Merged with action branch

This commit is contained in:
WBHarry 2025-06-24 16:03:58 +02:00
commit f4539ab158
48 changed files with 2747 additions and 387 deletions

View file

@ -1,9 +1,10 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class CostSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(costs, action, resolve) {
constructor(costs, uses, action, resolve) {
super({});
this.costs = costs;
this.uses = uses;
this.action = action;
this.resolve = resolve;
}
@ -41,21 +42,25 @@ export default class CostSelectionDialog extends HandlebarsApplicationMixin(Appl
}
async _prepareContext(_options) {
const updatedCosts = this.action.calcCosts(this.costs);
const updatedCosts = this.action.calcCosts(this.costs),
updatedUses = this.action.calcUses(this.uses);
return {
costs: updatedCosts,
canUse: this.action.getRealCosts(updatedCosts)?.hasCost
uses: updatedUses,
canUse: this.action.getRealCosts(updatedCosts)?.hasCost && this.action.hasUses(updatedUses)
};
}
static async updateForm(event, _, formData) {
this.costs = foundry.utils.mergeObject(this.costs, foundry.utils.expandObject(formData.object).costs);
this.render(true)
const data = foundry.utils.expandObject(formData.object);
this.costs = foundry.utils.mergeObject(this.costs, data.costs);
this.uses = foundry.utils.mergeObject(this.uses, data.uses);
this.render(true);
}
static sendCost(event) {
event.preventDefault();
this.resolve(this.action.getRealCosts(this.costs));
this.resolve({ costs: this.action.getRealCosts(this.costs), uses: this.uses });
this.close();
}
}
}

