollChoice: null, - selected: false - } - }); - } - - static async #makeRoll(event, button) { - const { member } = button.dataset; - - let result = null; - switch (this.party.system.tagTeam.members[member].rollType) { - case CONFIG.DH.GENERAL.tagTeamRollTypes.trait.id: - result = await this.makeTraitRoll(member); - break; - case CONFIG.DH.GENERAL.tagTeamRollTypes.ability.id: - case CONFIG.DH.GENERAL.tagTeamRollTypes.damageAbility.id: - result = await this.makeAbilityRoll(event, member); - break; - } - - if (!result) return; - - if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); - - const rollData = result.messageRoll.toJSON(); - delete rollData.options.messageRoll; - this.updatePartyData({ - [`system.tagTeam.members.${member}.rollData`]: rollData - }); - } - - async makeTraitRoll(memberKey) { - const actor = game.actors.find(x => x.id === memberKey); - if (!actor) return; - - const memberData = this.party.system.tagTeam.members[memberKey]; - return await actor.rollTrait(memberData.rollChoice, { - skips: { - createMessage: true, - resources: true, - triggers: true - } - }); - } - - async makeAbilityRoll(event, memberKey) { - const actor = game.actors.find(x => x.id === memberKey); - if (!actor) return; - - const memberData = this.party.system.tagTeam.members[memberKey]; - const action = await foundry.utils.fromUuid(memberData.rollChoice); - - return await action.use(event, { - skips: { - createMessage: true, - resources: true, - triggers: true - } - }); - } - - static async #rerollDice(_, button) { - const { member, diceType } = button.dataset; - const memberData = this.party.system.tagTeam.members[member]; - - const dieIndex = diceType === 'hope' ? 0 : diceType === 'fear' ? 2 : 4; - - const { parsedRoll, newRoll } = await game.system.api.dice.DualityRoll.reroll( - memberData.rollData, - dieIndex, - diceType - ); - const rollData = parsedRoll.toJSON(); - this.updatePartyData({ - [`system.tagTeam.members.${member}.rollData`]: { - ...rollData, - options: { - ...rollData.options, - roll: newRoll + systemData.damage[key].formula = `${systemData.damage[key].formula} + ${damage.formula}`; + systemData.damage[key].total += damageTotal; + systemData.damage[key].parts = [...systemData.damage[key].parts, ...updatedDamageParts]; + } else { + systemData.damage[key] = { ...damage, total: damageTotal, parts: updatedDamageParts }; + } } } - }); - } - - static async #makeDamageRoll(event, button) { - const { memberKey } = button.dataset; - const actor = game.actors.find(x => x.id === memberKey); - if (!actor) return; - - const memberData = this.party.system.tagTeam.members[memberKey]; - const action = await foundry.utils.fromUuid(memberData.rollChoice); - const config = { - ...memberData.rollData.options, - dialog: { - configure: !event.shiftKey - }, - skips: { - createMessage: true, - resources: true, - triggers: true - } - }; - - await action.workflow.get('damage').execute(config, null, true); - if (!config.damage) return; - - // const damage = config.roll.isCritical ? await this.getNonCriticalDamage(config, actor) : config.damage; - - const current = this.party.system.tagTeam.members[memberKey].rollData; - await this.updatePartyData({ - [`system.tagTeam.members.${memberKey}.rollData`]: { - ...current, - options: { - ...current.options, - damage: config.damage - } - } - }); - } - - static async #removeDamageRoll(_, button) { - const { memberKey } = button.dataset; - const current = this.party.system.tagTeam.members[memberKey].rollData; - this.updatePartyData({ - [`system.tagTeam.members.${memberKey}.rollData`]: { - ...current, - options: { - ...current.options, - damage: null - } - } - }); - } - - static async #rerollDamageDice(_, button) { - const { memberKey, damageKey, part, dice } = button.dataset; - const memberData = this.party.system.tagTeam.members[memberKey]; - const partData = memberData.rollData.options.damage[damageKey].parts[part]; - const activeDiceResultKey = Object.keys(partData.dice[dice].results).find( - index => partData.dice[dice].results[index].active - ); - const { parsedRoll, rerolledDice } = await game.system.api.dice.DamageRoll.reroll( - partData, - dice, - activeDiceResultKey - ); - - const rollData = this.party.system.tagTeam.members[memberKey].rollData; - rollData.options.damage[damageKey].parts = rollData.options.damage[damageKey].parts.map((damagePart, index) => { - if (index !== Number.parseInt(part)) return damagePart; - - return { - ...damagePart, - total: parsedRoll.total, - dice: rerolledDice - }; - }); - rollData.options.damage[damageKey].total = rollData.options.damage[damageKey].parts.reduce((acc, part) => { - acc += part.total; - return acc; - }, 0); - - this.updatePartyData({ - [`system.tagTeam.members.${memberKey}.rollData`]: rollData - }); - } - - async getCriticalDamage(damage) { - const newDamage = foundry.utils.deepClone(damage); - for (let key in newDamage) { - var damage = newDamage[key]; - damage.formula = ''; - damage.total = 0; - - for (let part of damage.parts) { - const criticalDamage = await getCritDamageBonus(part.formula); - if (criticalDamage) { - part.modifierTotal += criticalDamage; - part.total += criticalDamage; - part.formula = `${part.dice.map(x => x.formula).join(' + ')} + ${part.modifierTotal}`; - part.roll = new Roll(part.formula); - } - - damage.formula = [damage.formula, part.formula].filter(x => x).join(' + '); - damage.total += part.total; - } } - return newDamage; - } - - async getNonCriticalDamage(config) { - const newDamage = foundry.utils.deepClone(config.damage); - for (let key in newDamage) { - var damage = newDamage[key]; - damage.formula = ''; - damage.total = 0; - - for (let part of damage.parts) { - const critDamageBonus = await getCritDamageBonus(part.formula); - part.modifierTotal -= critDamageBonus; - part.total -= critDamageBonus; - part.formula = `${part.dice.map(x => x.formula).join(' + ')} + ${part.modifierTotal}`; - part.roll = new Roll(part.formula); - - damage.formula = [damage.formula, part.formula].filter(x => x).join(' + '); - damage.total += part.total; - } - } - - return newDamage; - } - - static async #selectRoll(_, button) { - const { memberKey } = button.dataset; - this.updatePartyData({ - [`system.tagTeam.members`]: Object.entries(this.party.system.tagTeam.members).reduce( - (acc, [key, member]) => { - acc[key] = { selected: key === memberKey ? !member.selected : false }; - return acc; - }, - {} - ) - }); - } - - async getJoinedRoll({ overrideIsCritical, displayVersion } = {}) { - const memberValues = Object.values(this.party.system.tagTeam.members); - const selectedRoll = memberValues.find(x => x.selected); - let baseMainRoll = selectedRoll ?? memberValues[0]; - let baseSecondaryRoll = selectedRoll - ? memberValues.find(x => !x.selected) - : memberValues.length > 1 - ? memberValues[1] - : null; - - if (!baseMainRoll?.rollData || !baseSecondaryRoll) return null; - - const mainRoll = new MemberData(baseMainRoll.toObject()); - const secondaryRollData = new MemberData(baseSecondaryRoll.toObject()).rollData; - const systemData = mainRoll.rollData.options; - const isCritical = overrideIsCritical ?? systemData.roll.isCritical; - if (isCritical) systemData.damage = await this.getCriticalDamage(systemData.damage); - - if (secondaryRollData?.options.hasDamage) { - const secondaryDamage = (displayVersion ? overrideIsCritical : isCritical) - ? await this.getCriticalDamage(secondaryRollData.options.damage) - : secondaryRollData.options.damage; - if (systemData.damage) { - for (const key in secondaryDamage) { - const damage = secondaryDamage[key]; - systemData.damage[key].formula = [systemData.damage[key].formula, damage.formula] - .filter(x => x) - .join(' + '); - systemData.damage[key].total += damage.total; - systemData.damage[key].parts.push(...damage.parts); - } - } else { - systemData.damage = secondaryDamage; - } - } - - return mainRoll; - } - - static async #onCancelRoll(_event, _button, options = { confirm: true }) { - this.cancelRoll(options); - } - - async cancelRoll(options = { confirm: true }) { - if (options.confirm) { - const confirmed = await foundry.applications.api.DialogV2.confirm({ - window: { - title: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelConfirmTitle') - }, - content: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelConfirmText') - }); - - if (!confirmed) return; - } - - await this.updatePartyData( - { - 'system.tagTeam': { - initiator: null, - members: _replace({}) - } - }, - { render: false } - ); - - this.close(); - game.socket.emit(`system.${CONFIG.DH.id}`, { - action: socketEvent.Refresh, - data: { refreshType: RefreshType.TagTeamRoll, action: 'close' } - }); - } - - static async #finishRoll() { - const error = this.checkInitiatorHopeError(this.party.system.tagTeam.initiator); - if (error) return error; - - const mainRoll = (await this.getJoinedRoll()).rollData; - - const mainActor = this.party.system.partyMembers.find(x => x.uuid === mainRoll.options.source.actor); - mainRoll.options.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.chatMessageRollTitle'); + systemData.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.chatMessageRollTitle'); const cls = getDocumentClass('ChatMessage'), msgData = { type: 'dualityRoll', user: game.user.id, title: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.title'), - speaker: cls.getSpeaker({ actor: mainActor }), - system: mainRoll.options, - rolls: [mainRoll], + speaker: cls.getSpeaker({ actor: this.party.find(x => x.id === mainRollId) }), + system: systemData, + rolls: mainRoll.rolls, sound: null, flags: { core: { RollTable: true } } }; await cls.create(msgData); - /* Handle resource updates from the finished TagTeamRoll */ - const tagTeamData = this.party.system.tagTeam; const fearUpdate = { key: 'fear', value: null, total: null, enabled: true }; - for (let memberId in tagTeamData.members) { + for (let memberId of Object.keys(this.data.members)) { const resourceUpdates = []; - const rollGivesHope = mainRoll.options.roll.isCritical || mainRoll.options.roll.result.duality === 1; - if (memberId === tagTeamData.initiator.memberId) { - const value = tagTeamData.initiator.cost + const rollGivesHope = systemData.roll.isCritical || systemData.roll.result.duality === 1; + if (memberId === this.data.initiator.id) { + const value = this.data.initiator.cost ? rollGivesHope - ? 1 - tagTeamData.initiator.cost - : -tagTeamData.initiator.cost + ? 1 - this.data.initiator.cost + : -this.data.initiator.cost : 1; resourceUpdates.push({ key: 'hope', value: value, total: -value, enabled: true }); } else if (rollGivesHope) { resourceUpdates.push({ key: 'hope', value: 1, total: -1, enabled: true }); } - if (mainRoll.options.roll.isCritical) - resourceUpdates.push({ key: 'stress', value: -1, total: 1, enabled: true }); - if (mainRoll.options.roll.result.duality === -1) { + if (systemData.roll.isCritical) resourceUpdates.push({ key: 'stress', value: -1, total: 1, enabled: true }); + if (systemData.roll.result.duality === -1) { fearUpdate.value = fearUpdate.value === null ? 1 : fearUpdate.value + 1; fearUpdate.total = fearUpdate.total === null ? -1 : fearUpdate.total - 1; } - game.actors.get(memberId).modifyResource(resourceUpdates); + this.party.find(x => x.id === memberId).modifyResource(resourceUpdates); } if (fearUpdate.value) { - mainActor.modifyResource([fearUpdate]); + this.party.find(x => x.id === mainRollId).modifyResource([fearUpdate]); } - /* Fin */ - this.cancelRoll({ confirm: false }); + /* Improve by fetching default from schema */ + const update = { members: [], initiator: { id: null, cost: 3 } }; + if (game.user.isGM) { + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, update); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); + } else { + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.GMUpdate, + data: { + action: GMUpdateEvent.UpdateSetting, + uuid: CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, + update: update, + refresh: { refreshType: RefreshType.TagTeamRoll } + } + }); + } } - //#endregion + static async assignRoll(char, message) { + const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + const character = settings.members[char.id]; + if (!character) return; + + await settings.updateSource({ [`members.${char.id}.messageId`]: message.id }); + + if (game.user.isGM) { + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, settings); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); + } else { + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.GMUpdate, + data: { + action: GMUpdateEvent.UpdateSetting, + uuid: CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, + update: settings, + refresh: { refreshType: RefreshType.TagTeamRoll } + } + }); + } + } + + async close(options = {}) { + Hooks.off(socketEvent.Refresh, this.setupHooks); + await super.close(options); + } } diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index db236197..14dd1ae7 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -1,5 +1,6 @@ import DHBaseActorSheet from '../api/base-actor.mjs'; import DhDeathMove from '../../dialogs/deathMove.mjs'; +import { abilities } from '../../../config/actorConfig.mjs'; import { CharacterLevelup, LevelupViewMode } from '../../levelup/_module.mjs'; import DhCharacterCreation from '../../characterCreation/characterCreation.mjs'; import FilterMenu from '../../ux/filter-menu.mjs'; @@ -719,16 +720,35 @@ export default class CharacterSheet extends DHBaseActorSheet { * Rolls an attribute check based on the clicked button's dataset attribute. * @type {ApplicationClickAction} */ - static async #rollAttribute(_event, button) { - const result = await this.document.rollTrait(button.dataset.attribute); + static async #rollAttribute(event, button) { + const abilityLabel = game.i18n.localize(abilities[button.dataset.attribute].label); + const config = { + event: event, + title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`, + headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { + ability: abilityLabel + }), + effects: await game.system.api.data.actions.actionsTypes.base.getEffects(this.document), + roll: { + trait: button.dataset.attribute, + type: 'trait' + }, + hasRoll: true, + actionType: 'action', + headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`, + title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { + ability: abilityLabel + }) + }; + const result = await this.document.diceRoll(config); if (!result) return; /* This could be avoided by baking config.costs into config.resourceUpdates. Didn't feel like messing with it at the time */ const costResources = result.costs?.filter(x => x.enabled).map(cost => ({ ...cost, value: -cost.value, total: -cost.total })) || {}; - result.resourceUpdates.addResources(costResources); - await result.resourceUpdates.updateResources(); + config.resourceUpdates.addResources(costResources); + await config.resourceUpdates.updateResources(); } //TODO: redo toggleEquipItem method diff --git a/module/applications/sheets/actors/party.mjs b/module/applications/sheets/actors/party.mjs index 45bdb679..1b1722db 100644 --- a/module/applications/sheets/actors/party.mjs +++ b/module/applications/sheets/actors/party.mjs @@ -35,7 +35,9 @@ export default class Party extends DHBaseActorSheet { refeshActions: Party.#refeshActions, triggerRest: Party.#triggerRest, tagTeamRoll: Party.#tagTeamRoll, - groupRoll: Party.#groupRoll + groupRoll: Party.#groupRoll, + selectRefreshable: DaggerheartMenu.selectRefreshable, + refreshActors: DaggerheartMenu.refreshActors }, dragDrop: [{ dragSelector: '[data-item-id]', dropSelector: null }] }; @@ -118,7 +120,6 @@ export default class Party extends DHBaseActorSheet { secrets: this.document.isOwner, relativeTo: this.document }); - context.tagTeamActive = Boolean(this.document.system.tagTeam.initiator); } /** @@ -254,7 +255,11 @@ export default class Party extends DHBaseActorSheet { } static async #tagTeamRoll() { - new game.system.api.applications.dialogs.TagTeamDialog(this.document).render({ force: true }); + new game.system.api.applications.dialogs.TagTeamDialog( + this.document.system.partyMembers.filter(x => Party.DICE_ROLL_ACTOR_TYPES.includes(x.type)) + ).render({ + force: true + }); } static async #groupRoll(_params) { diff --git a/module/applications/ui/chatLog.mjs b/module/applications/ui/chatLog.mjs index e29498e6..2b489f58 100644 --- a/module/applications/ui/chatLog.mjs +++ b/module/applications/ui/chatLog.mjs @@ -190,24 +190,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo const target = event.target.closest('[data-die-index]'); if (target.dataset.type === 'damage') { - const { damageType, part, dice, result } = target.dataset; - const damagePart = message.system.damage[damageType].parts[part]; - const { parsedRoll, rerolledDice } = await game.system.api.dice.DamageRoll.reroll(damagePart, dice, result); - const damageParts = message.system.damage[damageType].parts.map((damagePart, index) => { - if (index !== Number(part)) return damagePart; - return { - ...damagePart, - total: parsedRoll.total, - dice: rerolledDice - }; - }); - const updateMessage = game.messages.get(message._id); - await updateMessage.update({ - [`system.damage.${damageType}`]: { - total: parsedRoll.total, - parts: damageParts - } - }); + game.system.api.dice.DamageRoll.reroll(target, message); } else { let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0]; const rollClass = @@ -221,16 +204,20 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); - const { newRoll, parsedRoll } = await rollClass.reroll( - originalRoll_parsed, - target.dataset.dieIndex, - target.dataset.type - ); + const { newRoll, parsedRoll } = await rollClass.reroll(originalRoll_parsed, target, message); await game.messages.get(message._id).update({ 'system.roll': newRoll, 'rolls': [parsedRoll] }); + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); } } diff --git a/module/applications/ui/itemBrowser.mjs b/module/applications/ui/itemBrowser.mjs index 2d2e8cdc..0c3a77fa 100644 --- a/module/applications/ui/itemBrowser.mjs +++ b/module/applications/ui/itemBrowser.mjs @@ -253,8 +253,8 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) { for (const item of this.items) { if (['weapon', 'armor'].includes(item.type)) { item.system.enrichedTags = await foundry.applications.handlebars.renderTemplate( - 'systems/daggerheart/templates/ui/itemBrowser/item-tags.hbs', - { item: item.system } + 'systems/daggerheart/templates/sheets/global/partials/item-tags.hbs', + item.system ); } item.system.enrichedDescription = diff --git a/module/canvas/placeables/regionLayer.mjs b/module/canvas/placeables/regionLayer.mjs index 81fd96db..75c192a0 100644 --- a/module/canvas/placeables/regionLayer.mjs +++ b/module/canvas/placeables/regionLayer.mjs @@ -44,10 +44,7 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer { if (game.activeTool === 'inFront') return { type: 'cone', x: 0, y: 0, radius: 0, angle: 180, hole }; const shape = super._createDragShapeData(event); - const token = - shape?.type === 'emanation' && shape.base?.type === 'token' - ? this.#findTokenInBounds(event.interactionData.origin) - : null; + const token = shape?.type === 'emanation' && shape.base?.type === 'token' ? this.#findTokenInBounds(event.interactionData.origin) : null; if (token) { shape.base.width = token.width; shape.base.height = token.height; diff --git a/module/canvas/placeables/token.mjs b/module/canvas/placeables/token.mjs index 58157a85..04d1c3c0 100644 --- a/module/canvas/placeables/token.mjs +++ b/module/canvas/placeables/token.mjs @@ -21,7 +21,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token { this.effects.overlay = null; // Categorize effects - const activeEffects = getIconVisibleActiveEffects(Array.from(this.actor?.getActiveEffects() ?? [])); + const activeEffects = getIconVisibleActiveEffects(Array.from(this.actor?.allApplicableEffects() ?? [])); const overlayEffect = activeEffects.findLast(e => e.img && e.getFlag?.('core', 'overlay')); // Draw effects diff --git a/module/config/generalConfig.mjs b/module/config/generalConfig.mjs index d8403b50..aad5d94c 100644 --- a/module/config/generalConfig.mjs +++ b/module/config/generalConfig.mjs @@ -959,21 +959,6 @@ export const sceneRangeMeasurementSetting = { } }; -export const tagTeamRollTypes = { - trait: { - id: 'trait', - label: 'DAGGERHEART.CONFIG.TagTeamRollTypes.trait' - }, - ability: { - id: 'ability', - label: 'DAGGERHEART.CONFIG.TagTeamRollTypes.ability' - }, - damageAbility: { - id: 'damageAbility', - label: 'DAGGERHEART.CONFIG.TagTeamRollTypes.damageAbility' - } -}; - export const activeEffectModes = { custom: { id: 'custom', diff --git a/module/config/hooksConfig.mjs b/module/config/hooksConfig.mjs index 8d04be6d..61ba594c 100644 --- a/module/config/hooksConfig.mjs +++ b/module/config/hooksConfig.mjs @@ -1,5 +1,4 @@ export const hooksConfig = { effectDisplayToggle: 'DHEffectDisplayToggle', - lockedTooltipDismissed: 'DHLockedTooltipDismissed', - tagTeamStart: 'DHTagTeamRollStart' + lockedTooltipDismissed: 'DHLockedTooltipDismissed' }; diff --git a/module/config/settingsConfig.mjs b/module/config/settingsConfig.mjs index 52a316cf..0b28f0ab 100644 --- a/module/config/settingsConfig.mjs +++ b/module/config/settingsConfig.mjs @@ -34,6 +34,7 @@ export const gameSettings = { LevelTiers: 'LevelTiers', Countdowns: 'Countdowns', LastMigrationVersion: 'LastMigrationVersion', + TagTeamRoll: 'TagTeamRoll', SpotlightRequestQueue: 'SpotlightRequestQueue', CompendiumBrowserSettings: 'CompendiumBrowserSettings' }; diff --git a/module/data/_module.mjs b/module/data/_module.mjs index 43ff7807..52fa689e 100644 --- a/module/data/_module.mjs +++ b/module/data/_module.mjs @@ -1,9 +1,9 @@ export { default as DhCombat } from './combat.mjs'; export { default as DhCombatant } from './combatant.mjs'; +export { default as DhTagTeamRoll } from './tagTeamRoll.mjs'; export { default as DhRollTable } from './rollTable.mjs'; export { default as RegisteredTriggers } from './registeredTriggers.mjs'; export { default as CompendiumBrowserSettings } from './compendiumBrowserSettings.mjs'; -export { default as TagTeamData } from './tagTeamData.mjs'; export * as countdowns from './countdowns.mjs'; export * as actions from './action/_module.mjs'; diff --git a/module/data/action/attackAction.mjs b/module/data/action/attackAction.mjs index a2d47309..3671613d 100644 --- a/module/data/action/attackAction.mjs +++ b/module/data/action/attackAction.mjs @@ -50,8 +50,9 @@ export default class DHAttackAction extends DHDamageAction { async use(event, options) { const result = await super.use(event, options); + if (!result.message) return; - if (result.message?.system.action.roll?.type === 'attack') { + if (result.message.system.action.roll?.type === 'attack') { const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns; await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.characterAttack.id); } diff --git a/module/data/action/baseAction.mjs b/module/data/action/baseAction.mjs index 0cc1f8fa..75fc3981 100644 --- a/module/data/action/baseAction.mjs +++ b/module/data/action/baseAction.mjs @@ -207,10 +207,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel * @param {Event} event Event from the button used to trigger the Action * @returns {object} */ - async use(event, configOptions = {}) { + async use(event) { if (!this.actor) throw new Error("An Action can't be used outside of an Actor context."); - let config = this.prepareConfig(event, configOptions); + let config = this.prepareConfig(event); if (!config) return; config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(this.actor, this.item); @@ -231,7 +231,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return; - if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled) await this.toChat(); + if (this.chatDisplay && !config.actionChatMessageHandled) await this.toChat(); return config; } @@ -241,7 +241,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel * @param {Event} event Event from the button used to trigger the Action * @returns {object} */ - prepareBaseConfig(event, configOptions = {}) { + prepareBaseConfig(event) { const isActor = this.item instanceof CONFIG.Actor.documentClass; const actionTitle = game.i18n.localize(this.name); const itemTitle = isActor || this.item.name === actionTitle ? '' : `${this.item.name} - `; @@ -268,8 +268,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel data: this.getRollData(), evaluate: this.hasRoll, resourceUpdates: new ResourceUpdateMap(this.actor), - targetUuid: this.targetUuid, - ...configOptions + targetUuid: this.targetUuid }; DHBaseAction.applyKeybindings(config); @@ -281,8 +280,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel * @param {Event} event Event from the button used to trigger the Action * @returns {object} */ - prepareConfig(event, configOptions = {}) { - const config = this.prepareBaseConfig(event, configOptions); + prepareConfig(event) { + const config = this.prepareBaseConfig(event); for (const clsField of Object.values(this.schema.fields)) { if (clsField?.prepareConfig) if (clsField.prepareConfig.call(this, config) === false) return false; } diff --git a/module/data/actor/base.mjs b/module/data/actor/base.mjs index 89ba5db2..9f571edb 100644 --- a/module/data/actor/base.mjs +++ b/module/data/actor/base.mjs @@ -189,6 +189,19 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel { return true; } + async _preDelete() { + /* Clear all partyMembers from tagTeam setting.*/ + /* Revisit this when tagTeam is improved for many parties */ + if (this.parent.parties.size > 0) { + const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + await tagTeam.updateSource({ + initiator: this.parent.id === tagTeam.initiator ? null : tagTeam.initiator, + members: Object.keys(tagTeam.members).find(x => x === this.parent.id) ? { [this.parent.id]: _del } : {} + }); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam); + } + } + async _preUpdate(changes, options, userId) { const allowed = await super._preUpdate(changes, options, userId); if (allowed === false) return; diff --git a/module/data/actor/environment.mjs b/module/data/actor/environment.mjs index e06f038c..0aaf8eb0 100644 --- a/module/data/actor/environment.mjs +++ b/module/data/actor/environment.mjs @@ -75,6 +75,10 @@ export default class DhEnvironment extends BaseDataActor { ); scene.update({ 'flags.daggerheart.sceneEnvironments': newSceneEnvironments }).then(() => { Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Scene }); + game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { refreshType: RefreshType.TagTeamRoll } + }); }); } } diff --git a/module/data/actor/party.mjs b/module/data/actor/party.mjs index 2c797803..3eddf235 100644 --- a/module/data/actor/party.mjs +++ b/module/data/actor/party.mjs @@ -1,6 +1,5 @@ import BaseDataActor from './base.mjs'; import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs'; -import TagTeamData from '../tagTeamData.mjs'; export default class DhParty extends BaseDataActor { /**@inheritdoc */ @@ -15,8 +14,7 @@ export default class DhParty extends BaseDataActor { handfuls: new fields.NumberField({ initial: 1, integer: true }), bags: new fields.NumberField({ initial: 0, integer: true }), chests: new fields.NumberField({ initial: 0, integer: true }) - }), - tagTeam: new fields.EmbeddedDataField(TagTeamData) + }) }; } @@ -42,6 +40,23 @@ export default class DhParty extends BaseDataActor { } } + async _preDelete() { + /* Clear all partyMembers from tagTeam setting.*/ + /* Revisit this when tagTeam is improved for many parties */ + const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + await tagTeam.updateSource({ + initiator: this.partyMembers.some(x => x.id === tagTeam.initiator) ? null : tagTeam.initiator, + members: Object.keys(tagTeam.members).reduce((acc, key) => { + if (this.partyMembers.find(x => x.id === key)) { + acc[key] = _del; + } + + return acc; + }, {}) + }); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam); + } + _onDelete(options, userId) { super._onDelete(options, userId); diff --git a/module/data/fields/action/damageField.mjs b/module/data/fields/action/damageField.mjs index b7ef852e..e79a91a2 100644 --- a/module/data/fields/action/damageField.mjs +++ b/module/data/fields/action/damageField.mjs @@ -50,9 +50,9 @@ export default class DamageField extends fields.SchemaField { formulas = DamageField.formatFormulas.call(this, formulas, config); const damageConfig = { - dialog: {}, ...config, roll: formulas, + dialog: {}, data: this.getRollData() }; delete damageConfig.evaluate; diff --git a/module/data/fields/action/effectsField.mjs b/module/data/fields/action/effectsField.mjs index 1a003e2b..6afd470b 100644 --- a/module/data/fields/action/effectsField.mjs +++ b/module/data/fields/action/effectsField.mjs @@ -27,7 +27,7 @@ export default class EffectsField extends fields.ArrayField { static async execute(config, targets = null, force = false) { if (!config.hasEffect) return; let message = config.message ?? ui.chat.collection.get(config.parent?._id); - if (!message && !config.skips.createMessage) { + if (!message) { const roll = new CONFIG.Dice.daggerheart.DHRoll(''); roll._evaluated = true; message = config.message = await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config); diff --git a/module/data/fields/action/saveField.mjs b/module/data/fields/action/saveField.mjs index 0629353e..c9030036 100644 --- a/module/data/fields/action/saveField.mjs +++ b/module/data/fields/action/saveField.mjs @@ -38,7 +38,7 @@ export default class SaveField extends fields.SchemaField { if (!config.hasSave) return; let message = config.message ?? ui.chat.collection.get(config.parent?._id); - if (!message && !config.skips.createMessage) { + if (!message) { const roll = new CONFIG.Dice.daggerheart.DHRoll(''); roll._evaluated = true; message = config.message = await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config); diff --git a/module/data/fields/actorField.mjs b/module/data/fields/actorField.mjs index 25e04317..69ba6bf1 100644 --- a/module/data/fields/actorField.mjs +++ b/module/data/fields/actorField.mjs @@ -82,24 +82,6 @@ class ResourcesField extends fields.TypedObjectField { } return data; } - - /** - * Foundry bar attributes are unable to handle finding the schema field nor the label normally. - * This returns the element if its a valid resource key and overwrites the element's label for that retrieval. - */ - _getField(path) { - if (path.length === 0) return this; - const first = path.shift(); - if (first === this.element.name) return this.element_getField(path); - - const resources = CONFIG.DH.RESOURCE[this.actorType].all; - if (first in resources) { - this.element.label = resources[first].label; - return this.element._getField(path); - } - - return undefined; - } } export { attributeField, ResourcesField, stressDamageReductionRule, bonusField }; diff --git a/module/data/fields/iterableTypedObjectField.mjs b/module/data/fields/iterableTypedObjectField.mjs index d360b641..d50d7dbf 100644 --- a/module/data/fields/iterableTypedObjectField.mjs +++ b/module/data/fields/iterableTypedObjectField.mjs @@ -16,12 +16,12 @@ export default class IterableTypedObjectField extends foundry.data.fields.TypedO } } -/** - * The prototype of an iterable object. +/** + * The prototype of an iterable object. * This allows the functionality of a class but also allows foundry.utils.getType() to return "Object" instead of "Unknown". */ const IterableObjectPrototype = { - [Symbol.iterator]: function* () { + [Symbol.iterator]: function*() { for (const value of Object.values(this)) { yield value; } @@ -29,4 +29,4 @@ const IterableObjectPrototype = { map: function (func) { return Array.from(this, func); } -}; +}; \ No newline at end of file diff --git a/module/data/tagTeamData.mjs b/module/data/tagTeamData.mjs deleted file mode 100644 index 25158606..00000000 --- a/module/data/tagTeamData.mjs +++ /dev/null @@ -1,47 +0,0 @@ -export default class TagTeamData extends foundry.abstract.DataModel { - static defineSchema() { - const fields = foundry.data.fields; - - return { - initiator: new fields.SchemaField( - { - memberId: new fields.StringField({ - required: true, - label: 'DAGGERHEART.APPLICATIONS.TagTeamSelect.FIELDS.initiator.memberId.label' - }), - cost: new fields.NumberField({ - integer: true, - initial: 3, - label: 'DAGGERHEART.APPLICATIONS.TagTeamSelect.FIELDS.initiator.cost.label' - }) - }, - { nullable: true, initial: null } - ), - members: new fields.TypedObjectField(new fields.EmbeddedDataField(MemberData)) - }; - } -} - -export class MemberData extends foundry.abstract.DataModel { - static defineSchema() { - const fields = foundry.data.fields; - - return { - name: new fields.StringField({ required: true }), - img: new fields.StringField({ required: true }), - rollType: new fields.StringField({ - required: true, - choices: CONFIG.DH.GENERAL.tagTeamRollTypes, - initial: CONFIG.DH.GENERAL.tagTeamRollTypes.trait.id, - label: 'Roll Type' - }), - rollChoice: new fields.StringField({ nullable: true, initial: null }), - rollData: new fields.JSONField({ nullable: true, initial: null }), - selected: new fields.BooleanField({ initial: false }) - }; - } - - get roll() { - return this.rollData ? CONFIG.Dice.daggerheart.DualityRoll.fromData(this.rollData) : null; - } -} diff --git a/module/data/tagTeamRoll.mjs b/module/data/tagTeamRoll.mjs new file mode 100644 index 00000000..de71a11b --- /dev/null +++ b/module/data/tagTeamRoll.mjs @@ -0,0 +1,20 @@ +import { DhCharacter } from './actor/_module.mjs'; + +export default class DhTagTeamRoll extends foundry.abstract.DataModel { + static defineSchema() { + const fields = foundry.data.fields; + + return { + initiator: new fields.SchemaField({ + id: new fields.StringField({ nullable: true, initial: null }), + cost: new fields.NumberField({ integer: true, min: 0, initial: 3 }) + }), + members: new fields.TypedObjectField( + new fields.SchemaField({ + messageId: new fields.StringField({ required: true, nullable: true, initial: null }), + selected: new fields.BooleanField({ required: true, initial: false }) + }) + ) + }; + } +} diff --git a/module/dice/damageRoll.mjs b/module/dice/damageRoll.mjs index 8cd3caac..b322aae7 100644 --- a/module/dice/damageRoll.mjs +++ b/module/dice/damageRoll.mjs @@ -1,5 +1,6 @@ import DamageDialog from '../applications/dialogs/damageDialog.mjs'; import { parseRallyDice } from '../helpers/utils.mjs'; +import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs'; import DHRoll from './dhRoll.mjs'; export default class DamageRoll extends DHRoll { @@ -280,7 +281,10 @@ export default class DamageRoll extends DHRoll { return mods; } - static async reroll(rollPart, dice, result) { + static async reroll(target, message) { + const { damageType, part, dice, result } = target.dataset; + const rollPart = message.system.damage[damageType].parts[part]; + let diceIndex = 0; let parsedRoll = game.system.api.dice.DamageRoll.fromData({ ...rollPart.roll, @@ -349,6 +353,29 @@ export default class DamageRoll extends DHRoll { }; }); - return { parsedRoll, rerolledDice }; + const updateMessage = game.messages.get(message._id); + const damageParts = updateMessage.system.damage[damageType].parts.map((damagePart, index) => { + if (index !== Number(part)) return damagePart; + return { + ...rollPart, + total: parsedRoll.total, + dice: rerolledDice + }; + }); + await updateMessage.update({ + [`system.damage.${damageType}`]: { + ...updateMessage, + total: parsedRoll.total, + parts: damageParts + } + }); + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); } } diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index b827b490..ec2ea0c7 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -21,9 +21,6 @@ export default class DHRoll extends Roll { static async build(config = {}, message = {}) { const roll = await this.buildConfigure(config, message); if (!roll) return; - - if (config.skips?.createMessage) config.messageRoll = roll; - await this.buildEvaluate(roll, config, (message = {})); await this.buildPost(roll, config, (message = {})); return config; @@ -33,6 +30,12 @@ export default class DHRoll extends Roll { config.hooks = [...this.getHooks(), '']; config.dialog ??= {}; + const actorIdSplit = config.source?.actor?.split('.'); + if (actorIdSplit) { + const tagTeamSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + config.tagTeamSelected = Boolean(tagTeamSettings.members[actorIdSplit[actorIdSplit.length - 1]]); + } + for (const hook of config.hooks) { if (Hooks.call(`${CONFIG.DH.id}.preRoll${hook.capitalize()}`, config, message) === false) return null; } diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index 03035f68..eb15fa5e 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -374,9 +374,9 @@ export default class DualityRoll extends D20Roll { } } - static async reroll(rollBase, dieIndex, diceType) { - let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollBase, evaluated: false }); - const term = parsedRoll.terms[dieIndex]; + static async reroll(rollString, target, message) { + let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollString, evaluated: false }); + const term = parsedRoll.terms[target.dataset.dieIndex]; await term.reroll(`/r1=${term.total}`); const result = await parsedRoll.evaluate(); @@ -393,35 +393,35 @@ export default class DualityRoll extends D20Roll { options: { appearance: {} } }; - const diceSoNicePresets = await getDiceSoNicePresets(`d${term._faces}`, `d${term._faces}`); - if (diceSoNicePresets[diceType]) { - diceSoNiceRoll.dice[0].options = diceSoNicePresets[diceType]; + const diceSoNicePresets = await getDiceSoNicePresets(result, `d${term._faces}`, `d${term._faces}`); + const type = target.dataset.type; + if (diceSoNicePresets[type]) { + diceSoNiceRoll.dice[0].options = diceSoNicePresets[type]; } await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); - } else { - foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); } const newRoll = game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, { - targets: parsedRoll.options.targets ?? [], + targets: message.system.targets, roll: { - advantage: parsedRoll.options.roll.advantage?.type, - difficulty: parsedRoll.options.roll.difficulty ? Number(parsedRoll.options.roll.difficulty) : null + advantage: message.system.roll.advantage?.type, + difficulty: message.system.roll.difficulty ? Number(message.system.roll.difficulty) : null } }); const extraIndex = newRoll.advantage ? 3 : 2; newRoll.extra = newRoll.extra.slice(extraIndex); - const actor = parsedRoll.options.source.actor - ? await foundry.utils.fromUuid(parsedRoll.options.source.actor) - : null; + const tagTeamSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); + + const actor = message.system.source.actor ? await foundry.utils.fromUuid(message.system.source.actor) : null; const config = { - source: { actor: parsedRoll.options.source.actor ?? '' }, - targets: parsedRoll.targets, + source: { actor: message.system.source.actor ?? '' }, + targets: message.system.targets, + tagTeamSelected: Object.values(tagTeamSettings.members).some(x => x.messageId === message._id), roll: newRoll, - rerolledRoll: parsedRoll.roll, + rerolledRoll: message.system.roll, resourceUpdates: new ResourceUpdateMap(actor) }; diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index 6c434007..f0538bff 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -4,7 +4,6 @@ import DHFeature from '../data/item/feature.mjs'; import { createScrollText, damageKeyToNumber, getDamageKey } from '../helpers/utils.mjs'; import DhCompanionLevelUp from '../applications/levelup/companionLevelup.mjs'; import { ResourceUpdateMap } from '../data/action/baseAction.mjs'; -import { abilities } from '../config/actorConfig.mjs'; export default class DhpActor extends Actor { parties = new Set(); @@ -510,30 +509,6 @@ export default class DhpActor extends Actor { return await rollClass.build(config); } - async rollTrait(trait, options = {}) { - const abilityLabel = game.i18n.localize(abilities[trait].label); - const config = { - event: event, - title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.name}`, - headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { - ability: abilityLabel - }), - effects: await game.system.api.data.actions.actionsTypes.base.getEffects(this), - roll: { - trait: trait, - type: 'trait' - }, - hasRoll: true, - actionType: 'action', - headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.name}`, - title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { - ability: abilityLabel - }), - ...options - }; - return await this.diceRoll(config); - } - get rollClass() { return CONFIG.Dice.daggerheart[['character', 'companion'].includes(this.type) ? 'DualityRoll' : 'D20Roll']; } diff --git a/module/documents/chatMessage.mjs b/module/documents/chatMessage.mjs index 8b094678..53921329 100644 --- a/module/documents/chatMessage.mjs +++ b/module/documents/chatMessage.mjs @@ -177,6 +177,14 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(actor, item); await this.system.action.workflow.get('damage')?.execute(config, this._id, true); } + + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll }); + await game.socket.emit(`system.${CONFIG.DH.id}`, { + action: socketEvent.Refresh, + data: { + refreshType: RefreshType.TagTeamRoll + } + }); } async onApplyDamage(event) { diff --git a/module/documents/tooltipManager.mjs b/module/documents/tooltipManager.mjs index 64e136ee..4793f1f7 100644 --- a/module/documents/tooltipManager.mjs +++ b/module/documents/tooltipManager.mjs @@ -182,7 +182,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti ); html = content; } - + if (text && html) throw new Error('Cannot provide both text and html options to TooltipManager#activate.'); // Deactivate currently active element this.deactivate(); // Check if the element still exists in the DOM. @@ -224,7 +224,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti if (locked || element.dataset.hasOwnProperty('locked')) this.lockTooltip(); } - _setAnchor(direction, options = {}) { + _setAnchor(direction, options) { const directions = this.constructor.TOOLTIP_DIRECTIONS; const pad = this.constructor.TOOLTIP_MARGIN_PX; const pos = this.element.getBoundingClientRect(); diff --git a/module/helpers/handlebarsHelper.mjs b/module/helpers/handlebarsHelper.mjs index faf6d7c4..1c47f8dc 100644 --- a/module/helpers/handlebarsHelper.mjs +++ b/module/helpers/handlebarsHelper.mjs @@ -49,7 +49,7 @@ export default class RegisterHandlebarsHelpers { } static damageSymbols(damageParts) { - const symbols = new Set(...damageParts.map(x => x.type)).map(p => CONFIG.DH.GENERAL.damageTypes[p].icon); + const symbols = [...new Set(damageParts.map(x => x.type))].map(p => CONFIG.DH.GENERAL.damageTypes[p].icon); return new Handlebars.SafeString(Array.from(symbols).map(symbol => ``)); } diff --git a/module/helpers/utils.mjs b/module/helpers/utils.mjs index 137d5419..5a29de69 100644 --- a/module/helpers/utils.mjs +++ b/module/helpers/utils.mjs @@ -528,8 +528,7 @@ export function expireActiveEffects(actor, allowedTypes = null) { export async function getCritDamageBonus(formula) { const critRoll = new Roll(formula); - await critRoll.evaluate(); - return critRoll.dice.reduce((acc, dice) => acc + dice.faces * dice.results.filter(r => r.active).length, 0); + return critRoll.dice.reduce((acc, dice) => acc + dice.faces * dice.number, 0); } export function htmlToText(html) { @@ -543,7 +542,10 @@ export function getIconVisibleActiveEffects(effects) { return effects.filter(effect => { if (!(effect instanceof game.system.api.documents.DhActiveEffect)) return true; - return effect.active && effect.showIcon >= CONST.ACTIVE_EFFECT_SHOW_ICON.CONDITIONAL; + const alwaysShown = effect.showIcon === CONST.ACTIVE_EFFECT_SHOW_ICON.ALWAYS; + const conditionalShown = effect.showIcon === CONST.ACTIVE_EFFECT_SHOW_ICON.CONDITIONAL && !effect.transfer; // TODO: system specific logic + + return !effect.active && (alwaysShown || conditionalShown); }); } export async function getFeaturesHTMLData(features) { diff --git a/module/systemRegistration/handlebars.mjs b/module/systemRegistration/handlebars.mjs index 4ad98b06..f51e1035 100644 --- a/module/systemRegistration/handlebars.mjs +++ b/module/systemRegistration/handlebars.mjs @@ -39,7 +39,6 @@ export const preloadHandlebarsTemplates = async function () { 'systems/daggerheart/templates/ui/tooltip/parts/tooltipChips.hbs', 'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs', 'systems/daggerheart/templates/dialogs/downtime/activities.hbs', - 'systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs', 'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs', 'systems/daggerheart/templates/ui/chat/parts/roll-part.hbs', 'systems/daggerheart/templates/ui/chat/parts/description-part.hbs', diff --git a/module/systemRegistration/migrations.mjs b/module/systemRegistration/migrations.mjs index f8795386..4216c38f 100644 --- a/module/systemRegistration/migrations.mjs +++ b/module/systemRegistration/migrations.mjs @@ -193,7 +193,7 @@ export async function runMigrations() { } if (foundry.utils.isNewerVersion('1.2.7', lastMigrationVersion)) { - const tagTeam = game.settings.get(CONFIG.DH.id, 'TagTeamRoll'); + const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); const initatorMissing = tagTeam.initiator && !game.actors.some(actor => actor.id === tagTeam.initiator); const missingMembers = Object.keys(tagTeam.members).reduce((acc, id) => { if (!game.actors.some(actor => actor.id === id)) { @@ -206,7 +206,7 @@ export async function runMigrations() { initiator: initatorMissing ? null : tagTeam.initiator, members: missingMembers }); - await game.settings.set(CONFIG.DH.id, 'TagTeamRoll', tagTeam); + await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam); lastMigrationVersion = '1.2.7'; } diff --git a/module/systemRegistration/settings.mjs b/module/systemRegistration/settings.mjs index 658d2bd1..e7ec37f5 100644 --- a/module/systemRegistration/settings.mjs +++ b/module/systemRegistration/settings.mjs @@ -15,7 +15,7 @@ import { DhMetagamingSettings, DhVariantRuleSettings } from '../applications/settings/_module.mjs'; -import { CompendiumBrowserSettings } from '../data/_module.mjs'; +import { CompendiumBrowserSettings, DhTagTeamRoll } from '../data/_module.mjs'; export const registerDHSettings = () => { registerMenuSettings(); @@ -157,6 +157,12 @@ const registerNonConfigSettings = () => { type: DhCountdowns }); + game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, { + scope: 'world', + config: false, + type: DhTagTeamRoll + }); + game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.CompendiumBrowserSettings, { scope: 'world', config: false, diff --git a/module/systemRegistration/socket.mjs b/module/systemRegistration/socket.mjs index fb152959..173ef02b 100644 --- a/module/systemRegistration/socket.mjs +++ b/module/systemRegistration/socket.mjs @@ -15,9 +15,6 @@ export function handleSocketEvent({ action = null, data = {} } = {}) { case socketEvent.DowntimeTrigger: Party.downtimeMoveQuery(data); break; - case socketEvent.TagTeamStart: - Hooks.callAll(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, data); - break; } } @@ -25,8 +22,7 @@ export const socketEvent = { GMUpdate: 'DhGMUpdate', Refresh: 'DhRefresh', DhpFearUpdate: 'DhFearUpdate', - DowntimeTrigger: 'DowntimeTrigger', - TagTeamStart: 'DhTagTeamStart' + DowntimeTrigger: 'DowntimeTrigger' }; export const GMUpdateEvent = { diff --git a/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json b/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json index 6939ff7f..ce1f499f 100644 --- a/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json +++ b/src/packs/classes/feature_Strange_Patterns_6YsfFjmCGuFYVhT4.json @@ -85,7 +85,7 @@ { "trigger": "dualityRoll", "triggeringActorType": "self", - "command": "/* Check if there's a Strange Pattern match */\nconst dice = [roll.dFear.total, roll.dHope.total];\nconst resource = this.parent.resource?.diceStates ? Object.values(this.parent.resource.diceStates).map(x => x.value)[0] : null;\nconst nrMatches = dice.filter(x => x === resource).length;\n\nif (!nrMatches) return;\n\n/* Create a dialog to choose Hope or Stress - or to cancel*/\nconst content = `\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentTitle', { nr: nrMatches })}
\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentSubTitle', { nr: nrMatches })}
\n
${game.i18n.localize('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsActionExplanation')}
\n
\n \n \n
\n
`;\n\nconst result = await foundry.applications.api.DialogV2.input({\n classes: ['dh-style', 'two-big-buttons'],\n window: { title: this.item.name },\n content: content,\n render: (_, dialog) => {\n const hopeButton = dialog.element.querySelector('#hopeButton');\n const stressButton = dialog.element.querySelector('#stressButton');\ndialog.element.querySelector('button[type=\"submit\"]').disabled = true;\n \n const updateFunc = (event, selector, adding, clamp) => {\n const button = event.target.closest(`#${selector}Button`);\n const parent = event.target.closest('.flexrow');\n const hope = Number.parseInt(parent.querySelector('#hopeButton label').innerHTML);\n const stress = Number.parseInt(parent.querySelector('#stressButton label').innerHTML);\n const currentTotal = (Number.isNumeric(hope) ? hope : 0) + (Number.isNumeric(stress) ? stress : 0);\n if (adding && currentTotal === nrMatches) return;\n \n const current = Number.parseInt(button.querySelector('label').innerHTML);\n if (!adding && current === 0) return;\n \n const value = Number.isNumeric(current) ? adding ? current+1 : current-1 : 1;\n if (!dialog.data) dialog.data = {};\n dialog.data[selector] = clamp(value);\n button.querySelector('label').innerHTML = dialog.data[selector];\n\n event.target.closest('.dialog-form').querySelector('button[type=\"submit\"]').disabled = !adding || currentTotal < (nrMatches-1);\n \n };\n hopeButton.addEventListener('click', event => updateFunc(event, 'hope', true, x => Math.min(x, nrMatches)));\n hopeButton.addEventListener('contextmenu', event => updateFunc(event, 'hope', false, x => Math.max(x, 0)));\n stressButton.addEventListener('click', event => updateFunc(event, 'stress', true, x => Math.min(x, nrMatches)));\n stressButton.addEventListener('contextmenu', event => updateFunc(event, 'stress', false, x => Math.max(x, 0)));\n },\n ok: { callback: (_event, _result, dialog) => {\n const hope = dialog.data.hope ?? 0;\n const stress = dialog.data.stress ?? 0;\n if (!hope && !stress) return;\n\n /* Return resource update according to choices */\n const hopeUpdate = hope ? { key: 'hope', value: hope, total: -hope, enabled: true } : null;\n const stressUpdate = stress ? { key: 'stress', value: -stress, total: stress, enabled: true } : null;\n return { updates: [hopeUpdate, stressUpdate].filter(x => x) };\n }}\n});\n\nreturn result;" + "command": "/* Ignore if it's a TagTeam roll */\nconst tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);\nif (tagTeam.members[actor.id]) return;\n\n/* Check if there's a Strange Pattern match */\nconst dice = [roll.dFear.total, roll.dHope.total];\nconst resource = this.parent.resource?.diceStates ? Object.values(this.parent.resource.diceStates).map(x => x.value)[0] : null;\nconst nrMatches = dice.filter(x => x === resource).length;\n\nif (!nrMatches) return;\n\n/* Create a dialog to choose Hope or Stress - or to cancel*/\nconst content = `\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentTitle', { nr: nrMatches })}
\n
${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentSubTitle', { nr: nrMatches })}
\n
${game.i18n.localize('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsActionExplanation')}
\n
\n \n \n
\n
`;\n\nconst result = await foundry.applications.api.DialogV2.input({\n classes: ['dh-style', 'two-big-buttons'],\n window: { title: this.item.name },\n content: content,\n render: (_, dialog) => {\n const hopeButton = dialog.element.querySelector('#hopeButton');\n const stressButton = dialog.element.querySelector('#stressButton');\ndialog.element.querySelector('button[type=\"submit\"]').disabled = true;\n \n const updateFunc = (event, selector, adding, clamp) => {\n const button = event.target.closest(`#${selector}Button`);\n const parent = event.target.closest('.flexrow');\n const hope = Number.parseInt(parent.querySelector('#hopeButton label').innerHTML);\n const stress = Number.parseInt(parent.querySelector('#stressButton label').innerHTML);\n const currentTotal = (Number.isNumeric(hope) ? hope : 0) + (Number.isNumeric(stress) ? stress : 0);\n if (adding && currentTotal === nrMatches) return;\n \n const current = Number.parseInt(button.querySelector('label').innerHTML);\n if (!adding && current === 0) return;\n \n const value = Number.isNumeric(current) ? adding ? current+1 : current-1 : 1;\n if (!dialog.data) dialog.data = {};\n dialog.data[selector] = clamp(value);\n button.querySelector('label').innerHTML = dialog.data[selector];\n\n event.target.closest('.dialog-form').querySelector('button[type=\"submit\"]').disabled = !adding || currentTotal < (nrMatches-1);\n \n };\n hopeButton.addEventListener('click', event => updateFunc(event, 'hope', true, x => Math.min(x, nrMatches)));\n hopeButton.addEventListener('contextmenu', event => updateFunc(event, 'hope', false, x => Math.max(x, 0)));\n stressButton.addEventListener('click', event => updateFunc(event, 'stress', true, x => Math.min(x, nrMatches)));\n stressButton.addEventListener('contextmenu', event => updateFunc(event, 'stress', false, x => Math.max(x, 0)));\n },\n ok: { callback: (_event, _result, dialog) => {\n const hope = dialog.data.hope ?? 0;\n const stress = dialog.data.stress ?? 0;\n if (!hope && !stress) return;\n\n /* Return resource update according to choices */\n const hopeUpdate = hope ? { key: 'hope', value: hope, total: -hope, enabled: true } : null;\n const stressUpdate = stress ? { key: 'stress', value: -stress, total: stress, enabled: true } : null;\n return { updates: [hopeUpdate, stressUpdate].filter(x => x) };\n }}\n});\n\nreturn result;" } ] } diff --git a/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json b/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json index 38f35169..7e6595b9 100644 --- a/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json +++ b/src/packs/environments/folders_Tier_1_GQ0VnOLrKBIHR6Us.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 1", "color": null, diff --git a/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json b/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json index 2af9df23..9a77a641 100644 --- a/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json +++ b/src/packs/environments/folders_Tier_2_XMeecO3IRvu5ck6F.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 2", "color": null, diff --git a/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json b/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json index 400a2ca9..1ae0a609 100644 --- a/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json +++ b/src/packs/environments/folders_Tier_3_MfrIkJK12PAEfbPL.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 3", "color": null, diff --git a/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json b/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json index 3a171ddb..ed5b9f0a 100644 --- a/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json +++ b/src/packs/environments/folders_Tier_4_IKumu5HTLqONLYqb.json @@ -1,5 +1,5 @@ { - "type": "Actor", + "type": "Item", "folder": null, "name": "Tier 4", "color": null, diff --git a/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json b/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json index ffe92071..56ff6d62 100644 --- a/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json +++ b/src/packs/items/weapons/weapon_Knuckle_Blades_U8gfyvxoHm024inM.json @@ -33,7 +33,7 @@ "tier": 2, "equipped": false, "secondary": false, - "burden": "twoHanded", + "burden": "oneHanded", "weaponFeatures": [ { "value": "brutal", diff --git a/styles/less/dialog/dice-roll/roll-selection.less b/styles/less/dialog/dice-roll/roll-selection.less index a1a01e6b..7fdae77a 100644 --- a/styles/less/dialog/dice-roll/roll-selection.less +++ b/styles/less/dialog/dice-roll/roll-selection.less @@ -69,6 +69,29 @@ background: light-dark(@dark-blue-40, @golden-40); } } + + .tag-team-controller { + display: flex; + align-items: center; + border-radius: 5px; + width: fit-content; + gap: 5px; + cursor: pointer; + padding: 5px; + background: light-dark(@dark-blue-10, @golden-10); + color: light-dark(@dark-blue, @golden); + + .label { + font-style: normal; + font-weight: 400; + font-size: var(--font-size-14); + line-height: 17px; + } + + &.selected { + background: light-dark(@dark-blue-40, @golden-40); + } + } } .roll-dialog-container { diff --git a/styles/less/dialog/index.less b/styles/less/dialog/index.less index 73738eaa..0c70df9f 100644 --- a/styles/less/dialog/index.less +++ b/styles/less/dialog/index.less @@ -32,8 +32,6 @@ @import './reroll-dialog/sheet.less'; @import './group-roll/group-roll.less'; - -@import './tag-team-dialog/initialization.less'; @import './tag-team-dialog/sheet.less'; @import './image-select/sheet.less'; diff --git a/styles/less/dialog/tag-team-dialog/initialization.less b/styles/less/dialog/tag-team-dialog/initialization.less deleted file mode 100644 index 30676f82..00000000 --- a/styles/less/dialog/tag-team-dialog/initialization.less +++ /dev/null @@ -1,59 +0,0 @@ -.daggerheart.dialog.dh-style.views.tag-team-dialog { - .initialization-container { - h2 { - text-align: center; - } - - .members-container { - display: grid; - grid-template-columns: 1fr 1fr 1fr 1fr; - gap: 8px; - - .member-container { - position: relative; - display: flex; - justify-content: center; - - &.inactive { - opacity: 0.4; - } - - .member-name { - position: absolute; - } - } - } - - .initiator-container { - margin-top: 8px; - display: grid; - grid-template-columns: 1fr 1fr; - gap: 8px; - - &.inactive { - opacity: 0.4; - } - } - - footer { - margin-top: 8px; - display: flex; - gap: 8px; - - button { - flex: 1; - } - - .finish-tools { - flex: none; - display: flex; - align-items: center; - gap: 4px; - - &.inactive { - opacity: 0.4; - } - } - } - } -} diff --git a/styles/less/dialog/tag-team-dialog/sheet.less b/styles/less/dialog/tag-team-dialog/sheet.less index e72b4956..767c66ca 100644 --- a/styles/less/dialog/tag-team-dialog/sheet.less +++ b/styles/less/dialog/tag-team-dialog/sheet.less @@ -1,251 +1,178 @@ .daggerheart.dialog.dh-style.views.tag-team-dialog { - .tag-team-roll-container { + .tag-team-container { display: flex; flex-direction: column; gap: 16px; - &.inactive { - opacity: 0.4; - pointer-events: none; + .tag-team-data-container { + display: flex; + align-items: center; + gap: 8px; + + .form-group { + flex: 0; + + label { + white-space: nowrap; + } + + &.flex-group { + flex: 1; + } + } } - .team-container { + .title-row { display: flex; - gap: 16px; + align-items: center; + gap: 8px; - .member-container { + h2 { + text-align: start; + } + + select { + flex: 1; + } + } + + .participants-container { + margin-top: 8px; + display: flex; + flex-direction: column; + gap: 4px; + + .participant-outer-container { + padding: 8px; display: flex; flex-direction: column; - justify-content: space-between; - gap: 8px; - flex: 1; + gap: 4px; + cursor: pointer; + border-radius: 6px; - &.inactive { - opacity: 0.4; - pointer-events: none; + &.selected, + &:hover { + background-color: light-dark(@golden-40, @golden-40); } - .data-container { - display: flex; - flex-direction: column; - gap: 8px; - width: 100%; - } - - .member-info { + .participant-container { display: flex; align-items: center; justify-content: space-between; - width: 100%; - - img { - height: 64px; - border-radius: 6px; - border: 1px solid light-dark(@dark-blue, @golden); - } - - .member-name { - flex: 1; - text-align: center; - font-size: var(--font-size-18); - } - } - - .roll-setup { - width: 100%; - } - - .roll-container { - display: flex; - flex-direction: column; - } - - .roll-title { - font-size: var(--font-size-20); - font-weight: bold; - color: light-dark(@dark-blue, @golden); - text-align: center; - display: flex; - align-items: center; gap: 8px; - &::before, - &::after { - color: light-dark(@dark-blue, @golden); - content: ''; + .participant-inner-container { flex: 1; - height: 2px; - } - - &::before { - background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, light-dark(@dark-blue, @golden) 100%); - } - - &::after { - background: linear-gradient(90deg, light-dark(@dark-blue, @golden) 0%, rgba(0, 0, 0, 0) 100%); - } - } - - .roll-tools { - display: flex; - gap: 4px; - align-items: center; - - img { - height: 16px; - } - - a { display: flex; - font-size: 16px; + align-items: center; + gap: 4px; - &:hover { - text-shadow: none; - filter: drop-shadow(0 0 8px var(--golden)); + img { + height: 48px; + width: 48px; + border-radius: 50%; + } + + .participant-labels { + display: flex; + flex-direction: column; + gap: 2px; + + .participant-label-title { + font-size: 18px; + } + + .participant-label-info { + display: flex; + gap: 4px; + + .participant-label-info-part { + border: 1px solid light-dark(white, white); + border-radius: 4px; + padding: 2px 4px; + background-color: light-dark(@beige-80, @soft-white-shadow); + color: white; + } + } } } } - .roll-data { + .participant-empty-roll-container { + border: 1px dashed white; + padding: 8px 2px; + text-align: center; + font-style: italic; + } + + .participant-roll-outer-container { display: flex; flex-direction: column; - align-items: center; - gap: 4px; + gap: 2px; + color: light-dark(@dark-blue, @golden); - &.hope { - --text-color: @golden; - --bg-color: @golden-40; - } - - &.fear { - --text-color: @chat-blue; - --bg-color: @chat-blue-40; - } - - &.critical { - --text-color: @chat-purple; - --bg-color: @chat-purple-40; - } - - .duality-label { - color: var(--text-color); - font-size: var(--font-size-20); - font-weight: bold; + h4 { text-align: center; - - .unused-damage { - text-decoration: line-through; - } + color: light-dark(@dark-blue, @golden); } - .roll-dice-container { + .participant-roll-container { display: flex; align-items: center; justify-content: center; - flex-wrap: wrap; + white-space: nowrap; + + .participant-roll-text-container { + padding: 0 8px; + white-space: nowrap; + display: flex; + } + } + + .damage-values-container { + display: flex; + justify-content: space-around; gap: 8px; - .roll-dice { - position: relative; + .damage-container { + border: 1px solid light-dark(white, white); + border-radius: 6px; + padding: 0 4px; display: flex; - align-items: center; - justify-content: center; - - .dice-label { - position: absolute; - color: white; - font-size: 1rem; - paint-order: stroke fill; - -webkit-text-stroke: 2px black; - } - - img { - height: 32px; - } - } - - .roll-operator { - font-size: var(--font-size-24); - } - - .roll-value { - font-size: 18px; - } - } - - .roll-total { - background: var(--bg-color); - color: var(--text-color); - border-radius: 4px; - padding: 3px; - } - } - - .select-roll-button { - margin-top: 8px; - - i { - color: light-dark(@dark-blue, @golden); - font-size: 48px; - - &.inactive { - opacity: 0.4; + gap: 4px; } } } } } - .results-container { - display: flex; - flex-direction: column; - align-items: center; - gap: 4px; - border: 2px solid light-dark(@dark-blue, @golden); - border-radius: 6px; - padding: 8px 10px; - - .result-container-label { - font-size: var(--font-size-24); - font-weight: bold; - } - - .results-inner-container { - display: flex; - justify-content: space-between; - gap: 8px; - width: 100%; - - .result-section-label { - font-size: var(--font-size-20); - } - - .result-container { - width: 100%; - text-align: center; - - .result-info { - display: flex; - gap: 4px; - align-items: center; - justify-content: center; - } - } - } - } - - .finish-container { - gap: 16px; - display: grid; - grid-template-columns: 1fr 1fr 1fr; - - .finish-button { - grid-column: span 2; - } - } - - .hint { + h2 { text-align: center; } + + .result-container { + display: grid; + grid-template-columns: 1fr 1fr; + align-items: center; + gap: 8px; + + .result-damages-container { + display: flex; + flex-wrap: wrap; + gap: 4px; + + .result-damage-container { + border: 1px solid light-dark(white, white); + border-radius: 6px; + padding: 0 4px; + } + } + } + + .roll-leader-container { + display: grid; + grid-template-columns: 1fr 1fr; + gap: 8px; + } } } diff --git a/styles/less/global/sheet.less b/styles/less/global/sheet.less index 6f77a481..1e7bad0a 100755 --- a/styles/less/global/sheet.less +++ b/styles/less/global/sheet.less @@ -14,7 +14,11 @@ body.game:is(.performance-low, .noblur) { .themed.theme-dark .application.daggerheart.sheet.dh-style, .themed.theme-dark.application.daggerheart.sheet.dh-style, &.theme-dark .application.daggerheart { - background: @dark-blue; + &.adversary, + &.character, + &.item { + background: @dark-blue; + } } } diff --git a/styles/less/sheets/actors/party/sheet.less b/styles/less/sheets/actors/party/sheet.less index 6b51de53..2d1344e8 100644 --- a/styles/less/sheets/actors/party/sheet.less +++ b/styles/less/sheets/actors/party/sheet.less @@ -7,12 +7,8 @@ background-image: url('../assets/parchments/dh-parchment-dark.png'); } }, { - &.sheet.actor.dh-style.party { + &.party { background: url('../assets/parchments/dh-parchment-light.png'); - - .tab .actions-section .active-action { - animation: glow-dark 0.75s infinite alternate; - } } }); @@ -44,10 +40,6 @@ font-size: 12px; } } - - .active-action { - animation: glow 0.75s infinite alternate; - } } } } diff --git a/templates/dialogs/dice-roll/header.hbs b/templates/dialogs/dice-roll/header.hbs index 486fcc8f..0cb58a01 100644 --- a/templates/dialogs/dice-roll/header.hbs +++ b/templates/dialogs/dice-roll/header.hbs @@ -8,4 +8,10 @@ {{/if}} + {{#if (and @root.hasRoll @root.activeTagTeamRoll)}} +
+ + {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.title"}} +
+ {{/if}} \ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog.hbs b/templates/dialogs/tagTeamDialog.hbs new file mode 100644 index 00000000..3c96a573 --- /dev/null +++ b/templates/dialogs/tagTeamDialog.hbs @@ -0,0 +1,110 @@ +
+
+
+ {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.partyTeam"}} + +
+ + +
+ +
+ +
+ {{#each members as |member|}} +
+
+
+ +
+
{{member.character.name}}
+
+ {{#if member.character.system.class.value}} +
{{member.character.system.class.value.name}}
+ {{/if}} + {{#if member.system.multiclass.value}} +
{{member.character.system.multiclass.value.name}}
+ {{/if}} +
+
+
+ +
+ {{#if member.roll}} +
+
+

+ + {{member.roll.system.title}} +

+
+
+ +
+ {{member.roll.system.roll.total}} + {{localize "DAGGERHEART.GENERAL.withThing" thing=member.roll.system.roll.result.label}} +
+ +
+ {{#if member.roll.system.hasDamage}} +

{{localize "DAGGERHEART.GENERAL.damage"}}

+
+ {{#if member.damageValues}} + {{#each member.damageValues as |damage|}} +
+
{{damage.name}}
+
{{damage.total}}
+
+ {{/each}} + {{else}} + {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.damageNotRolled"}} + {{/if}} +
+ {{/if}} +
+ {{else}} +
+ {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.linkMessageHint"}} +
+ {{/if}} +
+ {{/each}} +
+
+ +
+

+ {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.initiatingCharacter"}} + +

+

+ {{localize "DAGGERHEART.GENERAL.Cost.single"}} + +

+
+ {{#if showResult}} + {{#if selectedData.result}} +
+

{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.title"}}: {{selectedData.result}}

+ {{#if usesDamage}} +
+ + {{#each selectedData.damageValues as |damage|}} +
+ {{damage.name}} + {{damage.total}} +
+ {{/each}} +
+ {{/if}} +
+ {{/if}} + {{/if}} + + +
+
\ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog/initialization.hbs b/templates/dialogs/tagTeamDialog/initialization.hbs deleted file mode 100644 index 60b11c7e..00000000 --- a/templates/dialogs/tagTeamDialog/initialization.hbs +++ /dev/null @@ -1,34 +0,0 @@ -
-

{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.selectParticipants"}}

-
- {{#each memberSelection as |member|}} - - {{member.name}} - - - {{/each}} -
- -
-
- -
- -
-
- {{formGroup tagTeamFields.initiator.fields.cost name="initiator.cost" value=initiator.cost disabled=initiatorDisabled localize=true }} -
- - -
\ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs b/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs deleted file mode 100644 index 058777a5..00000000 --- a/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs +++ /dev/null @@ -1,25 +0,0 @@ -{{#each damage as |damage key|}} -
-
- {{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}: - {{damage.total}} -
- {{#each damage.parts as |part|}} -
- {{#each part.dice as |dice index|}} - - {{dice.total}} - - - {{#unless @last}} - + - {{/unless}} - {{/each}} - {{#if part.modifierTotal}} - {{#if (gte part.modifierTotal 0)}}+{{else}}-{{/if}} - {{positive part.modifierTotal}} - {{/if}} -
- {{/each}} -
-{{/each}} \ No newline at end of file diff --git a/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs b/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs deleted file mode 100644 index 32464000..00000000 --- a/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs +++ /dev/null @@ -1,173 +0,0 @@ -
-
-
- {{#each members as |member key|}} -
-
-
- - {{member.name}} -
-
-
-
- - -
-
- - {{#if (eq member.rollType 'trait')}} -
-
- - -
-
- {{else if (eq member.rollType 'abilityDamage')}} -
-
- - -
-
- {{else}} -
-
- - -
-
- {{/if}} -
- - {{#if member.readyToRoll}} -
- - {{localize "DAGGERHEART.GENERAL.roll"}} -
- - - - - {{#if member.hasRolled}} - - - - {{/if}} -
-
- - {{#if member.rollData}} - {{#with member.rollData.options.roll}} -
-
{{this.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=this.result.label}}
-
- - {{this.hope.value}} - - - + - - {{this.fear.value}} - - - {{#if this.advantage}} - {{#if (eq this.advantage.type 1)}}+{{else}}-{{/if}} - - {{this.advantage.value}} - - - {{/if}} - {{#if (gte this.modifierTotal 0)}}+{{else}}-{{/if}} - {{positive this.modifierTotal}} -
-
- {{/with}} - {{else}} - {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}} - {{/if}} -
- {{/if}} - - {{#if member.rollData.options.hasDamage}} -
- - {{localize "DAGGERHEART.GENERAL.damage"}} -
- - - - - {{#if damage}} - - - - {{/if}} -
-
- {{#if damage}} - {{#if useCritDamage}} - {{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=critDamage isCritical=true }} - {{else}} - {{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=damage }} - {{/if}} - {{else}} - {{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}} - {{/if}} -
- {{/if}} -
- - {{#if member.hasRolled}} - - - - {{/if}} -
- {{/each}} -
- -
- {{localize "DAGGERHEART.GENERAL.result.plural"}} -
- {{#if hintText}} -
{{localize hintText}}
- {{else}} - {{#if joinedRoll.rollData}} -
- -
-
{{joinedRoll.rollData.options.roll.total}}
-
{{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.rollData.options.roll.result.label}}
-
-
- {{/if}} - {{#if hasDamage}} -
- - {{#each joinedRoll.rollData.options.damage as |damage key|}} -
-
{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}
-
{{damage.total}}
-
- {{/each}} -
- {{/if}} - {{/if}} -
-
- -
- - -
-
-
\ No newline at end of file diff --git a/templates/sheets/activeEffect/conditionals.hbs b/templates/sheets/activeEffect/conditionals.hbs index 637ac33c..cf36e13b 100644 --- a/templates/sheets/activeEffect/conditionals.hbs +++ b/templates/sheets/activeEffect/conditionals.hbs @@ -22,7 +22,7 @@
- {{selectOptions ../statusChoices selected=conditional.key labelAttr="label" valueAttr="id" blank="" localize=true}}
@@ -32,7 +32,7 @@
- +
diff --git a/templates/sheets/actors/party/party-members.hbs b/templates/sheets/actors/party/party-members.hbs index b3dd53e6..b5903cfc 100644 --- a/templates/sheets/actors/party/party-members.hbs +++ b/templates/sheets/actors/party/party-members.hbs @@ -5,7 +5,7 @@ >
- diff --git a/templates/sheets/global/partials/inventory-item-V2.hbs b/templates/sheets/global/partials/inventory-item-V2.hbs index a758a28f..86d2e2d3 100644 --- a/templates/sheets/global/partials/inventory-item-V2.hbs +++ b/templates/sheets/global/partials/inventory-item-V2.hbs @@ -40,20 +40,23 @@ Parameters: {{!-- Name & Tags --}}
- {{!-- Item Name --}} - {{localize item.name}} {{#unless (or noExtensible (not item.system.description))}}{{/unless}} - {{!-- Tags Start --}} + {{!-- Item Name --}} + {{localize item.name}} {{#unless (or noExtensible (not item.system.description))}}{{/unless}} + + {{!-- Tags Start --}} {{#if (not ../hideTags)}} - {{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item}} - {{#if (eq ../type 'feature')}} - {{#if (and system.featureForm (or (eq @root.document.type "adversary") (eq @root.document.type "environment")))}} + {{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item }} + {{#if (eq ../type 'feature')}} + {{#if (or (eq @root.document.type 'adversary') (eq @root.document.type 'environment'))}} + {{#if system.featureForm}}
{{localize (concat "DAGGERHEART.CONFIG.FeatureForm." system.featureForm)}}
{{/if}} {{/if}} - {{/ "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}} + {{/if}} + {{/ "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}} {{/if}} {{!--Tags End --}} diff --git a/templates/sheets/global/partials/item-tags.hbs b/templates/sheets/global/partials/item-tags.hbs index 2edc1eac..b30fcbf2 100644 --- a/templates/sheets/global/partials/item-tags.hbs +++ b/templates/sheets/global/partials/item-tags.hbs @@ -4,5 +4,5 @@ {{tag}}
{{/each}} - {{> @partial-block}} + {{#if @partial-block}}{{> @partial-block}}{{/if}}
\ No newline at end of file diff --git a/templates/ui/itemBrowser/item-tags.hbs b/templates/ui/itemBrowser/item-tags.hbs deleted file mode 100644 index ba2d39de..00000000 --- a/templates/ui/itemBrowser/item-tags.hbs +++ /dev/null @@ -1,2 +0,0 @@ -{{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item }} -{{/"systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}}