From f79c7370ed7dc76198e560e64738b0c0d5f6b0ca Mon Sep 17 00:00:00 2001 From: Carlos Fernandez Date: Wed, 20 May 2026 15:38:46 -0400 Subject: [PATCH] Temporarily reduce functionality --- module/applications/sheets/actors/character.mjs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index d936c405..47b68f2b 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -332,8 +332,11 @@ export default class CharacterSheet extends DHBaseActorSheet { function isItemWizardManaged(item) { const actor = item?.actor; if (!actor) return false; - const levelupAuto = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto; - if (!levelupAuto) return false; + + // If levelup automation is off in general or for this character, all items are unmanaged + // This is disabled until we have proper granted feature removal, for now this feature is to correct errors + // const levelupAuto = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto; + // if (!levelupAuto) return false; // Core items aren't part of levelup data. TODO: add some way to flag a specific character as no auto leveling const classPair = actor.system.class;