Merge branch 'main' into feature/635-allow-weapon-direct-damage

This commit is contained in:
Dapoolp 2025-08-06 18:48:51 +02:00
commit f87dfe477a
7 changed files with 9 additions and 5 deletions

View file

@ -38,7 +38,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
};
get title() {
return game.i18n.localize(`DAGGERHEART.EFFECTS.ApplyLocations.${this.config.isHealing ? 'healing' : 'damage'}Roll.name`);
return game.i18n.localize(`DAGGERHEART.EFFECTS.ApplyLocations.${this.config.hasHealing ? 'healing' : 'damage'}Roll.name`);
}
async _prepareContext(_options) {
@ -46,7 +46,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
context.config = CONFIG.DH;
context.title = this.config.title ?? this.title;
context.formula = this.roll.constructFormula(this.config);
context.isHealing = this.config.isHealing;
context.hasHealing = this.config.hasHealing;
context.directDamage = this.config.directDamage;
context.selectedRollMode = this.config.selectedRollMode;
context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({