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Author SHA1 Message Date
WBHarry
02cca277da Updated github deploy manifest to be the latest on the main branch 2026-04-03 00:13:07 +02:00
WBHarry
3265613767
[Fix] Template Scene Awareness (#1769)
* .

* Using foundry values from schema for fallback gridSize and gridDistance

* .
2026-04-02 23:22:09 +02:00
3 changed files with 22 additions and 9 deletions

View file

@ -35,7 +35,7 @@ jobs:
env:
version: ${{steps.get_version.outputs.version-without-v}}
url: https://github.com/${{github.repository}}
manifest: https://github.com/${{github.repository}}/releases/latest/download/system.json
manifest: https://raw.githubusercontent.com/{{github.repository}}/main/system.json
download: https://github.com/${{github.repository}}/releases/download/${{github.event.release.tag_name}}/system.zip
# Create a zip file with all files required by the module to add to the release

View file

@ -18,7 +18,7 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
static getRangeLabels(distanceValue, settings) {
let result = { distance: distanceValue, units: '' };
if (!settings.enabled) return result;
if (!settings.enabled || !canvas.scene) return result;
const sceneRangeMeasurement = canvas.scene.flags.daggerheart?.rangeMeasurement;
const { disable, custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting;

View file

@ -63,14 +63,12 @@ export const renderMeasuredTemplate = async event => {
const usedAngle =
type === CONE ? (angle ?? CONFIG.MeasuredTemplate.defaults.angle) : type === INFRONT ? '180' : undefined;
let baseDistance = range;
if (Number.isNaN(Number(range))) {
baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[
range
];
}
let baseDistance = getTemplateDistance(range);
const dimensionConstant = game.scenes.active.grid.size / game.scenes.active.grid.distance;
const { grid, distance } = CONFIG.Scene.documentClass.schema.fields.grid.fields;
const sceneGridSize = canvas.scene?.grid.size ?? grid.size.initial;
const sceneGridDistance = canvas.scene?.grid.distance ?? distance.getInitialValue();
const dimensionConstant = sceneGridSize / sceneGridDistance;
baseDistance *= dimensionConstant;
@ -115,3 +113,18 @@ export const renderMeasuredTemplate = async event => {
{ create: true }
);
};
const getTemplateDistance = range => {
const rangeNumber = Number(range);
if (!Number.isNaN(rangeNumber)) return rangeNumber;
const { custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting;
const sceneMeasurements = canvas.scene?.flags.daggerheart?.rangeMeasurement;
const globalMeasurements = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules
).rangeMeasurement;
const settings = sceneMeasurements?.setting === custom.id ? sceneMeasurements : globalMeasurements;
return settings[range];
};