From fe8e98ef35549f02dc26d85ebde3d39cbefc78f8 Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Mon, 17 Nov 2025 09:53:03 +0100 Subject: [PATCH] Fixed so that status effects are shown on ActiveEffectConfig again when useGeneric is not active (#1293) --- module/applications/sheets-configs/activeEffectConfig.mjs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/module/applications/sheets-configs/activeEffectConfig.mjs b/module/applications/sheets-configs/activeEffectConfig.mjs index 6a466c55..468aba5c 100644 --- a/module/applications/sheets-configs/activeEffectConfig.mjs +++ b/module/applications/sheets-configs/activeEffectConfig.mjs @@ -112,7 +112,7 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac CONFIG.DH.SETTINGS.gameSettings.appearance ).showGenericStatusEffects; if (!useGeneric) { - partContext.statuses = Object.values(CONFIG.DH.GENERAL.conditions).map(status => ({ + partContext.statuses = Object.values(CONFIG.DH.GENERAL.conditions()).map(status => ({ value: status.id, label: game.i18n.localize(status.name) }));