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19 changed files with 105 additions and 156 deletions

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@ -2532,9 +2532,6 @@
"recovery": { "label": "Recovery" },
"type": { "label": "Type" },
"value": { "label": "Value" }
},
"identifier": {
"label": "Identifier"
}
},
"Ancestry": {

View file

@ -22,10 +22,9 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
);
const orderedArmorSources = getArmorSources(actor).filter(s => !s.disabled);
const armor = orderedArmorSources.reduce((acc, { name, document }) => {
const armor = orderedArmorSources.reduce((acc, { document }) => {
const { current, max } = document.type === 'armor' ? document.system.armor : document.system.armorData;
acc.push({
name,
effect: document,
marks: [...Array(max).keys()].reduce((acc, _, index) => {
const spent = index < current;
@ -153,8 +152,14 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
const armorSources = [];
for (const source of this.marks.armor) {
const parent = source.effect.origin
? await foundry.utils.fromUuid(source.effect.origin)
: source.effect.parent;
const useEffectName = parent.type === 'armor' || parent instanceof Actor;
const label = useEffectName ? source.effect.name : parent.name;
armorSources.push({
label: source.name,
label: label,
uuid: source.effect.uuid,
marks: source.marks
});

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@ -9,8 +9,7 @@ export default class ClassSheet extends DHBaseItemSheet {
position: { width: 700 },
actions: {
removeItemFromCollection: ClassSheet.#removeItemFromCollection,
removeSuggestedItem: ClassSheet.#removeSuggestedItem,
resetIdentifier: ClassSheet.#resetIdentifier
removeSuggestedItem: ClassSheet.#removeSuggestedItem
},
tagifyConfigs: [
{
@ -108,7 +107,6 @@ export default class ClassSheet extends DHBaseItemSheet {
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.domains = this.document.system.domains;
context.subclasses = await this.document.system.getSubclasses();
return context;
}
@ -131,7 +129,19 @@ export default class ClassSheet extends DHBaseItemSheet {
const itemType = data.type === 'ActiveEffect' ? data.type : item.type;
const target = event.target.closest('fieldset.drop-section');
if (['feature', 'ActiveEffect'].includes(itemType)) {
if (itemType === 'subclass') {
if (!this.document.system.identifier) {
return ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.classMissingIdentifier')
);
}
if (item.system.classIdentifiers.includes(this.document.system.identifier)) return;
await item.update({
'system.classIdentifiers': [...item.system.classIdentifiers, this.document.system.identifier]
});
} else if (['feature', 'ActiveEffect'].includes(itemType)) {
super._onDrop(event);
} else if (this.document.parent?.type !== 'character') {
if (itemType === 'weapon') {
@ -208,10 +218,4 @@ export default class ClassSheet extends DHBaseItemSheet {
const { target } = element.dataset;
await this.document.update({ [`system.characterGuide.${target}`]: null });
}
static async #resetIdentifier() {
const document = this.document;
const initial = document.system.schema.fields.identifier.getInitialValue(document._source);
document.update({ 'system.identifier': initial });
}
}

View file

@ -40,27 +40,4 @@ export default class SubclassSheet extends DHBaseItemSheet {
get relatedDocs() {
return this.document.system.features.map(x => x.item);
}
async _onDrop(event) {
event.stopPropagation();
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
const itemType = data.type === 'ActiveEffect' ? data.type : item.type;
if (itemType === 'class') {
const identifier = item.system.identifier;
if (!identifier) {
return ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.classMissingIdentifier')
);
}
if (this.document.system.classLink.identifier !== identifier) {
const { img, name } = item;
await this.document.update({ 'system.classLink': { identifier, img, name } });
}
return;
}
return super._onDrop(event);
}
}

View file

@ -2,7 +2,7 @@ import BaseDataItem from './base.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
import ItemLinkFields from '../fields/itemLinkFields.mjs';
import { addLinkedItemsDiff, camelize, getFeaturesHTMLData, updateLinkedItemApps } from '../../helpers/utils.mjs';
import { addLinkedItemsDiff, getFeaturesHTMLData, updateLinkedItemApps } from '../../helpers/utils.mjs';
export default class DHClass extends BaseDataItem {
/** @inheritDoc */
@ -51,7 +51,7 @@ export default class DHClass extends BaseDataItem {
backgroundQuestions: new fields.ArrayField(new fields.StringField(), { initial: ['', '', ''] }),
connections: new fields.ArrayField(new fields.StringField(), { initial: ['', '', ''] }),
isMulticlass: new fields.BooleanField({ initial: false }),
identifier: new fields.StringField({ blank: false, initial: obj => camelize(obj?.name ?? '') }),
identifier: new fields.StringField(),
/* Subclasses is legacy. If we can safetely migrate it away at some point we could remove it*/
subclasses: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false })
};
@ -73,21 +73,24 @@ export default class DHClass extends BaseDataItem {
}
async getSubclasses() {
const oldLinkedSubclasses = this.subclasses;
if (oldLinkedSubclasses.length) return oldLinkedSubclasses;
const oldLinkedSubclasses = this.subclasses.filter(x => x);
if (!this.identifier) return oldLinkedSubclasses;
const subclasses = game.items.filter(
x => x.type === 'subclass' && x.system.classLink.identifier === this.identifier
x => x.type === 'subclass' && x.system.classIdentifiers.includes(this.identifier)
);
for (const pack of game.packs) {
const indexes = await pack.getIndex({ fields: ['system.classLink.identifier'] });
const indexes = await pack.getIndex({ fields: ['system.classIdentifiers'] });
for (const index of indexes) {
if (index.type !== 'subclass') continue;
if (index.system?.classLink?.identifier !== this.identifier) continue;
if (subclasses.find(x => x.uuid === index.uuid)) continue;
const subclass = await foundry.utils.fromUuid(index.uuid);
subclasses.push(subclass);
if (
index.type === 'subclass' &&
(index.system.classIdentifiers ?? []).includes(
this.identifier && !subclasses.find(x => x.uuid === index.uuid)
)
) {
const subclass = await foundry.utils.fromUuid(index.uuid);
subclasses.push(subclass);
}
}
}

View file

@ -28,11 +28,7 @@ export default class DHSubclass extends BaseDataItem {
features: new ItemLinkFields(),
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
isMulticlass: new fields.BooleanField({ initial: false }),
classLink: new fields.SchemaField({
identifier: new fields.StringField({ nullable: true, initial: null }),
name: new fields.StringField(),
img: new fields.StringField()
}),
classIdentifiers: new fields.ArrayField(new fields.StringField({ nullable: false })),
/* Linked class is legacy. If we can safetely migrate it away at some point we could remove it */
linkedClass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true, initial: null })
};

View file

@ -257,7 +257,7 @@ export default class DHRoll extends Roll {
if (!roll.terms[i].isDeterministic) continue;
const termTotal = roll.terms[i].total;
if (typeof termTotal === 'number') {
const multiplier = roll.terms[i - 1]?.operator === '-' ? -1 : 1;
const multiplier = roll.terms[i - 1]?.operator === ' - ' ? -1 : 1;
modifierTotal += multiplier * termTotal;
}
}

View file

@ -171,7 +171,6 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/** Recursively finds the first parent document of the given object */
static #resolveParentDocument(model, documentClass) {
if (!model) return null;
return model instanceof documentClass
? model
: model.parent

View file

@ -757,12 +757,9 @@ export function getArmorSources(actor) {
// Get the origin item. Since the actor is already loaded, it should already be cached
// Consider the relative function versions if this causes an issue
const origin = doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc;
const useParentName = doc.parent && !(doc.parent instanceof Actor);
const name = doc.origin || !useParentName ? doc.name : doc.parent.name;
return {
origin,
name,
name: origin.name,
document: doc,
data: doc.system.armor ?? doc.system.armorData,
disabled: !!doc.disabled || !!doc.isSuppressed
@ -841,11 +838,3 @@ export function createShallowProxy(obj) {
}
});
}
export function camelize(str) {
return str
.replace(/(?:^\w|[A-Z]|\b\w)/g, (part, index) => {
return index === 0 ? part.toLowerCase() : part.toUpperCase();
})
.replace(/\s+/g, '');
}

View file

@ -40,8 +40,7 @@
"experiences": {
"ti3Z1mq2M92KK4GJ": {
"name": "Bloodthirsty",
"description": "",
"value": 3
"description": ""
}
},
"bonuses": {
@ -243,24 +242,27 @@
"type": "withinRange",
"target": "hostile",
"range": "melee"
},
"changes": [
{
"key": "system.difficulty",
"value": 3,
"priority": null,
"type": "add"
}
]
}
},
"_id": "qZfNiqw1iAIxeuYg",
"img": "icons/commodities/biological/wing-lizard-brown.webp",
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"value": "3",
"priority": null
}
],
"disabled": false,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>While flying, the Bat gains a +3 bonus to their Difficulty.</p>",
"origin": null,
@ -272,9 +274,6 @@
"_stats": {
"compendiumSource": null
},
"start": null,
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!tBWHW00epmMnkawe.gx22MpD8fWoi8klZ.qZfNiqw1iAIxeuYg"
}
],

View file

@ -249,7 +249,7 @@
"name": "Crushing Blows",
"type": "feature",
"system": {
"description": "<p>When the @Lookup[@name] makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"description": "<p>When the @Lookup[@name] makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"resource": null,
"actions": {
"0sXciTiPc30v8czv": {

View file

@ -138,9 +138,12 @@
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
@ -191,7 +194,7 @@
"saturation": 0,
"contrast": 0
},
"detectionModes": {},
"detectionModes": [],
"occludable": {
"radius": 0
},
@ -217,8 +220,7 @@
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false,
"depth": 1
"prependAdjective": false
},
"items": [
{
@ -255,7 +257,7 @@
"name": "Acidic Form",
"type": "feature",
"system": {
"description": "<p>When the @Lookup[@name] makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"description": "<p>When the @Lookup[@name] makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"resource": null,
"actions": {
"gtT2oHSyZg9OHHJD": {

