Action Save difficulty

This commit is contained in:
Dapoolp 2025-07-27 12:58:28 +02:00
parent 5cd9075732
commit f74954b718
7 changed files with 10 additions and 6 deletions

View file

@ -305,7 +305,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
title: 'Roll Save',
roll: {
trait: this.save.trait,
difficulty: this.save.difficulty,
difficulty: this.save.difficulty ?? this.actor?.baseSaveDifficulty,
type: 'reaction'
},
data: target.actor.getRollData()

View file

@ -8,7 +8,7 @@ export default class SaveField extends fields.SchemaField {
initial: null,
choices: CONFIG.DH.ACTOR.abilities
}),
difficulty: new fields.NumberField({ nullable: true, initial: 10, integer: true, min: 0 }),
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
damageMod: new fields.StringField({
initial: CONFIG.DH.ACTIONS.damageOnSave.none.id,
choices: CONFIG.DH.ACTIONS.damageOnSave

View file

@ -6,8 +6,7 @@ export default class TargetField extends fields.SchemaField {
type: new fields.StringField({
choices: CONFIG.DH.ACTIONS.targetTypes,
initial: CONFIG.DH.ACTIONS.targetTypes.any.id,
nullable: true,
initial: null
nullable: true
}),
amount: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
};