Set adversary buttosn to type=button. Fixed faulty _onUpdate

This commit is contained in:
WBHarry 2025-08-02 21:35:00 +02:00
parent 2f39e04da5
commit fa0f33872a
3 changed files with 3 additions and 3 deletions

View file

@ -144,7 +144,7 @@ export default class DhpAdversary extends BaseDataActor {
super._onUpdate(changes, options, userId);
if (game.user.id === userId) {
if (changes.system.type) {
if (changes.system?.type) {
const existingHordeEffect = this.parent.effects.find(x => x.type === 'horde');
if (changes.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
if (!existingHordeEffect)

View file

@ -36,7 +36,7 @@
<div class="adversary-navigation">
{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
<i class="fa-solid fa-wrench"></i>
</button>
</div>

View file

@ -114,6 +114,6 @@
</div>
<line-div></line-div>
<div class="reaction-section">
<button data-action="reactionRoll">{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}</button>
<button type="button" data-action="reactionRoll">{{localize "DAGGERHEART.GENERAL.Roll.reaction"}}</button>
</div>
</aside>