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c57266e596
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67 changed files with 1312 additions and 354 deletions
|
|
@ -1,3 +1,5 @@
|
|||
[*]
|
||||
indent_size = 4
|
||||
indent_style = spaces
|
||||
[*.yml]
|
||||
indent_size = 2
|
||||
|
|
|
|||
42
.github/workflows/ci.yml
vendored
Normal file
42
.github/workflows/ci.yml
vendored
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
name: Project CI
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches: [main]
|
||||
push:
|
||||
branches: [main]
|
||||
workflow_dispatch:
|
||||
branches: [main]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
node-version: [24.x]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: ${{ matrix.node-version }}
|
||||
|
||||
- uses: pnpm/action-setup@v4
|
||||
with:
|
||||
version: 10
|
||||
|
||||
- name: Cache NPM Deps
|
||||
id: cache-npm
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: node_modules/
|
||||
key: npm-${{ hashFiles('package-lock.json') }}
|
||||
|
||||
- name: Install NPM Deps
|
||||
if: ${{ steps.cache-npm.outputs.cache-hit != 'true' }}
|
||||
run: npm ci
|
||||
|
||||
- name: Lint
|
||||
run: npm run lint
|
||||
|
|
@ -361,7 +361,7 @@ Hooks.on(CONFIG.DH.HOOKS.hooksConfig.groupRollStart, async data => {
|
|||
|
||||
const updateActorsRangeDependentEffects = async token => {
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if (!token) return;
|
||||
|
||||
|
||||
const rangeMeasurement = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.variantRules
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||||
|
|
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|||
14
eslint.config.mjs
Normal file
14
eslint.config.mjs
Normal file
|
|
@ -0,0 +1,14 @@
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|||
import globals from 'globals';
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import { defineConfig } from 'eslint/config';
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||||
import prettier from 'eslint-plugin-prettier';
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||||
|
||||
export default defineConfig([
|
||||
{ files: ['**/*.{js,mjs,cjs}'], languageOptions: { globals: globals.browser } },
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||||
{ plugins: { prettier } },
|
||||
{
|
||||
files: ['**/*.{js,mjs,cjs}'],
|
||||
rules: {
|
||||
'prettier/prettier': 'error'
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||||
}
|
||||
}
|
||||
]);
|
||||
|
|
@ -118,7 +118,9 @@
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"deleteTriggerTitle": "Delete Trigger",
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"deleteTriggerContent": "Are you sure you want to delete the {trigger} trigger?",
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"advantageState": "Advantage State",
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"damageOnSave": "Damage on Save"
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"damageOnSave": "Damage on Save",
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"useDefaultItemValues": "Use default Item values",
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"itemDamageIsUsed": "Item Damage Is Used"
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},
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"RollField": {
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"diceRolling": {
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|
|
@ -133,7 +135,7 @@
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"attackModifier": "Attack Modifier",
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"attackName": "Attack Name",
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"criticalThreshold": "Critical Threshold",
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"includeBase": { "label": "Include Item Damage" },
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"includeBase": { "label": "Use Item Damage" },
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"groupAttack": { "label": "Group Attack" },
|
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"multiplier": "Multiplier",
|
||||
"saveHint": "Set a default Trait to enable Reaction Roll. It can be changed later in Reaction Roll Dialog.",
|
||||
|
|
@ -3239,6 +3241,7 @@
|
|||
"Tooltip": {
|
||||
"disableEffect": "Disable Effect",
|
||||
"enableEffect": "Enable Effect",
|
||||
"edit": "Edit",
|
||||
"openItemWorld": "Open Item World",
|
||||
"openActorWorld": "Open Actor World",
|
||||
"sendToChat": "Send to Chat",
|
||||
|
|
|
|||
|
|
@ -259,8 +259,9 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
const resetValue = increasing
|
||||
? 0
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||||
: feature.system.resource.max
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||||
? Roll.replaceFormulaData(feature.system.resource.max, this.actor)
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||||
? new Roll(Roll.replaceFormulaData(feature.system.resource.max, this.actor)).evaluateSync().total
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||||
: 0;
|
||||
|
||||
await feature.update({ 'system.resource.value': resetValue });
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -28,10 +28,8 @@ export default class DHActionConfig extends DHActionBaseConfig {
|
|||
game.system.api.data.activeEffects.BaseEffect.getDefaultObject({ transfer: false })
|
||||
]);
|
||||
|
||||
if (areaIndex !== undefined)
|
||||
data.area[areaIndex].effects.push(created[0]._id);
|
||||
else
|
||||
data.effects.push({ _id: created[0]._id });
|
||||
if (areaIndex !== undefined) data.area[areaIndex].effects.push(created[0]._id);
|
||||
else data.effects.push({ _id: created[0]._id });
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
this.action.item.effects.get(created[0]._id).sheet.render(true);
|
||||
}
|
||||
|
|
@ -57,14 +55,14 @@ export default class DHActionConfig extends DHActionBaseConfig {
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|||
static removeEffect(event, button) {
|
||||
if (!this.action.effects) return;
|
||||
|
||||
const { areaIndex, index } = button.dataset;
|
||||
let effectId = null;
|
||||
const { areaIndex, index } = button.dataset;
|
||||
let effectId = null;
|
||||
if (areaIndex !== undefined) {
|
||||
effectId = this.action.area[areaIndex].effects[index];
|
||||
const data = this.action.toObject();
|
||||
data.area[areaIndex].effects.splice(index, 1);
|
||||
this.constructor.updateForm.call(this, null, null, { object: foundry.utils.flattenObject(data) });
|
||||
} else {
|
||||
} else {
|
||||
effectId = this.action.effects[index]._id;
|
||||
this.constructor.removeElement.call(this, event, button);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -40,10 +40,8 @@ export default class DHActionSettingsConfig extends DHActionBaseConfig {
|
|||
this.sheetUpdate(data, effectData);
|
||||
this.effects = [...this.effects, effectData];
|
||||
|
||||
if(areaIndex !== undefined)
|
||||
data.area[areaIndex].effects.push(effectData.id);
|
||||
else
|
||||
data.effects.push({ _id: effectData.id });
|
||||
if (areaIndex !== undefined) data.area[areaIndex].effects.push(effectData.id);
|
||||
else data.effects.push({ _id: effectData.id });
|
||||
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
|
@ -62,7 +60,6 @@ export default class DHActionSettingsConfig extends DHActionBaseConfig {
|
|||
this.constructor.removeElement.call(this, event, button);
|
||||
}
|
||||
|
||||
|
||||
this.sheetUpdate(
|
||||
this.action.toObject(),
|
||||
this.effects.find(x => x.id === effectId),
|
||||
|
|
|
|||
|
|
@ -12,8 +12,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['character'],
|
||||
position: { width: 850, height: 800 },
|
||||
/* Foundry adds disabled to all buttons and inputs if editPermission is missing. This is not desired. */
|
||||
editPermission: CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||
actions: {
|
||||
toggleVault: CharacterSheet.#toggleVault,
|
||||
rollAttribute: CharacterSheet.#rollAttribute,
|
||||
|
|
@ -68,7 +66,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
}
|
||||
},
|
||||
{
|
||||
handler: CharacterSheet.#getEquipamentContextOptions,
|
||||
handler: CharacterSheet.#getEquipmentContextOptions,
|
||||
selector: '[data-item-uuid][data-type="armor"], [data-item-uuid][data-type="weapon"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
|
|
@ -170,6 +168,16 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
return applicationOptions;
|
||||
}
|
||||
|
||||
/** @inheritdoc */
|
||||
_toggleDisabled(disabled) {
|
||||
// Overriden to only disable text inputs by default.