View file

@ -11,19 +11,19 @@ export class DHRoll extends Roll {
super(formula, data, options);
}
static async build(config={}, message={}) {
static async build(config = {}, message = {}) {
const roll = await this.buildConfigure(config, message);
if(!roll) return;
await this.buildEvaluate(roll, config, message={});
await this.buildPost(roll, config, message={});
if (!roll) return;
await this.buildEvaluate(roll, config, (message = {}));
await this.buildPost(roll, config, (message = {}));
return roll;
}
static async buildConfigure(config={}, message={}) {
config.hooks = [...(config.hooks ?? []), ""];
static async buildConfigure(config = {}, message = {}) {
config.hooks = [...(config.hooks ?? []), ''];
config.dialog ??= {};
for ( const hook of config.hooks ) {
if ( Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false ) return null;
for (const hook of config.hooks) {
if (Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
}
this.applyKeybindings(config);
@ -32,45 +32,44 @@ export class DHRoll extends Roll {
// if(config.dialog?.configure === false) {
// roll = new this('', config.actor, config);
// } else {
if(config.dialog.configure !== false) {
if (config.dialog.configure !== false) {
// Open Roll Dialog
const DialogClass = config.dialog?.class ?? this.DefaultDialog;
config = await DialogClass.configure(config, message);
if(!config) return;
if (!config) return;
}
let roll = new this(config.formula, config.actor, config);
for ( const hook of config.hooks ) {
if ( Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false ) return [];
for (const hook of config.hooks) {
if (Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false)
return [];
}
return roll;
}
static async buildEvaluate(roll, config={}, message={}) {
if(config.evaluate !== false) await roll.evaluate();
static async buildEvaluate(roll, config = {}, message = {}) {
if (config.evaluate !== false) await roll.evaluate();
this.postEvaluate(roll, config);
}
static async buildPost(roll, config, message) {
for ( const hook of config.hooks ) {
if ( Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false ) return null;
}
// Create Chat Message
if(message.data) {
static async buildPost(roll, config, message) {
for (const hook of config.hooks) {
if (Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
}
// Create Chat Message
if (message.data) {
} else {
const messageData = {};
await this.toMessage(roll, config);
}
}
static async postEvaluate(roll, config={}) {}
static async postEvaluate(roll, config = {}) {}
static async toMessage(roll, config) {
console.log(config)
const cls = getDocumentClass("ChatMessage"),
const cls = getDocumentClass('ChatMessage'),
msg = {
type: this.messageType,
user: game.user.id,
@ -80,7 +79,6 @@ export class DHRoll extends Roll {
content: await this.messageTemplate(config),
rolls: [roll]
};
console.log(msg)
await cls.create(msg);
}
@ -95,13 +93,13 @@ export class DHRoll extends Roll {
// D20Die
export class DualityDie extends foundry.dice.terms.Die {
constructor({ number=1, faces=12, ...args }={}) {
constructor({ number = 1, faces = 12, ...args } = {}) {
super({ number, faces, ...args });
}
}
export class D20Roll extends DHRoll {
constructor(formula, data={}, options={}) {
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
// console.log(data, options)
// this.options = this._prepareData(data);
@ -122,21 +120,21 @@ export class D20Roll extends DHRoll {
// static messageTemplate = 'systems/daggerheart/templates/chat/adversary-roll.hbs';
static messageTemplate = async (config) => {
static messageTemplate = async config => {
return 'systems/daggerheart/templates/chat/adversary-roll.hbs';
}
};
static CRITICAL_TRESHOLD = 20;
static DefaultDialog = D20RollDialog;
get d20() {
if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) this.createBaseDice();
if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
return this.terms[0];
}
set d20(faces) {
if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) this.createBaseDice();
if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
this.terms[0].faces = faces;
}
@ -145,7 +143,7 @@ export class D20Roll extends DHRoll {
}
get isCritical() {
if ( !this.d20._evaluated ) return;
if (!this.d20._evaluated) return;
return this.d20.total >= this.constructor.CRITICAL_TRESHOLD;
}
@ -163,66 +161,69 @@ export class D20Roll extends DHRoll {
advantage: config.event.altKey,
disadvantage: config.event.ctrlKey
};
// Should the roll configuration dialog be displayed?
config.dialog.configure ??= !Object.values(keys).some(k => k);
// Determine advantage mode
const advantage = config.advantage || keys.advantage;
const disadvantage = config.disadvantage || keys.disadvantage;
if ( advantage && !disadvantage ) config.advantage = this.ADV_MODE.ADVANTAGE;
else if ( !advantage && disadvantage ) config.advantage = this.ADV_MODE.DISADVANTAGE;
if (advantage && !disadvantage) config.advantage = this.ADV_MODE.ADVANTAGE;
else if (!advantage && disadvantage) config.advantage = this.ADV_MODE.DISADVANTAGE;
else config.advantage = this.ADV_MODE.NORMAL;
}
createBaseDice() {
if ( this.terms[0] instanceof foundry.dice.terms.Die ) return;
if (this.terms[0] instanceof foundry.dice.terms.Die) return;
this.terms[0] = new foundry.dice.terms.Die({ faces: 20 });
}
applyAdvantage() {
this.d20.modifiers.findSplice(m => ["kh", "kl"].includes(m));
if ( !this.hasAdvantage && !this.hasAdvantage ) this.number = 1;
this.d20.modifiers.findSplice(m => ['kh', 'kl'].includes(m));
if (!this.hasAdvantage && !this.hasAdvantage) this.number = 1;
else {
this.d20.number = 2;
this.d20.modifiers.push(this.hasAdvantage ? "kh" : "kl");
this.d20.modifiers.push(this.hasAdvantage ? 'kh' : 'kl');
}
}
// Trait bonus != Adversary
configureModifiers() {
this.applyAdvantage();
this.applyBaseBonus();
this.options.experiences?.forEach(m => {
if(this.options.actor.experiences?.[m]) this.options.roll.modifiers.push(
{
if (this.options.actor.experiences?.[m])
this.options.roll.modifiers.push({
label: this.options.actor.experiences[m].description,
value: this.options.actor.experiences[m].total
}
);
})
});
});
this.options.roll.modifiers?.forEach(m => {
this.terms.push(...this.formatModifier(m.value));
})
});
if(this.options.extraFormula) this.terms.push(new foundry.dice.terms.OperatorTerm({operator: '+'}), ...this.constructor.parse(this.options.extraFormula, this.getRollData()));
if (this.options.extraFormula)
this.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.constructor.parse(this.options.extraFormula, this.getRollData())
);
// this.resetFormula();
}
applyBaseBonus() {
// if(this.options.action) {
if(this.options.type === "attack") this.terms.push(...this.formatModifier(this.options.actor.system.attack.modifier));
/* this.options.roll.modifiers?.forEach(m => {
if (this.options.type === 'attack')
this.terms.push(...this.formatModifier(this.options.actor.system.attack.modifier));
/* this.options.roll.modifiers?.forEach(m => {
this.terms.push(...this.formatModifier(m));
}) */
// }
}
static async postEvaluate(roll, config={}) {
static async postEvaluate(roll, config = {}) {
if (config.targets?.length) {
/* targets = config.targets.map(target => {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion
@ -230,10 +231,10 @@ export class D20Roll extends DHRoll {
return target;
}); */
config.targets.forEach(target => {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
target.hit = roll.total >= difficulty;
})
} else if(config.roll.difficulty) roll.success = roll.total >= config.roll.difficulty;
});
} else if (config.roll.difficulty) roll.success = roll.total >= config.roll.difficulty;
// config.roll.advantage = {
// dice: roll.dHope.faces,
// value: roll.dHope.total
@ -244,8 +245,8 @@ export class D20Roll extends DHRoll {
type: config.advantage,
dice: roll.dAdvantage?.denomination,
value: roll.dAdvantage?.total
}
config.roll.modifierTotal = config.roll.modifiers.reduce((a,c) => a + c.value, 0);
};
config.roll.modifierTotal = config.roll.modifiers.reduce((a, c) => a + c.value, 0);
}
getRollData() {
@ -254,51 +255,54 @@ export class D20Roll extends DHRoll {
formatModifier(modifier) {
const numTerm = modifier < 0 ? '-' : '+';
return [new foundry.dice.terms.OperatorTerm({operator: numTerm}), new foundry.dice.terms.NumericTerm({number: Math.abs(modifier)})];
return [
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
];
}
resetFormula() {
return this._formula = this.constructor.getFormula(this.terms);
return (this._formula = this.constructor.getFormula(this.terms));
}
}
export class DualityRoll extends D20Roll {
constructor(formula, data={}, options={}) {
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
}
static messageType = 'dualityRoll';
// static messageTemplate = 'systems/daggerheart/templates/chat/duality-roll.hbs';
static messageTemplate = async (config) => {
static messageTemplate = async config => {
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
}
};
static DefaultDialog = D20RollDialog;
get dHope() {
// if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) return;
if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
return this.dice[0];
// return this.#hopeDice;
}
set dHope(faces) {
if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
this.terms[0].faces = faces;
// this.#hopeDice = `d${face}`;
}
get dFear() {
// if ( !(this.terms[1] instanceof foundry.dice.terms.Die) ) return;
if ( !(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
if (!(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
return this.dice[1];
// return this.#fearDice;
}
set dFear(faces) {
if ( !(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.createBaseDice();
if (!(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
this.dice[1].faces = faces;
// this.#fearDice = `d${face}`;
}
@ -308,17 +312,17 @@ export class DualityRoll extends D20Roll {
}
get isCritical() {
if ( !this.dHope._evaluated || !this.dFear._evaluated ) return;
if (!this.dHope._evaluated || !this.dFear._evaluated) return;
return this.dHope.total === this.dFear.total;
}
get withHope() {
if(!this._evaluated) return;
if (!this._evaluated) return;
return this.dHope.total > this.dFear.total;
}
get withFear() {
if(!this._evaluated) return;
if (!this._evaluated) return;
return this.dHope.total < this.dFear.total;
}
@ -326,105 +330,110 @@ export class DualityRoll extends D20Roll {
return null;
}
get totalLabel() {
const label =
this.withHope
? 'DAGGERHEART.General.Hope'
: this.withFear
? 'DAGGERHEART.General.Fear'
: 'DAGGERHEART.General.CriticalSuccess';
const label = this.withHope
? 'DAGGERHEART.General.Hope'
: this.withFear
? 'DAGGERHEART.General.Fear'
: 'DAGGERHEART.General.CriticalSuccess';
return game.i18n.localize(label);
}
createBaseDice() {
if ( this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie && this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie ) return;
if ( !(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
this.terms[1] = new foundry.dice.terms.OperatorTerm({operator:'+'});
if ( !(this.dice[2] instanceof CONFIG.Dice.daggerheart.DualityDie) ) this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
if (
this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie &&
this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie
)
return;
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie))
this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
if (!(this.dice[2] instanceof CONFIG.Dice.daggerheart.DualityDie))
this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
}
applyAdvantage() {
const dieFaces = 6,
bardRallyFaces = this.hasBarRally,
advDie = new foundry.dice.terms.Die({faces: dieFaces});
advDie = new foundry.dice.terms.Die({ faces: dieFaces });
// console.log(this.hasAdvantage, this.hasDisadvantage)
if(this.hasAdvantage || this.hasDisadvantage || bardRallyFaces) this.terms.push(new foundry.dice.terms.OperatorTerm({operator:'+'}));
if(bardRallyFaces) {
const rallyDie = new foundry.dice.terms.Die({faces: bardRallyFaces});
if(this.hasAdvantage) {
this.terms.push(new foundry.dice.terms.PoolTerm({
terms: [advDie.formula, rallyDie.formula],
modifiers: ["kh"]
}))
} else if(this.hasDisadvantage){
this.terms.push(advDie, new foundry.dice.terms.OperatorTerm({operator:'+'}), rallyDie);
if (this.hasAdvantage || this.hasDisadvantage || bardRallyFaces)
this.terms.push(new foundry.dice.terms.OperatorTerm({ operator: '+' }));
if (bardRallyFaces) {
const rallyDie = new foundry.dice.terms.Die({ faces: bardRallyFaces });
if (this.hasAdvantage) {
this.terms.push(
new foundry.dice.terms.PoolTerm({
terms: [advDie.formula, rallyDie.formula],
modifiers: ['kh']
})
);
} else if (this.hasDisadvantage) {
this.terms.push(advDie, new foundry.dice.terms.OperatorTerm({ operator: '+' }), rallyDie);
}
} else if(this.hasAdvantage || this.hasDisadvantage) this.terms.push(advDie);
} else if (this.hasAdvantage || this.hasDisadvantage) this.terms.push(advDie);
}
applyBaseBonus() {
// if(this.options.action) {
// console.log(this.options, this.options.actor.system.traits[this.options.roll.trait].bonus)
// console.log(this.options.actor.system);
/* if(this.options.roll?.trait) this.terms.push(...this.formatModifier(this.options.actor.traits[this.options.roll.trait].total)); */
if(!this.options.roll.modifiers) this.options.roll.modifiers = [];
if(this.options.roll?.trait) this.options.roll.modifiers.push(
{
label: `DAGGERHEART.Abilities.${this.options.roll.trait}.name`,
value: this.options.actor.traits[this.options.roll.trait].total
}
);
console.log(this.options)
// console.log(this.options.actor.system);
/* if(this.options.roll?.trait) this.terms.push(...this.formatModifier(this.options.actor.traits[this.options.roll.trait].total)); */
if (!this.options.roll.modifiers) this.options.roll.modifiers = [];
if (this.options.roll?.trait)
this.options.roll.modifiers.push({
label: `DAGGERHEART.Abilities.${this.options.roll.trait}.name`,
value: this.options.actor.traits[this.options.roll.trait].total
});
console.log(this.options);
// } else if(this.options.trait) this.terms.push(...this.formatModifier(this.options.actor.system.traits[this.options.roll.trait].total));
}
static async postEvaluate(roll, config={}) {
console.log(roll,config);
static async postEvaluate(roll, config = {}) {
console.log(roll, config);
super.postEvaluate(roll, config);
config.roll.hope = {
dice: roll.dHope.denomination,
value: roll.dHope.total
}
};
config.roll.fear = {
dice: roll.dFear.denomination,
value: roll.dFear.total
}
};
config.roll.result = {
duality: roll.withHope ? 1 : roll.withFear ? -1 : 0,
total: roll.dHope.total + roll.dFear.total,
label: roll.totalLabel
}
};
}
}
export class DamageRoll extends DHRoll {
constructor(formula, data={}, options={}) {
super(formula, data, options)
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
}
static messageType = 'damageRoll';
// static messageTemplate = 'systems/daggerheart/templates/chat/damage-roll.hbs';
static messageTemplate = async (config) => {
static messageTemplate = async config => {
return await foundry.applications.handlebars.renderTemplate(
config.messageTemplate ?? 'systems/daggerheart/templates/chat/damage-roll.hbs',
config
)
}
);
};
static DefaultDialog = DamageDialog;
static async postEvaluate(roll, config={}) {
console.log(roll, config)
static async postEvaluate(roll, config = {}) {
console.log(roll, config);
config.roll = {
// formula : config.formula,
result: roll.total,
dice: roll.dice
}
if(roll.healing) config.roll.type = roll.healing.type
};
if (roll.healing) config.roll.type = roll.healing.type;
/* const dice = [];
const modifiers = [];
for (var i = 0; i < roll.terms.length; i++) {
@ -444,4 +453,4 @@ export class DamageRoll extends DHRoll {
config.roll.dice = dice;
config.roll.modifiers = modifiers; */
}
}
}

View file

@ -16,8 +16,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'sheet', 'pc'],
position: { width: 810, height: 1080 },
classes: ['daggerheart', 'sheet', 'actor', 'dh-style', 'daggerheart', 'character'],
position: { width: 850, height: 800 },
actions: {
attributeRoll: this.rollAttribute,
toggleMarks: this.toggleMarks,
@ -47,10 +47,10 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
useAdvancementCard: this.useAdvancementCard,
useAdvancementAbility: this.useAdvancementAbility,
toggleEquipItem: this.toggleEquipItem,
levelup: this.openLevelUp
levelup: this.openLevelUp,
editImage: this._onEditImage
},
window: {
minimizable: false,
resizable: true
},
form: {
@ -66,9 +66,76 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
};
static PARTS = {
form: {
id: 'character',
template: 'systems/daggerheart/templates/sheets/character/character.hbs'
sidebar: {
id: 'sidebar',
template: 'systems/daggerheart/templates/sheets/actors/character/sidebar.hbs'
},
header: {
id: 'header',
template: 'systems/daggerheart/templates/sheets/actors/character/header.hbs'
},
features: {
id: 'features',
template: 'systems/daggerheart/templates/sheets/actors/character/features.hbs'
},
loadout: {
id: 'loadout',
template: 'systems/daggerheart/templates/sheets/actors/character/loadout.hbs'
},
inventory: {
id: 'inventory',
template: 'systems/daggerheart/templates/sheets/actors/character/inventory.hbs'
},
biography: {
id: 'biography',
template: 'systems/daggerheart/templates/sheets/actors/character/biography.hbs'
},
effects: {
id: 'effects',
template: 'systems/daggerheart/templates/sheets/actors/character/effects.hbs'
}
};
static TABS = {
features: {
active: true,
cssClass: '',
group: 'primary',
id: 'features',
icon: null,
label: 'DAGGERHEART.Sheets.PC.Tabs.Features'
},
loadout: {
active: false,
cssClass: '',
group: 'primary',
id: 'loadout',
icon: null,
label: 'DAGGERHEART.Sheets.PC.Tabs.Loadout'
},
inventory: {
active: false,
cssClass: '',
group: 'primary',
id: 'inventory',
icon: null,
label: 'DAGGERHEART.Sheets.PC.Tabs.Inventory'
},
biography: {
active: false,
cssClass: '',
group: 'primary',
id: 'biography',
icon: null,
label: 'DAGGERHEART.Sheets.PC.Tabs.biography'
},
effects: {
active: false,
cssClass: '',
group: 'primary',
id: 'effects',
icon: null,
label: 'DAGGERHEART.Sheets.PC.Tabs.effects'
}
};
@ -150,17 +217,29 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelector('.level-value').addEventListener('change', this.onLevelChange.bind(this));
// htmlElement.querySelector('.level-value').addEventListener('change', this.onLevelChange.bind(this));
// To Remove when ContextMenu Handler is made
htmlElement
.querySelectorAll('[data-item-id]')
.forEach(element => element.addEventListener('contextmenu', this.editItem.bind(this)));
}
static _onEditImage() {
const fp = new FilePicker({
current: this.document.img,
type: 'image',
redirectToRoot: ['icons/svg/mystery-man.svg'],
callback: async path => this._updateImage.bind(this)(path),
top: this.position.top + 40,
left: this.position.left + 10
});
return fp.browse();
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = this._getTabs();
context.tabs = super._getTabs(this.constructor.TABS);
context.config = SYSTEM;
@ -293,7 +372,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
trait: button.dataset.attribute
/* label: abilityLabel,
modifier: button.dataset.value */
},
}
/* chatMessage: {
template: 'systems/daggerheart/templates/chat/duality-roll.hbs'
} */

View file

@ -93,21 +93,21 @@ export const healingTypes = {
export const conditions = {
vulnerable: {
id: 'vulnerable',
name: 'DAGGERHEART.Condition.Vulnerable.Name',
name: 'DAGGERHEART.Condition.vulnerable.name',
icon: 'icons/magic/control/silhouette-fall-slip-prone.webp',
description: 'DAGGERHEART.Condition.Vulnerable.Description'
description: 'DAGGERHEART.Condition.vulnerable.description'
},
hidden: {
id: 'hidden',
name: 'DAGGERHEART.Condition.Hidden.Name',
name: 'DAGGERHEART.Condition.hidden.name',
icon: 'icons/magic/perception/silhouette-stealth-shadow.webp',
description: 'DAGGERHEART.Condition.Hidden.Description'
description: 'DAGGERHEART.Condition.hidden.description'
},
restrained: {
id: 'restrained',
name: 'DAGGERHEART.Condition.Restrained.Name',
name: 'DAGGERHEART.Condition.restrained.name',
icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
description: 'DAGGERHEART.Condition.Restrained.Description'
description: 'DAGGERHEART.Condition.restrained.description'
}
};

View file

@ -109,7 +109,8 @@ export class DHBaseAction extends foundry.abstract.DataModel {
type: new fields.StringField({
choices: SYSTEM.ACTIONS.targetTypes,
initial: SYSTEM.ACTIONS.targetTypes.any.id,
nullable: true, initial: null
nullable: true,
initial: null
}),
amount: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
}),
@ -130,8 +131,8 @@ export class DHBaseAction extends foundry.abstract.DataModel {
})
},
extraSchemas = {};
this.extraSchemas.forEach(s => extraSchemas[s] = extraFields[s]);
this.extraSchemas.forEach(s => (extraSchemas[s] = extraFields[s]));
return extraSchemas;
}
@ -170,8 +171,8 @@ export class DHBaseAction extends foundry.abstract.DataModel {
trait: parent.system.trait
};
}
if(parent?.type === 'weapon' && !!this.schema.fields.damage) {
updateSource['damage'] = {includeBase: true};
if (parent?.type === 'weapon' && !!this.schema.fields.damage) {
updateSource['damage'] = { includeBase: true };
}
if (parent?.system?.range) {
updateSource['range'] = parent?.system?.range;
@ -185,9 +186,14 @@ export class DHBaseAction extends foundry.abstract.DataModel {
...actorData.toObject(),
prof: actorData.proficiency?.value ?? 1,
cast: actorData.spellcast?.value ?? 1,
scale: this.cost.length ? this.cost.reduce((a,c) => {a[c.type] = c.value; return a},{}) : 1,
scale: this.cost.length
? this.cost.reduce((a, c) => {
a[c.type] = c.value;
return a;
}, {})
: 1,
roll: {}
}
};
}
async use(event, ...args) {
@ -205,25 +211,30 @@ export class DHBaseAction extends foundry.abstract.DataModel {
};
// this.proceedChatDisplay(config);
// Filter selected targets based on Target parameters
config.targets = await this.getTarget(config);
if(!config.targets) return ui.notifications.warn("Too many targets selected for that actions.");
if (!config.targets) return ui.notifications.warn('Too many targets selected for that actions.');
// Filter selected targets based on Range parameters
config.range = await this.checkRange(config);
if(!config.range.hasRange) return ui.notifications.warn("No Target within range.");
if (!config.range.hasRange) return ui.notifications.warn('No Target within range.');
// Display Costs Dialog & Check if Actor get enough resources
config.costs = await this.getCost(config);
if(!this.hasRoll() && !config.costs.hasCost) return ui.notifications.warn("You don't have the resources to use that action.");
// Display Uses/Costs Dialog & Check if Actor get enough resources
config = {
...config,
...(await this.getCost(config))
};
if (!this.hasRoll() && (!config.costs.hasCost || !this.hasUses(config.uses)))
return ui.notifications.warn("You don't have the resources to use that action.");
// Proceed with Roll
config = await this.proceedRoll(config);
if(!config) return;
if (this.roll && !config.roll.result) return;
// Update Actor resources based on Action Cost configuration
this.spendCost(config.costs.values);
this.spendUses(config.uses);
// console.log(config)
@ -238,36 +249,37 @@ export class DHBaseAction extends foundry.abstract.DataModel {
async proceedRoll(config) {
if (!this.hasRoll()) return config;
const modifierValue = this.actor.system.traits[this.roll.trait].value;
config = {
...config,
roll: {
modifiers: [],
trait: this.roll?.trait,
label: game.i18n.localize(abilities[this.roll.trait].label),
type: this.actionType,
difficulty: this.roll?.difficulty
}
config = {
...config,
roll: {
modifiers: [],
trait: this.roll?.trait,
label: game.i18n.localize(abilities[this.roll.trait].label),
type: this.actionType,
difficulty: this.roll?.difficulty
}
return await this.actor.diceRoll(config, this);
};
// config = await this.actor.diceRoll(config, this);
return this.actor.diceRoll(config, this);
}
/* ROLL */
/* COST */
async getCost(config) {
if(!this.cost?.length || !this.actor) return {values: [], hasCost: true};
let cost = foundry.utils.deepClone(this.cost);
let costs = this.cost?.length ? foundry.utils.deepClone(this.cost) : { values: [], hasCost: true };
let uses = this.getUses();
if (!config.event.shiftKey && !this.hasRoll()) {
const dialogClosed = new Promise((resolve, _) => {
new CostSelectionDialog(cost, this, resolve).render(true);
new CostSelectionDialog(costs, uses, this, resolve).render(true);
});
cost = await dialogClosed;
({ costs, uses } = await dialogClosed);
}
return cost;
return { costs, uses };
}
getRealCosts(costs) {
const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
return {values: realCosts, hasCost: this.hasCost(realCosts)}
return { values: realCosts, hasCost: this.hasCost(realCosts) };
}
calcCosts(costs) {
@ -276,44 +288,69 @@ export class DHBaseAction extends foundry.abstract.DataModel {
c.step = c.step ?? 1;
c.total = c.value * c.scale * c.step;
c.enabled = c.hasOwnProperty('enabled') ? c.enabled : true;
return c
})
return c;
});
}
hasCost(costs) {
return costs.reduce((a, c) => a && this.actor.system.resources[c.type]?.value >= (c.total ?? c.value), true)
return costs.reduce((a, c) => a && this.actor.system.resources[c.type]?.value >= (c.total ?? c.value), true);
}
async spendCost(config) {
if(!config.costs?.values?.length) return;
if (!config.costs?.values?.length) return;
return await this.actor.modifyResource(config.costs.values);
}
/* COST */
/* USES */
async spendUses(config) {
if(!this.uses.max) return;
if (!this.uses.max || config.enabled === false) return;
const newActions = foundry.utils.getProperty(this.item.system, this.systemPath).map(x => x.toObject());
newActions[this.index].uses.value++;
await this.item.update({ [`system.${this.systemPath}`]: newActions });
}
getUses() {
if (!this.uses) return { hasUse: true };
const uses = foundry.utils.deepClone(this.uses);
if (!uses.value) uses.value = 0;
return uses;
}
calcUses(uses) {
return {
...uses,
enabled: uses.hasOwnProperty('enabled') ? uses.enabled : true
};
}
hasUses(uses) {
return !uses.enabled || uses.value + 1 <= uses.max;
}
/* USES */
/* TARGET */
async getTarget(config) {
if(this.target?.type === SYSTEM.ACTIONS.targetTypes.self.id) return this.formatTarget(this.actor.token ?? this.actor.prototypeToken);
if (this.target?.type === SYSTEM.ACTIONS.targetTypes.self.id)
return this.formatTarget(this.actor.token ?? this.actor.prototypeToken);
let targets = Array.from(game.user.targets);
// foundry.CONST.TOKEN_DISPOSITIONS.FRIENDLY
if(this.target?.type && this.target.type !== SYSTEM.ACTIONS.targetTypes.any.id) {
if (this.target?.type && this.target.type !== SYSTEM.ACTIONS.targetTypes.any.id) {
targets = targets.filter(t => this.isTargetFriendly(t));
if(this.target.amount && targets.length > this.target.amount) return false;
if (this.target.amount && targets.length > this.target.amount) return false;
}
return targets.map(t => this.formatTarget(t));
}
isTargetFriendly(target) {
const actorDisposition = this.actor.token ? this.actor.token.disposition : this.actor.prototypeToken.disposition,
const actorDisposition = this.actor.token
? this.actor.token.disposition
: this.actor.prototypeToken.disposition,
targetDisposition = target.document.disposition;
return (this.target.type === SYSTEM.ACTIONS.targetTypes.friendly.id && actorDisposition === targetDisposition) || (this.target.type === SYSTEM.ACTIONS.targetTypes.hostile.id && (actorDisposition + targetDisposition === 0))
return (
(this.target.type === SYSTEM.ACTIONS.targetTypes.friendly.id && actorDisposition === targetDisposition) ||
(this.target.type === SYSTEM.ACTIONS.targetTypes.hostile.id && actorDisposition + targetDisposition === 0)
);
}
formatTarget(actor) {
@ -323,57 +360,58 @@ export class DHBaseAction extends foundry.abstract.DataModel {
img: actor.actor.img,
difficulty: actor.actor.system.difficulty,
evasion: actor.actor.system.evasion?.value
}
};
}
/* TARGET */
/* RANGE */
async checkRange(config) {
if(!this.range || !this.actor) return true;
return {values: [], hasRange: true};
if (!this.range || !this.actor) return true;
return { values: [], hasRange: true };
}
/* RANGE */
/* EFFECTS */
async applyEffects(event, data, force=false) {
if(!this.effects?.length || !data.system.targets.length) return;
data.system.targets.forEach(async (token) => {
async applyEffects(event, data, force = false) {
if (!this.effects?.length || !data.system.targets.length) return;
data.system.targets.forEach(async token => {
// console.log(token, force)
if(!token.hit && !force) return;
this.effects.forEach(async (e) => {
if (!token.hit && !force) return;
this.effects.forEach(async e => {
const actor = canvas.tokens.get(token.id)?.actor,
effect = this.item.effects.get(e._id);
if(!actor || !effect) return;
if (!actor || !effect) return;
await this.applyEffect(effect, actor);
})
})
});
});
}
async applyEffect(effect, actor) {
// Enable an existing effect on the target if it originated from this effect
const existingEffect = actor.effects.find(e => e.origin === origin.uuid);
if ( existingEffect ) {
return existingEffect.update(foundry.utils.mergeObject({
// Enable an existing effect on the target if it originated from this effect
const existingEffect = actor.effects.find(e => e.origin === origin.uuid);
if (existingEffect) {
return existingEffect.update(
foundry.utils.mergeObject({
...effect.constructor.getInitialDuration(),
disabled: false
}));
}
// Otherwise, create a new effect on the target
const effectData = foundry.utils.mergeObject({
...effect.toObject(),
disabled: false,
transfer: false,
origin: origin.uuid
});
await ActiveEffect.implementation.create(effectData, { parent: actor });
})
);
}
// Otherwise, create a new effect on the target
const effectData = foundry.utils.mergeObject({
...effect.toObject(),
disabled: false,
transfer: false,
origin: origin.uuid
});
await ActiveEffect.implementation.create(effectData, { parent: actor });
}
/* EFFECTS */
/* CHAT */
async proceedChatDisplay(config) {
if(!this.chatDisplay) return;
if (!this.chatDisplay) return;
}
/* CHAT */
}
@ -385,15 +423,14 @@ export class DHDamageAction extends DHBaseAction {
async use(event, ...args) {
const config = await super.use(event, args);
if(['error', 'warning'].includes(config.type)) return;
if(!this.directDamage) return;
if (!config || ['error', 'warning'].includes(config.type)) return;
if (!this.directDamage) return;
return await this.rollDamage(event, config);
}
async rollDamage(event, data) {
console.log(event, data)
let formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + ');
if (!formula || formula == '') return;
let roll = { formula: formula, total: formula },
bonusDamage = [];
@ -401,10 +438,15 @@ export class DHDamageAction extends DHBaseAction {
const config = {
title: game.i18n.format('DAGGERHEART.Chat.DamageRoll.Title', { damage: this.name }),
formula,
targets: (data.system?.targets ?? data.targets).map(x => ({ id: x.id, name: x.name, img: x.img, hit: true }))
}
targets: (data.system?.targets ?? data.targets).map(x => ({
id: x.id,
name: x.name,
img: x.img,
hit: true
}))
};
roll = CONFIG.Dice.daggerheart.DamageRoll.build(config)
roll = CONFIG.Dice.daggerheart.DamageRoll.build(config);
}
}
@ -449,25 +491,32 @@ export class DHHealingAction extends DHBaseAction {
async use(event, ...args) {
const config = await super.use(event, args);
if(['error', 'warning'].includes(config.type)) return;
if(this.hasRoll()) return;
if (!config || ['error', 'warning'].includes(config.type)) return;
if (this.hasRoll()) return;
return await this.rollHealing(event, config);
}
async rollHealing(event, data) {
console.log(event, data)
console.log(event, data);
let formula = this.healing.value.getFormula(this.actor);
if (!formula || formula == '') return;
let roll = { formula: formula, total: formula },
bonusDamage = [];
const config = {
title: game.i18n.format('DAGGERHEART.Chat.HealingRoll.Title', { healing: game.i18n.localize(SYSTEM.GENERAL.healingTypes[this.healing.type].label) }),
title: game.i18n.format('DAGGERHEART.Chat.HealingRoll.Title', {
healing: game.i18n.localize(SYSTEM.GENERAL.healingTypes[this.healing.type].label)
}),
formula,
targets: (data.system?.targets ?? data.targets).map(x => ({ id: x.id, name: x.name, img: x.img, hit: true })),
targets: (data.system?.targets ?? data.targets).map(x => ({
id: x.id,
name: x.name,
img: x.img,
hit: true
})),
messageTemplate: 'systems/daggerheart/templates/chat/healing-roll.hbs'
}
};
roll = CONFIG.Dice.daggerheart.DamageRoll.build(config);
}
@ -486,13 +535,12 @@ export class DHSummonAction extends DHBaseAction {
}
async use(event, ...args) {
if ( !this.canSummon || !canvas.scene ) return;
if (!this.canSummon || !canvas.scene) return;
const config = await super.use(event, args);
}
get canSummon() {
return game.user.can("TOKEN_CREATE");
return game.user.can('TOKEN_CREATE');
}
}
@ -501,7 +549,7 @@ export class DHEffectAction extends DHBaseAction {
async use(event, ...args) {
const config = await super.use(event, args);
if(['error', 'warning'].includes(config.type)) return;
if (['error', 'warning'].includes(config.type)) return;
return await this.chatApplyEffects(event, config);
}
@ -545,7 +593,7 @@ export class DHMacroAction extends DHBaseAction {
async use(event, ...args) {
const config = await super.use(event, args);
if(['error', 'warning'].includes(config.type)) return;
if (['error', 'warning'].includes(config.type)) return;
const fixUUID = !this.documentUUID.includes('Macro.') ? `Macro.${this.documentUUID}` : this.documentUUID,
macro = await fromUuid(fixUUID);
try {

View file

@ -62,14 +62,21 @@ export default class DhCharacter extends BaseDataActor {
bags: new fields.NumberField({ initial: 0, integer: true }),
chests: new fields.NumberField({ initial: 0, integer: true })
}),
pronouns: new fields.StringField({}),
scars: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({}),
description: new fields.HTMLField()
})
),
story: new fields.HTMLField(),
biography: new fields.SchemaField({
background: new fields.HTMLField(),
connections: new fields.HTMLField(),
characteristics: new fields.SchemaField({
pronouns: new fields.StringField({}),
age: new fields.StringField({}),
faith: new fields.StringField({})
})
}),
class: new fields.SchemaField({
value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })

View file

@ -1,14 +1,16 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class D20RollDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(config={}, options={}) {
constructor(config = {}, options = {}) {
super(options);
this.config = config;
this.config.experiences = [];
this.item = config.actor.parent.items.get(config.source.item);
this.action = this.item.system.actions.find(a => a._id === config.source.action);
if (config.source?.action) {
this.item = config.actor.parent.items.get(config.source.item);
this.action = this.item.system.actions.find(a => a._id === config.source.action);
}
}
static DEFAULT_OPTIONS = {
@ -45,23 +47,30 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.experiences = Object.keys(this.config.actor.experiences).map(id => ({ id, ...this.config.actor.experiences[id] }));
context.experiences = Object.keys(this.config.actor.experiences).map(id => ({
id,
...this.config.actor.experiences[id]
}));
context.selectedExperiences = this.config.experiences;
context.advantage = this.config.advantage;
/* context.diceOptions = this.diceOptions; */
context.canRoll = true;
if(this.config.costs?.length) {
if (this.config.costs?.length) {
const updatedCosts = this.action.calcCosts(this.config.costs);
context.costs = updatedCosts
context.costs = updatedCosts;
context.canRoll = this.action.getRealCosts(updatedCosts)?.hasCost;
}
if (this.config.uses?.max) {
context.uses = this.action.calcUses(this.config.uses);
context.canRoll = context.canRoll && this.action.hasUses(context.uses);
}
return context;
}
static updateRollConfiguration(event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object);
console.log(formData.object, rest)
this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
if (this.config.costs) this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
if (this.config.uses) this.config.uses = foundry.utils.mergeObject(this.config.uses, rest.uses);
this.render();
}
@ -81,19 +90,19 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
}
static async submitRoll() {
await this.close({ submitted: true });
await this.close({ submitted: true });
}
/** @override */
_onClose(options={}) {
if ( !options.submitted ) this.config = false;
_onClose(options = {}) {
if (!options.submitted) this.config = false;
}
static async configure(config={}) {
static async configure(config = {}) {
return new Promise(resolve => {
const app = new this(config);
app.addEventListener("close", () => resolve(app.config), { once: true });
app.addEventListener('close', () => resolve(app.config), { once: true });
app.render({ force: true });
});
}
}
}

View file

@ -269,19 +269,11 @@ export default class DhpActor extends Actor {
// console.log(config)
config.source = { ...(config.source ?? {}), actor: this.id };
const newConfig = {
// data: {
...config,
/* action, */
// actor: this.getRollData(),
actor: this.system
// },
// options: {
// dialog: false,
// },
// event: config.event
};
// console.log(this, newConfig)
const roll = CONFIG.Dice.daggerheart[this.type === 'character' ? 'DualityRoll' : 'D20Roll'].build(newConfig);
const roll =
await CONFIG.Dice.daggerheart[this.type === 'character' ? 'DualityRoll' : 'D20Roll'].build(newConfig);
return config;
/* let hopeDice = 'd12',
fearDice = 'd12',

View file

@ -13,10 +13,43 @@ export default class RegisterHandlebarsHelpers {
signedNumber: this.signedNumber,
length: this.length,
switch: this.switch,
case: this.case
case: this.case,
eq: this.eq,
ne: this.ne,
lt: this.lt,
gt: this.gt,
lte: this.lte,
gte: this.gte,
and: this.and,
or: this.or
});
}
static eq(v1, v2) {
return v1 === v2;
}
static ne(v1, v2) {
return v1 !== v2;
}
static lt(v1, v2) {
return v1 < v2;
}
static gt(v1, v2) {
return v1 > v2;
}
static lte(v1, v2) {
return v1 <= v2;
}
static gte(v1, v2) {
return v1 >= v2;
}
static and() {
return Array.prototype.every.call(arguments, Boolean);
}
static or() {
return Array.prototype.slice.call(arguments, 0, -1).some(Boolean);
}
static times(nr, block) {
var accum = '';
for (var i = 0; i < nr; ++i) accum += block.fn(i);
@ -101,7 +134,7 @@ export default class RegisterHandlebarsHelpers {
}
static debug(a) {
console.log(JSON.stringify(a));
console.log(a);
return a;
}
}