mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-17 23:49:02 +01:00
Merge branch 'main' into bug/103-enrich-htmlfield-content-before-its-used-in-applications
This commit is contained in:
commit
f56c2482cb
551 changed files with 2831 additions and 14203 deletions
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@ -506,9 +506,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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name: this.setup.ancestryName ?? this.setup.primaryAncestry.name,
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system: {
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...this.setup.primaryAncestry.system,
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features: [primaryAncestryFeature.uuid, secondaryAncestryFeature.uuid],
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primaryFeature: primaryAncestryFeature.uuid,
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secondaryFeature: secondaryAncestryFeature.uuid
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features: [primaryAncestryFeature.uuid, secondaryAncestryFeature.uuid]
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}
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};
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@ -64,6 +64,13 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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context.rollConfig = this.config;
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context.hasRoll = !!this.config.roll;
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context.canRoll = true;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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action,
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label,
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icon
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}));
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if (this.config.costs?.length) {
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const updatedCosts = this.action.calcCosts(this.config.costs);
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context.costs = updatedCosts.map(x => ({
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@ -82,6 +89,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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if (this.roll) {
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context.roll = this.roll;
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context.rollType = this.roll?.constructor.name;
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context.rallyDie = this.roll.rallyChoices;
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context.experiences = Object.keys(this.config.data.experiences).map(id => ({
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id,
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...this.config.data.experiences[id]
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@ -99,6 +107,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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static updateRollConfiguration(event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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this.config.selectedRollMode = rest.selectedRollMode;
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if (this.config.costs) {
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this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
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}
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@ -122,11 +132,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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}
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static selectExperience(_, button) {
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/* if (this.config.experiences.find(x => x === button.dataset.key)) {
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this.config.experiences = this.config.experiences.filter(x => x !== button.dataset.key);
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} else {
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this.config.experiences = [...this.config.experiences, button.dataset.key];
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} */
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this.config.experiences =
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this.config.experiences.indexOf(button.dataset.key) > -1
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? this.config.experiences.filter(x => x !== button.dataset.key)
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@ -48,12 +48,22 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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context.extraFormula = this.config.extraFormula;
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context.formula = this.roll.constructFormula(this.config);
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context.directDamage = this.config.directDamage;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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action,
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label,
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icon
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}));
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return context;
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}
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static updateRollConfiguration(event, _, formData) {
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static updateRollConfiguration(_event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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this.config.extraFormula = rest.extraFormula;
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this.config.selectedRollMode = rest.selectedRollMode;
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this.render();
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}
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@ -7,8 +7,22 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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this.actor = actor;
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this.shortrest = shortrest;
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const options = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves;
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this.moveData = shortrest ? options.shortRest : options.longRest;
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this.moveData = foundry.utils.deepClone(
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game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves
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);
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this.nrChoices = {
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shortRest: {
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max:
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(shortrest ? this.moveData.shortRest.nrChoices : 0) +
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actor.system.bonuses.rest[`${shortrest ? 'short' : 'long'}Rest`].shortMoves