|
||||
// Everything else is done by checking @root.editable in the sheet
|
||||
const form = this.form;
|
||||
for (const input of form.querySelectorAll('input:not([type=search]), .editor.prosemirror')) {
|
||||
input.disabled = disabled;
|
||||
}
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
async _onRender(context, options) {
|
||||
await super._onRender(context, options);
|
||||
|
|
@ -315,11 +323,11 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
/**@type {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} */
|
||||
const options = [
|
||||
{
|
||||
name: 'toLoadout',
|
||||
label: 'toLoadout',
|
||||
icon: 'fa-solid fa-arrow-up',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && doc.system.inVault;
|
||||
return doc?.isOwner && doc.system.inVault;
|
||||
},
|
||||
callback: async target => {
|
||||
const doc = await getDocFromElement(target);
|
||||
|
|
@ -329,11 +337,11 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
}
|
||||
},
|
||||
{
|
||||
name: 'recall',
|
||||
label: 'recall',
|
||||
icon: 'fa-solid fa-bolt-lightning',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && doc.system.inVault;
|
||||
return doc?.isOwner && doc.system.inVault;
|
||||
},
|
||||
callback: async (target, event) => {
|
||||
const doc = await getDocFromElement(target);
|
||||
|
|
@ -368,17 +376,17 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
}
|
||||
},
|
||||
{
|
||||
name: 'toVault',
|
||||
label: 'toVault',
|
||||
icon: 'fa-solid fa-arrow-down',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && !doc.system.inVault;
|
||||
return doc?.isOwner && !doc.system.inVault;
|
||||
},
|
||||
callback: async target => (await getDocFromElement(target)).update({ 'system.inVault': true })
|
||||
}
|
||||
].map(option => ({
|
||||
...option,
|
||||
name: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.name}`,
|
||||
label: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.label}`,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
|
||||
|
|
@ -391,29 +399,29 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
* @this {CharacterSheet}
|
||||
* @protected
|
||||
*/
|
||||
static #getEquipamentContextOptions() {
|
||||
static #getEquipmentContextOptions() {
|
||||
const options = [
|
||||
{
|
||||
name: 'equip',
|
||||
label: 'equip',
|
||||
icon: 'fa-solid fa-hands',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && !doc.system.equipped;
|
||||
return doc.isOwner && doc && !doc.system.equipped;
|
||||
},
|
||||
callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
|
||||
},
|
||||
{
|
||||
name: 'unequip',
|
||||
label: 'unequip',
|
||||
icon: 'fa-solid fa-hands',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && doc.system.equipped;
|
||||
return doc.isOwner && doc && doc.system.equipped;
|
||||
},
|
||||
callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
|
||||
}
|
||||
].map(option => ({
|
||||
...option,
|
||||
name: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.name}`,
|
||||
label: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.label}`,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
|
||||
|
|
|
|||
|
|
@ -418,18 +418,18 @@ export default function DHApplicationMixin(Base) {
|
|||
/**@type {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} */
|
||||
const options = [
|
||||
{
|
||||
name: 'disableEffect',
|
||||
label: 'disableEffect',
|
||||
icon: 'fa-solid fa-lightbulb',
|
||||
condition: element => {
|
||||
visible: element => {
|
||||
const target = element.closest('[data-item-uuid]');
|
||||
return !target.dataset.disabled && target.dataset.itemType !== 'beastform';
|
||||
},
|
||||
callback: async target => (await getDocFromElement(target)).update({ disabled: true })
|
||||
},
|
||||
{
|
||||
name: 'enableEffect',
|
||||
label: 'enableEffect',
|
||||
icon: 'fa-regular fa-lightbulb',
|
||||
condition: element => {
|
||||
visible: element => {
|
||||
const target = element.closest('[data-item-uuid]');
|
||||
return target.dataset.disabled && target.dataset.itemType !== 'beastform';
|
||||
},
|
||||
|
|
@ -437,7 +437,7 @@ export default function DHApplicationMixin(Base) {
|
|||
}
|
||||
].map(option => ({
|
||||
...option,
|
||||
name: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.name}`,
|
||||
label: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.label}`,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
|
||||
|
|
@ -468,14 +468,14 @@ export default function DHApplicationMixin(Base) {
|
|||
_getContextMenuCommonOptions({ usable = false, toChat = false, deletable = true }) {
|
||||
const options = [
|
||||
{
|
||||
name: 'CONTROLS.CommonEdit',
|
||||
label: 'CONTROLS.CommonEdit',
|
||||
icon: 'fa-solid fa-pen-to-square',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const { dataset } = target.closest('[data-item-uuid]');
|
||||
const doc = getDocFromElementSync(target);
|
||||
return (
|
||||
(!dataset.noCompendiumEdit && !doc) ||
|
||||
(doc && (!doc?.hasOwnProperty('systemPath') || doc?.inCollection))
|
||||
(doc?.isOwner && (!doc?.hasOwnProperty('systemPath') || doc?.inCollection))
|
||||
);
|
||||
},
|
||||
callback: async target => (await getDocFromElement(target)).sheet.render({ force: true })
|
||||
|
|
@ -484,14 +484,14 @@ export default function DHApplicationMixin(Base) {
|
|||
|
||||
if (usable) {
|
||||
options.unshift({
|
||||
name: 'DAGGERHEART.GENERAL.damage',
|
||||
label: 'DAGGERHEART.GENERAL.damage',
|
||||
icon: 'fa-solid fa-explosion',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return (
|
||||
const hasDamage =
|
||||
!foundry.utils.isEmpty(doc?.system?.attack?.damage.parts) ||
|
||||
!foundry.utils.isEmpty(doc?.damage?.parts)
|
||||
);
|
||||
!foundry.utils.isEmpty(doc?.damage?.parts);
|
||||
return doc?.isOwner && hasDamage;
|
||||
},
|
||||
callback: async (target, event) => {
|
||||
const doc = await getDocFromElement(target),
|
||||
|
|
@ -507,11 +507,11 @@ export default function DHApplicationMixin(Base) {
|
|||
});
|
||||
|
||||
options.unshift({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
label: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
icon: 'fa-solid fa-burst',
|
||||
condition: target => {
|
||||
visible: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && !(doc.type === 'domainCard' && doc.system.inVault);
|
||||
return doc?.isOwner && !(doc.type === 'domainCard' && doc.system.inVault);
|
||||
},
|
||||
callback: async (target, event) => (await getDocFromElement(target)).use(event)
|
||||
});
|
||||
|
|
@ -519,18 +519,19 @@ export default function DHApplicationMixin(Base) {
|
|||
|
||||
if (toChat)
|
||||
options.push({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat',
|
||||
label: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat',
|
||||
icon: 'fa-solid fa-message',
|
||||
callback: async target => (await getDocFromElement(target)).toChat(this.document.uuid)
|
||||
});
|
||||
|
||||
if (deletable)
|
||||
options.push({
|
||||
name: 'CONTROLS.CommonDelete',
|
||||
label: 'CONTROLS.CommonDelete',
|
||||
icon: 'fa-solid fa-trash',
|
||||
condition: element => {
|
||||
visible: element => {
|
||||
const target = element.closest('[data-item-uuid]');
|
||||
return target.dataset.itemType !== 'beastform';
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc?.isOwner && target.dataset.itemType !== 'beastform';
|
||||
},
|
||||
callback: async (target, event) => {
|
||||
const doc = await getDocFromElement(target);
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ export default class FeatureSheet extends DHBaseItemSheet {
|
|||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
};
|
||||
//Might be wrong location but testing out if here is okay.
|
||||
//Might be wrong location but testing out if here is okay.
