Bug/chat roll fixes (#726)

* #635 & #637

* #653

* Fix: #681 #682 #685 #686

* Fix duplicate messages

* Remove comments
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Dapoulp 2025-08-08 21:34:55 +02:00 committed by GitHub
parent 5d0a4382cc
commit f9cb0954f9
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21 changed files with 242 additions and 546 deletions

View file

@ -139,17 +139,17 @@ export default class D20Roll extends DHRoll {
static postEvaluate(roll, config = {}) {
const data = super.postEvaluate(roll, config);
data.type = config.roll?.type;
data.difficulty = config.roll.difficulty;
if (config.targets?.length) {
config.targetSelection = true;
config.targets.forEach(target => {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
target.hit = roll.isCritical || roll.total >= difficulty;
});
data.success = config.targets.some(target => target.hit);
} else if (config.roll.difficulty) {
data.difficulty = config.roll.difficulty;
data.success = config.targets.some(target => target.hit)
} else if (config.roll.difficulty)
data.success = roll.isCritical || roll.total >= config.roll.difficulty;
}
data.advantage = {
type: config.roll.advantage,
dice: roll.dAdvantage?.denomination,

View file

@ -30,16 +30,16 @@ export default class DamageRoll extends DHRoll {
}
static async buildPost(roll, config, message) {
const chatMessage = config.source?.message ? ui.chat.collection.get(config.source.message) : getDocumentClass('ChatMessage').applyRollMode({}, config.rollMode);
if (game.modules.get('dice-so-nice')?.active) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
),
diceRoll = Roll.fromTerms([pool]);
await game.dice3d.showForRoll(diceRoll, game.user, true);
await game.dice3d.showForRoll(diceRoll, game.user, true, chatMessage.whisper, chatMessage.blind);
}
await super.buildPost(roll, config, message);
if (config.source?.message) {
const chatMessage = ui.chat.collection.get(config.source.message);
chatMessage.update({ 'system.damage': config.damage });
}
}

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@ -2,7 +2,7 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
export default class DHRoll extends Roll {
baseTerms = [];
constructor(formula, data, options) {
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
if (!this.data || !Object.keys(this.data).length) this.data = options.data;
}
@ -15,6 +15,8 @@ export default class DHRoll extends Roll {
static messageType = 'adversaryRoll';
static CHAT_TEMPLATE = 'systems/daggerheart/templates/ui/chat/roll.hbs';
static DefaultDialog = D20RollDialog;
static async build(config = {}, message = {}) {
@ -92,9 +94,36 @@ export default class DHRoll extends Roll {
system: config,
rolls: [roll]
};
config.selectedRollMode ??= game.settings.get('core', 'rollMode');
if(roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode });
return msg;
}
/** @inheritDoc */
async render({flavor, template=this.constructor.CHAT_TEMPLATE, isPrivate=false, ...options}={}) {
if ( !this._evaluated ) return;
const chatData = await this._prepareChatRenderContext({flavor, isPrivate, ...options});
return foundry.applications.handlebars.renderTemplate(template, chatData);
}
/** @inheritDoc */
async _prepareChatRenderContext({flavor, isPrivate=false, ...options}={}) {
if(isPrivate) {
return {
user: game.user.id,
flavor: null,
title: "???",
roll: {
total: "??"
},
hasRoll: true,
isPrivate
}
} else {
options.message.system.user = game.user.id;
return options.message.system;
}
}
static applyKeybindings(config) {
if (config.event)

View file

@ -149,7 +149,7 @@ export default class DualityRoll extends D20Roll {
}
if (this.rallyFaces)
this.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
new foundry.dice.terms.Die({ faces: this.rallyFaces })
);
}