mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-06-05 20:34:15 +02:00
Merge branch 'main' into feature/granular-action-outcomes
This commit is contained in:
commit
f260d221a8
36 changed files with 540 additions and 348 deletions
14
lang/en.json
14
lang/en.json
|
|
@ -2443,6 +2443,7 @@
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|||
"single": "Miss",
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"plural": "Miss"
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||||
},
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||||
"missingX": "Missing {x}",
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||||
"maxWithThing": "Max {thing}",
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||||
"missingDragDropThing": "Drop {thing} here",
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"multiclass": "Multiclass",
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@ -2533,6 +2534,9 @@
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"recovery": { "label": "Recovery" },
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"type": { "label": "Type" },
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"value": { "label": "Value" }
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},
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"identifier": {
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"label": "Identifier"
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}
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},
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"Ancestry": {
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@ -2823,6 +2827,15 @@
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"hideObserverPermissionInChat": {
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"label": "Hide Chat Info From Players",
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"hint": "Information such as hit/miss on attack rolls against adversaries will be hidden"
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},
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"hidePartyStats": {
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"label": "Hide Party Stats",
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"hint": "Resources and stats in the party sheet's member list will be hidden to the following users, even if the user is part of the same party",
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"choices": {
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"never": "Never, always show",
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"players": "Hide From Players",
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"always": "Hide from Everyone"
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}
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}
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}
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},
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@ -3211,7 +3224,6 @@
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"subclassesAlreadyPresent": "You already have a class and multiclass subclass",
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"noDiceSystem": "Your selected dice {system} does not have a {faces} dice",
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"gmMenuRefresh": "You refreshed all actions and resources {types}",
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"subclassAlreadyLinked": "{name} is already a subclass in the class {class}. Remove it from there if you want it to be a subclass to this class.",
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"gmRequired": "This action requires an online GM",
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"gmOnly": "This can only be accessed by the GM",
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"noActorOwnership": "You do not have permissions for this character",
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|
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@ -439,10 +439,13 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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'system.domain': { key: 'system.domain', value: this.setup.class?.system.domains ?? null }
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};
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if (type === 'subclasses')
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if (type === 'subclasses') {
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const classItem = this.setup.class;
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const uuid = classItem?._stats.compendiumSource ?? classItem?.uuid;
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presets.filter = {
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'system.linkedClass.uuid': { key: 'system.linkedClass.uuid', value: this.setup.class?.uuid }
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'system.linkedClass': { key: 'system.linkedClass', value: uuid }
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};
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}
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if (equipment.includes(type))
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presets.filter = {
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@ -610,7 +613,8 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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[foundry.utils.randomID()]: {}
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};
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} else if (item.type === 'subclass' && event.target.closest('.subclass-card')) {
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if (this.setup.class.system.subclasses.every(subclass => subclass.uuid !== item.uuid)) {
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const classSubclasses = await this.setup.class.system.fetchSubclasses();
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if (classSubclasses.every(subclass => subclass.uuid !== item.uuid)) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.subclassNotInClass'));
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return;
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}
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@ -209,8 +209,9 @@ export default class CharacterSheet extends DHBaseActorSheet {
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context.attributes = Object.keys(this.document.system.traits).reduce((acc, key) => {
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acc[key] = {
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...this.document.system.traits[key],
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name: game.i18n.localize(CONFIG.DH.ACTOR.abilities[key].name),
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verbs: CONFIG.DH.ACTOR.abilities[key].verbs.map(x => game.i18n.localize(x))
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||||
label: _loc(CONFIG.DH.ACTOR.abilities[key].label),
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||||
verbs: CONFIG.DH.ACTOR.abilities[key].verbs.map(x => game.i18n.localize(x)),
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||||
isSpellcasting: this.document.system.spellcastModifierTrait?.key === key
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||||
};
|
||||
|
||||
return acc;
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@ -227,7 +228,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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|||
context.resources.stress.max < maxResource ? maxResource - context.resources.stress.max : 0;
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||||
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||||
context.equippedItems = sortBy(
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||||
this.document.items.filter(i => i.system.equipped),
|
||||
this.document.items.filter(i => i.system.equipped && (i.type === 'weapon' || i.usable)),
|
||||
i => (i.type === 'weapon' ? (i.system.secondary ? 1 : 0) : 2)
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||||
);
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||||
|
||||
|
|
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|||
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@ -85,6 +85,14 @@ export default class Party extends DHBaseActorSheet {
