Moved DamageTypes to roll.options

This commit is contained in:
WBHarry 2026-07-17 14:10:06 +02:00
parent 124c4749db
commit fbcb9e4572
6 changed files with 72 additions and 76 deletions

View file

@ -1,25 +1,24 @@
{{#each damage.types as |damage key|}}
{{#each damage.types as |roll key|}}
<div class="roll-data {{#if isCritical}}critical{{/if}}">
<div class="duality-label">
<span>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}:</span>
<span>{{damage.roll.total}}</span>
</div>
{{#with damage.roll}}
<div class="roll-dice-container">
{{#each this.dice as |dice index|}}
<a class="roll-dice" data-action="rerollDamageDice" data-member-key="{{../../../key}}" data-damage-key="{{@../../key}}" data-dice="{{index}}">
<span class="dice-label">{{dice.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" dice.denomination ".svg"}}" />
</a>
{{#unless @last}}
<span class="roll-operator">+</span>
{{/unless}}
{{/each}}
{{#if this.modifierTotal}}
{{#if this.dice.length}}<span class="roll-operator">{{#if (gte this.modifierTotal 0)}}+{{else}}-{{/if}}</span>{{/if}}
<span class="roll-value">{{positive this.modifierTotal}}</span>
{{/if}}
</div>
{{/with}}
<div class="roll-dice-container">
{{#each roll.dice as |dice index|}}
<a class="roll-dice" data-action="rerollDamageDice" data-member-key="{{../../../key}}" data-damage-key="{{@../../key}}" data-dice="{{index}}">
<span class="dice-label">{{dice.total}}</span>
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" dice.denomination ".svg"}}" />
</a>
{{#unless @last}}
<span class="roll-operator">+</span>
{{/unless}}
{{/each}}
{{#if roll.modifierTotal}}
{{#if roll.dice.length}}<span class="roll-operator">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>{{/if}}
<span class="roll-value">{{positive roll.modifierTotal}}</span>
{{/if}}
</div>
</div>
{{/each}}

View file

@ -10,57 +10,56 @@
</div>
<div class="roll-part-extra on-reduced">
<div class="wrapper">
{{#each damage.types as | data index | }}
<div class="roll-formula">{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}: {{data.roll.total}}</div>
{{#each damage.types as | roll index | }}
<div class="roll-formula">{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}: {{roll.total}}</div>
{{/each}}
</div>
</div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
{{#each damage.types as | data index | }}
{{#each damage.types as | roll index | }}
<fieldset>
<legend>
{{#if ../hasHealing}}{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')}}{{else}}{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}{{/if}} <div class="roll-formula">{{localize "DAGGERHEART.GENERAL.total"}}: {{roll.total}}</div>{{#if (and (eq index "hitPoints") ../isDirect)}} <div class="roll-formula">{{localize "DAGGERHEART.CONFIG.DamageType.direct.short"}}</div>{{/if}}
</legend>
{{#with data.roll}}
{{#if (and (not @root.hasHealing) damageTypes.length)}}
<label class="roll-part-header"><span>
{{#each damageTypes}}
{{localize (concat 'DAGGERHEART.CONFIG.ArmorFeature.' this '.name')}}
{{#unless @last}}/{{/unless}}
{{/each}}
<div class="roll-formula">{{total}}</div></span></label>
{{/if}}
<div class="roll-dice">
{{#if dice.length}}
{{#each dice}}
{{#each results}}
{{#if active}}
<div class="roll-die{{#unless @../first}} has-plus{{/unless}}">
<div
class="dice reroll-button {{../dice}}"
data-die-index="0" data-type="damage" data-damage-type="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{#if hasRerolls}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerolled"}}"></i>{{/if}}
{{result}}
</div>
{{#if (and (not @root.hasHealing) roll.options.damageTypes.length)}}
<label class="roll-part-header"><span>
{{#each roll.options.damageTypes}}
{{localize (concat 'DAGGERHEART.CONFIG.ArmorFeature.' this '.name')}}
{{#unless @last}}/{{/unless}}
{{/each}}
<div class="roll-formula">{{roll.total}}</div></span></label>
{{/if}}
<div class="roll-dice">
{{#if roll.dice.length}}
{{#each roll.dice}}
{{#each results}}
{{#if active}}
<div class="roll-die{{#unless @../first}} has-plus{{/unless}}">
<div
class="dice reroll-button {{../dice}}"
data-die-index="0" data-type="damage" data-damage-type="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{#if hasRerolls}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerolled"}}"></i>{{/if}}
{{result}}
</div>
{{/if}}
{{/each}}
</div>
{{/if}}
{{/each}}
{{#if modifierTotal}}
<div class="roll-die{{#if (gt modifierTotal 0)}} has-plus{{/if}}">
<div class="font-20">{{modifierTotal}}</div>
</div>
{{/if}}
{{else}}
<div class="roll-die">
<div class="font-20">{{total}}</div>
{{/each}}
{{#if roll.modifierTotal}}
<div class="roll-die{{#if (gt roll.modifierTotal 0)}} has-plus{{/if}}">
<div class="font-20">{{roll.modifierTotal}}</div>
</div>
{{/if}}
</div>
{{/with}}
{{else}}
<div class="roll-die">
<div class="font-20">{{roll.total}}</div>
</div>
{{/if}}
</div>
</fieldset>
{{/each}}
</div>