Merged with main

This commit is contained in:
WBHarry 2025-06-20 13:06:16 +02:00
commit f80244a773
199 changed files with 8977 additions and 6490 deletions

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export { default as DhpPC } from './pc.mjs';
export { default as DhpClass } from './class.mjs';
export { default as DhpSubclass } from './subclass.mjs';
export { default as DhCombat } from './combat.mjs';
export { default as DhCombatant } from './combatant.mjs';
export { default as DhpAdversary } from './adversary.mjs';
export { default as DhpFeature } from './feature.mjs';
export { default as DhpDomainCard } from './domainCard.mjs';
export { default as DhpAncestry } from './ancestry.mjs';
export { default as DhpCommunity } from './community.mjs';
export { default as DhpMiscellaneous } from './miscellaneous.mjs';
export { default as DhpConsumable } from './consumable.mjs';
export { default as DhpWeapon } from './weapon.mjs';
export { default as DhpArmor } from './armor.mjs';
export { default as DhpDualityRoll } from './dualityRoll.mjs';
export { default as DhpAdversaryRoll } from './adversaryRoll.mjs';
export { default as DhpDamageRoll } from './damageRoll.mjs';
export { default as DhpAbilityUse } from './abilityUse.mjs';
export { default as DhpEnvironment } from './environment.mjs';
export * as actors from './actor/_module.mjs';
export * as items from './item/_module.mjs';
export { actionsTypes } from './action/_module.mjs';
export * as messages from './chat-message/_modules.mjs';
export * as fields from './fields/_module.mjs';

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export default class DaggerheartAction extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
id: new fields.StringField({}),
name: new fields.StringField({ initial: 'New Action' }),
img: new fields.StringField({ initial: '' }),
damage: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, nullable: true, initial: null }),
value: new fields.StringField({})
}),
healing: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.healingTypes, nullable: true, initial: null }),
value: new fields.StringField()
}),
conditions: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField(),
icon: new fields.StringField(),
description: new fields.StringField()
})
),
cost: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.abilityCosts, nullable: true, initial: null }),
value: new fields.NumberField({ nullable: true, initial: null })
}),
target: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.ACTIONS.targetTypes,
initial: SYSTEM.ACTIONS.targetTypes.other.id
})
})
// uses: new fields.SchemaField({
// nr: new fields.StringField({}),
// refreshType: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes, initial: SYSTEM.GENERAL.refreshTypes.session.id }),
// refreshed: new fields.BooleanField({ initial: true }),
// }),
};
}
use = async () => {
console.log('Test Use');
};
}

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import {
DHAttackAction,
DHBaseAction,
DHDamageAction,
DHEffectAction,
DHHealingAction,
DHMacroAction,
DHResourceAction,
DHSpellCastAction,
DHSummonAction
} from './action.mjs';
export const actionsTypes = {
base: DHBaseAction,
attack: DHAttackAction,
spellcast: DHSpellCastAction,
resource: DHResourceAction,
damage: DHDamageAction,
healing: DHHealingAction,
summon: DHSummonAction,
effect: DHEffectAction,
macro: DHMacroAction
};

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import { abilities } from '../../config/actorConfig.mjs';
import { DHActionDiceData, DHDamageData, DHDamageField } from './actionDice.mjs';
export default class DHAction extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
id: new fields.DocumentIdField(),
name: new fields.StringField({ initial: 'New Action' }),
damage: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, nullable: true, initial: null }),
value: new fields.StringField({})
}),
healing: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.healingTypes, nullable: true, initial: null }),
value: new fields.StringField()
}),
conditions: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField(),
icon: new fields.StringField(),
description: new fields.StringField()
})
),
cost: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.abilityCosts, nullable: true, initial: null }),
value: new fields.NumberField({ nullable: true, initial: null })
}),
target: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.ACTIONS.targetTypes,
initial: SYSTEM.ACTIONS.targetTypes.other.id
})
})
};
}
}
const fields = foundry.data.fields;
/*
ToDo
- Apply ActiveEffect => Add to Chat message like Damage Button ?
- Add Drag & Drop for documentUUID field (Macro & Summon)
- Add optionnal Role for Healing ?
- Handle Roll result as part of formula if needed
- Target Check
- Cost Check
- Range Check
- Area of effect and measurement placement
- Auto use costs and action
*/
export class DHBaseAction extends foundry.abstract.DataModel {
static defineSchema() {
return {
_id: new fields.DocumentIdField(),
systemPath: new fields.StringField({ required: true, initial: 'actions' }),
type: new fields.StringField({ initial: undefined, readonly: true, required: true }),
name: new fields.StringField({ initial: undefined }),
img: new fields.FilePathField({ initial: undefined, categories: ['IMAGE'], base64: false }),
actionType: new fields.StringField({ choices: SYSTEM.ITEM.actionTypes, initial: 'action', nullable: true }),
cost: new fields.ArrayField(
new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.GENERAL.abilityCosts,
nullable: false,
required: true,
initial: 'hope'
}),
value: new fields.NumberField({ nullable: true, initial: 1 }),
scalable: new fields.BooleanField({ initial: false }),
step: new fields.NumberField({ nullable: true, initial: null })
})
),
uses: new fields.SchemaField({
value: new fields.NumberField({ nullable: true, initial: null }),
max: new fields.NumberField({ nullable: true, initial: null }),
recovery: new fields.StringField({
choices: SYSTEM.GENERAL.refreshTypes,
initial: null,
nullable: true
})
}),
range: new fields.StringField({
choices: SYSTEM.GENERAL.range,
required: true,
blank: false,
initial: 'self'
})
};
}
prepareData() {}
get index() {
return foundry.utils.getProperty(this.parent, this.systemPath).indexOf(this);
}
get item() {
return this.parent.parent;
}
get actor() {
return this.item?.actor;
}
get chatTemplate() {
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
}
get chatTitle() {
return this.item.name;
}
static getRollType() {
return 'ability';
}
static getSourceConfig(parent) {
const updateSource = {};
updateSource.img ??= parent?.img ?? parent?.system?.img;
if (parent?.system?.trait) {
updateSource['roll'] = {
type: this.getRollType(),
trait: parent.system.trait
};
}
if (parent?.system?.range) {
updateSource['range'] = parent?.system?.range;
}
return updateSource;
}
async use(event) {
if (this.roll.type && this.roll.trait) {
const modifierValue =
this.actor.system.traits[this.roll.trait].value + (this.actor.system.bonuses.attack ?? 0);
const config = {
event: event,
title: this.chatTitle,
roll: {
modifier: modifierValue,
label: game.i18n.localize(abilities[this.roll.trait].label),
type: this.actionType,
difficulty: this.roll?.difficulty
},
chatMessage: {
template: this.chatTemplate
}
};
if (this.target?.type) config.checkTarget = true;
if (this.damage.parts.length) {
config.damage = {
value: this.damage.parts.map(p => p.getFormula(this.actor)).join(' + '),
type: this.damage.parts[0].type
};
}
if (this.effects.length) {
// Apply Active Effects. In Chat Message ?
}
return this.actor.diceRoll(config);
}
}
}
const extraDefineSchema = (field, option) => {
return {
[field]: {
// damage: new fields.SchemaField({
// parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData))
// }),
damage: new DHDamageField(option),
roll: new fields.SchemaField({
type: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.GENERAL.rollTypes }),
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
}),
target: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.ACTIONS.targetTypes,
initial: SYSTEM.ACTIONS.targetTypes.other.id
})
}),
effects: new fields.ArrayField( // ActiveEffect
new fields.SchemaField({
_id: new fields.DocumentIdField()
})
)
}[field]
};
};
export class DHAttackAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
...extraDefineSchema('damage', true),
...extraDefineSchema('roll'),
...extraDefineSchema('target'),
...extraDefineSchema('effects')
};
}
static getRollType() {
return 'weapon';
}
get chatTitle() {
return game.i18n.format('DAGGERHEART.Chat.AttackRoll.Title', {
attack: this.item.name
});
}
prepareData() {
super.prepareData();
if (this.damage.includeBase && !!this.item?.system?.damage) {
const baseDamage = this.getParentDamage();
this.damage.parts.unshift(new DHDamageData(baseDamage));
}
}
getParentDamage() {
return {
multiplier: 'proficiency',
dice: this.item?.system?.damage.value,
bonus: this.item?.system?.damage.bonus ?? 0,
type: this.item?.system?.damage.type,
base: true
};
}
// Temporary until full formula parser
// getDamageFormula() {
// return this.damage.parts.map(p => p.formula).join(' + ');
// }
}
export class DHSpellCastAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
...extraDefineSchema('damage'),
...extraDefineSchema('roll'),
...extraDefineSchema('target'),
...extraDefineSchema('effects')
};
}
static getRollType() {
return 'spellcast';
}
}
export class DHDamageAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
...extraDefineSchema('damage', false),
...extraDefineSchema('target'),
...extraDefineSchema('effects')
};
}
async use(event) {
const formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + ');
if (!formula || formula == '') return;
let roll = { formula: formula, total: formula };
if (isNaN(formula)) {
roll = await new Roll(formula).evaluate();
}
const cls = getDocumentClass('ChatMessage');
const msg = new cls({
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/damage-roll.hbs',
{
roll: roll.formula,
total: roll.total,
type: this.damage.parts.map(p => p.type)
}
)
});
cls.create(msg.toObject());
}
}
export class DHHealingAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
healing: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.GENERAL.healingTypes,
required: true,
blank: false,
initial: SYSTEM.GENERAL.healingTypes.health.id,
label: 'Healing'
}),
value: new fields.EmbeddedDataField(DHActionDiceData)
}),
...extraDefineSchema('target'),
...extraDefineSchema('effects')
};
}
async use(event) {
const formula = this.healing.value.getFormula(this.actor);
if (!formula || formula == '') return;
// const roll = await super.use(event);
let roll = { formula: formula, total: formula };
if (isNaN(formula)) {
roll = await new Roll(formula).evaluate();
}
const cls = getDocumentClass('ChatMessage');
const msg = new cls({
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/healing-roll.hbs',
{
roll: roll.formula,
total: roll.total,
type: this.healing.type
}
)
});
cls.create(msg.toObject());
}
get chatTemplate() {
return 'systems/daggerheart/templates/chat/healing-roll.hbs';
}
}
export class DHResourceAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
// ...extraDefineSchema('roll'),
...extraDefineSchema('target'),
...extraDefineSchema('effects'),
resource: new fields.SchemaField({
type: new fields.StringField({
choices: [],
blank: true,
required: false,
initial: '',
label: 'Resource'
}),
value: new fields.NumberField({ initial: 0, label: 'Value' })
})
};
}
}
export class DHSummonAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
documentUUID: new fields.StringField({ blank: true, initial: '', placeholder: 'Enter a Creature UUID' })
};
}
}
export class DHEffectAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
...extraDefineSchema('effects')
};
}
}
export class DHMacroAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
documentUUID: new fields.StringField({ blank: true, initial: '', placeholder: 'Enter a macro UUID' })
};
}
async use(event) {
const fixUUID = !this.documentUUID.includes('Macro.') ? `Macro.${this.documentUUID}` : this.documentUUID,
macro = await fromUuid(fixUUID);
try {
if (!macro) throw new Error(`No macro found for the UUID: ${this.documentUUID}.`);
macro.execute();
} catch (error) {
ui.notifications.error(error);
}
}
}

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import FormulaField from '../fields/formulaField.mjs';
const fields = foundry.data.fields;
export class DHActionDiceData extends foundry.abstract.DataModel {
/** @override */
static defineSchema() {
return {
multiplier: new fields.StringField({
choices: SYSTEM.GENERAL.multiplierTypes,
initial: 'proficiency',
label: 'Multiplier'
}),
dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6', label: 'Formula' }),
bonus: new fields.NumberField({ nullable: true, initial: null, label: 'Bonus' }),
custom: new fields.SchemaField({
enabled: new fields.BooleanField({ label: 'Custom Formula' }),
formula: new FormulaField({ label: 'Formula' })
})
};
}
getFormula(actor) {
return this.custom.enabled
? this.custom.formula
: `${actor.system[this.multiplier]?.total ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`;
}
}
export class DHDamageField extends fields.SchemaField {
constructor(hasBase, options, context = {}) {
const damageFields = {
parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData))
};
if (hasBase) damageFields.includeBase = new fields.BooleanField({ initial: true });
super(damageFields, options, context);
}
}
export class DHDamageData extends DHActionDiceData {
/** @override */
static defineSchema() {
return {
...super.defineSchema(),
base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
type: new fields.StringField({
choices: SYSTEM.GENERAL.damageTypes,
initial: 'physical',
label: 'Type',
nullable: false,
required: true
})
};
}
}

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import DhCharacter from './character.mjs';
import DhAdversary from './adversary.mjs';
import DhEnvironment from './environment.mjs';
export { DhCharacter, DhAdversary, DhEnvironment };
export const config = {
character: DhCharacter,
adversary: DhAdversary,
environment: DhEnvironment
};

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import BaseDataActor from './base.mjs';
const resourceField = () =>
new foundry.data.fields.SchemaField({
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
max: new foundry.data.fields.NumberField({ initial: 0, integer: true })
});
export default class DhpAdversary extends BaseDataActor {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Sheets.Adversary'];
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Actor.adversary',
type: 'adversary'
});
}
static defineSchema() {
const fields = foundry.data.fields;
return {
tier: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.tiers,
initial: SYSTEM.GENERAL.tiers.tier1.id
}),
type: new fields.StringField({
required: true,
choices: SYSTEM.ACTOR.adversaryTypes,
initial: SYSTEM.ACTOR.adversaryTypes.standard.id
}),
motivesAndTactics: new fields.HTMLField(),
difficulty: new fields.NumberField({ required: true, initial: 1, integer: true }),
damageThresholds: new fields.SchemaField({
major: new fields.NumberField({ required: true, initial: 0, integer: true }),
severe: new fields.NumberField({ required: true, initial: 0, integer: true })
}),
resources: new fields.SchemaField({
hitPoints: resourceField(),
stress: resourceField()
}),
attack: new fields.SchemaField({
name: new fields.StringField({}),
modifier: new fields.NumberField({ required: true, integer: true, initial: 0 }),
range: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.range,
initial: SYSTEM.GENERAL.range.melee.id
}),
damage: new fields.SchemaField({
value: new fields.StringField(),
type: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.damageTypes,
initial: SYSTEM.GENERAL.damageTypes.physical.id
})
})
}),
experiences: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField(),
value: new fields.NumberField({ required: true, integer: true, initial: 1 })
})
)
/* Features waiting on pseudo-document data model addition */
};
}
}

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/**
* Describes metadata about the actor data model type
* @typedef {Object} ActorDataModelMetadata
* @property {string} label - A localizable label used on application.
* @property {string} type - The system type that this data model represents.
*/
export default class BaseDataActor extends foundry.abstract.TypeDataModel {
/** @returns {ActorDataModelMetadata}*/
static get metadata() {
return {
label: 'Base Actor',
type: 'base'
};
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ required: true, nullable: true })
};
}
/**
* Obtain a data object used to evaluate any dice rolls associated with this Item Type
* @param {object} [options] - Options which modify the getRollData method.
* @returns {object}
*/
getRollData() {
const data = { ...this };
return data;
}
}

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import { burden } from '../../config/generalConfig.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import { LevelOptionType } from '../levelTier.mjs';
import BaseDataActor from './base.mjs';
const attributeField = () =>
new foundry.data.fields.SchemaField({
value: new foundry.data.fields.NumberField({ initial: null, integer: true }),
bonus: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
tierMarked: new foundry.data.fields.BooleanField({ initial: false })
});
const resourceField = max =>
new foundry.data.fields.SchemaField({
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
bonus: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
max: new foundry.data.fields.NumberField({ initial: max, integer: true })
});
export default class DhCharacter extends BaseDataActor {
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Actor.character',
type: 'character'
});
}
static defineSchema() {
const fields = foundry.data.fields;
return {
resources: new fields.SchemaField({
hitPoints: resourceField(6),
stress: resourceField(6),
hope: resourceField(6)
}),
traits: new fields.SchemaField({
agility: attributeField(),
strength: attributeField(),
finesse: attributeField(),
instinct: attributeField(),
presence: attributeField(),
knowledge: attributeField()
}),
proficiency: new fields.SchemaField({
value: new fields.NumberField({ initial: 1, integer: true }),
bonus: new fields.NumberField({ initial: 0, integer: true })
}),
evasion: new fields.SchemaField({
bonus: new fields.NumberField({ initial: 0, integer: true })
}),
experiences: new fields.TypedObjectField(
new fields.SchemaField({
description: new fields.StringField({}),
value: new fields.NumberField({ integer: true, initial: 0 }),
bonus: new fields.NumberField({ integer: true, initial: 0 })
})
),
gold: new fields.SchemaField({
coins: new fields.NumberField({ initial: 0, integer: true }),
handfulls: new fields.NumberField({ initial: 0, integer: true }),
bags: new fields.NumberField({ initial: 0, integer: true }),
chests: new fields.NumberField({ initial: 0, integer: true })
}),
pronouns: new fields.StringField({}),
scars: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({}),
description: new fields.HTMLField()
})
),
story: new fields.HTMLField(),
class: new fields.SchemaField({
value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
}),
multiclass: new fields.SchemaField({
value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
}),
levelData: new fields.EmbeddedDataField(DhPCLevelData),
bonuses: new fields.SchemaField({
attack: new fields.NumberField({ integer: true, initial: 0 }),
spellcast: new fields.NumberField({ integer: true, initial: 0 }),
armorScore: new fields.NumberField({ integer: true, initial: 0 })
})
};
}
get ancestry() {
return this.parent.items.find(x => x.type === 'ancestry') ?? null;
}
get community() {
return this.parent.items.find(x => x.type === 'community') ?? null;
}
get domains() {
const classDomains = this.class.value ? this.class.value.system.domains : [];
const multiclassDomains = this.multiclass.value ? this.multiclass.value.system.domains : [];
return [...classDomains, ...multiclassDomains];
}
get domainCards() {
const domainCards = this.parent.items.filter(x => x.type === 'domainCard');
const loadout = domainCards.filter(x => !x.system.inVault);
const vault = domainCards.filter(x => x.system.inVault);
return {
loadout: loadout,
vault: vault,
total: [...loadout, ...vault]
};
}
get armor() {
return this.parent.items.find(x => x.type === 'armor' && x.system.equipped);
}
get primaryWeapon() {
return this.parent.items.find(x => x.type === 'weapon' && x.system.equipped && !x.system.secondary);
}
get secondaryWeapon() {
return this.parent.items.find(x => x.type === 'weapon' && x.system.equipped && x.system.secondary);
}
get getWeaponBurden() {
return this.primaryWeapon?.system?.burden === burden.twoHanded.value ||
(this.primaryWeapon && this.secondaryWeapon)
? burden.twoHanded.value
: this.primaryWeapon || this.secondaryWeapon
? burden.oneHanded.value
: null;
}
get refreshableFeatures() {
return this.parent.items.reduce(
(acc, x) => {
if (x.type === 'feature' && x.system.refreshData?.type === 'feature' && x.system.refreshData?.type) {
acc[x.system.refreshData.type].push(x);
}
return acc;
},
{ shortRest: [], longRest: [] }
);
}
static async unequipBeforeEquip(itemToEquip) {
const primary = this.primaryWeapon,
secondary = this.secondaryWeapon;
if (itemToEquip.system.secondary) {
if (primary && primary.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
await primary.update({ 'system.equipped': false });
}
if (secondary) {
await secondary.update({ 'system.equipped': false });
}
} else {
if (secondary && itemToEquip.system.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
await secondary.update({ 'system.equipped': false });
}
if (primary) {
await primary.update({ 'system.equipped': false });
}
}
}
prepareBaseData() {
const currentLevel = this.levelData.level.current;
const currentTier =
currentLevel === 1
? null
: Object.values(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers).find(
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
).tier;
for (let levelKey in this.levelData.levelups) {
const level = this.levelData.levelups[levelKey];
this.proficiency.bonus += level.achievements.proficiency;
for (let selection of level.selections) {
switch (selection.type) {
case 'trait':
selection.data.forEach(data => {
this.traits[data].bonus += 1;
this.traits[data].tierMarked = selection.tier === currentTier;
});
break;
case 'hitPoint':
this.resources.hitPoints.bonus += selection.value;
break;
case 'stress':
this.resources.stress.bonus += selection.value;
break;
case 'evasion':
this.evasion.bonus += selection.value;
break;
case 'proficiency':
this.proficiency.bonus = selection.value;
break;
case 'experience':
Object.keys(this.experiences).forEach(key => {
const experience = this.experiences[key];
experience.bonus += selection.value;
});
break;
}
}
}
const armor = this.armor;
this.damageThresholds = {
major: armor
? armor.system.baseThresholds.major + this.levelData.level.current
: this.levelData.level.current,
severe: armor
? armor.system.baseThresholds.severe + this.levelData.level.current
: this.levelData.level.current * 2
};
}
prepareDerivedData() {
this.resources.hope.max -= Object.keys(this.scars).length;
this.resources.hope.value = Math.min(this.resources.hope.value, this.resources.hope.max);
for (var traitKey in this.traits) {
var trait = this.traits[traitKey];
trait.total = (trait.value ?? 0) + trait.bonus;
}
for (var experienceKey in this.experiences) {
var experience = this.experiences[experienceKey];
experience.total = experience.value + experience.bonus;
}
this.resources.hitPoints.maxTotal = this.resources.hitPoints.max + this.resources.hitPoints.bonus;
this.resources.stress.maxTotal = this.resources.stress.max + this.resources.stress.bonus;
this.evasion.total = (this.class?.evasion ?? 0) + this.evasion.bonus;
this.proficiency.total = this.proficiency.value + this.proficiency.bonus;
}
}
class DhPCLevelData extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
level: new fields.SchemaField({
current: new fields.NumberField({ required: true, integer: true, initial: 1 }),
changed: new fields.NumberField({ required: true, integer: true, initial: 1 })
}),
levelups: new fields.TypedObjectField(
new fields.SchemaField({
achievements: new fields.SchemaField(
{
experiences: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ required: true }),
modifier: new fields.NumberField({ required: true, integer: true })
})
),
domainCards: new fields.ArrayField(
new fields.SchemaField({
uuid: new fields.StringField({ required: true }),
itemUuid: new fields.StringField({ required: true })
})
),
proficiency: new fields.NumberField({ integer: true })
},
{ nullable: true, initial: null }
),
selections: new fields.ArrayField(
new fields.SchemaField({
tier: new fields.NumberField({ required: true, integer: true }),
level: new fields.NumberField({ required: true, integer: true }),
optionKey: new fields.StringField({ required: true }),
type: new fields.StringField({ required: true, choices: LevelOptionType }),
checkboxNr: new fields.NumberField({ required: true, integer: true }),
value: new fields.NumberField({ integer: true }),
minCost: new fields.NumberField({ integer: true }),
amount: new fields.NumberField({ integer: true }),
data: new fields.ArrayField(new fields.StringField({ required: true })),
secondaryData: new fields.TypedObjectField(new fields.StringField({ required: true })),
itemUuid: new fields.StringField({ required: true })
})
)
})
)
};
}
get canLevelUp() {
return this.level.current < this.level.changed;
}
}

View file

@ -0,0 +1,35 @@
import { environmentTypes } from '../../config/actorConfig.mjs';
import BaseDataActor from './base.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
export default class DhEnvironment extends BaseDataActor {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Sheets.Environment'];
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Actor.environment',
type: 'environment'
});
}
static defineSchema() {
const fields = foundry.data.fields;
return {
tier: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.tiers,
initial: SYSTEM.GENERAL.tiers.tier1.id
}),
type: new fields.StringField({ choices: environmentTypes }),
impulses: new fields.HTMLField(),
difficulty: new fields.NumberField({ required: true, initial: 11, integer: true }),
potentialAdversaries: new fields.TypedObjectField(
new fields.SchemaField({
label: new fields.StringField(),
adversaries: new fields.TypedObjectField(new ForeignDocumentUUIDField({ type: 'Actor' }))
})
)
/* Features pending datamodel rework */
};
}
}

View file

@ -1,52 +0,0 @@
export default class DhpAdversary extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
resources: new fields.SchemaField({
health: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }),
min: new fields.NumberField({ initial: 0, integer: true }),
max: new fields.NumberField({ initial: 0, integer: true })
}),
stress: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }),
min: new fields.NumberField({ initial: 0, integer: true }),
max: new fields.NumberField({ initial: 0, integer: true })
})
}),
tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }),
type: new fields.StringField({
choices: Object.keys(SYSTEM.ACTOR.adversaryTypes),
integer: false,
initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard')
}),
description: new fields.StringField({}),
motivesAndTactics: new fields.ArrayField(new fields.StringField({})),
attackModifier: new fields.NumberField({ integer: true, nullabe: true, initial: null }),
attack: new fields.SchemaField({
name: new fields.StringField({}),
range: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.range), integer: false }),
damage: new fields.SchemaField({
value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
})
}),
difficulty: new fields.NumberField({ initial: 1, integer: true }),
damageThresholds: new fields.SchemaField({
major: new fields.NumberField({ initial: 0, integer: true }),
severe: new fields.NumberField({ initial: 0, integer: true })
}),
experiences: new fields.TypedObjectField(
new fields.SchemaField({
id: new fields.StringField({ required: true }),
name: new fields.StringField(),
value: new fields.NumberField({ integer: true, nullable: true, initial: null })
})
)
};
}
get features() {
return this.parent.items.filter(x => x.type === 'feature');
}
}

View file

@ -1,78 +0,0 @@
export default class DhpAdversaryRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
title: new fields.StringField(),
origin: new fields.StringField({ required: true }),
roll: new fields.StringField({}),
total: new fields.NumberField({ integer: true }),
modifiers: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
label: new fields.StringField({}),
title: new fields.StringField({})
})
),
advantageState: new fields.NumberField({ required: true, choices: [0, 1, 2], initial: 0 }),
dice: new fields.EmbeddedDataField(DhpAdversaryRollDice),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({}),
name: new fields.StringField({}),
img: new fields.StringField({}),
difficulty: new fields.NumberField({ integer: true, nullable: true }),
evasion: new fields.NumberField({ integer: true }),
hit: new fields.BooleanField({ initial: false })
})
),
damage: new fields.SchemaField(
{
value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
},
{ nullable: true, initial: null }
)
};
}
prepareDerivedData() {
const diceKeys = Object.keys(this.dice.rolls);
const highestDiceIndex =
diceKeys.length < 2
? null
: this.dice.rolls[diceKeys[0]].value > this.dice.rolls[diceKeys[1]].value
? 0
: 1;
if (highestDiceIndex !== null) {
this.dice.rolls = this.dice.rolls.map((roll, index) => ({
...roll,
discarded: this.advantageState === 1 ? index !== highestDiceIndex : index === highestDiceIndex
}));
}
this.targets.forEach(target => {
target.hit = target.difficulty ? this.total >= target.difficulty : this.total >= target.evasion;
});
}
}
class DhpAdversaryRollDice extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
type: new fields.StringField({ required: true }),
rolls: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ required: true, integer: true }),
discarded: new fields.BooleanField({ initial: false })
})
)
};
}
get rollTotal() {
return this.rolls.reduce((acc, roll) => acc + (!roll.discarded ? roll.value : 0), 0);
}
}

View file

@ -1,11 +0,0 @@
import featuresSchema from './interface/featuresSchema.mjs';
export default class DhpAncestry extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({}),
abilities: featuresSchema()
};
}
}

View file

@ -1,49 +0,0 @@
export default class DhpArmor extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
equipped: new fields.BooleanField({ initial: false }),
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
feature: new fields.StringField({
choices: SYSTEM.ITEM.armorFeatures,
integer: false,
blank: true
}),
marks: new fields.SchemaField({
max: new fields.NumberField({ initial: 6, integer: true }),
value: new fields.NumberField({ initial: 0, integer: true })
}),
baseThresholds: new fields.SchemaField({
major: new fields.NumberField({ integer: true, initial: 0 }),
severe: new fields.NumberField({ integer: true, initial: 0 })
}),
quantity: new fields.NumberField({ integer: true, initial: 1 }),
description: new fields.HTMLField({})
};
}
get featureInfo() {
return this.feature ? CONFIG.daggerheart.ITEM.armorFeatures[this.feature] : null;
}
prepareDerivedData() {
if (this.parent.parent) {
this.applyLevels();
}
}
// Currently bugged as it double triggers. Should get fixed in an updated foundry version.
applyLevels() {
// let armorBonus = 0;
// for(var level in this.parent.parent.system.levelData.levelups){
// var levelData = this.parent.parent.system.levelData.levelups[level];
// for(var tier in levelData){
// var tierData = levelData[tier];
// if(tierData){
// armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter(x => tierData.armorOrEvasionSlot[x] === 'armor').length;
// }
// }
// }
// this.marks.max += armorBonus;
}
}

View file

@ -0,0 +1,13 @@
import DHAbilityUse from './abilityUse.mjs';
import DHAdversaryRoll from './adversaryRoll.mjs';
import DHDamageRoll from './damageRoll.mjs';
import DHDualityRoll from './dualityRoll.mjs';
export { DHAbilityUse, DHAdversaryRoll, DHDamageRoll, DHDualityRoll };
export const config = {
abilityUse: DHAbilityUse,
adversaryRoll: DHAdversaryRoll,
damageRoll: DHDamageRoll,
dualityRoll: DHDualityRoll
};

View file

@ -1,4 +1,4 @@
export default class DhpAbilityUse extends foundry.abstract.TypeDataModel {
export default class DHAbilityUse extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;

View file

@ -0,0 +1,46 @@
export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
title: new fields.StringField(),
origin: new fields.StringField({ required: true }),
dice: new fields.DataField(),
roll: new fields.DataField(),
modifiers: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
label: new fields.StringField({})
})
),
advantageState: new fields.BooleanField({ nullable: true, initial: null }),
advantage: new fields.SchemaField({
dice: new fields.StringField({}),
value: new fields.NumberField({ integer: true })
}),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({}),
name: new fields.StringField({}),
img: new fields.StringField({}),
difficulty: new fields.NumberField({ integer: true, nullable: true }),
evasion: new fields.NumberField({ integer: true }),
hit: new fields.BooleanField({ initial: false })
})
),
damage: new fields.SchemaField(
{
value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
},
{ nullable: true, initial: null }
)
};
}
prepareDerivedData() {
this.targets.forEach(target => {
target.hit = target.difficulty ? this.total >= target.difficulty : this.total >= target.evasion;
});
}
}

View file

@ -1,4 +1,4 @@
export default class DhpDamageRoll extends foundry.abstract.TypeDataModel {
export default class DHDamageRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
@ -9,7 +9,13 @@ export default class DhpDamageRoll extends foundry.abstract.TypeDataModel {
total: new fields.NumberField({ required: true, integer: true }),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
}),
dice: new fields.ArrayField(new fields.EmbeddedDataField(DhpDamageDice)),
dice: new fields.ArrayField(
new fields.SchemaField({
type: new fields.StringField({ required: true }),
rolls: new fields.ArrayField(new fields.NumberField({ required: true, integer: true })),
total: new fields.NumberField({ integer: true })
})
),
modifiers: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ required: true, integer: true }),
@ -26,18 +32,3 @@ export default class DhpDamageRoll extends foundry.abstract.TypeDataModel {
};
}
}
class DhpDamageDice extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
type: new fields.StringField({ required: true }),
rolls: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }))
};
}
get rollTotal() {
return this.rolls.reduce((acc, roll) => acc + roll, 0);
}
}

View file

@ -1,4 +1,4 @@
import { DualityRollColor } from './settings/Appearance.mjs';
import { DualityRollColor } from '../settings/Appearance.mjs';
const fields = foundry.data.fields;
const diceField = () =>
@ -7,7 +7,7 @@ const diceField = () =>
value: new fields.NumberField({ integer: true })
});
export default class DhpDualityRoll extends foundry.abstract.TypeDataModel {
export default class DHDualityRoll extends foundry.abstract.TypeDataModel {
static dualityResult = {
hope: 1,
fear: 2,
@ -18,18 +18,17 @@ export default class DhpDualityRoll extends foundry.abstract.TypeDataModel {
return {
title: new fields.StringField(),
origin: new fields.StringField({ required: true }),
roll: new fields.StringField({}),
roll: new fields.DataField({}),
modifiers: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
label: new fields.StringField({}),
title: new fields.StringField({})
label: new fields.StringField({})
})
),
hope: diceField(),
fear: diceField(),
advantageState: new fields.BooleanField({ nullable: true, initial: null }),
advantage: diceField(),
disadvantage: diceField(),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({}),
@ -64,15 +63,6 @@ export default class DhpDualityRoll extends foundry.abstract.TypeDataModel {
};
}
get total() {
const advantage = this.advantage.value
? this.advantage.value
: this.disadvantage.value
? -this.disadvantage.value
: 0;
return this.diceTotal + advantage + this.modifierTotal.value;
}
get diceTotal() {
return this.hope.value + this.fear.value;
}
@ -112,13 +102,7 @@ export default class DhpDualityRoll extends foundry.abstract.TypeDataModel {
}
prepareDerivedData() {
const total = this.total;
this.hope.discarded = this.hope.value < this.fear.value;
this.fear.discarded = this.fear.value < this.hope.value;
this.targets.forEach(target => {
target.hit = target.difficulty ? total >= target.difficulty : total >= target.evasion;
});
}
}

View file

@ -1,112 +0,0 @@
import { getTier } from '../helpers/utils.mjs';
import DhpFeature from './feature.mjs';
export default class DhpClass extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
domains: new fields.ArrayField(new fields.StringField({})),
classItems: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
),
evasion: new fields.NumberField({ initial: 0, integer: true }),
features: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
),
subclasses: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
),
inventory: new fields.SchemaField({
take: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
),
choiceA: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
),
choiceB: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
),
extra: new fields.SchemaField(
{
title: new fields.StringField({}),
description: new fields.StringField({})
},
{ initial: null, nullable: true }
)
}),
characterGuide: new fields.SchemaField({
suggestedTraits: new fields.SchemaField({
agility: new fields.NumberField({ initial: 0, integer: true }),
strength: new fields.NumberField({ initial: 0, integer: true }),
finesse: new fields.NumberField({ initial: 0, integer: true }),
instinct: new fields.NumberField({ initial: 0, integer: true }),
presence: new fields.NumberField({ initial: 0, integer: true }),
knowledge: new fields.NumberField({ initial: 0, integer: true })
}),
suggestedPrimaryWeapon: new fields.SchemaField(
{
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
},
{ initial: null, nullable: true }
),
suggestedSecondaryWeapon: new fields.SchemaField(
{
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
},
{ initial: null, nullable: true }
),
suggestedArmor: new fields.SchemaField(
{
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
},
{ initial: null, nullable: true }
),
characterDescription: new fields.SchemaField({
clothes: new fields.StringField({}),
eyes: new fields.StringField({}),
body: new fields.StringField({}),
color: new fields.StringField({}),
attitude: new fields.StringField({})
}),
backgroundQuestions: new fields.ArrayField(new fields.StringField({}), { initial: ['', '', ''] }),
connections: new fields.ArrayField(new fields.StringField({}), { initial: ['', '', ''] })
}),
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
description: new fields.HTMLField({})
};
}
get multiclassTier() {
return getTier(this.multiclass, true);
}
}

View file

@ -1,11 +0,0 @@
import featuresSchema from './interface/featuresSchema.mjs';
export default class DhpCommunity extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({}),
abilities: featuresSchema()
};
}
}

View file

@ -1,10 +0,0 @@
export default class DhpConsumable extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({}),
quantity: new fields.NumberField({ initial: 1, integer: true }),
consumeOnUse: new fields.BooleanField({ initial: false })
};
}
}

View file

@ -1,23 +0,0 @@
import DaggerheartAction from './action.mjs';
export default class DhpDomainCard extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
domain: new fields.StringField(
{ choices: SYSTEM.DOMAIN.domains, integer: false },
{ required: true, initial: [] }
),
level: new fields.NumberField({ initial: 1, integer: true }),
recallCost: new fields.NumberField({ initial: 0, integer: true }),
type: new fields.StringField(
{ choices: SYSTEM.DOMAIN.cardTypes, integer: false },
{ required: true, initial: [] }
),
foundation: new fields.BooleanField({ initial: false }),
effect: new fields.HTMLField({}),
inVault: new fields.BooleanField({ initial: false }),
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
};
}
}

View file

@ -1,22 +0,0 @@
export default class DhpEnvironment extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
resources: new fields.SchemaField({}),
tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }),
type: new fields.StringField({
choices: Object.keys(SYSTEM.ACTOR.adversaryTypes),
integer: false,
initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard')
}),
description: new fields.StringField({}),
toneAndFeel: new fields.StringField({}),
difficulty: new fields.NumberField({ initial: 1, integer: true }),
potentialAdversaries: new fields.StringField({})
};
}
get features() {
return this.parent.items.filter(x => x.type === 'feature');
}
}

View file

@ -1,99 +0,0 @@
import { getTier } from '../helpers/utils.mjs';
import DaggerheartAction from './action.mjs';
import DhpEffect from './interface/effects.mjs';
export default class DhpFeature extends DhpEffect {
static defineSchema() {
const fields = foundry.data.fields;
return foundry.utils.mergeObject(
{},
{
type: new fields.StringField({ choices: SYSTEM.ITEM.featureTypes }),
actionType: new fields.StringField({
choices: SYSTEM.ITEM.actionTypes,
initial: SYSTEM.ITEM.actionTypes.passive.id
}),
featureType: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.ITEM.valueTypes,
initial: Object.keys(SYSTEM.ITEM.valueTypes).find(x => x === 'normal')
}),
data: new fields.SchemaField({
value: new fields.StringField({}),
property: new fields.StringField({
choices: SYSTEM.ACTOR.featureProperties,
initial: Object.keys(SYSTEM.ACTOR.featureProperties).find(x => x === 'spellcastingTrait')
}),
max: new fields.NumberField({ initial: 1, integer: true }),
numbers: new fields.TypedObjectField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
used: new fields.BooleanField({ initial: false })
})
)
})
}),
refreshData: new fields.SchemaField(
{
type: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes }),
uses: new fields.NumberField({ initial: 1, integer: true }),
refreshed: new fields.BooleanField({ initial: true })
},
{ nullable: true, initial: null }
),
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
disabled: new fields.BooleanField({ initial: false }),
description: new fields.HTMLField({}),
effects: new fields.TypedObjectField(
new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.EFFECTS.effectTypes }),
valueType: new fields.StringField({ choices: SYSTEM.EFFECTS.valueTypes }),
parseType: new fields.StringField({ choices: SYSTEM.EFFECTS.parseTypes }),
initiallySelected: new fields.BooleanField({ initial: true }),
options: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
value: new fields.StringField({})
}),
{ nullable: true, initial: null }
),
dataField: new fields.StringField({}),
appliesOn: new fields.StringField(
{ choices: SYSTEM.EFFECTS.applyLocations },
{ nullable: true, initial: null }
),
applyLocationChoices: new fields.TypedObjectField(new fields.StringField({}), {
nullable: true,
initial: null
}),
valueData: new fields.SchemaField({
value: new fields.StringField({}),
fromValue: new fields.StringField({ initial: null, nullable: true }),
type: new fields.StringField({ initial: null, nullable: true }),
hopeIncrease: new fields.StringField({ initial: null, nullable: true })
})
})
),
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
}
);
}
get multiclassTier() {
return getTier(this.multiclass);
}
async refresh() {
if (this.refreshData) {
if (this.featureType.type === SYSTEM.ITEM.valueTypes.dice.id) {
const update = { 'system.refreshData.refreshed': true };
Object.keys(this.featureType.data.numbers).forEach(
x => (update[`system.featureType.data.numbers.-=${x}`] = null)
);
await this.parent.update(update);
} else {
await this.parent.update({ 'system.refreshData.refreshed': true });
}
}
}
}

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export { default as FormulaField } from './formulaField.mjs';
export { default as ForeignDocumentUUIDField } from './foreignDocumentUUIDField.mjs';
export { default as ForeignDocumentUUIDArrayField } from './foreignDocumentUUIDArrayField.mjs';

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import { actionsTypes } from '../action/_module.mjs';
// Temporary Solution
export default class ActionField extends foundry.data.fields.ObjectField {
getModel(value) {
return actionsTypes[value.type] ?? actionsTypes.attack;
}
/* -------------------------------------------- */
/** @override */
_cleanType(value, options) {
if (!(typeof value === 'object')) value = {};
const cls = this.getModel(value);
if (cls) return cls.cleanData(value, options);
return value;
}
/* -------------------------------------------- */
/** @override */
initialize(value, model, options = {}) {
const cls = this.getModel(value);
if (cls) return new cls(value, { parent: model, ...options });
return foundry.utils.deepClone(value);
}
/* -------------------------------------------- */
/**
* Migrate this field's candidate source data.
* @param {object} sourceData Candidate source data of the root model.
* @param {any} fieldData The value of this field within the source data.
*/
migrateSource(sourceData, fieldData) {
const cls = this.getModel(fieldData);
if (cls) cls.migrateDataSafe(fieldData);
}
}

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import ForeignDocumentUUIDField from './foreignDocumentUUIDField.mjs';
/**
* A subclass of {@link foundry.data.fields.ArrayField} that defines an array of foreign document UUID references.
*/
export default class ForeignDocumentUUIDArrayField extends foundry.data.fields.ArrayField {
/**
* @param {foundry.data.types.DocumentUUIDFieldOptions} [fieldOption] - Options to configure each individual ForeignDocumentUUIDField.
* @param {foundry.data.types.ArrayFieldOptions} [options] - Options to configure the array behavior
* @param {foundry.data.types.DataFieldContext} [context] - Optional context for schema processing
*/
constructor(fieldOption = {}, options = {}, context = {}) {
super(new ForeignDocumentUUIDField(fieldOption), options, context);
}
/** @inheritdoc */
initialize(value, model, options = {}) {
const v = super.initialize(value, model, options);
return () => v.map(entry => (typeof entry === 'function' ? entry() : entry));
}
}

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/**
* A subclass of {@link foundry.data.fields.DocumentUUIDField} to allow selecting a foreign document reference
* that resolves to either the document, the index(for items in compenidums) or the UUID string.
*/
export default class ForeignDocumentUUIDField extends foundry.data.fields.DocumentUUIDField {
/**
* @param {foundry.data.types.DocumentUUIDFieldOptions} [options] Options which configure the behavior of the field
* @param {foundry.data.types.DataFieldContext} [context] Additional context which describes the field
*/
constructor(options, context) {
super(options, context);
}
/** @inheritdoc */
static get _defaults() {
return foundry.utils.mergeObject(super._defaults, {
nullable: true,
readonly: false,
idOnly: false
});
}
/**@override */
initialize(value, _model, _options = {}) {
if (this.idOnly) return value;
return () => {
try {
const doc = fromUuidSync(value);
return doc;
} catch (error) {
console.error(error);
return value ?? null;
}
};
}
/**@override */
toObject(value) {
return value?.uuid ?? value;
}
}

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/**
* @typedef {foundry.data.types.StringFieldOptions} StringFieldOptions
* @typedef {foundry.data.types.DataFieldContext} DataFieldContext
*/
/**
* @typedef _FormulaFieldOptions
* @property {boolean} [deterministic] - Is this formula not allowed to have dice values?
*/
/**
* @typedef {StringFieldOptions & _FormulaFieldOptions} FormulaFieldOptions
*/
/**
* Special case StringField which represents a formula.
*/
export default class FormulaField extends foundry.data.fields.StringField {
/**
* @param {FormulaFieldOptions} [options] - Options which configure the behavior of the field
* @param {foundry.data.types.DataFieldContext} [context] - Additional context which describes the field
*/
constructor(options, context) {
super(options, context);
}
/** @inheritDoc */
static get _defaults() {
return foundry.utils.mergeObject(super._defaults, {
deterministic: false
});
}
/* -------------------------------------------- */
/** @inheritDoc */
_validateType(value) {
const roll = new Roll(value.replace(/@([a-z.0-9_-]+)/gi, '1'));
roll.evaluateSync({ strict: false });
if (this.options.deterministic && !roll.isDeterministic)
throw new Error(`must not contain dice terms: ${value}`);
super._validateType(value);
}
/* -------------------------------------------- */
/* Active Effect Integration */
/* -------------------------------------------- */
/** @override */
_castChangeDelta(delta) {
return this._cast(delta).trim();
}
/* -------------------------------------------- */
/** @override */
_applyChangeAdd(value, delta, model, change) {
if (!value) return delta;
const operator = delta.startsWith('-') ? '-' : '+';
delta = delta.replace(/^[+-]/, '').trim();
return `${value} ${operator} ${delta}`;
}
/* -------------------------------------------- */
/** @override */
_applyChangeMultiply(value, delta, model, change) {
if (!value) return delta;
const terms = new Roll(value).terms;
if (terms.length > 1) return `(${value}) * ${delta}`;
return `${value} * ${delta}`;
}
/* -------------------------------------------- */
/** @override */
_applyChangeUpgrade(value, delta, model, change) {
if (!value) return delta;
const terms = new Roll(value).terms;
if (terms.length === 1 && terms[0].fn === 'max') return value.replace(/\)$/, `, ${delta})`);
return `max(${value}, ${delta})`;
}
/* -------------------------------------------- */
/** @override */
_applyChangeDowngrade(value, delta, model, change) {
if (!value) return delta;
const terms = new Roll(value).terms;
if (terms.length === 1 && terms[0].fn === 'min') return value.replace(/\)$/, `, ${delta})`);
return `min(${value}, ${delta})`;
}
}

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import DaggerheartAction from '../action.mjs';
export default class DhpEffects extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
effects: new fields.TypedObjectField(
new fields.SchemaField({
type: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.effectTypes) }),
valueType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.valueTypes) }),
parseType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.parseTypes) }),
initiallySelected: new fields.BooleanField({ initial: true }),
options: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
value: new fields.StringField({})
}),
{ nullable: true, initial: null }
),
dataField: new fields.StringField({}),
appliesOn: new fields.StringField(
{ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) },
{ nullable: true, initial: null }
),
applyLocationChoices: new fields.TypedObjectField(new fields.StringField({}), {
nullable: true,
initial: null
}),
valueData: new fields.SchemaField({
value: new fields.StringField({}),
fromValue: new fields.StringField({ initial: null, nullable: true }),
type: new fields.StringField({ initial: null, nullable: true }),
hopeIncrease: new fields.StringField({ initial: null, nullable: true })
})
})
),
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
// actions: new fields.SchemaField({
// damage: new fields.ArrayField(new fields.SchemaField({
// type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.extendedDamageTypes), initial: SYSTEM.GENERAL.extendedDamageTypes.physical.id }),
// value: new fields.StringField({}),
// })),
// uses: new fields.SchemaField({
// nr: new fields.StringField({}),
// refreshType: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.refreshTypes), initial: SYSTEM.GENERAL.refreshTypes.session.id }),
// refreshed: new fields.BooleanField({ initial: true }),
// }),
// }),
};
}
get effectData() {
const effectValues = Object.values(this.effects);
const effectCategories = Object.keys(SYSTEM.EFFECTS.effectTypes).reduce((acc, effectType) => {
acc[effectType] = effectValues.reduce((acc, effect) => {
if (effect.type === effectType) {
acc.push({ ...effect, valueData: this.#parseValues(effect.parseType, effect.valueData) });
}
return acc;
}, []);
return acc;
}, {});
return effectCategories;
}
#parseValues(parseType, values) {
return Object.keys(values).reduce((acc, prop) => {
acc[prop] = this.#parseValue(parseType, values[prop]);
return acc;
}, {});
}
#parseValue(parseType, value) {
switch (parseType) {
case SYSTEM.EFFECTS.parseTypes.number.id:
return Number.parseInt(value);
default:
return value;
}
}
}

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@ -1,13 +0,0 @@
const fields = foundry.data.fields;
const featuresSchema = () =>
new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({}),
subclassLevel: new fields.StringField({})
})
);
export default featuresSchema;

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import DHAncestry from './ancestry.mjs';
import DHArmor from './armor.mjs';
import DHClass from './class.mjs';
import DHCommunity from './community.mjs';
import DHConsumable from './consumable.mjs';
import DHDomainCard from './domainCard.mjs';
import DHFeature from './feature.mjs';
import DHMiscellaneous from './miscellaneous.mjs';
import DHSubclass from './subclass.mjs';
import DHWeapon from './weapon.mjs';
export {
DHAncestry,
DHArmor,
DHClass,
DHCommunity,
DHConsumable,
DHDomainCard,
DHFeature,
DHMiscellaneous,
DHSubclass,
DHWeapon
};
export const config = {
ancestry: DHAncestry,
armor: DHArmor,
class: DHClass,
community: DHCommunity,
consumable: DHConsumable,
domainCard: DHDomainCard,
feature: DHFeature,
miscellaneous: DHMiscellaneous,
subclass: DHSubclass,
weapon: DHWeapon
};

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import ActionField from '../fields/actionField.mjs';
import BaseDataItem from './base.mjs';
export default class DHAncestry extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.ancestry',
type: 'ancestry',
hasDescription: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
actions: new fields.ArrayField(new ActionField())
};
}
}

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import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
import { armorFeatures } from '../../config/itemConfig.mjs';
export default class DHArmor extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.armor',
type: 'armor',
hasDescription: true,
isQuantifiable: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
tier: new fields.NumberField({ required: true, integer: true, initial: 1, min: 1 }),
equipped: new fields.BooleanField({ initial: false }),
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
features: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.armorFeatures, blank: true }),
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
})
),
marks: new fields.SchemaField({
max: new fields.NumberField({ initial: 6, integer: true }),
value: new fields.NumberField({ initial: 0, integer: true })
}),
baseThresholds: new fields.SchemaField({
major: new fields.NumberField({ integer: true, initial: 0 }),
severe: new fields.NumberField({ integer: true, initial: 0 })
}),
actions: new fields.ArrayField(new ActionField())
};
}
get featureInfo() {
return this.feature ? CONFIG.daggerheart.ITEM.armorFeatures[this.feature] : null;
}
async _preUpdate(changes, options, user) {
const allowed = await super._preUpdate(changes, options, user);
if (allowed === false) return false;
if (changes.system.features) {
const removed = this.features.filter(x => !changes.system.features.includes(x));
const added = changes.system.features.filter(x => !this.features.includes(x));
for (var feature of removed) {
for (var effectId of feature.effectIds) {
await this.parent.effects.get(effectId).delete();
}
changes.system.actions = this.actions.filter(x => !feature.actionIds.includes(x._id));
}
for (var feature of added) {
const featureData = armorFeatures[feature.value];
if (featureData.effects?.length > 0) {
const embeddedItems = await this.parent.createEmbeddedDocuments('ActiveEffect', [
{
name: game.i18n.localize(featureData.label),
description: game.i18n.localize(featureData.description),
changes: featureData.effects.flatMap(x => x.changes)
}
]);
feature.effectIds = embeddedItems.map(x => x.id);
}
if (featureData.actions?.length > 0) {
const newActions = featureData.actions.map(action => {
const cls = actionsTypes[action.type];
return new cls(
{ ...action, _id: foundry.utils.randomID(), name: game.i18n.localize(action.name) },
{ parent: this }
);
});
changes.system.actions = [...this.actions, ...newActions];
feature.actionIds = newActions.map(x => x._id);
}
}
}
}
}

53
module/data/item/base.mjs Normal file
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/**
* Describes metadata about the item data model type
* @typedef {Object} ItemDataModelMetadata
* @property {string} label - A localizable label used on application.
* @property {string} type - The system type that this data model represents.
* @property {boolean} hasDescription - Indicates whether items of this type have description field
* @property {boolean} isQuantifiable - Indicates whether items of this type have quantity field
*/
const fields = foundry.data.fields;
export default class BaseDataItem extends foundry.abstract.TypeDataModel {
/** @returns {ItemDataModelMetadata}*/
static get metadata() {
return {
label: 'Base Item',
type: 'base',
hasDescription: false,
isQuantifiable: false
};
}
/** @inheritDoc */
static defineSchema() {
const schema = {};
if (this.metadata.hasDescription) schema.description = new fields.HTMLField({ required: true, nullable: true });
if (this.metadata.isQuantifiable)
schema.quantity = new fields.NumberField({ integer: true, initial: 1, min: 0, required: true });
return schema;
}
/**
* Convenient access to the item's actor, if it exists.
* @returns {foundry.documents.Actor | null}
*/
get actor() {
return this.parent.actor;
}
/**
* Obtain a data object used to evaluate any dice rolls associated with this Item Type
* @param {object} [options] - Options which modify the getRollData method.
* @returns {object}
*/
getRollData(options = {}) {
const actorRollData = this.actor?.getRollData() ?? {};
const data = { ...actorRollData, item: { ...this } };
return data;
}
}

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import BaseDataItem from './base.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
import ActionField from '../fields/actionField.mjs';
export default class DHClass extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.class',
type: 'class',
hasDescription: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
domains: new fields.ArrayField(new fields.StringField(), { max: 2 }),
classItems: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
evasion: new fields.NumberField({ initial: 0, integer: true }),
hopeFeatures: new foundry.data.fields.ArrayField(new ActionField()),
classFeatures: new foundry.data.fields.ArrayField(new ActionField()),
subclasses: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
inventory: new fields.SchemaField({
take: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
choiceA: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
choiceB: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false })
}),
characterGuide: new fields.SchemaField({
suggestedTraits: new fields.SchemaField({
agility: new fields.NumberField({ initial: 0, integer: true }),
strength: new fields.NumberField({ initial: 0, integer: true }),
finesse: new fields.NumberField({ initial: 0, integer: true }),
instinct: new fields.NumberField({ initial: 0, integer: true }),
presence: new fields.NumberField({ initial: 0, integer: true }),
knowledge: new fields.NumberField({ initial: 0, integer: true })
}),
suggestedPrimaryWeapon: new ForeignDocumentUUIDField({ type: 'Item' }),
suggestedSecondaryWeapon: new ForeignDocumentUUIDField({ type: 'Item' }),
suggestedArmor: new ForeignDocumentUUIDField({ type: 'Item' })
}),
isMulticlass: new fields.BooleanField({ initial: false })
};
}
get hopeFeature() {
return this.hopeFeatures.length > 0 ? this.hopeFeatures[0] : null;
}
async _preCreate(data, options, user) {
const allowed = await super._preCreate(data, options, user);
if (allowed === false) return;
if (this.actor?.type === 'character') {
const path = data.system.isMulticlass ? 'system.multiclass.value' : 'system.class.value';
if (foundry.utils.getProperty(this.actor, path)) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.ClassAlreadySelected'));
return false;
}
}
}
_onCreate(data, options, userId) {
super._onCreate(data, options, userId);
if (options.parent?.type === 'character') {
const path = `system.${data.system.isMulticlass ? 'multiclass.value' : 'class.value'}`;
options.parent.update({ [path]: `${options.parent.uuid}.Item.${data._id}` });
}
}
_onDelete(options, userId) {
super._onDelete(options, userId);
if (options.parent?.type === 'character') {
const path = `system.${this.isMulticlass ? 'multiclass' : 'class'}`;
options.parent.update({
[`${path}.value`]: null
});
foundry.utils.getProperty(options.parent, `${path}.subclass`)?.delete();
}
}
}

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import ActionField from '../fields/actionField.mjs';
import BaseDataItem from './base.mjs';
export default class DHCommunity extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.community',
type: 'community',
hasDescription: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
actions: new fields.ArrayField(new ActionField())
};
}
}

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import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
export default class DHConsumable extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.consumable',
type: 'consumable',
hasDescription: true,
isQuantifiable: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
consumeOnUse: new fields.BooleanField({ initial: false }),
actions: new fields.ArrayField(new ActionField())
};
}
}

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import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
export default class DHDomainCard extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.domainCard',
type: 'domainCard',
hasDescription: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
domain: new fields.StringField({ choices: SYSTEM.DOMAIN.domains, required: true, blank: true }),
level: new fields.NumberField({ initial: 1, integer: true }),
recallCost: new fields.NumberField({ initial: 0, integer: true }),
type: new fields.StringField({ choices: SYSTEM.DOMAIN.cardTypes, required: true, blank: true }),
foundation: new fields.BooleanField({ initial: false }),
inVault: new fields.BooleanField({ initial: false }),
actions: new fields.ArrayField(new ActionField())
};
}
async _preCreate(data, options, user) {
const allowed = await super._preCreate(data, options, user);
if (allowed === false) return;
if (this.actor?.type === 'character') {
if (!this.actor.system.class.value) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.NoClassSelected'));
return false;
}
if (!this.actor.system.domains.find(x => x === this.domain)) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.LacksDomain'));
return false;
}
if (this.actor.system.domainCards.total.find(x => x.name === this.parent.name)) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.DuplicateDomainCard'));
return false;
}
}
}
}

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import { getTier } from '../../helpers/utils.mjs';
import DHAction from '../action/action.mjs';
import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
export default class DHFeature extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.feature',
type: 'feature',
hasDescription: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
//A type of feature seems unnecessary
type: new fields.StringField({ choices: SYSTEM.ITEM.featureTypes }),
//TODO: remove actionType field
actionType: new fields.StringField({
choices: SYSTEM.ITEM.actionTypes,
initial: SYSTEM.ITEM.actionTypes.passive.id
}),
//TODO: remove featureType field
featureType: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.ITEM.valueTypes,
initial: Object.keys(SYSTEM.ITEM.valueTypes).find(x => x === 'normal')
}),
data: new fields.SchemaField({
value: new fields.StringField({}),
property: new fields.StringField({
choices: SYSTEM.ACTOR.featureProperties,
initial: Object.keys(SYSTEM.ACTOR.featureProperties).find(x => x === 'spellcastingTrait')
}),
max: new fields.NumberField({ initial: 1, integer: true }),
numbers: new fields.TypedObjectField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
used: new fields.BooleanField({ initial: false })
})
)
})
}),
refreshData: new fields.SchemaField(
{
type: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes }),
uses: new fields.NumberField({ initial: 1, integer: true }),
//TODO: remove refreshed field
refreshed: new fields.BooleanField({ initial: true })
},
{ nullable: true, initial: null }
),
//TODO: remove refreshed field
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
disabled: new fields.BooleanField({ initial: false }),
//TODO: re do it completely or just remove it
effects: new fields.TypedObjectField(
new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.EFFECTS.effectTypes }),
valueType: new fields.StringField({ choices: SYSTEM.EFFECTS.valueTypes }),
parseType: new fields.StringField({ choices: SYSTEM.EFFECTS.parseTypes }),
initiallySelected: new fields.BooleanField({ initial: true }),
options: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
value: new fields.StringField({})
}),
{ nullable: true, initial: null }
),
dataField: new fields.StringField({}),
appliesOn: new fields.StringField(
{
choices: SYSTEM.EFFECTS.applyLocations
},
{ nullable: true, initial: null }
),
applyLocationChoices: new fields.TypedObjectField(new fields.StringField({}), {
nullable: true,
initial: null
}),
valueData: new fields.SchemaField({
value: new fields.StringField({}),
fromValue: new fields.StringField({ initial: null, nullable: true }),
type: new fields.StringField({ initial: null, nullable: true }),
hopeIncrease: new fields.StringField({ initial: null, nullable: true })
})
})
),
actions: new fields.ArrayField(new ActionField())
};
}
get multiclassTier() {
return getTier(this.multiclass);
}
async refresh() {
if (this.refreshData) {
if (this.featureType.type === SYSTEM.ITEM.valueTypes.dice.id) {
const update = { 'system.refreshData.refreshed': true };
Object.keys(this.featureType.data.numbers).forEach(
x => (update[`system.featureType.data.numbers.-=${x}`] = null)
);
await this.parent.update(update);
} else {
await this.parent.update({ 'system.refreshData.refreshed': true });
}
}
}
get effectData() {
const effectValues = Object.values(this.effects);
const effectCategories = Object.keys(SYSTEM.EFFECTS.effectTypes).reduce((acc, effectType) => {
acc[effectType] = effectValues.reduce((acc, effect) => {
if (effect.type === effectType) {
acc.push({ ...effect, valueData: this.#parseValues(effect.parseType, effect.valueData) });
}
return acc;
}, []);
return acc;
}, {});
return effectCategories;
}
#parseValues(parseType, values) {
return Object.keys(values).reduce((acc, prop) => {
acc[prop] = this.#parseValue(parseType, values[prop]);
return acc;
}, {});
}
#parseValue(parseType, value) {
switch (parseType) {
case SYSTEM.EFFECTS.parseTypes.number.id:
return Number.parseInt(value);
default:
return value;
}
}
}

View file

@ -0,0 +1,23 @@
import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
export default class DHMiscellaneous extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.miscellaneous',
type: 'miscellaneous',
hasDescription: true,
isQuantifiable: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
actions: new fields.ArrayField(new ActionField())
};
}
}

View file

@ -0,0 +1,91 @@
import ActionField from '../fields/actionField.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
import BaseDataItem from './base.mjs';
const featureSchema = () => {
return new foundry.data.fields.SchemaField({
name: new foundry.data.fields.StringField({ required: true }),
effects: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
actions: new foundry.data.fields.ArrayField(new ActionField())
});
};
export default class DHSubclass extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.subclass',
type: 'subclass',
hasDescription: true
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
spellcastingTrait: new fields.StringField({
choices: SYSTEM.ACTOR.abilities,
integer: false,
nullable: true,
initial: null
}),
foundationFeature: featureSchema(),
specializationFeature: featureSchema(),
masteryFeature: featureSchema(),
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
isMulticlass: new fields.BooleanField({ initial: false })
};
}
get features() {
return {
foundation: this.foundationFeature,
specialization: this.featureState >= 2 ? this.specializationFeature : null,
mastery: this.featureState === 3 ? this.masteryFeature : null
};
}
async _preCreate(data, options, user) {
const allowed = await super._preCreate(data, options, user);
if (allowed === false) return;
if (this.actor?.type === 'character') {
const classData = this.actor.items.find(
x => x.type === 'class' && x.system.isMulticlass === data.system.isMulticlass
);
const subclassData = this.actor.items.find(
x => x.type === 'subclass' && x.system.isMulticlass === data.system.isMulticlass
);
if (!classData) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.MissingClass'));
return false;
} else if (subclassData) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.SubclassAlreadySelected'));
return false;
} else if (classData.system.subclasses.every(x => x.uuid !== data.uuid ?? `Item.${data._id}`)) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.SubclassNotInClass'));
return false;
}
}
}
_onCreate(data, options, userId) {
super._onCreate(data, options, userId);
if (options.parent?.type === 'character') {
const path = `system.${data.system.isMulticlass ? 'multiclass.subclass' : 'class.subclass'}`;
options.parent.update({ [path]: `${options.parent.uuid}.Item.${data._id}` });
}
}
_onDelete(options, userId) {
super._onDelete(options, userId);
if (options.parent?.type === 'character') {
const path = `system.${this.isMulticlass ? 'multiclass.subclass' : 'class.subclass'}`;
options.parent.update({ [path]: null });
}
}
}

View file

@ -0,0 +1,96 @@
import BaseDataItem from './base.mjs';
import FormulaField from '../fields/formulaField.mjs';
import ActionField from '../fields/actionField.mjs';
import { weaponFeatures } from '../../config/itemConfig.mjs';
import { actionsTypes } from '../../data/_module.mjs';
export default class DHWeapon extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Item.weapon',
type: 'weapon',
hasDescription: true,
isQuantifiable: true,
embedded: {
feature: 'featureTest'
}
});
}
/** @inheritDoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
tier: new fields.NumberField({ required: true, integer: true, initial: 1, min: 1 }),
equipped: new fields.BooleanField({ initial: false }),
//SETTINGS
secondary: new fields.BooleanField({ initial: false }),
trait: new fields.StringField({ required: true, choices: SYSTEM.ACTOR.abilities, initial: 'agility' }),
range: new fields.StringField({ required: true, choices: SYSTEM.GENERAL.range, initial: 'melee' }),
burden: new fields.StringField({ required: true, choices: SYSTEM.GENERAL.burden, initial: 'oneHanded' }),
//DAMAGE
damage: new fields.SchemaField({
value: new FormulaField({ initial: 'd6' }),
type: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.damageTypes,
initial: 'physical'
})
}),
features: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.weaponFeatures, blank: true }),
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
})
),
actions: new fields.ArrayField(new ActionField())
};
}
async _preUpdate(changes, options, user) {
const allowed = await super._preUpdate(changes, options, user);
if (allowed === false) return false;
if (changes.system.features) {
const removed = this.features.filter(x => !changes.system.features.includes(x));
const added = changes.system.features.filter(x => !this.features.includes(x));
for (var feature of removed) {
for (var effectId of feature.effectIds) {
await this.parent.effects.get(effectId).delete();
}
changes.system.actions = this.actions.filter(x => !feature.actionIds.includes(x._id));
}
for (var feature of added) {
const featureData = weaponFeatures[feature.value];
if (featureData.effects?.length > 0) {
const embeddedItems = await this.parent.createEmbeddedDocuments('ActiveEffect', [
{
name: game.i18n.localize(featureData.label),
description: game.i18n.localize(featureData.description),
changes: featureData.effects.flatMap(x => x.changes)
}
]);
feature.effectIds = embeddedItems.map(x => x.id);
}
if (featureData.actions?.length > 0) {
const newActions = featureData.actions.map(action => {
const cls = actionsTypes[action.type];
return new cls(
{ ...action, _id: foundry.utils.randomID(), name: game.i18n.localize(action.name) },
{ parent: this }
);
});
changes.system.actions = [...this.actions, ...newActions];
feature.actionIds = newActions.map(x => x._id);
}
}
}
}
}

View file

@ -1,3 +1,4 @@
import { abilities } from '../config/actorConfig.mjs';
import { chunkify } from '../helpers/utils.mjs';
import { LevelOptionType } from './levelTier.mjs';
@ -97,11 +98,12 @@ export class DhLevelup extends foundry.abstract.DataModel {
case 'experience':
case 'domainCard':
case 'subclass':
return checkbox.amount ? checkbox.data.length === checkbox.amount : checkbox.data.length === 1;
return checkbox.data.length === (checkbox.amount ?? 1);
case 'multiclass':
const classSelected = checkbox.data.length === 1;
const domainSelected = checkbox.secondaryData;
return classSelected && domainSelected;
const domainSelected = checkbox.secondaryData.domain;
const subclassSelected = checkbox.secondaryData.subclass;
return classSelected && domainSelected && subclassSelected;
default:
return true;
}
@ -128,8 +130,37 @@ export class DhLevelup extends foundry.abstract.DataModel {
.every(this.#levelFinished.bind(this));
}
get unmarkedTraits() {
const possibleLevels = Object.values(this.tiers).reduce((acc, tier) => {
if (tier.belongingLevels.includes(this.currentLevel)) acc = tier.belongingLevels;
return acc;
}, []);
return Object.keys(this.levels)
.filter(key => possibleLevels.some(x => x === Number(key)))
.reduce(
(acc, levelKey) => {
const level = this.levels[levelKey];
Object.values(level.choices).forEach(choice =>
Object.values(choice).forEach(checkbox => {
if (
checkbox.type === 'trait' &&
checkbox.data.length > 0 &&
Number(levelKey) !== this.currentLevel
) {
checkbox.data.forEach(data => delete acc[data]);
}
})
);
return acc;
},
{ ...abilities }
);
}
get classUpgradeChoices() {
let subclass = null;
let subclasses = [];
let multiclass = null;
Object.keys(this.levels).forEach(levelKey => {
const level = this.levels[levelKey];
@ -138,21 +169,22 @@ export class DhLevelup extends foundry.abstract.DataModel {
if (checkbox.type === 'multiclass') {
multiclass = {
class: checkbox.data.length > 0 ? checkbox.data[0] : null,
domain: checkbox.secondaryData ?? null,
domain: checkbox.secondaryData.domain ?? null,
subclass: checkbox.secondaryData.subclass ?? null,
tier: checkbox.tier,
level: levelKey
};
}
if (checkbox.type === 'subclass') {
subclass = {
subclasses.push({
tier: checkbox.tier,
level: levelKey
};
});
}
});
});
});
return { subclass, multiclass };
return { subclasses, multiclass };
}
get tiersForRendering() {
@ -179,11 +211,11 @@ export class DhLevelup extends foundry.abstract.DataModel {
}, {})
);
const { multiclass, subclass } = this.classUpgradeChoices;
return tierKeys.map(tierKey => {
const { multiclass, subclasses } = this.classUpgradeChoices;
return tierKeys.map((tierKey, tierIndex) => {
const tier = this.tiers[tierKey];
const multiclassInTier = multiclass?.tier === Number(tierKey);
const subclassInTier = subclass?.tier === Number(tierKey);
const subclassInTier = subclasses.some(x => x.tier === Number(tierKey));
return {
name: tier.name,
@ -214,8 +246,15 @@ export class DhLevelup extends foundry.abstract.DataModel {
return checkbox;
});
let label = game.i18n.localize(option.label);
if (optionKey === 'domainCard') {
const maxLevel = tier.belongingLevels[tier.belongingLevels.length - 1];
label = game.i18n.format(option.label, { maxLevel });
}
return {
label: game.i18n.localize(option.label),
label: label,
checkboxGroups: chunkify(checkboxes, option.minCost, chunkedBoxes => {
const anySelected = chunkedBoxes.some(x => x.selected);
const anyDisabled = chunkedBoxes.some(x => x.disabled);
@ -287,7 +326,7 @@ export class DhLevelupLevel extends foundry.abstract.DataModel {
amount: new fields.NumberField({ integer: true }),
value: new fields.StringField(),
data: new fields.ArrayField(new fields.StringField()),
secondaryData: new fields.StringField(),
secondaryData: new fields.TypedObjectField(new fields.StringField()),
type: new fields.StringField({ required: true })
})
)

View file

@ -1,9 +0,0 @@
export default class DhpMiscellaneous extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({}),
quantity: new fields.NumberField({ initial: 1, integer: true })
};
}
}

View file

@ -1,411 +0,0 @@
import { getPathValue } from '../helpers/utils.mjs';
import { LevelOptionType } from './levelTier.mjs';
const fields = foundry.data.fields;
const attributeField = () =>
new fields.SchemaField({
bonus: new fields.NumberField({ initial: 0, integer: true }),
base: new fields.NumberField({ initial: 0, integer: true }),
tierMarked: new fields.BooleanField({ required: true, initial: false })
});
const resourceField = max =>
new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }),
bonus: new fields.NumberField({ initial: 0, integer: true }),
min: new fields.NumberField({ initial: 0, integer: true }),
baseMax: new fields.NumberField({ initial: max, integer: true })
});
export default class DhpPC extends foundry.abstract.TypeDataModel {
static defineSchema() {
return {
resources: new fields.SchemaField({
hitPoints: resourceField(6),
stress: resourceField(6),
hope: new fields.SchemaField({
value: new fields.NumberField({ initial: -1, integer: true }), // FIXME. Logic is gte and needs -1 in PC/Hope. Change to 0
min: new fields.NumberField({ initial: 0, integer: true })
})
}),
bonuses: new fields.SchemaField({
damage: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true, initial: 0 }),
type: new fields.StringField({ nullable: true }),
initiallySelected: new fields.BooleanField(),
hopeIncrease: new fields.StringField({ initial: null, nullable: true }),
description: new fields.StringField({})
})
)
}),
traits: new fields.SchemaField({
agility: attributeField(),
strength: attributeField(),
finesse: attributeField(),
instinct: attributeField(),
presence: attributeField(),
knowledge: attributeField()
}),
proficiency: new fields.SchemaField({
base: new fields.NumberField({ required: true, initial: 1, integer: true }),
bonus: new fields.NumberField({ required: true, initial: 0, integer: true })
}),
evasion: new fields.SchemaField({
bonus: new fields.NumberField({ initial: 0, integer: true })
}),
experiences: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ required: true }),
description: new fields.StringField({}),
value: new fields.NumberField({ integer: true, nullable: true, initial: null })
}),
{
initial: [
{ id: foundry.utils.randomID(), description: '', value: 2 },
{ id: foundry.utils.randomID(), description: '', value: 2 }
]
}
),
gold: new fields.SchemaField({
coins: new fields.NumberField({ initial: 0, integer: true }),
handfulls: new fields.NumberField({ initial: 0, integer: true }),
bags: new fields.NumberField({ initial: 0, integer: true }),
chests: new fields.NumberField({ initial: 0, integer: true })
}),
pronouns: new fields.StringField({}),
domainData: new fields.SchemaField({
maxLoadout: new fields.NumberField({ initial: 2, integer: true }),
maxCards: new fields.NumberField({ initial: 2, integer: true })
}),
story: new fields.SchemaField({
background: new fields.HTMLField(),
appearance: new fields.HTMLField(),
connections: new fields.HTMLField(),
scars: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
description: new fields.HTMLField()
})
)
}),
description: new fields.StringField({}),
//Temporary until new FoundryVersion fix --> See Armor.Mjs DataPreparation
armorMarks: new fields.SchemaField({
max: new fields.NumberField({ initial: 6, integer: true }),
value: new fields.NumberField({ initial: 0, integer: true })
}),
levelData: new fields.EmbeddedDataField(DhPCLevelData)
};
}
get tier() {
return this.#getTier(this.levelData.currentLevel);
}
get ancestry() {
return this.parent.items.find(x => x.type === 'ancestry') ?? null;
}
get class() {
return this.parent.items.find(x => x.type === 'class' && !x.system.multiclass) ?? null;
}
get multiclass() {
return this.parent.items.find(x => x.type === 'class' && x.system.multiclass) ?? null;
}
get multiclassSubclass() {
return this.parent.items.find(x => x.type === 'subclass' && x.system.multiclass) ?? null;
}
get subclass() {
return this.parent.items.find(x => x.type === 'subclass' && !x.system.multiclass) ?? null;
}
get subclassFeatures() {
const subclass = this.subclass;
const multiclass = this.multiclassSubclass;
const subclassItems = this.parent.items.filter(x => x.type === 'feature' && x.system.type === 'subclass');
return {
subclass: !subclass
? {}
: {
foundation: subclassItems.filter(x =>
subclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
specialization: subclassItems.filter(x =>
subclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
mastery: subclassItems.filter(x =>
subclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)
)
},
multiclassSubclass: !multiclass
? {}
: {
foundation: subclassItems.filter(x =>
multiclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
specialization: subclassItems.filter(x =>
multiclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
mastery: subclassItems.filter(x =>
multiclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)
)
}
};
}
get community() {
return this.parent.items.find(x => x.type === 'community') ?? null;
}
get classFeatures() {
return this.parent.items.filter(
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && !x.system.multiclass
);
}
get multiclassFeatures() {
return this.parent.items.filter(
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && x.system.multiclass
);
}
get domains() {
const classDomains = this.class ? this.class.system.domains : [];
const multiclassDomains = this.multiclass ? this.multiclass.system.domains : [];
return [...classDomains, ...multiclassDomains];
}
get domainCards() {
const domainCards = this.parent.items.filter(x => x.type === 'domainCard');
const loadout = domainCards.filter(x => !x.system.inVault);
const vault = domainCards.filter(x => x.system.inVault);
return {
loadout: loadout,
vault: vault,
total: [...loadout, ...vault]
};
}
get armor() {
return this.parent.items.find(x => x.type === 'armor' && x.system.equipped);
}
get equippedWeapons() {
const primaryWeapon = this.parent.items.find(
x => x.type === 'weapon' && x.system.equipped && !x.system.secondary
);
const secondaryWeapon = this.parent.items.find(
x => x.type === 'weapon' && x.system.equipped && x.system.secondary
);
return {
primary: this.#weaponData(primaryWeapon),
secondary: this.#weaponData(secondaryWeapon),
burden: this.getBurden(primaryWeapon, secondaryWeapon)
};
}
static async unequipBeforeEquip(itemToEquip) {
const equippedWeapons = this.equippedWeapons;
if (itemToEquip.system.secondary) {
if (equippedWeapons.primary && equippedWeapons.primary.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
await this.parent.items.get(equippedWeapons.primary.id).update({ 'system.equipped': false });
}
if (equippedWeapons.secondary) {
await this.parent.items.get(equippedWeapons.secondary.id).update({ 'system.equipped': false });
}
} else {
if (equippedWeapons.secondary && itemToEquip.system.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
await this.parent.items.get(equippedWeapons.secondary.id).update({ 'system.equipped': false });
}
if (equippedWeapons.primary) {
await this.parent.items.get(equippedWeapons.primary.id).update({ 'system.equipped': false });
}
}
}
get effects() {
return this.parent.items.reduce((acc, item) => {
const effects = item.system.effectData;
if (effects && !item.system.disabled) {
for (var key in effects) {
const effect = effects[key];
for (var effectEntry of effect) {
if (!acc[key]) acc[key] = [];
acc[key].push({ name: item.name, value: effectEntry });
}
}
}
return acc;
}, {});
}
get refreshableFeatures() {
return this.parent.items.reduce(
(acc, x) => {
if (x.type === 'feature' && x.system.refreshData?.type === 'feature' && x.system.refreshData?.type) {
acc[x.system.refreshData.type].push(x);
}
return acc;
},
{ shortRest: [], longRest: [] }
);
}
//Should not be done in data?
#weaponData(weapon) {
return weapon
? {
id: weapon.id,
name: weapon.name,
trait: game.i18n.localize(CONFIG.daggerheart.ACTOR.abilities[weapon.system.trait].label),
range: CONFIG.daggerheart.GENERAL.range[weapon.system.range],
damage: {
value: weapon.system.damage.value,
type: CONFIG.daggerheart.GENERAL.damageTypes[weapon.system.damage.type]
},
burden: weapon.system.burden,
feature: CONFIG.daggerheart.ITEM.weaponFeatures[weapon.system.feature],
img: weapon.img,
uuid: weapon.uuid
}
: null;
}
prepareBaseData() {
this.resources.hitPoints.max = this.resources.hitPoints.baseMax + this.resources.hitPoints.bonus;
this.resources.stress.max = this.resources.stress.baseMax + this.resources.stress.bonus;
this.evasion.value = (this.class?.system?.evasion ?? 0) + this.evasion.bonus;
this.proficiency.value = this.proficiency.base + this.proficiency.bonus;
for (var attributeKey in this.traits) {
const attribute = this.traits[attributeKey];
attribute.value = attribute.base + attribute.bonus;
}
}
prepareDerivedData() {
this.resources.hope.max = 6 - this.story.scars.length;
if (this.resources.hope.value >= this.resources.hope.max) {
this.resources.hope.value = Math.max(this.resources.hope.max - 1, 0);
}
const armor = this.armor;
this.damageThresholds = {
major: armor
? armor.system.baseThresholds.major + this.levelData.level.current
: this.levelData.level.current,
severe: armor
? armor.system.baseThresholds.severe + this.levelData.level.current
: this.levelData.level.current * 2
};
this.applyEffects();
}
applyEffects() {
const effects = this.effects;
for (var key in effects) {
const effectType = effects[key];
for (var effect of effectType) {
switch (key) {
case SYSTEM.EFFECTS.effectTypes.health.id:
this.resources.hitPoints.bonus += effect.value.valueData.value;
break;
case SYSTEM.EFFECTS.effectTypes.stress.id:
this.resources.stress.bonus += effect.value.valueData.value;
break;
case SYSTEM.EFFECTS.effectTypes.damage.id:
this.bonuses.damage.push({
value: getPathValue(effect.value.valueData.value, this),
type: 'physical',
description: effect.name,
hopeIncrease: effect.value.valueData.hopeIncrease,
initiallySelected: effect.value.initiallySelected,
appliesOn: effect.value.appliesOn
});
}
}
}
}
getBurden(primary, secondary) {
const twoHanded =
primary?.system?.burden === 'twoHanded' ||
secondary?.system?.burden === 'twoHanded' ||
(primary?.system?.burden === 'oneHanded' && secondary?.system?.burden === 'oneHanded');
const oneHanded =
!twoHanded && (primary?.system?.burden === 'oneHanded' || secondary?.system?.burden === 'oneHanded');
return twoHanded ? 'twoHanded' : oneHanded ? 'oneHanded' : null;
}
#getTier(level) {
if (level >= 8) return 3;
else if (level >= 5) return 2;
else if (level >= 2) return 1;
else return 0;
}
}
class DhPCLevelData extends foundry.abstract.DataModel {
static defineSchema() {
return {
level: new fields.SchemaField({
current: new fields.NumberField({ required: true, integer: true, initial: 1 }),
changed: new fields.NumberField({ required: true, integer: true, initial: 1 })
}),
levelups: new fields.TypedObjectField(
new fields.SchemaField({
achievements: new fields.SchemaField(
{
experiences: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ required: true }),
modifier: new fields.NumberField({ required: true, integer: true })
})
),
domainCards: new fields.ArrayField(
new fields.SchemaField({
uuid: new fields.StringField({ required: true }),
itemUuid: new fields.StringField({ required: true })
})
),
proficiency: new fields.NumberField({ integer: true })
},
{ nullable: true, initial: null }
),
selections: new fields.ArrayField(
new fields.SchemaField({
tier: new fields.NumberField({ required: true, integer: true }),
level: new fields.NumberField({ required: true, integer: true }),
optionKey: new fields.StringField({ required: true }),
type: new fields.StringField({ required: true, choices: LevelOptionType }),
checkboxNr: new fields.NumberField({ required: true, integer: true }),
value: new fields.NumberField({ integer: true }),
minCost: new fields.NumberField({ integer: true }),
amount: new fields.NumberField({ integer: true }),
data: new fields.ArrayField(new fields.StringField({ required: true })),
secondaryData: new fields.StringField(),
itemUuid: new fields.StringField({ required: true })
})
)
})
)
};
}
get canLevelUp() {
return this.level.current < this.level.changed;
}
}

View file

@ -1,7 +1,15 @@
import { fearDisplay } from '../../config/generalConfig.mjs';
export default class DhAppearance extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
displayFear: new fields.StringField({
required: true,
choices: fearDisplay,
initial: fearDisplay.token.value,
label: 'DAGGERHEART.Settings.Appearance.FIELDS.displayFear.label'
}),
dualityColorScheme: new fields.StringField({
required: true,
choices: DualityRollColor,
@ -35,8 +43,6 @@ export default class DhAppearance extends foundry.abstract.DataModel {
})
};
}
static defaultSchema = {};
}
export const DualityRollColor = {

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@ -0,0 +1,11 @@
export default class DhAutomation extends foundry.abstract.DataModel {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Settings.Automation']; // Doesn't work for some reason
static defineSchema() {
const fields = foundry.data.fields;
return {
hope: new fields.BooleanField({ required: true, initial: false }),
actionPoints: new fields.BooleanField({ required: true, initial: false })
};
}
}

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@ -0,0 +1,56 @@
import { defaultRestOptions } from '../../config/generalConfig.mjs';
export default class DhHomebrew extends foundry.abstract.DataModel {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Settings.Homebrew']; // Doesn't work for some reason
static defineSchema() {
const fields = foundry.data.fields;
return {
maxFear: new fields.NumberField({
required: true,
integer: true,
min: 0,
initial: 12,
label: 'DAGGERHEART.Settings.Homebrew.FIELDS.maxFear.label'
}),
traitArray: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }), {
initial: () => [2, 1, 1, 0, 0, -1]
}),
restMoves: new fields.SchemaField({
longRest: new fields.SchemaField({
nrChoices: new fields.NumberField({ required: true, integer: true, min: 1, initial: 2 }),
moves: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ required: true }),
img: new fields.FilePathField({
initial: 'icons/magic/life/cross-worn-green.webp',
categories: ['IMAGE'],
base64: false
}),
description: new fields.HTMLField(),
actions: new fields.ArrayField(new fields.ObjectField())
}),
{ initial: defaultRestOptions.longRest() }
),
consequences: new fields.SchemaField({})
}),
shortRest: new fields.SchemaField({
nrChoices: new fields.NumberField({ required: true, integer: true, min: 1, initial: 2 }),
moves: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ required: true }),
img: new fields.FilePathField({
initial: 'icons/magic/life/cross-worn-green.webp',
categories: ['IMAGE'],
base64: false
}),
description: new fields.HTMLField(),
actions: new fields.ArrayField(new fields.ObjectField())
}),
{ initial: defaultRestOptions.shortRest() }
)
})
})
};
}
}

View file

@ -0,0 +1,17 @@
export default class DhRangeMeasurement extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
enabled: new fields.BooleanField({ required: true, initial: false, label: 'DAGGERHEART.General.Enabled' }),
melee: new fields.NumberField({ required: true, initial: 5, label: 'DAGGERHEART.Range.melee.name' }),
veryClose: new fields.NumberField({
required: true,
initial: 15,
label: 'DAGGERHEART.Range.veryClose.name'
}),
close: new fields.NumberField({ required: true, initial: 30, label: 'DAGGERHEART.Range.close.name' }),
far: new fields.NumberField({ required: true, initial: 60, label: 'DAGGERHEART.Range.far.name' }),
veryFar: new fields.NumberField({ required: true, initial: 120, label: 'DAGGERHEART.Range.veryFar.name' })
};
}
}

View file

@ -1,13 +1,26 @@
export default class DhVariantRules extends foundry.abstract.DataModel {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Settings.VariantRules'];
static defineSchema() {
const fields = foundry.data.fields;
return {
actionTokens: new fields.SchemaField({
enabled: new fields.BooleanField({ required: true, initial: false }),
tokens: new fields.NumberField({ required: true, integer: true, initial: 3 })
enabled: new fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.Settings.VariantRules.FIELDS.actionTokens.enabled.label'
}),
tokens: new fields.NumberField({
required: true,
integer: true,
initial: 3,
label: 'DAGGERHEART.Settings.VariantRules.FIELDS.actionTokens.tokens.label'
})
}),
useCoins: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.Settings.VariantRules.FIELDS.useCoins.label'
})
};
}
static defaultSchema = {};
}

View file

@ -0,0 +1,7 @@
import DhAppearance from './Appearance.mjs';
import DhAutomation from './Automation.mjs';
import DhHomebrew from './Homebrew.mjs';
import DhRangeMeasurement from './RangeMeasurement.mjs';
import DhVariantRules from './VariantRules.mjs';
export { DhAppearance, DhAutomation, DhHomebrew, DhRangeMeasurement, DhVariantRules };

View file

@ -1,57 +0,0 @@
import { getTier } from '../helpers/utils.mjs';
import featuresSchema from './interface/featuresSchema.mjs';
import DaggerheartFeature from './feature.mjs';
export default class DhpSubclass extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({}),
spellcastingTrait: new fields.StringField({
choices: SYSTEM.ACTOR.abilities,
integer: false,
nullable: true,
initial: null
}),
foundationFeature: new fields.SchemaField({
description: new fields.HTMLField({}),
abilities: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
)
}),
specializationFeature: new fields.SchemaField({
unlocked: new fields.BooleanField({ initial: false }),
tier: new fields.NumberField({ initial: null, nullable: true, integer: true }),
description: new fields.HTMLField({}),
abilities: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
)
}),
masteryFeature: new fields.SchemaField({
unlocked: new fields.BooleanField({ initial: false }),
tier: new fields.NumberField({ initial: null, nullable: true, integer: true }),
description: new fields.HTMLField({}),
abilities: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}),
img: new fields.StringField({}),
uuid: new fields.StringField({})
})
)
}),
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true })
};
}
get multiclassTier() {
return getTier(this.multiclass);
}
}

View file

@ -1,54 +0,0 @@
export default class DhpWeapon extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
equipped: new fields.BooleanField({ initial: false }),
inventoryWeapon: new fields.NumberField({ initial: null, nullable: true, integer: true }),
secondary: new fields.BooleanField({ initial: false }),
trait: new fields.StringField({ choices: SYSTEM.ACTOR.abilities, integer: false, initial: 'agility' }),
range: new fields.StringField({ choices: SYSTEM.GENERAL.range, integer: false, initial: 'melee' }),
damage: new fields.SchemaField({
value: new fields.StringField({ initial: 'd6' }),
type: new fields.StringField({
choices: SYSTEM.GENERAL.damageTypes,
integer: false,
initial: 'physical'
})
}),
burden: new fields.StringField({ choices: SYSTEM.GENERAL.burden, integer: false, initial: 'oneHanded' }),
feature: new fields.StringField({ choices: SYSTEM.ITEM.weaponFeatures, integer: false, blank: true }),
quantity: new fields.NumberField({ initial: 1, integer: true }),
description: new fields.HTMLField({})
};
}
prepareDerivedData() {
if (this.parent.parent) {
this.applyEffects();
}
}
applyEffects() {
const effects = this.parent.parent.system.effects;
for (var key in effects) {
const effectType = effects[key];
for (var effect of effectType) {
switch (key) {
case SYSTEM.EFFECTS.effectTypes.reach.id:
if (
SYSTEM.GENERAL.range[this.range].distance <
SYSTEM.GENERAL.range[effect.valueData.value].distance
) {
this.range = effect.valueData.value;
}
break;
// case SYSTEM.EFFECTS.effectTypes.damage.id:
// if(this.damage.type === 'physical') this.damage.value = (`${this.damage.value} + ${this.parent.parent.system.levelData.currentLevel}`);
// break;
}
}
}
}
}