mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 16:09:03 +01:00
Merge branch 'main' into bug/103-enrich-htmlfield-content-before-its-used-in-applications
This commit is contained in:
commit
f56c2482cb
551 changed files with 2831 additions and 14203 deletions
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@ -506,9 +506,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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name: this.setup.ancestryName ?? this.setup.primaryAncestry.name,
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system: {
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...this.setup.primaryAncestry.system,
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features: [primaryAncestryFeature.uuid, secondaryAncestryFeature.uuid],
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primaryFeature: primaryAncestryFeature.uuid,
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secondaryFeature: secondaryAncestryFeature.uuid
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features: [primaryAncestryFeature.uuid, secondaryAncestryFeature.uuid]
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}
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};
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@ -64,6 +64,13 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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context.rollConfig = this.config;
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context.hasRoll = !!this.config.roll;
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context.canRoll = true;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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action,
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label,
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icon
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}));
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if (this.config.costs?.length) {
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const updatedCosts = this.action.calcCosts(this.config.costs);
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context.costs = updatedCosts.map(x => ({
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@ -82,6 +89,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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if (this.roll) {
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context.roll = this.roll;
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context.rollType = this.roll?.constructor.name;
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context.rallyDie = this.roll.rallyChoices;
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context.experiences = Object.keys(this.config.data.experiences).map(id => ({
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id,
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...this.config.data.experiences[id]
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@ -99,6 +107,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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static updateRollConfiguration(event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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this.config.selectedRollMode = rest.selectedRollMode;
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if (this.config.costs) {
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this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
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}
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@ -122,11 +132,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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}
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static selectExperience(_, button) {
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/* if (this.config.experiences.find(x => x === button.dataset.key)) {
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this.config.experiences = this.config.experiences.filter(x => x !== button.dataset.key);
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} else {
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this.config.experiences = [...this.config.experiences, button.dataset.key];
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} */
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this.config.experiences =
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this.config.experiences.indexOf(button.dataset.key) > -1
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? this.config.experiences.filter(x => x !== button.dataset.key)
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@ -48,12 +48,22 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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context.extraFormula = this.config.extraFormula;
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context.formula = this.roll.constructFormula(this.config);
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context.directDamage = this.config.directDamage;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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action,
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label,
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icon
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}));
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return context;
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}
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static updateRollConfiguration(event, _, formData) {
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static updateRollConfiguration(_event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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this.config.extraFormula = rest.extraFormula;
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this.config.selectedRollMode = rest.selectedRollMode;
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this.render();
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}
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@ -7,8 +7,22 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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this.actor = actor;
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this.shortrest = shortrest;
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const options = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves;
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this.moveData = shortrest ? options.shortRest : options.longRest;
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this.moveData = foundry.utils.deepClone(
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game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves
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);
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this.nrChoices = {
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shortRest: {
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max:
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(shortrest ? this.moveData.shortRest.nrChoices : 0) +
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actor.system.bonuses.rest[`${shortrest ? 'short' : 'long'}Rest`].shortMoves
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},
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longRest: {
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max:
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(!shortrest ? this.moveData.longRest.nrChoices : 0) +
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actor.system.bonuses.rest[`${shortrest ? 'short' : 'long'}Rest`].longMoves
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}
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};
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this.nrChoices.total = { max: this.nrChoices.shortRest.max + this.nrChoices.longRest.max };
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}
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get title() {
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@ -17,8 +31,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'downtime'],
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position: { width: 680, height: 'auto' },
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classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'downtime'],
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position: { width: 'auto', height: 'auto' },
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actions: {
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selectMove: this.selectMove,
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takeDowntime: this.takeDowntime
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@ -29,7 +43,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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static PARTS = {
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application: {
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id: 'downtime',
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template: 'systems/daggerheart/templates/dialogs/downtime.hbs'
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template: 'systems/daggerheart/templates/dialogs/downtime/downtime.hbs'
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}
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};
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@ -37,46 +51,83 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement
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.querySelectorAll('.activity-image')
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.querySelectorAll('.activity-container')
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.forEach(element => element.addEventListener('contextmenu', this.deselectMove.bind(this)));
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.title = game.i18n.localize(
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`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`
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);
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context.selectedActivity = this.selectedActivity;
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context.moveData = this.moveData;
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context.nrCurrentChoices = Object.values(this.moveData.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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context.disabledDowntime = context.nrCurrentChoices < context.moveData.nrChoices;
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context.nrCurrentChoices = Object.values(this.moveData).reduce((acc, category) => {
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acc += Object.values(category.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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return acc;
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}, 0);
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context.nrChoices = {
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...this.nrChoices,
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shortRest: {
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...this.nrChoices.shortRest,
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current: Object.values(this.moveData.shortRest.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0)
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},
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longRest: {
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...this.nrChoices.longRest,
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current: Object.values(this.moveData.longRest.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0)
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}
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};
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context.nrChoices.total = {
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...this.nrChoices.total,
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current: context.nrChoices.shortRest.current + context.nrChoices.longRest.current
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};
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context.shortRestMoves = this.nrChoices.shortRest.max > 0 ? this.moveData.shortRest : null;
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context.longRestMoves = this.nrChoices.longRest.max > 0 ? this.moveData.longRest : null;
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context.disabledDowntime = context.nrChoices.total.current < context.nrChoices.total.max;
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return context;
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}
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static selectMove(_, button) {
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const nrSelected = Object.values(this.moveData.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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if (nrSelected === this.moveData.nrChoices) {
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static selectMove(_, target) {
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const nrSelected = Object.values(this.moveData[target.dataset.category].moves).reduce(
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(acc, x) => acc + (x.selected ?? 0),
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0
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);
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if (nrSelected === this.nrChoices[target.dataset.category].max) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noMoreMoves'));
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return;
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}
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const move = button.dataset.move;
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this.moveData.moves[move].selected = this.moveData.moves[move].selected
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? this.moveData.moves[move].selected + 1
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const move = target.dataset.move;
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this.moveData[target.dataset.category].moves[move].selected = this.moveData[target.dataset.category].moves[move]
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.selected
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? this.moveData[target.dataset.category].moves[move].selected + 1
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: 1;
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this.render();
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}
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deselectMove(event) {
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const move = event.currentTarget.dataset.move;
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this.moveData.moves[move].selected = this.moveData.moves[move].selected
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? this.moveData.moves[move].selected - 1
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const button = event.target.closest('.activity-container');
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const move = button.dataset.move;
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this.moveData[button.dataset.category].moves[move].selected = this.moveData[button.dataset.category].moves[move]
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.selected
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? this.moveData[button.dataset.category].moves[move].selected - 1
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: 0;
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this.render();
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}
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static async takeDowntime() {
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const moves = Object.values(this.moveData.moves).filter(x => x.selected);
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const moves = Object.values(this.moveData).flatMap(category => {
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return Object.values(category.moves)
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.filter(x => x.selected)
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.flatMap(move => [...Array(move.selected).keys()].map(_ => move));
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});
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const cls = getDocumentClass('ChatMessage');
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const msg = new cls({
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@ -67,7 +67,7 @@ export default class ResourceDiceDialog extends HandlebarsApplicationMixin(Appli
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static async rerollDice() {
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const max = itemAbleRollParse(this.item.system.resource.max, this.actor, this.item);
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const diceFormula = `${max}d${this.item.system.resource.dieFaces}`;
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const diceFormula = `${max}${this.item.system.resource.dieFaces}`;
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const roll = await new Roll(diceFormula).evaluate();
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if (game.modules.get('dice-so-nice')?.active) await game.dice3d.showForRoll(roll, game.user, true);
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this.rollValues = roll.terms[0].results.map(x => ({ value: x.result, used: false }));
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|
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@ -1 +1 @@
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export { default as DHTokenHUD } from './tokenHud.mjs';
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export { default as DHTokenHUD } from './tokenHUD.mjs';
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@ -1,4 +1,4 @@
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export default class DHTokenHUD extends TokenHUD {
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export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart']
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};
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|
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@ -4,13 +4,14 @@ import DHActionConfig from '../../sheets-configs/action-config.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhSettingsActionView extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve, reject, title, name, img, description, actions) {
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constructor(resolve, reject, title, name, icon, img, description, actions) {
|
||||
super({});
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|
||||
this.resolve = resolve;
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this.reject = reject;
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this.viewTitle = title;
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this.name = name;
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this.icon = icon;
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this.img = img;
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this.description = description;
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this.actions = actions;
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@ -23,7 +24,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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static DEFAULT_OPTIONS = {
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tag: 'form',
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||||
classes: ['daggerheart', 'setting', 'dh-style'],
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||||
position: { width: '400', height: 'auto' },
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position: { width: 440, height: 'auto' },
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actions: {
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editImage: this.onEditImage,
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addItem: this.addItem,
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@ -46,6 +47,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.name = this.name;
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context.icon = this.icon;
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context.img = this.img;
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context.description = this.description;
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context.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(context.description);
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@ -55,8 +57,9 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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}
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||||
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||||
static async updateData(event, element, formData) {
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const { name, img, description } = foundry.utils.expandObject(formData.object);
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const { name, icon, description } = foundry.utils.expandObject(formData.object);
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||||
this.name = name;
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||||
this.icon = icon;
|
||||
this.description = description;
|
||||
|
||||
this.render();
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||||
|
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@ -65,6 +68,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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|||
static async saveForm(event) {
|
||||
this.resolve({
|
||||
name: this.name,
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||||
icon: this.icon,
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||||
img: this.img,
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||||
description: this.description,
|
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actions: this.actions
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||||
|
|
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|||
|
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@ -76,6 +76,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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|||
reject,
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||||
game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
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||||
move.name,
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||||
move.icon,
|
||||
move.img,
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||||
move.description,
|
||||
move.actions
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||||
|
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@ -87,6 +88,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
await this.settings.updateSource({
|
||||
[`restMoves.${type}.moves.${id}`]: {
|
||||
name: data.name,
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||||
icon: data.icon,
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||||
img: data.img,
|
||||
description: data.description
|
||||
}
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||||
|
|
|
|||
|
|
@ -3,3 +3,5 @@ export { default as AdversarySettings } from './adversary-settings.mjs';
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|||
export { default as CompanionSettings } from './companion-settings.mjs';
|
||||
export { default as EnvironmentSettings } from './environment-settings.mjs';
|
||||
export { default as ActiveEffectConfig } from './activeEffectConfig.mjs';
|
||||
export { default as DhTokenConfig } from './token-config.mjs';
|
||||
export { default as DhPrototypeTokenConfig } from './prototype-token-config.mjs';
|
||||
|
|
|
|||
|
|
@ -1,4 +1,24 @@
|
|||
import autocomplete from 'autocompleter';
|
||||
|
||||
export default class DhActiveEffectConfig extends foundry.applications.sheets.ActiveEffectConfig {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
const ignoredActorKeys = ['config', 'DhEnvironment'];
|
||||
this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => {
|
||||
if (!ignoredActorKeys.includes(key)) {
|
||||
const model = game.system.api.models.actors[key];
|
||||
const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model);
|
||||
const group = game.i18n.localize(model.metadata.label);
|
||||
const choices = CONFIG.Token.documentClass
|
||||
.getTrackedAttributeChoices(attributes, model)
|
||||
.map(x => ({ ...x, group: group }));
|
||||
acc.push(...choices);
|
||||
}
|
||||
return acc;
|
||||
}, []);
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'sheet', 'dh-style']
|
||||
};
|
||||
|
|
@ -27,36 +47,62 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
|
|||
}
|
||||
};
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
const changeChoices = this.changeChoices;
|
||||
|
||||
htmlElement.querySelectorAll('.effect-change-input').forEach(element => {
|
||||
autocomplete({
|
||||
input: element,
|
||||
fetch: function (text, update) {
|
||||
if (!text) {
|
||||
update(changeChoices);
|
||||
} else {
|
||||
text = text.toLowerCase();
|
||||
var suggestions = changeChoices.filter(n => n.label.toLowerCase().includes(text));
|
||||
update(suggestions);
|
||||
}
|
||||
},
|
||||
render: function (item, search) {
|
||||
const label = game.i18n.localize(item.label);
|
||||
const matchIndex = label.toLowerCase().indexOf(search);
|
||||
|
||||
const beforeText = label.slice(0, matchIndex);
|
||||
const matchText = label.slice(matchIndex, matchIndex + search.length);
|
||||
const after = label.slice(matchIndex + search.length, label.length);
|
||||
|
||||
const element = document.createElement('li');
|
||||
element.innerHTML = `${beforeText}${matchText ? `<strong>${matchText}</strong>` : ''}${after}`;
|
||||
if (item.hint) {
|
||||
element.dataset.tooltip = game.i18n.localize(item.hint);
|
||||
}
|
||||
|
||||
return element;
|
||||
},
|
||||
renderGroup: function (label) {
|
||||
const itemElement = document.createElement('div');
|
||||
itemElement.textContent = game.i18n.localize(label);
|
||||
return itemElement;
|
||||
},
|
||||
onSelect: function (item) {
|
||||
element.value = `system.${item.value}`;
|
||||
},
|
||||
click: e => e.fetch(),
|
||||
customize: function (_input, _inputRect, container) {
|
||||
container.style.zIndex = foundry.applications.api.ApplicationV2._maxZ;
|
||||
},
|
||||
minLength: 0
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
async _preparePartContext(partId, context) {
|
||||
const partContext = await super._preparePartContext(partId, context);
|
||||
switch (partId) {
|
||||
case 'changes':
|
||||
const fieldPaths = [];
|
||||
const validFieldPath = fieldPath => this.validFieldPath(fieldPath, this.#unapplicablePaths);
|
||||
context.document.parent.system.schema.apply(function () {
|
||||
if (!(this instanceof foundry.data.fields.SchemaField)) {
|
||||
if (validFieldPath(this.fieldPath)) {
|
||||
fieldPaths.push(this.fieldPath);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
context.fieldPaths = fieldPaths;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return partContext;
|
||||
}
|
||||
|
||||
#unapplicablePaths = ['story', 'pronouns', 'description'];
|
||||
validFieldPath(fieldPath, unapplicablePaths) {
|
||||
const splitPath = fieldPath.split('.');
|
||||
if (splitPath.length > 1 && unapplicablePaths.includes(splitPath[1])) return false;
|
||||
|
||||
/* The current value of a resource should not be modified */
|
||||
if (new RegExp(/resources.*\.value/).exec(fieldPath)) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,20 @@
|
|||
export default class DhPrototypeTokenConfig extends foundry.applications.sheets.PrototypeTokenConfig {
|
||||
/** @inheritDoc */
|
||||
async _prepareResourcesTab() {
|
||||
const token = this.token;
|
||||
const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes);
|
||||
const attributeSource =
|
||||
this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes
|
||||
? this.actor?.type
|
||||
: this.actor?.system;
|
||||
const TokenDocument = foundry.utils.getDocumentClass('Token');
|
||||
const attributes = TokenDocument.getTrackedAttributes(attributeSource);
|
||||
return {
|
||||
barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource),
|
||||
bar1: token.getBarAttribute?.('bar1'),
|
||||
bar2: token.getBarAttribute?.('bar2'),
|
||||
turnMarkerModes: DhPrototypeTokenConfig.TURN_MARKER_MODES,
|
||||
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
|
||||
};
|
||||
}
|
||||
}
|
||||
20
module/applications/sheets-configs/token-config.mjs
Normal file
20
module/applications/sheets-configs/token-config.mjs
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
export default class DhTokenConfig extends foundry.applications.sheets.TokenConfig {
|
||||
/** @inheritDoc */
|
||||
async _prepareResourcesTab() {
|
||||
const token = this.token;
|
||||
const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes);
|
||||
const attributeSource =
|
||||
this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes
|
||||
? this.actor?.type
|
||||
: this.actor?.system;
|
||||
const TokenDocument = foundry.utils.getDocumentClass('Token');
|
||||
const attributes = TokenDocument.getTrackedAttributes(attributeSource);
|
||||
return {
|
||||
barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource),
|
||||
bar1: token.getBarAttribute?.('bar1'),
|
||||
bar2: token.getBarAttribute?.('bar2'),
|
||||
turnMarkerModes: DhTokenConfig.TURN_MARKER_MODES,
|
||||
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -25,6 +25,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
toggleEquipItem: CharacterSheet.#toggleEquipItem,
|
||||
toggleResourceDice: CharacterSheet.#toggleResourceDice,
|
||||
handleResourceDice: CharacterSheet.#handleResourceDice,
|
||||
useDowntime: this.useDowntime
|
||||
},
|
||||
window: {
|
||||
resizable: true
|
||||
|
|
@ -113,6 +114,11 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
htmlElement.querySelectorAll('.inventory-item-quantity').forEach(element => {
|
||||
element.addEventListener('change', this.updateItemQuantity.bind(this));
|
||||
});
|
||||
|
||||
// Add listener for armor marks input
|
||||
htmlElement.querySelectorAll('.armor-marks-input').forEach(element => {
|
||||
element.addEventListener('change', this.updateArmorMarks.bind(this));
|
||||
});
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
|
|
@ -519,6 +525,16 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
await item.update({ 'system.quantity': event.currentTarget.value });
|
||||
}
|
||||
|
||||
async updateArmorMarks(event) {
|
||||
const armor = this.document.system.armor;
|
||||
if (!armor) return;
|
||||
|
||||
const maxMarks = this.document.system.armorScore;
|
||||
const value = Math.min(Math.max(Number(event.currentTarget.value), 0), maxMarks);
|
||||
await armor.update({ 'system.marks.value': value });
|
||||
this.render();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -669,7 +685,12 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
return acc;
|
||||
}, {})
|
||||
});
|
||||
//this.render();
|
||||
}
|
||||
|
||||
static useDowntime(_, button) {
|
||||
new game.system.api.applications.dialogs.Downtime(this.document, button.dataset.type === 'shortRest').render(
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
|
|
|
|||
|
|
@ -272,13 +272,15 @@ export default function DHApplicationMixin(Base) {
|
|||
const getAction = (target) => {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
return attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
return attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
};
|
||||
|
||||
const options = [
|
||||
{
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
icon: 'fa-solid fa-burst',
|
||||
condition: this.document instanceof foundry.documents.Actor ||
|
||||
(this.document instanceof foundry.documents.Item && this.document.parent),
|
||||
callback: (target, event) => getAction(target).use(event),
|
||||
},
|
||||
{
|
||||
|
|
@ -297,7 +299,7 @@ export default function DHApplicationMixin(Base) {
|
|||
condition: (target) => {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { attack } = this.document.system;
|
||||
return attack.id !== actionId
|
||||
return attack?.id !== actionId
|
||||
},
|
||||
callback: async (target) => {
|
||||
const action = getAction(target)
|
||||
|
|
@ -313,7 +315,7 @@ export default function DHApplicationMixin(Base) {
|
|||
if (!confirmed) return;
|
||||
|
||||
return this.document.update({
|
||||
'system.actions': this.document.system.actions.do.filter((a) => a.id !== action.id)
|
||||
'system.actions': this.document.system.actions.filter((a) => a.id !== action.id)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -353,7 +355,11 @@ export default function DHApplicationMixin(Base) {
|
|||
if (deletable) options.push({
|
||||
name: 'CONTROLS.CommonDelete',
|
||||
icon: 'fa-solid fa-trash',
|
||||
callback: target => getDocFromElement(target).deleteDialog(),
|
||||
callback: (target, event) => {
|
||||
const doc = getDocFromElement(target);
|
||||
if (event.shiftKey) return doc.delete();
|
||||
else return doc.deleteDialog();
|
||||
}
|
||||
})
|
||||
|
||||
return options.map(option => ({
|
||||
|
|
@ -402,7 +408,7 @@ export default function DHApplicationMixin(Base) {
|
|||
const isAction = !!actionId;
|
||||
descriptionElement.innerHTML = await foundry.applications.ux.TextEditor.implementation.enrichHTML(description, {
|
||||
relativeTo: isAction ? doc.parent : doc,
|
||||
rollData: doc.getRollData(),
|
||||
rollData: doc.getRollData?.(),
|
||||
secrets: isAction ? doc.parent.isOwner : doc.isOwner
|
||||
});
|
||||
}
|
||||
|
|
@ -432,7 +438,7 @@ export default function DHApplicationMixin(Base) {
|
|||
type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
|
||||
}),
|
||||
}
|
||||
});
|
||||
}) ?? {};
|
||||
if (!actionType) return;
|
||||
const cls = game.system.api.models.actions.actionsTypes[actionType]
|
||||
const action = new cls({
|
||||
|
|
@ -482,7 +488,7 @@ export default function DHApplicationMixin(Base) {
|
|||
// TODO: REDO this
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
const action = attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
const action = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
new DHActionConfig(action).render({ force: true })
|
||||
}
|
||||
|
||||
|
|
@ -490,27 +496,32 @@ export default function DHApplicationMixin(Base) {
|
|||
* Delete an embedded document.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #deleteDoc(_event, target) {
|
||||
static async #deleteDoc(event, target) {
|
||||
const doc = getDocFromElement(target);
|
||||
|
||||
// TODO: REDO this
|
||||
if (doc) return await doc.deleteDialog()
|
||||
if (doc) {
|
||||
if (event.shiftKey) return doc.delete()
|
||||
else return await doc.deleteDialog()
|
||||
}
|
||||
|
||||
// TODO: REDO this
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
if (attack.id === actionId) return;
|
||||
if (attack?.id === actionId) return;
|
||||
const action = actions.find(a => a.id === actionId);
|
||||
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
if (!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
return await this.document.update({
|
||||
'system.actions': actions.filter((a) => a.id !== action.id)
|
||||
|
|
@ -528,7 +539,7 @@ export default function DHApplicationMixin(Base) {
|
|||
if (!doc) {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
doc = attack.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
doc = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
}
|
||||
return doc.toChat(this.document.id);
|
||||
}
|
||||
|
|
@ -544,6 +555,7 @@ export default function DHApplicationMixin(Base) {
|
|||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
doc = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
if(this.document instanceof foundry.documents.Item && !this.document.parent) return;
|
||||
}
|
||||
|
||||
await doc.use(event);
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
}
|
||||
}
|
||||
],
|
||||
dragDrop: []
|
||||
dragDrop: [{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null }]
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -139,4 +139,27 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Drag/Drop */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* On dragStart on the item.
|
||||
* @param {DragEvent} event - The drag event
|
||||
*/
|
||||
async _onDragStart(event) {
|
||||
const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]');
|
||||
|
||||
if (attackItem) {
|
||||
const attackData = {
|
||||
type: 'Attack',
|
||||
actorUuid: this.document.uuid,
|
||||
img: this.document.system.attack.img,
|
||||
fromInternal: true
|
||||
};
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(attackData));
|
||||
event.dataTransfer.setDragImage(attackItem.querySelector('img'), 60, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -22,14 +22,14 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
actions: {
|
||||
removeAction: DHBaseItemSheet.#removeAction,
|
||||
addFeature: DHBaseItemSheet.#addFeature,
|
||||
editFeature: DHBaseItemSheet.#editFeature,
|
||||
removeFeature: DHBaseItemSheet.#removeFeature,
|
||||
deleteFeature: DHBaseItemSheet.#deleteFeature,
|
||||
addResource: DHBaseItemSheet.#addResource,
|
||||
removeResource: DHBaseItemSheet.#removeResource
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: null, dropSelector: '.tab.features .drop-section' },
|
||||
{ dragSelector: '.feature-item', dropSelector: null }
|
||||
{ dragSelector: '.feature-item', dropSelector: null },
|
||||
{ dragSelector: '.action-item', dropSelector: null }
|
||||
],
|
||||
contextMenus: [
|
||||
{
|
||||
|
|
@ -153,16 +153,19 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
const actionIndex = button.closest('[data-index]').dataset.index;
|
||||
const action = this.document.system.actions[actionIndex];
|
||||
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
if(!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter((_, index) => index !== Number.parseInt(actionIndex))
|
||||
|
|
@ -173,58 +176,31 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
* Add a new feature to the item, prompting the user for its type.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #addFeature(_event, _button) {
|
||||
static async #addFeature(_, target) {
|
||||
const { type } = target.dataset;
|
||||
const cls = foundry.documents.Item.implementation;
|
||||
const feature = await cls.create({
|
||||
type: 'feature',
|
||||
name: cls.defaultName({ type: 'feature' }),
|
||||
"system.subType": CONFIG.DH.ITEM.featureSubTypes[type]
|
||||
});
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features, feature]
|
||||
'system.features': [...this.document.system.features, feature].map(f => f.uuid)
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an existing feature on the item
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #editFeature(_event, button) {
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system.features.find(x => x?.id === target.id);
|
||||
if (!feature) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a feature from the item.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #removeFeature(event, button) {
|
||||
event.stopPropagation();
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system.features.find(x => x && x.id === target.id);
|
||||
|
||||
if (feature) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`TYPES.Item.feature`),
|
||||
name: feature.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: feature.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
static async #deleteFeature(_, target) {
|
||||
const feature = getDocFromElement(target);
|
||||
if (!feature) return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
await feature.update({ 'system.subType': null });
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features
|
||||
.filter(feature => feature && feature.id !== target.id)
|
||||
.map(x => x.uuid)
|
||||
.filter(uuid => uuid !== feature.uuid)
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -269,6 +245,23 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
const featureData = { type: 'Item', data: { ...feature.toObject(), _id: null }, fromInternal: true };
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(featureData));
|
||||
event.dataTransfer.setDragImage(featureItem.querySelector('img'), 60, 0);
|
||||
} else {
|
||||
const actionItem = event.currentTarget.closest('.action-item');
|
||||
if (actionItem) {
|
||||
const action = this.document.system.actions[actionItem.dataset.index];
|
||||
if (!action) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
const actionData = {
|
||||
type: 'Action',
|
||||
data: { ...action.toObject(), id: action.id, itemUuid: this.document.uuid },
|
||||
fromInternal: true
|
||||
};
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(actionData));
|
||||
event.dataTransfer.setDragImage(actionItem.querySelector('img'), 60, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -5,7 +5,6 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['ancestry'],
|
||||
actions: {
|
||||
addFeature: AncestrySheet.#addFeature,
|
||||
editFeature: AncestrySheet.#editFeature,
|
||||
removeFeature: AncestrySheet.#removeFeature
|
||||
},
|
||||
|
|
@ -23,23 +22,6 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Add a new feature to the item, prompting the user for its type.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #addFeature(_event, button) {
|
||||
const feature = await game.items.documentClass.create({
|
||||
type: 'feature',
|
||||
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') }),
|
||||
system: {
|
||||
subType: button.dataset.type
|
||||
}
|
||||
});
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), feature.uuid]
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an existing feature on the item
|
||||
* @type {ApplicationClickAction}
|
||||
|
|
@ -63,22 +45,8 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
event.stopPropagation();
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system[`${target.dataset.type}Feature`];
|
||||
const featureExists = feature && Object.keys(feature).length > 0;
|
||||
|
||||
if (featureExists) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`TYPES.Item.feature`),
|
||||
name: feature.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: feature.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
if (featureExists && target.dataset.type === 'primary') await feature.update({ 'system.primary': null });
|
||||
if (feature) await feature.update({ 'system.subType': null });
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features.filter(x => x && x.uuid !== feature.uuid).map(x => x.uuid)
|
||||
});
|
||||
|
|
@ -94,15 +62,18 @@ export default class AncestrySheet extends DHHeritageSheet {
|
|||
*/
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item?.type === 'feature') {
|
||||
const subType = event.target.closest('.primary-feature') ? 'primary' : 'secondary';
|
||||
await item.update({ 'system.subType': subType });
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes[subType]) {
|
||||
const error = subType === 'primary' ? 'featureNotPrimary' : 'featureNotSecondary';
|
||||
ui.notifications.warn(game.i18n.localize(`DAGGERHEART.UI.Notifications.${error}`));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': subType });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
|
|
|
|||
|
|
@ -10,8 +10,6 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
actions: {
|
||||
removeItemFromCollection: ClassSheet.#removeItemFromCollection,
|
||||
removeSuggestedItem: ClassSheet.#removeSuggestedItem,
|
||||
addFeature: ClassSheet.#addFeature,
|
||||
deleteFeature: ClassSheet.#deleteFeature
|
||||
},
|
||||
tagifyConfigs: [
|
||||
{
|
||||
|
|
@ -80,6 +78,7 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
|
|
@ -89,12 +88,24 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
});
|
||||
} else if (item.type === 'feature') {
|
||||
if (target.classList.contains('hope-feature')) {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.hope) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotHope'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.hope });
|
||||
await this.document.update({
|
||||
'system.hopeFeatures': [...this.document.system.hopeFeatures.map(x => x.uuid), item.uuid]
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.classList.contains('class-feature')) {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.class) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotClass'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.class });
|
||||
await this.document.update({
|
||||
'system.classFeatures': [...this.document.system.classFeatures.map(x => x.uuid), item.uuid]
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
}
|
||||
} else if (item.type === 'weapon') {
|
||||
|
|
@ -168,28 +179,4 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
const { target } = element.dataset;
|
||||
await this.document.update({ [`system.characterGuide.${target}`]: null });
|
||||
}
|
||||
|
||||
static async #addFeature(_, target) {
|
||||
const { actionPath } = target.dataset;
|
||||
const cls = foundry.documents.Item.implementation;
|
||||
|
||||
const feature = await cls.create({
|
||||
type: 'feature',
|
||||
name: cls.defaultName({ type: 'feature' }),
|
||||
});
|
||||
|
||||
await this.document.update({
|
||||
[`system.${actionPath}`]: [
|
||||
...this.document.system[actionPath],
|
||||
feature.uuid
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
static async #deleteFeature(_, button) {
|
||||
const { actionPath, itemUuid } = button.dataset;
|
||||
await this.document.update({
|
||||
[`system.${actionPath}`]: this.document.system[actionPath].filter(f => f.uuid !== itemUuid)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ export default class CommunitySheet extends DHHeritageSheet {
|
|||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/community/header.hbs' },
|
||||
...super.PARTS,
|
||||
feature: {
|
||||
features: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-features.hbs',
|
||||
scrollable: ['.feature']
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,10 +6,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
classes: ['subclass'],
|
||||
position: { width: 600 },
|
||||
window: { resizable: false },
|
||||
actions: {
|
||||
addFeature: this.addFeature,
|
||||
deleteFeature: this.deleteFeature
|
||||
}
|
||||
actions: {}
|
||||
};
|
||||
|
||||
/**@override */
|
||||
|
|
@ -40,24 +37,6 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
}
|
||||
};
|
||||
|
||||
static async addFeature(_, target) {
|
||||
const cls = foundry.documents.Item.implementation;
|
||||
const feature = await cls.create({
|
||||
type: 'feature',
|
||||
name: cls.defaultName({ type: 'feature' }),
|
||||
});
|
||||
|
||||
await this.document.update({
|
||||
[`system.${target.dataset.type}`]: feature
|
||||
});
|
||||
}
|
||||
|
||||
static async deleteFeature(_, button) {
|
||||
await this.document.update({
|
||||
[`system.${button.dataset.actionPath}`]: null
|
||||
});
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
const featureItem = event.currentTarget.closest('.drop-section');
|
||||
|
||||
|
|
@ -75,18 +54,45 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
if (data.fromInternal) return;
|
||||
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item?.type === 'feature') {
|
||||
const dropSection = event.target.closest('.drop-section');
|
||||
if (this.document.system[dropSection.dataset.type]) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsFull'));
|
||||
return;
|
||||
}
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
if (item.type === 'feature') {
|
||||
if (target.dataset.type === 'foundation') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.foundation) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotFoundation'));
|
||||
return;
|
||||
}
|
||||
|
||||
await this.document.update({ [`system.${dropSection.dataset.type}`]: item.uuid });
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.foundation });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.dataset.type === 'specialization') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.specialization) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotSpecialization'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.specialization });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.dataset.type === 'mastery') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.mastery) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotMastery'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.mastery });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,3 +2,4 @@ export { default as DhChatLog } from './chatLog.mjs';
|
|||
export { default as DhCombatTracker } from './combatTracker.mjs';
|
||||
export * as DhCountdowns from './countdowns.mjs';
|
||||
export { default as DhFearTracker } from './fearTracker.mjs';
|
||||
export { default as DhHotbar } from './hotbar.mjs';
|
||||
|
|
|
|||
|
|
@ -14,8 +14,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
}
|
||||
|
||||
addChatListeners = async (app, html, data) => {
|
||||
super.addChatListeners(app, html, data);
|
||||
|
||||
html.querySelectorAll('.duality-action-damage').forEach(element =>
|
||||
element.addEventListener('click', event => this.onRollDamage(event, data.message))
|
||||
);
|
||||
|
|
@ -90,7 +88,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
onRollDamage = async (event, message) => {
|
||||
event.stopPropagation();
|
||||
const actor = await this.getActor(message.system.source.actor);
|
||||
if (!actor || !game.user.isGM) return true;
|
||||
if (game.user.character?.id !== actor.id && !game.user.isGM) return true;
|
||||
if (message.system.source.item && message.system.source.action) {
|
||||
const action = this.getAction(actor, message.system.source.item, message.system.source.action);
|
||||
if (!action || !action?.rollDamage) return;
|
||||
|
|
|
|||
|
|
@ -66,6 +66,11 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
}
|
||||
|
||||
async setCombatantSpotlight(combatantId) {
|
||||
const update = {
|
||||
system: {
|
||||
'spotlight.requesting': false
|
||||
}
|
||||
};
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
|
||||
const toggleTurn = this.viewed.combatants.contents
|
||||
|
|
@ -73,10 +78,18 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
.map(x => x.id)
|
||||
.indexOf(combatantId);
|
||||
|
||||
if (this.viewed.turn !== toggleTurn) Hooks.callAll(CONFIG.DH.HOOKS.spotlight, {});
|
||||
if (this.viewed.turn !== toggleTurn) {
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.spotlight.id);
|
||||
|
||||
const autoPoints = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).actionPoints;
|
||||
if (autoPoints) {
|
||||
update.system.actionTokens = Math.max(combatant.system.actionTokens - 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
|
||||
await combatant.update({ 'system.spotlight.requesting': false });
|
||||
await combatant.update(update);
|
||||
}
|
||||
|
||||
static async requestSpotlight(_, target) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
import { countdownTypes } from '../../config/generalConfig.mjs';
|
||||
import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
import constructHTMLButton from '../../helpers/utils.mjs';
|
||||
import OwnershipSelection from '../dialogs/ownershipSelection.mjs';
|
||||
|
|
@ -328,43 +327,29 @@ export class EncounterCountdowns extends Countdowns {
|
|||
};
|
||||
}
|
||||
|
||||
export const registerCountdownApplicationHooks = () => {
|
||||
const updateCountdowns = async shouldProgress => {
|
||||
if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).countdowns) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
for (let countdownCategoryKey in countdownSetting) {
|
||||
const countdownCategory = countdownSetting[countdownCategoryKey];
|
||||
for (let countdownKey in countdownCategory.countdowns) {
|
||||
const countdown = countdownCategory.countdowns[countdownKey];
|
||||
|
||||
if (shouldProgress(countdown)) {
|
||||
await countdownSetting.updateSource({
|
||||
[`${countdownCategoryKey}.countdowns.${countdownKey}.progress.current`]:
|
||||
countdown.progress.current - 1
|
||||
});
|
||||
await game.settings.set(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
countdownSetting
|
||||
);
|
||||
foundry.applications.instances.get(`${countdownCategoryKey}-countdowns`)?.render();
|
||||
}
|
||||
export async function updateCountdowns(progressType) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const update = Object.keys(countdownSetting).reduce((update, typeKey) => {
|
||||
return foundry.utils.mergeObject(
|
||||
update,
|
||||
Object.keys(countdownSetting[typeKey].countdowns).reduce((acc, countdownKey) => {
|
||||
const countdown = countdownSetting[typeKey].countdowns[countdownKey];
|
||||
if (countdown.progress.current > 0 && countdown.progress.type.value === progressType) {
|
||||
acc[`${typeKey}.countdowns.${countdownKey}.progress.current`] = countdown.progress.current - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Hooks.on(CONFIG.DH.HOOKS.characterAttack, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return (
|
||||
countdown.progress.type.value === countdownTypes.characterAttack.id && countdown.progress.current > 0
|
||||
);
|
||||
});
|
||||
});
|
||||
return acc;
|
||||
}, {})
|
||||
);
|
||||
}, {});
|
||||
|
||||
Hooks.on(CONFIG.DH.HOOKS.spotlight, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return countdown.progress.type.value === countdownTypes.spotlight.id && countdown.progress.current > 0;
|
||||
});
|
||||
await countdownSetting.updateSource(update);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSetting);
|
||||
|
||||
const data = { refreshType: RefreshType.Countdown };
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data
|
||||
});
|
||||
};
|
||||
Hooks.callAll(socketEvent.Refresh, data);
|
||||
}
|
||||
|
|
|
|||
129
module/applications/ui/hotbar.mjs
Normal file
129
module/applications/ui/hotbar.mjs
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
export default class DhHotbar extends foundry.applications.ui.Hotbar {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.setupHooks();
|
||||
}
|
||||
|
||||
static async useItem(uuid) {
|
||||
const item = await fromUuid(uuid);
|
||||
if (!item) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: uuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
await item.use({});
|
||||
}
|
||||
|
||||
static async useAction(itemUuid, actionId) {
|
||||
const item = await foundry.utils.fromUuid(itemUuid);
|
||||
if (!item) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: itemUuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const action = item.system.actions.find(x => x.id === actionId);
|
||||
if (!action) {
|
||||
return ui.notifications.warn('DAGGERHEART.UI.Notifications.actionIsMissing');
|
||||
}
|
||||
|
||||
await action.use({});
|
||||
}
|
||||
|
||||
static async useAttack(actorUuid) {
|
||||
const actor = await foundry.utils.fromUuid(actorUuid);
|
||||
if (!actor) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: actorUuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const attack = actor.system.attack;
|
||||
if (!attack) {
|
||||
return ui.notifications.warn('DAGGERHEART.UI.Notifications.attackIsMissing');
|
||||
}
|
||||
|
||||
await attack.use({});
|
||||
}
|
||||
|
||||
setupHooks() {
|
||||
Hooks.on('hotbarDrop', (bar, data, slot) => {
|
||||
if (data.type === 'Item') {
|
||||
const item = foundry.utils.fromUuidSync(data.uuid);
|
||||
if (item.uuid.startsWith('Compendium') || !item.isOwned || !item.isOwner) return true;
|
||||
|
||||
switch (item.type) {
|
||||
case 'ancestry':
|
||||
case 'community':
|
||||
case 'class':
|
||||
case 'subclass':
|
||||
return true;
|
||||
default:
|
||||
this.createItemMacro(item, slot);
|
||||
return false;
|
||||
}
|
||||
} else if (data.type === 'Action') {
|
||||
const item = foundry.utils.fromUuidSync(data.data.itemUuid);
|
||||
if (item.uuid.startsWith('Compendium')) return true;
|
||||
if (!item.isOwned || !item.isOwner) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedActionMacro'));
|
||||
return false;
|
||||
}
|
||||
|
||||
this.createActionMacro(data, slot);
|
||||
return false;
|
||||
} else if (data.type === 'Attack') {
|
||||
const actor = foundry.utils.fromUuidSync(data.actorUuid);
|
||||
if (actor.uuid.startsWith('Compendium')) return true;
|
||||
if (!actor.isOwner) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedAttackMacro'));
|
||||
return false;
|
||||
}
|
||||
|
||||
this.createAttackMacro(data, slot);
|
||||
return false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async createItemMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: `${game.i18n.localize('Display')} ${name}`,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useItem("${data.uuid}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
|
||||
async createActionMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: `${game.i18n.localize('Display')} ${name}`,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useAction("${data.data.itemUuid}", "${data.data.id}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
|
||||
async createAttackMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: `${game.i18n.localize('Display')} ${name}`,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useAttack("${data.actorUuid}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
export { default as DhMeasuredTemplate } from './measuredTemplate.mjs';
|
||||
export { default as DhRuler } from './ruler.mjs';
|
||||
export { default as DhTemplateLayer } from './templateLayer.mjs';
|
||||
export { default as DhTokenPlaceable } from './token.mjs';
|
||||
export { default as DhTokenRuler } from './tokenRuler.mjs';
|
||||
|
|
|
|||
36
module/canvas/placeables/token.mjs
Normal file
36
module/canvas/placeables/token.mjs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
|
||||
/** @inheritDoc */
|
||||
async _drawEffects() {
|
||||
this.effects.renderable = false;
|
||||
|
||||
// Clear Effects Container
|
||||
this.effects.removeChildren().forEach(c => c.destroy());
|
||||
this.effects.bg = this.effects.addChild(new PIXI.Graphics());
|
||||
this.effects.bg.zIndex = -1;
|
||||
this.effects.overlay = null;
|
||||
|
||||
// Categorize effects
|
||||
const activeEffects = this.actor ? Array.from(this.actor.effects).filter(x => !x.disabled) : [];
|
||||
const overlayEffect = activeEffects.findLast(e => e.img && e.getFlag('core', 'overlay'));
|
||||
|
||||
// Draw effects
|
||||
const promises = [];
|
||||
for (const [i, effect] of activeEffects.entries()) {
|
||||
if (!effect.img) continue;
|
||||
const promise =
|
||||
effect === overlayEffect
|
||||
? this._drawOverlay(effect.img, effect.tint)
|
||||
: this._drawEffect(effect.img, effect.tint);
|
||||
promises.push(
|
||||
promise.then(e => {
|
||||
if (e) e.zIndex = i;
|
||||
})
|
||||
);
|
||||
}
|
||||
await Promise.allSettled(promises);
|
||||
|
||||
this.effects.sortChildren();
|
||||
this.effects.renderable = true;
|
||||
this.renderFlags.set({ refreshEffects: true });
|
||||
}
|
||||
}
|
||||
|
|
@ -4,7 +4,6 @@ export * as domainConfig from './domainConfig.mjs';
|
|||
export * as effectConfig from './effectConfig.mjs';
|
||||
export * as flagsConfig from './flagsConfig.mjs';
|
||||
export * as generalConfig from './generalConfig.mjs';
|
||||
export * as hooksConfig from './hooksConfig.mjs';
|
||||
export * as itemConfig from './itemConfig.mjs';
|
||||
export * as settingsConfig from './settingsConfig.mjs';
|
||||
export * as systemConfig from './system.mjs';
|
||||
|
|
|
|||
|
|
@ -411,7 +411,7 @@ export const levelupData = {
|
|||
};
|
||||
|
||||
export const subclassFeatureLabels = {
|
||||
1: 'DAGGERHEART.ITEMS.DomainCard.foundation',
|
||||
1: 'DAGGERHEART.ITEMS.DomainCard.foundationTitle',
|
||||
2: 'DAGGERHEART.ITEMS.DomainCard.specializationTitle',
|
||||
3: 'DAGGERHEART.ITEMS.DomainCard.masteryTitle'
|
||||
};
|
||||
|
|
|
|||
|
|
@ -3,55 +3,55 @@ export const domains = {
|
|||
id: 'arcana',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.arcana.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/arcana.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Arcana'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.arcana.description'
|
||||
},
|
||||
blade: {
|
||||
id: 'blade',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.blade.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/blade.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Blade'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.blade.description'
|
||||
},
|
||||
bone: {
|
||||
id: 'bone',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.bone.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/bone.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Bone'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.bone.description'
|
||||
},
|
||||
codex: {
|
||||
id: 'codex',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.codex.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/codex.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Codex'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.codex.description'
|
||||
},
|
||||
grace: {
|
||||
id: 'grace',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.grace.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/grace.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Grace'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.grace.description'
|
||||
},
|
||||
midnight: {
|
||||
id: 'midnight',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.midnight.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/midnight.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Midnight'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.midnight.description'
|
||||
},
|
||||
sage: {
|
||||
id: 'sage',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.sage.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/sage.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Sage'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.sage.description'
|
||||
},
|
||||
splendor: {
|
||||
id: 'splendor',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.splendor.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/splendor.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Splendor'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.splendor.description'
|
||||
},
|
||||
valor: {
|
||||
id: 'valor',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.valor.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/valor.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Valor'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.valor.description'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -110,6 +110,18 @@ export const conditions = {
|
|||
name: 'DAGGERHEART.CONFIG.Condition.restrained.name',
|
||||
icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
|
||||
description: 'DAGGERHEART.CONFIG.Condition.restrained.description'
|
||||
},
|
||||
unconcious: {
|
||||
id: 'unconcious',
|
||||
name: 'DAGGERHEART.CONFIG.Condition.unconcious.name',
|
||||
icon: 'icons/magic/control/sleep-bubble-purple.webp',
|
||||
description: 'DAGGERHEART.CONFIG.Condition.unconcious.description'
|
||||
},
|
||||
dead: {
|
||||
id: 'dead',
|
||||
name: 'DAGGERHEART.CONFIG.Condition.dead.name',
|
||||
icon: 'icons/magic/death/grave-tombstone-glow-teal.webp',
|
||||
description: 'DAGGERHEART.CONFIG.Condition.dead.description'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -118,6 +130,7 @@ export const defaultRestOptions = {
|
|||
tendToWounds: {
|
||||
id: 'tendToWounds',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.name'),
|
||||
icon: 'fa-solid fa-bandage',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.description'),
|
||||
actions: [
|
||||
|
|
@ -141,6 +154,7 @@ export const defaultRestOptions = {
|
|||
clearStress: {
|
||||
id: 'clearStress',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.name'),
|
||||
icon: 'fa-regular fa-face-surprise',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.description'),
|
||||
actions: [
|
||||
|
|
@ -164,6 +178,7 @@ export const defaultRestOptions = {
|
|||
repairArmor: {
|
||||
id: 'repairArmor',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.name'),
|
||||
icon: 'fa-solid fa-hammer',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.description'),
|
||||
actions: []
|
||||
|
|
@ -171,6 +186,7 @@ export const defaultRestOptions = {
|
|||
prepare: {
|
||||
id: 'prepare',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.name'),
|
||||
icon: 'fa-solid fa-dumbbell',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.description'),
|
||||
actions: []
|
||||
|
|
@ -180,6 +196,7 @@ export const defaultRestOptions = {
|
|||
tendToWounds: {
|
||||
id: 'tendToWounds',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.name'),
|
||||
icon: 'fa-solid fa-bandage',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.description'),
|
||||
actions: []
|
||||
|
|
@ -187,6 +204,7 @@ export const defaultRestOptions = {
|
|||
clearStress: {
|
||||
id: 'clearStress',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.name'),
|
||||
icon: 'fa-regular fa-face-surprise',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.description'),
|
||||
actions: []
|
||||
|
|
@ -194,6 +212,7 @@ export const defaultRestOptions = {
|
|||
repairArmor: {
|
||||
id: 'repairArmor',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.name'),
|
||||
icon: 'fa-solid fa-hammer',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.description'),
|
||||
actions: []
|
||||
|
|
@ -201,6 +220,7 @@ export const defaultRestOptions = {
|
|||
prepare: {
|
||||
id: 'prepare',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.name'),
|
||||
icon: 'fa-solid fa-dumbbell',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.description'),
|
||||
actions: []
|
||||
|
|
@ -208,19 +228,12 @@ export const defaultRestOptions = {
|
|||
workOnAProject: {
|
||||
id: 'workOnAProject',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.name'),
|
||||
icon: 'fa-solid fa-diagram-project',
|
||||
img: 'icons/skills/social/thumbsup-approval-like.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.description'),
|
||||
actions: []
|
||||
}
|
||||
}),
|
||||
custom: {
|
||||
id: 'customActivity',
|
||||
name: '',
|
||||
img: 'icons/skills/trades/academics-investigation-puzzles.webp',
|
||||
description: '',
|
||||
namePlaceholder: 'DAGGERHEART.APPLICATIONS.Downtime.custom.namePlaceholder',
|
||||
placeholder: 'DAGGERHEART.APPLICATIONS.Downtime.custom.placeholder'
|
||||
}
|
||||
})
|
||||
};
|
||||
|
||||
export const deathMoves = {
|
||||
|
|
@ -376,29 +389,29 @@ export const abilityCosts = {
|
|||
export const countdownTypes = {
|
||||
spotlight: {
|
||||
id: 'spotlight',
|
||||
label: 'DAGGERHEART.CONFIG.CountdownTypes.Spotlight'
|
||||
label: 'DAGGERHEART.CONFIG.CountdownType.spotlight'
|
||||
},
|
||||
characterAttack: {
|
||||
id: 'characterAttack',
|
||||
label: 'DAGGERHEART.CONFIG.CountdownTypes.CharacterAttack'
|
||||
label: 'DAGGERHEART.CONFIG.CountdownType.characterAttack'
|
||||
},
|
||||
custom: {
|
||||
id: 'custom',
|
||||
label: 'DAGGERHEART.CONFIG.CountdownTypes.Custom'
|
||||
label: 'DAGGERHEART.CONFIG.CountdownType.custom'
|
||||
}
|
||||
};
|
||||
export const rollTypes = {
|
||||
weapon: {
|
||||
id: 'weapon',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.weapon.name'
|
||||
attack: {
|
||||
id: 'attack',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.attack.name'
|
||||
},
|
||||
spellcast: {
|
||||
id: 'spellcast',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.spellcast.name'
|
||||
},
|
||||
ability: {
|
||||
id: 'ability',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.ability.name'
|
||||
trait: {
|
||||
id: 'trait',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.trait.name'
|
||||
},
|
||||
diceSet: {
|
||||
id: 'diceSet',
|
||||
|
|
|
|||
|
|
@ -1,4 +0,0 @@
|
|||
export const hooks = {
|
||||
characterAttack: 'characterAttackHook',
|
||||
spotlight: 'spotlightHook'
|
||||
};
|
||||
|
|
@ -439,7 +439,7 @@ export const weaponFeatures = {
|
|||
{
|
||||
key: 'system.bonuses.damage.primaryWeapon.bonus',
|
||||
mode: 2,
|
||||
value: '@system.levelData.levels.current'
|
||||
value: '@system.levelData.level.current'
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -1261,15 +1261,6 @@ export const weaponFeatures = {
|
|||
timebending: {
|
||||
label: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.name',
|
||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.description'
|
||||
},
|
||||
versatile: {
|
||||
label: 'DAGGERHEART.CONFIG.WeaponFeature.versatile.name',
|
||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.versatile.description'
|
||||
// versatile: {
|
||||
// characterTrait: '',
|
||||
// range: '',
|
||||
// damage: ''
|
||||
// }
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -1322,7 +1313,12 @@ export const featureTypes = {
|
|||
|
||||
export const featureSubTypes = {
|
||||
primary: 'primary',
|
||||
secondary: 'secondary'
|
||||
secondary: 'secondary',
|
||||
hope: 'hope',
|
||||
class: 'class',
|
||||
foundation: 'foundation',
|
||||
specialization: 'specialization',
|
||||
mastery: 'mastery'
|
||||
};
|
||||
|
||||
export const actionTypes = {
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ import * as DOMAIN from './domainConfig.mjs';
|
|||
import * as ACTOR from './actorConfig.mjs';
|
||||
import * as ITEM from './itemConfig.mjs';
|
||||
import * as SETTINGS from './settingsConfig.mjs';
|
||||
import { hooks as HOOKS } from './hooksConfig.mjs';
|
||||
import * as EFFECTS from './effectConfig.mjs';
|
||||
import * as ACTIONS from './actionConfig.mjs';
|
||||
import * as FLAGS from './flagsConfig.mjs';
|
||||
|
|
@ -17,7 +16,6 @@ export const SYSTEM = {
|
|||
ACTOR,
|
||||
ITEM,
|
||||
SETTINGS,
|
||||
HOOKS,
|
||||
EFFECTS,
|
||||
ACTIONS,
|
||||
FLAGS
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
static extraSchemas = [...super.extraSchemas, ...['roll', 'save']];
|
||||
|
||||
static getRollType(parent) {
|
||||
return parent.type === 'weapon' ? 'weapon' : 'spellcast';
|
||||
return parent.type === 'weapon' ? 'attack' : 'spellcast';
|
||||
}
|
||||
|
||||
get chatTemplate() {
|
||||
|
|
@ -21,7 +21,7 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
}
|
||||
if (this.roll.useDefault) {
|
||||
this.roll.trait = this.item.system.attack.roll.trait;
|
||||
this.roll.type = 'weapon';
|
||||
this.roll.type = 'attack';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -37,4 +37,17 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
base: true
|
||||
};
|
||||
}
|
||||
|
||||
async use(event, ...args) {
|
||||
const result = await super.use(event, args);
|
||||
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.characterAttack.id);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// get modifiers() {
|
||||
// return [];
|
||||
// }
|
||||
}
|
||||
|
|
|
|||
|
|
@ -150,7 +150,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
static getRollType(parent) {
|
||||
return 'ability';
|
||||
return 'trait';
|
||||
}
|
||||
|
||||
static getSourceConfig(parent) {
|
||||
|
|
@ -268,7 +268,8 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
hasDamage: !!this.damage?.parts?.length,
|
||||
hasHealing: !!this.healing,
|
||||
hasEffect: !!this.effects?.length,
|
||||
hasSave: this.hasSave
|
||||
hasSave: this.hasSave,
|
||||
selectedRollMode: game.settings.get('core', 'rollMode')
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -308,7 +309,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
|
||||
prepareRoll() {
|
||||
const roll = {
|
||||
modifiers: [],
|
||||
modifiers: this.modifiers,
|
||||
trait: this.roll?.trait,
|
||||
label: 'Attack',
|
||||
type: this.actionType,
|
||||
|
|
@ -362,6 +363,13 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
get hasRoll() {
|
||||
return !!this.roll?.type || !!this.roll?.bonus;
|
||||
}
|
||||
|
||||
get modifiers() {
|
||||
if (!this.actor) return [];
|
||||
const modifiers = [];
|
||||
/** Placeholder for specific bonuses **/
|
||||
return modifiers;
|
||||
}
|
||||
/* ROLL */
|
||||
|
||||
/* SAVE */
|
||||
|
|
|
|||
|
|
@ -6,10 +6,20 @@ export default class DHDamageAction extends DHBaseAction {
|
|||
getFormulaValue(part, data) {
|
||||
let formulaValue = part.value;
|
||||
if (this.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
|
||||
|
||||
const isAdversary = this.actor.type === 'adversary';
|
||||
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
|
||||
const hasHordeDamage = this.actor.effects.find(
|
||||
x => x.name === game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label')
|
||||
);
|
||||
if (hasHordeDamage) return part.valueAlt;
|
||||
}
|
||||
|
||||
return formulaValue;
|
||||
}
|
||||
|
||||
async rollDamage(event, data) {
|
||||
const systemData = data.system ?? data;
|
||||
let formula = this.damage.parts.map(p => this.getFormulaValue(p, data).getFormula(this.actor)).join(' + '),
|
||||
damageTypes = [...new Set(this.damage.parts.reduce((a, c) => a.concat([...c.type]), []))];
|
||||
|
||||
|
|
@ -19,15 +29,16 @@ export default class DHDamageAction extends DHBaseAction {
|
|||
let roll = { formula: formula, total: formula },
|
||||
bonusDamage = [];
|
||||
|
||||
if (isNaN(formula)) formula = Roll.replaceFormulaData(formula, this.getRollData(data.system ?? data));
|
||||
if (isNaN(formula)) formula = Roll.replaceFormulaData(formula, this.getRollData(systemData));
|
||||
|
||||
const config = {
|
||||
title: game.i18n.format('DAGGERHEART.UI.Chat.damageRoll.title', { damage: this.name }),
|
||||
roll: { formula },
|
||||
targets: data.system?.targets.filter(t => t.hit) ?? data.targets,
|
||||
targets: systemData.targets.filter(t => t.hit) ?? data.targets,
|
||||
hasSave: this.hasSave,
|
||||
isCritical: data.system?.roll?.isCritical ?? false,
|
||||
source: data.system?.source,
|
||||
isCritical: systemData.roll?.isCritical ?? false,
|
||||
source: systemData.source,
|
||||
data: this.getRollData(),
|
||||
damageTypes,
|
||||
event
|
||||
};
|
||||
|
|
@ -35,8 +46,14 @@ export default class DHDamageAction extends DHBaseAction {
|
|||
if (data.system) {
|
||||
config.source.message = data._id;
|
||||
config.directDamage = false;
|
||||
} else {
|
||||
config.directDamage = true;
|
||||
}
|
||||
|
||||
roll = CONFIG.Dice.daggerheart.DamageRoll.build(config);
|
||||
}
|
||||
|
||||
// get modifiers() {
|
||||
// return [];
|
||||
// }
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,4 +39,8 @@ export default class DHHealingAction extends DHBaseAction {
|
|||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/ui/chat/healing-roll.hbs';
|
||||
}
|
||||
|
||||
get modifiers() {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,13 +1,7 @@
|
|||
import DHAdversarySettings from '../../applications/sheets-configs/adversary-settings.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import BaseDataActor from './base.mjs';
|
||||
|
||||
const resourceField = () =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
isReversed: new foundry.data.fields.BooleanField({ initial: true })
|
||||
});
|
||||
import { resourceField, bonusField } from '../fields/actorField.mjs';
|
||||
|
||||
export default class DhpAdversary extends BaseDataActor {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Adversary'];
|
||||
|
|
@ -37,14 +31,29 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
motivesAndTactics: new fields.StringField(),
|
||||
notes: new fields.HTMLField(),
|
||||
difficulty: new fields.NumberField({ required: true, initial: 1, integer: true }),
|
||||
hordeHp: new fields.NumberField({ required: true, initial: 1, integer: true }),
|
||||
hordeHp: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 1,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.hordeHp'
|
||||
}),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
major: new fields.NumberField({ required: true, initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ required: true, initial: 0, integer: true })
|
||||
major: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 0,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold'
|
||||
}),
|
||||
severe: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 0,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold'
|
||||
})
|
||||
}),
|
||||
resources: new fields.SchemaField({
|
||||
hitPoints: resourceField(),
|
||||
stress: resourceField()
|
||||
hitPoints: resourceField(0, 'DAGGERHEART.GENERAL.hitPoints.plural', true),
|
||||
stress: resourceField(0, 'DAGGERHEART.GENERAL.stress', true)
|
||||
}),
|
||||
attack: new ActionField({
|
||||
initial: {
|
||||
|
|
@ -59,7 +68,7 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
amount: 1
|
||||
},
|
||||
roll: {
|
||||
type: 'weapon'
|
||||
type: 'attack'
|
||||
},
|
||||
damage: {
|
||||
parts: [
|
||||
|
|
@ -80,9 +89,14 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
})
|
||||
),
|
||||
bonuses: new fields.SchemaField({
|
||||
difficulty: new fields.SchemaField({
|
||||
all: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
reaction: new fields.NumberField({ integer: true, initial: 0 })
|
||||
roll: new fields.SchemaField({
|
||||
attack: bonusField('DAGGERHEART.GENERAL.Roll.attack'),
|
||||
action: bonusField('DAGGERHEART.GENERAL.Roll.action'),
|
||||
reaction: bonusField('DAGGERHEART.GENERAL.Roll.reaction')
|
||||
}),
|
||||
damage: new fields.SchemaField({
|
||||
physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'),
|
||||
magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage')
|
||||
})
|
||||
})
|
||||
};
|
||||
|
|
@ -95,4 +109,37 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
get features() {
|
||||
return this.parent.items.filter(x => x.type === 'feature');
|
||||
}
|
||||
|
||||
async _preUpdate(changes, options, user) {
|
||||
const allowed = await super._preUpdate(changes, options, user);
|
||||
if (allowed === false) return false;
|
||||
|
||||
if (this.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
|
||||
if (changes.system?.resources?.hitPoints?.value) {
|
||||
const halfHP = Math.ceil(this.resources.hitPoints.max / 2);
|
||||
const newHitPoints = changes.system.resources.hitPoints.value;
|
||||
const previouslyAboveHalf = this.resources.hitPoints.value < halfHP;
|
||||
const loweredBelowHalf = previouslyAboveHalf && newHitPoints >= halfHP;
|
||||
const raisedAboveHalf = !previouslyAboveHalf && newHitPoints < halfHP;
|
||||
if (loweredBelowHalf) {
|
||||
await this.parent.createEmbeddedDocuments('ActiveEffect', [
|
||||
{
|
||||
name: game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label'),
|
||||
img: 'icons/magic/movement/chevrons-down-yellow.webp',
|
||||
disabled: !game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation)
|
||||
.hordeDamage
|
||||
}
|
||||
]);
|
||||
} else if (raisedAboveHalf) {
|
||||
const hordeEffects = this.parent.effects.filter(
|
||||
x => x.name === game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label')
|
||||
);
|
||||
await this.parent.deleteEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
hordeEffects.map(x => x.id)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
import DHBaseActorSettings from '../../applications/sheets/api/actor-setting.mjs';
|
||||
|
||||
const resistanceField = () =>
|
||||
const resistanceField = reductionLabel =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
resistance: new foundry.data.fields.BooleanField({ initial: false }),
|
||||
immunity: new foundry.data.fields.BooleanField({ initial: false }),
|
||||
reduction: new foundry.data.fields.NumberField({ integer: true, initial: 0 })
|
||||
reduction: new foundry.data.fields.NumberField({ integer: true, initial: 0, label: reductionLabel })
|
||||
});
|
||||
|
||||
/**
|
||||
|
|
@ -40,8 +40,8 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
|
|||
if (this.metadata.isNPC) schema.description = new fields.HTMLField({ required: true, nullable: true });
|
||||
if (this.metadata.hasResistances)
|
||||
schema.resistance = new fields.SchemaField({
|
||||
physical: resistanceField(),
|
||||
magical: resistanceField()
|
||||
physical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.physicalReduction'),
|
||||
magical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.magicalReduction')
|
||||
});
|
||||
return schema;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,27 +2,11 @@ import { burden } from '../../config/generalConfig.mjs';
|
|||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import DhLevelData from '../levelData.mjs';
|
||||
import BaseDataActor from './base.mjs';
|
||||
|
||||
const attributeField = () =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
tierMarked: new foundry.data.fields.BooleanField({ initial: false })
|
||||
});
|
||||
|
||||
const resourceField = (max, reverse = false) =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new foundry.data.fields.NumberField({ initial: max, integer: true }),
|
||||
isReversed: new foundry.data.fields.BooleanField({ initial: reverse })
|
||||
});
|
||||
|
||||
const stressDamageReductionRule = () =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
enabled: new foundry.data.fields.BooleanField({ required: true, initial: false }),
|
||||
cost: new foundry.data.fields.NumberField({ integer: true })
|
||||
});
|
||||
import { attributeField, resourceField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs';
|
||||
|
||||
export default class DhCharacter extends BaseDataActor {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Character'];
|
||||
|
||||
static get metadata() {
|
||||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Actor.character',
|
||||
|
|
@ -37,24 +21,36 @@ export default class DhCharacter extends BaseDataActor {
|
|||
return {
|
||||
...super.defineSchema(),
|
||||
resources: new fields.SchemaField({
|
||||
hitPoints: resourceField(0, true),
|
||||
stress: resourceField(6, true),
|
||||
hope: resourceField(6)
|
||||
hitPoints: resourceField(0, 'DAGGERHEART.GENERAL.hitPoints.plural', true),
|
||||
stress: resourceField(6, 'DAGGERHEART.GENERAL.stress', true),
|
||||
hope: resourceField(6, 'DAGGERHEART.GENERAL.hope')
|
||||
}),
|
||||
traits: new fields.SchemaField({
|
||||
agility: attributeField(),
|
||||
strength: attributeField(),
|
||||
finesse: attributeField(),
|
||||
instinct: attributeField(),
|
||||
presence: attributeField(),
|
||||
knowledge: attributeField()
|
||||
agility: attributeField('DAGGERHEART.CONFIG.Traits.agility.name'),
|
||||
strength: attributeField('DAGGERHEART.CONFIG.Traits.strength.name'),
|
||||
finesse: attributeField('DAGGERHEART.CONFIG.Traits.finesse.name'),
|
||||
instinct: attributeField('DAGGERHEART.CONFIG.Traits.instinct.name'),
|
||||
presence: attributeField('DAGGERHEART.CONFIG.Traits.presence.name'),
|
||||
knowledge: attributeField('DAGGERHEART.CONFIG.Traits.knowledge.name')
|
||||
}),
|
||||
proficiency: new fields.NumberField({ initial: 1, integer: true }),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true }),
|
||||
armorScore: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
proficiency: new fields.NumberField({
|
||||
initial: 1,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.proficiency'
|
||||
}),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
|
||||
armorScore: new fields.NumberField({ integer: true, initial: 0, label: 'DAGGERHEART.GENERAL.armorScore' }),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
severe: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
major: new fields.NumberField({ integer: true, initial: 0 })
|
||||
severe: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold'
|
||||
}),
|
||||
major: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold'
|
||||
})
|
||||
}),
|
||||
experiences: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
|
|
@ -91,24 +87,82 @@ export default class DhCharacter extends BaseDataActor {
|
|||
value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
|
||||
subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
|
||||
}),
|
||||
advantageSources: new fields.ArrayField(new fields.StringField()),
|
||||
disadvantageSources: new fields.ArrayField(new fields.StringField()),
|
||||
levelData: new fields.EmbeddedDataField(DhLevelData),
|
||||
bonuses: new fields.SchemaField({
|
||||
roll: new fields.SchemaField({
|
||||
attack: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
primaryWeapon: new fields.SchemaField({
|
||||
attack: new fields.NumberField({ integer: true, initial: 0 })
|
||||
}),
|
||||
spellcast: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
action: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
hopeOrFear: new fields.NumberField({ integer: true, initial: 0 })
|
||||
attack: bonusField('DAGGERHEART.GENERAL.Roll.attack'),
|
||||
spellcast: bonusField('DAGGERHEART.GENERAL.Roll.spellcast'),
|
||||
trait: bonusField('DAGGERHEART.GENERAL.Roll.trait'),
|
||||
action: bonusField('DAGGERHEART.GENERAL.Roll.action'),
|
||||
reaction: bonusField('DAGGERHEART.GENERAL.Roll.reaction'),
|
||||
primaryWeapon: bonusField('DAGGERHEART.GENERAL.Roll.primaryWeaponAttack'),
|
||||
secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Roll.secondaryWeaponAttack')
|
||||
}),
|
||||
damage: new fields.SchemaField({
|
||||
all: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
physical: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
magic: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
primaryWeapon: new fields.SchemaField({
|
||||
bonus: new fields.NumberField({ integer: true }),
|
||||
extraDice: new fields.NumberField({ integer: true })
|
||||
physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'),
|
||||
magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage'),
|
||||
primaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.primaryWeapon'),
|
||||
secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.secondaryWeapon')
|
||||
}),
|
||||
healing: bonusField('DAGGERHEART.GENERAL.Healing.healingAmount'),
|
||||
range: new fields.SchemaField({
|
||||
weapon: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Range.weapon'
|
||||
}),
|
||||
spell: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Range.spell'
|
||||
}),
|
||||
other: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Range.other'
|
||||
})
|
||||
}),
|
||||
rally: new fields.ArrayField(new fields.StringField(), {
|
||||
label: 'DAGGERHEART.CLASS.Feature.rallyDice'
|
||||
}),
|
||||
rest: new fields.SchemaField({
|
||||
shortRest: new fields.SchemaField({
|
||||
shortMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.shortRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.shortRestMoves.hint'
|
||||
}),
|
||||
longMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.longRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.longRestMoves.hint'
|
||||
})
|
||||
}),
|
||||
longRest: new fields.SchemaField({
|
||||
shortMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.shortRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.shortRestMoves.hint'
|
||||
}),
|
||||
longMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.longRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.longRestMoves.hint'
|
||||
})
|
||||
})
|
||||
})
|
||||
}),
|
||||
|
|
@ -117,25 +171,34 @@ export default class DhCharacter extends BaseDataActor {
|
|||
damageReduction: new fields.SchemaField({
|
||||
maxArmorMarked: new fields.SchemaField({
|
||||
value: new fields.NumberField({ required: true, integer: true, initial: 1 }),
|
||||
bonus: new fields.NumberField({ required: true, integer: true, initial: 0 }),
|
||||
stressExtra: new fields.NumberField({ required: true, integer: true, initial: 0 })
|
||||
bonus: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedBonus'
|
||||
}),
|
||||
stressExtra: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedStress.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedStress.hint'
|
||||
})
|
||||
}),
|
||||
stressDamageReduction: new fields.SchemaField({
|
||||
severe: stressDamageReductionRule(),
|
||||
major: stressDamageReductionRule(),
|
||||
minor: stressDamageReductionRule()
|
||||
severe: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.severe'),
|
||||
major: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.major'),
|
||||
minor: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.minor')
|
||||
}),
|
||||
increasePerArmorMark: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.hint'
|
||||
}),
|
||||
increasePerArmorMark: new fields.NumberField({ integer: true, initial: 1 }),
|
||||
magical: new fields.BooleanField({ initial: false }),
|
||||
physical: new fields.BooleanField({ initial: false })
|
||||
}),
|
||||
strangePatterns: new fields.NumberField({
|
||||
integer: true,
|
||||
min: 1,
|
||||
max: 12,
|
||||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
weapon: new fields.SchemaField({
|
||||
/* Unimplemented
|
||||
-> Should remove the lowest damage dice from weapon damage
|
||||
|
|
@ -181,6 +244,11 @@ export default class DhCharacter extends BaseDataActor {
|
|||
return !this.class.value || !this.class.subclass;
|
||||
}
|
||||
|
||||
get spellcastModifier() {
|
||||
const subClasses = this.parent.items.filter(x => x.type === 'subclass') ?? [];
|
||||
return Math.max(subClasses?.map(sc => this.traits[sc.system.spellcastingTrait]?.value));
|
||||
}
|
||||
|
||||
get spellcastingModifiers() {
|
||||
return {
|
||||
main: this.class.subclass?.system?.spellcastingTrait,
|
||||
|
|
@ -219,23 +287,23 @@ export default class DhCharacter extends BaseDataActor {
|
|||
features = [];
|
||||
|
||||
for (let item of this.parent.items) {
|
||||
if (item.system.type === CONFIG.DH.ITEM.featureTypes.ancestry.id) {
|
||||
if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.ancestry.id) {
|
||||
ancestryFeatures.push(item);
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.community.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.community.id) {
|
||||
communityFeatures.push(item);
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.class.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.class.id) {
|
||||
classFeatures.push(item);
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.subclass.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.subclass.id) {
|
||||
const subclassState = this.class.subclass.system.featureState;
|
||||
const identifier = item.system.identifier;
|
||||
const subType = item.system.subType;
|
||||
if (
|
||||
identifier === 'foundationFeature' ||
|
||||
(identifier === 'specializationFeature' && subclassState >= 2) ||
|
||||
(identifier === 'masterFeature' && subclassState >= 3)
|
||||
subType === CONFIG.DH.ITEM.featureSubTypes.foundation ||
|
||||
(subType === CONFIG.DH.ITEM.featureSubTypes.specialization && subclassState >= 2) ||
|
||||
(subType === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
|
||||
) {
|
||||
subclassFeatures.push(item);
|
||||
}
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.companion.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.companion.id) {
|
||||
companionFeatures.push(item);
|
||||
} else if (item.type === 'feature' && !item.system.type) {
|
||||
features.push(item);
|
||||
|
|
@ -323,6 +391,8 @@ export default class DhCharacter extends BaseDataActor {
|
|||
}
|
||||
|
||||
prepareBaseData() {
|
||||
this.evasion = this.class.value?.system?.evasion ?? 0;
|
||||
|
||||
const currentLevel = this.levelData.level.current;
|
||||
const currentTier =
|
||||
currentLevel === 1
|
||||
|
|
@ -380,7 +450,8 @@ export default class DhCharacter extends BaseDataActor {
|
|||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
this.resources.hope.value = Math.min(this.resources.hope.value, this.resources.hope.max);
|
||||
const baseHope = this.resources.hope.value + (this.companion?.system?.resources?.hope ?? 0);
|
||||
this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
|
||||
}
|
||||
|
||||
getRollData() {
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
|||
import ActionField from '../fields/actionField.mjs';
|
||||
import { adjustDice, adjustRange } from '../../helpers/utils.mjs';
|
||||
import DHCompanionSettings from '../../applications/sheets-configs/companion-settings.mjs';
|
||||
import { resourceField, bonusField } from '../fields/actorField.mjs';
|
||||
|
||||
export default class DhCompanion extends BaseDataActor {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Companion'];
|
||||
|
|
@ -23,14 +24,16 @@ export default class DhCompanion extends BaseDataActor {
|
|||
...super.defineSchema(),
|
||||
partner: new ForeignDocumentUUIDField({ type: 'Actor' }),
|
||||
resources: new fields.SchemaField({
|
||||
stress: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 3, integer: true }),
|
||||
isReversed: new foundry.data.fields.BooleanField({ initial: true })
|
||||
}),
|
||||
hope: new fields.NumberField({ initial: 0, integer: true })
|
||||
stress: resourceField(3, 'DAGGERHEART.GENERAL.stress', true),
|
||||
hope: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.hope' })
|
||||
}),
|
||||
evasion: new fields.NumberField({
|
||||
required: true,
|
||||
min: 1,
|
||||
initial: 10,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.evasion'
|
||||
}),
|
||||
evasion: new fields.NumberField({ required: true, min: 1, initial: 10, integer: true }),
|
||||
experiences: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
|
|
@ -56,9 +59,8 @@ export default class DhCompanion extends BaseDataActor {
|
|||
amount: 1
|
||||
},
|
||||
roll: {
|
||||
type: 'weapon',
|
||||
bonus: 0,
|
||||
trait: 'instinct'
|
||||
type: 'attack',
|
||||
bonus: 0
|
||||
},
|
||||
damage: {
|
||||
parts: [
|
||||
|
|
@ -74,13 +76,13 @@ export default class DhCompanion extends BaseDataActor {
|
|||
}
|
||||
}),
|
||||
actions: new fields.ArrayField(new ActionField()),
|
||||
levelData: new fields.EmbeddedDataField(DhLevelData)
|
||||
};
|
||||
}
|
||||
|
||||
get traits() {
|
||||
return {
|
||||
instinct: { value: this.attack.roll.bonus }
|
||||
levelData: new fields.EmbeddedDataField(DhLevelData),
|
||||
bonuses: new fields.SchemaField({
|
||||
damage: new fields.SchemaField({
|
||||
physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'),
|
||||
magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage')
|
||||
})
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -89,9 +91,7 @@ export default class DhCompanion extends BaseDataActor {
|
|||
}
|
||||
|
||||
prepareBaseData() {
|
||||
const partnerSpellcastingModifier = this.partner?.system?.spellcastingModifiers?.main;
|
||||
const spellcastingModifier = this.partner?.system?.traits?.[partnerSpellcastingModifier]?.value;
|
||||
this.attack.roll.bonus = spellcastingModifier ?? 0; // Needs to expand on which modifier it is that should be used because of multiclassing;
|
||||
this.attack.roll.bonus = this.partner?.system?.spellcastModifier ?? 0;
|
||||
|
||||
for (let levelKey in this.levelData.levelups) {
|
||||
const level = this.levelData.levelups[levelKey];
|
||||
|
|
@ -124,12 +124,6 @@ export default class DhCompanion extends BaseDataActor {
|
|||
}
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
if (this.partner) {
|
||||
this.partner.system.resources.hope.max += this.resources.hope;
|
||||
}
|
||||
}
|
||||
|
||||
async _preDelete() {
|
||||
if (this.partner) {
|
||||
await this.partner.update({ 'system.companion': null });
|
||||
|
|
|
|||
|
|
@ -102,7 +102,7 @@ class DhCountdown extends foundry.abstract.DataModel {
|
|||
value: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.GENERAL.countdownTypes,
|
||||
initial: CONFIG.DH.GENERAL.countdownTypes.spotlight.id,
|
||||
initial: CONFIG.DH.GENERAL.countdownTypes.custom.id,
|
||||
label: 'DAGGERHEART.APPLICATIONS.Countdown.FIELDS.countdowns.element.progress.type.value.label'
|
||||
}),
|
||||
label: new fields.StringField({
|
||||
|
|
@ -132,7 +132,13 @@ class DhCountdown extends foundry.abstract.DataModel {
|
|||
export const registerCountdownHooks = () => {
|
||||
Hooks.on(socketEvent.Refresh, ({ refreshType, application }) => {
|
||||
if (refreshType === RefreshType.Countdown) {
|
||||
foundry.applications.instances.get(application)?.render();
|
||||
if (application) {
|
||||
foundry.applications.instances.get(application)?.render();
|
||||
} else {
|
||||
foundry.applications.instances.get('narrative-countdowns')?.render();
|
||||
foundry.applications.instances.get('encounter-countdowns')?.render();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
|
|
|||
35
module/data/fields/actorField.mjs
Normal file
35
module/data/fields/actorField.mjs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
const attributeField = label =>
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true, label }),
|
||||
tierMarked: new fields.BooleanField({ initial: false })
|
||||
});
|
||||
|
||||
const resourceField = (max = 0, label, reverse = false) =>
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true, label }),
|
||||
max: new fields.NumberField({ initial: max, integer: true }),
|
||||
isReversed: new fields.BooleanField({ initial: reverse })
|
||||
});
|
||||
|
||||
const stressDamageReductionRule = localizationPath =>
|
||||
new fields.SchemaField({
|
||||
enabled: new fields.BooleanField({ required: true, initial: false }),
|
||||
cost: new fields.NumberField({
|
||||
integer: true,
|
||||
label: `${localizationPath}.label`,
|
||||
hint: `${localizationPath}.hint`
|
||||
})
|
||||
});
|
||||
|
||||
const bonusField = label =>
|
||||
new fields.SchemaField({
|
||||
bonus: new fields.NumberField({ integer: true, initial: 0, label: `${game.i18n.localize(label)} Value` }),
|
||||
dice: new fields.ArrayField(
|
||||
new fields.StringField(),
|
||||
{ label: `${game.i18n.localize(label)} Dice` }
|
||||
)
|
||||
});
|
||||
|
||||
export { attributeField, resourceField, stressDamageReductionRule, bonusField };
|
||||
|
|
@ -53,11 +53,14 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
}),
|
||||
diceStates: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ integer: true, nullable: true, initial: null }),
|
||||
value: new fields.NumberField({ integer: true, initial: 1, min: 1 }),
|
||||
used: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
),
|
||||
dieFaces: new fields.StringField({ initial: '4' })
|
||||
dieFaces: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: CONFIG.DH.GENERAL.diceTypes.d4
|
||||
})
|
||||
},
|
||||
{ nullable: true, initial: null }
|
||||
);
|
||||
|
|
|
|||
|
|
@ -69,6 +69,7 @@ export default class DHBeastform extends BaseDataItem {
|
|||
|
||||
const beastformEffect = this.parent.effects.find(x => x.type === 'beastform');
|
||||
await beastformEffect.updateSource({
|
||||
changes: [...beastformEffect.changes, { key: 'system.advantageSources', mode: 2, value: this.advantageOn }],
|
||||
system: {
|
||||
characterTokenData: {
|
||||
tokenImg: this.parent.parent.prototypeToken.texture.src,
|
||||
|
|
|
|||
|
|
@ -24,11 +24,10 @@ export default class DHClass extends BaseDataItem {
|
|||
integer: true,
|
||||
min: 1,
|
||||
initial: 5,
|
||||
label: 'DAGGERHEART.GENERAL.hitPoints'
|
||||
label: 'DAGGERHEART.GENERAL.hitPoints.plural'
|
||||
}),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
|
||||
hopeFeatures: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
classFeatures: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
features: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
subclasses: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
|
||||
inventory: new fields.SchemaField({
|
||||
take: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
|
||||
|
|
@ -52,12 +51,18 @@ export default class DHClass extends BaseDataItem {
|
|||
};
|
||||
}
|
||||
|
||||
get hopeFeature() {
|
||||
return this.hopeFeatures.length > 0 ? this.hopeFeatures[0] : null;
|
||||
get hopeFeatures() {
|
||||
return (
|
||||
this.features.filter(x => x?.system?.subType === CONFIG.DH.ITEM.featureSubTypes.hope) ??
|
||||
(this.features.filter(x => !x).length > 0 ? {} : null)
|
||||
);
|
||||
}
|
||||
|
||||
get features() {
|
||||
return [...this.hopeFeatures.filter(x => x), ...this.classFeatures.filter(x => x)];
|
||||
get classFeatures() {
|
||||
return (
|
||||
this.features.filter(x => x?.system?.subType === CONFIG.DH.ITEM.featureSubTypes.class) ??
|
||||
(this.features.filter(x => !x).length > 0 ? {} : null)
|
||||
);
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
|
|
|
|||
|
|
@ -29,7 +29,6 @@ export default class DHDomainCard extends BaseDataItem {
|
|||
required: true,
|
||||
initial: CONFIG.DH.DOMAIN.cardTypes.ability.id
|
||||
}),
|
||||
foundation: new fields.BooleanField({ initial: false }),
|
||||
inVault: new fields.BooleanField({ initial: false }),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
|
||||
import BaseDataItem from './base.mjs';
|
||||
|
||||
export default class DHSubclass extends BaseDataItem {
|
||||
|
|
@ -22,20 +22,22 @@ export default class DHSubclass extends BaseDataItem {
|
|||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
foundationFeature: new ForeignDocumentUUIDField({ type: 'Item' }),
|
||||
specializationFeature: new ForeignDocumentUUIDField({ type: 'Item' }),
|
||||
masteryFeature: new ForeignDocumentUUIDField({ type: 'Item' }),
|
||||
features: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
|
||||
isMulticlass: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
|
||||
get features() {
|
||||
return [
|
||||
{ ...this.foundationFeature?.toObject(), identifier: 'foundationFeature' },
|
||||
{ ...this.specializationFeature?.toObject(), identifier: 'specializationFeature' },
|
||||
{ ...this.masteryFeature?.toObject(), identifier: 'masteryFeature' }
|
||||
];
|
||||
get foundationFeatures() {
|
||||
return this.features.filter(x => x.system.subType === CONFIG.DH.ITEM.featureSubTypes.foundation);
|
||||
}
|
||||
|
||||
get specializationFeatures() {
|
||||
return this.features.filter(x => x.system.subType === CONFIG.DH.ITEM.featureSubTypes.specialization);
|
||||
}
|
||||
|
||||
get masteryFeatures() {
|
||||
return this.features.filter(x => x.system.subType === CONFIG.DH.ITEM.featureSubTypes.mastery);
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ export default class DHWeapon extends AttachableItem {
|
|||
},
|
||||
roll: {
|
||||
trait: 'agility',
|
||||
type: 'weapon'
|
||||
type: 'attack'
|
||||
},
|
||||
damage: {
|
||||
parts: [
|
||||
|
|
|
|||
|
|
@ -1,23 +1,28 @@
|
|||
export default class DhAutomation extends foundry.abstract.DataModel {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.SETTINGS.Automation']; // Doesn't work for some reason
|
||||
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
hope: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hope.label'
|
||||
}), // Label need to be updated into something like "Duality Roll Auto Gain" + a hint
|
||||
hopeFear: new fields.SchemaField({
|
||||
gm: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hopeFear.gm.label'
|
||||
}),
|
||||
players: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hopeFear.players.label'
|
||||
})
|
||||
}),
|
||||
actionPoints: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.actionPoints.label'
|
||||
}),
|
||||
countdowns: new fields.BooleanField({
|
||||
requireD: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.countdowns.label'
|
||||
hordeDamage: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: true,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hordeDamage.label'
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -54,6 +54,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
moves: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({ required: true }),
|
||||
icon: new fields.StringField({ required: true }),
|
||||
img: new fields.FilePathField({
|
||||
initial: 'icons/magic/life/cross-worn-green.webp',
|
||||
categories: ['IMAGE'],
|
||||
|
|
@ -70,6 +71,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
moves: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({ required: true }),
|
||||
icon: new fields.StringField({ required: true }),
|
||||
img: new fields.FilePathField({
|
||||
initial: 'icons/magic/life/cross-worn-green.webp',
|
||||
categories: ['IMAGE'],
|
||||
|
|
|
|||
|
|
@ -39,11 +39,13 @@ export default class D20Roll extends DHRoll {
|
|||
}
|
||||
|
||||
get hasAdvantage() {
|
||||
return this.options.roll.advantage === this.constructor.ADV_MODE.ADVANTAGE;
|
||||
const adv = this.options.roll.advantage.type ?? this.options.roll.advantage;
|
||||
return adv === this.constructor.ADV_MODE.ADVANTAGE;
|
||||
}
|
||||
|
||||
get hasDisadvantage() {
|
||||
return this.options.roll.advantage === this.constructor.ADV_MODE.DISADVANTAGE;
|
||||
const adv = this.options.roll.advantage.type ?? this.options.roll.advantage;
|
||||
return adv === this.constructor.ADV_MODE.DISADVANTAGE;
|
||||
}
|
||||
|
||||
static applyKeybindings(config) {
|
||||
|
|
@ -74,7 +76,6 @@ export default class D20Roll extends DHRoll {
|
|||
}
|
||||
|
||||
constructFormula(config) {
|
||||
// this.terms = [];
|
||||
this.createBaseDice();
|
||||
this.configureModifiers();
|
||||
this.resetFormula();
|
||||
|
|
@ -91,7 +92,10 @@ export default class D20Roll extends DHRoll {
|
|||
|
||||
configureModifiers() {
|
||||
this.applyAdvantage();
|
||||
this.applyBaseBonus();
|
||||
|
||||
this.baseTerms = foundry.utils.deepClone(this.dice);
|
||||
|
||||
this.options.roll.modifiers = this.applyBaseBonus();
|
||||
|
||||
this.options.experiences?.forEach(m => {
|
||||
if (this.options.data.experiences?.[m])
|
||||
|
|
@ -101,12 +105,7 @@ export default class D20Roll extends DHRoll {
|
|||
});
|
||||
});
|
||||
|
||||
this.options.roll.modifiers?.forEach(m => {
|
||||
this.terms.push(...this.formatModifier(m.value));
|
||||
});
|
||||
|
||||
this.baseTerms = foundry.utils.deepClone(this.terms);
|
||||
|
||||
this.addModifiers();
|
||||
if (this.options.extraFormula) {
|
||||
this.terms.push(
|
||||
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
||||
|
|
@ -125,13 +124,20 @@ export default class D20Roll extends DHRoll {
|
|||
}
|
||||
|
||||
applyBaseBonus() {
|
||||
this.options.roll.modifiers = [];
|
||||
if (!this.options.roll.bonus) return;
|
||||
this.options.roll.modifiers.push({
|
||||
label: 'Bonus to Hit',
|
||||
value: this.options.roll.bonus
|
||||
// value: Roll.replaceFormulaData('@attackBonus', this.data)
|
||||
});
|
||||
const modifiers = [];
|
||||
|
||||
if (this.options.roll.bonus)
|
||||
modifiers.push({
|
||||
label: 'Bonus to Hit',
|
||||
value: this.options.roll.bonus
|
||||
});
|
||||
|
||||
modifiers.push(...this.getBonus(`roll.${this.options.type}`, `${this.options.type?.capitalize()} Bonus`));
|
||||
modifiers.push(
|
||||
...this.getBonus(`roll.${this.options.roll.type}`, `${this.options.roll.type?.capitalize()} Bonus`)
|
||||
);
|
||||
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
static async buildEvaluate(roll, config = {}, message = {}) {
|
||||
|
|
|
|||
|
|
@ -24,8 +24,26 @@ export default class DamageRoll extends DHRoll {
|
|||
}
|
||||
}
|
||||
|
||||
applyBaseBonus() {
|
||||
const modifiers = [],
|
||||
type = this.options.messageType ?? 'damage';
|
||||
|
||||
modifiers.push(...this.getBonus(`${type}`, `${type.capitalize()} Bonus`));
|
||||
this.options.damageTypes?.forEach(t => {
|
||||
modifiers.push(...this.getBonus(`${type}.${t}`, `${t.capitalize()} ${type.capitalize()} Bonus`));
|
||||
});
|
||||
const weapons = ['primaryWeapon', 'secondaryWeapon'];
|
||||
weapons.forEach(w => {
|
||||
if (this.options.source.item && this.options.source.item === this.data[w]?.id)
|
||||
modifiers.push(...this.getBonus(`${type}.${w}`, 'Weapon Bonus'));
|
||||
});
|
||||
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
constructFormula(config) {
|
||||
super.constructFormula(config);
|
||||
|
||||
if (config.isCritical) {
|
||||
const tmpRoll = new Roll(this._formula)._evaluateSync({ maximize: true }),
|
||||
criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ export default class DHRoll extends Roll {
|
|||
baseTerms = [];
|
||||
constructor(formula, data, options) {
|
||||
super(formula, data, options);
|
||||
if (!this.data || !Object.keys(this.data).length) this.data = options.data;
|
||||
}
|
||||
|
||||
static messageType = 'adversaryRoll';
|
||||
|
|
@ -86,7 +87,7 @@ export default class DHRoll extends Roll {
|
|||
system: config,
|
||||
rolls: [roll]
|
||||
};
|
||||
return await cls.create(msg);
|
||||
return await cls.create(msg, { rollMode: config.selectedRollMode });
|
||||
}
|
||||
|
||||
static applyKeybindings(config) {
|
||||
|
|
@ -99,11 +100,44 @@ export default class DHRoll extends Roll {
|
|||
}
|
||||
|
||||
formatModifier(modifier) {
|
||||
const numTerm = modifier < 0 ? '-' : '+';
|
||||
return [
|
||||
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
|
||||
new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
|
||||
];
|
||||
if (Array.isArray(modifier)) {
|
||||
return [
|
||||
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
||||
...this.constructor.parse(modifier.join(' + '), this.options.data)
|
||||
];
|
||||
} else {
|
||||
const numTerm = modifier < 0 ? '-' : '+';
|
||||
return [
|
||||
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
|
||||
new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
applyBaseBonus() {
|
||||
return [];
|
||||
}
|
||||
|
||||
addModifiers() {
|
||||
this.options.roll.modifiers?.forEach(m => {
|
||||
this.terms.push(...this.formatModifier(m.value));
|
||||
});
|
||||
}
|
||||
|
||||
getBonus(path, label) {
|
||||
const bonus = foundry.utils.getProperty(this.data.bonuses, path),
|
||||
modifiers = [];
|
||||
if (bonus?.bonus)
|
||||
modifiers.push({
|
||||
label: label,
|
||||
value: bonus?.bonus
|
||||
});
|
||||
if (bonus?.dice?.length)
|
||||
modifiers.push({
|
||||
label: label,
|
||||
value: bonus?.dice
|
||||
});
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
getFaces(faces) {
|
||||
|
|
@ -113,6 +147,9 @@ export default class DHRoll extends Roll {
|
|||
constructFormula(config) {
|
||||
this.terms = Roll.parse(this.options.roll.formula, config.data);
|
||||
|
||||
this.options.roll.modifiers = this.applyBaseBonus();
|
||||
this.addModifiers();
|
||||
|
||||
if (this.options.extraFormula) {
|
||||
this.terms.push(
|
||||
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
||||
|
|
@ -138,9 +175,10 @@ export default class DHRoll extends Roll {
|
|||
|
||||
export const registerRollDiceHooks = () => {
|
||||
Hooks.on(`${CONFIG.DH.id}.postRollDuality`, async (config, message) => {
|
||||
const hopeFearAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).hopeFear;
|
||||
if (
|
||||
!config.source?.actor ||
|
||||
!game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).hope ||
|
||||
(game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) ||
|
||||
config.roll.type === 'reaction'
|
||||
)
|
||||
return;
|
||||
|
|
@ -148,11 +186,16 @@ export const registerRollDiceHooks = () => {
|
|||
const actor = await fromUuid(config.source.actor),
|
||||
updates = [];
|
||||
if (!actor) return;
|
||||
if (config.roll.isCritical || config.roll.result.duality === 1) updates.push({ type: 'hope', value: 1 });
|
||||
if (config.roll.isCritical) updates.push({ type: 'stress', value: -1 });
|
||||
if (config.roll.result.duality === -1) updates.push({ type: 'fear', value: 1 });
|
||||
if (config.roll.isCritical || config.roll.result.duality === 1) updates.push({ key: 'hope', value: 1 });
|
||||
if (config.roll.isCritical) updates.push({ key: 'stress', value: -1 });
|
||||
if (config.roll.result.duality === -1) updates.push({ key: 'fear', value: 1 });
|
||||
|
||||
if (updates.length) actor.modifyResource(updates);
|
||||
if (updates.length) {
|
||||
const target = actor.system.partner ?? actor;
|
||||
if (!['dead', 'unconcious'].some(x => actor.statuses.has(x))) {
|
||||
target.modifyResource(updates);
|
||||
}
|
||||
}
|
||||
|
||||
if (!config.roll.hasOwnProperty('success') && !config.targets?.length) return;
|
||||
|
||||
|
|
|
|||
|
|
@ -4,9 +4,12 @@ import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
|
|||
|
||||
export default class DualityRoll extends D20Roll {
|
||||
_advantageFaces = 6;
|
||||
_advantageNumber = 1;
|
||||
_rallyIndex;
|
||||
|
||||
constructor(formula, data = {}, options = {}) {
|
||||
super(formula, data, options);
|
||||
this.rallyChoices = this.setRallyChoices();
|
||||
}
|
||||
|
||||
static messageType = 'dualityRoll';
|
||||
|
|
@ -51,6 +54,35 @@ export default class DualityRoll extends D20Roll {
|
|||
this._advantageFaces = this.getFaces(faces);
|
||||
}
|
||||
|
||||
get advantageNumber() {
|
||||
return this._advantageNumber;
|
||||
}
|
||||
|
||||
set advantageNumber(value) {
|
||||
this._advantageNumber = Number(value);
|
||||
}
|
||||
|
||||
setRallyChoices() {
|
||||
return this.data?.parent?.effects.reduce((a,c) => {
|
||||
const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
|
||||
if(change) a.push({ value: c.id, label: change.value });
|
||||
return a;
|
||||
}, []);
|
||||
}
|
||||
|
||||
get dRally() {
|
||||
if(!this.rallyFaces) return null;
|
||||
if(this.hasDisadvantage || this.hasAdvantage)
|
||||
return this.dice[3];
|
||||
else
|
||||
return this.dice[2];
|
||||
}
|
||||
|
||||
get rallyFaces() {
|
||||
const rallyChoice = this.rallyChoices?.find(r => r.value === this._rallyIndex)?.label;
|
||||
return rallyChoice ? this.getFaces(rallyChoice) : null;
|
||||
}
|
||||
|
||||
get isCritical() {
|
||||
if (!this.dHope._evaluated || !this.dFear._evaluated) return;
|
||||
return this.dHope.total === this.dFear.total;
|
||||
|
|
@ -66,10 +98,6 @@ export default class DualityRoll extends D20Roll {
|
|||
return this.dHope.total < this.dFear.total;
|
||||
}
|
||||
|
||||
get hasBarRally() {
|
||||
return null;
|
||||
}
|
||||
|
||||
get totalLabel() {
|
||||
const label = this.withHope
|
||||
? 'DAGGERHEART.GENERAL.hope'
|
||||
|
|
@ -98,37 +126,43 @@ export default class DualityRoll extends D20Roll {
|
|||
}
|
||||
|
||||
applyAdvantage() {
|
||||
const dieFaces = this.advantageFaces,
|
||||
bardRallyFaces = this.hasBarRally,
|
||||
advDie = new foundry.dice.terms.Die({ faces: dieFaces });
|
||||
if (this.hasAdvantage || this.hasDisadvantage || bardRallyFaces)
|
||||
this.terms.push(new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }));
|
||||
if (bardRallyFaces) {
|
||||
const rallyDie = new foundry.dice.terms.Die({ faces: bardRallyFaces });
|
||||
if (this.hasAdvantage) {
|
||||
this.terms.push(
|
||||
new foundry.dice.terms.PoolTerm({
|
||||
terms: [advDie.formula, rallyDie.formula],
|
||||
modifiers: ['kh']
|
||||
})
|
||||
);
|
||||
} else if (this.hasDisadvantage) {
|
||||
this.terms.push(advDie, new foundry.dice.terms.OperatorTerm({ operator: '+' }), rallyDie);
|
||||
}
|
||||
} else if (this.hasAdvantage || this.hasDisadvantage) this.terms.push(advDie);
|
||||
if (this.hasAdvantage || this.hasDisadvantage) {
|
||||
const dieFaces = this.advantageFaces,
|
||||
advDie = new foundry.dice.terms.Die({ faces: dieFaces, number: this.advantageNumber });
|
||||
if(this.advantageNumber > 1) advDie.modifiers = ['kh'];
|
||||
this.terms.push(
|
||||
new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
|
||||
advDie
|
||||
);
|
||||
}
|
||||
if(this.rallyFaces)
|
||||
this.terms.push(
|
||||
new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
|
||||
new foundry.dice.terms.Die({ faces: this.rallyFaces })
|
||||
);
|
||||
}
|
||||
|
||||
applyBaseBonus() {
|
||||
this.options.roll.modifiers = [];
|
||||
if (!this.options.roll.trait) return;
|
||||
this.options.roll.modifiers.push({
|
||||
label: `DAGGERHEART.CONFIG.Traits.${this.options.roll.trait}.name`,
|
||||
value: Roll.replaceFormulaData(`@traits.${this.options.roll.trait}.value`, this.data)
|
||||
const modifiers = super.applyBaseBonus();
|
||||
|
||||
if (this.options.roll.trait && this.data.traits[this.options.roll.trait])
|
||||
modifiers.unshift({
|
||||
label: `DAGGERHEART.CONFIG.Traits.${this.options.roll.trait}.name`,
|
||||
value: this.data.traits[this.options.roll.trait].value
|
||||
});
|
||||
|
||||
const weapons = ['primaryWeapon', 'secondaryWeapon'];
|
||||
weapons.forEach(w => {
|
||||
if (this.options.source.item && this.options.source.item === this.data[w]?.id)
|
||||
modifiers.push(...this.getBonus(`roll.${w}`, 'Weapon Bonus'));
|
||||
});
|
||||
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
static postEvaluate(roll, config = {}) {
|
||||
super.postEvaluate(roll, config);
|
||||
|
||||
config.roll.hope = {
|
||||
dice: roll.dHope.denomination,
|
||||
value: roll.dHope.total
|
||||
|
|
@ -137,12 +171,19 @@ export default class DualityRoll extends D20Roll {
|
|||
dice: roll.dFear.denomination,
|
||||
value: roll.dFear.total
|
||||
};
|
||||
config.roll.rally = {
|
||||
dice: roll.dRally?.denomination,
|
||||
value: roll.dRally?.total
|
||||
};
|
||||
config.roll.result = {
|
||||
duality: roll.withHope ? 1 : roll.withFear ? -1 : 0,
|
||||
total: roll.dHope.total + roll.dFear.total,
|
||||
label: roll.totalLabel
|
||||
};
|
||||
|
||||
if(roll._rallyIndex && roll.data?.parent)
|
||||
roll.data.parent.deleteEmbeddedDocuments('ActiveEffect', [roll._rallyIndex]);
|
||||
|
||||
setDiceSoNiceForDualityRoll(roll, config.roll.advantage.type);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,4 +3,5 @@ export { default as DHItem } from './item.mjs';
|
|||
export { default as DhpCombat } from './combat.mjs';
|
||||
export { default as DhActiveEffect } from './activeEffect.mjs';
|
||||
export { default as DhChatMessage } from './chatMessage.mjs';
|
||||
export { default as DhToken } from './token.mjs';
|
||||
export { default as DhTooltipManager } from './tooltipManager.mjs';
|
||||
|
|
|
|||
|
|
@ -55,10 +55,24 @@ export default class DhActiveEffect extends ActiveEffect {
|
|||
}
|
||||
|
||||
static applyField(model, change, field) {
|
||||
change.value = itemAbleRollParse(change.value, model, change.effect.parent);
|
||||
change.value = this.effectSafeEval(itemAbleRollParse(change.value, model, change.effect.parent));
|
||||
super.applyField(model, change, field);
|
||||
}
|
||||
|
||||
/* Altered Foundry safeEval to allow non-numeric returns */
|
||||
static effectSafeEval(expression) {
|
||||
let result;
|
||||
try {
|
||||
// eslint-disable-next-line no-new-func
|
||||
const evl = new Function('sandbox', `with (sandbox) { return ${expression}}`);
|
||||
result = evl(Roll.MATH_PROXY);
|
||||
} catch (err) {
|
||||
return expression;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
async toChat(origin) {
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
|
|
|
|||
|
|
@ -371,7 +371,7 @@ export default class DhpActor extends Actor {
|
|||
getRollData() {
|
||||
const rollData = super.getRollData();
|
||||
rollData.prof = this.system.proficiency ?? 1;
|
||||
rollData.cast = this.system.spellcast ?? 1;
|
||||
rollData.cast = this.system.spellcastModifier ?? 1;
|
||||
return rollData;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -37,4 +37,15 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
|
||||
});
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
options.speaker = ChatMessage.getSpeaker();
|
||||
const rollActorOwner = data.rolls?.[0]?.data?.parent?.owner;
|
||||
if (rollActorOwner) {
|
||||
data.author = rollActorOwner ? rollActorOwner.id : data.author;
|
||||
await this.updateSource({ author: rollActorOwner ?? user });
|
||||
}
|
||||
|
||||
return super._preCreate(data, options, rollActorOwner ?? user);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
57
module/documents/token.mjs
Normal file
57
module/documents/token.mjs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
export default class DHToken extends TokenDocument {
|
||||
/**
|
||||
* Inspect the Actor data model and identify the set of attributes which could be used for a Token Bar.
|
||||
* @param {object} attributes The tracked attributes which can be chosen from
|
||||
* @returns {object} A nested object of attribute choices to display
|
||||
*/
|
||||
static getTrackedAttributeChoices(attributes, model) {
|
||||
attributes = attributes || this.getTrackedAttributes();
|
||||
const barGroup = game.i18n.localize('TOKEN.BarAttributes');
|
||||
const valueGroup = game.i18n.localize('TOKEN.BarValues');
|
||||
|
||||
const bars = attributes.bar.map(v => {
|
||||
const a = v.join('.');
|
||||
const modelLabel = model ? game.i18n.localize(model.schema.getField(`${a}.value`).label) : null;
|
||||
return { group: barGroup, value: a, label: modelLabel ? modelLabel : a };
|
||||
});
|
||||
bars.sort((a, b) => a.label.compare(b.label));
|
||||
|
||||
const invalidAttributes = ['gold', 'levelData', 'actions', 'rules.damageReduction.maxArmorMarked.value'];
|
||||
const values = attributes.value.reduce((acc, v) => {
|
||||
const a = v.join('.');
|
||||
if (invalidAttributes.some(x => a.startsWith(x))) return acc;
|
||||
|
||||
const field = model ? model.schema.getField(a) : null;
|
||||
const modelLabel = field ? game.i18n.localize(field.label) : null;
|
||||
const hint = field ? game.i18n.localize(field.hint) : null;
|
||||
acc.push({ group: valueGroup, value: a, label: modelLabel ? modelLabel : a, hint: hint });
|
||||
|
||||
return acc;
|
||||
}, []);
|
||||
values.sort((a, b) => a.label.compare(b.label));
|
||||
|
||||
return bars.concat(values);
|
||||
}
|
||||
|
||||
static _getTrackedAttributesFromSchema(schema, _path = []) {
|
||||
const attributes = { bar: [], value: [] };
|
||||
for (const [name, field] of Object.entries(schema.fields)) {
|
||||
const p = _path.concat([name]);
|
||||
if (field instanceof foundry.data.fields.NumberField) attributes.value.push(p);
|
||||
if (field instanceof foundry.data.fields.ArrayField) attributes.value.push(p);
|
||||
const isSchema = field instanceof foundry.data.fields.SchemaField;
|
||||
const isModel = field instanceof foundry.data.fields.EmbeddedDataField;
|
||||
if (isSchema || isModel) {
|
||||
const schema = isModel ? field.model.schema : field;
|
||||
const isBar = schema.has && schema.has('value') && schema.has('max');
|
||||
if (isBar) attributes.bar.push(p);
|
||||
else {
|
||||
const inner = this.getTrackedAttributes(schema, p);
|
||||
attributes.bar.push(...inner.bar);
|
||||
attributes.value.push(...inner.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
return attributes;
|
||||
}
|
||||
}
|
||||
|
|
@ -21,14 +21,79 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
|
|||
this.tooltip.innerHTML = html;
|
||||
options.direction = this._determineItemTooltipDirection(element);
|
||||
}
|
||||
} else {
|
||||
const shortRest = element.dataset.tooltip?.startsWith('#shortRest#');
|
||||
const longRest = element.dataset.tooltip?.startsWith('#longRest#');
|
||||
if (shortRest || longRest) {
|
||||
const key = element.dataset.tooltip.slice(shortRest ? 11 : 10);
|
||||
const downtimeOptions = shortRest
|
||||
? CONFIG.DH.GENERAL.defaultRestOptions.shortRest()
|
||||
: CONFIG.DH.GENERAL.defaultRestOptions.longRest();
|
||||
const move = downtimeOptions[key];
|
||||
html = await foundry.applications.handlebars.renderTemplate(
|
||||
`systems/daggerheart/templates/ui/tooltip/downtime.hbs`,
|
||||
{
|
||||
move: move
|
||||
}
|
||||
);
|
||||
|
||||
this.tooltip.innerHTML = html;
|
||||
options.direction = this._determineItemTooltipDirection(
|
||||
element,
|
||||
this.constructor.TOOLTIP_DIRECTIONS.UP
|
||||
);
|
||||
}
|
||||
|
||||
const isAdvantage = element.dataset.tooltip?.startsWith('#advantage#');
|
||||
const isDisadvantage = element.dataset.tooltip?.startsWith('#disadvantage#');
|
||||
if (isAdvantage || isDisadvantage) {
|
||||
const actorUuid = element.dataset.tooltip.slice(isAdvantage ? 11 : 14);
|
||||
const actor = await foundry.utils.fromUuid(actorUuid);
|
||||
|
||||
if (actor) {
|
||||
html = await foundry.applications.handlebars.renderTemplate(
|
||||
`systems/daggerheart/templates/ui/tooltip/advantage.hbs`,
|
||||
{
|
||||
sources: isAdvantage ? actor.system.advantageSources : actor.system.disadvantageSources
|
||||
}
|
||||
);
|
||||
|
||||
this.tooltip.innerHTML = html;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
super.activate(element, { ...options, html: html });
|
||||
}
|
||||
|
||||
_determineItemTooltipDirection(element) {
|
||||
_determineItemTooltipDirection(element, prefered = this.constructor.TOOLTIP_DIRECTIONS.LEFT) {
|
||||
const pos = element.getBoundingClientRect();
|
||||
const dirs = this.constructor.TOOLTIP_DIRECTIONS;
|
||||
return dirs[pos.x - this.tooltip.offsetWidth < 0 ? 'DOWN' : 'LEFT'];
|
||||
switch (prefered) {
|
||||
case this.constructor.TOOLTIP_DIRECTIONS.LEFT:
|
||||
return dirs[
|
||||
pos.x - this.tooltip.offsetWidth < 0
|
||||
? this.constructor.TOOLTIP_DIRECTIONS.DOWN
|
||||
: this.constructor.TOOLTIP_DIRECTIONS.LEFT
|
||||
];
|
||||
case this.constructor.TOOLTIP_DIRECTIONS.UP:
|
||||
return dirs[
|
||||
pos.y - this.tooltip.offsetHeight < 0
|
||||
? this.constructor.TOOLTIP_DIRECTIONS.RIGHT
|
||||
: this.constructor.TOOLTIP_DIRECTIONS.UP
|
||||
];
|
||||
case this.constructor.TOOLTIP_DIRECTIONS.RIGHT:
|
||||
return dirs[
|
||||
pos.x + this.tooltip.offsetWidth > document.body.clientWidth
|
||||
? this.constructor.TOOLTIP_DIRECTIONS.DOWN
|
||||
: this.constructor.TOOLTIP_DIRECTIONS.RIGHT
|
||||
];
|
||||
case this.constructor.TOOLTIP_DIRECTIONS.DOWN:
|
||||
return dirs[
|
||||
pos.y + this.tooltip.offsetHeight > document.body.clientHeight
|
||||
? this.constructor.TOOLTIP_DIRECTIONS.LEFT
|
||||
: this.constructor.TOOLTIP_DIRECTIONS.DOWN
|
||||
];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,8 +39,9 @@ export default class RegisterHandlebarsHelpers {
|
|||
}
|
||||
|
||||
static damageSymbols(damageParts) {
|
||||
const symbols = new Set();
|
||||
damageParts.forEach(part => symbols.add(...CONFIG.DH.GENERAL.damageTypes[part.type].icon));
|
||||
const symbols = [...new Set(damageParts.reduce((a, c) => a.concat([...c.type]), []))].map(
|
||||
p => CONFIG.DH.GENERAL.damageTypes[p].icon
|
||||
);
|
||||
return new Handlebars.SafeString(Array.from(symbols).map(symbol => `<i class="fa-solid ${symbol}"></i>`));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -318,7 +318,7 @@ export const itemAbleRollParse = (value, actor, item) => {
|
|||
const isItemTarget = value.toLowerCase().startsWith('item.');
|
||||
const slicedValue = isItemTarget ? value.slice(5) : value;
|
||||
try {
|
||||
return Roll.safeEval(Roll.replaceFormulaData(slicedValue, isItemTarget ? item : actor));
|
||||
return Roll.replaceFormulaData(slicedValue, isItemTarget ? item : actor);
|
||||
} catch (_) {
|
||||
return '';
|
||||
}
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@ export const preloadHandlebarsTemplates = async function () {
|
|||
'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs',
|
||||
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs'
|
||||
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs',
|
||||
'systems/daggerheart/templates/dialogs/downtime/activities.hbs'
|
||||
]);
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue