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5 commits

9 changed files with 81 additions and 44 deletions

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@ -6,6 +6,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
this.roll = roll;
this.config = config;
this.originalIsCritical = config.isCritical;
this.selectedEffects = this.config.bonusEffects;
}
@ -122,6 +123,16 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
static async submitRoll() {
const { damageFormula, resourceFormulas } = this.roll.constructFormulas({ ...this.config, isCritical: false });
/* Sideeffect occuring in constructFormulas that sets this.config.isCritical to the false value. Can remove the below if it can be prevented */
this.config.isCritical = this.originalIsCritical;
/* If a critical has been forced in the Dialog, save that forced state to the damage roll */
if (this.config.isCritical && !this.originalIsCritical) {
damageFormula.roll.options.isCritical = true;
for (const formula of resourceFormulas)
formula.roll.options.isCritical = true;
}
this.config.damageFormula = damageFormula;
this.config.resourceFormulas = resourceFormulas;
await this.close({ submitted: true });

View file

@ -1,6 +1,7 @@
import { ResourceUpdateMap } from '../../data/action/baseAction.mjs';
import { ChatDamageData } from '../../data/chat-message/chatDamageData.mjs';
import { MemberData } from '../../data/tagTeamData.mjs';
import DamageRoll from '../../dice/damageRoll.mjs';
import { getCritDamageBonus, shouldUseHopeFearAutomation } from '../../helpers/utils.mjs';
import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import PartySheet from '../sheets/actors/party.mjs';
@ -237,6 +238,10 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected);
const critSelected = !selectedRoll ? undefined : (selectedRoll?.roll?.isCritical ?? false);
const isCritical = critSelected || (critSelected === undefined && data.roll?.isCritical);
if (data.damageRollData.main) {
data.damageRollData.main.options.isCritical = isCritical;
}
return {
...data,
@ -248,8 +253,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
rollOptions,
damageRollOptions,
damage: data.damageRollData,
critDamage: this.getCriticalDamage(data.damageRollData),
useCritDamage: critSelected || (critSelected === undefined && data.roll?.isCritical)
isCritical
};
}
@ -640,17 +644,13 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
secondaryRoll.damageRollData = baseSecondaryRoll.damageRollData ?
ChatDamageData.fromJSON(JSON.stringify(baseSecondaryRoll.damageRollData)) : null;
const isCritical = overrideIsCritical ?? mainRoll.roll.isCritical;
if (isCritical) mainRoll.damageRollData = this.getCriticalDamage(mainRoll.damageRollData);
if (secondaryRoll.damageRollData) {
const secondaryDamage = (displayVersion ? overrideIsCritical : isCritical)
? this.getCriticalDamage(secondaryRoll.damageRollData)
: secondaryRoll.damageRollData;
const secondaryDamage = secondaryRoll.damageRollData;
if (mainRoll.damageRollData) {
if (secondaryDamage.main) {
if (mainRoll.damageRollData.main) {
mainRoll.damageRollData.main = Roll.fromTerms([
mainRoll.damageRollData.main = DamageRoll.fromTerms([
...baseMainRoll.damageRollData.main.terms,
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...baseSecondaryRoll.damageRollData.main.terms
@ -672,7 +672,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
for (const [key, damage] of Object.entries(secondaryDamage.resources ?? {})) {
if (key in mainRoll.damageRollData.resources) {
mainRoll.damageRollData.resources[key] = Roll.fromTerms([
mainRoll.damageRollData.resources[key] = DamageRoll.fromTerms([
...baseMainRoll.damageRollData.resources[key].terms,
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...baseSecondaryRoll.damageRollData.resources[key].terms
@ -696,6 +696,12 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
}
}
if (mainRoll.damageRollData.main) {
const isCritical = overrideIsCritical ?? mainRoll.roll.isCritical;
mainRoll.damageRollData.main.options.isCritical = isCritical;
}
return mainRoll;
} catch (err) {
console.error(err);
@ -755,7 +761,11 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
};
if (joinedRoll.damageRollData.main) {
systemData.damage.main = joinedRoll.damageRollData.toJSON();
systemData.damage.main = joinedRoll.damageRollData.main.toJSON();
// isCritical is used internally in TagTeamDialog to force-flip damage from normal to critical and vice versa.
// It's deleted here to avoid interupting normal critical damage logic in the chatMessage.
// If someone explicitly set their own damage roll to be a forced critical, then I think it's fine that isn't transmitted to the final joined roll.
delete systemData.damage.main.options.isCritical;
}
for (const type of Object.keys(joinedRoll.damageRollData?.resources ?? {})) {
systemData.damage.resources[type] = joinedRoll.damageRollData.resources[type].toJSON();

View file

@ -1,4 +1,6 @@
import { triggerChatRollFx } from '../../helpers/utils.mjs';
import { MemberData } from '../tagTeamData.mjs';
import DHActorRoll from './actorRoll.mjs';
export class ChatDamageData extends foundry.abstract.DataModel {
constructor(data = {}, options = {}) {
@ -7,6 +9,17 @@ export class ChatDamageData extends foundry.abstract.DataModel {
this._prepareRolls();
}
get isCritical() {
if (this.parent && this.parent instanceof MemberData) {
return this.parent.roll.isCritical;
}
if (this.parent && this.parent instanceof DHActorRoll && this.parent.parent) {
return Roll.fromJSON(this.parent.parent._source.rolls[0]).isCritical;
}
return false;
}
static defineSchema() {
const fields = foundry.data.fields;
@ -28,7 +41,15 @@ export class ChatDamageData extends foundry.abstract.DataModel {
}
_prepareRolls() {
this.main &&= Roll.fromData(this.main);
this.main &&= Roll.fromData({
...this.main,
options: {
...this.main.options,
isCritical:
this.main.options.isCritical === false ? false : (this.main.options.isCritical || this.isCritical)
}
});
for (const key of Object.keys(this.resources)) {
this.resources[key] = Roll.fromData(this.resources[key]);
}

View file

@ -107,7 +107,7 @@ export default class DamageField extends fields.SchemaField {
if (configDamage.main) {
const multiplier = config.actionActor?.system.rules?.attack?.damage?.hpDamageMultiplier ?? 1;
const takenMultiplier = actor.system.rules?.attack?.damage?.hpDamageTakenMultiplier;
configDamage.main.total = Math.ceil(configDamage.main.total * multiplier * takenMultiplier);
configDamage.main.total = Math.ceil(config.damage.main.total * multiplier * takenMultiplier);
}
damagePromises.push(

View file

@ -8,7 +8,7 @@ export default class DamageRoll extends DHRoll {
}
get isCritical() {
return true;
return this.options.isCritical;
}
get modifierTotal() {
@ -16,6 +16,11 @@ export default class DamageRoll extends DHRoll {
return super.modifierTotal + criticalDamageBonus;
}
get total() {
const criticalDamageBonus = this.isCritical ? getCritDamageBonus(this.terms) : 0;
return super.total + criticalDamageBonus;
}
static DefaultDialog = DamageDialog;
static createRollInstance(config) {
@ -28,7 +33,7 @@ export default class DamageRoll extends DHRoll {
const evaluateRoll = async roll => {
await roll.roll.evaluate();
roll.roll.options = { damageTypes: roll.damageTypes ? [...roll.damageTypes] : [] };
roll.roll.options = { ...roll.roll.options, damageTypes: roll.damageTypes ? [...roll.damageTypes] : [] };
return roll.roll;
}
@ -36,7 +41,9 @@ export default class DamageRoll extends DHRoll {
if (config.damageFormula) {
config.damage.main = await evaluateRoll(config.damageFormula);
config.damage.main.options = { damageTypes:
config.damage.main.options = {
...config.damage.main.options,
damageTypes:
config.damageFormula.damageTypes ? [...config.damageFormula.damageTypes] : []
};
}

View file

@ -252,11 +252,8 @@
width: 100%;
text-align: center;
.result-info {
display: flex;
gap: 4px;
align-items: center;
justify-content: center;
.damage-info {
text-decoration: underline;
}
}
}

View file

@ -1,5 +1,5 @@
{{#if damage.main}}
{{> damage roll=damage.main label=(localize "DAGGERHEART.GENERAL.damage") memberKey=key}}
{{> damage roll=damage.main label=(localize "DAGGERHEART.GENERAL.damage") memberKey=key isCritical=isCritical}}
{{/if}}
{{#each damage.resources as |roll key|}}

View file

@ -6,23 +6,14 @@
{{#if hintText}}
<div class="hint">{{localize hintText}}</div>
{{else}}
{{#if joinedRoll.rollData}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.dualityRoll"}}</span>
<div class="result-info">
<div class="damage-info">{{joinedRoll.rollData.total}}</div>
<div>{{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.roll.totalLabel}}</div>
</div>
</div>
{{/if}}
{{#if joinedRoll.damageRollData}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.damage"}}</span>
{{#each joinedRoll.damageRollData.types as |damage key|}}
<div class="result-info">
<div>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}</div>
<div class="damage-info">{{damage.total}}</div>
</div>
<div class="damage-info">{{joinedRoll.rollData.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.roll.totalLabel}}</div>
{{#if joinedRoll.damageRollData.main}}
{{> damageSummary roll=joinedRoll.damageRollData.main label=(localize "DAGGERHEART.GENERAL.damage")}}
{{/if}}
{{#each joinedRoll.damageRollData.resources as |roll key|}}
{{> damageSummary roll=roll label=(localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name"))}}
{{/each}}
</div>
{{/if}}
@ -39,3 +30,7 @@
</div>
</div>
</section>
{{#*inline "damageSummary"}}
<div>{{label}} {{roll.total}}</div>
{{/inline}}

View file

@ -109,11 +109,7 @@
</div>
</span>
{{#if damage.active}}
{{#if useCritDamage}}
{{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=critDamage isCritical=true }}
{{else}}
{{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=damage }}
{{/if}}
{{> "systems/daggerheart/templates/dialogs/tagTeamDialog/parts/tagTeamDamageParts.hbs" damage=damage isCritical=isCritical }}
{{else}}
<span class="hint">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}}</span>
{{/if}}