mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
Bug/chat roll fixes (#726)
* #635 & #637 * #653 * Fix: #681 #682 #685 #686 * Fix duplicate messages * Remove comments
This commit is contained in:
parent
5d0a4382cc
commit
f9cb0954f9
21 changed files with 242 additions and 546 deletions
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@ -333,6 +333,20 @@ export default function DHApplicationMixin(Base) {
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const doc = getDocFromElementSync(target);
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return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
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},
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callback: async (target, event) => {
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const doc = await getDocFromElement(target),
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action = doc?.system?.attack ?? doc;
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return action && action.use(event, { byPassRoll: true })
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}
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});
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options.unshift({
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name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
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icon: 'fa-solid fa-burst',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
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},
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callback: async (target, event) => {
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const doc = await getDocFromElement(target),
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action = doc?.system?.attack ?? doc;
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@ -33,14 +33,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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html.querySelectorAll('.simple-roll-button').forEach(element =>
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element.addEventListener('click', event => this.onRollSimple(event, data.message))
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);
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html.querySelectorAll('.target-container').forEach(element => {
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element.addEventListener('mouseenter', this.hoverTarget);
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element.addEventListener('mouseleave', this.unhoverTarget);
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element.addEventListener('click', this.clickTarget);
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});
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html.querySelectorAll('.button-target-selection').forEach(element => {
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element.addEventListener('click', event => this.onTargetSelection(event, data.message));
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});
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html.querySelectorAll('.healing-button').forEach(element =>
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element.addEventListener('click', event => this.onHealing(event, data.message))
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);
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@ -138,33 +130,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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});
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}
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onTargetSelection(event, message) {
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event.stopPropagation();
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const msg = ui.chat.collection.get(message._id);
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msg.system.targetMode = Boolean(event.target.dataset.targetHit);
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}
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hoverTarget(event) {
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event.stopPropagation();
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const token = canvas.tokens.get(event.currentTarget.dataset.token);
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if (!token?.controlled) token._onHoverIn(event, { hoverOutOthers: true });
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}
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unhoverTarget(event) {
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const token = canvas.tokens.get(event.currentTarget.dataset.token);
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if (!token?.controlled) token._onHoverOut(event);
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}
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clickTarget(event) {
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event.stopPropagation();
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const token = canvas.tokens.get(event.currentTarget.dataset.token);
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if (!token) {
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ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.attackTargetDoesNotExist'));
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return;
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}
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game.canvas.pan(token);
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}
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async onRollSimple(event, message) {
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const buttonType = event.target.dataset.type ?? 'damage',
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total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0),
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@ -115,7 +115,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
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if (this.chatDisplay) await this.toChat();
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let { byPassRoll } = options,
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config = this.prepareConfig(event, byPassRoll);
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for (let i = 0; i < this.constructor.extraSchemas.length; i++) {
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@ -145,9 +144,9 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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if (this.rollDamage && this.damage.parts.length) await this.rollDamage(event, config);
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else if (this.trigger) await this.trigger(event, config);
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else if (this.hasSave || this.hasEffect) {
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const roll = new Roll('');
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const roll = new CONFIG.Dice.daggerheart.DHRoll('');
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roll._evaluated = true;
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if (this.hasTarget) config.targetSelection = config.targets.length > 0;
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if(config.hasTarget) config.targetSelection = config.targets.length > 0;
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await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config);
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}
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}
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@ -180,7 +179,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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hasHealing: this.damage?.parts?.length && this.type === 'healing',
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hasEffect: !!this.effects?.length,
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hasSave: this.hasSave,
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hasTarget: true,
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selectedRollMode: game.settings.get('core', 'rollMode'),
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isFastForward: event.shiftKey,
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data: this.getRollData(),
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@ -248,8 +246,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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)
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this.update({ 'uses.value': this.uses.value + 1 });
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if (config.roll?.success || successCost)
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(config.message ?? config.parent).update({ 'system.successConsumed': true });
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if(config.roll?.success || successCost) {
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setTimeout(() => {
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(config.message ?? config.parent).update({'system.successConsumed': true})
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}, 50);
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}
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}
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/* */
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@ -368,15 +369,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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async updateChatMessage(message, targetId, changes, chain = true) {
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setTimeout(async () => {
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const chatMessage = ui.chat.collection.get(message._id),
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msgTarget =
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chatMessage.system.targets.find(mt => mt.id === targetId) ??
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chatMessage.system.oldTargets.find(mt => mt.id === targetId);
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msgTarget.saved = changes;
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const chatMessage = ui.chat.collection.get(message._id);
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await chatMessage.update({
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system: {
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targets: chatMessage.system.targets,
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oldTargets: chatMessage.system.oldTargets
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flags: {
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[game.system.id]: {
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"reactionRolls": {
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[targetId]: changes
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}
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}
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}
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});
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}, 100);
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@ -25,7 +25,6 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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title: new fields.StringField(),
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roll: new fields.ObjectField(),
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targets: targetsField(),
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oldTargets: targetsField(),
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targetSelection: new fields.BooleanField({ initial: false }),
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hasRoll: new fields.BooleanField({ initial: false }),
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hasDamage: new fields.BooleanField({ initial: false }),
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@ -63,24 +62,14 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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return actionItem.system.actionsList?.find(a => a.id === this.source.action);
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}
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get messageTemplate() {
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return 'systems/daggerheart/templates/ui/chat/roll.hbs';
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}
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get targetMode() {
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return this.targetSelection;
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}
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set targetMode(mode) {
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this.targetSelection = mode;
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this.updateTargets();
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this.registerTargetHook();
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this.parent.update({
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system: {
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targetSelection: this.targetSelection,
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oldTargets: this.oldTargets
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}
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});
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this.updateTargets();
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}
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get hitTargets() {
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@ -88,29 +77,25 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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}
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async updateTargets() {
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this.currentTargets = this.getTargetList();
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if (!this.targetSelection) {
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this.currentTargets.forEach(ct => {
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if (this.targets.find(t => t.actorId === ct.actorId)) return;
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const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
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if (indexTarget === -1) this.oldTargets.push(ct);
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});
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if (this.hasSave) this.setPendingSaves();
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if (this.currentTargets.length) {
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if (!this.parent._id) return;
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const updates = await this.parent.update({
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system: {
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oldTargets: this.oldTargets
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}
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});
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if (!updates && ui.chat.collection.get(this.parent.id)) ui.chat.updateMessage(this.parent);
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if(!ui.chat.collection.get(this.parent.id)) return;
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let targets;
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if(this.targetSelection)
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targets = this.targets;
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else
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targets = Array.from(game.user.targets).map(t => game.system.api.fields.ActionFields.TargetField.formatTarget(t));
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this.parent.setFlag(game.system.id, "targets", targets);
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await this.parent.updateSource({
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system: {
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targetSelection: this.targetSelection
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}
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}
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});
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}
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registerTargetHook() {
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if (this.targetSelection && this.targetHook !== null) {
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Hooks.off('targetToken', this.targetHook);
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if(!this.parent.isAuthor) return;
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if(this.targetSelection && this.targetHook !== null) {
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Hooks.off("targetToken", this.targetHook);
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this.targetHook = null;
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} else if (!this.targetSelection && this.targetHook === null) {
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this.targetHook = Hooks.on('targetToken', foundry.utils.debounce(this.updateTargets.bind(this), 50));
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@ -120,35 +105,35 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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prepareDerivedData() {
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if (this.hasTarget) {
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this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
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this.updateTargets();
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this.registerTargetHook();
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if (this.targetSelection === true) {
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this.targetShort = this.targets.reduce(
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(a, c) => {
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if (c.hit) a.hit += 1;
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else a.miss += 1;
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return a;
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},
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{ hit: 0, miss: 0 }
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);
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this.currentTargets = this.getTargetList();
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this. registerTargetHook();
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if(this.targetSelection === true && this.hasRoll) {
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this.targetShort = this.targets.reduce((a,c) => {
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if(c.hit) a.hit += 1;
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else a.miss += 1;
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return a;
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}, {hit: 0, miss: 0})
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}
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if (this.hasSave) this.setPendingSaves();
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}
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this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
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this.canButtonApply = game.user.isGM;
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}
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getTargetList() {
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return this.targetSelection !== true
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? Array.from(game.user.targets).map(t => {
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const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
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oldTarget =
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this.targets.find(ot => ot.actorId === target.actorId) ??
