Fixed so active effects can handle expressions again

This commit is contained in:
WBHarry 2025-07-17 22:20:06 +02:00
parent 0cc1597dfe
commit f8e2f71bdf
3 changed files with 19 additions and 18 deletions

View file

@ -439,7 +439,7 @@ export const weaponFeatures = {
{
key: 'system.bonuses.damage.primaryWeapon.bonus',
mode: 2,
value: '@system.levelData.levels.current'
value: '@system.levelData.level.current'
}
]
}
@ -1261,15 +1261,6 @@ export const weaponFeatures = {
timebending: {
label: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.description'
},
versatile: {
label: 'DAGGERHEART.CONFIG.WeaponFeature.versatile.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.versatile.description'
// versatile: {
// characterTrait: '',
// range: '',
// damage: ''
// }
}
};