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/* Prepare Context */
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||||
/* -------------------------------------------- */
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||||
|
||||
async _prepareContext(options) {
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const context = await super._prepareContext(options);
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const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Metagaming);
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context.showStats =
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settings.hidePartyStats === 'never' || (settings.hidePartyStats === 'players' && game.user.isGM);
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return context;
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||||
}
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async _preparePartContext(partId, context, options) {
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||||
context = await super._preparePartContext(partId, context, options);
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switch (partId) {
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||||
|
|
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|
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@ -104,9 +104,10 @@ export default class ClassSheet extends DHBaseItemSheet {
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}
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/**@inheritdoc */
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options);
|
||||
context.domains = this.document.system.domains;
|
||||
context.subclasses = await this.document.system.fetchSubclasses();
|
||||
return context;
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||||
}
|
||||
|
||||
|
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@ -128,20 +129,8 @@ export default class ClassSheet extends DHBaseItemSheet {
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const item = await fromUuid(data.uuid);
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const itemType = data.type === 'ActiveEffect' ? data.type : item.type;
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const target = event.target.closest('fieldset.drop-section');
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if (itemType === 'subclass') {
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if (item.system.linkedClass) {
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return ui.notifications.warn(
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game.i18n.format('DAGGERHEART.UI.Notifications.subclassAlreadyLinked', {
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name: item.name,
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class: this.document.name
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||||
})
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||||
);
|
||||
}
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||||
await item.update({ 'system.linkedClass': this.document.uuid });
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await this.document.update({
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||||
'system.subclasses': [...this.document.system.subclasses.map(x => x.uuid), item.uuid]
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||||
});
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||||
} else if (['feature', 'ActiveEffect'].includes(itemType)) {
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||||
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||||
if (['feature', 'ActiveEffect'].includes(itemType)) {
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super._onDrop(event);
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||||
} else if (this.document.parent?.type !== 'character') {
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||||
if (itemType === 'weapon') {
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||||
|
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@ -200,12 +189,6 @@ export default class ClassSheet extends DHBaseItemSheet {
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|||
static async #removeItemFromCollection(_event, element) {
|
||||
const { uuid, target } = element.dataset;
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const prop = foundry.utils.getProperty(this.document.system, target);
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|
||||
if (target === 'subclasses') {
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const subclass = await foundry.utils.fromUuid(uuid);
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await subclass?.update({ 'system.linkedClass': null });
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||||
}
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||||
|
||||
await this.document.update({ [`system.${target}`]: prop.filter(i => i && i.uuid !== uuid).map(x => x.uuid) });
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||||
}
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||||
|
||||
|
|
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|||
|
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@ -40,4 +40,36 @@ export default class SubclassSheet extends DHBaseItemSheet {
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|||
get relatedDocs() {
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||||
return this.document.system.features.map(x => x.item);
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||||
}
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||||
|
||||
async _prepareContext(options) {
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||||
const context = await super._prepareContext(options);
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||||
if (this.document.system.linkedClass) {
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||||
const classData = await fromUuid(this.document.system.linkedClass);
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||||
context.class = classData ?? {
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||||
name: _loc('DAGGERHEART.GENERAL.missingX', { x: _loc('TYPES.Item.class') }),
|
||||
missing: true
|
||||
};
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
const itemType = data.type === 'ActiveEffect' ? data.type : item.type;
|
||||
if (itemType === 'class') {
|
||||
const uuid = item._stats.compendiumSource ?? item.uuid;
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||||
if (this.document.system.linkedClass !== uuid) {
|
||||
await this.document.update({ 'system.linkedClass': uuid });
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||||
// Re-render all class sheets for instant feedback
|
||||
for (const app of foundry.applications.instances.values()) {
|
||||
if (app.document?.type === 'class') app.render();
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
return super._onDrop(event);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -277,7 +277,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
(await foundry.applications.ux.TextEditor.implementation.enrichHTML(item.description));
|
||||
}
|
||||
|
||||
this.fieldFilter = this._createFieldFilter();
|
||||
this.fieldFilter = await this._createFieldFilter();
|
||||
|
||||
if (this.presets?.filter) {
|
||||
Object.entries(this.presets.filter).forEach(([k, v]) => {
|
||||
|
|
@ -355,12 +355,12 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
);
|
||||
}
|
||||
|
||||
_createFieldFilter() {
|
||||
async _createFieldFilter() {
|
||||
const filters = ItemBrowser.getFolderConfig(this.selectedMenu.data, 'filters');
|
||||
filters.forEach(f => {
|
||||
for (const f of filters) {
|
||||
if (typeof f.field === 'string') f.field = foundry.utils.getProperty(game, f.field);
|
||||
else if (typeof f.choices === 'function') {
|
||||
f.choices = f.choices(this.items);
|
||||
f.choices = await f.choices(this.items);
|
||||
}
|
||||
|
||||
// Clear field label so template uses our custom label parameter
|
||||
|
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@ -370,7 +370,8 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
f.name ??= f.key;
|
||||
f.value = this.presets?.filter?.[f.name]?.value ?? null;
|
||||
});
|
||||
}
|
||||
|
||||
return filters;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -383,7 +383,8 @@ export const typeConfig = {
|
|||
{
|
||||
key: 'system.linkedClass',
|
||||
label: 'TYPES.Item.class',
|
||||
format: linkedClass => linkedClass?.name ?? 'DAGGERHEART.UI.ItemBrowser.missing'
|
||||
format: linkedClass =>
|
||||
foundry.utils.fromUuidSync(linkedClass)?.name ?? 'DAGGERHEART.UI.ItemBrowser.missing'
|
||||
},
|
||||
{
|
||||
key: 'system.spellcastingTrait',
|
||||
|
|
@ -393,15 +394,18 @@ export const typeConfig = {
|
|||
],
|
||||
filters: [
|
||||
{
|
||||
key: 'system.linkedClass.uuid',
|
||||
key: 'system.linkedClass',
|
||||
label: 'TYPES.Item.class',
|
||||
choices: items => {
|
||||
const list = items
|
||||
.filter(item => item.system.linkedClass)
|
||||
.map(item => ({
|
||||
value: item.system.linkedClass.uuid,
|
||||
label: item.system.linkedClass.name
|
||||
}));
|
||||
choices: async items => {
|
||||
const list = [];
|
||||
for (const item of items.filter(item => item.system.linkedClass)) {
|
||||
const linkedClass = await foundry.utils.fromUuid(item.system.linkedClass);
|
||||
list.push({
|
||||
value: linkedClass.uuid,
|
||||
label: linkedClass.name
|
||||
});
|
||||
}
|
||||
|
||||
return list.reduce((a, c) => {
|
||||
if (!a.find(i => i.value === c.value)) a.push(c);
|
||||
return a;
|
||||
|
|
|
|||
|
|
@ -200,7 +200,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
const features = [];
|
||||
for (let f of this.features) {
|
||||
const fBase = f.item ?? f;
|
||||
const feature = fBase.system ? fBase : await foundry.utils.fromUuid(fBase.uuid);
|
||||
const feature = fBase.pack ? await foundry.utils.fromUuid(fBase.uuid) : fBase;
|
||||
features.push(
|
||||
foundry.utils.mergeObject(
|
||||
feature.toObject(),
|
||||
|
|
|
|||
|
|
@ -30,7 +30,6 @@ export default class DHClass extends BaseDataItem {
|
|||
}),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
|
||||
features: new ItemLinkFields(),
|
||||
subclasses: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
|
||||
inventory: new fields.SchemaField({
|
||||
take: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
|
||||
choiceA: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
|
||||
|
|
@ -70,6 +69,24 @@ export default class DHClass extends BaseDataItem {
|
|||
return this.features.filter(x => x.type === CONFIG.DH.ITEM.featureSubTypes.class).map(x => x.item);
|
||||
}
|
||||
|
||||
async fetchSubclasses() {
|
||||
const uuids = [this.parent.uuid, this.parent._stats?.compendiumSource].filter(u => !!u);
|
||||
const subclasses = game.items.filter(x => x.type === 'subclass' && uuids.includes(x.system.linkedClass));
|
||||
for (const pack of game.packs) {
|
||||
const indexes = await pack.getIndex({ fields: ['system.linkedClass'] });
|
||||
for (const index of indexes) {
|
||||
if (index.type !== 'subclass') continue;
|
||||
if (!uuids.includes(index.system?.linkedClass)) continue;
|
||||
if (subclasses.find(x => x.uuid === index.uuid)) continue;
|
||||
|
||||
const subclass = await foundry.utils.fromUuid(index.uuid);
|
||||
subclasses.push(subclass);
|
||||
}
|
||||
}
|
||||
|
||||
return subclasses;
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
if (this.actor?.type === 'character') {
|
||||
const levelupAuto = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto;
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@ export default class DHSubclass extends BaseDataItem {
|
|||
features: new ItemLinkFields(),
|
||||
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
|
||||
isMulticlass: new fields.BooleanField({ initial: false }),
|
||||
linkedClass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true, initial: null })
|
||||
linkedClass: new fields.DocumentUUIDField({ type: 'Item', nullable: true, initial: null })
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -83,7 +83,8 @@ export default class DHSubclass extends BaseDataItem {
|
|||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.missingClass'));
|
||||
return false;
|
||||
}
|
||||
if (actorClass.system.subclasses.every(x => x.uuid !== dataUuid)) {
|
||||
|
||||
if ((await actorClass.system.fetchSubclasses()).every(x => x.uuid !== dataUuid)) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.subclassNotInClass'));
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
import { defaultRestOptions } from '../../config/generalConfig.mjs';
|
||||
import { resetAndRerenderActors } from '../../helpers/utils.mjs';
|
||||
import { ActionsField } from '../fields/actionField.mjs';
|
||||
|
||||
const currencyField = (initial, label, icon) =>
|
||||
|
|
@ -209,7 +210,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
this.refreshConfig();
|
||||
this.#resetActors();
|
||||
resetAndRerenderActors();
|
||||
}
|
||||
|
||||
/** Update config values based on homebrew data. Make sure the references don't change */
|
||||
|
|
@ -230,29 +231,6 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggers a reset and non-forced re-render on all given actors (if given)
|
||||
* or all world actors and actors in all scenes to show immediate results for a changed setting.
|
||||
*/
|
||||
#resetActors() {
|
||||
const actors = new Set(
|
||||
[
|
||||
game.actors.contents,
|
||||
game.scenes.contents.flatMap(s => s.tokens.contents).flatMap(t => t.actor ?? [])
|
||||
].flat()
|
||||
);
|
||||
for (const actor of actors) {
|
||||
for (const app of Object.values(actor.apps)) {
|
||||
for (const element of app.element?.querySelectorAll('prose-mirror.active')) {
|
||||
element.open = false; // This triggers a save
|
||||
}
|
||||
}
|
||||
|
||||
actor.reset();
|
||||
actor.render();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class Resource extends foundry.abstract.DataModel {
|
||||
|
|
|
|||
|
|
@ -1,3 +1,5 @@
|
|||
import { resetAndRerenderActors } from '../../helpers/utils.mjs';
|
||||
|
||||
export default class DhMetagaming extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
|
|
@ -6,7 +8,24 @@ export default class DhMetagaming extends foundry.abstract.DataModel {
|
|||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hideObserverPermissionInChat.label',
|
||||
hint: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hideObserverPermissionInChat.hint'
|
||||
}),
|
||||
hidePartyStats: new fields.StringField({
|
||||
initial: 'never',
|
||||
label: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hidePartyStats.label',
|
||||
hint: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hidePartyStats.hint',
|
||||
required: true,
|
||||
nullable: false,
|
||||
choices: {
|
||||
never: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hidePartyStats.choices.never',
|
||||
players: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hidePartyStats.choices.players',
|
||||
always: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hidePartyStats.choices.always'
|
||||
}
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
/** Invoked by the setting when data changes */
|
||||
handleChange() {
|
||||
resetAndRerenderActors();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -141,8 +141,8 @@ export default class DHRoll extends Roll {
|
|||
const metagamingSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Metagaming);
|
||||
const chatData = await this._prepareChatRenderContext({ flavor, isPrivate, ...options });
|
||||
return foundry.applications.handlebars.renderTemplate(template, {
|
||||
...chatData,
|
||||
roll: this,
|
||||
...chatData,
|
||||
parent: chatData.parent,
|
||||
targetMode: chatData.targetMode,
|
||||
areas: chatData.action?.areas,
|
||||
|
|
|
|||
|
|
@ -793,6 +793,26 @@ export function getArmorSources(actor) {
|
|||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggers a reset and non-forced re-render on all given actors (if given)
|
||||
* or all world actors and actors in all scenes to show immediate results for a changed setting.
|
||||
*/
|
||||
export function resetAndRerenderActors() {
|
||||
const actors = new Set(
|
||||
[game.actors.contents, game.scenes.contents.flatMap(s => s.tokens.contents).flatMap(t => t.actor ?? [])].flat()
|
||||
);
|
||||
for (const actor of actors) {
|
||||
for (const app of Object.values(actor.apps)) {
|
||||
for (const element of app.element?.querySelectorAll('prose-mirror.active')) {
|
||||
element.open = false; // This triggers a save
|
||||
}
|
||||
}
|
||||
|
||||
actor.reset();
|
||||
actor.render();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array sorted by a function that returns a thing to compare, or an array to compare in order
|
||||
* Similar to lodash's sortBy function.
|
||||
|
|
@ -841,3 +861,11 @@ export function createShallowProxy(obj) {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
export function camelize(str) {
|
||||
return str
|
||||
.replace(/(?:^\w|[A-Z]|\b\w)/g, (part, index) => {
|
||||
return index === 0 ? part.toLowerCase() : part.toUpperCase();
|
||||
})
|
||||
.replace(/\s+/g, '');
|
||||
}
|
||||
|
|
|
|||
|
|
@ -91,7 +91,10 @@ const registerMenuSettings = () => {
|
|||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Metagaming, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhMetagaming
|
||||
type: DhMetagaming,
|
||||
onChange: value => {
|
||||
value.handleChange();
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, {
|
||||
|
|
|
|||
|
|
@ -251,8 +251,7 @@
|
|||
|
||||
a:hover,
|
||||
a.active {
|
||||
font-weight: bold;
|
||||
text-shadow: 0 0 8px light-dark(@dark-blue, @golden);
|
||||
text-shadow: 0 0 1px currentColor, 0 0 1px currentColor, 0 0 8px light-dark(@dark-blue, @golden);
|
||||
}
|
||||
|
||||
fieldset {
|
||||
|
|
|
|||
|
|
@ -19,28 +19,36 @@
|
|||
&:last-child {
|
||||
margin-bottom: 0px;
|
||||
}
|
||||
.feature-line {
|
||||
display: grid;
|
||||
}
|
||||
.feature-line {
|
||||
display: grid;
|
||||
align-items: center;
|
||||
grid-template-columns: 1fr 4fr 1fr;
|
||||
h4 {
|
||||
font-weight: lighter;
|
||||
color: light-dark(@dark, @beige);
|
||||
}
|
||||
.image {
|
||||
height: 40px;
|
||||
width: 40px;
|
||||
object-fit: cover;
|
||||
border-radius: 6px;
|
||||
border: none;
|
||||
}
|
||||
.image-icon {
|
||||
font-size: 26px;
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
grid-template-columns: 1fr 4fr 1fr;
|
||||
h4 {
|
||||
font-weight: lighter;
|
||||
color: light-dark(@dark, @beige);
|
||||
}
|
||||
.image {
|
||||
height: 40px;
|
||||
width: 40px;
|
||||
object-fit: cover;
|
||||
border-radius: 6px;
|
||||
border: none;
|
||||
}
|
||||
.controls {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
gap: 10px;
|
||||
a {
|
||||
text-shadow: none;
|
||||
}
|
||||
}
|
||||
.controls {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
gap: 10px;
|
||||
a {
|
||||
text-shadow: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,20 +5,12 @@
|
|||
// Theme header backgrounds
|
||||
.appTheme({
|
||||
.character-header-sheet {
|
||||
.trait {
|
||||
background: url(../assets/svg/trait-shield.svg) no-repeat;
|
||||
}
|
||||
|
||||
.character-row .domains-section img {
|
||||
filter: @golden-filter;
|
||||
}
|
||||
}
|
||||
}, {
|
||||
.character-header-sheet {
|
||||
.trait {
|
||||
background: url('../assets/svg/trait-shield-light.svg') no-repeat;
|
||||
}
|
||||
|
||||
.character-row .domains-section img {
|
||||
filter: brightness(0) saturate(100%);
|
||||
}
|
||||
|
|
@ -33,13 +25,19 @@
|
|||
|
||||
.name-row {
|
||||
display: flex;
|
||||
gap: 5px;
|
||||
gap: 6px;
|
||||
align-items: start;
|
||||
justify-content: space-between;
|
||||
padding: 0;
|
||||
padding-top: 5px;
|
||||
flex: 1;
|
||||
|
||||
[contenteditable],
|
||||
input {
|
||||
border: 1px solid @soft-shadow;
|
||||
background-color: light-dark(@dark-15, @soft-white-shadow);
|
||||
}
|
||||
|
||||
h1 {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
|
|
@ -65,14 +63,16 @@
|
|||
|
||||
.label {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
align-items: baseline;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
input {
|
||||
border: none;
|
||||
width: 40px;
|
||||
padding: 0;
|
||||
text-align: center;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.level-button {
|
||||
|
|
@ -101,7 +101,7 @@
|
|||
display: flex;
|
||||
justify-content: space-between;
|
||||
padding: 5px 0;
|
||||
margin-bottom: 10px;
|
||||
margin-bottom: 8px;
|
||||
font-size: var(--font-size-12);
|
||||
color: light-dark(@dark-blue, @golden);
|
||||
|
||||
|
|
@ -131,7 +131,7 @@
|
|||
display: flex;
|
||||
align-items: center;
|
||||
padding: 0;
|
||||
margin-bottom: 15px;
|
||||
margin-bottom: 12px;
|
||||
|
||||
.resource-section {
|
||||
display: flex;
|
||||
|
|
@ -168,7 +168,7 @@
|
|||
.domains-section {
|
||||
position: relative;
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
gap: 4px;
|
||||
background-color: light-dark(transparent, @dark-blue);
|
||||
color: light-dark(@dark-blue, @golden);
|
||||
padding: 5px 10px;
|
||||
|
|
@ -183,6 +183,7 @@
|
|||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
color: light-dark(@dark-blue, @golden);
|
||||
margin-right: 4px;
|
||||
}
|
||||
|
||||
.domain {
|
||||
|
|
@ -217,37 +218,110 @@
|
|||
|
||||
.character-traits {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
padding: 0;
|
||||
margin-bottom: 15px;
|
||||
justify-content: space-between;
|
||||
max-width: 38.5rem;
|
||||
gap: 0.5rem;
|
||||
padding-left: 0.5rem;
|
||||
|
||||
.trait {
|
||||
height: 60px;
|
||||
width: 60px;
|
||||
--color-border: light-dark(@semi-transparent-dark-blue, @golden-60);
|
||||
cursor: pointer;
|
||||
position: relative;
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex-direction: column;
|
||||
min-width: 4.375rem;
|
||||
|
||||
.trait-name {
|
||||
position: relative;
|
||||
background-color: light-dark(@semi-transparent-dark-blue, @golden-40);
|
||||
border: 1px solid var(--color-border);
|
||||
border-radius: 3px;
|
||||
color: light-dark(var(--color-light-1), @golden);
|
||||
font-size: var(--font-size-12);
|
||||
font-weight: 600;
|
||||
height: 1rem;
|
||||
line-height: 1rem;
|
||||
white-space: nowrap;
|
||||
width: 100%;
|
||||
padding: 0 0.1876px 0 0.375rem;
|
||||
margin-right: 0.125rem; /* makes it center SLIGHTLY */
|
||||
text-shadow: 1px 1px 2px @light-black;
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding-top: 5px;
|
||||
color: light-dark(@dark-blue, @golden);
|
||||
font-size: var(--font-size-14);
|
||||
font-weight: 600;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 3px;
|
||||
|
||||
i {
|
||||
line-height: 17px;
|
||||
font-size: var(--font-size-10);
|
||||
.tier-mark {
|
||||
position: absolute;
|
||||
background-color: @dark-blue;
|
||||
border: 1px solid light-dark(@dark-blue, @golden);
|
||||
border-radius: 50%;
|
||||
width: 1rem;
|
||||
height: 1rem;
|
||||
right: calc(100% - 0.4375rem);
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
&.marked::before {
|
||||
content: ' ';
|
||||
position: absolute;
|
||||
width: 0.5rem;
|
||||
height: 0.5rem;
|
||||
border-radius: 50%;
|
||||
background-color: @golden;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.trait-value {
|
||||
font-style: normal;
|
||||
font-weight: 400;
|
||||
font-size: var(--font-size-20);
|
||||
text-align: center;
|
||||
.trait-value-area {
|
||||
--background: light-dark(#e8e6e3, @dark-blue);
|
||||
display: flex;
|
||||
position: relative;
|
||||
.trait-value {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
justify-content: center;
|
||||
font-style: normal;
|
||||
font-weight: 600;
|
||||
font-size: var(--font-size-20);
|
||||
text-align: center;
|
||||
margin-bottom: 0.375rem;
|
||||
}
|
||||
|
||||
.spellcasting-mark {
|
||||
position: absolute;
|
||||
border: 1px solid light-dark(@dark-blue, @golden);
|
||||
color: @golden;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: -0.375rem;
|
||||
margin-inline: auto;
|
||||
border-radius: 50%;
|
||||
width: 1.125rem;
|
||||
height: 1.125rem;
|
||||
background: radial-gradient(190.63% 190.63% at 50% -80.63%, #18152E 70%, #4D4494 80%, #A0837E 90%, var(--color-border) 100%);
|
||||
font-size: var(--font-size-9);
|
||||
text-shadow: 0 0 2px @light-black;
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
&:hover {
|
||||
.trait-name {
|
||||
color: light-dark(@dark, @beige);
|
||||
text-shadow: 0 0 8px light-dark(@dark-80, @beige-80);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -74,62 +74,6 @@
|
|||
.death-roll-btn {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.icons-list {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
align-items: end;
|
||||
justify-content: center;
|
||||
top: 45px;
|
||||
right: 10px;
|
||||
|
||||
.spellcast-icon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: end;
|
||||
text-align: center;
|
||||
padding-right: 8px;
|
||||
max-width: 50px;
|
||||
height: 50px;
|
||||
font-size: 1.2rem;
|
||||
background: light-dark(@dark-blue-60, @dark-golden-80);
|
||||
backdrop-filter: blur(8px);
|
||||
border: 4px double light-dark(@beige, @golden);
|
||||
color: light-dark(@beige, @golden);
|
||||
border-radius: 999px;
|
||||
transition: all 0.3s ease;
|
||||
|
||||
.spellcast-label {
|
||||
font-size: var(--font-size-14);
|
||||
opacity: 0;
|
||||
margin-right: 0.3rem;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
|
||||
i {
|
||||
height: 24px;
|
||||
width: 24px;
|
||||
align-content: center;
|
||||
margin-right: 3px;
|
||||
}
|
||||
|
||||
&:not(.no-label):hover {
|
||||
max-width: 300px;
|
||||
padding: 0 10px;
|
||||
border-radius: 60px;
|
||||
|
||||
.spellcast-label {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
i {
|
||||
margin-right: 0px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.info-section {
|
||||
|
|
|
|||
|
|
@ -280,6 +280,17 @@ body.game:is(.performance-low, .noblur) {
|
|||
}
|
||||
}
|
||||
|
||||
.actors-list.limited {
|
||||
.actor-resources {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.actor-img-frame {
|
||||
width: 3rem;
|
||||
height: 3rem;
|
||||
}
|
||||
}
|
||||
|
||||
.actors-dragger {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
|
|
|||
|
|
@ -10,4 +10,8 @@
|
|||
font-family: @font-body;
|
||||
color: light-dark(@chat-blue-bg, @beige-50);
|
||||
}
|
||||
|
||||
button.plain.inline-control {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
--golden: #f3c267;
|
||||
--golden-10: #f3c26710;
|
||||
--golden-40: #f3c26740;
|
||||
--golden-60: #f3c26760;
|
||||
--golden-90: #f3c26790;
|
||||
--golden-bg: #f3c2671a;
|
||||
--golden-secondary: #eaaf42;
|
||||
|
|
@ -89,6 +90,7 @@
|
|||
@golden: var(--golden, #f3c267);
|
||||
@golden-10: var(--golden-10, #f3c26710);
|
||||
@golden-40: var(--golden-40, #f3c26740);
|
||||
@golden-60: var(--golden-60, #f3c26760);
|
||||
@golden-90: var(--golden-90, #f3c26790);
|
||||
@golden-bg: var(--golden-bg, #f3c2671a);
|
||||
@golden-secondary: var(--golden-secondary, #eaaf42);
|
||||
|
|
|
|||
|
|
@ -5,6 +5,11 @@
|
|||
--dh-font-title: 'Cinzel Decorative';
|
||||
--dh-font-subtitle: 'Cinzel';
|
||||
--dh-font-body: 'Montserrat';
|
||||
|
||||
/* Include missing font sizes */
|
||||
--font-size-8: 0.5rem;
|
||||
--font-size-9: 0.5625rem;
|
||||
--font-size-22: 1.375rem;
|
||||
}
|
||||
|
||||
@font-title: ~"var(--dh-font-title, 'Cinzel Decorative'), serif";
|
||||
|
|
|
|||
|
|
@ -2,15 +2,15 @@
|
|||
"id": "daggerheart",
|
||||
"title": "Daggerheart",
|
||||
"description": "An unofficial implementation of the Daggerheart system",
|
||||
"version": "2.2.3",
|
||||
"version": "2.2.4",
|
||||
"compatibility": {
|
||||
"minimum": "14.359",
|
||||
"verified": "14.360",
|
||||
"verified": "14.361",
|
||||
"maximum": "14"
|
||||
},
|
||||
"url": "https://github.com/Foundryborne/daggerheart",
|
||||
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json",
|
||||
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.2.3/system.zip",
|
||||
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.2.4/system.zip",
|
||||
"authors": [
|
||||
{
|
||||
"name": "WBHarry"
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
<div>
|
||||
{{formGroup settingFields.schema.fields.hideObserverPermissionInChat value=settingFields._source.hideObserverPermissionInChat localize=true}}
|
||||
{{formGroup settingFields.schema.fields.hidePartyStats value=settingFields._source.hidePartyStats localize=true}}
|
||||
</div>
|
||||
|
|
@ -1,7 +1,14 @@
|
|||
<header class='adversary-header-sheet'>
|
||||
<line-div></line-div>
|
||||
<div class="name-row">
|
||||
<h1 class='input actor-name' contenteditable="plaintext-only" data-property="name" placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}">{{source.name}}</h1>
|
||||
<h1
|
||||
class="input actor-name"
|
||||
contenteditable="plaintext-only"
|
||||
data-property="name"
|
||||
placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}"
|
||||
autocomplete="off"
|
||||
spellcheck="false"
|
||||
>{{source.name}}</h1>
|
||||
</div>
|
||||
<div class="tags">
|
||||
<div class="tag">
|
||||
|
|
|
|||
|
|
@ -1,7 +1,14 @@
|
|||
<header class="character-header-sheet">
|
||||
<line-div></line-div>
|
||||
<div class="name-row">
|
||||
<h1 class="actor-name input" contenteditable="plaintext-only" data-property="name" placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}">{{source.name}}</h1>
|
||||
<h1
|
||||
class="actor-name input"
|
||||
contenteditable="plaintext-only"
|
||||
data-property="name"
|
||||
placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}"
|
||||
autocomplete="off"
|
||||
spellcheck="false"
|
||||
>{{source.name}}</h1>
|
||||
<div class='level-div'>
|
||||
<h3 class='label'>
|
||||
{{#if @root.editable}}
|
||||
|
|
@ -125,20 +132,27 @@
|
|||
|
||||
<div class="character-traits">
|
||||
{{#each this.attributes as |attribute key|}}
|
||||
<div class="trait" data-tooltip="<b>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.name') }}:</b><br>{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
|
||||
<div class="trait-name">
|
||||
<span>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.short')}}</span>
|
||||
{{#if attribute.tierMarked}}
|
||||
<i class='fa-solid fa-circle'></i>
|
||||
{{else}}
|
||||
<i class='fa-regular fa-circle'></i>
|
||||
{{/if}}
|
||||
<div class="trait {{#if isSpellcasting}}with-spellcasting{{/if}}" data-tooltip="<b>{{attribute.label}}:</b><br>{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
|
||||
<div class="trait-name">
|
||||
<div class="tier-mark {{#if attribute.tierMarked}}marked{{/if}}"></div>
|
||||
<span>{{attribute.label}}</span>
|
||||
</div>
|
||||
<div class="trait-value">
|
||||
{{#if (gt attribute.value 0)}}
|
||||
<span>+{{attribute.value}}</span>
|
||||
{{else}}
|
||||
<span>{{attribute.value}}</span>
|
||||
<div class="trait-value-area">
|
||||
<svg width="52" height="46" viewBox="0 0 52 46" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<path d="M 0,0 H 52 L 51.0714,18.254 48.781,24.0952 47.5745,39.9596 26,46 4.42553,39.9596 3.219,24.0952 0.928571,18.254 Z" fill="var(--color-border)"/>
|
||||
<path d="M 3.312,5.357 8.58596,0 H 43.414 l 5.274,5.357 -1.8797,28.846 c -0.2431,2.605 -2.1461,4.7522 -4.7031,5.3064 l -14.8343,3.2151 c -0.8375,0.1816 -1.7043,0.1816 -2.5418,0 L 9.89482,39.5094 C 7.33785,38.9552 5.43478,36.808 5.19169,34.203 Z" fill="var(--background)"/>
|
||||
</svg>
|
||||
<div class="trait-value">
|
||||
{{#if (gt attribute.value 0)}}
|
||||
<span>+{{attribute.value}}</span>
|
||||
{{else}}
|
||||
<span>{{attribute.value}}</span>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#if isSpellcasting}}
|
||||
<div class="spellcasting-mark" data-tooltip="DAGGERHEART.ITEMS.Subclass.spellcastingTrait">
|
||||
<i class="fa-solid fa-wand-magic-sparkles" inert></i>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -1,17 +1,6 @@
|
|||
<aside class="character-sidebar-sheet">
|
||||
<div class="portrait {{#if isDeath}}death-roll{{/if}}">
|
||||
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
|
||||
{{#if document.system.spellcastModifierTrait.key}}
|
||||
<div class="icons-list">
|
||||
<span class="spellcast-icon {{#if isDeath}}no-label{{/if}}">
|
||||
<span class="spellcast-label">
|
||||
{{localize "DAGGERHEART.ITEMS.Subclass.spellcastingTrait"}}:
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' document.system.spellcastModifierTrait.key '.short')}}
|
||||
</span>
|
||||
<i class="fa-solid fa-wand-sparkles"></i>
|
||||
</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
<a class="death-roll-btn" data-tooltip="DAGGERHEART.UI.Tooltip.makeDeathMove" {{#if
|
||||
isDeath}}data-action="makeDeathMove" {{/if}}><i class="fa-solid fa-skull death-save"></i></a>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -6,6 +6,8 @@
|
|||
name='name'
|
||||
value='{{document.name}}'
|
||||
placeholder='{{localize "DAGGERHEART.GENERAL.actorName"}}'
|
||||
autocomplete="off"
|
||||
spellcheck="false"
|
||||
/>
|
||||
</h1>
|
||||
{{#if useResourcePips}}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,9 @@
|
|||
<img class='profile' src='{{source.img}}' data-action='editImage' data-edit='img' />
|
||||
<div class='item-container'>
|
||||
<div class="item-info">
|
||||
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
|
||||
<h1 class='item-name'>
|
||||
<input type='text' name='name' value='{{source.name}}' autocomplete="off" spellcheck="false"/>
|
||||
</h1>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
|
|
@ -23,143 +23,164 @@
|
|||
</button>
|
||||
</div>
|
||||
|
||||
<ul class="actors-list">
|
||||
{{#each partyMembers as |member id|}}
|
||||
<li class="actor-resources">
|
||||
<div class="actor-img-frame">
|
||||
<img class="actor-img" src="{{member.img}}">
|
||||
{{#if member.weapons}}
|
||||
<div class="equipped-weapons">
|
||||
{{#each member.weapons as |weapon|}}
|
||||
<img src="{{weapon.img}}" data-tooltip="{{weapon.name}}"/>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if member.evasion includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.evasion">{{member.evasion}}</div>
|
||||
{{/if}}
|
||||
{{#if member.difficulty includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.difficulty">{{member.difficulty}}</div>
|
||||
{{/if}}
|
||||
{{#unless (eq member.type 'companion')}}
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.severe"}}</h4>
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
<header>
|
||||
<h2 class="actor-name">
|
||||
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
|
||||
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
|
||||
</h2>
|
||||
<div>
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'adversary')) }}
|
||||
<div class="hope-section">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.hope"}}</h4>
|
||||
{{#times member.resources.hope.max}}
|
||||
<span class='hope-value' data-action='toggleHope' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.resources.hope.value (add this 1))}}
|
||||
<i class='fa-solid fa-diamond'></i>
|
||||
{{else}}
|
||||
<i class='fa-regular fa-circle'></i>
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/times}}
|
||||
{{#if @root.showStats}}
|
||||
<ul class="actors-list">
|
||||
{{#each partyMembers as |member id|}}
|
||||
<li class="actor-resources">
|
||||
<div class="actor-img-frame">
|
||||
<img class="actor-img" src="{{member.img}}">
|
||||
{{#if member.weapons}}
|
||||
<div class="equipped-weapons">
|
||||
{{#each member.weapons as |weapon|}}
|
||||
<img src="{{weapon.img}}" data-tooltip="{{weapon.name}}"/>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if member.evasion includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.evasion">{{member.evasion}}</div>
|
||||
{{/if}}
|
||||
{{#if member.difficulty includeZero=true}}
|
||||
<div class="evasion" data-tooltip="DAGGERHEART.GENERAL.difficulty">{{member.difficulty}}</div>
|
||||
{{/if}}
|
||||
{{#unless (eq member.type 'companion')}}
|
||||
<div class="threshold-section">
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.minor"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.major}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.major"}}</h4>
|
||||
<h4 class="threshold-value">{{member.damageThresholds.severe}}</h4>
|
||||
<h4 class="threshold-label">{{localize "DAGGERHEART.ACTORS.Party.Thresholds.severe"}}</h4>
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
{{#if member.subtitle}}
|
||||
<span class="subtitle">{{member.subtitle}}</span>
|
||||
{{/if}}
|
||||
</header>
|
||||
<section class="body">
|
||||
<section class="resources">
|
||||
{{#unless (eq member.type 'companion') }}
|
||||
<header>
|
||||
<h2 class="actor-name">
|
||||
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
|
||||
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
|
||||
</h2>
|
||||
<div>
|
||||
{{#unless (or (eq member.type 'companion') (eq member.type 'adversary')) }}
|
||||
<div class="hope-section">
|
||||
<h4>{{localize "DAGGERHEART.GENERAL.hope"}}</h4>
|
||||
{{#times member.resources.hope.max}}
|
||||
<span class='hope-value' data-action='toggleHope' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.resources.hope.value (add this 1))}}
|
||||
<i class='fa-solid fa-diamond'></i>
|
||||
{{else}}
|
||||
<i class='fa-regular fa-circle'></i>
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
{{#if member.subtitle}}
|
||||
<span class="subtitle">{{member.subtitle}}</span>
|
||||
{{/if}}
|
||||
</header>
|
||||
<section class="body">
|
||||
<section class="resources">
|
||||
{{#unless (eq member.type 'companion') }}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.HitPoints.plural">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-heart" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.resources.hitPoints.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.resources.hitPoints.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.resources.hitPoints.max}}
|
||||
<span class='slot {{#if (gte member.resources.hitPoints.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleHitPoints' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/unless}}
|
||||
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.HitPoints.plural">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.stress">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-heart" inert></i>
|
||||
<i class="fa-solid fa-bolt" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.resources.hitPoints.value}}</span>
|
||||
<span class="current">{{member.resources.stress.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.resources.hitPoints.max}}</span>
|
||||
<span class="max">{{member.resources.stress.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.resources.hitPoints.max}}
|
||||
<span class='slot {{#if (gte member.resources.hitPoints.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleHitPoints' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#times member.resources.stress.max}}
|
||||
<span class='slot {{#if (gte member.resources.stress.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleStress' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/unless}}
|
||||
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.stress">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-bolt" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.resources.stress.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.resources.stress.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.resources.stress.max}}
|
||||
<span class='slot {{#if (gte member.resources.stress.value (add this 1))}}filled{{/if}}'
|
||||
data-action='toggleStress' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
</span>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{#if member.armorScore.max}}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.armorSlots">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-shield" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.armorScore.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.armorScore.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.armorScore.max}}
|
||||
<a class='armor-slot' data-action='toggleArmorSlot' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.armorScore.value (add this 1))}}
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
{{else}}
|
||||
<i class="fa-solid fa-shield-halved"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
{{/times}}
|
||||
{{#if member.armorScore.max}}
|
||||
<div class="slot-section">
|
||||
<div class="slot-label" data-tooltip="DAGGERHEART.GENERAL.armorSlots">
|
||||
<span class="label">
|
||||
<i class="fa-solid fa-shield" inert></i>
|
||||
</span>
|
||||
<span class="value">
|
||||
<span class="current">{{member.armorScore.value}}</span>
|
||||
/
|
||||
<span class="max">{{member.armorScore.max}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="slot-bar">
|
||||
{{#times member.armorScore.max}}
|
||||
<a class='armor-slot' data-action='toggleArmorSlot' data-actor-id="{{member.uuid}}" data-value="{{add this 1}}">
|
||||
{{#if (gte member.armorScore.value (add this 1))}}
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
{{else}}
|
||||
<i class="fa-solid fa-shield-halved"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
{{/times}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
{{#if member.traits}}
|
||||
<div class="traits">
|
||||
{{#each member.traits as |trait|}}
|
||||
<span class="trait">
|
||||
<span class="label">{{trait.label}}</span>
|
||||
<span class="value">{{trait.value}}</span>
|
||||
</span>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
{{#if member.traits}}
|
||||
<div class="traits">
|
||||
{{#each member.traits as |trait|}}
|
||||
<span class="trait">
|
||||
<span class="label">{{trait.label}}</span>
|
||||
<span class="value">{{trait.value}}</span>
|
||||
</span>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</section>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{else}}
|
||||
<ul class="actors-list limited">
|
||||
{{#each partyMembers as |member id|}}
|
||||
<li class="actor-resources">
|
||||
<div class="actor-img-frame">
|
||||
<img class="actor-img" src="{{member.img}}">
|
||||
</div>
|
||||
<header>
|
||||
<h2 class="actor-name">
|
||||
<a data-action="openDocument" data-uuid="{{member.uuid}}">{{member.name}}</a>
|
||||
<a class="delete-icon" data-action="deletePartyMember" data-uuid="{{member.uuid}}"><i class="fa-regular fa-times" inert></i></a>
|
||||
</h2>
|
||||
{{#if member.subtitle}}
|
||||
<span class="subtitle">{{member.subtitle}}</span>
|
||||
{{/if}}
|
||||
</header>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
{{#unless document.system.partyMembers.length}}
|
||||
<div class="actors-dragger">
|
||||
<span>{{localize "DAGGERHEART.GENERAL.dropActorsHere"}}</span>
|
||||
|
|
|
|||
|
|
@ -27,10 +27,7 @@
|
|||
<fieldset>
|
||||
<legend>{{localize "TYPES.Item.subclass"}}</legend>
|
||||
<div class="feature-list">
|
||||
{{#unless source.system.subclasses}}
|
||||
<div class="drag-area">{{localize "DAGGERHEART.GENERAL.missingDragDropThing" thing=(localize "DAGGERHEART.GENERAL.subclasses")}}</div>
|
||||
{{/unless}}
|
||||
{{#each source.system.subclasses as |subclass index|}}
|
||||
{{#each subclasses as |subclass index|}}
|
||||
<li class='feature-item'>
|
||||
<div class='feature-line'>
|
||||
<img class='image' src='{{subclass.img}}' />
|
||||
|
|
@ -44,16 +41,7 @@
|
|||
data-item-uuid={{subclass.uuid}}
|
||||
data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openItemWorld"}}'
|
||||
>
|
||||
<i class="fa-solid fa-globe"></i>
|
||||
</a>
|
||||
<a
|
||||
class='effect-control'
|
||||
data-action='removeItemFromCollection'
|
||||
data-target="subclasses"
|
||||
data-uuid="{{subclass.uuid}}"
|
||||
data-tooltip='{{localize "CONTROLS.CommonDelete"}}'
|
||||
>
|
||||
<i class='fas fa-trash'></i>
|
||||
<i class="fa-solid fa-globe" inert></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@
|
|||
<div class='item-info'>
|
||||
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
|
||||
<div class='item-description'>
|
||||
<h3>{{localize 'TYPES.Item.class'}}</h3>
|
||||
<h3 class="form-fields domain-section">
|
||||
<span>{{localize "DAGGERHEART.GENERAL.Domain.plural"}}</span>
|
||||
<input class="domain-input" value="{{domains}}" />
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
<div class="item-description-outer-container">
|
||||
<div class="item-description-container">
|
||||
<h4>{{localize "DAGGERHEART.ITEMS.Subclass.spellcastTrait"}}</h4>
|
||||
<span>{{spellcastTrait}}</span>
|
||||
</div>
|
||||
{{#if spellcastTrait}}
|
||||
<div class="item-description-container">
|
||||
<h4>{{localize "DAGGERHEART.ITEMS.Subclass.spellcastTrait"}}</h4>
|
||||
<span>{{spellcastTrait}}</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="item-description-container">
|
||||
<h4>{{localize "DAGGERHEART.ITEMS.Subclass.foundationFeatures"}}</h4>
|
||||
{{#each foundationFeatures as | feature |}}
|
||||
|
|
|
|||
|
|
@ -3,6 +3,35 @@
|
|||
data-tab='{{tabs.features.id}}'
|
||||
data-group='{{tabs.features.group}}'
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "TYPES.Item.class"}}</legend>
|
||||
{{#if class}}
|
||||
<div class="feature-list">
|
||||
<li class="feature-line">
|
||||
{{#if class.missing}}
|
||||
<i class="fa-solid fa-link-slash hint image-icon" inert></i>
|
||||
<span class="hint">{{class.name}}</span>
|
||||
{{else}}
|
||||
<img class="image" src="{{class.img}}" />
|
||||
<span>{{class.name}}</span>
|
||||
<div class='controls'>
|
||||
<a
|
||||
class='effect-control'
|
||||
data-action='editDoc'
|
||||
data-item-uuid={{class.uuid}}
|
||||
data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openItemWorld"}}'
|
||||
>
|
||||
<i class="fa-solid fa-globe" inert></i>
|
||||
</a>
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="drag-area">{{localize "DAGGERHEART.GENERAL.missingDragDropThing" thing=(localize "TYPES.Item.class")}}</div>
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="drop-section" data-type="foundation">
|
||||
<legend>
|
||||
{{localize "DAGGERHEART.GENERAL.Tabs.foundation"}}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue