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Set adversary buttosn to type=button. Fixed faulty _onUpdate
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3 changed files with 3 additions and 3 deletions
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@ -144,7 +144,7 @@ export default class DhpAdversary extends BaseDataActor {
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super._onUpdate(changes, options, userId);
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if (game.user.id === userId) {
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if (changes.system.type) {
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if (changes.system?.type) {
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const existingHordeEffect = this.parent.effects.find(x => x.type === 'horde');
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if (changes.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
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if (!existingHordeEffect)
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@ -36,7 +36,7 @@
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<div class="adversary-navigation">
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{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
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<button data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
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<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
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<i class="fa-solid fa-wrench"></i>
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</button>
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</div>
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@ -114,6 +114,6 @@
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</div>
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<line-div></line-div>
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<div class="reaction-section">
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<button data-action="reactionRoll">{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}</button>
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<button type="button" data-action="reactionRoll">{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}</button>
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</div>
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</aside>
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