mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 11:41:08 +01:00
Merged with main
This commit is contained in:
commit
f80244a773
199 changed files with 8977 additions and 6490 deletions
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@ -1,4 +1,4 @@
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export { default as DhpPCSheet } from './sheets/pc.mjs';
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export { default as DhCharacterSheet } from './sheets/character.mjs';
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export { default as DhpAdversarySheet } from './sheets/adversary.mjs';
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export { default as DhpClassSheet } from './sheets/items/class.mjs';
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export { default as DhpSubclass } from './sheets/items/subclass.mjs';
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@ -12,3 +12,4 @@ export { default as DhpWeapon } from './sheets/items/weapon.mjs';
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export { default as DhpArmor } from './sheets/items/armor.mjs';
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export { default as DhpChatMessage } from './chatMessage.mjs';
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export { default as DhpEnvironment } from './sheets/environment.mjs';
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export { default as DhActiveEffectConfig } from './sheets/activeEffectConfig.mjs';
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|
|
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496
module/applications/characterCreation.mjs
Normal file
496
module/applications/characterCreation.mjs
Normal file
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@ -0,0 +1,496 @@
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import { abilities } from '../config/actorConfig.mjs';
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import { burden } from '../config/generalConfig.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhCharacterCreation extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(character) {
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super({});
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this.character = character;
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this.setup = {
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traits: this.character.system.traits,
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ancestry: this.character.system.ancestry ?? {},
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community: this.character.system.community ?? {},
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class: this.character.system.class?.value ?? {},
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subclass: this.character.system.class?.subclass ?? {},
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experiences: {
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[foundry.utils.randomID()]: { description: '', value: 2 },
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[foundry.utils.randomID()]: { description: '', value: 2 }
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},
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domainCards: {
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[foundry.utils.randomID()]: {},
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[foundry.utils.randomID()]: {}
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},
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visibility: 1
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};
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this.equipment = {
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armor: {},
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primaryWeapon: {},
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secondaryWeapon: {},
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inventory: {
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take: {},
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choiceA: {},
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choiceB: {}
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}
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};
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this._dragDrop = this._createDragDropHandlers();
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}
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get title() {
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return game.i18n.format('DAGGERHEART.CharacterCreation.Title', { actor: this.character.name });
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dialog', 'dh-style', 'character-creation'],
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position: { width: 800, height: 'auto' },
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actions: {
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viewCompendium: this.viewCompendium,
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viewItem: this.viewItem,
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useSuggestedTraits: this.useSuggestedTraits,
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equipmentChoice: this.equipmentChoice,
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finish: this.finish
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},
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form: {
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handler: this.updateForm,
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submitOnChange: true,
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closeOnSubmit: false
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},
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dragDrop: [
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{ dragSelector: null, dropSelector: '.ancestry-card' },
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{ dragSelector: null, dropSelector: '.community-card' },
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{ dragSelector: null, dropSelector: '.class-card' },
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{ dragSelector: null, dropSelector: '.subclass-card' },
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{ dragSelector: null, dropSelector: '.domain-card' },
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{ dragSelector: null, dropSelector: '.armor-card' },
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{ dragSelector: null, dropSelector: '.primary-weapon-card' },
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{ dragSelector: null, dropSelector: '.secondary-weapon-card' },
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{ dragSelector: '.suggestion-inner-container', dropSelector: '.selections-container' }
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]
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};
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static PARTS = {
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tabs: { template: 'systems/daggerheart/templates/views/characterCreation/tabs.hbs' },
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setup: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/setup.hbs' },
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equipment: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/equipment.hbs' },
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// story: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/story.hbs' },
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footer: { template: 'systems/daggerheart/templates/views/characterCreation/footer.hbs' }
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};
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static TABS = {
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setup: {
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active: true,
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cssClass: '',
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group: 'primary',
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id: 'setup',
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label: 'DAGGERHEART.CharacterCreation.Tabs.Setup'
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||||
},
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equipment: {
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active: false,
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cssClass: '',
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group: 'primary',
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id: 'equipment',
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label: 'DAGGERHEART.CharacterCreation.Tabs.Equipment',
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||||
optional: true
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||||
}
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// story: {
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// active: false,
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// cssClass: '',
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// group: 'primary',
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// id: 'story',
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// label: 'DAGGERHEART.CharacterCreation.Tabs.Story',
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// optional: true
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||||
// }
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};
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||||
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_getTabs(tabs) {
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
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v.cssClass = v.active ? 'active' : '';
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switch (v.id) {
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case 'setup':
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const classFinished = this.setup.class.uuid && this.setup.subclass.uuid;
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const heritageFinished = this.setup.ancestry.uuid && this.setup.community.uuid;
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const traitsFinished = Object.values(this.setup.traits).every(x => x.value !== null);
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const experiencesFinished = Object.values(this.setup.experiences).every(x => x.description);
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const domainCardsFinished = Object.values(this.setup.domainCards).every(x => x.uuid);
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v.finished =
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classFinished &&
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heritageFinished &&
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traitsFinished &&
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experiencesFinished &&
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domainCardsFinished;
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break;
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case 'equipment':
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const armorFinished = this.equipment.armor?.uuid;
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const primaryFinished = this.equipment.primaryWeapon?.uuid;
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const secondaryFinished =
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this.equipment.secondaryWeapon?.uuid ||
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(primaryFinished && this.equipment.primaryWeapon.system.burden == burden.twoHanded.value);
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const choiceAFinished = this.equipment.inventory.choiceA?.uuid;
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const choiceBFinished = this.equipment.inventory.choiceB?.uuid;
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v.finished =
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armorFinished && primaryFinished && secondaryFinished && choiceAFinished && choiceBFinished;
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}
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}
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tabs.equipment.cssClass = tabs.setup.finished ? tabs.equipment.cssClass : 'disabled';
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// tabs.story.cssClass = tabs.setup.finished ? tabs.story.cssClass : 'disabled';
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return tabs;
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}
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changeTab(tab, group, options) {
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super.changeTab(tab, group, options);
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for (var listTab of Object.keys(this.constructor.TABS)) {
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const marker = options.navElement.querySelector(`a[data-action="tab"].${listTab} .finish-marker`);
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if (listTab === tab) {
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marker.classList.add('active');
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} else {
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marker.classList.remove('active');
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||||
}
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||||
}
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||||
}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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this._dragDrop.forEach(d => d.bind(htmlElement));
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}
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||||
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.tabs = this._getTabs(this.constructor.TABS);
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return context;
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}
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||||
async _preparePartContext(partId, context) {
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switch (partId) {
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case 'setup':
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const availableTraitModifiers = game.settings
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.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew)
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||||
.traitArray.map(trait => ({ key: trait, name: trait }));
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for (let trait of Object.values(this.setup.traits).filter(x => x.value !== null)) {
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const index = availableTraitModifiers.findIndex(x => x.key === trait.value);
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if (index !== -1) {
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availableTraitModifiers.splice(index, 1);
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||||
}
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}
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context.suggestedTraits = this.setup.class.system
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? Object.keys(this.setup.class.system.characterGuide.suggestedTraits).map(traitKey => {
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const trait = this.setup.class.system.characterGuide.suggestedTraits[traitKey];
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return `${game.i18n.localize(`DAGGERHEART.Abilities.${traitKey}.short`)} ${trait > 0 ? `+${trait}` : trait}`;
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})
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: [];
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context.traits = {
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values: Object.keys(this.setup.traits).map(traitKey => {
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const trait = this.setup.traits[traitKey];
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const options = [...availableTraitModifiers];
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if (trait.value !== null && !options.some(x => x.key === trait.value))
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options.push({ key: trait.value, name: trait.value });
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||||
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||||
return {
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...trait,
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||||
key: traitKey,
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name: game.i18n.localize(abilities[traitKey].label),
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||||
options: options
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||||
};
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||||
})
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||||
};
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context.traits.nrTotal = Object.keys(context.traits.values).length;
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context.traits.nrSelected = Object.values(context.traits.values).reduce(
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(acc, trait) => acc + (trait.value !== null ? 1 : 0),
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0
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);
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||||
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context.experience = {
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values: this.setup.experiences,
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nrTotal: Object.keys(this.setup.experiences).length,
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nrSelected: Object.values(this.setup.experiences).reduce(
|
||||
(acc, exp) => acc + (exp.description ? 1 : 0),
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||||
0
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||||
)
|
||||
};
|
||||
|
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context.ancestry = { ...this.setup.ancestry, compendium: 'ancestries' };
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context.community = { ...this.setup.community, compendium: 'communities' };
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context.class = { ...this.setup.class, compendium: 'classes' };
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context.subclass = { ...this.setup.subclass, compendium: 'subclasses' };
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context.domainCards = Object.keys(this.setup.domainCards).reduce((acc, x) => {
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acc[x] = { ...this.setup.domainCards[x], compendium: 'domains' };
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||||
return acc;
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||||
}, {});
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||||
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||||
context.visibility = this.setup.visibility;
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||||
break;
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||||
case 'equipment':
|
||||
const suggestions = await this.getEquipmentSuggestions(
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||||
this.equipment.inventory.choiceA,
|
||||
this.equipment.inventory.choiceB
|
||||
);
|
||||
context.armor = {
|
||||
...this.equipment.armor,
|
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suggestion: { ...suggestions.armor, taken: suggestions.armor?.uuid === this.equipment.armor?.uuid },
|
||||
compendium: 'armors'
|
||||
};
|
||||
context.primaryWeapon = {
|
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...this.equipment.primaryWeapon,
|
||||
suggestion: {
|
||||
...suggestions.primaryWeapon,
|
||||
taken: suggestions.primaryWeapon?.uuid === this.equipment.primaryWeapon?.uuid
|
||||
},
|
||||
compendium: 'weapons'
|
||||
};
|
||||
context.secondaryWeapon = {
|
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...this.equipment.secondaryWeapon,
|
||||
suggestion: {
|
||||
...suggestions.secondaryWeapon,
|
||||
taken: suggestions.secondaryWeapon?.uuid === this.equipment.secondaryWeapon?.uuid
|
||||
},
|
||||
disabled: this.equipment.primaryWeapon?.system?.burden === burden.twoHanded.value,
|
||||
compendium: 'weapons'
|
||||
};
|
||||
context.inventory = {
|
||||
take: suggestions.inventory.take,
|
||||
choiceA: { suggestions: suggestions.inventory.choiceA, compendium: 'consumables' },
|
||||
choiceB: { suggestions: suggestions.inventory.choiceB, compendium: 'general-items' }
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
this.setup = foundry.utils.mergeObject(this.setup, formData.object);
|
||||
|
||||
this.setup.visibility = this.getUpdateVisibility();
|
||||
this.render();
|
||||
}
|
||||
|
||||
getUpdateVisibility() {
|
||||
switch (this.setup.visibility) {
|
||||
case 5:
|
||||
return 5;
|
||||
case 4:
|
||||
return Object.values(this.setup.experiences).every(x => x.description) ? 5 : 4;
|
||||
case 3:
|
||||
return Object.values(this.setup.traits).every(x => x.value !== null) ? 4 : 3;
|
||||
case 2:
|
||||
return this.setup.ancestry.uuid && this.setup.community.uuid ? 3 : 2;
|
||||
case 1:
|
||||
return this.setup.class.uuid && this.setup.subclass.uuid ? 2 : 1;
|
||||
}
|
||||
}
|
||||
|
||||
async getEquipmentSuggestions(choiceA, choiceB) {
|
||||
if (!this.setup.class.uuid) return { inventory: { take: [] } };
|
||||
|
||||
const { inventory, characterGuide } = this.setup.class.system;
|
||||
return {
|
||||
armor: characterGuide.suggestedArmor ?? null,
|
||||
primaryWeapon: characterGuide.suggestedPrimaryWeapon ?? null,
|
||||
secondaryWeapon:
|
||||
{ ...characterGuide.suggestedSecondaryWeapon, uuid: characterGuide.suggestedSecondaryWeapon.uuid } ??
|
||||
null,
|
||||
inventory: {
|
||||
take: inventory.take ?? [],
|
||||
choiceA:
|
||||
inventory.choiceA?.map(x => ({ ...x, uuid: x.uuid, selected: x.uuid === choiceA?.uuid })) ?? [],
|
||||
choiceB: inventory.choiceB?.map(x => ({ ...x, uuid: x.uuid, selected: x.uuid === choiceB?.uuid })) ?? []
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
_createDragDropHandlers() {
|
||||
return this.options.dragDrop.map(d => {
|
||||
d.callbacks = {
|
||||
dragstart: this._onDragStart.bind(this),
|
||||
drop: this._onDrop.bind(this)
|
||||
};
|
||||
return new foundry.applications.ux.DragDrop.implementation(d);
|
||||
});
|
||||
}
|
||||
|
||||
static async viewCompendium(_, target) {
|
||||
(await game.packs.get(`daggerheart.${target.dataset.compendium}`))?.render(true);
|
||||
}
|
||||
|
||||
static async viewItem(_, target) {
|
||||
(await foundry.utils.fromUuid(target.dataset.uuid)).sheet.render(true);
|
||||
}
|
||||
|
||||
static useSuggestedTraits() {
|
||||
this.setup.traits = Object.keys(this.setup.traits).reduce((acc, traitKey) => {
|
||||
acc[traitKey] = {
|
||||
...this.setup.traits[traitKey],
|
||||
value: this.setup.class.system.characterGuide.suggestedTraits[traitKey]
|
||||
};
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
this.setup.visibility = this.getUpdateVisibility();
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async equipmentChoice(_, target) {
|
||||
this.equipment.inventory[target.dataset.path] = await foundry.utils.fromUuid(target.dataset.uuid);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async finish() {
|
||||
const embeddedAncestries = await this.character.createEmbeddedDocuments('Item', [this.setup.ancestry]);
|
||||
const embeddedCommunities = await this.character.createEmbeddedDocuments('Item', [this.setup.community]);
|
||||
await this.character.createEmbeddedDocuments('Item', [this.setup.class]);
|
||||
await this.character.createEmbeddedDocuments('Item', [this.setup.subclass]);
|
||||
await this.character.createEmbeddedDocuments('Item', Object.values(this.setup.domainCards));
