mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-14 20:51:07 +01:00
Merged with action branch
This commit is contained in:
commit
f4539ab158
48 changed files with 2747 additions and 387 deletions
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@ -1,9 +1,10 @@
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class CostSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(costs, action, resolve) {
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constructor(costs, uses, action, resolve) {
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super({});
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this.costs = costs;
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this.uses = uses;
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this.action = action;
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this.resolve = resolve;
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}
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@ -41,21 +42,25 @@ export default class CostSelectionDialog extends HandlebarsApplicationMixin(Appl
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}
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async _prepareContext(_options) {
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const updatedCosts = this.action.calcCosts(this.costs);
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const updatedCosts = this.action.calcCosts(this.costs),
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updatedUses = this.action.calcUses(this.uses);
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return {
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costs: updatedCosts,
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canUse: this.action.getRealCosts(updatedCosts)?.hasCost
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uses: updatedUses,
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canUse: this.action.getRealCosts(updatedCosts)?.hasCost && this.action.hasUses(updatedUses)
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};
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}
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static async updateForm(event, _, formData) {
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this.costs = foundry.utils.mergeObject(this.costs, foundry.utils.expandObject(formData.object).costs);
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this.render(true)
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const data = foundry.utils.expandObject(formData.object);
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this.costs = foundry.utils.mergeObject(this.costs, data.costs);
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this.uses = foundry.utils.mergeObject(this.uses, data.uses);
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this.render(true);
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}
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static sendCost(event) {
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event.preventDefault();
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this.resolve(this.action.getRealCosts(this.costs));
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this.resolve({ costs: this.action.getRealCosts(this.costs), uses: this.uses });
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this.close();
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}
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}
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}
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@ -11,19 +11,19 @@ export class DHRoll extends Roll {
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super(formula, data, options);
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}
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static async build(config={}, message={}) {
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static async build(config = {}, message = {}) {
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const roll = await this.buildConfigure(config, message);
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if(!roll) return;
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await this.buildEvaluate(roll, config, message={});
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await this.buildPost(roll, config, message={});
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if (!roll) return;
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await this.buildEvaluate(roll, config, (message = {}));
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await this.buildPost(roll, config, (message = {}));
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return roll;
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}
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static async buildConfigure(config={}, message={}) {
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config.hooks = [...(config.hooks ?? []), ""];
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static async buildConfigure(config = {}, message = {}) {
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config.hooks = [...(config.hooks ?? []), ''];
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config.dialog ??= {};
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for ( const hook of config.hooks ) {
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if ( Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false ) return null;
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for (const hook of config.hooks) {
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if (Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
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}
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this.applyKeybindings(config);
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@ -32,45 +32,44 @@ export class DHRoll extends Roll {
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// if(config.dialog?.configure === false) {
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// roll = new this('', config.actor, config);
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// } else {
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if(config.dialog.configure !== false) {
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if (config.dialog.configure !== false) {
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// Open Roll Dialog
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const DialogClass = config.dialog?.class ?? this.DefaultDialog;
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config = await DialogClass.configure(config, message);
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if(!config) return;
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if (!config) return;
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}
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let roll = new this(config.formula, config.actor, config);
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for ( const hook of config.hooks ) {
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if ( Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false ) return [];
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for (const hook of config.hooks) {
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if (Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false)
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return [];
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}
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return roll;
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}
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static async buildEvaluate(roll, config={}, message={}) {
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if(config.evaluate !== false) await roll.evaluate();
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|
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static async buildEvaluate(roll, config = {}, message = {}) {
|
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if (config.evaluate !== false) await roll.evaluate();
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this.postEvaluate(roll, config);
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||||
}
|
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|
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static async buildPost(roll, config, message) {
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for ( const hook of config.hooks ) {
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if ( Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false ) return null;
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}
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// Create Chat Message
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if(message.data) {
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static async buildPost(roll, config, message) {
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for (const hook of config.hooks) {
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if (Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
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}
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// Create Chat Message
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if (message.data) {
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} else {
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const messageData = {};
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await this.toMessage(roll, config);
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}
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}
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static async postEvaluate(roll, config={}) {}
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static async postEvaluate(roll, config = {}) {}
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static async toMessage(roll, config) {
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console.log(config)
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const cls = getDocumentClass("ChatMessage"),
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const cls = getDocumentClass('ChatMessage'),
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msg = {
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type: this.messageType,
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user: game.user.id,
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@ -80,7 +79,6 @@ export class DHRoll extends Roll {
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content: await this.messageTemplate(config),
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rolls: [roll]
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};
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console.log(msg)
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await cls.create(msg);
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}
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@ -95,13 +93,13 @@ export class DHRoll extends Roll {
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// D20Die
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export class DualityDie extends foundry.dice.terms.Die {
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constructor({ number=1, faces=12, ...args }={}) {
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constructor({ number = 1, faces = 12, ...args } = {}) {
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super({ number, faces, ...args });
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}
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}
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export class D20Roll extends DHRoll {
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constructor(formula, data={}, options={}) {
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constructor(formula, data = {}, options = {}) {
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super(formula, data, options);
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// console.log(data, options)
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// this.options = this._prepareData(data);
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@ -122,21 +120,21 @@ export class D20Roll extends DHRoll {
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// static messageTemplate = 'systems/daggerheart/templates/chat/adversary-roll.hbs';
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static messageTemplate = async (config) => {
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static messageTemplate = async config => {
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return 'systems/daggerheart/templates/chat/adversary-roll.hbs';
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}
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};
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static CRITICAL_TRESHOLD = 20;
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static DefaultDialog = D20RollDialog;
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get d20() {
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if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) this.createBaseDice();
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if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
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return this.terms[0];
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}
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set d20(faces) {
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if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) this.createBaseDice();
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if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
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this.terms[0].faces = faces;
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}
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@ -145,7 +143,7 @@ export class D20Roll extends DHRoll {
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}
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get isCritical() {
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if ( !this.d20._evaluated ) return;
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if (!this.d20._evaluated) return;
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return this.d20.total >= this.constructor.CRITICAL_TRESHOLD;
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}
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@ -163,66 +161,69 @@ export class D20Roll extends DHRoll {
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advantage: config.event.altKey,
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disadvantage: config.event.ctrlKey
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};
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// Should the roll configuration dialog be displayed?
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config.dialog.configure ??= !Object.values(keys).some(k => k);
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// Determine advantage mode
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const advantage = config.advantage || keys.advantage;
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const disadvantage = config.disadvantage || keys.disadvantage;
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if ( advantage && !disadvantage ) config.advantage = this.ADV_MODE.ADVANTAGE;
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else if ( !advantage && disadvantage ) config.advantage = this.ADV_MODE.DISADVANTAGE;
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if (advantage && !disadvantage) config.advantage = this.ADV_MODE.ADVANTAGE;
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else if (!advantage && disadvantage) config.advantage = this.ADV_MODE.DISADVANTAGE;
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else config.advantage = this.ADV_MODE.NORMAL;
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}
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createBaseDice() {
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if ( this.terms[0] instanceof foundry.dice.terms.Die ) return;
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if (this.terms[0] instanceof foundry.dice.terms.Die) return;
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this.terms[0] = new foundry.dice.terms.Die({ faces: 20 });
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}
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applyAdvantage() {
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this.d20.modifiers.findSplice(m => ["kh", "kl"].includes(m));
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if ( !this.hasAdvantage && !this.hasAdvantage ) this.number = 1;
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this.d20.modifiers.findSplice(m => ['kh', 'kl'].includes(m));
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if (!this.hasAdvantage && !this.hasAdvantage) this.number = 1;
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else {
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this.d20.number = 2;
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this.d20.modifiers.push(this.hasAdvantage ? "kh" : "kl");
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this.d20.modifiers.push(this.hasAdvantage ? 'kh' : 'kl');
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}
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}
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// Trait bonus != Adversary
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configureModifiers() {
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this.applyAdvantage();
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this.applyBaseBonus();
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this.options.experiences?.forEach(m => {
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if(this.options.actor.experiences?.[m]) this.options.roll.modifiers.push(
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{
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if (this.options.actor.experiences?.[m])
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this.options.roll.modifiers.push({
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label: this.options.actor.experiences[m].description,
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value: this.options.actor.experiences[m].total
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}
|
||||
);
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||||
})
|
||||
});
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});
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this.options.roll.modifiers?.forEach(m => {
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this.terms.push(...this.formatModifier(m.value));
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})
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});
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if(this.options.extraFormula) this.terms.push(new foundry.dice.terms.OperatorTerm({operator: '+'}), ...this.constructor.parse(this.options.extraFormula, this.getRollData()));
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if (this.options.extraFormula)
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this.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
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...this.constructor.parse(this.options.extraFormula, this.getRollData())
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);
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// this.resetFormula();
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}
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applyBaseBonus() {
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// if(this.options.action) {
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if(this.options.type === "attack") this.terms.push(...this.formatModifier(this.options.actor.system.attack.modifier));
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/* this.options.roll.modifiers?.forEach(m => {
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if (this.options.type === 'attack')
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this.terms.push(...this.formatModifier(this.options.actor.system.attack.modifier));
|
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/* this.options.roll.modifiers?.forEach(m => {
|
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this.terms.push(...this.formatModifier(m));
|
||||
}) */
|
||||
// }
|
||||
}
|
||||
|
||||
static async postEvaluate(roll, config={}) {
|
||||
static async postEvaluate(roll, config = {}) {
|
||||
if (config.targets?.length) {
|
||||
/* targets = config.targets.map(target => {
|
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const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion
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|
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@ -230,10 +231,10 @@ export class D20Roll extends DHRoll {
|
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return target;
|
||||
}); */
|
||||
config.targets.forEach(target => {
|
||||
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion
|
||||
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
|
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target.hit = roll.total >= difficulty;
|
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})
|
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} else if(config.roll.difficulty) roll.success = roll.total >= config.roll.difficulty;
|
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});
|
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} else if (config.roll.difficulty) roll.success = roll.total >= config.roll.difficulty;
|
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// config.roll.advantage = {
|
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// dice: roll.dHope.faces,
|
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// value: roll.dHope.total
|
||||
|
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@ -244,8 +245,8 @@ export class D20Roll extends DHRoll {
|
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type: config.advantage,
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dice: roll.dAdvantage?.denomination,
|
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value: roll.dAdvantage?.total
|
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}
|
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config.roll.modifierTotal = config.roll.modifiers.reduce((a,c) => a + c.value, 0);
|
||||
};
|
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config.roll.modifierTotal = config.roll.modifiers.reduce((a, c) => a + c.value, 0);
|
||||
}
|
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|
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getRollData() {
|
||||
|
|
@ -254,51 +255,54 @@ export class D20Roll extends DHRoll {
|
|||
|
||||
formatModifier(modifier) {
|
||||
const numTerm = modifier < 0 ? '-' : '+';
|
||||
return [new foundry.dice.terms.OperatorTerm({operator: numTerm}), new foundry.dice.terms.NumericTerm({number: Math.abs(modifier)})];
|
||||
return [
|
||||
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
|
||||
new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
|
||||
];
|
||||
}
|
||||
|
||||
resetFormula() {
|
||||
return this._formula = this.constructor.getFormula(this.terms);
|
||||
return (this._formula = this.constructor.getFormula(this.terms));
|
||||
}
|
||||
}
|
||||
|
||||
export class DualityRoll extends D20Roll {
|
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constructor(formula, data={}, options={}) {
|
||||
constructor(formula, data = {}, options = {}) {
|
||||
super(formula, data, options);
|
||||
}
|
||||
|
||||
static messageType = 'dualityRoll';
|
||||
|
||||
// static messageTemplate = 'systems/daggerheart/templates/chat/duality-roll.hbs';
|
||||
|
||||
static messageTemplate = async (config) => {
|
||||
|
||||
static messageTemplate = async config => {
|
||||
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
|
||||
}
|
||||
};
|
||||
|
||||
static DefaultDialog = D20RollDialog;
|
||||
|
||||
get dHope() {
|
||||
// if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) return;
|
||||
if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
|
||||
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
|
||||
return this.dice[0];
|
||||
// return this.#hopeDice;
|
||||
}
|
||||
|
||||
set dHope(faces) {
|
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if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
|
||||
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
|
||||
this.terms[0].faces = faces;
|
||||
// this.#hopeDice = `d${face}`;
|
||||
}
|
||||
|
||||
get dFear() {
|
||||
// if ( !(this.terms[1] instanceof foundry.dice.terms.Die) ) return;
|
||||
if ( !(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
|
||||
if (!(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
|
||||
return this.dice[1];
|
||||
// return this.#fearDice;
|
||||
}
|
||||
|
||||
set dFear(faces) {
|
||||
if ( !(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
|
||||
if (!(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
|
||||
this.dice[1].faces = faces;
|
||||
// this.#fearDice = `d${face}`;
|
||||
}
|
||||
|
|
@ -308,17 +312,17 @@ export class DualityRoll extends D20Roll {
|
|||
}
|
||||
|
||||
get isCritical() {
|
||||
if ( !this.dHope._evaluated || !this.dFear._evaluated ) return;
|
||||
if (!this.dHope._evaluated || !this.dFear._evaluated) return;
|
||||
return this.dHope.total === this.dFear.total;
|
||||
}
|
||||
|
||||
get withHope() {
|
||||
if(!this._evaluated) return;
|
||||
if (!this._evaluated) return;
|
||||
return this.dHope.total > this.dFear.total;
|
||||
}
|
||||
|
||||
get withFear() {
|
||||
if(!this._evaluated) return;
|
||||
if (!this._evaluated) return;
|
||||
return this.dHope.total < this.dFear.total;
|
||||
}
|
||||
|
||||
|
|
@ -326,105 +330,110 @@ export class DualityRoll extends D20Roll {
|
|||
return null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
get totalLabel() {
|
||||
const label =
|
||||
this.withHope
|
||||
? 'DAGGERHEART.General.Hope'
|
||||
: this.withFear
|
||||
? 'DAGGERHEART.General.Fear'
|
||||
: 'DAGGERHEART.General.CriticalSuccess';
|
||||
const label = this.withHope
|
||||
? 'DAGGERHEART.General.Hope'
|
||||
: this.withFear
|
||||
? 'DAGGERHEART.General.Fear'
|
||||
: 'DAGGERHEART.General.CriticalSuccess';
|
||||
|
||||
return game.i18n.localize(label);
|
||||
}
|
||||
|
||||
createBaseDice() {
|
||||
if ( this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie && this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie ) return;
|
||||
if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
|
||||
this.terms[1] = new foundry.dice.terms.OperatorTerm({operator:'+'});
|
||||
if ( !(this.dice[2] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
|
||||
if (
|
||||
this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie &&
|
||||
this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie
|
||||
)
|
||||
return;
|
||||
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie))
|
||||
this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
|
||||
this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
|
||||
if (!(this.dice[2] instanceof CONFIG.Dice.daggerheart.DualityDie))
|
||||
this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
|
||||
}
|
||||
|
||||
applyAdvantage() {
|
||||
const dieFaces = 6,
|
||||
bardRallyFaces = this.hasBarRally,
|
||||
advDie = new foundry.dice.terms.Die({faces: dieFaces});
|
||||
advDie = new foundry.dice.terms.Die({ faces: dieFaces });
|
||||
// console.log(this.hasAdvantage, this.hasDisadvantage)
|
||||
if(this.hasAdvantage || this.hasDisadvantage || bardRallyFaces) this.terms.push(new foundry.dice.terms.OperatorTerm({operator:'+'}));
|
||||
if(bardRallyFaces) {
|
||||
const rallyDie = new foundry.dice.terms.Die({faces: bardRallyFaces});
|
||||
if(this.hasAdvantage) {
|
||||
this.terms.push(new foundry.dice.terms.PoolTerm({
|
||||
terms: [advDie.formula, rallyDie.formula],
|
||||
modifiers: ["kh"]
|
||||
}))
|
||||
} else if(this.hasDisadvantage){
|
||||
this.terms.push(advDie, new foundry.dice.terms.OperatorTerm({operator:'+'}), rallyDie);
|
||||
if (this.hasAdvantage || this.hasDisadvantage || bardRallyFaces)
|
||||
this.terms.push(new foundry.dice.terms.OperatorTerm({ operator: '+' }));
|
||||
if (bardRallyFaces) {
|
||||
const rallyDie = new foundry.dice.terms.Die({ faces: bardRallyFaces });
|
||||
if (this.hasAdvantage) {
|
||||
this.terms.push(
|
||||
new foundry.dice.terms.PoolTerm({
|
||||
terms: [advDie.formula, rallyDie.formula],
|
||||
modifiers: ['kh']
|
||||
})
|
||||
);
|
||||
} else if (this.hasDisadvantage) {
|
||||
this.terms.push(advDie, new foundry.dice.terms.OperatorTerm({ operator: '+' }), rallyDie);
|
||||
}
|
||||
} else if(this.hasAdvantage || this.hasDisadvantage) this.terms.push(advDie);
|
||||
} else if (this.hasAdvantage || this.hasDisadvantage) this.terms.push(advDie);
|
||||
}
|
||||
|
||||
applyBaseBonus() {
|
||||
// if(this.options.action) {
|
||||
// console.log(this.options, this.options.actor.system.traits[this.options.roll.trait].bonus)
|
||||
// console.log(this.options.actor.system);
|
||||
/* if(this.options.roll?.trait) this.terms.push(...this.formatModifier(this.options.actor.traits[this.options.roll.trait].total)); */
|
||||
if(!this.options.roll.modifiers) this.options.roll.modifiers = [];
|
||||
if(this.options.roll?.trait) this.options.roll.modifiers.push(
|
||||
{
|
||||
label: `DAGGERHEART.Abilities.${this.options.roll.trait}.name`,
|
||||
value: this.options.actor.traits[this.options.roll.trait].total
|
||||
}
|
||||
);
|
||||
console.log(this.options)
|
||||
// console.log(this.options.actor.system);
|
||||
/* if(this.options.roll?.trait) this.terms.push(...this.formatModifier(this.options.actor.traits[this.options.roll.trait].total)); */
|
||||
if (!this.options.roll.modifiers) this.options.roll.modifiers = [];
|
||||
if (this.options.roll?.trait)
|
||||
this.options.roll.modifiers.push({
|
||||
label: `DAGGERHEART.Abilities.${this.options.roll.trait}.name`,
|
||||
value: this.options.actor.traits[this.options.roll.trait].total
|
||||
});
|
||||
console.log(this.options);
|
||||
// } else if(this.options.trait) this.terms.push(...this.formatModifier(this.options.actor.system.traits[this.options.roll.trait].total));
|
||||
}
|
||||
|
||||
static async postEvaluate(roll, config={}) {
|
||||
console.log(roll,config);
|
||||
static async postEvaluate(roll, config = {}) {
|
||||
console.log(roll, config);
|
||||
super.postEvaluate(roll, config);
|
||||
config.roll.hope = {
|
||||
dice: roll.dHope.denomination,
|
||||
value: roll.dHope.total
|
||||
}
|
||||
};
|
||||
config.roll.fear = {
|
||||
dice: roll.dFear.denomination,
|
||||
value: roll.dFear.total
|
||||
}
|
||||
};
|
||||
config.roll.result = {
|
||||
duality: roll.withHope ? 1 : roll.withFear ? -1 : 0,
|
||||
total: roll.dHope.total + roll.dFear.total,
|
||||
label: roll.totalLabel
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
export class DamageRoll extends DHRoll {
|
||||
constructor(formula, data={}, options={}) {
|
||||
super(formula, data, options)
|
||||
constructor(formula, data = {}, options = {}) {
|
||||
super(formula, data, options);
|
||||
}
|
||||
|
||||
static messageType = 'damageRoll';
|
||||
|
||||
// static messageTemplate = 'systems/daggerheart/templates/chat/damage-roll.hbs';
|
||||
static messageTemplate = async (config) => {
|
||||
static messageTemplate = async config => {
|
||||
return await foundry.applications.handlebars.renderTemplate(
|
||||
config.messageTemplate ?? 'systems/daggerheart/templates/chat/damage-roll.hbs',
|
||||
config
|
||||
)
|
||||
}
|
||||
);
|
||||
};
|
||||
|
||||
static DefaultDialog = DamageDialog;
|
||||
|
||||
static async postEvaluate(roll, config={}) {
|
||||
console.log(roll, config)
|
||||
|
||||
static async postEvaluate(roll, config = {}) {
|
||||
console.log(roll, config);
|
||||
config.roll = {
|
||||
// formula : config.formula,
|
||||
result: roll.total,
|
||||
dice: roll.dice
|
||||
}
|
||||
if(roll.healing) config.roll.type = roll.healing.type
|
||||
};
|
||||
if (roll.healing) config.roll.type = roll.healing.type;
|
||||
/* const dice = [];
|
||||
const modifiers = [];
|
||||
for (var i = 0; i < roll.terms.length; i++) {
|
||||
|
|
@ -444,4 +453,4 @@ export class DamageRoll extends DHRoll {
|
|||
config.roll.dice = dice;
|
||||
config.roll.modifiers = modifiers; */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,8 +16,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'sheet', 'pc'],
|
||||
position: { width: 810, height: 1080 },
|
||||
classes: ['daggerheart', 'sheet', 'actor', 'dh-style', 'daggerheart', 'character'],
|
||||
position: { width: 850, height: 800 },
|
||||
actions: {
|
||||
attributeRoll: this.rollAttribute,
|
||||
toggleMarks: this.toggleMarks,
|
||||
|
|
@ -47,10 +47,10 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
useAdvancementCard: this.useAdvancementCard,
|
||||
useAdvancementAbility: this.useAdvancementAbility,
|
||||
toggleEquipItem: this.toggleEquipItem,
|
||||
levelup: this.openLevelUp
|
||||
levelup: this.openLevelUp,
|
||||
editImage: this._onEditImage
|
||||
},
|
||||
window: {
|
||||
minimizable: false,
|
||||
resizable: true
|
||||
},
|
||||
form: {
|
||||
|
|
@ -66,9 +66,76 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: 'character',
|
||||
template: 'systems/daggerheart/templates/sheets/character/character.hbs'
|
||||
sidebar: {
|
||||
id: 'sidebar',
|
||||
template: 'systems/daggerheart/templates/sheets/actors/character/sidebar.hbs'
|
||||
},
|
||||
header: {
|
||||
id: 'header',
|
||||
template: 'systems/daggerheart/templates/sheets/actors/character/header.hbs'
|
||||
},
|
||||
features: {
|
||||
id: 'features',
|
||||
template: 'systems/daggerheart/templates/sheets/actors/character/features.hbs'
|
||||
},
|
||||
loadout: {
|
||||
id: 'loadout',
|
||||
template: 'systems/daggerheart/templates/sheets/actors/character/loadout.hbs'
|
||||
},
|
||||
inventory: {
|
||||
id: 'inventory',
|
||||
template: 'systems/daggerheart/templates/sheets/actors/character/inventory.hbs'
|
||||
},
|
||||
biography: {
|
||||
id: 'biography',
|
||||
template: 'systems/daggerheart/templates/sheets/actors/character/biography.hbs'
|
||||
},
|
||||
effects: {
|
||||
id: 'effects',
|
||||
template: 'systems/daggerheart/templates/sheets/actors/character/effects.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
features: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'features',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.PC.Tabs.Features'
|
||||
},
|
||||
loadout: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'loadout',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.PC.Tabs.Loadout'
|
||||
},
|
||||
inventory: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'inventory',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.PC.Tabs.Inventory'
|
||||
},
|
||||
biography: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'biography',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.PC.Tabs.biography'
|
||||
},
|
||||
effects: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'effects',
|
||||
icon: null,
|
||||
label: 'DAGGERHEART.Sheets.PC.Tabs.effects'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -150,17 +217,29 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
htmlElement.querySelector('.level-value').addEventListener('change', this.onLevelChange.bind(this));
|
||||
// htmlElement.querySelector('.level-value').addEventListener('change', this.onLevelChange.bind(this));
|
||||
// To Remove when ContextMenu Handler is made
|
||||
htmlElement
|
||||
.querySelectorAll('[data-item-id]')
|
||||
.forEach(element => element.addEventListener('contextmenu', this.editItem.bind(this)));
|
||||
}
|
||||
|
||||
static _onEditImage() {
|
||||
const fp = new FilePicker({
|
||||
current: this.document.img,
|
||||
type: 'image',
|
||||
redirectToRoot: ['icons/svg/mystery-man.svg'],
|
||||
callback: async path => this._updateImage.bind(this)(path),
|
||||
top: this.position.top + 40,
|
||||
left: this.position.left + 10
|
||||
});
|
||||
return fp.browse();
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = this._getTabs();
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
|
||||
context.config = SYSTEM;
|
||||
|
||||
|
|
@ -293,7 +372,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
trait: button.dataset.attribute
|
||||
/* label: abilityLabel,
|
||||
modifier: button.dataset.value */
|
||||
},
|
||||
}
|
||||
/* chatMessage: {
|
||||
template: 'systems/daggerheart/templates/chat/duality-roll.hbs'
|
||||
} */
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue