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[Feature] Full Rerolls (#1928)
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* Initial * Removed damage dialogs * Fixed DamageReroll * Fixed d20 modifiers * Fixed * Fixed DiceSoNice multiple damageType reroll * Added triggerChatRollFx * Fixed dice.denomination being lost on damage reroll
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23 changed files with 164 additions and 830 deletions
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@ -1,5 +1,5 @@
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import DamageDialog from '../applications/dialogs/damageDialog.mjs';
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import { parseRallyDice } from '../helpers/utils.mjs';
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import { parseRallyDice, triggerChatRollFx } from '../helpers/utils.mjs';
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import DHRoll from './dhRoll.mjs';
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export default class DamageRoll extends DHRoll {
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@ -18,7 +18,12 @@ export default class DamageRoll extends DHRoll {
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if (config.evaluate !== false) for (const roll of config.roll) await roll.roll.evaluate();
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roll._evaluated = true;
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const parts = config.roll.map(r => this.postEvaluate(r));
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const parts = [];
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for (const roll of config.roll) {
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parts.push(this.postEvaluate(roll));
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roll.roll = JSON.stringify(roll.roll.toJSON());
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}
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config.damage = this.unifyDamageRoll(parts);
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}
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@ -38,25 +43,24 @@ export default class DamageRoll extends DHRoll {
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const chatMessage = config.source?.message
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? ui.chat.collection.get(config.source.message)
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: getDocumentClass('ChatMessage').applyMode({}, config.rollMode ?? 'public');
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const diceRolls = [];
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if (game.modules.get('dice-so-nice')?.active) {
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const pool = foundry.dice.terms.PoolTerm.fromRolls(
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Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
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),
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diceRoll = Roll.fromTerms([pool]);
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await game.dice3d.showForRoll(
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diceRoll,
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game.user,
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true,
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chatMessage.whisper?.length > 0 ? chatMessage.whisper : null,
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chatMessage.blind
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);
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config.mute = true;
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const pool = foundry.dice.terms.PoolTerm.fromRolls(
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Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
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);
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diceRolls.push(Roll.fromTerms([pool]));
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}
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await triggerChatRollFx(diceRolls, {
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whisper: chatMessage.whisper?.length > 0 ? chatMessage.whisper : null,
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blind: chatMessage.blind
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});
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await super.buildPost(roll, config, message);
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if (config.source?.message) {
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chatMessage.update({ 'system.damage': config.damage });
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if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice });
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}
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}
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@ -319,9 +323,10 @@ export default class DamageRoll extends DHRoll {
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const newIndex = parsedDiceTerms[dice].results.length;
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await term.reroll(`/r1=${termResult.result}`);
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const diceRolls = [];
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if (game.modules.get('dice-so-nice')?.active) {
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const newResult = parsedDiceTerms[dice].results[newIndex];
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const diceSoNiceRoll = {
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diceRolls.push({
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_evaluated: true,
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dice: [
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new foundry.dice.terms.Die({
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@ -332,11 +337,10 @@ export default class DamageRoll extends DHRoll {
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})
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],
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options: { appearance: {} }
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};
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await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
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});
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}
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await triggerChatRollFx(diceRolls);
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await parsedRoll.evaluate();
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const results = parsedRoll.dice[dice].results.map(result => ({
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