|
||||
|
||||
if (this.equipment.armor.uuid)
|
||||
await this.character.createEmbeddedDocuments('Item', [
|
||||
{ ...this.equipment.armor, system: { ...this.equipment.armor.system, equipped: true } }
|
||||
]);
|
||||
if (this.equipment.primaryWeapon.uuid)
|
||||
await this.character.createEmbeddedDocuments('Item', [
|
||||
{ ...this.equipment.primaryWeapon, system: { ...this.equipment.primaryWeapon.system, equipped: true } }
|
||||
]);
|
||||
if (this.equipment.secondaryWeapon.uuid)
|
||||
await this.character.createEmbeddedDocuments('Item', [
|
||||
{
|
||||
...this.equipment.secondaryWeapon,
|
||||
system: { ...this.equipment.secondaryWeapon.system, equipped: true }
|
||||
}
|
||||
]);
|
||||
if (this.equipment.inventory.choiceA.uuid)
|
||||
await this.character.createEmbeddedDocuments('Item', [this.equipment.inventory.choiceA]);
|
||||
if (this.equipment.inventory.choiceB.uuid)
|
||||
await this.character.createEmbeddedDocuments('Item', [this.equipment.inventory.choiceB]);
|
||||
await this.character.createEmbeddedDocuments('Item', this.setup.class.system.inventory.take);
|
||||
|
||||
await this.character.update({
|
||||
system: {
|
||||
traits: this.setup.traits,
|
||||
experiences: this.setup.experiences,
|
||||
ancestry: embeddedAncestries[0].uuid,
|
||||
community: embeddedCommunities[0].uuid
|
||||
}
|
||||
});
|
||||
|
||||
this.close();
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
const target = event.currentTarget;
|
||||
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(target.dataset));
|
||||
event.dataTransfer.setDragImage(target, 60, 0);
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await foundry.utils.fromUuid(data.uuid);
|
||||
if (item.type === 'ancestry' && event.target.closest('.ancestry-card')) {
|
||||
this.setup.ancestry = { ...item, uuid: item.uuid };
|
||||
} else if (item.type === 'community' && event.target.closest('.community-card')) {
|
||||
this.setup.community = { ...item, uuid: item.uuid };
|
||||
} else if (item.type === 'class' && event.target.closest('.class-card')) {
|
||||
this.setup.class = { ...item, uuid: item.uuid };
|
||||
this.setup.subclass = {};
|
||||
this.setup.domainCards = {
|
||||
[foundry.utils.randomID()]: {},
|
||||
[foundry.utils.randomID()]: {}
|
||||
};
|
||||
} else if (item.type === 'subclass' && event.target.closest('.subclass-card')) {
|
||||
if (this.setup.class.system.subclasses.every(subclass => subclass.uuid !== item.uuid)) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.SubclassNotInClass')
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
this.setup.subclass = { ...item, uuid: item.uuid };
|
||||
} else if (item.type === 'domainCard' && event.target.closest('.domain-card')) {
|
||||
if (!this.setup.class.uuid) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.MissingClass'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.setup.class.system.domains.includes(item.system.domain)) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.WrongDomain'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (item.system.level > 1) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.CardTooHighLevel')
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Object.values(this.setup.domainCards).some(card => card.uuid === item.uuid)) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.DuplicateCard'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.setup.domainCards[event.target.closest('.domain-card').dataset.card] = { ...item, uuid: item.uuid };
|
||||
} else if (item.type === 'armor' && event.target.closest('.armor-card')) {
|
||||
if (item.system.tier > 1) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.ItemTooHighTier')
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
this.equipment.armor = { ...item, uuid: item.uuid };
|
||||
} else if (item.type === 'weapon' && event.target.closest('.primary-weapon-card')) {
|
||||
if (item.system.secondary) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.NotPrimary'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (item.system.tier > 1) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.ItemTooHighTier')
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
this.equipment.primaryWeapon = { ...item, uuid: item.uuid };
|
||||
} else if (item.type === 'weapon' && event.target.closest('.secondary-weapon-card')) {
|
||||
if (this.equipment.primaryWeapon?.system?.burden === burden.twoHanded.value) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.PrimaryIsTwoHanded')
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!item.system.secondary) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.NotSecondary'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (item.system.tier > 1) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.ItemTooHighTier')
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
this.equipment.secondaryWeapon = { ...item, uuid: item.uuid };
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
this.setup.visibility = this.getUpdateVisibility();
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,24 +1,20 @@
|
|||
import DhpDualityRoll from '../data/dualityRoll.mjs';
|
||||
import { DualityRollColor } from '../data/settings/Appearance.mjs';
|
||||
import DHDualityRoll from '../data/chat-message/dualityRoll.mjs';
|
||||
|
||||
export default class DhpChatMessage extends ChatMessage {
|
||||
export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
||||
async renderHTML() {
|
||||
if (this.type === 'dualityRoll' || this.type === 'adversaryRoll' || this.type === 'abilityUse') {
|
||||
if (this.type === 'dualityRoll' || this.type === 'adversaryRoll') {
|
||||
this.content = await foundry.applications.handlebars.renderTemplate(this.content, this.system);
|
||||
}
|
||||
|
||||
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
|
||||
const html = await super.renderHTML();
|
||||
|
||||
if (
|
||||
this.type === 'dualityRoll' &&
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).dualityColorScheme ===
|
||||
DualityRollColor.colorful.value
|
||||
) {
|
||||
if (this.type === 'dualityRoll') {
|
||||
html.classList.add('duality');
|
||||
const dualityResult = this.system.dualityResult;
|
||||
if (dualityResult === DhpDualityRoll.dualityResult.hope) html.classList.add('hope');
|
||||
else if (dualityResult === DhpDualityRoll.dualityResult.fear) html.classList.add('fear');
|
||||
if (dualityResult === DHDualityRoll.dualityResult.hope) html.classList.add('hope');
|
||||
else if (dualityResult === DHDualityRoll.dualityResult.fear) html.classList.add('fear');
|
||||
else html.classList.add('critical');
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import DaggerheartSheet from '../sheets/daggerheart-sheet.mjs';
|
||||
|
||||
const { ApplicationV2 } = foundry.applications.api;
|
||||
export default class DaggerheartActionConfig extends DaggerheartSheet(ApplicationV2) {
|
||||
export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
||||
constructor(action) {
|
||||
super({});
|
||||
|
||||
|
|
@ -9,21 +9,25 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
|
|||
this.openSection = null;
|
||||
}
|
||||
|
||||
// get title(){
|
||||
// return `Action - ${this.action.name}`;
|
||||
// }
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-action',
|
||||
classes: ['daggerheart', 'views', 'action'],
|
||||
position: { width: 600, height: 'auto' },
|
||||
actions: {
|
||||
toggleSection: this.toggleSection
|
||||
toggleSection: this.toggleSection,
|
||||
addEffect: this.addEffect,
|
||||
removeEffect: this.removeEffect,
|
||||
addElement: this.addElement,
|
||||
removeElement: this.removeElement,
|
||||
editEffect: this.editEffect,
|
||||
addDamage: this.addDamage,
|
||||
removeDamage: this.removeDamage
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
closeOnSubmit: true
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -36,16 +40,9 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
|
|||
|
||||
_getTabs() {
|
||||
const tabs = {
|
||||
effects: { active: true, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' },
|
||||
useage: { active: false, cssClass: '', group: 'primary', id: 'useage', icon: null, label: 'Useage' },
|
||||
conditions: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'conditions',
|
||||
icon: null,
|
||||
label: 'Conditions'
|
||||
}
|
||||
base: { active: true, cssClass: '', group: 'primary', id: 'base', icon: null, label: 'Base' },
|
||||
config: { active: false, cssClass: '', group: 'primary', id: 'config', icon: null, label: 'Configuration' },
|
||||
effect: { active: false, cssClass: '', group: 'primary', id: 'effect', icon: null, label: 'Effect' }
|
||||
};
|
||||
|
||||
for (const v of Object.values(tabs)) {
|
||||
|
|
@ -58,9 +55,13 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
|
|||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options, 'action');
|
||||
context.source = this.action.toObject(false);
|
||||
context.openSection = this.openSection;
|
||||
context.tabs = this._getTabs();
|
||||
|
||||
context.config = SYSTEM;
|
||||
if (!!this.action.effects) context.effects = this.action.effects.map(e => this.action.item.effects.get(e._id));
|
||||
if (this.action.damage?.hasOwnProperty('includeBase')) context.hasBaseDamage = !!this.action.parent.damage;
|
||||
context.getRealIndex = this.getRealIndex.bind(this);
|
||||
return context;
|
||||
}
|
||||
|
||||
|
|
@ -69,15 +70,91 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
|
|||
this.render(true);
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
const data = foundry.utils.expandObject(
|
||||
foundry.utils.mergeObject(this.action.toObject(), foundry.utils.expandObject(formData.object))
|
||||
);
|
||||
const newActions = this.action.parent.actions.map(x => x.toObject());
|
||||
if (!newActions.findSplice(x => x.id === data.id, data)) {
|
||||
newActions.push(data);
|
||||
}
|
||||
|
||||
await this.action.parent.parent.update({ 'system.actions': newActions });
|
||||
getRealIndex(index) {
|
||||
const data = this.action.toObject(false);
|
||||
return data.damage.parts.find(d => d.base) ? index - 1 : index;
|
||||
}
|
||||
|
||||
_prepareSubmitData(event, formData) {
|
||||
const submitData = foundry.utils.expandObject(formData.object);
|
||||
// this.element.querySelectorAll("fieldset[disabled] :is(input, select)").forEach(input => {
|
||||
// foundry.utils.setProperty(submitData, input.name, input.value);
|
||||
// });
|
||||
return submitData;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
const submitData = this._prepareSubmitData(event, formData),
|
||||
data = foundry.utils.expandObject(foundry.utils.mergeObject(this.action.toObject(), submitData)),
|
||||
newActions = foundry.utils.getProperty(this.action.parent, this.action.systemPath).map(x => x.toObject()); // Find better way
|
||||
if (!newActions.findSplice(x => x._id === data._id, data)) newActions.push(data);
|
||||
const updates = await this.action.parent.parent.update({ [`system.${this.action.systemPath}`]: newActions });
|
||||
if (!updates) return;
|
||||
this.action = foundry.utils.getProperty(updates.system, this.action.systemPath)[this.action.index];
|
||||
this.render();
|
||||
}
|
||||
|
||||
static addElement(event) {
|
||||
const data = this.action.toObject(),
|
||||
key = event.target.closest('.action-category-data').dataset.key;
|
||||
if (!this.action[key]) return;
|
||||
data[key].push({});
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
static removeElement(event) {
|
||||
const data = this.action.toObject(),
|
||||
key = event.target.closest('.action-category-data').dataset.key,
|
||||
index = event.target.dataset.index;
|
||||
data[key].splice(index, 1);
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
static addDamage(event) {
|
||||
if (!this.action.damage.parts) return;
|
||||
const data = this.action.toObject();
|
||||
data.damage.parts.push({});
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
static removeDamage(event) {
|
||||
if (!this.action.damage.parts) return;
|
||||
const data = this.action.toObject(),
|
||||
index = event.target.dataset.index;
|
||||
data.damage.parts.splice(index, 1);
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
static async addEffect(event) {
|
||||
if (!this.action.effects) return;
|
||||
const effectData = this._addEffectData.bind(this)(),
|
||||
[created] = await this.action.item.createEmbeddedDocuments('ActiveEffect', [effectData], { render: false }),
|
||||
data = this.action.toObject();
|
||||
data.effects.push({ _id: created._id });
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
/**
|
||||
* The data for a newly created applied effect.
|
||||
* @returns {object}
|
||||
* @protected
|
||||
*/
|
||||
_addEffectData() {
|
||||
return {
|
||||
name: this.action.item.name,
|
||||
img: this.action.item.img,
|
||||
origin: this.action.item.uuid,
|
||||
transfer: false
|
||||
};
|
||||
}
|
||||
|
||||
static removeEffect(event) {
|
||||
if (!this.action.effects) return;
|
||||
const index = event.target.dataset.index,
|
||||
effectId = this.action.effects[index]._id;
|
||||
this.constructor.removeElement.bind(this)(event);
|
||||
this.action.item.deleteEmbeddedDocuments('ActiveEffect', [effectId]);
|
||||
}
|
||||
|
||||
static editEffect(event) {}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { abilities } from '../config/actorConfig.mjs';
|
||||
import { abilities, subclassFeatureLabels } from '../config/actorConfig.mjs';
|
||||
import { domains } from '../config/domainConfig.mjs';
|
||||
import { DhLevelup } from '../data/levelup.mjs';
|
||||
import { getDeleteKeys, tagifyElement } from '../helpers/utils.mjs';
|
||||
|
|
@ -35,6 +35,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
viewCompendium: this.viewCompendium,
|
||||
selectPreview: this.selectPreview,
|
||||
selectDomain: this.selectDomain,
|
||||
selectSubclass: this.selectSubclass,
|
||||
updateCurrentLevel: this.updateCurrentLevel,
|
||||
activatePart: this.activatePart
|
||||
},
|
||||
|
|
@ -149,7 +150,10 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
const experienceIncreaseValues = experienceIncreases
|
||||
.filter(exp => exp.data.length > 0)
|
||||
.flatMap(exp =>
|
||||
exp.data.map(data => this.actor.system.experiences.find(x => x.id === data).description)
|
||||
exp.data.map(data => {
|
||||
const experience = Object.keys(this.actor.system.experiences).find(x => x === data);
|
||||
return this.actor.system.experiences[experience].description;
|
||||
})
|
||||
);
|
||||
context.experienceIncreases = {
|
||||
values: experienceIncreaseValues,
|
||||
|
|
@ -175,6 +179,20 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
};
|
||||
const allDomainCardKeys = Object.keys(allDomainCards);
|
||||
|
||||
const classDomainsData = this.actor.system.class.value.system.domains.map(domain => ({
|
||||
domain,
|
||||
multiclass: false
|
||||
}));
|
||||
const multiclassDomainsData = (this.actor.system.multiclass?.value?.system?.domains ?? []).map(
|
||||
domain => ({ domain, multiclass: true })
|
||||
);
|
||||
const domainsData = [...classDomainsData, ...multiclassDomainsData];
|
||||
const multiclassDomain = this.levelup.classUpgradeChoices?.multiclass?.domain;
|
||||
if (multiclassDomain) {
|
||||
if (!domainsData.some(x => x.domain === multiclassDomain))
|
||||
domainsData.push({ domain: multiclassDomain, multiclass: true });
|
||||
}
|
||||
|
||||
context.domainCards = [];
|
||||
for (var key of allDomainCardKeys) {
|
||||
const domainCard = allDomainCards[key];
|
||||
|
|
@ -185,35 +203,56 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
context.domainCards.push({
|
||||
...(card.toObject?.() ?? card),
|
||||
emptySubtext: game.i18n.format(
|
||||
'DAGGERHEART.Application.LevelUp.Selections.emptyDomainCardHint',
|
||||
{ level: domainCard.level }
|
||||
),
|
||||
emptySubtexts: domainsData.map(domain => {
|
||||
const levelBase = domain.multiclass
|
||||
? Math.ceil(this.levelup.currentLevel / 2)
|
||||
: this.levelup.currentLevel;
|
||||
const levelMax = domainCard.secondaryData?.limit
|
||||
? Math.min(domainCard.secondaryData.limit, levelBase)
|
||||
: levelBase;
|
||||
|
||||
return game.i18n.format('DAGGERHEART.Application.LevelUp.Selections.emptyDomainCardHint', {
|
||||
domain: game.i18n.localize(domains[domain.domain].label),
|
||||
level: levelMax
|
||||
});
|
||||
}),
|
||||
path: domainCard.data
|
||||
? `${domainCard.path}.data`
|
||||
: `levels.${domainCard.level}.achievements.domainCards.${key}.uuid`,
|
||||
limit: domainCard.level,
|
||||
limit: domainCard.secondaryData?.limit ?? null,
|
||||
compendium: 'domains'
|
||||
});
|
||||
}
|
||||
|
||||
const subclassSelections = advancementChoices.subclass?.flatMap(x => x.data) ?? [];
|
||||
const possibleSubclasses = [this.actor.system.class.subclass];
|
||||
if (this.actor.system.multiclass?.subclass) {
|
||||
possibleSubclasses.push(this.actor.system.multiclass.subclass);
|
||||
}
|
||||
|
||||
const multiclassSubclass = this.actor.system.multiclass?.system?.subclasses?.[0];
|
||||
const possibleSubclasses = [
|
||||
this.actor.system.subclass,
|
||||
...(multiclassSubclass ? [multiclassSubclass] : [])
|
||||
];
|
||||
const selectedSubclasses = possibleSubclasses.filter(x => subclassSelections.includes(x.uuid));
|
||||
context.subclassCards = [];
|
||||
if (advancementChoices.subclass?.length > 0) {
|
||||
const featureStateIncrease = Object.values(this.levelup.levels).reduce((acc, level) => {
|
||||
acc += Object.values(level.choices).filter(choice => {
|
||||
return Object.values(choice).every(checkbox => checkbox.type === 'subclass');
|
||||
}).length;
|
||||
return acc;
|
||||
}, 0);
|
||||
|
||||
for (var subclass of possibleSubclasses) {
|
||||
const choice =
|
||||
advancementChoices.subclass.find(x => x.data[0] === subclass.uuid) ??
|
||||
advancementChoices.subclass.find(x => x.data.length === 0);
|
||||
const featureState = subclass.system.featureState + featureStateIncrease;
|
||||
const data = await foundry.utils.fromUuid(subclass.uuid);
|
||||
const selected = selectedSubclasses.some(x => x.uuid === data.uuid);
|
||||
context.subclassCards.push({
|
||||
...data.toObject(),
|
||||
path: choice?.path,
|
||||
uuid: data.uuid,
|
||||
selected: selected
|
||||
selected: subclassSelections.includes(subclass.uuid),
|
||||
featureState: featureState,
|
||||
featureLabel: game.i18n.localize(subclassFeatureLabels[featureState]),
|
||||
isMulticlass: subclass.system.isMulticlass ? 'true' : 'false'
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -230,14 +269,23 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
domains:
|
||||
multiclass?.system?.domains.map(key => {
|
||||
const domain = domains[key];
|
||||
const alreadySelected = this.actor.system.class.system.domains.includes(key);
|
||||
const alreadySelected = this.actor.system.class.value.system.domains.includes(key);
|
||||
|
||||
return {
|
||||
...domain,
|
||||
selected: key === data.secondaryData,
|
||||
disabled: (data.secondaryData && key !== data.secondaryData) || alreadySelected
|
||||
selected: key === data.secondaryData.domain,
|
||||
disabled:
|
||||
(data.secondaryData.domain && key !== data.secondaryData.domain) ||
|
||||
alreadySelected
|
||||
};
|
||||
}) ?? [],
|
||||
subclasses:
|
||||
multiclass?.system?.subclasses.map(subclass => ({
|
||||
...subclass,
|
||||
uuid: subclass.uuid,
|
||||
selected: data.secondaryData.subclass === subclass.uuid,
|
||||
disabled: data.secondaryData.subclass && data.secondaryData.subclass !== subclass.uuid
|
||||
})) ?? [],
|
||||
compendium: 'classes',
|
||||
limit: 1
|
||||
};
|
||||
|
|
@ -274,8 +322,8 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
context.achievements = {
|
||||
proficiency: {
|
||||
old: this.actor.system.proficiency.value,
|
||||
new: this.actor.system.proficiency.value + achivementProficiency,
|
||||
old: this.actor.system.proficiency.total,
|
||||
new: this.actor.system.proficiency.total + achivementProficiency,
|
||||
shown: achivementProficiency > 0
|
||||
},
|
||||
damageThresholds: {
|
||||
|
|
@ -319,6 +367,13 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
? advancement[choiceKey] + Number(checkbox.value)
|
||||
: Number(checkbox.value);
|
||||
break;
|
||||
case 'trait':
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = {};
|
||||
for (var traitKey of checkbox.data) {
|
||||
if (!advancement[choiceKey][traitKey]) advancement[choiceKey][traitKey] = 0;
|
||||
advancement[choiceKey][traitKey] += 1;
|
||||
}
|
||||
break;
|
||||
case 'domainCard':
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = [];
|
||||
if (checkbox.data.length === 1) {
|
||||
|
|
@ -328,12 +383,41 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
break;
|
||||
case 'experience':
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = [];
|
||||
const data = checkbox.data.map(
|
||||
data =>
|
||||
this.actor.system.experiences.find(x => x.id === data)?.description ?? ''
|
||||
);
|
||||
const data = checkbox.data.map(data => {
|
||||
const experience = Object.keys(this.actor.system.experiences).find(
|
||||
x => x === data
|
||||
);
|
||||
return this.actor.system.experiences[experience]?.description ?? '';
|
||||
});
|
||||
advancement[choiceKey].push({ data: data, value: checkbox.value });
|
||||
break;
|
||||
case 'subclass':
|
||||
if (checkbox.data[0]) {
|
||||
const subclassItem = await foundry.utils.fromUuid(checkbox.data[0]);
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = [];
|
||||
advancement[choiceKey].push({
|
||||
...subclassItem.toObject(),
|
||||
featureLabel: game.i18n.localize(
|
||||
subclassFeatureLabels[Number(checkbox.secondaryData.featureState)]
|
||||
)
|
||||
});
|
||||
}
|
||||
break;
|
||||
case 'multiclass':
|
||||
const multiclassItem = await foundry.utils.fromUuid(checkbox.data[0]);
|
||||
const subclass = multiclassItem
|
||||
? await foundry.utils.fromUuid(checkbox.secondaryData.subclass)
|
||||
: null;
|
||||
advancement[choiceKey] = multiclassItem
|
||||
? {
|
||||
...multiclassItem.toObject(),
|
||||
domain: checkbox.secondaryData.domain
|
||||
? game.i18n.localize(domains[checkbox.secondaryData.domain].label)
|
||||
: null,
|
||||
subclass: subclass ? subclass.name : null
|
||||
}
|
||||
: {};
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -346,26 +430,35 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
new: context.achievements.proficiency.new + (advancement.proficiency ?? 0)
|
||||
},
|
||||
hitPoints: {
|
||||
old: this.actor.system.resources.hitPoints.max,
|
||||
new: this.actor.system.resources.hitPoints.max + (advancement.hitPoint ?? 0)
|
||||
old: this.actor.system.resources.hitPoints.maxTotal,
|
||||
new: this.actor.system.resources.hitPoints.maxTotal + (advancement.hitPoint ?? 0)
|
||||
},
|
||||
stress: {
|
||||
old: this.actor.system.resources.stress.max,
|
||||
new: this.actor.system.resources.stress.max + (advancement.stress ?? 0)
|
||||
old: this.actor.system.resources.stress.maxTotal,
|
||||
new: this.actor.system.resources.stress.maxTotal + (advancement.stress ?? 0)
|
||||
},
|
||||
evasion: {
|
||||
old: this.actor.system.evasion.value,
|
||||
new: this.actor.system.evasion.value + (advancement.evasion ?? 0)
|
||||
old: this.actor.system.evasion.total,
|
||||
new: this.actor.system.evasion.total + (advancement.evasion ?? 0)
|
||||
}
|
||||
},
|
||||
traits:
|
||||
advancement.trait?.flatMap(x =>
|
||||
x.data.map(data => game.i18n.localize(abilities[data].label))
|
||||
) ?? [],
|
||||
traits: Object.keys(this.actor.system.traits).reduce((acc, traitKey) => {
|
||||
if (advancement.trait?.[traitKey]) {
|
||||
if (!acc) acc = {};
|
||||
acc[traitKey] = {
|
||||
label: game.i18n.localize(abilities[traitKey].label),
|
||||
old: this.actor.system.traits[traitKey].total,
|
||||
new: this.actor.system.traits[traitKey].total + advancement.trait[traitKey]
|
||||
};
|
||||
}
|
||||
return acc;
|
||||
}, null),
|
||||
domainCards: advancement.domainCard ?? [],
|
||||
experiences:
|
||||
advancement.experience?.flatMap(x => x.data.map(data => ({ name: data, modifier: x.value }))) ??
|
||||
[]
|
||||
[],
|
||||
multiclass: advancement.multiclass,
|
||||
subclass: advancement.subclass
|
||||
};
|
||||
|
||||
context.advancements.statistics.proficiency.shown =
|
||||
|
|
@ -414,15 +507,16 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
const traitsTagify = htmlElement.querySelector('.levelup-trait-increases');
|
||||
if (traitsTagify) {
|
||||
tagifyElement(traitsTagify, abilities, this.tagifyUpdate('trait').bind(this));
|
||||
tagifyElement(traitsTagify, this.levelup.unmarkedTraits, this.tagifyUpdate('trait').bind(this));
|
||||
}
|
||||
|
||||
const experienceIncreaseTagify = htmlElement.querySelector('.levelup-experience-increases');
|
||||
if (experienceIncreaseTagify) {
|
||||
tagifyElement(
|
||||
experienceIncreaseTagify,
|
||||
this.actor.system.experiences.reduce((acc, experience) => {
|
||||
acc[experience.id] = { label: experience.description };
|
||||
Object.keys(this.actor.system.experiences).reduce((acc, id) => {
|
||||
const experience = this.actor.system.experiences[id];
|
||||
acc[id] = { label: experience.description };
|
||||
|
||||
return acc;
|
||||
}, {}),
|
||||
|
|
@ -479,8 +573,10 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
if (event.target.closest('.domain-cards')) {
|
||||
const target = event.target.closest('.card-preview-container');
|
||||
if (item.type === 'domainCard') {
|
||||
const { multiclass } = this.levelup.classUpgradeChoices;
|
||||
const isMulticlass = !multiclass ? false : item.system.domain === multiclass.domain;
|
||||
if (
|
||||
!this.actor.system.class.system.domains.includes(item.system.domain) &&
|
||||
!this.actor.system.domains.includes(item.system.domain) &&
|
||||
this.levelup.classUpgradeChoices?.multiclass?.domain !== item.system.domain
|
||||
) {
|
||||
ui.notifications.error(
|
||||
|
|
@ -489,7 +585,9 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
return;
|
||||
}
|
||||
|
||||
if (item.system.level > Number(target.dataset.limit)) {
|
||||
const levelBase = isMulticlass ? Math.ceil(this.levelup.currentLevel / 2) : this.levelup.currentLevel;
|
||||
const levelMax = target.dataset.limit ? Math.min(Number(target.dataset.limit), levelBase) : levelBase;
|
||||
if (levelMax < item.system.level) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.Application.LevelUp.notifications.error.domainCardToHighLevel')
|
||||
);
|
||||
|
|
@ -522,7 +620,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
} else if (event.target.closest('.multiclass-cards')) {
|
||||
const target = event.target.closest('.multiclass-cards');
|
||||
if (item.type === 'class') {
|
||||
if (item.name === this.actor.system.class.name) {
|
||||
if (item.name === this.actor.system.class.value.name) {
|
||||
ui.notifications.error(
|
||||
game.i18n.localize('DAGGERHEART.Application.LevelUp.notifications.error.alreadySelectedClass')
|
||||
);
|
||||
|
|
@ -541,8 +639,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
amount: target.dataset.amount ? Number(target.dataset.amount) : null,
|
||||
value: target.dataset.value,
|
||||
type: target.dataset.type,
|
||||
data: item.uuid,
|
||||
secondaryData: null
|
||||
data: item.uuid
|
||||
}
|
||||
});
|
||||
this.render();
|
||||
|
|
@ -556,16 +653,16 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
const update = {};
|
||||
if (!button.checked) {
|
||||
if (button.dataset.cost > 1) {
|
||||
const basePath = `levels.${this.levelup.currentLevel}.choices`;
|
||||
const current = foundry.utils.getProperty(this.levelup, `${basePath}.${button.dataset.option}`);
|
||||
if (Number(button.dataset.cost) > 1 || Object.keys(current).length === 1) {
|
||||
// Simple handling that doesn't cover potential Custom LevelTiers.
|
||||
update[`levels.${this.levelup.currentLevel}.choices.-=${button.dataset.option}`] = null;
|
||||
update[`${basePath}.-=${button.dataset.option}`] = null;
|
||||
} else {
|
||||
update[
|
||||
`levels.${this.levelup.currentLevel}.choices.${button.dataset.option}.-=${button.dataset.checkboxNr}`
|
||||
] = null;
|
||||
update[`${basePath}.${button.dataset.option}.-=${button.dataset.checkboxNr}`] = null;
|
||||
}
|
||||
} else {
|
||||
if (!this.levelup.levels[this.levelup.currentLevel].nrSelections.available) {
|
||||
if (this.levelup.levels[this.levelup.currentLevel].nrSelections.available < Number(button.dataset.cost)) {
|
||||
ui.notifications.info(
|
||||
game.i18n.localize('DAGGERHEART.Application.LevelUp.notifications.info.insufficentAdvancements')
|
||||
);
|
||||
|
|
@ -573,15 +670,23 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
return;
|
||||
}
|
||||
|
||||
update[
|
||||
`levels.${this.levelup.currentLevel}.choices.${button.dataset.option}.${button.dataset.checkboxNr}`
|
||||
] = {
|
||||
const updateData = {
|
||||
tier: Number(button.dataset.tier),
|
||||
minCost: Number(button.dataset.cost),
|
||||
amount: button.dataset.amount ? Number(button.dataset.amount) : null,
|
||||
value: button.dataset.value,
|
||||
type: button.dataset.type
|
||||
};
|
||||
|
||||
if (button.dataset.type === 'domainCard') {
|
||||
updateData.secondaryData = {
|
||||
limit: Math.max(...this.levelup.tiers[button.dataset.tier].belongingLevels)
|
||||
};
|
||||
}
|
||||
|
||||
update[
|
||||
`levels.${this.levelup.currentLevel}.choices.${button.dataset.option}.${button.dataset.checkboxNr}`
|
||||
] = updateData;
|
||||
}
|
||||
|
||||
await this.levelup.updateSource(update);
|
||||
|
|
@ -594,24 +699,35 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
static async selectPreview(_, button) {
|
||||
const remove = button.dataset.selected;
|
||||
const selectionData = Object.values(this.levelup.selectionData);
|
||||
const option = remove
|
||||
? selectionData.find(x => x.type === 'subclass' && x.data.includes(button.dataset.uuid))
|
||||
: selectionData.find(x => x.type === 'subclass' && x.data.length === 0);
|
||||
if (!option) return;
|
||||
await this.levelup.updateSource({
|
||||
[`${button.dataset.path}`]: {
|
||||
data: remove ? [] : [button.dataset.uuid],
|
||||
secondaryData: {
|
||||
featureState: button.dataset.featureState,
|
||||
isMulticlass: button.dataset.isMulticlass
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const path = `tiers.${option.tier}.levels.${option.level}.optionSelections.${option.optionKey}.${option.checkboxNr}.data`;
|
||||
await this.levelup.updateSource({ [path]: remove ? [] : button.dataset.uuid });
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async selectDomain(_, button) {
|
||||
const option = foundry.utils.getProperty(this.levelup, button.dataset.path);
|
||||
const domain = option.secondaryData ? null : button.dataset.domain;
|
||||
const domain = option.secondaryData.domain ? null : button.dataset.domain;
|
||||
|
||||
await this.levelup.updateSource({
|
||||
multiclass: { domain },
|
||||
[`${button.dataset.path}.secondaryData`]: domain
|
||||
[`${button.dataset.path}.secondaryData.domain`]: domain
|
||||
});
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async selectSubclass(_, button) {
|
||||
const option = foundry.utils.getProperty(this.levelup, button.dataset.path);
|
||||
const subclass = option.secondaryData.subclass ? null : button.dataset.subclass;
|
||||
|
||||
await this.levelup.updateSource({
|
||||
[`${button.dataset.path}.secondaryData.subclass`]: subclass
|
||||
});
|
||||
this.render();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,113 +0,0 @@
|
|||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(actorName, actorClass, resolve) {
|
||||
super({});
|
||||
|
||||
this.actorName = actorName;
|
||||
this.actorClass = actorClass;
|
||||
this.resolve = resolve;
|
||||
|
||||
this.classChoices = Array.from(
|
||||
game.items.reduce((acc, x) => {
|
||||
if (x.type === 'class' && x.name !== actorClass.name) {
|
||||
acc.add(x);
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, new Set())
|
||||
);
|
||||
this.subclassChoices = [];
|
||||
this.domainChoices = [];
|
||||
|
||||
this.data = {
|
||||
class: null,
|
||||
subclass: null,
|
||||
domain: null
|
||||
};
|
||||
}
|
||||
|
||||
get title() {
|
||||
return `${this.actorName} - Multiclass`;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'views', 'multiclass'],
|
||||
position: { width: 600, height: 'auto' },
|
||||
actions: {
|
||||
selectClass: this.selectClass,
|
||||
selectSubclass: this.selectSubclass,
|
||||
selectDomain: this.selectDomain,
|
||||
finish: this.finish
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: 'levelup',
|
||||
template: 'systems/daggerheart/templates/views/multiclass.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.classChoices = this.classChoices;
|
||||
context.subclassChoices = this.subclassChoices;
|
||||
context.domainChoices = this.domainChoices;
|
||||
context.disabledFinish = !this.data.class || !this.data.subclass || !this.data.domain;
|
||||
context.data = this.data;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async selectClass(_, button) {
|
||||
const oldClass = this.data.class;
|
||||
this.data.class = this.data.class?.uuid === button.dataset.class ? null : await fromUuid(button.dataset.class);
|
||||
if (oldClass !== button.dataset.class) {
|
||||
this.data.subclass = null;
|
||||
this.data.domain = null;
|
||||
this.subclassChoices = this.data.class ? this.data.class.system.subclasses : [];
|
||||
this.domainChoices = this.data.class
|
||||
? this.data.class.system.domains.map(x => {
|
||||
const config = SYSTEM.DOMAIN.domains[x];
|
||||
return {
|
||||
name: game.i18n.localize(config.name),
|
||||
id: config.id,
|
||||
img: config.src,
|
||||
disabled: this.actorClass.system.domains.includes(config.id)
|
||||
};
|
||||
})
|
||||
: [];
|
||||
}
|
||||
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static async selectSubclass(_, button) {
|
||||
this.data.subclass =
|
||||
this.data.subclass?.uuid === button.dataset.subclass
|
||||
? null
|
||||
: this.subclassChoices.find(x => x.uuid === button.dataset.subclass);
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static async selectDomain(_, button) {
|
||||
const domain =
|
||||
this.data.domain?.id === button.dataset.domain
|
||||
? null
|
||||
: this.domainChoices.find(x => x.id === button.dataset.domain);
|
||||
if (domain?.disabled) return;
|
||||
|
||||
this.data.domain = domain;
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static finish() {
|
||||
this.close({}, this.data);
|
||||
}
|
||||
|
||||
async close(options = {}, data = null) {
|
||||
this.resolve(data);
|
||||
super.close(options);
|
||||
}
|
||||
}
|
||||
|
|
@ -14,7 +14,7 @@ export default class NpcRollSelectionDialog extends HandlebarsApplicationMixin(A
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.Application.Settings.Title');
|
||||
return game.i18n.localize('DAGGERHEART.Application.RollSelection.Title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
}
|
||||
|
||||
get maxFear() {
|
||||
return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.MaxFear);
|
||||
return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).maxFear;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -59,7 +59,7 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
/** @override */
|
||||
async _prepareContext(_options) {
|
||||
const display = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.DisplayFear),
|
||||
const display = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).displayFear,
|
||||
current = this.currentFear,
|
||||
max = this.maxFear,
|
||||
percent = (current / max) * 100,
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
export default class RollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(experiences, bonusDamage, hopeResource, resolve, isNpc) {
|
||||
constructor(experiences, hopeResource, resolve) {
|
||||
super({}, {});
|
||||
|
||||
this.experiences = experiences;
|
||||
|
|
@ -16,35 +16,21 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
hope: ['d12'],
|
||||
fear: ['d12'],
|
||||
advantage: null,
|
||||
disadvantage: null,
|
||||
bonusDamage: bonusDamage.reduce((acc, x) => {
|
||||
if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.attackRoll.id) {
|
||||
acc.push({
|
||||
...x,
|
||||
hopeUses: 0
|
||||
});
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, []),
|
||||
hopeResource: hopeResource
|
||||
};
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'roll-selection', //Having an id causes a new instance to overwrite previous.
|
||||
id: 'roll-selection',
|
||||
classes: ['daggerheart', 'views', 'roll-selection'],
|
||||
position: {
|
||||
width: 400,
|
||||
height: 'auto'
|
||||
},
|
||||
actions: {
|
||||
updateIsAdvantage: this.updateIsAdvantage,
|
||||
selectExperience: this.selectExperience,
|
||||
decreaseHopeUse: this.decreaseHopeUse,
|
||||
increaseHopeUse: this.increaseHopeUse,
|
||||
setAdvantage: this.setAdvantage,
|
||||
setDisadvantage: this.setDisadvantage,
|
||||
finish: this.finish
|
||||
},
|
||||
form: {
|
||||
|
|
@ -73,28 +59,14 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
context.hope = this.data.hope;
|
||||
context.fear = this.data.fear;
|
||||
context.advantage = this.data.advantage;
|
||||
context.disadvantage = this.data.disadvantage;
|
||||
context.experiences = this.experiences.map(x => ({
|
||||
...x,
|
||||
selected: this.selectedExperiences.find(selected => selected.id === x.id)
|
||||
}));
|
||||
context.bonusDamage = this.data.bonusDamage;
|
||||
context.experiences = Object.keys(this.experiences).map(id => ({ id, ...this.experiences[id] }));
|
||||
context.hopeResource = this.data.hopeResource + 1;
|
||||
context.hopeUsed = this.getHopeUsed();
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static updateSelection(event, _, formData) {
|
||||
const { bonusDamage, ...rest } = foundry.utils.expandObject(formData.object);
|
||||
|
||||
for (var index in bonusDamage) {
|
||||
this.data.bonusDamage[index].initiallySelected = bonusDamage[index].initiallySelected;
|
||||
if (bonusDamage[index].hopeUses) {
|
||||
const value = Number.parseInt(bonusDamage[index].hopeUses);
|
||||
if (!Number.isNaN(value)) this.data.bonusDamage[index].hopeUses = value;
|
||||
}
|
||||
}
|
||||
const { ...rest } = foundry.utils.expandObject(formData.object);
|
||||
|
||||
this.data = foundry.utils.mergeObject(this.data, rest);
|
||||
this.render();
|
||||
|
|
@ -104,56 +76,24 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
if (this.selectedExperiences.find(x => x.id === button.dataset.key)) {
|
||||
this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key);
|
||||
} else {
|
||||
this.selectedExperiences = [
|
||||
...this.selectedExperiences,
|
||||
this.experiences.find(x => x.id === button.dataset.key)
|
||||
];
|
||||
this.selectedExperiences = [...this.selectedExperiences, button.dataset.key];
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
getHopeUsed() {
|
||||
return this.data.bonusDamage.reduce((acc, x) => acc + x.hopeUses, 0);
|
||||
}
|
||||
|
||||
static decreaseHopeUse(_, button) {
|
||||
const index = Number.parseInt(button.dataset.index);
|
||||
if (this.data.bonusDamage[index].hopeUses - 1 >= 0) {
|
||||
this.data.bonusDamage[index].hopeUses -= 1;
|
||||
this.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
static increaseHopeUse(_, button) {
|
||||
const index = Number.parseInt(button.dataset.index);
|
||||
if (this.data.bonusDamage[index].hopeUses <= this.data.hopeResource + 1) {
|
||||
this.data.bonusDamage[index].hopeUses += 1;
|
||||
this.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
static setAdvantage() {
|
||||
this.data.advantage = this.data.advantage ? null : 'd6';
|
||||
this.data.disadvantage = null;
|
||||
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static setDisadvantage() {
|
||||
this.data.advantage = null;
|
||||
this.data.disadvantage = this.data.disadvantage ? null : 'd6';
|
||||
|
||||
this.render(true);
|
||||
static updateIsAdvantage(_, button) {
|
||||
const advantage = Boolean(button.dataset.advantage);
|
||||
this.data.advantage = this.data.advantage === advantage ? null : advantage;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async finish() {
|
||||
const { diceOptions, ...rest } = this.data;
|
||||
|
||||
this.resolve({
|
||||
...rest,
|
||||
experiences: this.selectedExperiences,
|
||||
hopeUsed: this.getHopeUsed(),
|
||||
bonusDamage: this.data.bonusDamage.reduce((acc, x) => acc.concat(` + ${1 + x.hopeUses}${x.value}`), '')
|
||||
experiences: this.selectedExperiences.map(x => ({ id: x, ...this.experiences[x] }))
|
||||
});
|
||||
this.close();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,181 +1,122 @@
|
|||
import { DualityRollColor } from '../config/settingsConfig.mjs';
|
||||
import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
|
||||
import DhAppearance from '../data/settings/Appearance.mjs';
|
||||
import DHAppearanceSettings from './settings/appearanceSettings.mjs';
|
||||
import DhVariantRules from '../data/settings/VariantRules.mjs';
|
||||
import DHVariantRuleSettings from './settings/variantRuleSettings.mjs';
|
||||
import DhCountdowns from '../data/countdowns.mjs';
|
||||
|
||||
class DhpAutomationSettings extends FormApplication {
|
||||
constructor(object = {}, options = {}) {
|
||||
super(object, options);
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
const defaults = super.defaultOptions;
|
||||
const overrides = {
|
||||
height: 'auto',
|
||||
width: 400,
|
||||
id: 'daggerheart-automation-settings',
|
||||
template: 'systems/daggerheart/templates/views/automation-settings.hbs',
|
||||
closeOnSubmit: true,
|
||||
submitOnChange: false,
|
||||
classes: ['daggerheart', 'views', 'settings']
|
||||
};
|
||||
|
||||
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
|
||||
|
||||
return mergedOptions;
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const context = super.getData();
|
||||
context.settings = SYSTEM.SETTINGS.gameSettings.Automation;
|
||||
context.hope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
|
||||
context.actionPoints = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
}
|
||||
|
||||
async _updateObject(_, formData) {
|
||||
const data = foundry.utils.expandObject(formData);
|
||||
const updateSettingsKeys = Object.keys(data);
|
||||
for (var i = 0; i < updateSettingsKeys.length; i++) {
|
||||
await game.settings.set(SYSTEM.id, updateSettingsKeys[i], data[updateSettingsKeys[i]]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class DhpHomebrewSettings extends FormApplication {
|
||||
constructor(object = {}, options = {}) {
|
||||
super(object, options);
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
const defaults = super.defaultOptions;
|
||||
const overrides = {
|
||||
height: 'auto',
|
||||
width: 400,
|
||||
id: 'daggerheart-homebrew-settings',
|
||||
template: 'systems/daggerheart/templates/views/homebrew-settings.hbs',
|
||||
closeOnSubmit: true,
|
||||
submitOnChange: false,
|
||||
classes: ['daggerheart', 'views', 'settings']
|
||||
};
|
||||
|
||||
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
|
||||
|
||||
return mergedOptions;
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const context = super.getData();
|
||||
context.settings = SYSTEM.SETTINGS.gameSettings.General;
|
||||
context.abilityArray = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.AbilityArray);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
}
|
||||
|
||||
async _updateObject(_, formData) {
|
||||
const data = foundry.utils.expandObject(formData);
|
||||
const updateSettingsKeys = Object.keys(data);
|
||||
for (var i = 0; i < updateSettingsKeys.length; i++) {
|
||||
await game.settings.set(SYSTEM.id, updateSettingsKeys[i], data[updateSettingsKeys[i]]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class DhpRangeSettings extends FormApplication {
|
||||
constructor(object = {}, options = {}) {
|
||||
super(object, options);
|
||||
|
||||
this.range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement);
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
const defaults = super.defaultOptions;
|
||||
const overrides = {
|
||||
height: 'auto',
|
||||
width: 400,
|
||||
id: 'daggerheart-range-settings',
|
||||
template: 'systems/daggerheart/templates/views/range-settings.hbs',
|
||||
closeOnSubmit: false,
|
||||
submitOnChange: true,
|
||||
classes: ['daggerheart', 'views', 'settings']
|
||||
};
|
||||
|
||||
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
|
||||
|
||||
return mergedOptions;
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const context = super.getData();
|
||||
context.settings = SYSTEM.SETTINGS.gameSettings.General;
|
||||
context.range = this.range;
|
||||
context.disabled =
|
||||
context.range.enabled &&
|
||||
[
|
||||
context.range.melee,
|
||||
context.range.veryClose,
|
||||
context.range.close,
|
||||
context.range.far,
|
||||
context.range.veryFar
|
||||
].some(x => x === null || x === false);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
html.find('.range-reset').click(this.reset.bind(this));
|
||||
html.find('.save').click(this.save.bind(this));
|
||||
html.find('.close').click(this.close.bind(this));
|
||||
}
|
||||
|
||||
async _updateObject(_, formData) {
|
||||
const data = foundry.utils.expandObject(formData, { disabled: true });
|
||||
this.range = foundry.utils.mergeObject(this.range, data);
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
reset() {
|
||||
this.range = {
|
||||
enabled: false,
|
||||
melee: 5,
|
||||
veryClose: 15,
|
||||
close: 30,
|
||||
far: 60,
|
||||
veryFar: 120
|
||||
};
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement, this.range);
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
import {
|
||||
DhAppearance,
|
||||
DhAutomation,
|
||||
DhHomebrew,
|
||||
DhRangeMeasurement,
|
||||
DhVariantRules
|
||||
} from '../data/settings/_module.mjs';
|
||||
import {
|
||||
DhAppearanceSettings,
|
||||
DhAutomationSettings,
|
||||
DhHomebrewSettings,
|
||||
DhRangeMeasurementSettings,
|
||||
DhVariantRuleSettings
|
||||
} from './settings/_module.mjs';
|
||||
|
||||
export const registerDHSettings = () => {
|
||||
// const debouncedReload = foundry.utils.debounce(() => window.location.reload(), 100);
|
||||
registerMenuSettings();
|
||||
registerMenus();
|
||||
registerNonConfigSettings();
|
||||
};
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.AbilityArray, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.General.AbilityArray.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.General.AbilityArray.Hint'),
|
||||
const registerMenuSettings = () => {
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: String,
|
||||
default: '[2,1,1,0,0,-1]'
|
||||
type: DhVariantRules
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhAutomation
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhHomebrew,
|
||||
onChange: value => {
|
||||
if (value.maxFear) {
|
||||
if (ui.resources) ui.resources.render({ force: true });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
|
||||
scope: 'client',
|
||||
config: false,
|
||||
type: DhAppearance,
|
||||
onChange: value => {
|
||||
if (value.displayFear) {
|
||||
if (ui.resources) {
|
||||
if (value.displayFear === 'hide') ui.resources.close({ allowed: true });
|
||||
else ui.resources.render({ force: true });
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement, {
|
||||
scope: 'client',
|
||||
config: false,
|
||||
type: DhRangeMeasurement
|
||||
});
|
||||
};
|
||||
|
||||
const registerMenus = () => {
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Automation.Icon,
|
||||
type: DhAutomationSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Homebrew.Icon,
|
||||
type: DhHomebrewSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Range.Icon,
|
||||
type: DhRangeMeasurementSettings,
|
||||
restricted: true
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.title'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.hint'),
|
||||
icon: 'fa-solid fa-palette',
|
||||
type: DhAppearanceSettings,
|
||||
restricted: false
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.VariantRules.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.title'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.VariantRules.Icon,
|
||||
type: DhVariantRuleSettings,
|
||||
restricted: false
|
||||
});
|
||||
};
|
||||
|
||||
const registerNonConfigSettings = () => {
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhLevelTiers,
|
||||
default: defaultLevelTiers
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, {
|
||||
|
|
@ -191,149 +132,9 @@ export const registerDHSettings = () => {
|
|||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.MaxFear, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Resources.MaxFear.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Resources.MaxFear.Hint'),
|
||||
scope: 'world',
|
||||
config: true,
|
||||
type: Number,
|
||||
default: 12,
|
||||
onChange: () => {
|
||||
if (ui.resources) ui.resources.render({ force: true });
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.DisplayFear, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Resources.DisplayFear.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Resources.DisplayFear.Hint'),
|
||||
scope: 'client',
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
token: 'Tokens',
|
||||
bar: 'Bar',
|
||||
hide: 'Hide'
|
||||
},
|
||||
default: 'token',
|
||||
onChange: value => {
|
||||
if (ui.resources) {
|
||||
if (value === 'hide') ui.resources.close({ allowed: true });
|
||||
else ui.resources.render({ force: true });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Boolean,
|
||||
default: false
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Automation.ActionPoints.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Automation.ActionPoints.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Boolean,
|
||||
default: true
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.General.RangeMeasurement.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.General.RangeMeasurement.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Object,
|
||||
default: {
|
||||
enabled: true,
|
||||
melee: 5,
|
||||
veryClose: 15,
|
||||
close: 30,
|
||||
far: 60,
|
||||
veryFar: 120
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhVariantRules,
|
||||
default: DhVariantRules.defaultSchema
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
|
||||
scope: 'client',
|
||||
config: false,
|
||||
type: DhAppearance,
|
||||
default: DhAppearance.defaultSchema
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.DualityRollColor, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.DualityRollColor.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.DualityRollColor.Hint'),
|
||||
scope: 'world',
|
||||
config: true,
|
||||
type: Number,
|
||||
choices: Object.values(DualityRollColor),
|
||||
default: DualityRollColor.colorful.value
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhLevelTiers,
|
||||
default: defaultLevelTiers
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhCountdowns
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Automation.Icon,
|
||||
type: DhpAutomationSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Homebrew.Icon,
|
||||
type: DhpHomebrewSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Range.Icon,
|
||||
type: DhpRangeSettings,
|
||||
restricted: true
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.title'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.hint'),
|
||||
icon: 'fa-solid fa-palette',
|
||||
type: DHAppearanceSettings,
|
||||
restricted: false
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.VariantRules.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.title'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.VariantRules.Icon,
|
||||
type: DHVariantRuleSettings,
|
||||
restricted: false
|
||||
});
|
||||
};
|
||||
|
|
|
|||
13
module/applications/settings/_module.mjs
Normal file
13
module/applications/settings/_module.mjs
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
import DhAppearanceSettings from './appearanceSettings.mjs';
|
||||
import DhAutomationSettings from './automationSettings.mjs';
|
||||
import DhHomebrewSettings from './homebrewSettings.mjs';
|
||||
import DhRangeMeasurementSettings from './rangeMeasurementSettings.mjs';
|
||||
import DhVariantRuleSettings from './variantRuleSettings.mjs';
|
||||
|
||||
export {
|
||||
DhAppearanceSettings,
|
||||
DhAutomationSettings,
|
||||
DhHomebrewSettings,
|
||||
DhRangeMeasurementSettings,
|
||||
DhVariantRuleSettings
|
||||
};
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import DhAppearance from '../../data/settings/Appearance.mjs';
|
||||
import DhAppearance, { DualityRollColor } from '../../data/settings/Appearance.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
|
|
@ -54,6 +54,12 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
|
|||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, this.settings.toObject());
|
||||
document.body.classList.toggle(
|
||||
'theme-colorful',
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).dualityColorScheme ===
|
||||
DualityRollColor.colorful.value
|
||||
);
|
||||
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
59
module/applications/settings/automationSettings.mjs
Normal file
59
module/applications/settings/automationSettings.mjs
Normal file
|
|
@ -0,0 +1,59 @@
|
|||
import { DhAutomation } from '../../data/settings/_module.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class DhAutomationSettings extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor() {
|
||||
super({});
|
||||
|
||||
this.settings = new DhAutomation(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-automation-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: 'systems/daggerheart/templates/settings/automation-settings.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.settingFields = this.settings;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateData(event, element, formData) {
|
||||
const updatedSettings = foundry.utils.expandObject(formData.object);
|
||||
|
||||
await this.settings.updateSource(updatedSettings);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async reset() {
|
||||
this.settings = new DhAutomation();
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation, this.settings.toObject());
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
60
module/applications/settings/homebrewSettings.mjs
Normal file
60
module/applications/settings/homebrewSettings.mjs
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
import { DhHomebrew } from '../../data/settings/_module.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class DhAutomationSettings extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor() {
|
||||
super({});
|
||||
|
||||
this.settings = new DhHomebrew(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).toObject());
|
||||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Name');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-homebrew-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: 'systems/daggerheart/templates/settings/homebrew-settings.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.settingFields = this.settings;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateData(event, element, formData) {
|
||||
const updatedSettings = foundry.utils.expandObject(formData.object);
|
||||
|
||||
await this.settings.updateSource({
|
||||
...updatedSettings,
|
||||
traitArray: Object.values(updatedSettings.traitArray)
|
||||
});
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async reset() {
|
||||
this.settings = new DhHomebrew();
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
59
module/applications/settings/rangeMeasurementSettings.mjs
Normal file
59
module/applications/settings/rangeMeasurementSettings.mjs
Normal file
|
|
@ -0,0 +1,59 @@
|
|||
import { DhRangeMeasurement } from '../../data/settings/_module.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class DhRangeMeasurementSettings extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor() {
|
||||
super({});
|
||||
|
||||
this.settings = new DhRangeMeasurement(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-automation-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: 'systems/daggerheart/templates/settings/range-measurement-settings.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.settingFields = this.settings;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateData(event, element, formData) {
|
||||
const updatedSettings = foundry.utils.expandObject(formData.object);
|
||||
|
||||
await this.settings.updateSource(updatedSettings);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async reset() {
|
||||
this.settings = new DhRangeMeasurement();
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement, this.settings.toObject());
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
62
module/applications/sheets/activeEffectConfig.mjs
Normal file
62
module/applications/sheets/activeEffectConfig.mjs
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
export default class DhActiveEffectConfig extends foundry.applications.sheets.ActiveEffectConfig {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'sheet', 'dh-style']
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/activeEffect/header.hbs' },
|
||||
tabs: { template: 'templates/generic/tab-navigation.hbs' },
|
||||
details: { template: 'systems/daggerheart/templates/sheets/activeEffect/details.hbs', scrollable: [''] },
|
||||
duration: { template: 'systems/daggerheart/templates/sheets/activeEffect/duration.hbs' },
|
||||
changes: {
|
||||
template: 'systems/daggerheart/templates/sheets/activeEffect/changes.hbs',
|
||||
scrollable: ['ol[data-changes]']
|
||||
},
|
||||
footer: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-form-footer.hbs' }
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
sheet: {
|
||||
tabs: [
|
||||
{ id: 'details', icon: 'fa-solid fa-book' },
|
||||
{ id: 'duration', icon: 'fa-solid fa-clock' },
|
||||
{ id: 'changes', icon: 'fa-solid fa-gears' }
|
||||
],
|
||||
initial: 'details',
|
||||
labelPrefix: 'EFFECT.TABS'
|
||||
}
|
||||
};
|
||||
|
||||
async _preparePartContext(partId, context) {
|
||||
const partContext = await super._preparePartContext(partId, context);
|
||||
switch (partId) {
|
||||
case 'changes':
|
||||
const fieldPaths = [];
|
||||
const validFieldPath = fieldPath => this.validFieldPath(fieldPath, this.#unapplicablePaths);
|
||||
context.document.parent.system.schema.apply(function () {
|
||||
if (!(this instanceof foundry.data.fields.SchemaField)) {
|
||||
if (validFieldPath(this.fieldPath)) {
|
||||
fieldPaths.push(this.fieldPath);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
context.fieldPaths = fieldPaths;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return partContext;
|
||||
}
|
||||
|
||||
#unapplicablePaths = ['story', 'pronouns', 'description'];
|
||||
validFieldPath(fieldPath, unapplicablePaths) {
|
||||
const splitPath = fieldPath.split('.');
|
||||
if (splitPath.length > 1 && unapplicablePaths.includes(splitPath[1])) return false;
|
||||
|
||||
/* The current value of a resource should not be modified */
|
||||
if (new RegExp(/resources.*\.value/).exec(fieldPath)) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,219 +1,12 @@
|
|||
// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
|
||||
|
||||
// export class Teest extends DhpApplicationMixin(ActorSheet) {
|
||||
// static documentType = "adversary";
|
||||
|
||||
// constructor(options){
|
||||
// super(options);
|
||||
|
||||
// this.editMode = false;
|
||||
// }
|
||||
|
||||
// /** @override */
|
||||
// static get defaultOptions() {
|
||||
// return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
// classes: ["daggerheart", "sheet", "adversary"],
|
||||
// width: 600,
|
||||
// height: 'auto',
|
||||
// resizable: false,
|
||||
// });
|
||||
// }
|
||||
|
||||
// async getData() {
|
||||
// const context = super.getData();
|
||||
// context.config = SYSTEM;
|
||||
// context.editMode = this.editMode;
|
||||
// context.title = `${this.actor.name} - ${game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.actor.system.type].name)}`;
|
||||
|
||||
// context.data = {
|
||||
// description: this.object.system.description,
|
||||
// motivesAndTactics: this.object.system.motivesAndTactics.join(', '),
|
||||
// tier: this.object.system.tier,
|
||||
// type: game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.object.system.type].name),
|
||||
// attack: {
|
||||
// name: this.object.system.attack.name,
|
||||
// attackModifier: this.object.system.attackModifier,
|
||||
// range: this.object.system.attack.range ? game.i18n.localize(SYSTEM.GENERAL.range[this.object.system.attack.range].name) : null,
|
||||
// damage: {
|
||||
// value: this.object.system.attack.damage.value,
|
||||
// type: this.object.system.attack.damage.type,
|
||||
// typeName: this.object.system.attack.damage.type ? game.i18n.localize(SYSTEM.GENERAL.damageTypes[this.object.system.attack.damage.type].abbreviation).toLowerCase() : null,
|
||||
// },
|
||||
// },
|
||||
// damageThresholds: this.object.system.damageThresholds,
|
||||
// difficulty: this.object.system.difficulty,
|
||||
// hp: { ...this.object.system.resources.health, lastRowIndex: Math.floor(this.object.system.resources.health.max/5)*5 },
|
||||
// stress: { ...this.object.system.resources.stress, lastRowIndex: Math.floor(this.object.system.resources.stress.max/5)*5 },
|
||||
// moves: this.object.system.moves,
|
||||
// };
|
||||
|
||||
// return context;
|
||||
// }
|
||||
|
||||
// async _handleAction(action, event, button) {
|
||||
// switch(action){
|
||||
// case 'viewMove':
|
||||
// await this.viewMove(button);
|
||||
// break;
|
||||
// case 'addMove':
|
||||
// this.addMove();
|
||||
// break;
|
||||
// case 'removeMove':
|
||||
// await this.removeMove(button);
|
||||
// break;
|
||||
// case 'toggleSlider':
|
||||
// this.toggleEditMode();
|
||||
// break;
|
||||
// case 'addMotive':
|
||||
// await this.addMotive();
|
||||
// break;
|
||||
// case 'removeMotive':
|
||||
// await this.removeMotive(button);
|
||||
// break;
|
||||
// case 'reactionRoll':
|
||||
// await this.reactionRoll(event);
|
||||
// break;
|
||||
// case 'attackRoll':
|
||||
// await this.attackRoll(event);
|
||||
// break;
|
||||
// case 'addExperience':
|
||||
// await this.addExperience();
|
||||
// break;
|
||||
// case 'removeExperience':
|
||||
// await this.removeExperience(button);
|
||||
// break;
|
||||
// case 'toggleHP':
|
||||
// await this.toggleHP(button);
|
||||
// break;
|
||||
// case 'toggleStress':
|
||||
// await this.toggleStress(button);
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
|
||||
// async viewMove(button){
|
||||
// const move = await fromUuid(button.dataset.move);
|
||||
// move.sheet.render(true);
|
||||
// }
|
||||
|
||||
// async addMove(){
|
||||
// const result = await this.object.createEmbeddedDocuments("Item", [{
|
||||
// name: game.i18n.localize('DAGGERHEART.Sheets.Adversary.NewMove'),
|
||||
// type: 'feature',
|
||||
// }]);
|
||||
|
||||
// await result[0].sheet.render(true);
|
||||
// }
|
||||
|
||||
// async removeMove(button){
|
||||
// await this.object.items.find(x => x.uuid === button.dataset.move).delete();
|
||||
// }
|
||||
|
||||
// toggleEditMode(){
|
||||
// this.editMode = !this.editMode;
|
||||
// this.render();
|
||||
// }
|
||||
|
||||
// async addMotive(){
|
||||
// await this.object.update({ "system.motivesAndTactics": [...this.object.system.motivesAndTactics, ''] });
|
||||
// }
|
||||
|
||||
// async removeMotive(button){
|
||||
// await this.object.update({ "system.motivesAndTactics": this.object.system.motivesAndTactics.filter((_, index) => index !== Number.parseInt(button.dataset.motive) )});
|
||||
// }
|
||||
|
||||
// async reactionRoll(event){
|
||||
// const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Reaction Roll`, value: 0 }, event.shiftKey);
|
||||
|
||||
// const cls = getDocumentClass("ChatMessage");
|
||||
// const msg = new cls({
|
||||
// type: 'adversaryRoll',
|
||||
// system: {
|
||||
// roll: roll._formula,
|
||||
// total: roll._total,
|
||||
// modifiers: modifiers,
|
||||
// diceResults: diceResults,
|
||||
// },
|
||||
// content: "systems/daggerheart/templates/chat/adversary-roll.hbs",
|
||||
// rolls: [roll]
|
||||
// });
|
||||
|
||||
// cls.create(msg.toObject());
|
||||
// }
|
||||
|
||||
// async attackRoll(event){
|
||||
// const modifier = Number.parseInt(event.currentTarget.dataset.value);
|
||||
|
||||
// const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Attack Roll`, value: modifier }, event.shiftKey);
|
||||
|
||||
// const targets = Array.from(game.user.targets).map(x => ({
|
||||
// id: x.id,
|
||||
// name: x.actor.name,
|
||||
// img: x.actor.img,
|
||||
// difficulty: x.actor.system.difficulty,
|
||||
// evasion: x.actor.system.evasion,
|
||||
// }));
|
||||
|
||||
// const cls = getDocumentClass("ChatMessage");
|
||||
// const msg = new cls({
|
||||
// type: 'adversaryRoll',
|
||||
// system: {
|
||||
// roll: roll._formula,
|
||||
// total: roll._total,
|
||||
// modifiers: modifiers,
|
||||
// diceResults: diceResults,
|
||||
// targets: targets,
|
||||
// damage: { value: event.currentTarget.dataset.damage, type: event.currentTarget.dataset.damageType },
|
||||
// },
|
||||
// content: "systems/daggerheart/templates/chat/adversary-attack-roll.hbs",
|
||||
// rolls: [roll]
|
||||
// });
|
||||
|
||||
// cls.create(msg.toObject());
|
||||
// }
|
||||
|
||||
// async addExperience(){
|
||||
// await this.object.update({ "system.experiences": [...this.object.system.experiences, { name: 'Experience', value: 1 }] });
|
||||
// }
|
||||
|
||||
// async removeExperience(button){
|
||||
// await this.object.update({ "system.experiences": this.object.system.experiences.filter((_, index) => index !== Number.parseInt(button.dataset.experience) )});
|
||||
// }
|
||||
|
||||
// async toggleHP(button){
|
||||
// const index = Number.parseInt(button.dataset.index);
|
||||
// const newHP = index < this.object.system.resources.health.value ? index : index+1;
|
||||
// await this.object.update({ "system.resources.health.value": newHP });
|
||||
// }
|
||||
|
||||
// async toggleStress(button){
|
||||
// const index = Number.parseInt(button.dataset.index);
|
||||
// const newStress = index < this.object.system.resources.stress.value ? index : index+1;
|
||||
// await this.object.update({ "system.resources.stress.value": newStress });
|
||||
// }
|
||||
// }
|
||||
|
||||
import DaggerheartSheet from './daggerheart-sheet.mjs';
|
||||
|
||||
const { ActorSheetV2 } = foundry.applications.sheets;
|
||||
export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
||||
constructor(options = {}) {
|
||||
super(options);
|
||||
|
||||
this.editMode = false;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'adversary'],
|
||||
position: { width: 600 },
|
||||
classes: ['daggerheart', 'sheet', 'actor', 'dh-style', 'adversary'],
|
||||
position: { width: 450, height: 1000 },
|
||||
actions: {
|
||||
viewMove: this.viewMove,
|
||||
addMove: this.addMove,
|
||||
removeMove: this.removeMove,
|
||||
toggleSlider: this.toggleEditMode,
|
||||
addMotive: this.addMotive,
|
||||
removeMotive: this.removeMotive,
|
||||
reactionRoll: this.reactionRoll,
|
||||
attackRoll: this.attackRoll,
|
||||
addExperience: this.addExperience,
|
||||
|
|
@ -229,54 +22,35 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/adversary.hbs'
|
||||
header: { template: 'systems/daggerheart/templates/sheets/actors/adversary/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
main: { template: 'systems/daggerheart/templates/sheets/actors/adversary/main.hbs' },
|
||||
information: { template: 'systems/daggerheart/templates/sheets/actors/adversary/information.hbs' }
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
main: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'main',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Adversary.Tabs.Main'
|
||||
},
|
||||
information: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'information',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Adversary.Tabs.Information'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.config = SYSTEM;
|
||||
context.editMode = this.editMode;
|
||||
context.title = `${this.actor.name} - ${game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.actor.system.type].name)}`;
|
||||
|
||||
context.data = {
|
||||
description: this.document.system.description,
|
||||
motivesAndTactics: this.document.system.motivesAndTactics.join(', '),
|
||||
tier: this.document.system.tier,
|
||||
type: game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.document.system.type].name),
|
||||
attack: {
|
||||
name: this.document.system.attack.name,
|
||||
attackModifier: this.document.system.attackModifier,
|
||||
range: this.document.system.attack.range
|
||||
? game.i18n.localize(SYSTEM.GENERAL.range[this.document.system.attack.range].name)
|
||||
: null,
|
||||
damage: {
|
||||
value: this.document.system.attack.damage.value,
|
||||
type: this.document.system.attack.damage.type,
|
||||
typeName: this.document.system.attack.damage.type
|
||||
? game.i18n
|
||||
.localize(
|
||||
SYSTEM.GENERAL.damageTypes[this.document.system.attack.damage.type].abbreviation
|
||||
)
|
||||
.toLowerCase()
|
||||
: null
|
||||
}
|
||||
},
|
||||
damageThresholds: this.document.system.damageThresholds,
|
||||
difficulty: this.document.system.difficulty,
|
||||
hp: {
|
||||
...this.document.system.resources.health,
|
||||
lastRowIndex: Math.floor(this.document.system.resources.health.max / 5) * 5
|
||||
},
|
||||
stress: {
|
||||
...this.document.system.resources.stress,
|
||||
lastRowIndex: Math.floor(this.document.system.resources.stress.max / 5) * 5
|
||||
},
|
||||
moves: this.document.system.moves
|
||||
};
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
|
@ -286,109 +60,43 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
this.render();
|
||||
}
|
||||
|
||||
static async viewMove(_, button) {
|
||||
const move = await fromUuid(button.dataset.move);
|
||||
move.sheet.render(true);
|
||||
}
|
||||
|
||||
static async addMove() {
|
||||
const result = await this.document.createEmbeddedDocuments('Item', [
|
||||
{
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.Adversary.NewMove'),
|
||||
type: 'feature'
|
||||
}
|
||||
]);
|
||||
|
||||
await result[0].sheet.render(true);
|
||||
}
|
||||
|
||||
static async removeMove(_, button) {
|
||||
await this.document.items.find(x => x.uuid === button.dataset.move).delete();
|
||||
}
|
||||
|
||||
static toggleEditMode() {
|
||||
this.editMode = !this.editMode;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async addMotive() {
|
||||
await this.document.update({ 'system.motivesAndTactics': [...this.document.system.motivesAndTactics, ''] });
|
||||
}
|
||||
|
||||
static async removeMotive(button) {
|
||||
await this.document.update({
|
||||
'system.motivesAndTactics': this.document.system.motivesAndTactics.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.motive)
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
static async reactionRoll(event) {
|
||||
const { roll, diceResults, modifiers } = await this.actor.diceRoll(
|
||||
{ title: `${this.actor.name} - Reaction Roll`, value: 0 },
|
||||
event.shiftKey
|
||||
);
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
roll: roll._formula,
|
||||
total: roll._total,
|
||||
modifiers: modifiers,
|
||||
diceResults: diceResults
|
||||
const config = {
|
||||
event: event,
|
||||
title: `${this.actor.name} - Reaction Roll`,
|
||||
roll: {
|
||||
modifier: null,
|
||||
type: 'reaction'
|
||||
},
|
||||
chatMessage: {
|
||||
type: 'adversaryRoll',
|
||||
template: 'systems/daggerheart/templates/chat/adversary-roll.hbs',
|
||||
mute: true
|
||||
}
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'adversaryRoll',
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/adversary-roll.hbs',
|
||||
systemData
|
||||
),
|
||||
rolls: [roll]
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
this.actor.diceRoll(config);
|
||||
}
|
||||
|
||||
static async attackRoll(event, button) {
|
||||
const modifier = Number.parseInt(button.dataset.value);
|
||||
|
||||
const { roll, dice, advantageState, modifiers } = await this.actor.diceRoll(
|
||||
{ title: `${this.actor.name} - Attack Roll`, value: modifier },
|
||||
event.shiftKey
|
||||
);
|
||||
|
||||
const targets = Array.from(game.user.targets).map(x => ({
|
||||
id: x.id,
|
||||
name: x.actor.name,
|
||||
img: x.actor.img,
|
||||
difficulty: x.actor.system.difficulty,
|
||||
evasion: x.actor.system.evasion.value
|
||||
}));
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: button.dataset.name,
|
||||
origin: this.document.id,
|
||||
roll: roll._formula,
|
||||
advantageState,
|
||||
total: roll._total,
|
||||
modifiers: modifiers,
|
||||
dice: dice,
|
||||
targets: targets,
|
||||
damage: { value: button.dataset.damage, type: button.dataset.damageType }
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'adversaryRoll',
|
||||
sound: CONFIG.sounds.dice,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/adversary-attack-roll.hbs',
|
||||
systemData
|
||||
),
|
||||
rolls: [roll]
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
static async attackRoll(event) {
|
||||
const { modifier, damage, name: attackName } = this.actor.system.attack,
|
||||
config = {
|
||||
event: event,
|
||||
title: attackName,
|
||||
roll: {
|
||||
modifier: modifier,
|
||||
type: 'action'
|
||||
},
|
||||
chatMessage: {
|
||||
type: 'adversaryRoll',
|
||||
template: 'systems/daggerheart/templates/chat/adversary-attack-roll.hbs'
|
||||
},
|
||||
damage: {
|
||||
value: damage.value,
|
||||
type: damage.type
|
||||
},
|
||||
checkTarget: true
|
||||
};
|
||||
this.actor.diceRoll(config);
|
||||
}
|
||||
|
||||
static async addExperience() {
|
||||
|
|
|
|||
698
module/applications/sheets/character.mjs
Normal file
698
module/applications/sheets/character.mjs
Normal file
|
|
@ -0,0 +1,698 @@
|
|||
import { capitalize } from '../../helpers/utils.mjs';
|
||||
import DhpDeathMove from '../deathMove.mjs';
|
||||
import DhpDowntime from '../downtime.mjs';
|
||||
import AncestrySelectionDialog from '../ancestrySelectionDialog.mjs';
|
||||
import DaggerheartSheet from './daggerheart-sheet.mjs';
|
||||
import { abilities } from '../../config/actorConfig.mjs';
|
||||
import DhlevelUp from '../levelup.mjs';
|
||||
import DHDualityRoll from '../../data/chat-message/dualityRoll.mjs';
|
||||
|
||||
const { ActorSheetV2 } = foundry.applications.sheets;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
||||
constructor(options = {}) {
|
||||
super(options);
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'pc'],
|
||||
position: { width: 810, height: 1080 },
|
||||
actions: {
|
||||
attributeRoll: this.rollAttribute,
|
||||
toggleMarks: this.toggleMarks,
|
||||
toggleHP: this.toggleHP,
|
||||
toggleStress: this.toggleStress,
|
||||
toggleHope: this.toggleHope,
|
||||
toggleGold: this.toggleGold,
|
||||
attackRoll: this.attackRoll,
|
||||
useDomainCard: this.useDomainCard,
|
||||
removeCard: this.removeDomainCard,
|
||||
selectClass: this.selectClass,
|
||||
selectSubclass: this.selectSubclass,
|
||||
selectAncestry: this.selectAncestry,
|
||||
selectCommunity: this.selectCommunity,
|
||||
viewObject: this.viewObject,
|
||||
useItem: this.useItem,
|
||||
useFeature: this.useFeature,
|
||||
takeShortRest: this.takeShortRest,
|
||||
takeLongRest: this.takeLongRest,
|
||||
deleteItem: this.deleteItem,
|
||||
addScar: this.addScar,
|
||||
deleteScar: this.deleteScar,
|
||||
makeDeathMove: this.makeDeathMove,
|
||||
itemQuantityDecrease: (_, button) => this.setItemQuantity(button, -1),
|
||||
itemQuantityIncrease: (_, button) => this.setItemQuantity(button, 1),
|
||||
useAbility: this.useAbility,
|
||||
useAdvancementCard: this.useAdvancementCard,
|
||||
useAdvancementAbility: this.useAdvancementAbility,
|
||||
toggleEquipItem: this.toggleEquipItem,
|
||||
levelup: this.openLevelUp
|
||||
},
|
||||
window: {
|
||||
minimizable: false,
|
||||
resizable: true
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: null, dropSelector: '.weapon-section' },
|
||||
{ dragSelector: null, dropSelector: '.armor-section' },
|
||||
{ dragSelector: '.item-list .item', dropSelector: null }
|
||||
]
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: 'character',
|
||||
template: 'systems/daggerheart/templates/sheets/character/character.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
_getTabs() {
|
||||
const setActive = tabs => {
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
|
||||
v.cssClass = v.active ? 'active' : '';
|
||||
}
|
||||
};
|
||||
|
||||
const primaryTabs = {
|
||||
features: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'features',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.PC.Tabs.Features')
|
||||
},
|
||||
loadout: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'loadout',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.PC.Tabs.Loadout')
|
||||
},
|
||||
inventory: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'inventory',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.PC.Tabs.Inventory')
|
||||
},
|
||||
story: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'story',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.PC.Tabs.Story')
|
||||
}
|
||||
};
|
||||
const secondaryTabs = {
|
||||
foundation: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'secondary',
|
||||
id: 'foundation',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.PC.Tabs.Foundation')
|
||||
},
|
||||
loadout: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'secondary',
|
||||
id: 'loadout',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.PC.Tabs.Loadout')
|
||||
},
|
||||
vault: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'secondary',
|
||||
id: 'vault',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.PC.Tabs.Vault')
|
||||
}
|
||||
};
|
||||
|
||||
setActive(primaryTabs);
|
||||
setActive(secondaryTabs);
|
||||
|
||||
return { primary: primaryTabs, secondary: secondaryTabs };
|
||||
}
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
htmlElement.querySelector('.level-value').addEventListener('change', this.onLevelChange.bind(this));
|
||||
// To Remove when ContextMenu Handler is made
|
||||
htmlElement
|
||||
.querySelectorAll('[data-item-id]')
|
||||
.forEach(element => element.addEventListener('contextmenu', this.editItem.bind(this)));
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = this._getTabs();
|
||||
|
||||
context.config = SYSTEM;
|
||||
|
||||
const selectedAttributes = Object.values(this.document.system.traits).map(x => x.base);
|
||||
context.abilityScoreArray = await game.settings
|
||||
.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew)
|
||||
.traitArray.reduce((acc, x) => {
|
||||
const selectedIndex = selectedAttributes.indexOf(x);
|
||||
if (selectedIndex !== -1) {
|
||||
selectedAttributes.splice(selectedIndex, 1);
|
||||
} else {
|
||||
acc.push({ name: x, value: x });
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, []);
|
||||
if (!context.abilityScoreArray.includes(0)) context.abilityScoreArray.push({ name: 0, value: 0 });
|
||||
context.abilityScoresFinished = context.abilityScoreArray.every(x => x.value === 0);
|
||||
|
||||
context.attributes = Object.keys(this.document.system.traits).reduce((acc, key) => {
|
||||
acc[key] = {
|
||||
...this.document.system.traits[key],
|
||||
name: game.i18n.localize(SYSTEM.ACTOR.abilities[key].name),
|
||||
verbs: SYSTEM.ACTOR.abilities[key].verbs.map(x => game.i18n.localize(x))
|
||||
};
|
||||
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
const ancestry = await this.mapFeatureType(
|
||||
this.document.system.ancestry ? [this.document.system.ancestry] : [],
|
||||
SYSTEM.GENERAL.objectTypes
|
||||
);
|
||||
const community = await this.mapFeatureType(
|
||||
this.document.system.community ? [this.document.system.community] : [],
|
||||
SYSTEM.GENERAL.objectTypes
|
||||
);
|
||||
const foundation = {
|
||||
ancestry: ancestry[0],
|
||||
community: community[0],
|
||||
advancement: {}
|
||||
};
|
||||
|
||||
const nrLoadoutCards = this.document.system.domainCards.loadout.length;
|
||||
const loadout = await this.mapFeatureType(this.document.system.domainCards.loadout, SYSTEM.DOMAIN.cardTypes);
|
||||
const vault = await this.mapFeatureType(this.document.system.domainCards.vault, SYSTEM.DOMAIN.cardTypes);
|
||||
context.abilities = {
|
||||
foundation: foundation,
|
||||
loadout: {
|
||||
top: loadout.slice(0, Math.min(2, nrLoadoutCards)),
|
||||
bottom: nrLoadoutCards > 2 ? loadout.slice(2, Math.min(5, nrLoadoutCards)) : [],
|
||||
nrTotal: nrLoadoutCards
|
||||
},
|
||||
vault: vault.map(x => ({
|
||||
...x,
|
||||
uuid: x.uuid,
|
||||
sendToLoadoutDisabled: this.document.system.domainCards.loadout.length >= 5
|
||||
}))
|
||||
};
|
||||
|
||||
context.inventory = {
|
||||
consumable: {
|
||||
titles: {
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.ConsumableTitle'),
|
||||
quantity: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.QuantityTitle')
|
||||
},
|
||||
items: this.document.items.filter(x => x.type === 'consumable')
|
||||
},
|
||||
miscellaneous: {
|
||||
titles: {
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.MiscellaneousTitle'),
|
||||
quantity: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.QuantityTitle')
|
||||
},
|
||||
items: this.document.items.filter(x => x.type === 'miscellaneous')
|
||||
},
|
||||
weapons: {
|
||||
titles: {
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.WeaponsTitle'),
|
||||
quantity: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.QuantityTitle')
|
||||
},
|
||||
items: this.document.items.filter(x => x.type === 'weapon')
|
||||
},
|
||||
armor: {
|
||||
titles: {
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.ArmorsTitle'),
|
||||
quantity: game.i18n.localize('DAGGERHEART.Sheets.PC.InventoryTab.QuantityTitle')
|
||||
},
|
||||
items: this.document.items.filter(x => x.type === 'armor')
|
||||
}
|
||||
};
|
||||
|
||||
if (context.inventory.length === 0) {
|
||||
context.inventory = Array(1).fill(Array(5).fill([]));
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
async mapFeatureType(data, configType) {
|
||||
return await Promise.all(
|
||||
data.map(async x => {
|
||||
const abilities = x.system.abilities
|
||||
? await Promise.all(x.system.abilities.map(async x => await fromUuid(x.uuid)))
|
||||
: [];
|
||||
|
||||
return {
|
||||
...x,
|
||||
uuid: x.uuid,
|
||||
system: {
|
||||
...x.system,
|
||||
abilities: abilities,
|
||||
type: game.i18n.localize(configType[x.system.type ?? x.type].label)
|
||||
}
|
||||
};
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
static async rollAttribute(event, button) {
|
||||
const abilityLabel = game.i18n.localize(abilities[button.dataset.attribute].label);
|
||||
const config = {
|
||||
event: event,
|
||||
title: game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
|
||||
ability: abilityLabel
|
||||
}),
|
||||
roll: {
|
||||
label: abilityLabel,
|
||||
modifier: button.dataset.value
|
||||
},
|
||||
chatMessage: {
|
||||
template: 'systems/daggerheart/templates/chat/duality-roll.hbs'
|
||||
}
|
||||
};
|
||||
this.document.diceRoll(config);
|
||||
|
||||
// Delete when new roll logic test done
|
||||
/* const { roll, hope, fear, advantage, disadvantage, modifiers } = await this.document.dualityRoll(
|
||||
{ title: game.i18n.localize(abilities[button.dataset.attribute].label), value: button.dataset.value },
|
||||
event.shiftKey
|
||||
);
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
|
||||
const systemContent = new DHDualityRoll({
|
||||
title: game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
|
||||
ability: game.i18n.localize(abilities[button.dataset.attribute].label)
|
||||
}),
|
||||
origin: this.document.id,
|
||||
roll: roll._formula,
|
||||
modifiers: modifiers,
|
||||
hope: hope,
|
||||
fear: fear,
|
||||
advantage: advantage,
|
||||
disadvantage: disadvantage
|
||||
});
|
||||
|
||||
await cls.create({
|
||||
type: 'dualityRoll',
|
||||
sound: CONFIG.sounds.dice,
|
||||
system: systemContent,
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/duality-roll.hbs',
|
||||
systemContent
|
||||
),
|
||||
rolls: [roll]
|
||||
}); */
|
||||
}
|
||||
|
||||
static async toggleMarks(_, button) {
|
||||
const markValue = Number.parseInt(button.dataset.value);
|
||||
const newValue = this.document.system.armor.system.marks.value >= markValue ? markValue - 1 : markValue;
|
||||
await this.document.system.armor.update({ 'system.marks.value': newValue });
|
||||
}
|
||||
|
||||
static async toggleHP(_, button) {
|
||||
const healthValue = Number.parseInt(button.dataset.value);
|
||||
const newValue = this.document.system.resources.hitPoints.value >= healthValue ? healthValue - 1 : healthValue;
|
||||
await this.document.update({ 'system.resources.hitPoints.value': newValue });
|
||||
}
|
||||
|
||||
static async toggleStress(_, button) {
|
||||
const healthValue = Number.parseInt(button.dataset.value);
|
||||
const newValue = this.document.system.resources.stress.value >= healthValue ? healthValue - 1 : healthValue;
|
||||
await this.document.update({ 'system.resources.stress.value': newValue });
|
||||
}
|
||||
|
||||
static async toggleHope(_, button) {
|
||||
const hopeValue = Number.parseInt(button.dataset.value);
|
||||
const newValue = this.document.system.resources.hope.value >= hopeValue ? hopeValue - 1 : hopeValue;
|
||||
await this.document.update({ 'system.resources.hope.value': newValue });
|
||||
}
|
||||
|
||||
static async toggleGold(_, button) {
|
||||
const goldValue = Number.parseInt(button.dataset.value);
|
||||
const goldType = button.dataset.type;
|
||||
const newValue = this.document.system.gold[goldType] >= goldValue ? goldValue - 1 : goldValue;
|
||||
|
||||
const update = `system.gold.${goldType}`;
|
||||
await this.document.update({ [update]: newValue });
|
||||
}
|
||||
|
||||
static async attackRoll(event, button) {
|
||||
const weapon = await fromUuid(button.dataset.weapon);
|
||||
if (!weapon) return;
|
||||
weapon.use(event);
|
||||
}
|
||||
|
||||
static openLevelUp() {
|
||||
if (!this.document.system.class.value || !this.document.system.class.subclass) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.Sheets.PC.Errors.missingClassOrSubclass'));
|
||||
return;
|
||||
}
|
||||
|
||||
new DhlevelUp(this.document).render(true);
|
||||
}
|
||||
|
||||
static async useDomainCard(_, button) {
|
||||
const card = this.document.items.find(x => x.uuid === button.dataset.key);
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: `${game.i18n.localize('DAGGERHEART.Chat.DomainCard.Title')} - ${capitalize(button.dataset.domain)}`,
|
||||
origin: this.document.id,
|
||||
img: card.img,
|
||||
name: card.name,
|
||||
description: card.system.effect,
|
||||
actions: card.system.actions
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
systemData
|
||||
),
|
||||
system: systemData
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
static async removeDomainCard(_, button) {
|
||||
if (button.dataset.type === 'domainCard') {
|
||||
const card = this.document.items.find(x => x.uuid === button.dataset.key);
|
||||
await card.delete();
|
||||
}
|
||||
}
|
||||
|
||||
static async selectClass() {
|
||||
(await game.packs.get('daggerheart.classes'))?.render(true);
|
||||
}
|
||||
|
||||
static async selectSubclass() {
|
||||
(await game.packs.get('daggerheart.subclasses'))?.render(true);
|
||||
}
|
||||
|
||||
static async selectAncestry() {
|
||||
const dialogClosed = new Promise((resolve, _) => {
|
||||
new AncestrySelectionDialog(resolve).render(true);
|
||||
});
|
||||
const result = await dialogClosed;
|
||||
|
||||
for (var ancestry of this.document.items.filter(x => x => x.type === 'ancestry')) {
|
||||
await ancestry.delete();
|
||||
}
|
||||
|
||||
const createdItems = [];
|
||||
for (var feature of this.document.items.filter(
|
||||
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.ancestry.id
|
||||
)) {
|
||||
await feature.delete();
|
||||
}
|
||||
|
||||
createdItems.push(result.data);
|
||||
|
||||
await this.document.createEmbeddedDocuments('Item', createdItems);
|
||||
}
|
||||
|
||||
static async selectCommunity() {
|
||||
(await game.packs.get('daggerheart.communities'))?.render(true);
|
||||
}
|
||||
|
||||
static useItem(event) {
|
||||
const uuid = event.target.closest('[data-item-id]').dataset.itemId,
|
||||
item = this.document.items.find(i => i.uuid === uuid);
|
||||
item.use(event);
|
||||
}
|
||||
|
||||
static async viewObject(_, button) {
|
||||
const object = await fromUuid(button.dataset.value);
|
||||
if (!object) return;
|
||||
|
||||
const tab = button.dataset.tab;
|
||||
if (tab && object.sheet._tabs) object.sheet._tabs[0].active = tab;
|
||||
|
||||
if (object.sheet.editMode) object.sheet.editMode = false;
|
||||
|
||||
object.sheet.render(true);
|
||||
}
|
||||
|
||||
editItem(event) {
|
||||
const uuid = event.target.closest('[data-item-id]').dataset.itemId,
|
||||
item = this.document.items.find(i => i.uuid === uuid);
|
||||
if (!item) return;
|
||||
|
||||
if (item.sheet.editMode) item.sheet.editMode = false;
|
||||
|
||||
item.sheet.render(true);
|
||||
}
|
||||
|
||||
static async takeShortRest() {
|
||||
await new DhpDowntime(this.document, true).render(true);
|
||||
await this.minimize();
|
||||
}
|
||||
|
||||
static async takeLongRest() {
|
||||
await new DhpDowntime(this.document, false).render(true);
|
||||
await this.minimize();
|
||||
}
|
||||
|
||||
static async addScar() {
|
||||
if (this.document.system.story.scars.length === 5) return;
|
||||
|
||||
await this.document.update({
|
||||
'system.story.scars': [
|
||||
...this.document.system.story.scars,
|
||||
{ name: game.i18n.localize('DAGGERHEART.Sheets.PC.NewScar'), description: '' }
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
static async deleteScar(event, button) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({
|
||||
'system.story.scars': this.document.system.story.scars.filter(
|
||||
(_, index) => index !== Number.parseInt(button.currentTarget.dataset.scar)
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
static async makeDeathMove() {
|
||||
if (this.document.system.resources.hitPoints.value === this.document.system.resources.hitPoints.max) {
|
||||
await new DhpDeathMove(this.document).render(true);
|
||||
await this.minimize();
|
||||
}
|
||||
}
|
||||
|
||||
async itemUpdate(event) {
|
||||
const name = event.currentTarget.dataset.item;
|
||||
const item = await fromUuid($(event.currentTarget).closest('[data-item-id]')[0].dataset.itemId);
|
||||
await item.update({ [name]: event.currentTarget.value });
|
||||
}
|
||||
|
||||
async onLevelChange(event) {
|
||||
await this.document.updateLevel(Number(event.currentTarget.value));
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async deleteItem(_, button) {
|
||||
const item = await fromUuid($(button).closest('[data-item-id]')[0].dataset.itemId);
|
||||
await item.delete();
|
||||
}
|
||||
|
||||
static async setItemQuantity(button, value) {
|
||||
const item = await fromUuid($(button).closest('[data-item-id]')[0].dataset.itemId);
|
||||
await item.update({ 'system.quantity': Math.max(item.system.quantity + value, 1) });
|
||||
}
|
||||
|
||||
static async useFeature(_, button) {
|
||||
const item = await fromUuid(button.dataset.id);
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: game.i18n.localize('DAGGERHEART.Chat.FeatureTitle'),
|
||||
origin: this.document.id,
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
description: item.system.description,
|
||||
actions: item.system.actions
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
systemData
|
||||
),
|
||||
system: systemData
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
static async useAbility(_, button) {
|
||||
const item = await fromUuid(button.dataset.feature);
|
||||
const type = button.dataset.type;
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title:
|
||||
type === 'ancestry'
|
||||
? game.i18n.localize('DAGGERHEART.Chat.FoundationCard.AncestryTitle')
|
||||
: type === 'community'
|
||||
? game.i18n.localize('DAGGERHEART.Chat.FoundationCard.CommunityTitle')
|
||||
: game.i18n.localize('DAGGERHEART.Chat.FoundationCard.SubclassFeatureTitle'),
|
||||
origin: this.document.id,
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
description: item.system.description,
|
||||
actions: []
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
static async useAdvancementCard(_, button) {
|
||||
const item =
|
||||
button.dataset.multiclass === 'true'
|
||||
? this.document.system.multiclass.subclass
|
||||
: this.document.system.class.subclass;
|
||||
const ability = item.system[`${button.dataset.key}Feature`];
|
||||
const title = `${item.name} - ${game.i18n.localize(`DAGGERHEART.Sheets.PC.DomainCard.${capitalize(button.dataset.key)}Title`)}`;
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: game.i18n.localize('DAGGERHEART.Chat.FoundationCard.SubclassFeatureTitle'),
|
||||
origin: this.document.id,
|
||||
name: title,
|
||||
img: item.img,
|
||||
description: ability.description
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
static async useAdvancementAbility(_, button) {
|
||||
const item = this.document.items.find(x => x.uuid === button.dataset.id);
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: game.i18n.localize('DAGGERHEART.Chat.FoundationCard.SubclassFeatureTitle'),
|
||||
origin: this.document.id,
|
||||
name: item.name,
|
||||
img: item.img,
|
||||
description: item.system.description
|
||||
};
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
static async toggleEquipItem(_, button) {
|
||||
const item = this.document.items.get(button.id);
|
||||
if (item.system.equipped) {
|
||||
await item.update({ 'system.equipped': false });
|
||||
return;
|
||||
}
|
||||
|
||||
switch (item.type) {
|
||||
case 'armor':
|
||||
const currentArmor = this.document.system.armor;
|
||||
if (currentArmor) {
|
||||
await currentArmor.update({ 'system.equipped': false });
|
||||
}
|
||||
|
||||
await item.update({ 'system.equipped': true });
|
||||
break;
|
||||
case 'weapon':
|
||||
await this.document.system.constructor.unequipBeforeEquip.bind(this.document.system)(item);
|
||||
|
||||
await item.update({ 'system.equipped': true });
|
||||
break;
|
||||
}
|
||||
this.render();
|
||||
}
|
||||
|
||||
async _onDragStart(_, event) {
|
||||
super._onDragStart(event);
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
super._onDrop(event);
|
||||
this._onDropItem(event, TextEditor.getDragEventData(event));
|
||||
}
|
||||
|
||||
async _onDropItem(event, data) {
|
||||
const item = await Item.implementation.fromDropData(data);
|
||||
const itemData = item.toObject();
|
||||
|
||||
if (item.type === 'domainCard' && this.document.system.domainCards.loadout.length >= 5) {
|
||||
itemData.system.inVault = true;
|
||||
}
|
||||
|
||||
if (this.document.uuid === item.parent?.uuid) return this._onSortItem(event, itemData);
|
||||
const createdItem = await this._onDropItemCreate(itemData);
|
||||
|
||||
return createdItem;
|
||||
}
|
||||
|
||||
async _onDropItemCreate(itemData, event) {
|
||||
itemData = itemData instanceof Array ? itemData : [itemData];
|
||||
return this.document.createEmbeddedDocuments('Item', itemData);
|
||||
}
|
||||
}
|
||||
|
|
@ -27,7 +27,7 @@ export default function DhpApplicationMixin(Base) {
|
|||
|
||||
async _prepareContext(_options, objectPath = 'document') {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.source = this[objectPath].toObject();
|
||||
context.source = this[objectPath];
|
||||
context.fields = this[objectPath].schema.fields;
|
||||
context.systemFields = this[objectPath].system ? this[objectPath].system.schema.fields : {};
|
||||
|
||||
|
|
|
|||
|
|
@ -1,78 +1,60 @@
|
|||
import DaggerheartSheet from './daggerheart-sheet.mjs';
|
||||
|
||||
const { DocumentSheetV2 } = foundry.applications.api;
|
||||
export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.editMode = false;
|
||||
}
|
||||
|
||||
const { ActorSheetV2 } = foundry.applications.sheets;
|
||||
export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'adversary', 'environment'],
|
||||
classes: ['daggerheart', 'sheet', 'actor', 'dh-style', 'environment'],
|
||||
position: {
|
||||
width: 600,
|
||||
height: 'auto'
|
||||
width: 450,
|
||||
height: 1000
|
||||
},
|
||||
actions: {
|
||||
toggleSlider: this.toggleSlider,
|
||||
viewFeature: this.viewFeature,
|
||||
addAdversary: this.addAdversary,
|
||||
addFeature: this.addFeature,
|
||||
removeFeature: this.removeFeature,
|
||||
addTone: this.addTone,
|
||||
removeTone: this.removeTone,
|
||||
useFeature: this.useFeature
|
||||
deleteProperty: this.deleteProperty,
|
||||
viewAdversary: this.viewAdversary
|
||||
},
|
||||
form: {
|
||||
handler: this._updateForm,
|
||||
closeOnSubmit: false,
|
||||
submitOnChange: true
|
||||
}
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: '.adversary-container' }]
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: 'form',
|
||||
template: 'systems/daggerheart/templates/sheets/environment.hbs'
|
||||
}
|
||||
header: { template: 'systems/daggerheart/templates/sheets/actors/environment/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
main: { template: 'systems/daggerheart/templates/sheets/actors/environment/main.hbs' },
|
||||
information: { template: 'systems/daggerheart/templates/sheets/actors/environment/information.hbs' }
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
get title() {
|
||||
return `${game.i18n.localize('Environment')} - ${this.document.name}`;
|
||||
}
|
||||
static TABS = {
|
||||
main: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'main',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Environment.Tabs.Main'
|
||||
},
|
||||
information: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'information',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Environment.Tabs.Information'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
return {
|
||||
title: `${this.document.name} - ${game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.document.system.type].name)}`,
|
||||
user: this.document,
|
||||
source: this.document.toObject(),
|
||||
fields: this.document.schema.fields,
|
||||
data: {
|
||||
type: game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.document.system.type].name),
|
||||
features: this.document.items.reduce((acc, x) => {
|
||||
if (x.type === 'feature') {
|
||||
const feature = x.toObject();
|
||||
acc.push({
|
||||
...feature,
|
||||
system: {
|
||||
...feature.system,
|
||||
actionType: game.i18n.localize(SYSTEM.ITEM.actionTypes[feature.system.actionType].name)
|
||||
},
|
||||
uuid: x.uuid
|
||||
});
|
||||
}
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return acc;
|
||||
}, [])
|
||||
},
|
||||
editMode: this.editMode,
|
||||
config: SYSTEM
|
||||
};
|
||||
return context;
|
||||
}
|
||||
|
||||
static async _updateForm(event, _, formData) {
|
||||
|
|
@ -80,60 +62,41 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
|||
this.render();
|
||||
}
|
||||
|
||||
static toggleSlider() {
|
||||
this.editMode = !this.editMode;
|
||||
static async addAdversary() {
|
||||
await this.document.update({
|
||||
[`system.potentialAdversaries.${foundry.utils.randomID()}.label`]: game.i18n.localize(
|
||||
'DAGGERHEART.Sheets.Environment.newAdversary'
|
||||
)
|
||||
});
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async viewFeature(_, button) {
|
||||
const move = await fromUuid(button.dataset.feature);
|
||||
move.sheet.render(true);
|
||||
}
|
||||
|
||||
static async addFeature() {
|
||||
const result = await this.document.createEmbeddedDocuments('Item', [
|
||||
{
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.Environment.NewFeature'),
|
||||
type: 'feature'
|
||||
}
|
||||
]);
|
||||
|
||||
await result[0].sheet.render(true);
|
||||
ui.notifications.error('Not Implemented yet. Awaiting datamodel rework');
|
||||
}
|
||||
|
||||
static async removeFeature(_, button) {
|
||||
await this.document.items.find(x => x.uuid === button.dataset.feature).delete();
|
||||
static async deleteProperty(_, target) {
|
||||
await this.document.update({ [`${target.dataset.path}.-=${target.id}`]: null });
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async addTone() {
|
||||
await this.document.update({ 'system.toneAndFeel': [...this.document.system.toneAndFeel, ''] });
|
||||
static async viewAdversary(_, button) {
|
||||
const adversary = foundry.utils.getProperty(
|
||||
this.document.system.potentialAdversaries,
|
||||
`${button.dataset.potentialAdversary}.adversaries.${button.dataset.adversary}`
|
||||
);
|
||||
adversary.sheet.render(true);
|
||||
}
|
||||
|
||||
static async removeTone(button) {
|
||||
await this.document.update({
|
||||
'system.toneAndFeel': this.document.system.toneAndFeel.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.tone)
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
static async useFeature(_, button) {
|
||||
const item = this.document.items.find(x => x.uuid === button.dataset.feature);
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
{
|
||||
title: game.i18n.format('DAGGERHEART.Chat.EnvironmentTitle', {
|
||||
actionType: button.dataset.actionType
|
||||
}),
|
||||
card: { name: item.name, img: item.img, description: item.system.description }
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'adversary') {
|
||||
const target = event.target.closest('.adversary-container');
|
||||
const path = `system.potentialAdversaries.${target.dataset.potentialAdversary}.adversaries.${item.id}`;
|
||||
await this.document.update({
|
||||
[path]: item.uuid
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
132
module/applications/sheets/item.mjs
Normal file
132
module/applications/sheets/item.mjs
Normal file
|
|
@ -0,0 +1,132 @@
|
|||
import DhpApplicationMixin from './daggerheart-sheet.mjs';
|
||||
import DHActionConfig from '../config/Action.mjs';
|
||||
import { actionsTypes } from '../../data/_module.mjs';
|
||||
|
||||
export default function DHItemMixin(Base) {
|
||||
return class DHItemSheetV2 extends DhpApplicationMixin(Base) {
|
||||
constructor(options = {}) {
|
||||
super(options);
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style'],
|
||||
position: { width: 600 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
actions: {
|
||||
addAction: this.addAction,
|
||||
editAction: this.editAction,
|
||||
removeAction: this.removeAction
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
actions: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'actions',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Actions'
|
||||
},
|
||||
settings: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'settings',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.config = CONFIG.daggerheart;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type',
|
||||
type = 'form',
|
||||
data = {};
|
||||
return Dialog.prompt({
|
||||
title,
|
||||
label: title,
|
||||
content,
|
||||
type,
|
||||
callback: html => {
|
||||
const form = html[0].querySelector('form'),
|
||||
fd = new foundry.applications.ux.FormDataExtended(form);
|
||||
foundry.utils.mergeObject(data, fd.object, { inplace: true });
|
||||
// if (!data.name?.trim()) data.name = game.i18n.localize(SYSTEM.ACTIONS.actionTypes[data.type].name);
|
||||
return data;
|
||||
},
|
||||
rejectClose: false
|
||||
});
|
||||
}
|
||||
|
||||
static async addAction() {
|
||||
const actionType = await DHItemSheetV2.selectActionType(),
|
||||
actionIndexes = this.document.system.actions.map(x => x._id.split('-')[2]).sort((a, b) => a - b);
|
||||
try {
|
||||
const cls = actionsTypes[actionType?.type] ?? actionsTypes.attack,
|
||||
action = new cls(
|
||||
{
|
||||
// id: `${this.document.id}-Action-${actionIndexes.length > 0 ? actionIndexes[0] + 1 : 1}`
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType.type,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DHActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render(
|
||||
true
|
||||
);
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
}
|
||||
}
|
||||
|
||||
static async editAction(_, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await new DHActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
static async removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.index)
|
||||
)
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -1,88 +1,13 @@
|
|||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import DHHeritageSheetV2 from './heritage.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class AncestrySheet extends DHHeritageSheetV2(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'ancestry'],
|
||||
position: { width: 450, height: 700 },
|
||||
actions: {
|
||||
editFeature: this.editFeature,
|
||||
deleteFeature: this.deleteFeature
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }]
|
||||
classes: ['ancestry']
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/ancestry/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
features: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-feature-section.hbs',
|
||||
scrollable: ['.features']
|
||||
}
|
||||
...super.PARTS
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
features: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'features',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Features'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async editFeature(_, target) {
|
||||
const feature = await fromUuid(target.dataset.feature);
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
static async deleteFeature(event, target) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
await this.item.update({
|
||||
'system.abilities': this.item.system.abilities.filter(x => x.uuid !== target.dataset.feature)
|
||||
});
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.ancestry.id) {
|
||||
await this.document.update({
|
||||
'system.abilities': [
|
||||
...this.document.system.abilities,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,16 +1,11 @@
|
|||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import { armorFeatures } from '../../../config/itemConfig.mjs';
|
||||
import { tagifyElement } from '../../../helpers/utils.mjs';
|
||||
import DHItemSheetV2 from '../item.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class ArmorSheet extends DHItemSheetV2(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'armor'],
|
||||
position: { width: 600 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
classes: ['armor'],
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }]
|
||||
};
|
||||
|
||||
|
|
@ -18,42 +13,37 @@ export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
header: { template: 'systems/daggerheart/templates/sheets/items/armor/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
actions: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-actions.hbs',
|
||||
scrollable: ['.actions']
|
||||
},
|
||||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/armor/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
settings: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'settings',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
|
||||
}
|
||||
};
|
||||
async _preparePartContext(partId, context) {
|
||||
super._preparePartContext(partId, context);
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.config = CONFIG.daggerheart;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
switch (partId) {
|
||||
case 'settings':
|
||||
context.features = this.document.system.features.map(x => x.value);
|
||||
break;
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
const featureInput = htmlElement.querySelector('.features-input');
|
||||
tagifyElement(featureInput, armorFeatures, this.onFeatureSelect.bind(this));
|
||||
}
|
||||
|
||||
async onFeatureSelect(features) {
|
||||
await this.document.update({ 'system.features': features.map(x => ({ value: x.value })) });
|
||||
this.render(true);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,11 @@
|
|||
import { actionsTypes } from '../../../data/_module.mjs';
|
||||
import { tagifyElement } from '../../../helpers/utils.mjs';
|
||||
import DHActionConfig from '../../config/Action.mjs';
|
||||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import Tagify from '@yaireo/tagify';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
|
|
@ -11,8 +14,9 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
actions: {
|
||||
removeSubclass: this.removeSubclass,
|
||||
viewSubclass: this.viewSubclass,
|
||||
removeFeature: this.removeFeature,
|
||||
viewFeature: this.viewFeature,
|
||||
addFeature: this.addFeature,
|
||||
editFeature: this.editFeature,
|
||||
deleteFeature: this.deleteFeature,
|
||||
removeItem: this.removeItem,
|
||||
viewItem: this.viewItem,
|
||||
removePrimaryWeapon: this.removePrimaryWeapon,
|
||||
|
|
@ -72,55 +76,14 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
const domainInput = htmlElement.querySelector('.domain-input');
|
||||
const domainTagify = new Tagify(domainInput, {
|
||||
tagTextProp: 'name',
|
||||
enforceWhitelist: true,
|
||||
whitelist: Object.keys(SYSTEM.DOMAIN.domains).map(key => {
|
||||
const domain = SYSTEM.DOMAIN.domains[key];
|
||||
return {
|
||||
value: key,
|
||||
name: game.i18n.localize(domain.label),
|
||||
src: domain.src,
|
||||
background: domain.background
|
||||
};
|
||||
}),
|
||||
maxTags: 2,
|
||||
callbacks: { invalid: this.onAddTag },
|
||||
dropdown: {
|
||||
mapValueTo: 'name',
|
||||
searchKeys: ['name'],
|
||||
enabled: 0,
|
||||
maxItems: 20,
|
||||
closeOnSelect: true,
|
||||
highlightFirst: false
|
||||
},
|
||||
templates: {
|
||||
tag(tagData) {
|
||||
//z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
|
||||
return `<tag title="${tagData.title || tagData.value}"
|
||||
contenteditable='false'
|
||||
spellcheck='false'
|
||||
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
|
||||
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ''}"
|
||||
${this.getAttributes(tagData)}>
|
||||
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
|
||||
<div>
|
||||
<span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
|
||||
<img src="${tagData.src}"></i>
|
||||
</div>
|
||||
</tag>`;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
domainTagify.on('change', this.onDomainSelect.bind(this));
|
||||
tagifyElement(domainInput, SYSTEM.DOMAIN.domains, this.onDomainSelect.bind(this));
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
context.domains = this.document.system.domains.map(x => SYSTEM.DOMAIN.domains[x].label);
|
||||
context.domains = this.document.system.domains;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
|
@ -136,8 +99,7 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
}
|
||||
|
||||
async onDomainSelect(event) {
|
||||
const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
|
||||
async onDomainSelect(domains) {
|
||||
await this.document.update({ 'system.domains': domains.map(x => x.value) });
|
||||
this.render(true);
|
||||
}
|
||||
|
|
@ -153,13 +115,13 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
subclass.sheet.render(true);
|
||||
}
|
||||
|
||||
static async removeFeature(_, button) {
|
||||
static async deleteFeature(_, button) {
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features.filter(x => x.uuid !== button.dataset.feature)
|
||||
'system.features': this.document.system.features.map(x => x.uuid).filter(x => x !== button.dataset.feature)
|
||||
});
|
||||
}
|
||||
|
||||
static async viewFeature(_, button) {
|
||||
static async editFeature(_, button) {
|
||||
const feature = await fromUuid(button.dataset.feature);
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
|
@ -193,75 +155,118 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
await this.document.update({ 'system.characterGuide.suggestedArmor': null }, { diff: false });
|
||||
}
|
||||
|
||||
async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type',
|
||||
type = 'form',
|
||||
data = {};
|
||||
return Dialog.prompt({
|
||||
title,
|
||||
label: title,
|
||||
content,
|
||||
type,
|
||||
callback: html => {
|
||||
const form = html[0].querySelector('form'),
|
||||
fd = new foundry.applications.ux.FormDataExtended(form);
|
||||
foundry.utils.mergeObject(data, fd.object, { inplace: true });
|
||||
|
||||
return data;
|
||||
},
|
||||
rejectClose: false
|
||||
});
|
||||
}
|
||||
|
||||
getActionPath(type) {
|
||||
return type === 'hope' ? 'hopeFeatures' : 'classFeatures';
|
||||
}
|
||||
|
||||
static async addFeature(_, target) {
|
||||
const actionPath = this.getActionPath(target.dataset.type);
|
||||
const actionType = await this.selectActionType();
|
||||
const cls = actionsTypes[actionType?.type] ?? actionsTypes.attack,
|
||||
action = new cls(
|
||||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
systemPath: actionPath,
|
||||
type: actionType.type,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ [`system.${actionPath}`]: [...this.document.system[actionPath], action] });
|
||||
}
|
||||
|
||||
static async editFeature(_, target) {
|
||||
const action = this.document.system[this.getActionPath(target.dataset.type)].find(
|
||||
x => x._id === target.dataset.feature
|
||||
);
|
||||
await new DHActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
static async deleteFeature(_, target) {
|
||||
const actionPath = this.getActionPath(target.dataset.type);
|
||||
await this.document.update({
|
||||
[`system.${actionPath}`]: this.document.system[actionPath].filter(
|
||||
action => action._id !== target.dataset.feature
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
if (item.type === 'subclass') {
|
||||
await this.document.update({
|
||||
'system.subclasses': [
|
||||
...this.document.system.subclasses,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
} else if (item.type === 'feature') {
|
||||
await this.document.update({
|
||||
'system.features': [
|
||||
...this.document.system.features,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
'system.subclasses': [...this.document.system.subclasses.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (item.type === 'weapon') {
|
||||
if (event.currentTarget.classList.contains('primary-weapon-section')) {
|
||||
if (target.classList.contains('primary-weapon-section')) {
|
||||
if (!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary)
|
||||
await this.document.update({
|
||||
'system.characterGuide.suggestedPrimaryWeapon': {
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
uuid: item.uuid
|
||||
}
|
||||
'system.characterGuide.suggestedPrimaryWeapon': item.uuid
|
||||
});
|
||||
} else if (event.currentTarget.classList.contains('secondary-weapon-section')) {
|
||||
} else if (target.classList.contains('secondary-weapon-section')) {
|
||||
if (!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary)
|
||||
await this.document.update({
|
||||
'system.characterGuide.suggestedSecondaryWeapon': {
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
uuid: item.uuid
|
||||
}
|
||||
'system.characterGuide.suggestedSecondaryWeapon': item.uuid
|
||||
});
|
||||
}
|
||||
} else if (item.type === 'armor') {
|
||||
if (event.currentTarget.classList.contains('armor-section')) {
|
||||
if (target.classList.contains('armor-section')) {
|
||||
if (!this.document.system.characterGuide.suggestedArmor)
|
||||
await this.document.update({
|
||||
'system.characterGuide.suggestedArmor': { img: item.img, name: item.name, uuid: item.uuid }
|
||||
'system.characterGuide.suggestedArmor': item.uuid
|
||||
});
|
||||
}
|
||||
} else if (event.currentTarget.classList.contains('choice-a-section')) {
|
||||
} else if (target.classList.contains('choice-a-section')) {
|
||||
if (item.type === 'miscellaneous' || item.type === 'consumable') {
|
||||
if (this.document.system.inventory.choiceA.length < 2)
|
||||
await this.document.update({
|
||||
'system.inventory.choiceA': [
|
||||
...this.document.system.inventory.choiceA,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
...this.document.system.inventory.choiceA.map(x => x.uuid),
|
||||
item.uuid
|
||||
]
|
||||
});
|
||||
}
|
||||
} else if (item.type === 'miscellaneous') {
|
||||
if (event.currentTarget.classList.contains('take-section')) {
|
||||
if (target.classList.contains('take-section')) {
|
||||
if (this.document.system.inventory.take.length < 3)
|
||||
await this.document.update({
|
||||
'system.inventory.take': [
|
||||
...this.document.system.inventory.take,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
'system.inventory.take': [...this.document.system.inventory.take.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (event.currentTarget.classList.contains('choice-b-section')) {
|
||||
} else if (target.classList.contains('choice-b-section')) {
|
||||
if (this.document.system.inventory.choiceB.length < 2)
|
||||
await this.document.update({
|
||||
'system.inventory.choiceB': [
|
||||
...this.document.system.inventory.choiceB,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
...this.document.system.inventory.choiceB.map(x => x.uuid),
|
||||
item.uuid
|
||||
]
|
||||
});
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,88 +1,13 @@
|
|||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import DHHeritageSheetV2 from './heritage.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class CommunitySheet extends DHHeritageSheetV2(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'community'],
|
||||
position: { width: 450, height: 700 },
|
||||
actions: {
|
||||
editFeature: this.editFeature,
|
||||
deleteFeature: this.deleteFeature
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }]
|
||||
classes: ['community']
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/community/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
features: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-feature-section.hbs',
|
||||
scrollable: ['.features']
|
||||
}
|
||||
...super.PARTS
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
features: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'features',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Features'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async editFeature(_, target) {
|
||||
const feature = await fromUuid(target.dataset.feature);
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
static async deleteFeature(event, target) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
await this.item.update({
|
||||
'system.abilities': this.item.system.abilities.filter(x => x.uuid !== target.dataset.feature)
|
||||
});
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.community.id) {
|
||||
await this.document.update({
|
||||
'system.abilities': [
|
||||
...this.document.system.abilities,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,57 +1,23 @@
|
|||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import DHItemSheetV2 from '../item.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class ConsumableSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class ConsumableSheet extends DHItemSheetV2(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'consumable'],
|
||||
position: { width: 550 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
classes: ['consumable'],
|
||||
position: { width: 550 }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/consumable/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
actions: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-actions.hbs',
|
||||
scrollable: ['.actions']
|
||||
},
|
||||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/consumable/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
settings: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'settings',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,23 +1,10 @@
|
|||
import DaggerheartAction from '../../../data/action.mjs';
|
||||
import DaggerheartActionConfig from '../../config/Action.mjs';
|
||||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import DHItemSheetV2 from '../item.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class DomainCardSheet extends DHItemSheetV2(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'domain-card'],
|
||||
position: { width: 450, height: 700 },
|
||||
actions: {
|
||||
addAction: this.addAction,
|
||||
editAction: this.editAction,
|
||||
removeAction: this.removeAction
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
classes: ['domain-card'],
|
||||
position: { width: 450, height: 700 }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
|
|
@ -33,74 +20,4 @@ export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
scrollable: ['.settings']
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
actions: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'actions',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Actions'
|
||||
},
|
||||
settings: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'settings',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.config = CONFIG.daggerheart;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async addAction() {
|
||||
const actionIndexes = this.document.system.actions.map(x => x.id.split('-')[2]).sort((a, b) => a - b);
|
||||
const action = await new DaggerheartAction(
|
||||
{
|
||||
id: `${this.document.id}-Action-${actionIndexes.length > 0 ? actionIndexes[0] + 1 : 1}`
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render(
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
static async editAction(_, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await new DaggerheartActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
static async removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.index)
|
||||
)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,7 @@
|
|||
import DaggerheartAction from '../../../data/action.mjs';
|
||||
import DaggerheartActionConfig from '../../config/Action.mjs';
|
||||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import DHItemSheetV2 from '../item.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class FeatureSheet extends DHItemSheetV2(ItemSheetV2) {
|
||||
constructor(options = {}) {
|
||||
super(options);
|
||||
|
||||
|
|
@ -11,22 +9,13 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-feature',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'feature'],
|
||||
classes: ['feature'],
|
||||
position: { width: 600, height: 600 },
|
||||
window: { resizable: true },
|
||||
actions: {
|
||||
addEffect: this.addEffect,
|
||||
removeEffect: this.removeEffect,
|
||||
addAction: this.addAction,
|
||||
editAction: this.editAction,
|
||||
removeAction: this.removeAction
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
removeEffect: this.removeEffect
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -49,30 +38,7 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
actions: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'actions',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Actions'
|
||||
},
|
||||
settings: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'settings',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
|
||||
},
|
||||
...super.TABS,
|
||||
effects: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
|
|
@ -102,11 +68,6 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
effectSelect(event) {
|
||||
this.selectedEffectType = event.currentTarget.value;
|
||||
this.render(true);
|
||||
|
|
@ -130,26 +91,4 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
const path = `system.effects.-=${button.dataset.effect}`;
|
||||
await this.item.update({ [path]: null });
|
||||
}
|
||||
|
||||
static async addAction() {
|
||||
const action = await new DaggerheartAction({ img: this.document.img }, { parent: this.document });
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render(
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
static async editAction(_, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await new DaggerheartActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
static async removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.index)
|
||||
)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
147
module/applications/sheets/items/heritage.mjs
Normal file
147
module/applications/sheets/items/heritage.mjs
Normal file
|
|
@ -0,0 +1,147 @@
|
|||
import { actionsTypes } from '../../../data/_module.mjs';
|
||||
import DHActionConfig from '../../config/Action.mjs';
|
||||
import DHItemMixin from '../item.mjs';
|
||||
|
||||
export default function DHHeritageMixin(Base) {
|
||||
return class DHHeritageSheetV2 extends DHItemMixin(Base) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
position: { width: 450, height: 700 },
|
||||
actions: {
|
||||
addAction: this.addAction,
|
||||
editAction: this.editAction,
|
||||
removeAction: this.removeAction,
|
||||
addEffect: this.addEffect,
|
||||
editEffect: this.editEffect,
|
||||
removeEffect: this.removeEffect
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
actions: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-actions.hbs',
|
||||
scrollable: ['.actions']
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
actions: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'actions',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Actions'
|
||||
},
|
||||
effects: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'effects',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Effects'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type',
|
||||
type = 'form',
|
||||
data = {};
|
||||
return Dialog.prompt({
|
||||
title,
|
||||
label: title,
|
||||
content,
|
||||
type,
|
||||
callback: html => {
|
||||
const form = html[0].querySelector('form'),
|
||||
fd = new foundry.applications.ux.FormDataExtended(form);
|
||||
foundry.utils.mergeObject(data, fd.object, { inplace: true });
|
||||
return data;
|
||||
},
|
||||
rejectClose: false
|
||||
});
|
||||
}
|
||||
|
||||
static async addAction() {
|
||||
const actionType = await this.selectActionType();
|
||||
const cls = actionsTypes[actionType?.type] ?? actionsTypes.attack,
|
||||
action = new cls(
|
||||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType.type,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
}
|
||||
|
||||
static async editAction(_, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await new DHActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
static async removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.index)
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
static async addEffect() {
|
||||
await this.document.createEmbeddedDocuments('ActiveEffect', [
|
||||
{ name: game.i18n.localize('DAGGERHEART.Feature.NewEffect') }
|
||||
]);
|
||||
}
|
||||
|
||||
static async editEffect(_, target) {
|
||||
const effect = this.document.effects.get(target.dataset.effect);
|
||||
effect.sheet.render(true);
|
||||
}
|
||||
|
||||
static async removeEffect(_, target) {
|
||||
await this.document.effects.get(target.dataset.effect).delete();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -1,57 +1,23 @@
|
|||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import DHItemSheetV2 from '../item.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class MiscellaneousSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class MiscellaneousSheet extends DHItemSheetV2(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'miscellaneous'],
|
||||
position: { width: 550 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
classes: ['miscellaneous'],
|
||||
position: { width: 550 }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/miscellaneous/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
actions: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-actions.hbs',
|
||||
scrollable: ['.actions']
|
||||
},
|
||||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/miscellaneous/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
settings: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'settings',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,24 @@
|
|||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import DaggerheartFeature from '../../../data/feature.mjs';
|
||||
import { actionsTypes } from '../../../data/_module.mjs';
|
||||
import DHActionConfig from '../../config/Action.mjs';
|
||||
import DhpApplicationMixin from '../daggerheart-sheet.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
const { duplicate, getProperty } = foundry.utils;
|
||||
export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class SubclassSheet extends DhpApplicationMixin(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'subclass'],
|
||||
position: { width: 600 },
|
||||
window: { resizable: false },
|
||||
actions: {
|
||||
editAbility: this.editAbility,
|
||||
deleteFeatureAbility: this.deleteFeatureAbility
|
||||
addFeature: this.addFeature,
|
||||
editFeature: this.editFeature,
|
||||
deleteFeature: this.deleteFeature
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: null, dropSelector: '.foundation-tab' },
|
||||
{ dragSelector: null, dropSelector: '.specialization-tab' },
|
||||
{ dragSelector: null, dropSelector: '.mastery-tab' }
|
||||
]
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
|
|
@ -81,41 +76,99 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
this.render();
|
||||
}
|
||||
|
||||
static async editAbility(_, button) {
|
||||
const feature = await fromUuid(button.dataset.ability);
|
||||
feature.sheet.render(true);
|
||||
static addFeature(_, target) {
|
||||
if (target.dataset.type === 'action') this.addAction(target.dataset.level);
|
||||
else this.addEffect(target.dataset.level);
|
||||
}
|
||||
|
||||
static async deleteFeatureAbility(event, button) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
||||
const feature = button.dataset.feature;
|
||||
const newAbilities = this.document.system[`${feature}Feature`].abilities.filter(
|
||||
x => x.uuid !== button.dataset.ability
|
||||
);
|
||||
const path = `system.${feature}Feature.abilities`;
|
||||
|
||||
await this.document.update({ [path]: newAbilities });
|
||||
static async editFeature(_, target) {
|
||||
if (target.dataset.type === 'action') this.editAction(target.dataset.level, target.dataset.feature);
|
||||
else this.editEffect(target.dataset.feature);
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
event.preventDefault();
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (!(item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.subclass.id)) return;
|
||||
static async deleteFeature(_, target) {
|
||||
if (target.dataset.type === 'action') this.removeAction(target.dataset.level, target.dataset.feature);
|
||||
else this.removeEffect(target.dataset.level, target.dataset.feature);
|
||||
}
|
||||
|
||||
let featureField;
|
||||
if (event.currentTarget.classList.contains('foundation-tab')) featureField = 'foundation';
|
||||
else if (event.currentTarget.classList.contains('specialization-tab')) featureField = 'specialization';
|
||||
else if (event.currentTarget.classList.contains('mastery-tab')) featureField = 'mastery';
|
||||
else return;
|
||||
async #selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type',
|
||||
type = 'form',
|
||||
data = {};
|
||||
return Dialog.prompt({
|
||||
title,
|
||||
label: title,
|
||||
content,
|
||||
type,
|
||||
callback: html => {
|
||||
const form = html[0].querySelector('form'),
|
||||
fd = new foundry.applications.ux.FormDataExtended(form);
|
||||
foundry.utils.mergeObject(data, fd.object, { inplace: true });
|
||||
return data;
|
||||
},
|
||||
rejectClose: false
|
||||
});
|
||||
}
|
||||
|
||||
const path = `system.${featureField}Feature.abilities`;
|
||||
const abilities = duplicate(getProperty(this.document, path)) || [];
|
||||
const featureData = { name: item.name, img: item.img, uuid: item.uuid };
|
||||
abilities.push(featureData);
|
||||
async addAction(level) {
|
||||
const actionType = await this.#selectActionType();
|
||||
const cls = actionsTypes[actionType?.type] ?? actionsTypes.attack,
|
||||
action = new cls(
|
||||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
systemPath: `${level}.actions`,
|
||||
type: actionType.type,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ [`system.${level}.actions`]: [...this.document.system[level].actions, action] });
|
||||
await new DHActionConfig(
|
||||
this.document.system[level].actions[this.document.system[level].actions.length - 1]
|
||||
).render(true);
|
||||
}
|
||||
|
||||
await this.document.update({ [path]: abilities });
|
||||
async addEffect(level) {
|
||||
const embeddedItems = await this.document.createEmbeddedDocuments('ActiveEffect', [
|
||||
{ name: game.i18n.localize('DAGGERHEART.Feature.NewEffect') }
|
||||
]);
|
||||
await this.document.update({
|
||||
[`system.${level}.effects`]: [
|
||||
...this.document.system[level].effects.map(x => x.uuid),
|
||||
embeddedItems[0].uuid
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
async editAction(level, id) {
|
||||
const action = this.document.system[level].actions.find(x => x._id === id);
|
||||
await new DHActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
async editEffect(id) {
|
||||
const effect = this.document.effects.get(id);
|
||||
effect.sheet.render(true);
|
||||
}
|
||||
|
||||
async removeAction(level, id) {
|
||||
await this.document.update({
|
||||
[`system.${level}.actions`]: this.document.system[level].actions.filter(action => action._id !== id)
|
||||
});
|
||||
}
|
||||
|
||||
async removeEffect(level, id) {
|
||||
await this.document.effects.get(id).delete();
|
||||
await this.document.update({
|
||||
[`system.${level}.effects`]: this.document.system[level].effects
|
||||
.filter(x => x && x.id !== id)
|
||||
.map(effect => effect.uuid)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,58 +1,48 @@
|
|||
import DaggerheartSheet from '../daggerheart-sheet.mjs';
|
||||
import { weaponFeatures } from '../../../config/itemConfig.mjs';
|
||||
import { tagifyElement } from '../../../helpers/utils.mjs';
|
||||
import DHItemSheetV2 from '../item.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
export default class WeaponSheet extends DHItemSheetV2(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'item', 'dh-style', 'weapon'],
|
||||
position: { width: 600 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
classes: ['weapon']
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/weapon/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
actions: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-actions.hbs',
|
||||
scrollable: ['.actions']
|
||||
},
|
||||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/weapon/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
description: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'description',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Description'
|
||||
},
|
||||
settings: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'settings',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.Feature.Tabs.Settings'
|
||||
}
|
||||
};
|
||||
async _preparePartContext(partId, context) {
|
||||
super._preparePartContext(partId, context);
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.config = CONFIG.daggerheart;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
switch (partId) {
|
||||
case 'settings':
|
||||
context.features = this.document.system.features.map(x => x.value);
|
||||
break;
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
const featureInput = htmlElement.querySelector('.features-input');
|
||||
tagifyElement(featureInput, weaponFeatures, this.onFeatureSelect.bind(this));
|
||||
}
|
||||
|
||||
async onFeatureSelect(features) {
|
||||
await this.document.update({ 'system.features': features.map(x => ({ value: x.value })) });
|
||||
this.render(true);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
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