{{/if}}
From 087e69694cc9cfe0ba0ad63df34bc725be7b7cb7 Mon Sep 17 00:00:00 2001
From: WBHarry <89362246+WBHarry@users.noreply.github.com>
Date: Mon, 6 Apr 2026 11:40:57 +0200
Subject: [PATCH 13/59] Changed the character setup button to be more obvious
(#1782)
---
lang/en.json | 2 +-
templates/sheets/actors/character/header.hbs | 18 ++++++++++++++----
2 files changed, 15 insertions(+), 5 deletions(-)
diff --git a/lang/en.json b/lang/en.json
index 7b1e5744..55ffc5ad 100755
--- a/lang/en.json
+++ b/lang/en.json
@@ -353,7 +353,7 @@
"selectSecondaryWeapon": "Select Secondary Weapon",
"selectSubclass": "Select Subclass",
"setupSkipTitle": "Skipping Character Setup",
- "setupSkipContent": "You are skipping the Character Setup by adding this manually. The character setup is the blinking arrows in the top-right. Are you sure you want to continue?",
+ "setupSkipContent": "You are skipping the Character Setup by adding this manually. The character setup is the blinking button in the top-right. Are you sure you want to continue?",
"startingItems": "Starting Items",
"story": "Story",
"storyExplanation": "Select which background and connection prompts you want to copy into your character's background.",
diff --git a/templates/sheets/actors/character/header.hbs b/templates/sheets/actors/character/header.hbs
index 06f464fa..4ceba54d 100644
--- a/templates/sheets/actors/character/header.hbs
+++ b/templates/sheets/actors/character/header.hbs
@@ -4,17 +4,27 @@
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all Cult @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name] within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
Spend a Fear to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.
{{!-- Handlebars uses Symbol.Iterator to produce index|key. This isn't compatible with our parts object, so we instead use applyTo, which is the same value --}}
diff --git a/templates/dialogs/dice-roll/damageSelection.hbs b/templates/dialogs/dice-roll/damageSelection.hbs
index b2d1a895..915061a0 100644
--- a/templates/dialogs/dice-roll/damageSelection.hbs
+++ b/templates/dialogs/dice-roll/damageSelection.hbs
@@ -42,6 +42,24 @@
\ No newline at end of file
diff --git a/templates/sheets/actors/party/party-members.hbs b/templates/sheets/actors/party/party-members.hbs
index b3dd53e6..8a113ac8 100644
--- a/templates/sheets/actors/party/party-members.hbs
+++ b/templates/sheets/actors/party/party-members.hbs
@@ -18,24 +18,156 @@
Help Action
--}}
+
+
-
-
\ No newline at end of file
+
+ {{#each partyMembers as |member id|}}
+
+
+
+ {{#if member.weapons}}
+
+ {{#each member.weapons as |weapon|}}
+
+ {{/each}}
+
+
\ No newline at end of file
diff --git a/templates/dialogs/groupRollDialog/groupRoll.hbs b/templates/dialogs/groupRollDialog/groupRoll.hbs
new file mode 100644
index 00000000..edf1c980
--- /dev/null
+++ b/templates/dialogs/groupRollDialog/groupRoll.hbs
@@ -0,0 +1,20 @@
+
+
+
\ No newline at end of file
diff --git a/templates/dialogs/groupRollDialog/groupRollMember.hbs b/templates/dialogs/groupRollDialog/groupRollMember.hbs
new file mode 100644
index 00000000..acf8e8f1
--- /dev/null
+++ b/templates/dialogs/groupRollDialog/groupRollMember.hbs
@@ -0,0 +1,85 @@
+{{#with (lookup members partId)}}
+
+{{/with}}
\ No newline at end of file
diff --git a/templates/dialogs/groupRollDialog/initialization.hbs b/templates/dialogs/groupRollDialog/initialization.hbs
new file mode 100644
index 00000000..a520b8bd
--- /dev/null
+++ b/templates/dialogs/groupRollDialog/initialization.hbs
@@ -0,0 +1,32 @@
+
+
{{#each memberSelection as |member|}}
diff --git a/templates/sheets/actors/party/party-members.hbs b/templates/sheets/actors/party/party-members.hbs
index 8a113ac8..bc0c6672 100644
--- a/templates/sheets/actors/party/party-members.hbs
+++ b/templates/sheets/actors/party/party-members.hbs
@@ -9,15 +9,10 @@
Tag Team Roll
-