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this.oldTargets.find(ot => ot.actorId === target.actorId);
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if (oldTarget) return oldTarget;
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return target;
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})
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: this.targets;
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const targets = this.targetSelection && this.parent.isAuthor ? this.targets : (this.parent.getFlag(game.system.id, "targets") ?? this.targets),
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reactionRolls = this.parent.getFlag(game.system.id, "reactionRolls");
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if(reactionRolls) {
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Object.entries(reactionRolls).forEach(([k, r]) => {
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const target = targets.find(t => t.id === k);
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if(target) target.saved = r;
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});
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}
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return targets;
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}
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setPendingSaves() {
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@ -15,6 +15,7 @@ export default class TargetField extends fields.SchemaField {
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static prepareConfig(config) {
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if (!this.target?.type) return [];
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config.hasTarget = true;
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let targets;
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if (this.target?.type === CONFIG.DH.GENERAL.targetTypes.self.id)
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targets = [this.actor.token ?? this.actor.prototypeToken];
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@ -285,6 +285,7 @@ export function ActionMixin(Base) {
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}
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};
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ChatMessage.applyRollMode(msg, game.settings.get('core', 'rollMode'));
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cls.create(msg);
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}
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}
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@ -139,17 +139,17 @@ export default class D20Roll extends DHRoll {
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static postEvaluate(roll, config = {}) {
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const data = super.postEvaluate(roll, config);
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data.type = config.roll?.type;
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data.difficulty = config.roll.difficulty;
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if (config.targets?.length) {
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config.targetSelection = true;
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config.targets.forEach(target => {
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const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
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target.hit = roll.isCritical || roll.total >= difficulty;
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});
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data.success = config.targets.some(target => target.hit);
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} else if (config.roll.difficulty) {
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data.difficulty = config.roll.difficulty;
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data.success = config.targets.some(target => target.hit)
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} else if (config.roll.difficulty)
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data.success = roll.isCritical || roll.total >= config.roll.difficulty;
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}
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data.advantage = {
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type: config.roll.advantage,
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dice: roll.dAdvantage?.denomination,
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@ -30,16 +30,16 @@ export default class DamageRoll extends DHRoll {
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}
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static async buildPost(roll, config, message) {
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const chatMessage = config.source?.message ? ui.chat.collection.get(config.source.message) : getDocumentClass('ChatMessage').applyRollMode({}, config.rollMode);
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if (game.modules.get('dice-so-nice')?.active) {
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const pool = foundry.dice.terms.PoolTerm.fromRolls(
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Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
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),
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diceRoll = Roll.fromTerms([pool]);
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await game.dice3d.showForRoll(diceRoll, game.user, true);
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await game.dice3d.showForRoll(diceRoll, game.user, true, chatMessage.whisper, chatMessage.blind);
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}
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await super.buildPost(roll, config, message);
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if (config.source?.message) {
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const chatMessage = ui.chat.collection.get(config.source.message);
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chatMessage.update({ 'system.damage': config.damage });
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}
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}
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@ -2,7 +2,7 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
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export default class DHRoll extends Roll {
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baseTerms = [];
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constructor(formula, data, options) {
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constructor(formula, data = {}, options = {}) {
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super(formula, data, options);
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if (!this.data || !Object.keys(this.data).length) this.data = options.data;
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}
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@ -15,6 +15,8 @@ export default class DHRoll extends Roll {
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static messageType = 'adversaryRoll';
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static CHAT_TEMPLATE = 'systems/daggerheart/templates/ui/chat/roll.hbs';
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static DefaultDialog = D20RollDialog;
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static async build(config = {}, message = {}) {
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@ -92,9 +94,36 @@ export default class DHRoll extends Roll {
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system: config,
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rolls: [roll]
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};
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config.selectedRollMode ??= game.settings.get('core', 'rollMode');
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if(roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode });
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return msg;
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}
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/** @inheritDoc */
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async render({flavor, template=this.constructor.CHAT_TEMPLATE, isPrivate=false, ...options}={}) {
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if ( !this._evaluated ) return;
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const chatData = await this._prepareChatRenderContext({flavor, isPrivate, ...options});
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return foundry.applications.handlebars.renderTemplate(template, chatData);
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}
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/** @inheritDoc */
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async _prepareChatRenderContext({flavor, isPrivate=false, ...options}={}) {
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if(isPrivate) {
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return {
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user: game.user.id,
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flavor: null,
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title: "???",
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roll: {
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total: "??"
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},
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hasRoll: true,
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isPrivate
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}
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} else {
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options.message.system.user = game.user.id;
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return options.message.system;
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}
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}
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static applyKeybindings(config) {
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if (config.event)
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|
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@ -149,7 +149,7 @@ export default class DualityRoll extends D20Roll {
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}
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if (this.rallyFaces)
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this.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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new foundry.dice.terms.Die({ faces: this.rallyFaces })
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);
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}
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|
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@ -1,21 +1,31 @@
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export default class DhpChatMessage extends foundry.documents.ChatMessage {
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async renderHTML() {
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if (this.system.messageTemplate)
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this.content = await foundry.applications.handlebars.renderTemplate(this.system.messageTemplate, {
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...this.system,
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_source: this.system._source
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});
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const actor = game.actors.get(this.speaker.actor);
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const actorData = actor ?? {
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const actorData = actor && this.isContentVisible ? actor : {
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img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg',
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name: ''
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};
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/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
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const html = await super.renderHTML({ actor: actorData, author: this.author });
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this.applyPermission(html);
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if (this.type === 'dualityRoll') {
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this.enrichChatMessage(html);
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this.addChatListeners(html);
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return html;
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}
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enrichChatMessage(html) {
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const elements = html.querySelectorAll('[data-perm-id]');
|
||||
elements.forEach(e => {
|
||||
const uuid = e.dataset.permId,
|
||||
document = fromUuidSync(uuid);
|
||||
if (!document) return;
|
||||
|
||||
e.setAttribute('data-view-perm', document.testUserPermission(game.user, 'OBSERVER'));
|
||||
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
|
||||
});
|
||||
|
||||
if (this.isContentVisible && this.type === 'dualityRoll') {
|
||||
html.classList.add('duality');
|
||||
switch (this.system.roll?.result?.duality) {
|
||||
case 1:
|
||||
|
|
@ -29,36 +39,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this.enrichChatMessage(html);
|
||||
|
||||
return html;
|
||||
}
|
||||
|
||||
applyPermission(html) {
|
||||
const elements = html.querySelectorAll('[data-perm-id]');
|
||||
elements.forEach(e => {
|
||||
const uuid = e.dataset.permId,
|
||||
document = fromUuidSync(uuid);
|
||||
if (!document) return;
|
||||
|
||||
e.setAttribute('data-view-perm', document.testUserPermission(game.user, 'OBSERVER'));
|
||||
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
|
||||
});
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
options.speaker = ChatMessage.getSpeaker();
|
||||
const rollActorOwner = data.rolls?.[0]?.data?.parent?.owner;
|
||||
if (rollActorOwner) {
|
||||
data.author = rollActorOwner ? rollActorOwner.id : data.author;
|
||||
await this.updateSource({ author: rollActorOwner ?? user });
|
||||
}
|
||||
|
||||
return super._preCreate(data, options, rollActorOwner ?? user);
|
||||
}
|
||||
|
||||
enrichChatMessage(html) {
|
||||
addChatListeners(html) {
|
||||
html.querySelectorAll('.damage-button').forEach(element =>
|
||||
element.addEventListener('click', this.onDamage.bind(this))
|
||||
);
|
||||
|
|
@ -66,6 +49,16 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
html.querySelectorAll('.duality-action-effect').forEach(element =>
|
||||
element.addEventListener('click', this.onApplyEffect.bind(this))
|
||||
);
|
||||
|
||||
html.querySelectorAll('.roll-target').forEach(element => {
|
||||
element.addEventListener('mouseenter', this.hoverTarget);
|
||||
element.addEventListener('mouseleave', this.unhoverTarget);
|
||||
element.addEventListener('click', this.clickTarget);
|
||||
});
|
||||
|
||||
html.querySelectorAll('.button-target-selection').forEach(element => {
|
||||
element.addEventListener('click', this.onTargetSelection.bind(this));
|
||||
});
|
||||
}
|
||||
|
||||
getTargetList() {
|
||||
|
|
@ -146,4 +139,30 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
if (action) action.consume(this.system, true);
|
||||
}
|
||||
}
|
||||
|
||||
hoverTarget(event) {
|
||||
event.stopPropagation();
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token?.controlled) token._onHoverIn(event, { hoverOutOthers: true });
|
||||
}
|
||||
|
||||
unhoverTarget(event) {
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token?.controlled) token._onHoverOut(event);
|
||||
}
|
||||
|
||||
clickTarget(event) {
|
||||
event.stopPropagation();
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token) {
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.attackTargetDoesNotExist'));
|
||||
return;
|
||||
}
|
||||
game.canvas.pan(token);
|
||||
}
|
||||
|
||||
onTargetSelection(event) {
|
||||
event.stopPropagation();
|
||||
this.system.targetMode = Boolean(event.target.dataset.targetHit);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue