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[Feature] Updates to inventory icons, context menus, action use, and observer visibility (#1814)
* Update inventory controls and permissions filtering * Also disable prosemirror editors * Address context menu deprecation warnings * Fix context menu detection for actions * Refine logic for use action when hovering over item icon
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28 changed files with 222 additions and 215 deletions
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@ -48,9 +48,9 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
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const options = super._getEntryContextOptions();
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options.push(
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{
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name: 'DAGGERHEART.UI.Sidebar.actorDirectory.duplicateToNewTier',
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label: 'DAGGERHEART.UI.Sidebar.actorDirectory.duplicateToNewTier',
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icon: `<i class="fa-solid fa-arrow-trend-up" inert></i>`,
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condition: li => {
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visible: li => {
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const actor = game.actors.get(li.dataset.entryId);
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return actor?.type === 'adversary' && actor.system.type !== 'social';
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},
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@ -92,9 +92,9 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
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}
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},
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{
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name: 'DAGGERHEART.UI.Sidebar.actorDirectory.activateParty',
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label: 'DAGGERHEART.UI.Sidebar.actorDirectory.activateParty',
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icon: `<i class="fa-regular fa-square"></i>`,
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condition: li => {
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visible: li => {
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const actor = game.actors.get(li.dataset.entryId);
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return actor && actor.type === 'party' && !actor.system.active;
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},
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