[Feature] Full Rerolls (#1928)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run

* Initial

* Removed damage dialogs

* Fixed DamageReroll

* Fixed d20 modifiers

* Fixed

* Fixed DiceSoNice multiple damageType reroll

* Added triggerChatRollFx

* Fixed dice.denomination being lost on damage reroll
This commit is contained in:
WBHarry 2026-05-29 12:19:08 +02:00 committed by GitHub
parent ddf4747310
commit f1a530f57f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
23 changed files with 164 additions and 830 deletions

View file

@ -864,3 +864,18 @@ export function camelize(str) {
})
.replace(/\s+/g, '');
}
/**
* Triggers DiceSoNice rolls or dice roll audio for rolls. Not used for duality rolls.
* @param { Roll[] } rolls
* @return { void }
*/
export async function triggerChatRollFx(rolls, options = { whisper: false, blind: false }) {
const { whisper, blind } = options;
if (game.modules.get('dice-so-nice')?.active) {
const rerollPromises = rolls.map(roll => game.dice3d.showForRoll(roll, game.user, true, whisper, blind));
await Promise.allSettled(rerollPromises);
} else {
foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice });
}
}