From ff955bbe01fdfa6f355fbe66655847c688733707 Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Fri, 8 Aug 2025 09:39:22 +0200 Subject: [PATCH] Fixed so compendium adversaries can be dragged from environmnets (#716) --- module/applications/sheets/actors/environment.mjs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/module/applications/sheets/actors/environment.mjs b/module/applications/sheets/actors/environment.mjs index 70f833de..aa2759a2 100644 --- a/module/applications/sheets/actors/environment.mjs +++ b/module/applications/sheets/actors/environment.mjs @@ -101,8 +101,7 @@ export default class DhpEnvironment extends DHBaseActorSheet { const item = event.currentTarget.closest('.inventory-item'); if (item) { - const adversary = game.actors.find(x => x.type === 'adversary' && x.id === item.dataset.itemId); - const adversaryData = { type: 'Actor', uuid: adversary.uuid }; + const adversaryData = { type: 'Actor', uuid: item.dataset.itemUuid }; event.dataTransfer.setData('text/plain', JSON.stringify(adversaryData)); event.dataTransfer.setDragImage(item, 60, 0); }