|
||||
/**@override */
|
||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options);
|
||||
|
|
|
|||
|
|
@ -48,9 +48,9 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
|
|||
const options = super._getEntryContextOptions();
|
||||
options.push(
|
||||
{
|
||||
name: 'DAGGERHEART.UI.Sidebar.actorDirectory.duplicateToNewTier',
|
||||
label: 'DAGGERHEART.UI.Sidebar.actorDirectory.duplicateToNewTier',
|
||||
icon: `<i class="fa-solid fa-arrow-trend-up" inert></i>`,
|
||||
condition: li => {
|
||||
visible: li => {
|
||||
const actor = game.actors.get(li.dataset.entryId);
|
||||
return actor?.type === 'adversary' && actor.system.type !== 'social';
|
||||
},
|
||||
|
|
@ -92,9 +92,9 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
|
|||
}
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.UI.Sidebar.actorDirectory.activateParty',
|
||||
label: 'DAGGERHEART.UI.Sidebar.actorDirectory.activateParty',
|
||||
icon: `<i class="fa-regular fa-square"></i>`,
|
||||
condition: li => {
|
||||
visible: li => {
|
||||
const actor = game.actors.get(li.dataset.entryId);
|
||||
return actor && actor.type === 'party' && !actor.system.active;
|
||||
},
|
||||
|
|
|
|||
|
|
@ -103,23 +103,10 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
_getEntryContextOptions() {
|
||||
return [
|
||||
...super._getEntryContextOptions(),
|
||||
// {
|
||||
// name: 'Reroll',
|
||||
// icon: '<i class="fa-solid fa-dice"></i>',
|
||||
// condition: li => {
|
||||
// const message = game.messages.get(li.dataset.messageId);
|
||||
|
||||
// return (game.user.isGM || message.isAuthor) && message.rolls.length > 0;
|
||||
// },
|
||||
// callback: li => {
|
||||
// const message = game.messages.get(li.dataset.messageId);
|
||||
// new game.system.api.applications.dialogs.RerollDialog(message).render({ force: true });
|
||||
// }
|
||||
// },
|
||||
{
|
||||
name: game.i18n.localize('DAGGERHEART.UI.ChatLog.rerollDamage'),
|
||||
label: 'DAGGERHEART.UI.ChatLog.rerollDamage',
|
||||
icon: '<i class="fa-solid fa-dice"></i>',
|
||||
condition: li => {
|
||||
visible: li => {
|
||||
const message = game.messages.get(li.dataset.messageId);
|
||||
const hasRolledDamage = message.system.hasDamage
|
||||
? Object.keys(message.system.damage).length > 0
|
||||
|
|
|
|||
|
|
@ -84,15 +84,15 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
_getCombatContextOptions() {
|
||||
return [
|
||||
{
|
||||
name: 'COMBAT.ClearMovementHistories',
|
||||
label: 'COMBAT.ClearMovementHistories',
|
||||
icon: '<i class="fa-solid fa-shoe-prints"></i>',
|
||||
condition: () => game.user.isGM && this.viewed?.combatants.size > 0,
|
||||
visible: () => game.user.isGM && this.viewed?.combatants.size > 0,
|
||||
callback: () => this.viewed.clearMovementHistories()
|
||||
},
|
||||
{
|
||||
name: 'COMBAT.Delete',
|
||||
label: 'COMBAT.Delete',
|
||||
icon: '<i class="fa-solid fa-trash"></i>',
|
||||
condition: () => game.user.isGM && !!this.viewed,
|
||||
visible: () => game.user.isGM && !!this.viewed,
|
||||
callback: () => this.viewed.endCombat()
|
||||
}
|
||||
];
|
||||
|
|
|
|||
|
|
@ -100,7 +100,11 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
|
|||
const { line, rectangle, inFront, cone } = CONFIG.DH.GENERAL.templateTypes;
|
||||
|
||||
const usedAngle =
|
||||
type === cone.id ? (angle ?? CONFIG.MeasuredTemplate.defaults.angle) : type === inFront.id ? '180' : undefined;
|
||||
type === cone.id
|
||||
? (angle ?? CONFIG.MeasuredTemplate.defaults.angle)
|
||||
: type === inFront.id
|
||||
? '180'
|
||||
: undefined;
|
||||
|
||||
const { grid, distance } = CONFIG.Scene.documentClass.schema.fields.grid.fields;
|
||||
const sceneGridSize = canvas.scene?.grid.size ?? grid.size.initial;
|
||||
|
|
@ -109,7 +113,8 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
|
|||
|
||||
const rangeNumber = Number(range);
|
||||
const settings = canvas.scene?.rangeSettings;
|
||||
const baseDistance = (!Number.isNaN(rangeNumber) ? rangeNumber : (settings ? settings[range] : 0)) * dimensionConstant;
|
||||
const baseDistance =
|
||||
(!Number.isNaN(rangeNumber) ? rangeNumber : settings ? settings[range] : 0) * dimensionConstant;
|
||||
|
||||
const length = baseDistance;
|
||||
const radius = length;
|
||||
|
|
|
|||
|
|
@ -121,4 +121,4 @@ export const areaTypes = {
|
|||
id: 'placed',
|
||||
label: 'Placed Area'
|
||||
}
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1124,4 +1124,4 @@ export const simpleDispositions = {
|
|||
id: 1,
|
||||
label: 'TOKEN.DISPOSITION.FRIENDLY'
|
||||
}
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -75,12 +75,17 @@ export const typeConfig = {
|
|||
{
|
||||
key: 'type',
|
||||
label: 'DAGGERHEART.GENERAL.type',
|
||||
format: type => type ? `TYPES.Item.${type}` : '-'
|
||||
format: type => (type ? `TYPES.Item.${type}` : '-')
|
||||
},
|
||||
{
|
||||
key: 'system.secondary',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.subtype',
|
||||
format: isSecondary => (isSecondary ? 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.short' : isSecondary === false ? 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short' : '-')
|
||||
format: isSecondary =>
|
||||
isSecondary
|
||||
? 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.short'
|
||||
: isSecondary === false
|
||||
? 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short'
|
||||
: '-'
|
||||
},
|
||||
{
|
||||
key: 'system.tier',
|
||||
|
|
@ -260,12 +265,12 @@ export const typeConfig = {
|
|||
{
|
||||
key: 'system.type',
|
||||
label: 'DAGGERHEART.GENERAL.type',
|
||||
format: type => type ? `DAGGERHEART.CONFIG.DomainCardTypes.${type}` : '-'
|
||||
format: type => (type ? `DAGGERHEART.CONFIG.DomainCardTypes.${type}` : '-')
|
||||
},
|
||||
{
|
||||
key: 'system.domain',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.single',
|
||||
format: domain => domain ? CONFIG.DH.DOMAIN.allDomains()[domain].label : '-'
|
||||
format: domain => (domain ? CONFIG.DH.DOMAIN.allDomains()[domain].label : '-')
|
||||
},
|
||||
{
|
||||
key: 'system.level',
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ export const gameSettings = {
|
|||
SpotlightRequestQueue: 'SpotlightRequestQueue',
|
||||
CompendiumBrowserSettings: 'CompendiumBrowserSettings',
|
||||
SpotlightTracker: 'SpotlightTracker',
|
||||
ActiveParty: 'ActiveParty',
|
||||
ActiveParty: 'ActiveParty'
|
||||
};
|
||||
|
||||
export const actionAutomationChoices = {
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
if (!!this.item?.system?.attack) {
|
||||
if (this.damage.includeBase) {
|
||||
const baseDamage = this.getParentDamage();
|
||||
this.damage.parts.unshift(new DHDamageData(baseDamage));
|
||||
this.damage.parts.hitPoints = new DHDamageData(baseDamage);
|
||||
}
|
||||
if (this.roll.useDefault) {
|
||||
this.roll.trait = this.item.system.attack.roll.trait;
|
||||
|
|
|
|||
|
|
@ -110,6 +110,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
return this._id;
|
||||
}
|
||||
|
||||
/** Returns true if the current user is the owner of the containing item */
|
||||
get isOwner() {
|
||||
return this.item?.isOwner ?? true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return Item the action is attached too.
|
||||
*/
|
||||
|
|
@ -143,6 +148,12 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
: null;
|
||||
}
|
||||
|
||||
/** Returns true if the action is usable */
|
||||
get usable() {
|
||||
const actor = this.actor;
|
||||
return this.isOwner && actor?.type === 'character';
|
||||
}
|
||||
|
||||
static getRollType(parent) {
|
||||
return 'trait';
|
||||
}
|
||||
|
|
|
|||
|
|
@ -94,9 +94,12 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
|
|||
},
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
targetDispositions: new fields.SetField(new fields.NumberField({
|
||||
choices: CONFIG.DH.GENERAL.simpleDispositions,
|
||||
}), { label: 'Affected Dispositions' }),
|
||||
targetDispositions: new fields.SetField(
|
||||
new fields.NumberField({
|
||||
choices: CONFIG.DH.GENERAL.simpleDispositions
|
||||
}),
|
||||
{ label: 'Affected Dispositions' }
|
||||
)
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ export default class DhCharacter extends DhCreature {
|
|||
settingSheet: DHCharacterSettings,
|
||||
isNPC: false,
|
||||
hasInventory: true,
|
||||
quantifiable: ["loot", "consumable"]
|
||||
quantifiable: ['loot', 'consumable']
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -302,7 +302,7 @@ export default class DhCharacter extends DhCreature {
|
|||
choices: CONFIG.DH.GENERAL.dieFaces,
|
||||
initial: null,
|
||||
label: 'DAGGERHEART.ACTORS.Character.defaultDisadvantageDice'
|
||||
}),
|
||||
})
|
||||
})
|
||||
})
|
||||
};
|
||||
|
|
@ -449,7 +449,7 @@ export default class DhCharacter extends DhCreature {
|
|||
|
||||
/* All items are valid on characters */
|
||||
isItemValid() {
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
|
|
|
|||
|
|
@ -78,7 +78,7 @@ export default class DhCompanion extends DhCreature {
|
|||
choices: CONFIG.DH.GENERAL.dieFaces,
|
||||
initial: null,
|
||||
label: 'DAGGERHEART.ACTORS.Character.defaultDisadvantageDice'
|
||||
}),
|
||||
})
|
||||
})
|
||||
}),
|
||||
attack: new ActionField({
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ export default class DhParty extends BaseDataActor {
|
|||
static get metadata() {
|
||||
return foundry.utils.mergeObject(super.metadata, {
|
||||
hasInventory: true,
|
||||
quantifiable: ["weapon", "armor", "loot", "consumable"]
|
||||
quantifiable: ['weapon', 'armor', 'loot', 'consumable']
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ export default class DHAbilityUse extends foundry.abstract.TypeDataModel {
|
|||
actor: new fields.StringField(),
|
||||
item: new fields.StringField(),
|
||||
action: new fields.StringField()
|
||||
}),
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -33,8 +33,8 @@ export default class AreaField extends fields.ArrayField {
|
|||
initial: CONFIG.DH.GENERAL.range.veryClose.id,
|
||||
label: 'DAGGERHEART.ACTIONS.Config.area.size'
|
||||
}),
|
||||
effects: new fields.ArrayField(new fields.DocumentIdField()),
|
||||
effects: new fields.ArrayField(new fields.DocumentIdField())
|
||||
});
|
||||
super(element, options, context);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -40,9 +40,7 @@ export default class DHSummonField extends fields.ArrayField {
|
|||
const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item));
|
||||
await roll.evaluate();
|
||||
const count = roll.total;
|
||||
if (!roll.isDeterministic && game.modules.get('dice-so-nice')?.active)
|
||||
rolls.push(roll);
|
||||
|
||||
if (!roll.isDeterministic && game.modules.get('dice-so-nice')?.active) rolls.push(roll);
|
||||
|
||||
const actor = await DHSummonField.getWorldActor(await foundry.utils.fromUuid(summon.actorUUID));
|
||||
/* Extending summon data in memory so it's available in actionField.toChat. Think it's harmless, but ugly. Could maybe find a better way. */
|
||||
|
|
|
|||
|
|
@ -287,7 +287,7 @@ export function ActionMixin(Base) {
|
|||
source: {
|
||||
actor: this.actor.uuid,
|
||||
item: this.item.id,
|
||||
action: this.id,
|
||||
action: this.id
|
||||
},
|
||||
itemOrigin: this.item,
|
||||
description: this.description || (this.item instanceof Item ? this.item.system.description : '')
|
||||
|
|
|
|||
|
|
@ -108,6 +108,8 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
get actionsList() {
|
||||
// No actions on non-characters
|
||||
if (this.actor && this.actor.type !== 'character') return [];
|
||||
return this.actions;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -99,7 +99,9 @@ export default class DHWeapon extends AttachableItem {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
get actionsList() {
|
||||
return [this.attack, ...this.actions];
|
||||
// No actions on non-characters
|
||||
if (this.actor && this.actor.type !== 'character') return [];
|
||||
return [this.attack, ...super.actionsList];
|
||||
}
|
||||
|
||||
get customActions() {
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
export { default as applyActiveEffect } from './applyActiveEffect.mjs';
|
||||
export { default as applyActiveEffect } from './applyActiveEffect.mjs';
|
||||
|
|
|
|||
|
|
@ -1,38 +1,40 @@
|
|||
export default class DhApplyActiveEffect extends CONFIG.RegionBehavior.dataModels.applyActiveEffect {
|
||||
static async #getApplicableEffects(token) {
|
||||
const effects = await Promise.all(this.effects.map(foundry.utils.fromUuid));
|
||||
return effects.filter(effect => !effect.system.targetDispositions.size || effect.system.targetDispositions.has(token.disposition));
|
||||
return effects.filter(
|
||||
effect => !effect.system.targetDispositions.size || effect.system.targetDispositions.has(token.disposition)
|
||||
);
|
||||
}
|
||||
|
||||
static async #onTokenEnter(event) {
|
||||
if ( !event.user.isSelf ) return;
|
||||
const {token, movement} = event.data;
|
||||
if (!event.user.isSelf) return;
|
||||
const { token, movement } = event.data;
|
||||
const actor = token.actor;
|
||||
if ( !actor ) return;
|
||||
if (!actor) return;
|
||||
const resumeMovement = movement ? token.pauseMovement() : undefined;
|
||||
const effects = await DhApplyActiveEffect.#getApplicableEffects.bind(this)(event.data.token);
|
||||
const toCreate = [];
|
||||
for ( const effect of effects ) {
|
||||
const data = effect.toObject();
|
||||
delete data._id;
|
||||
if ( effect.compendium ) {
|
||||
data._stats.duplicateSource = null;
|
||||
data._stats.compendiumSource = effect.uuid;
|
||||
} else {
|
||||
data._stats.duplicateSource = effect.uuid;
|
||||
data._stats.compendiumSource = null;
|
||||
for (const effect of effects) {
|
||||
const data = effect.toObject();
|
||||
delete data._id;
|
||||
if (effect.compendium) {
|
||||
data._stats.duplicateSource = null;
|
||||
data._stats.compendiumSource = effect.uuid;
|
||||
} else {
|
||||
data._stats.duplicateSource = effect.uuid;
|
||||
data._stats.compendiumSource = null;
|
||||
}
|
||||
data._stats.exportSource = null;
|
||||
data.origin = this.parent.uuid;
|
||||
toCreate.push(data);
|
||||
}
|
||||
data._stats.exportSource = null;
|
||||
data.origin = this.parent.uuid;
|
||||
toCreate.push(data);
|
||||
}
|
||||
if ( toCreate.length ) await actor.createEmbeddedDocuments("ActiveEffect", toCreate);
|
||||
if (toCreate.length) await actor.createEmbeddedDocuments('ActiveEffect', toCreate);
|
||||
await resumeMovement?.();
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static events = {
|
||||
...CONFIG.RegionBehavior.dataModels.applyActiveEffect.events,
|
||||
[CONST.REGION_EVENTS.TOKEN_ENTER]: this.#onTokenEnter,
|
||||
};
|
||||
}
|
||||
/** @override */
|
||||
static events = {
|
||||
...CONFIG.RegionBehavior.dataModels.applyActiveEffect.events,
|
||||
[CONST.REGION_EVENTS.TOKEN_ENTER]: this.#onTokenEnter
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,7 +11,9 @@ export default class DualityRoll extends D20Roll {
|
|||
this.rallyChoices = this.setRallyChoices();
|
||||
this.guaranteedCritical = options.guaranteedCritical;
|
||||
|
||||
const advantageFaces = data.rules?.roll?.defaultAdvantageDice ? Number.parseInt(data.rules.roll.defaultAdvantageDice) : 6
|
||||
const advantageFaces = data.rules?.roll?.defaultAdvantageDice
|
||||
? Number.parseInt(data.rules.roll.defaultAdvantageDice)
|
||||
: 6;
|
||||
this.advantageFaces = Number.isNaN(advantageFaces) ? 6 : advantageFaces;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -200,7 +200,6 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
|||
static effectSafeEval(expression) {
|
||||
let result;
|
||||
try {
|
||||
// eslint-disable-next-line no-new-func
|
||||
const evl = new Function('sandbox', `with (sandbox) { return ${expression}}`);
|
||||
result = evl(Roll.MATH_PROXY);
|
||||
} catch (err) {
|
||||
|
|
|
|||
|
|
@ -602,7 +602,7 @@ export default class DhpActor extends Actor {
|
|||
rollData.system = this.system.getRollData();
|
||||
rollData.prof = this.system.proficiency ?? 1;
|
||||
rollData.cast = this.system.spellcastModifier ?? 1;
|
||||
|
||||
|
||||
return rollData;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -137,7 +137,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
element.addEventListener('click', this.onApplyEffect.bind(this))
|
||||
);
|
||||
|
||||
html.querySelectorAll('.action-areas').forEach(element =>
|
||||
html.querySelectorAll('.action-areas').forEach(element =>
|
||||
element.addEventListener('click', this.onCreateAreas.bind(this))
|
||||
);
|
||||
|
||||
|
|
@ -254,9 +254,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
}
|
||||
|
||||
async onCreateAreas(event) {
|
||||
const createArea = async (selectedArea) => {
|
||||
const createArea = async selectedArea => {
|
||||
const effects = selectedArea.effects.map(effect => this.system.action.item.effects.get(effect).uuid);
|
||||
const { shape: type, size: range } = selectedArea;
|
||||
const { shape: type, size: range } = selectedArea;
|
||||
const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({ type, range });
|
||||
|
||||
await canvas.regions.placeRegion(
|
||||
|
|
@ -264,13 +264,15 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
name: selectedArea.name,
|
||||
shapes: [shapeData],
|
||||
restriction: { enabled: false, type: 'move', priority: 0 },
|
||||
behaviors: [{
|
||||
name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'),
|
||||
type: 'applyActiveEffect',
|
||||
system: {
|
||||
effects: effects
|
||||
behaviors: [
|
||||
{
|
||||
name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'),
|
||||
type: 'applyActiveEffect',
|
||||
system: {
|
||||
effects: effects
|
||||
}
|
||||
}
|
||||
}],
|
||||
],
|
||||
displayMeasurements: true,
|
||||
locked: false,
|
||||
ownership: { default: CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE },
|
||||
|
|
@ -278,18 +280,17 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
},
|
||||
{ create: true }
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
if (this.system.action.area.length === 1)
|
||||
createArea(this.system.action.area[0]);
|
||||
else if(this.system.action.area.length > 1) {
|
||||
/* Pop a selection. Possibly a context menu? */
|
||||
if (this.system.action.area.length === 1) createArea(this.system.action.area[0]);
|
||||
else if (this.system.action.area.length > 1) {
|
||||
/* Pop a selection. Possibly a context menu? */
|
||||
new foundry.applications.ux.ContextMenu.implementation(
|
||||
event.target,
|
||||
'.action-areas',
|
||||
this.system.action.area.map((area, index) => ({
|
||||
name: area.name,
|
||||
callback: () => createArea(this.system.action.area[index]),
|
||||
callback: () => createArea(this.system.action.area[index])
|
||||
})),
|
||||
{
|
||||
jQuery: false,
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ export default class DhActorCollection extends foundry.documents.collections.Act
|
|||
get party() {
|
||||
const id = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.ActiveParty);
|
||||
const actor = game.actors.get(id);
|
||||
return actor?.type === "party" ? actor : null;
|
||||
return actor?.type === 'party' ? actor : null;
|
||||
}
|
||||
|
||||
/** Ensure companions are initialized after all other subtypes. */
|
||||
|
|
|
|||
|
|
@ -76,6 +76,13 @@ export default class DHItem extends foundry.documents.Item {
|
|||
return this.system.metadata.isInventoryItem ?? false;
|
||||
}
|
||||
|
||||
/** Returns true if the item can be used */
|
||||
get usable() {
|
||||
const actor = this.actor;
|
||||
const actionsList = this.system.actionsList;
|
||||
return this.isOwner && actor?.type === 'character' && (actionsList?.size || actionsList?.length);
|
||||
}
|
||||
|
||||
/** @inheritdoc */
|
||||
static async createDialog(data = {}, createOptions = {}, options = {}) {
|
||||
const { folders, types, template, context = {}, ...dialogOptions } = options;
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ export const renderMeasuredTemplate = async event => {
|
|||
type,
|
||||
angle,
|
||||
range,
|
||||
direction,
|
||||
direction
|
||||
});
|
||||
|
||||
await canvas.regions.placeRegion(
|
||||
|
|
@ -77,4 +77,4 @@ export const renderMeasuredTemplate = async event => {
|
|||
},
|
||||
{ create: true }
|
||||
);
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ export default class RegisterHandlebarsHelpers {
|
|||
empty: this.empty,
|
||||
pluralize: this.pluralize,
|
||||
positive: this.positive,
|
||||
isNullish: this.isNullish,
|
||||
isNullish: this.isNullish
|
||||
});
|
||||
}
|
||||
static add(a, b) {
|
||||
|
|
|
|||
|
|
@ -56,10 +56,10 @@ export const registerKeyBindings = () => {
|
|||
game.keybindings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.keybindings.partySheet, {
|
||||
name: _loc('DAGGERHEART.SETTINGS.Keybindings.partySheet.name'),
|
||||
hint: _loc('DAGGERHEART.SETTINGS.Keybindings.partySheet.hint'),
|
||||
editable: [{ key: "KeyP" }],
|
||||
editable: [{ key: 'KeyP' }],
|
||||
onDown: () => {
|
||||
const controlled = canvas.ready ? canvas.tokens.controlled : [];
|
||||
const selectedParty = controlled.find((c) => c.actor?.type === 'party')?.actor;
|
||||
const selectedParty = controlled.find(c => c.actor?.type === 'party')?.actor;
|
||||
const party = selectedParty ?? game.actors.party;
|
||||
if (!party) return;
|
||||
|
||||
|
|
@ -215,6 +215,6 @@ const registerNonConfigSettings = () => {
|
|||
scope: 'world',
|
||||
config: false,
|
||||
type: String,
|
||||
default: null,
|
||||
default: null
|
||||
});
|
||||
};
|
||||
|
|
|
|||
872
package-lock.json
generated
872
package-lock.json
generated
File diff suppressed because it is too large
Load diff
|
|
@ -17,13 +17,18 @@
|
|||
"pullYMLtoLDB": "node ./tools/pullYMLtoLDB.mjs",
|
||||
"pullYMLtoLDBBuild": "node ./tools/pullYMLtoLDB.mjs --build",
|
||||
"createSymlink": "node ./tools/create-symlink.mjs",
|
||||
"setup:dev": "node ./tools/dev-setup.mjs"
|
||||
"setup:dev": "node ./tools/dev-setup.mjs",
|
||||
"lint": "eslint",
|
||||
"lint:fix": "eslint --fix"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@foundryvtt/foundryvtt-cli": "^1.0.2",
|
||||
"@rollup/plugin-commonjs": "^25.0.7",
|
||||
"@rollup/plugin-node-resolve": "^15.2.3",
|
||||
"concurrently": "^8.2.2",
|
||||
"eslint": "^10.2.1",
|
||||
"eslint-plugin-prettier": "^5.5.5",
|
||||
"globals": "^17.5.0",
|
||||
"husky": "^9.1.5",
|
||||
"lint-staged": "^15.2.10",
|
||||
"postcss": "^8.4.32",
|
||||
|
|
|
|||
|
|
@ -11,21 +11,6 @@
|
|||
padding-bottom: 0;
|
||||
overflow-x: auto;
|
||||
|
||||
&.viewMode {
|
||||
button:not(.btn-toggle-view),
|
||||
input:not(.search),
|
||||
.controls,
|
||||
.character-sidebar-sheet,
|
||||
.img-portait,
|
||||
.name-row,
|
||||
.hope-section,
|
||||
.downtime-section,
|
||||
.character-traits,
|
||||
.card-list {
|
||||
pointer-events: none;
|
||||
}
|
||||
}
|
||||
|
||||
.character-sidebar-sheet {
|
||||
grid-row: 1 / span 2;
|
||||
grid-column: 1;
|
||||
|
|
|
|||
|
|
@ -316,9 +316,9 @@
|
|||
border-radius: 3px;
|
||||
background: light-dark(@dark-blue, @golden);
|
||||
clip-path: none;
|
||||
cursor: pointer;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 4px;
|
||||
border: 1px solid transparent;
|
||||
transition: all 0.3s ease;
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
</div>
|
||||
|
||||
{{!-- Handlebars uses Symbol.Iterator to produce index|key. This isn't compatible with our parts object, so we instead use applyTo, which is the same value --}}
|
||||
{{#each source.parts as |dmg|}}
|
||||
{{#each source.parts as |dmg key|}}
|
||||
<div class="nest-inputs">
|
||||
<fieldset{{#if dmg.base}} disabled{{/if}} class="one-column{{#if ../path}} no-style{{/if}}">
|
||||
<legend class="with-icon">
|
||||
|
|
@ -31,40 +31,44 @@
|
|||
{{/unless}}
|
||||
</legend>
|
||||
|
||||
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}}
|
||||
{{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." dmg.applyTo ".resultBased") localize=true classes="checkbox"}}
|
||||
{{/if}}
|
||||
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}}
|
||||
<div class="nest-inputs">
|
||||
<fieldset class="one-column">
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}</legend>
|
||||
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
|
||||
</fieldset>
|
||||
<fieldset class="one-column">
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}</legend>
|
||||
{{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" key=dmg.applyTo path=../path}}
|
||||
</fieldset>
|
||||
</div>
|
||||
{{else}}
|
||||
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
|
||||
{{/if}}
|
||||
|
||||
{{#if (and (eq dmg.applyTo 'hitPoints') (ne @root.source.type 'healing'))}}
|
||||
{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." dmg.applyTo ".type") localize=true}}
|
||||
{{/if}}
|
||||
|
||||
{{#if ../horde}}
|
||||
<fieldset class="one-column">
|
||||
<legend>{{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}}</legend>
|
||||
{{#unless (and @root.source.damage.includeBase (eq key 'hitPoints'))}}
|
||||
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}}
|
||||
{{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." dmg.applyTo ".resultBased") localize=true classes="checkbox"}}
|
||||
{{/if}}
|
||||
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}}
|
||||
<div class="nest-inputs">
|
||||
<input type="hidden" name="{{../path}}damage.parts.{{dmg.applyTo}}.valueAlt.multiplier" value="flat">
|
||||
{{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }}
|
||||
{{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.dice") classes="inline-child" localize=true}}
|
||||
{{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.bonus") localize=true classes="inline-child"}}
|
||||
<fieldset class="one-column">
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}</legend>
|
||||
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
|
||||
</fieldset>
|
||||
<fieldset class="one-column">
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}</legend>
|
||||
{{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" key=dmg.applyTo path=../path}}
|
||||
</fieldset>
|
||||
</div>
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
<input type="hidden" name="{{concat ../path "damage.parts." dmg.applyTo ".base"}}" value="{{dmg.base}}">
|
||||
{{else}}
|
||||
{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}}
|
||||
{{/if}}
|
||||
|
||||
{{#if (and (eq dmg.applyTo 'hitPoints') (ne @root.source.type 'healing'))}}
|
||||
{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." dmg.applyTo ".type") localize=true}}
|
||||
{{/if}}
|
||||
|
||||
{{#if ../horde}}
|
||||
<fieldset class="one-column">
|
||||
<legend>{{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}}</legend>
|
||||
<div class="nest-inputs">
|
||||
<input type="hidden" name="{{../path}}damage.parts.{{dmg.applyTo}}.valueAlt.multiplier" value="flat">
|
||||
{{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }}
|
||||
{{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.dice") classes="inline-child" localize=true}}
|
||||
{{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.bonus") localize=true classes="inline-child"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
<input type="hidden" name="{{concat ../path "damage.parts." dmg.applyTo ".base"}}" value="{{dmg.base}}">
|
||||
{{else}}
|
||||
<span class="hint">{{localize "DAGGERHEART.ACTIONS.Config.itemDamageIsUsed"}}</span>
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
</div>
|
||||
{{/each}}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<fieldset class="one-column{{#if source.useDefault}} child-disabled{{/if}}">
|
||||
<legend>
|
||||
Roll
|
||||
{{#if @root.hasBaseDamage}}{{formInput fields.useDefault name="roll.useDefault" value=source.useDefault dataset=(object tooltip="Use default Item values" tooltipDirection="UP")}}{{/if}}
|
||||
{{localize "DAGGERHEART.GENERAL.roll"}}
|
||||
{{#if @root.hasBaseDamage}}{{formInput fields.useDefault name="roll.useDefault" value=source.useDefault dataset=(object tooltip=(localize "DAGGERHEART.ACTIONS.Config.useDefaultItemValues") tooltipDirection="UP")}}{{/if}}
|
||||
</legend>
|
||||
|
||||
{{formField fields.type label="DAGGERHEART.GENERAL.type" name="roll.type" value=source.type localize=true choices=@root.getRollTypeOptions localize=true}}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.actives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
|
||||
|
|
@ -15,7 +15,7 @@
|
|||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.inactives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@
|
|||
type='feature'
|
||||
collection=@root.features
|
||||
hideContextMenu=true
|
||||
canCreate=true
|
||||
showActions=true
|
||||
canCreate=@root.editable
|
||||
showActions=@root.editable
|
||||
}}
|
||||
</div>
|
||||
</section>
|
||||
|
|
@ -7,7 +7,7 @@
|
|||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.actives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.inactives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
disabled=true
|
||||
}}
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@
|
|||
type='feature'
|
||||
actorType='character'
|
||||
collection=category.values
|
||||
canCreate=true
|
||||
showActions=true
|
||||
canCreate=@root.editable
|
||||
showActions=@root.editable
|
||||
}}
|
||||
{{else if category.values}}
|
||||
{{> 'daggerheart.inventory-items'
|
||||
|
|
@ -18,7 +18,7 @@
|
|||
actorType='character'
|
||||
collection=category.values
|
||||
canCreate=false
|
||||
showActions=true
|
||||
showActions=@root.editable
|
||||
}}
|
||||
|
||||
{{/if}}
|
||||
|
|
|
|||
|
|
@ -4,22 +4,24 @@
|
|||
<h1 class="actor-name input" contenteditable="plaintext-only" data-property="name" placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}">{{source.name}}</h1>
|
||||
<div class='level-div'>
|
||||
<h3 class='label'>
|
||||
{{#if document.system.needsCharacterSetup}}
|
||||
<button
|
||||
type="button"
|
||||
class="level-button glow"
|
||||
data-action="levelManagement"
|
||||
>
|
||||
{{localize "DAGGERHEART.APPLICATIONS.CharacterCreation.buttonTitle"}}
|
||||
</button>
|
||||
{{else if document.system.levelData.canLevelUp}}
|
||||
<button
|
||||
type="button"
|
||||
class="level-button glow" data-tooltip="{{localize "DAGGERHEART.ACTORS.Character.levelUp"}}"
|
||||
data-action="levelManagement"
|
||||
>
|
||||
<i class="fa-solid fa-angles-up"></i>
|
||||
</button>
|
||||
{{#if @root.editable}}
|
||||
{{#if document.system.needsCharacterSetup}}
|
||||
<button
|
||||
type="button"
|
||||
class="level-button glow"
|
||||
data-action="levelManagement"
|
||||
>
|
||||
{{localize "DAGGERHEART.APPLICATIONS.CharacterCreation.buttonTitle"}}
|
||||
</button>
|
||||
{{else if document.system.levelData.canLevelUp}}
|
||||
<button
|
||||
type="button"
|
||||
class="level-button glow" data-tooltip="{{localize "DAGGERHEART.ACTORS.Character.levelUp"}}"
|
||||
data-action="levelManagement"
|
||||
>
|
||||
<i class="fa-solid fa-angles-up"></i>
|
||||
</button>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#unless document.system.needsCharacterSetup}}
|
||||
{{localize 'DAGGERHEART.GENERAL.level'}}
|
||||
|
|
@ -110,12 +112,14 @@
|
|||
<i class="fa-solid fa-fw fa-users"></i>
|
||||
</button>
|
||||
{{/if}}
|
||||
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.shortRest.title">
|
||||
<i class="fa-solid fa-fw fa-utensils"></i>
|
||||
</button>
|
||||
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.longRest.title">
|
||||
<i class="fa-solid fa-fw fa-bed"></i>
|
||||
</button>
|
||||
{{#if @root.editable}}
|
||||
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.shortRest.title">
|
||||
<i class="fa-solid fa-fw fa-utensils"></i>
|
||||
</button>
|
||||
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.longRest.title">
|
||||
<i class="fa-solid fa-fw fa-bed"></i>
|
||||
</button>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@
|
|||
type='weapon'
|
||||
collection=@root.inventory.weapons
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
{{> 'daggerheart.inventory-items'
|
||||
|
|
@ -30,7 +30,7 @@
|
|||
type='armor'
|
||||
collection=@root.inventory.armor
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
{{> 'daggerheart.inventory-items'
|
||||
|
|
@ -38,7 +38,7 @@
|
|||
type='consumable'
|
||||
collection=@root.inventory.consumables
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
isQuantifiable=true
|
||||
}}
|
||||
{{> 'daggerheart.inventory-items'
|
||||
|
|
@ -46,8 +46,8 @@
|
|||
type='loot'
|
||||
collection=@root.inventory.loot
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
showActions=true
|
||||
canCreate=@root.editable
|
||||
showActions=@root.editable
|
||||
isQuantifiable=true
|
||||
}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@
|
|||
isGlassy=true
|
||||
cardView=cardView
|
||||
collection=document.system.domainCards.loadout
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
}}
|
||||
{{> 'daggerheart.inventory-items'
|
||||
title='DAGGERHEART.GENERAL.Tabs.vault'
|
||||
|
|
@ -35,7 +35,7 @@
|
|||
isGlassy=true
|
||||
cardView=cardView
|
||||
collection=document.system.domainCards.vault
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
inVault=true
|
||||
}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -45,11 +45,11 @@
|
|||
</a>
|
||||
{{/times}}
|
||||
</div>
|
||||
<a class="slot-label" data-action="toggleArmorMangement">
|
||||
<a class="slot-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
|
||||
<span class="label">{{localize "DAGGERHEART.GENERAL.armorSlots"}}</span>
|
||||
<div class="slot-value-container">
|
||||
<span class="value">{{document.system.armorScore.value}} / {{document.system.armorScore.max}}</span>
|
||||
<i class="fa-solid fa-gear"></i>
|
||||
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
|
|
@ -64,9 +64,9 @@
|
|||
value='{{document.system.armorScore.value}}'
|
||||
max='{{document.system.armorScore.max}}'
|
||||
></progress>
|
||||
<a class="status-label" data-action="toggleArmorMangement">
|
||||
<a class="status-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
|
||||
<i class="fa-solid fa-gear"></i>
|
||||
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
|
||||
</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.actives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
|
||||
|
|
@ -15,7 +15,7 @@
|
|||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.inactives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@
|
|||
type='feature'
|
||||
collection=@root.features
|
||||
hideContextMenu=true
|
||||
canCreate=true
|
||||
showActions=true
|
||||
canCreate=@root.editable
|
||||
showActions=@root.editable
|
||||
}}
|
||||
</div>
|
||||
</section>
|
||||
|
|
@ -26,7 +26,7 @@
|
|||
actorType='party'
|
||||
collection=@root.inventory.weapons
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
hideContextMenu=true
|
||||
isQuantifiable=true
|
||||
|
|
@ -37,7 +37,7 @@
|
|||
actorType='party'
|
||||
collection=@root.inventory.armor
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
hideContextMenu=true
|
||||
isQuantifiable=true
|
||||
|
|
@ -48,7 +48,7 @@
|
|||
actorType='party'
|
||||
collection=@root.inventory.consumables
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideContextMenu=true
|
||||
isQuantifiable=true
|
||||
}}
|
||||
|
|
@ -58,7 +58,7 @@
|
|||
actorType='party'
|
||||
collection=@root.inventory.loot
|
||||
isGlassy=true
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideContextMenu=true
|
||||
isQuantifiable=true
|
||||
}}
|
||||
|
|
|
|||
|
|
@ -52,12 +52,11 @@ Parameters:
|
|||
{{else}}
|
||||
<ul class="items-list">
|
||||
{{#each collection as |item|}}
|
||||
|
||||
{{> 'daggerheart.inventory-item'
|
||||
item=item
|
||||
type=../type
|
||||
disabledEffect=../disabledEffect
|
||||
actorType=../actorType
|
||||
actorType=(ifThen ../actorType ../actorType @root.document.type)
|
||||
hideControls=../hideControls
|
||||
hideContextMenu=../hideContextMenu
|
||||
isActor=../isActor
|
||||
|
|
|
|||
|
|
@ -25,11 +25,11 @@ Parameters:
|
|||
>
|
||||
<div class="inventory-item-header {{#if hideContextMenu}}padded{{/if}}" {{#unless noExtensible}}data-action="toggleExtended" {{/unless}}>
|
||||
{{!-- Image --}}
|
||||
<div class="img-portait" data-action='{{ifThen (or (hasProperty item "use") (eq type "attack")) "useItem" (ifThen
|
||||
<div class="img-portait" data-action='{{ifThen item.usable "useItem" (ifThen
|
||||
(hasProperty item "toChat" ) "toChat" "editDoc" ) }}' {{#unless hideTooltip}} {{#if (eq type 'attack' )}}
|
||||
data-tooltip="#attack#{{item.actor.uuid}}" {{else}} data-tooltip="#item#{{item.uuid}}" {{/if}} {{/unless}} draggable="true">
|
||||
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
|
||||
{{#if (or item.system.actionsList.size item.system.actionsList.length item.actionType)}}
|
||||
{{#if item.usable}}
|
||||
{{#if @root.isNPC}}
|
||||
<img class="roll-img d20" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
|
||||
{{else}}
|
||||
|
|
@ -71,66 +71,63 @@ Parameters:
|
|||
|
||||
{{!-- Controls --}}
|
||||
{{#unless hideControls}}
|
||||
<div class="controls">
|
||||
{{#if isActor}}
|
||||
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.openActorWorld">
|
||||
<i class="fa-solid fa-globe"></i>
|
||||
</a>
|
||||
{{#if (eq type 'adversary')}}
|
||||
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
|
||||
<i class='fas fa-trash'></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (eq type 'character')}}
|
||||
<a data-action='deletePartyMember' data-tooltip="CONTROLS.CommonDelete">
|
||||
<i class='fas fa-trash'></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
{{#unless (eq actorType 'party')}}
|
||||
{{#if (eq type 'weapon')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-hands"></i>
|
||||
</a>
|
||||
{{else if (eq type 'armor')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-shield"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (eq type 'domainCard')}}
|
||||
<a data-action="toggleVault"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
|
||||
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
|
||||
</a>
|
||||
{{else if (and (eq type 'effect') (not (eq item.type 'beastform')))}}
|
||||
<a data-action="toggleEffect"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
|
||||
<i class="{{ifThen item.disabled 'fa-solid fa-toggle-off' 'fa-solid fa-toggle-on'}}"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (hasProperty item "toChat")}}
|
||||
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
|
||||
<i class="fa-regular fa-fw fa-message"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.openActorWorld">
|
||||
<i class="fa-solid fa-globe"></i>
|
||||
</a>
|
||||
<a data-action="deleteItem" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
|
||||
<i class="fa-solid fa-trash"></i>
|
||||
</a>
|
||||
{{/unless}}
|
||||
{{#unless hideContextMenu}}
|
||||
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
|
||||
<i class="fa-solid fa-fw fa-ellipsis-vertical"></i>
|
||||
</a>
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
<div class="controls">
|
||||
{{!-- Toggle/Equip buttons --}}
|
||||
{{#if @root.editable}}
|
||||
{{#if (and (eq actorType 'character') (eq type 'weapon'))}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-hands" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (eq actorType 'character') (eq type 'armor'))}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-shield" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (eq type 'domainCard'))}}
|
||||
<a data-action="toggleVault"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
|
||||
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (and (eq type 'effect') (not (eq item.type 'beastform'))))}}
|
||||
<a data-action="toggleEffect"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
|
||||
<i class="{{ifThen item.disabled 'fa-solid fa-toggle-off' 'fa-solid fa-toggle-on'}}" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{!-- Send to Chat --}}
|
||||
{{#if (hasProperty item "toChat")}}
|
||||
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
|
||||
<i class="fa-regular fa-fw fa-message" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
|
||||
{{!-- Document management buttons or context menu --}}
|
||||
{{#if (and (not isActor) (not hideContextMenu))}}
|
||||
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
|
||||
<i class="fa-solid fa-fw fa-ellipsis-vertical" inert></i>
|
||||
</a>
|
||||
{{else if @root.editable}}
|
||||
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.edit">
|
||||
<i class="fa-solid fa-edit" inert></i>
|
||||
</a>
|
||||
{{#if (not isActor)}}
|
||||
<a data-action="deleteItem" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
|
||||
<i class="fa-solid fa-trash" inert></i>
|
||||
</a>
|
||||
{{else if (eq type 'adversary')}}
|
||||
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
|
||||
<i class="fas fa-trash" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
<div class="inventory-item-content{{#unless noExtensible}} extensible{{/unless}}">
|
||||
{{!-- Description --}}
|
||||
|
|
|
|||
|
|
@ -48,26 +48,28 @@
|
|||
</a>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
{{#if (eq type 'weapon')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-hands"></i>
|
||||
</a>
|
||||
{{else if (eq type 'armor')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-shield"></i>
|
||||
</a>
|
||||
{{else if (eq type 'domainCard')}}
|
||||
<a data-action="toggleVault"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
|
||||
<i class="fa-solid fa-fw {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
|
||||
</a>
|
||||
{{else if (eq type 'effect')}}
|
||||
<a data-action="toggleEffect"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
|
||||
<i class="fa-solid fa-fw {{ifThen item.disabled 'fa-toggle-off' 'fa-toggle-on'}}"></i>
|
||||
</a>
|
||||
{{#if @root.editable}}
|
||||
{{#if (eq type 'weapon')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-hands"></i>
|
||||
</a>
|
||||
{{else if (eq type 'armor')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-shield"></i>
|
||||
</a>
|
||||
{{else if (eq type 'domainCard')}}
|
||||
<a data-action="toggleVault"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
|
||||
<i class="fa-solid fa-fw {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
|
||||
</a>
|
||||
{{else if (eq type 'effect')}}
|
||||
<a data-action="toggleEffect"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
|
||||
<i class="fa-solid fa-fw {{ifThen item.disabled 'fa-toggle-off' 'fa-toggle-on'}}"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#if (hasProperty item "toChat")}}
|
||||
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
|
||||
|
|
|
|||
|
|
@ -8,6 +8,6 @@
|
|||
title='DAGGERHEART.GENERAL.Action.plural'
|
||||
collection=document.system.actions
|
||||
type='action'
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
}}
|
||||
</section>
|
||||
|
|
@ -6,7 +6,7 @@
|
|||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.actives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
disabledEffect=true
|
||||
isGlassy=true
|
||||
collection=effects.inactives
|
||||
canCreate=true
|
||||
canCreate=@root.editable
|
||||
hideResources=true
|
||||
}}
|
||||
</section>
|
||||
|
|
@ -7,7 +7,7 @@
|
|||
<legend>{{localize tabs.settings.label}}</legend>
|
||||
<span>{{localize "DAGGERHEART.GENERAL.Tiers.singular"}}</span>
|
||||
{{formInput systemFields.tier value=source.system.tier}}
|
||||
<span>{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon"}}</span>
|
||||
<span>{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon.full"}}</span>
|
||||
{{formInput systemFields.secondary value=source.system.secondary}}
|
||||
<span>{{localize "DAGGERHEART.GENERAL.Trait.single"}}</span>
|
||||
{{formInput systemFields.attack.fields.roll.fields.trait value=document.system.attack.roll.trait name="system.attack.roll.trait" label="DAGGERHEART.GENERAL.Trait.single" localize=true}}
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
import { compilePack } from '@foundryvtt/foundryvtt-cli';
|
||||
import readline from 'node:readline/promises';
|
||||
import { promises as fs } from 'fs';
|
||||
import systemJSON from "../system.json" with { type: "json" };
|
||||
import systemJSON from '../system.json' with { type: 'json' };
|
||||
|
||||
const MODULE_ID = process.cwd();
|
||||
|
||||
const answer = await (async () => {
|
||||
if (process.argv.includes("--build")) return "overwrite";
|
||||
if (process.argv.includes('--build')) return 'overwrite';
|
||||
|
||||
const rl = readline.createInterface({
|
||||
input: process.stdin,
|
||||
|
|
@ -42,8 +42,8 @@ async function pullToLDB() {
|
|||
function transformEntry(entry) {
|
||||
const stats = {
|
||||
coreVersion: systemJSON.compatibility.minimum,
|
||||
systemId: "daggerheart",
|
||||
systemVersion: systemJSON.version,
|
||||
systemId: 'daggerheart',
|
||||
systemVersion: systemJSON.version
|
||||
};
|
||||
|
||||
entry._stats = { ...stats };
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ for (const pack of packs) {
|
|||
await extractPack(`${MODULE_ID}/${pack}`, `${MODULE_ID}/src/${pack}`, {
|
||||
yaml,
|
||||
transformName,
|
||||
transformEntry,
|
||||
transformEntry
|
||||
});
|
||||
}
|
||||
/**
|
||||
|
|
@ -45,12 +45,12 @@ function transformEntry(entry) {
|
|||
|
||||
delete entry._stats;
|
||||
for (const effect of entry.effects ?? []) {
|
||||
effect._stats = prune(effect._stats)
|
||||
effect._stats = prune(effect._stats);
|
||||
}
|
||||
for (const item of entry.items ?? []) {
|
||||
item._stats = prune(item._stats);
|
||||
for (const effect of item.effects ?? []) {
|
||||
effect._stats = prune(effect._stats)
|
||||
effect._stats = prune(effect._stats);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue