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4 commits

Author SHA1 Message Date
WBHarry
c8d1ea1460
[Fix] TriggerConfig Expand/Collapse (#1630)
* Fixed so that the angle icon indicating expand/collapse for a trigger config actually flips when clicked

* Fixed styles
2026-02-03 23:31:18 +01:00
WBHarry
c1924534da Fixed a case where SceneConfig could fail to save because flags were not submitted 2026-02-03 23:26:29 +01:00
WBHarry
31c70469ef
[Fix] ActionField UUID for Actor Actions (#1622)
* Fixed so that actionFields correctly grab a uuid for actions that are directly on an actor

* Corrected to logical or

* Update module/data/fields/actionField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-02-02 00:57:17 +01:00
WBHarry
491d921a9b
Made sure item.toChat enriches descriptions (#1625) 2026-02-02 00:40:09 +01:00
6 changed files with 12 additions and 5 deletions

View file

@ -103,6 +103,7 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
/** @override */ /** @override */
async _processSubmitData(event, form, submitData, options) { async _processSubmitData(event, form, submitData, options) {
if (!submitData.flags) submitData.flags = {};
submitData.flags.daggerheart = this.daggerheartFlag.toObject(); submitData.flags.daggerheart = this.daggerheartFlag.toObject();
submitData.flags.daggerheart.sceneEnvironments = submitData.flags.daggerheart.sceneEnvironments.filter(x => submitData.flags.daggerheart.sceneEnvironments = submitData.flags.daggerheart.sceneEnvironments.filter(x =>
foundry.utils.fromUuidSync(x) foundry.utils.fromUuidSync(x)

View file

@ -314,7 +314,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
const index = Number.parseInt(button.dataset.index); const index = Number.parseInt(button.dataset.index);
const toggle = (element, codeMirror) => { const toggle = (element, codeMirror) => {
codeMirror.classList.toggle('revealed'); codeMirror.classList.toggle('revealed');
const button = element.querySelector('a > i'); const button = element.querySelector('.expand-trigger > i');
button.classList.toggle('fa-angle-up'); button.classList.toggle('fa-angle-up');
button.classList.toggle('fa-angle-down'); button.classList.toggle('fa-angle-down');
}; };

View file

@ -152,8 +152,9 @@ export function ActionMixin(Base) {
} }
get uuid() { get uuid() {
if (!(this.item instanceof game.system.api.documents.DHItem)) return null; const isItem = this.item instanceof game.system.api.documents.DHItem;
return `${this.item.uuid}.${this.documentName}.${this.id}`; const isActor = this.item instanceof game.system.api.documents.DhpActor;
return isItem || isActor ? `${this.item.uuid}.${this.documentName}.${this.id}` : null;
} }
get sheet() { get sheet() {

View file

@ -185,7 +185,10 @@ export default class DHItem extends foundry.documents.Item {
tags: this._getTags() tags: this._getTags()
}, },
actions: item.system.actionsList, actions: item.system.actionsList,
description: this.system.description description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.system.description, {
relativeTo: this.parent,
rollData: this.parent?.getRollData() ?? {}
})
}; };
const msg = { const msg = {

View file

@ -58,6 +58,7 @@
flex: 1; flex: 1;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: 8px;
select { select {
flex: 1; flex: 1;
@ -96,6 +97,7 @@
height: 0; height: 0;
min-height: 0; min-height: 0;
transition: height 0.1s ease-in-out; transition: height 0.1s ease-in-out;
overflow: hidden;
&.revealed { &.revealed {
height: 300px; height: 300px;

View file

@ -2,7 +2,7 @@
"id": "daggerheart", "id": "daggerheart",
"title": "Daggerheart", "title": "Daggerheart",
"description": "An unofficial implementation of the Daggerheart system", "description": "An unofficial implementation of the Daggerheart system",
"version": "1.6.2", "version": "1.6.4",
"compatibility": { "compatibility": {
"minimum": "13.346", "minimum": "13.346",
"verified": "13.351", "verified": "13.351",