[Feature] Full Rerolls (#1928)
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* Initial

* Removed damage dialogs

* Fixed DamageReroll

* Fixed d20 modifiers

* Fixed

* Fixed DiceSoNice multiple damageType reroll

* Added triggerChatRollFx

* Fixed dice.denomination being lost on damage reroll
This commit is contained in:
WBHarry 2026-05-29 12:19:08 +02:00 committed by GitHub
parent ddf4747310
commit f1a530f57f
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GPG key ID: B5690EEEBB952194
23 changed files with 164 additions and 830 deletions

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@ -103,6 +103,19 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
_getEntryContextOptions() {
return [
...super._getEntryContextOptions(),
{
label: 'DAGGERHEART.UI.ChatLog.rerollActionRoll',
icon: '<i class="fa-solid fa-dice"></i>',
visible: li => {
const message = game.messages.get(li.dataset.messageId);
return message.system.hasRoll && (game.user.isGM || message.isAuthor);
},
callback: async li => {
const message = game.messages.get(li.dataset.messageId);
const reroll = await message.rolls[0].reroll({ liveRoll: true });
message.update({ rolls: [reroll] });
}
},
{
label: 'DAGGERHEART.UI.ChatLog.rerollDamage',
icon: '<i class="fa-solid fa-dice"></i>',
@ -113,9 +126,10 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
: false;
return (game.user.isGM || message.isAuthor) && hasRolledDamage;
},
callback: li => {
callback: async li => {
const message = game.messages.get(li.dataset.messageId);
new game.system.api.applications.dialogs.RerollDamageDialog(message).render({ force: true });
const update = await message.system.getRerolledDamage();
message.update(update);
}
}
];