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Moved DamageTypes to roll.options
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6 changed files with 72 additions and 76 deletions
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@ -10,57 +10,56 @@
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</div>
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<div class="roll-part-extra on-reduced">
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<div class="wrapper">
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{{#each damage.types as | data index | }}
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<div class="roll-formula">{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}: {{data.roll.total}}</div>
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{{#each damage.types as | roll index | }}
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<div class="roll-formula">{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}: {{roll.total}}</div>
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{{/each}}
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</div>
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</div>
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<div class="roll-part-content dice-result">
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<div class="dice-tooltip">
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<div class="wrapper">
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{{#each damage.types as | data index | }}
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{{#each damage.types as | roll index | }}
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<fieldset>
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<legend>
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{{#if ../hasHealing}}{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')}}{{else}}{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}{{/if}} <div class="roll-formula">{{localize "DAGGERHEART.GENERAL.total"}}: {{roll.total}}</div>{{#if (and (eq index "hitPoints") ../isDirect)}} <div class="roll-formula">{{localize "DAGGERHEART.CONFIG.DamageType.direct.short"}}</div>{{/if}}
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</legend>
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{{#with data.roll}}
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{{#if (and (not @root.hasHealing) damageTypes.length)}}
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<label class="roll-part-header"><span>
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{{#each damageTypes}}
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{{localize (concat 'DAGGERHEART.CONFIG.ArmorFeature.' this '.name')}}
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{{#unless @last}}/{{/unless}}
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{{/each}}
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<div class="roll-formula">{{total}}</div></span></label>
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{{/if}}
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<div class="roll-dice">
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{{#if dice.length}}
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{{#each dice}}
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{{#each results}}
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{{#if active}}
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<div class="roll-die{{#unless @../first}} has-plus{{/unless}}">
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<div
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class="dice reroll-button {{../dice}}"
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data-die-index="0" data-type="damage" data-damage-type="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
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>
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{{#if hasRerolls}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerolled"}}"></i>{{/if}}
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{{result}}
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</div>
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{{#if (and (not @root.hasHealing) roll.options.damageTypes.length)}}
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<label class="roll-part-header"><span>
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{{#each roll.options.damageTypes}}
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{{localize (concat 'DAGGERHEART.CONFIG.ArmorFeature.' this '.name')}}
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{{#unless @last}}/{{/unless}}
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{{/each}}
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<div class="roll-formula">{{roll.total}}</div></span></label>
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{{/if}}
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<div class="roll-dice">
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{{#if roll.dice.length}}
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{{#each roll.dice}}
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{{#each results}}
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{{#if active}}
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<div class="roll-die{{#unless @../first}} has-plus{{/unless}}">
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<div
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class="dice reroll-button {{../dice}}"
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data-die-index="0" data-type="damage" data-damage-type="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
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>
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{{#if hasRerolls}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerolled"}}"></i>{{/if}}
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{{result}}
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</div>
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{{/if}}
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{{/each}}
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</div>
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{{/if}}
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{{/each}}
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{{#if modifierTotal}}
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<div class="roll-die{{#if (gt modifierTotal 0)}} has-plus{{/if}}">
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<div class="font-20">{{modifierTotal}}</div>
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</div>
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{{/if}}
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{{else}}
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<div class="roll-die">
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<div class="font-20">{{total}}</div>
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{{/each}}
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{{#if roll.modifierTotal}}
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<div class="roll-die{{#if (gt roll.modifierTotal 0)}} has-plus{{/if}}">
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<div class="font-20">{{roll.modifierTotal}}</div>
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</div>
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{{/if}}
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</div>
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{{/with}}
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{{else}}
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<div class="roll-die">
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<div class="font-20">{{roll.total}}</div>
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</div>
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{{/if}}
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</div>
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</fieldset>
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{{/each}}
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</div>
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