View file

@ -19,28 +19,28 @@
&:last-child {
margin-bottom: 0px;
}
}
.feature-line {
display: grid;
align-items: center;
grid-template-columns: 1fr 4fr 1fr;
h4 {
font-weight: lighter;
color: light-dark(@dark, @beige);
}
.image {
height: 40px;
width: 40px;
object-fit: cover;
border-radius: 6px;
border: none;
}
.controls {
display: flex;
justify-content: center;
gap: 10px;
a {
text-shadow: none;
.feature-line {
display: grid;
align-items: center;
grid-template-columns: 1fr 4fr 1fr;
h4 {
font-weight: lighter;
color: light-dark(@dark, @beige);
}
.image {
height: 40px;
width: 40px;
object-fit: cover;
border-radius: 6px;
border: none;
}
.controls {
display: flex;
justify-content: center;
gap: 10px;
a {
text-shadow: none;
}
}
}
}

View file

@ -10,8 +10,4 @@
font-family: @font-body;
color: light-dark(@chat-blue-bg, @beige-50);
}
button.plain.inline-control {
flex: 0 0 auto;
}
}

View file

@ -2,7 +2,7 @@
"id": "daggerheart",
"title": "Daggerheart",
"description": "An unofficial implementation of the Daggerheart system",
"version": "2.2.2",
"version": "2.2.1",
"compatibility": {
"minimum": "14.359",
"verified": "14.360",
@ -10,7 +10,7 @@
},
"url": "https://github.com/Foundryborne/daggerheart",
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json",
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.2.2/system.zip",
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.2.1/system.zip",
"authors": [
{
"name": "WBHarry"

View file

@ -27,7 +27,10 @@
<fieldset>
<legend>{{localize "TYPES.Item.subclass"}}</legend>
<div class="feature-list">
{{#each subclasses as |subclass index|}}
{{#unless source.system.subclasses}}
<div class="drag-area">{{localize "DAGGERHEART.GENERAL.missingDragDropThing" thing=(localize "DAGGERHEART.GENERAL.subclasses")}}</div>
{{/unless}}
{{#each source.system.subclasses as |subclass index|}}
<li class='feature-item'>
<div class='feature-line'>
<img class='image' src='{{subclass.img}}' />
@ -43,17 +46,15 @@
>
<i class="fa-solid fa-globe"></i>
</a>
{{#if document.system.subclasses}}
<a
class='effect-control'
data-action='removeItemFromCollection'
data-target="subclasses"
data-uuid="{{subclass.uuid}}"
data-tooltip='{{localize "CONTROLS.CommonDelete"}}'
>
<i class='fas fa-trash'></i>
</a>
{{/if}}
<a
class='effect-control'
data-action='removeItemFromCollection'
data-target="subclasses"
data-uuid="{{subclass.uuid}}"
data-tooltip='{{localize "CONTROLS.CommonDelete"}}'
>
<i class='fas fa-trash'></i>
</a>
</div>
</div>
</li>

View file

@ -3,6 +3,10 @@
<div class='item-info'>
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
<div class='item-description'>
<h3 class="flexrow">
{{localize 'TYPES.Item.class'}}
{{formInput systemFields.identifier value=source.system.identifier}}
</h3>
<h3 class="form-fields domain-section">
<span>{{localize "DAGGERHEART.GENERAL.Domain.plural"}}</span>
<input class="domain-input" value="{{domains}}" />

View file

@ -3,15 +3,6 @@
data-tab='{{tabs.settings.id}}'
data-group='{{tabs.settings.group}}'
>
<fieldset class="two-columns">
<legend>{{localize "DAGGERHEART.GENERAL.general"}}</legend>
<span>{{localize "DAGGERHEART.ITEMS.FIELDS.identifier.label"}}</span>
<div class="flexrow">
{{formInput systemFields.identifier value=source.system.identifier}}
<button class="plain inline-control icon fa-solid fa-rotate-right" data-action="resetIdentifier"></button>
</div>
</fieldset>
<fieldset class="two-columns even">
<legend>{{localize tabs.settings.label}}</legend>
{{formGroup systemFields.hitPoints value=source.system.hitPoints localize=true}}

View file

@ -3,20 +3,6 @@
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<fieldset>
<legend>{{localize "TYPES.Item.class"}}</legend>
{{#if document.system.classLink.identifier}}
<div class="feature-list">
<li class="feature-line">
<img class="image" src="{{document.system.classLink.img}}" />
<span>{{document.system.classLink.name}}</span>
</li>
</div>
{{else}}
<div class="drag-area">{{localize "DAGGERHEART.GENERAL.missingDragDropThing" thing=(localize "TYPES.Item.class")}}</div>
{{/if}}
</fieldset>
<fieldset class="drop-section" data-type="foundation">
<legend>
{{localize "DAGGERHEART.GENERAL.Tabs.foundation"}}