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},
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longRest: {
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max:
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(!shortrest ? this.moveData.longRest.nrChoices : 0) +
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actor.system.bonuses.rest[`${shortrest ? 'short' : 'long'}Rest`].longMoves
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}
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};
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this.nrChoices.total = { max: this.nrChoices.shortRest.max + this.nrChoices.longRest.max };
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}
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get title() {
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@ -17,8 +31,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'downtime'],
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position: { width: 680, height: 'auto' },
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classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'downtime'],
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position: { width: 'auto', height: 'auto' },
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actions: {
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selectMove: this.selectMove,
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takeDowntime: this.takeDowntime
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@ -29,7 +43,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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static PARTS = {
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application: {
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id: 'downtime',
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template: 'systems/daggerheart/templates/dialogs/downtime.hbs'
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template: 'systems/daggerheart/templates/dialogs/downtime/downtime.hbs'
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}
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};
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@ -37,46 +51,83 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement
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.querySelectorAll('.activity-image')
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.querySelectorAll('.activity-container')
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.forEach(element => element.addEventListener('contextmenu', this.deselectMove.bind(this)));
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.title = game.i18n.localize(
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`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`
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);
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context.selectedActivity = this.selectedActivity;
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context.moveData = this.moveData;
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context.nrCurrentChoices = Object.values(this.moveData.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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context.disabledDowntime = context.nrCurrentChoices < context.moveData.nrChoices;
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context.nrCurrentChoices = Object.values(this.moveData).reduce((acc, category) => {
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acc += Object.values(category.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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return acc;
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}, 0);
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context.nrChoices = {
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...this.nrChoices,
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shortRest: {
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...this.nrChoices.shortRest,
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current: Object.values(this.moveData.shortRest.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0)
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},
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longRest: {
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...this.nrChoices.longRest,
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current: Object.values(this.moveData.longRest.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0)
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}
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};
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context.nrChoices.total = {
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...this.nrChoices.total,
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current: context.nrChoices.shortRest.current + context.nrChoices.longRest.current
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};
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context.shortRestMoves = this.nrChoices.shortRest.max > 0 ? this.moveData.shortRest : null;
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context.longRestMoves = this.nrChoices.longRest.max > 0 ? this.moveData.longRest : null;
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context.disabledDowntime = context.nrChoices.total.current < context.nrChoices.total.max;
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return context;
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}
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static selectMove(_, button) {
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const nrSelected = Object.values(this.moveData.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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if (nrSelected === this.moveData.nrChoices) {
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static selectMove(_, target) {
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const nrSelected = Object.values(this.moveData[target.dataset.category].moves).reduce(
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(acc, x) => acc + (x.selected ?? 0),
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0
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);
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if (nrSelected === this.nrChoices[target.dataset.category].max) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noMoreMoves'));
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return;
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}
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const move = button.dataset.move;
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this.moveData.moves[move].selected = this.moveData.moves[move].selected
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? this.moveData.moves[move].selected + 1
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const move = target.dataset.move;
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this.moveData[target.dataset.category].moves[move].selected = this.moveData[target.dataset.category].moves[move]
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.selected
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? this.moveData[target.dataset.category].moves[move].selected + 1
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: 1;
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this.render();
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}
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deselectMove(event) {
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const move = event.currentTarget.dataset.move;
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this.moveData.moves[move].selected = this.moveData.moves[move].selected
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? this.moveData.moves[move].selected - 1
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const button = event.target.closest('.activity-container');
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const move = button.dataset.move;
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this.moveData[button.dataset.category].moves[move].selected = this.moveData[button.dataset.category].moves[move]
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.selected
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? this.moveData[button.dataset.category].moves[move].selected - 1
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: 0;
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this.render();
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}
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static async takeDowntime() {
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const moves = Object.values(this.moveData.moves).filter(x => x.selected);
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const moves = Object.values(this.moveData).flatMap(category => {
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return Object.values(category.moves)
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.filter(x => x.selected)
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.flatMap(move => [...Array(move.selected).keys()].map(_ => move));
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});
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const cls = getDocumentClass('ChatMessage');
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const msg = new cls({
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@ -67,7 +67,7 @@ export default class ResourceDiceDialog extends HandlebarsApplicationMixin(Appli
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static async rerollDice() {
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const max = itemAbleRollParse(this.item.system.resource.max, this.actor, this.item);
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const diceFormula = `${max}d${this.item.system.resource.dieFaces}`;
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const diceFormula = `${max}${this.item.system.resource.dieFaces}`;
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const roll = await new Roll(diceFormula).evaluate();
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if (game.modules.get('dice-so-nice')?.active) await game.dice3d.showForRoll(roll, game.user, true);
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this.rollValues = roll.terms[0].results.map(x => ({ value: x.result, used: false }));
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|
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@ -1 +1 @@
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export { default as DHTokenHUD } from './tokenHud.mjs';
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export { default as DHTokenHUD } from './tokenHUD.mjs';
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@ -1,4 +1,4 @@
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export default class DHTokenHUD extends TokenHUD {
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export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart']
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};
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|
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@ -4,13 +4,14 @@ import DHActionConfig from '../../sheets-configs/action-config.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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||||
export default class DhSettingsActionView extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve, reject, title, name, img, description, actions) {
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constructor(resolve, reject, title, name, icon, img, description, actions) {
|
||||
super({});
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||||
|
||||
this.resolve = resolve;
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this.reject = reject;
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this.viewTitle = title;
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this.name = name;
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this.icon = icon;
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this.img = img;
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this.description = description;
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this.actions = actions;
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@ -23,7 +24,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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static DEFAULT_OPTIONS = {
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tag: 'form',
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||||
classes: ['daggerheart', 'setting', 'dh-style'],
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||||
position: { width: '400', height: 'auto' },
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position: { width: 440, height: 'auto' },
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actions: {
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editImage: this.onEditImage,
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addItem: this.addItem,
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@ -46,6 +47,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.name = this.name;
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context.icon = this.icon;
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context.img = this.img;
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context.description = this.description;
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context.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(context.description);
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@ -55,8 +57,9 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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}
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||||
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||||
static async updateData(event, element, formData) {
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const { name, img, description } = foundry.utils.expandObject(formData.object);
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const { name, icon, description } = foundry.utils.expandObject(formData.object);
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||||
this.name = name;
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||||
this.icon = icon;
|
||||
this.description = description;
|
||||
|
||||
this.render();
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||||
|
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@ -65,6 +68,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
|
|||
static async saveForm(event) {
|
||||
this.resolve({
|
||||
name: this.name,
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||||
icon: this.icon,
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||||
img: this.img,
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||||
description: this.description,
|
||||
actions: this.actions
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||||
|
|
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|||
|
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@ -76,6 +76,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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|||
reject,
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||||
game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
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||||
move.name,
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||||
move.icon,
|
||||
move.img,
|
||||
move.description,
|
||||
move.actions
|
||||
|
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@ -87,6 +88,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
await this.settings.updateSource({
|
||||
[`restMoves.${type}.moves.${id}`]: {
|
||||
name: data.name,
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||||
icon: data.icon,
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||||
img: data.img,
|
||||
description: data.description
|
||||
}
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||||
|
|
|
|||
|
|
@ -3,3 +3,5 @@ export { default as AdversarySettings } from './adversary-settings.mjs';
|
|||
export { default as CompanionSettings } from './companion-settings.mjs';
|
||||
export { default as EnvironmentSettings } from './environment-settings.mjs';
|
||||
export { default as ActiveEffectConfig } from './activeEffectConfig.mjs';
|
||||
export { default as DhTokenConfig } from './token-config.mjs';
|
||||
export { default as DhPrototypeTokenConfig } from './prototype-token-config.mjs';
|
||||
|
|
|
|||
|
|
@ -1,4 +1,24 @@
|
|||
import autocomplete from 'autocompleter';
|
||||
|
||||
export default class DhActiveEffectConfig extends foundry.applications.sheets.ActiveEffectConfig {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
const ignoredActorKeys = ['config', 'DhEnvironment'];
|
||||
this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => {
|
||||
if (!ignoredActorKeys.includes(key)) {
|
||||
const model = game.system.api.models.actors[key];
|
||||
const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model);
|
||||
const group = game.i18n.localize(model.metadata.label);
|
||||
const choices = CONFIG.Token.documentClass
|
||||
.getTrackedAttributeChoices(attributes, model)
|
||||
.map(x => ({ ...x, group: group }));
|
||||
acc.push(...choices);
|
||||
}
|
||||
return acc;
|
||||
}, []);
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'sheet', 'dh-style']
|
||||
};
|
||||
|
|
@ -27,36 +47,62 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
|
|||
}
|
||||
};
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
const changeChoices = this.changeChoices;
|
||||
|
||||
htmlElement.querySelectorAll('.effect-change-input').forEach(element => {
|
||||
autocomplete({
|
||||
input: element,
|
||||
fetch: function (text, update) {
|
||||
if (!text) {
|
||||
update(changeChoices);
|
||||
} else {
|
||||
text = text.toLowerCase();
|
||||
var suggestions = changeChoices.filter(n => n.label.toLowerCase().includes(text));
|
||||
update(suggestions);
|
||||
}
|
||||
},
|
||||
render: function (item, search) {
|
||||
const label = game.i18n.localize(item.label);
|
||||
const matchIndex = label.toLowerCase().indexOf(search);
|
||||
|
||||
const beforeText = label.slice(0, matchIndex);
|
||||
const matchText = label.slice(matchIndex, matchIndex + search.length);
|
||||
const after = label.slice(matchIndex + search.length, label.length);
|
||||
|
||||
const element = document.createElement('li');
|
||||
element.innerHTML = `${beforeText}${matchText ? `<strong>${matchText}</strong>` : ''}${after}`;
|
||||
if (item.hint) {
|
||||
element.dataset.tooltip = game.i18n.localize(item.hint);
|
||||
}
|
||||
|
||||
return element;
|
||||
},
|
||||
renderGroup: function (label) {
|
||||
const itemElement = document.createElement('div');
|
||||
itemElement.textContent = game.i18n.localize(label);
|
||||
return itemElement;
|
||||
},
|
||||
onSelect: function (item) {
|
||||
element.value = `system.${item.value}`;
|
||||
},
|
||||
click: e => e.fetch(),
|
||||
customize: function (_input, _inputRect, container) {
|
||||
container.style.zIndex = foundry.applications.api.ApplicationV2._maxZ;
|
||||
},
|
||||
minLength: 0
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
async _preparePartContext(partId, context) {
|
||||
const partContext = await super._preparePartContext(partId, context);
|
||||
switch (partId) {
|
||||
case 'changes':
|
||||
const fieldPaths = [];
|
||||
const validFieldPath = fieldPath => this.validFieldPath(fieldPath, this.#unapplicablePaths);
|
||||
context.document.parent.system.schema.apply(function () {
|
||||
if (!(this instanceof foundry.data.fields.SchemaField)) {
|
||||
if (validFieldPath(this.fieldPath)) {
|
||||
fieldPaths.push(this.fieldPath);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
context.fieldPaths = fieldPaths;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return partContext;
|
||||
}
|
||||
|
||||
#unapplicablePaths = ['story', 'pronouns', 'description'];
|
||||
validFieldPath(fieldPath, unapplicablePaths) {
|
||||
const splitPath = fieldPath.split('.');
|
||||
if (splitPath.length > 1 && unapplicablePaths.includes(splitPath[1])) return false;
|
||||
|
||||
/* The current value of a resource should not be modified */
|
||||
if (new RegExp(/resources.*\.value/).exec(fieldPath)) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,20 @@
|
|||
export default class DhPrototypeTokenConfig extends foundry.applications.sheets.PrototypeTokenConfig {
|
||||
/** @inheritDoc */
|
||||
async _prepareResourcesTab() {
|
||||
const token = this.token;
|
||||
const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes);
|
||||
const attributeSource =
|
||||
this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes
|
||||
? this.actor?.type
|
||||
: this.actor?.system;
|
||||
const TokenDocument = foundry.utils.getDocumentClass('Token');
|
||||
const attributes = TokenDocument.getTrackedAttributes(attributeSource);
|
||||
return {
|
||||
barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource),
|
||||
bar1: token.getBarAttribute?.('bar1'),
|
||||
bar2: token.getBarAttribute?.('bar2'),
|
||||
turnMarkerModes: DhPrototypeTokenConfig.TURN_MARKER_MODES,
|
||||
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
|
||||
};
|
||||
}
|
||||
}
|
||||
20
module/applications/sheets-configs/token-config.mjs
Normal file
20
module/applications/sheets-configs/token-config.mjs
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
export default class DhTokenConfig extends foundry.applications.sheets.TokenConfig {
|
||||
/** @inheritDoc */
|
||||
async _prepareResourcesTab() {
|
||||
const token = this.token;
|
||||
const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes);
|
||||
const attributeSource =
|
||||
this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes
|
||||
? this.actor?.type
|
||||
: this.actor?.system;
|
||||
const TokenDocument = foundry.utils.getDocumentClass('Token');
|
||||
const attributes = TokenDocument.getTrackedAttributes(attributeSource);
|
||||
return {
|
||||
barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource),
|
||||
bar1: token.getBarAttribute?.('bar1'),
|
||||
bar2: token.getBarAttribute?.('bar2'),
|
||||
turnMarkerModes: DhTokenConfig.TURN_MARKER_MODES,
|
||||
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -25,6 +25,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
toggleEquipItem: CharacterSheet.#toggleEquipItem,
|
||||
toggleResourceDice: CharacterSheet.#toggleResourceDice,
|
||||
handleResourceDice: CharacterSheet.#handleResourceDice,
|
||||
useDowntime: this.useDowntime
|
||||
},
|
||||
window: {
|
||||
resizable: true
|
||||
|
|
@ -113,6 +114,11 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
htmlElement.querySelectorAll('.inventory-item-quantity').forEach(element => {
|
||||
element.addEventListener('change', this.updateItemQuantity.bind(this));
|
||||
});
|
||||
|
||||
// Add listener for armor marks input
|
||||
htmlElement.querySelectorAll('.armor-marks-input').forEach(element => {
|
||||
element.addEventListener('change', this.updateArmorMarks.bind(this));
|
||||
});
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
|
|
@ -519,6 +525,16 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
await item.update({ 'system.quantity': event.currentTarget.value });
|
||||
}
|
||||
|
||||
async updateArmorMarks(event) {
|
||||
const armor = this.document.system.armor;
|
||||
if (!armor) return;
|
||||
|
||||
const maxMarks = this.document.system.armorScore;
|
||||
const value = Math.min(Math.max(Number(event.currentTarget.value), 0), maxMarks);
|
||||
await armor.update({ 'system.marks.value': value });
|
||||
this.render();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -669,7 +685,12 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
return acc;
|
||||
}, {})
|
||||
});
|
||||
//this.render();
|
||||
}
|
||||
|
||||
static useDowntime(_, button) {
|
||||
new game.system.api.applications.dialogs.Downtime(this.document, button.dataset.type === 'shortRest').render(
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
|
|
|
|||
|
|
@ -272,13 +272,15 @@ export default function DHApplicationMixin(Base) {
|
|||
const getAction = (target) => {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
return attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
return attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
};
|
||||
|
||||
const options = [
|
||||
{
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
icon: 'fa-solid fa-burst',
|
||||
condition: this.document instanceof foundry.documents.Actor ||
|
||||
(this.document instanceof foundry.documents.Item && this.document.parent),
|
||||
callback: (target, event) => getAction(target).use(event),
|
||||
},
|
||||
{
|
||||
|
|
@ -297,7 +299,7 @@ export default function DHApplicationMixin(Base) {
|
|||
condition: (target) => {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { attack } = this.document.system;
|
||||
return attack.id !== actionId
|
||||
return attack?.id !== actionId
|
||||
},
|
||||
callback: async (target) => {
|
||||
const action = getAction(target)
|
||||
|
|
@ -313,7 +315,7 @@ export default function DHApplicationMixin(Base) {
|
|||
if (!confirmed) return;
|
||||
|
||||
return this.document.update({
|
||||
'system.actions': this.document.system.actions.do.filter((a) => a.id !== action.id)
|
||||
'system.actions': this.document.system.actions.filter((a) => a.id !== action.id)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -353,7 +355,11 @@ export default function DHApplicationMixin(Base) {
|
|||
if (deletable) options.push({
|
||||
name: 'CONTROLS.CommonDelete',
|
||||
icon: 'fa-solid fa-trash',
|
||||
callback: target => getDocFromElement(target).deleteDialog(),
|
||||
callback: (target, event) => {
|
||||
const doc = getDocFromElement(target);
|
||||
if (event.shiftKey) return doc.delete();
|
||||
else return doc.deleteDialog();
|
||||
}
|
||||
})
|
||||
|
||||
return options.map(option => ({
|
||||
|
|
@ -402,7 +408,7 @@ export default function DHApplicationMixin(Base) {
|
|||
const isAction = !!actionId;
|
||||
descriptionElement.innerHTML = await foundry.applications.ux.TextEditor.implementation.enrichHTML(description, {
|
||||
relativeTo: isAction ? doc.parent : doc,
|
||||
rollData: doc.getRollData(),
|
||||
rollData: doc.getRollData?.(),
|
||||
secrets: isAction ? doc.parent.isOwner : doc.isOwner
|
||||
});
|
||||
}
|
||||
|
|
@ -432,7 +438,7 @@ export default function DHApplicationMixin(Base) {
|
|||
type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
|
||||
}),
|
||||
}
|
||||
});
|
||||
}) ?? {};
|
||||
if (!actionType) return;
|
||||
const cls = game.system.api.models.actions.actionsTypes[actionType]
|
||||
const action = new cls({
|
||||
|
|
@ -482,7 +488,7 @@ export default function DHApplicationMixin(Base) {
|
|||
// TODO: REDO this
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
const action = attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
const action = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
new DHActionConfig(action).render({ force: true })
|
||||
}
|
||||
|
||||
|
|
@ -490,27 +496,32 @@ export default function DHApplicationMixin(Base) {
|
|||
* Delete an embedded document.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #deleteDoc(_event, target) {
|
||||
static async #deleteDoc(event, target) {
|
||||
const doc = getDocFromElement(target);
|
||||
|
||||
// TODO: REDO this
|
||||
if (doc) return await doc.deleteDialog()
|
||||
if (doc) {
|
||||
if (event.shiftKey) return doc.delete()
|
||||
else return await doc.deleteDialog()
|
||||
}
|
||||
|
||||
// TODO: REDO this
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
if (attack.id === actionId) return;
|
||||
if (attack?.id === actionId) return;
|
||||
const action = actions.find(a => a.id === actionId);
|
||||
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
if (!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
return await this.document.update({
|
||||
'system.actions': actions.filter((a) => a.id !== action.id)
|
||||
|
|
@ -528,7 +539,7 @@ export default function DHApplicationMixin(Base) {
|
|||
if (!doc) {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
doc = attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
doc = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
}
|
||||
return doc.toChat(this.document.id);
|
||||
}
|
||||
|
|
@ -544,6 +555,7 @@ export default function DHApplicationMixin(Base) {
|
|||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
doc = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
if(this.document instanceof foundry.documents.Item && !this.document.parent) return;
|
||||
}
|
||||
|
||||
await doc.use(event);
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
}
|
||||
}
|
||||
],
|
||||
dragDrop: []
|
||||
dragDrop: [{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null }]
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -139,4 +139,27 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Drag/Drop */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* On dragStart on the item.
|
||||
* @param {DragEvent} event - The drag event
|
||||
*/
|
||||
async _onDragStart(event) {
|
||||
const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]');
|
||||
|
||||
if (attackItem) {
|
||||
const attackData = {
|
||||
type: 'Attack',
|
||||
actorUuid: this.document.uuid,
|
||||
img: this.document.system.attack.img,
|
||||
fromInternal: true
|
||||
};
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(attackData));
|
||||
event.dataTransfer.setDragImage(attackItem.querySelector('img'), 60, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -22,14 +22,14 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
actions: {
|
||||
removeAction: DHBaseItemSheet.#removeAction,
|
||||
addFeature: DHBaseItemSheet.#addFeature,
|
||||
editFeature: DHBaseItemSheet.#editFeature,
|
||||
removeFeature: DHBaseItemSheet.#removeFeature,
|
||||
deleteFeature: DHBaseItemSheet.#deleteFeature,
|
||||
addResource: DHBaseItemSheet.#addResource,
|
||||
removeResource: DHBaseItemSheet.#removeResource
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: null, dropSelector: '.tab.features .drop-section' },
|
||||
{ dragSelector: '.feature-item', dropSelector: null }
|
||||
{ dragSelector: '.feature-item', dropSelector: null },
|
||||
{ dragSelector: '.action-item', dropSelector: null }
|
||||
],
|
||||
contextMenus: [
|
||||
{
|
||||
|
|
@ -153,16 +153,19 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
const actionIndex = button.closest('[data-index]').dataset.index;
|
||||
const action = this.document.system.actions[actionIndex];
|
||||
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
if(!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter((_, index) => index !== Number.parseInt(actionIndex))
|
||||
|
|
@ -173,58 +176,31 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
* Add a new feature to the item, prompting the user for its type.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #addFeature(_event, _button) {
|
||||
static async #addFeature(_, target) {
|
||||
const { type } = target.dataset;
|
||||
const cls = foundry.documents.Item.implementation;
|
||||
const feature = await cls.create({
|
||||
type: 'feature',
|
||||
name: cls.defaultName({ type: 'feature' }),
|
||||
"system.subType": CONFIG.DH.ITEM.featureSubTypes[type]
|
||||
});
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features, feature]
|
||||
'system.features': [...this.document.system.features, feature].map(f => f.uuid)
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an existing feature on the item
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #editFeature(_event, button) {
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system.features.find(x => x?.id === target.id);
|
||||
if (!feature) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a feature from the item.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #removeFeature(event, button) {
|
||||
event.stopPropagation();
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system.features.find(x => x && x.id === target.id);
|
||||
|
||||
if (feature) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`TYPES.Item.feature`),
|
||||
name: feature.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: feature.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
static async #deleteFeature(_, target) {
|
||||
const feature = getDocFromElement(target);
|
||||
if (!feature) return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
await feature.update({ 'system.subType': null });
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features
|
||||
.filter(feature => feature && feature.id !== target.id)
|
||||
.map(x => x.uuid)
|
||||
.filter(uuid => uuid !== feature.uuid)
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -269,6 +245,23 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
const featureData = { type: 'Item', data: { ...feature.toObject(), _id: null }, fromInternal: true };
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(featureData));
|
||||
event.dataTransfer.setDragImage(featureItem.querySelector('img'), 60, 0);
|
||||
} else {
|
||||
const actionItem = event.currentTarget.closest('.action-item');
|
||||
if (actionItem) {
|
||||
const action = this.document.system.actions[actionItem.dataset.index];
|
||||
if (!action) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
const actionData = {
|
||||
type: 'Action',
|
||||
data: { ...action.toObject(), id: action.id, itemUuid: this.document.uuid },
|
||||
fromInternal: true
|
||||
};
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(actionData));
|
||||
event.dataTransfer.setDragImage(actionItem.querySelector('img'), 60, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -5,7 +5,6 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['ancestry'],
|
||||
actions: {
|
||||
addFeature: AncestrySheet.#addFeature,
|
||||
editFeature: AncestrySheet.#editFeature,
|
||||
removeFeature: AncestrySheet.#removeFeature
|
||||
},
|
||||
|
|
@ -23,23 +22,6 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Add a new feature to the item, prompting the user for its type.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #addFeature(_event, button) {
|
||||
const feature = await game.items.documentClass.create({
|
||||
type: 'feature',
|
||||
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') }),
|
||||
system: {
|
||||
subType: button.dataset.type
|
||||
}
|
||||
});
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), feature.uuid]
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an existing feature on the item
|
||||
* @type {ApplicationClickAction}
|
||||
|
|
@ -63,22 +45,8 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
event.stopPropagation();
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system[`${target.dataset.type}Feature`];
|
||||
const featureExists = feature && Object.keys(feature).length > 0;
|
||||
|
||||
if (featureExists) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`TYPES.Item.feature`),
|
||||
name: feature.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: feature.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
if (featureExists && target.dataset.type === 'primary') await feature.update({ 'system.primary': null });
|
||||
if (feature) await feature.update({ 'system.subType': null });
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features.filter(x => x && x.uuid !== feature.uuid).map(x => x.uuid)
|
||||
});
|
||||
|
|
@ -94,15 +62,18 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
*/
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item?.type === 'feature') {
|
||||
const subType = event.target.closest('.primary-feature') ? 'primary' : 'secondary';
|
||||
await item.update({ 'system.subType': subType });
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes[subType]) {
|
||||
const error = subType === 'primary' ? 'featureNotPrimary' : 'featureNotSecondary';
|
||||
ui.notifications.warn(game.i18n.localize(`DAGGERHEART.UI.Notifications.${error}`));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': subType });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
|
|
|
|||
|
|
@ -10,8 +10,6 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
actions: {
|
||||
removeItemFromCollection: ClassSheet.#removeItemFromCollection,
|
||||
removeSuggestedItem: ClassSheet.#removeSuggestedItem,
|
||||
addFeature: ClassSheet.#addFeature,
|
||||
deleteFeature: ClassSheet.#deleteFeature
|
||||
},
|
||||
tagifyConfigs: [
|
||||
{
|
||||
|
|
@ -80,6 +78,7 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
|
|
@ -89,12 +88,24 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
});
|
||||
} else if (item.type === 'feature') {
|
||||
if (target.classList.contains('hope-feature')) {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.hope) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotHope'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.hope });
|
||||
await this.document.update({
|
||||
'system.hopeFeatures': [...this.document.system.hopeFeatures.map(x => x.uuid), item.uuid]
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.classList.contains('class-feature')) {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.class) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotClass'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.class });
|
||||
await this.document.update({
|
||||
'system.classFeatures': [...this.document.system.classFeatures.map(x => x.uuid), item.uuid]
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
}
|
||||
} else if (item.type === 'weapon') {
|
||||
|
|
@ -168,28 +179,4 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
const { target } = element.dataset;
|
||||
await this.document.update({ [`system.characterGuide.${target}`]: null });
|
||||
}
|
||||
|
||||
static async #addFeature(_, target) {
|
||||
const { actionPath } = target.dataset;
|
||||
const cls = foundry.documents.Item.implementation;
|
||||
|
||||
const feature = await cls.create({
|
||||
type: 'feature',
|
||||
name: cls.defaultName({ type: 'feature' }),
|
||||
});
|
||||
|
||||
await this.document.update({
|
||||
[`system.${actionPath}`]: [
|
||||
...this.document.system[actionPath],
|
||||
feature.uuid
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
static async #deleteFeature(_, button) {
|
||||
const { actionPath, itemUuid } = button.dataset;
|
||||
await this.document.update({
|
||||
[`system.${actionPath}`]: this.document.system[actionPath].filter(f => f.uuid !== itemUuid)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ export default class CommunitySheet extends DHHeritageSheet {
|
|||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/community/header.hbs' },
|
||||
...super.PARTS,
|
||||
feature: {
|
||||
features: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-features.hbs',
|
||||
scrollable: ['.feature']
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,10 +6,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
classes: ['subclass'],
|
||||
position: { width: 600 },
|
||||
window: { resizable: false },
|
||||
actions: {
|
||||
addFeature: this.addFeature,
|
||||
deleteFeature: this.deleteFeature
|
||||
}
|
||||
actions: {}
|
||||
};
|
||||
|
||||
/**@override */
|
||||
|
|
@ -40,24 +37,6 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
}
|
||||
};
|
||||
|
||||
static async addFeature(_, target) {
|
||||
const cls = foundry.documents.Item.implementation;
|
||||
const feature = await cls.create({
|
||||
type: 'feature',
|
||||
name: cls.defaultName({ type: 'feature' }),
|
||||
});
|
||||
|
||||
await this.document.update({
|
||||
[`system.${target.dataset.type}`]: feature
|
||||
});
|
||||
}
|
||||
|
||||
static async deleteFeature(_, button) {
|
||||
await this.document.update({
|
||||
[`system.${button.dataset.actionPath}`]: null
|
||||
});
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
const featureItem = event.currentTarget.closest('.drop-section');
|
||||
|
||||
|
|
@ -75,18 +54,45 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
if (data.fromInternal) return;
|
||||
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item?.type === 'feature') {
|
||||
const dropSection = event.target.closest('.drop-section');
|
||||
if (this.document.system[dropSection.dataset.type]) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsFull'));
|
||||
return;
|
||||
}
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
if (item.type === 'feature') {
|
||||
if (target.dataset.type === 'foundation') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.foundation) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotFoundation'));
|
||||
return;
|
||||
}
|
||||
|
||||
await this.document.update({ [`system.${dropSection.dataset.type}`]: item.uuid });
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.foundation });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.dataset.type === 'specialization') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.specialization) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotSpecialization'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.specialization });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.dataset.type === 'mastery') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.mastery) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotMastery'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.mastery });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,3 +2,4 @@ export { default as DhChatLog } from './chatLog.mjs';
|
|||
export { default as DhCombatTracker } from './combatTracker.mjs';
|
||||
export * as DhCountdowns from './countdowns.mjs';
|
||||
export { default as DhFearTracker } from './fearTracker.mjs';
|
||||
export { default as DhHotbar } from './hotbar.mjs';
|
||||
|
|
|
|||
|
|
@ -14,8 +14,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
}
|
||||
|
||||
addChatListeners = async (app, html, data) => {
|
||||
super.addChatListeners(app, html, data);
|
||||
|
||||
html.querySelectorAll('.duality-action-damage').forEach(element =>
|
||||
element.addEventListener('click', event => this.onRollDamage(event, data.message))
|
||||
);
|
||||
|
|
@ -90,7 +88,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
onRollDamage = async (event, message) => {
|
||||
event.stopPropagation();
|
||||
const actor = await this.getActor(message.system.source.actor);
|
||||
if (!actor || !game.user.isGM) return true;
|
||||
if (game.user.character?.id !== actor.id && !game.user.isGM) return true;
|
||||
if (message.system.source.item && message.system.source.action) {
|
||||
const action = this.getAction(actor, message.system.source.item, message.system.source.action);
|
||||
if (!action || !action?.rollDamage) return;
|
||||
|
|
|
|||
|
|
@ -66,6 +66,11 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
}
|
||||
|
||||
async setCombatantSpotlight(combatantId) {
|
||||
const update = {
|
||||
system: {
|
||||
'spotlight.requesting': false
|
||||
}
|
||||
};
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
|
||||
const toggleTurn = this.viewed.combatants.contents
|
||||
|
|
@ -73,10 +78,18 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
.map(x => x.id)
|
||||
.indexOf(combatantId);
|
||||
|
||||
if (this.viewed.turn !== toggleTurn) Hooks.callAll(CONFIG.DH.HOOKS.spotlight, {});
|
||||
if (this.viewed.turn !== toggleTurn) {
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.spotlight.id);
|
||||
|
||||
const autoPoints = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).actionPoints;
|
||||
if (autoPoints) {
|
||||
update.system.actionTokens = Math.max(combatant.system.actionTokens - 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
|
||||
await combatant.update({ 'system.spotlight.requesting': false });
|
||||
await combatant.update(update);
|
||||
}
|
||||
|
||||
static async requestSpotlight(_, target) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
import { countdownTypes } from '../../config/generalConfig.mjs';
|
||||
import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
import constructHTMLButton from '../../helpers/utils.mjs';
|
||||
import OwnershipSelection from '../dialogs/ownershipSelection.mjs';
|
||||
|
|
@ -328,43 +327,29 @@ export class EncounterCountdowns extends Countdowns {
|
|||
};
|
||||
}
|
||||
|
||||
export const registerCountdownApplicationHooks = () => {
|
||||
const updateCountdowns = async shouldProgress => {
|
||||
if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).countdowns) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
for (let countdownCategoryKey in countdownSetting) {
|
||||
const countdownCategory = countdownSetting[countdownCategoryKey];
|
||||
for (let countdownKey in countdownCategory.countdowns) {
|
||||
const countdown = countdownCategory.countdowns[countdownKey];
|
||||
|
||||
if (shouldProgress(countdown)) {
|
||||
await countdownSetting.updateSource({
|
||||
[`${countdownCategoryKey}.countdowns.${countdownKey}.progress.current`]:
|
||||
countdown.progress.current - 1
|
||||
});
|
||||
await game.settings.set(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
countdownSetting
|
||||
);
|
||||
foundry.applications.instances.get(`${countdownCategoryKey}-countdowns`)?.render();
|
||||
}
|
||||
export async function updateCountdowns(progressType) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const update = Object.keys(countdownSetting).reduce((update, typeKey) => {
|
||||
return foundry.utils.mergeObject(
|
||||
update,
|
||||
Object.keys(countdownSetting[typeKey].countdowns).reduce((acc, countdownKey) => {
|
||||
const countdown = countdownSetting[typeKey].countdowns[countdownKey];
|
||||
if (countdown.progress.current > 0 && countdown.progress.type.value === progressType) {
|
||||
acc[`${typeKey}.countdowns.${countdownKey}.progress.current`] = countdown.progress.current - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Hooks.on(CONFIG.DH.HOOKS.characterAttack, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return (
|
||||
countdown.progress.type.value === countdownTypes.characterAttack.id && countdown.progress.current > 0
|
||||
);
|
||||
});
|
||||
});
|
||||
return acc;
|
||||
}, {})
|
||||
);
|
||||
}, {});
|
||||
|
||||
Hooks.on(CONFIG.DH.HOOKS.spotlight, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return countdown.progress.type.value === countdownTypes.spotlight.id && countdown.progress.current > 0;
|
||||
});
|
||||
await countdownSetting.updateSource(update);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSetting);
|
||||
|
||||
const data = { refreshType: RefreshType.Countdown };
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data
|
||||
});
|
||||
};
|
||||
Hooks.callAll(socketEvent.Refresh, data);
|
||||
}
|
||||
|
|
|
|||
129
module/applications/ui/hotbar.mjs
Normal file
129
module/applications/ui/hotbar.mjs
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
export default class DhHotbar extends foundry.applications.ui.Hotbar {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.setupHooks();
|
||||
}
|
||||
|
||||
static async useItem(uuid) {
|
||||
const item = await fromUuid(uuid);
|
||||
if (!item) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: uuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
await item.use({});
|
||||
}
|
||||
|
||||
static async useAction(itemUuid, actionId) {
|
||||
const item = await foundry.utils.fromUuid(itemUuid);
|
||||
if (!item) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: itemUuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const action = item.system.actions.find(x => x.id === actionId);
|
||||
if (!action) {
|
||||
return ui.notifications.warn('DAGGERHEART.UI.Notifications.actionIsMissing');
|
||||
}
|
||||
|
||||
await action.use({});
|
||||
}
|
||||
|
||||
static async useAttack(actorUuid) {
|
||||
const actor = await foundry.utils.fromUuid(actorUuid);
|
||||
if (!actor) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: actorUuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const attack = actor.system.attack;
|
||||
if (!attack) {
|
||||
return ui.notifications.warn('DAGGERHEART.UI.Notifications.attackIsMissing');
|
||||
}
|
||||
|
||||
await attack.use({});
|
||||
}
|
||||
|
||||
setupHooks() {
|
||||
Hooks.on('hotbarDrop', (bar, data, slot) => {
|
||||
if (data.type === 'Item') {
|
||||
const item = foundry.utils.fromUuidSync(data.uuid);
|
||||
if (item.uuid.startsWith('Compendium') || !item.isOwned || !item.isOwner) return true;
|
||||
|
||||
switch (item.type) {
|
||||
case 'ancestry':
|
||||
case 'community':
|
||||
case 'class':
|
||||
case 'subclass':
|
||||
return true;
|
||||
default:
|
||||
this.createItemMacro(item, slot);
|
||||
return false;
|
||||
}
|
||||
} else if (data.type === 'Action') {
|
||||
const item = foundry.utils.fromUuidSync(data.data.itemUuid);
|
||||
if (item.uuid.startsWith('Compendium')) return true;
|
||||
if (!item.isOwned || !item.isOwner) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedActionMacro'));
|
||||
return false;
|
||||
}
|
||||
|
||||
this.createActionMacro(data, slot);
|
||||
return false;
|
||||
} else if (data.type === 'Attack') {
|
||||
const actor = foundry.utils.fromUuidSync(data.actorUuid);
|
||||
if (actor.uuid.startsWith('Compendium')) return true;
|
||||
if (!actor.isOwner) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedAttackMacro'));
|
||||
return false;
|
||||
}
|
||||
|
||||
this.createAttackMacro(data, slot);
|
||||
return false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async createItemMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: `${game.i18n.localize('Display')} ${name}`,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useItem("${data.uuid}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
|
||||
async createActionMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: `${game.i18n.localize('Display')} ${name}`,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useAction("${data.data.itemUuid}", "${data.data.id}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
|
||||
async createAttackMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: `${game.i18n.localize('Display')} ${name}`,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useAttack("${data.actorUuid}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue