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Think I fixed the partial rendering bug for gm->player
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4 changed files with 5 additions and 6 deletions
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@ -242,7 +242,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
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this.render({ parts: updatingParts });
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game.socket.emit(`system.${CONFIG.DH.id}`, {
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action: socketEvent.Refresh,
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data: { refreshType: RefreshType.TagTeamRoll, action: 'refresh' }
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data: { refreshType: RefreshType.TagTeamRoll, action: 'refresh', parts: updatingParts }
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});
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};
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