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[Feature] Full Rerolls (#1928)
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Project CI / build (24.x) (push) Waiting to run
* Initial * Removed damage dialogs * Fixed DamageReroll * Fixed d20 modifiers * Fixed * Fixed DiceSoNice multiple damageType reroll * Added triggerChatRollFx * Fixed dice.denomination being lost on damage reroll
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23 changed files with 164 additions and 830 deletions
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@ -1,4 +1,5 @@
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import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
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import { triggerChatRollFx } from '../helpers/utils.mjs';
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export default class DHRoll extends Roll {
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baseTerms = [];
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@ -75,9 +76,7 @@ export default class DHRoll extends Roll {
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}
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if (config.skips?.createMessage) {
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if (game.modules.get('dice-so-nice')?.active) {
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await game.dice3d.showForRoll(roll, game.user, true);
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}
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await triggerChatRollFx([roll]);
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} else if (!config.source?.message) {
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config.message = await this.toMessage(roll, config);
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}
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@ -85,6 +84,7 @@ export default class DHRoll extends Roll {
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static postEvaluate(roll, config = {}) {
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return {
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...roll.options.roll,
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total: roll.total,
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formula: roll.formula,
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dice: roll.dice.map(d => ({
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