mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-03-07 06:26:13 +01:00
[Fix] ActiveEffect Autocomplete (#1641)
* Added rules and bonuses to ActiveEffect-autocomplete * .
This commit is contained in:
parent
44131d21a6
commit
f7e4c5346e
5 changed files with 137 additions and 18 deletions
49
lang/en.json
49
lang/en.json
|
|
@ -192,6 +192,9 @@
|
|||
},
|
||||
"age": "Age",
|
||||
"backgroundQuestions": "Backgrounds",
|
||||
"burden": {
|
||||
"ignore": { "label": "Burden: Ignore", "hint": "Ignore burden rules" }
|
||||
},
|
||||
"companionFeatures": "Companion Features",
|
||||
"connections": "Connections",
|
||||
"contextMenu": {
|
||||
|
|
@ -214,6 +217,12 @@
|
|||
"maxEvasionBonus": "Max Evasion Increase",
|
||||
"maxHPBonus": "Max HP Increase",
|
||||
"pronouns": "Pronouns",
|
||||
"roll": {
|
||||
"guaranteedCritical": {
|
||||
"label": "Guaranteed Critical",
|
||||
"hint": "Set to 1 to always roll a critical"
|
||||
}
|
||||
},
|
||||
"story": {
|
||||
"backgroundTitle": "Background",
|
||||
"characteristics": "Characteristics",
|
||||
|
|
@ -1840,6 +1849,16 @@
|
|||
"singular": "Adversary",
|
||||
"plural": "Adversaries"
|
||||
},
|
||||
"Attack": {
|
||||
"hpDamageMultiplier": {
|
||||
"label": "HP Damage Multiplier",
|
||||
"hint": "Multiply any damage you deal by this number"
|
||||
},
|
||||
"hpDamageTakenMultiplier": {
|
||||
"label": "HP Damage Taken Multiplier",
|
||||
"hint": "Multiply any damage dealt to you by this number"
|
||||
}
|
||||
},
|
||||
"Bonuses": {
|
||||
"rest": {
|
||||
"downtimeAction": "Downtime Action",
|
||||
|
|
@ -2024,16 +2043,40 @@
|
|||
"reaction": "Reaction Roll"
|
||||
},
|
||||
"Rules": {
|
||||
"conditionImmunities": {
|
||||
"hidden": "Condition Immunity: Hidden",
|
||||
"restrained": "Condition Immunity: Restrained",
|
||||
"vulnerable": "Condition Immunity: Vulnerable"
|
||||
},
|
||||
"damageReduction": {
|
||||
"disabledArmor": { "label": "Disabled Armorslots" },
|
||||
"increasePerArmorMark": {
|
||||
"label": "Damage Reduction per Armor Slot",
|
||||
"hint": "A used armor slot normally reduces damage by one step. This value increases the number of steps damage is reduced by."
|
||||
},
|
||||
"magical": {
|
||||
"label": "Daamge Reduction: Only Magical",
|
||||
"hint": "Armor can only be used to reduce magical damage"
|
||||
},
|
||||
"maxArmorMarkedBonus": "Max Armor Used",
|
||||
"maxArmorMarkedStress": {
|
||||
"label": "Max Armor Used With Stress",
|
||||
"hint": "If this value is set you can use up to that much stress to spend additional Armor Marks beyond your normal maximum."
|
||||
},
|
||||
"reduceSeverity": {
|
||||
"magical": {
|
||||
"label": "Reduce Damage Severity: Magical",
|
||||
"hint": "Lowers any magical damage received by the set amount of severity degrees"
|
||||
},
|
||||
"physical": {
|
||||
"label": "Reduce Damage Severity: Physical",
|
||||
"hint": "Lowers any physical damage received by the set amount of severity degrees"
|
||||
}
|
||||
},
|
||||
"physical": {
|
||||
"label": "Damage Reduction: Only Physical",
|
||||
"hint": "Armor can only be used to reduce physical damage"
|
||||
},
|
||||
"stress": {
|
||||
"any": {
|
||||
"label": "Stress Damage Reduction: Any",
|
||||
|
|
@ -2051,6 +2094,12 @@
|
|||
"label": "Stress Damage Reduction: Minor",
|
||||
"hint": "The cost in stress you can pay to reduce minor damage to none."
|
||||
}
|
||||
},
|
||||
"thresholdImmunities": {
|
||||
"minor": {
|
||||
"label": "Threshold Immunities: Minor",
|
||||
"hint": "Automatically ignores minor damage"
|
||||
}
|
||||
}
|
||||
},
|
||||
"attack": {
|
||||
|
|
|
|||
|
|
@ -5,6 +5,24 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
|
|||
super(options);
|
||||
|
||||
const ignoredActorKeys = ['config', 'DhEnvironment', 'DhParty'];
|
||||
|
||||
const getAllLeaves = (root, group, parentPath = '') => {
|
||||
const leaves = [];
|
||||
const rootKey = `${parentPath ? `${parentPath}.` : ''}${root.name}`;
|
||||
for (const field of Object.values(root.fields)) {
|
||||
if (field instanceof foundry.data.fields.SchemaField)
|
||||
leaves.push(...getAllLeaves(field, group, rootKey));
|
||||
else
|
||||
leaves.push({
|
||||
value: `${rootKey}.${field.name}`,
|
||||
label: game.i18n.localize(field.label),
|
||||
hint: game.i18n.localize(field.hint),
|
||||
group
|
||||
});
|
||||
}
|
||||
|
||||
return leaves;
|
||||
};
|
||||
this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => {
|
||||
if (ignoredActorKeys.includes(key)) return acc;
|
||||
|
||||
|
|
@ -30,7 +48,10 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
|
|||
return { value: joined, label: getLabel(joined), group };
|
||||
});
|
||||
|
||||
acc.push(...bars, ...values);
|
||||
const bonuses = getAllLeaves(model.schema.fields.bonuses, group);
|
||||
const rules = getAllLeaves(model.schema.fields.rules, group);
|
||||
|
||||
acc.push(...bars, ...values, ...rules, ...bonuses);
|
||||
|
||||
return acc;
|
||||
}, []);
|
||||
|
|
|
|||
|
|
@ -29,17 +29,40 @@ const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) =>
|
|||
/* Common rules applying to Characters and Adversaries */
|
||||
export const commonActorRules = (extendedData = { damageReduction: {}, attack: { damage: {} } }) => ({
|
||||
conditionImmunities: new fields.SchemaField({
|
||||
hidden: new fields.BooleanField({ initial: false }),
|
||||
restrained: new fields.BooleanField({ initial: false }),
|
||||
vulnerable: new fields.BooleanField({ initial: false })
|
||||
hidden: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.hidden'
|
||||
}),
|
||||
restrained: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.restrained'
|
||||
}),
|
||||
vulnerable: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.vulnerable'
|
||||
})
|
||||
}),
|
||||
damageReduction: new fields.SchemaField({
|
||||
thresholdImmunities: new fields.SchemaField({
|
||||
minor: new fields.BooleanField({ initial: false })
|
||||
minor: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.thresholdImmunities.minor.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.thresholdImmunities.minor.hint'
|
||||
})
|
||||
}),
|
||||
reduceSeverity: new fields.SchemaField({
|
||||
magical: new fields.NumberField({ initial: 0, min: 0 }),
|
||||
physical: new fields.NumberField({ initial: 0, min: 0 })
|
||||
magical: new fields.NumberField({
|
||||
initial: 0,
|
||||
min: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.magical.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.magical.hint'
|
||||
}),
|
||||
physical: new fields.NumberField({
|
||||
initial: 0,
|
||||
min: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.physical.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.physical.hint'
|
||||
})
|
||||
}),
|
||||
...(extendedData.damageReduction ?? {})
|
||||
}),
|
||||
|
|
@ -49,12 +72,16 @@ export const commonActorRules = (extendedData = { damageReduction: {}, attack: {
|
|||
hpDamageMultiplier: new fields.NumberField({
|
||||
required: true,
|
||||
nullable: false,
|
||||
initial: 1
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.GENERAL.Attack.hpDamageMultiplier.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Attack.hpDamageMultiplier.hint'
|
||||
}),
|
||||
hpDamageTakenMultiplier: new fields.NumberField({
|
||||
required: true,
|
||||
nullable: false,
|
||||
initial: 1
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.GENERAL.Attack.hpDamageTakenMultiplier.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Attack.hpDamageTakenMultiplier.hint'
|
||||
}),
|
||||
...(extendedData.attack?.damage ?? {})
|
||||
})
|
||||
|
|
|
|||
|
|
@ -225,8 +225,16 @@ export default class DhCharacter extends BaseDataActor {
|
|||
rules: new fields.SchemaField({
|
||||
...commonActorRules({
|
||||
damageReduction: {
|
||||
magical: new fields.BooleanField({ initial: false }),
|
||||
physical: new fields.BooleanField({ initial: false }),
|
||||
magical: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.magical.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.magical.hint'
|
||||
}),
|
||||
physical: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.physical.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.physical.hint'
|
||||
}),
|
||||
maxArmorMarked: new fields.SchemaField({
|
||||
value: new fields.NumberField({
|
||||
required: true,
|
||||
|
|
@ -256,7 +264,10 @@ export default class DhCharacter extends BaseDataActor {
|
|||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.hint'
|
||||
}),
|
||||
disabledArmor: new fields.BooleanField({ intial: false })
|
||||
disabledArmor: new fields.BooleanField({
|
||||
intial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.disabledArmor.label'
|
||||
})
|
||||
},
|
||||
attack: {
|
||||
damage: {
|
||||
|
|
@ -304,12 +315,14 @@ export default class DhCharacter extends BaseDataActor {
|
|||
label: 'DAGGERHEART.ACTORS.Character.defaultFearDice'
|
||||
})
|
||||
}),
|
||||
runeWard: new fields.BooleanField({ initial: false }),
|
||||
burden: new fields.SchemaField({
|
||||
ignore: new fields.BooleanField()
|
||||
ignore: new fields.BooleanField({ label: 'DAGGERHEART.ACTORS.Character.burden.ignore.label' })
|
||||
}),
|
||||
roll: new fields.SchemaField({
|
||||
guaranteedCritical: new fields.BooleanField()
|
||||
guaranteedCritical: new fields.BooleanField({
|
||||
label: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.label',
|
||||
hint: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.hint'
|
||||
})
|
||||
})
|
||||
})
|
||||
};
|
||||
|
|
|
|||
|
|
@ -53,9 +53,18 @@ export default class DhCompanion extends BaseDataActor {
|
|||
),
|
||||
rules: new fields.SchemaField({
|
||||
conditionImmunities: new fields.SchemaField({
|
||||
hidden: new fields.BooleanField({ initial: false }),
|
||||
restrained: new fields.BooleanField({ initial: false }),
|
||||
vulnerable: new fields.BooleanField({ initial: false })
|
||||
hidden: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.hidden'
|
||||
}),
|
||||
restrained: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.restrained'
|
||||
}),
|
||||
vulnerable: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.vulnerable'
|
||||
})
|
||||
})
|
||||
}),
|
||||
attack: new ActionField({
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue