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Set adversary buttosn to type=button. Fixed faulty _onUpdate
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3 changed files with 3 additions and 3 deletions
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@ -144,7 +144,7 @@ export default class DhpAdversary extends BaseDataActor {
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super._onUpdate(changes, options, userId);
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if (game.user.id === userId) {
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if (changes.system.type) {
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if (changes.system?.type) {
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const existingHordeEffect = this.parent.effects.find(x => x.type === 'horde');
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if (changes.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
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if (!existingHordeEffect)
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