Bug/chat roll fixes (#726)

* #635 & #637

* #653

* Fix: #681 #682 #685 #686

* Fix duplicate messages

* Remove comments
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Dapoulp 2025-08-08 21:34:55 +02:00 committed by GitHub
parent 5d0a4382cc
commit f9cb0954f9
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21 changed files with 242 additions and 546 deletions

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@ -30,16 +30,16 @@ export default class DamageRoll extends DHRoll {
}
static async buildPost(roll, config, message) {
const chatMessage = config.source?.message ? ui.chat.collection.get(config.source.message) : getDocumentClass('ChatMessage').applyRollMode({}, config.rollMode);
if (game.modules.get('dice-so-nice')?.active) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
),
diceRoll = Roll.fromTerms([pool]);
await game.dice3d.showForRoll(diceRoll, game.user, true);
await game.dice3d.showForRoll(diceRoll, game.user, true, chatMessage.whisper, chatMessage.blind);
}
await super.buildPost(roll, config, message);
if (config.source?.message) {
const chatMessage = ui.chat.collection.get(config.source.message);
chatMessage.update({ 'system.damage': config.damage });
}
}