Merge branch 'main' into feature/damage-iterrable-rework

This commit is contained in:
WBHarry 2026-03-06 11:16:17 +01:00
commit f004f575a5
27 changed files with 225 additions and 167 deletions

View file

@ -187,6 +187,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
});
}
game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
this.render();
}
@ -227,6 +228,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
}
});
game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
this.render();
}
@ -246,6 +248,8 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
await this.settings.updateSource({
[`${path}.-=${id}`]: null
});
game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
this.render();
}

View file

@ -4,6 +4,42 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
constructor(options) {
super(options);
this.changeChoices = DhActiveEffectConfig.getChangeChoices();
}
static DEFAULT_OPTIONS = {
classes: ['daggerheart', 'sheet', 'dh-style']
};
static PARTS = {
header: { template: 'systems/daggerheart/templates/sheets/activeEffect/header.hbs' },
tabs: { template: 'templates/generic/tab-navigation.hbs' },
details: { template: 'systems/daggerheart/templates/sheets/activeEffect/details.hbs', scrollable: [''] },
settings: { template: 'systems/daggerheart/templates/sheets/activeEffect/settings.hbs' },
changes: {
template: 'systems/daggerheart/templates/sheets/activeEffect/changes.hbs',
scrollable: ['ol[data-changes]']
},
footer: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-form-footer.hbs' }
};
static TABS = {
sheet: {
tabs: [
{ id: 'details', icon: 'fa-solid fa-book' },
{ id: 'settings', icon: 'fa-solid fa-bars', label: 'DAGGERHEART.GENERAL.Tabs.settings' },
{ id: 'changes', icon: 'fa-solid fa-gears' }
],
initial: 'details',
labelPrefix: 'EFFECT.TABS'
}
};
/**
* Get ChangeChoices for the changes autocomplete. Static for use in this class aswell as in settings-active-effect-config.mjs
* @returns {ChangeChoice { value: string, label: string, hint: string, group: string }[]}
*/
static getChangeChoices() {
const ignoredActorKeys = ['config', 'DhEnvironment', 'DhParty'];
const getAllLeaves = (root, group, parentPath = '') => {
@ -23,7 +59,7 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
return leaves;
};
this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => {
return Object.keys(game.system.api.models.actors).reduce((acc, key) => {
if (ignoredActorKeys.includes(key)) return acc;
const model = game.system.api.models.actors[key];
@ -62,34 +98,6 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
}, []);
}
static DEFAULT_OPTIONS = {
classes: ['daggerheart', 'sheet', 'dh-style']
};
static PARTS = {
header: { template: 'systems/daggerheart/templates/sheets/activeEffect/header.hbs' },
tabs: { template: 'templates/generic/tab-navigation.hbs' },
details: { template: 'systems/daggerheart/templates/sheets/activeEffect/details.hbs', scrollable: [''] },
settings: { template: 'systems/daggerheart/templates/sheets/activeEffect/settings.hbs' },
changes: {
template: 'systems/daggerheart/templates/sheets/activeEffect/changes.hbs',
scrollable: ['ol[data-changes]']
},
footer: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-form-footer.hbs' }
};
static TABS = {
sheet: {
tabs: [
{ id: 'details', icon: 'fa-solid fa-book' },
{ id: 'settings', icon: 'fa-solid fa-bars', label: 'DAGGERHEART.GENERAL.Tabs.settings' },
{ id: 'changes', icon: 'fa-solid fa-gears' }
],
initial: 'details',
labelPrefix: 'EFFECT.TABS'
}
};
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
const changeChoices = this.changeChoices;

View file

@ -7,19 +7,7 @@ export default class SettingActiveEffectConfig extends HandlebarsApplicationMixi
super({});
this.effect = foundry.utils.deepClone(effect);
const ignoredActorKeys = ['config', 'DhEnvironment'];
this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => {
if (!ignoredActorKeys.includes(key)) {
const model = game.system.api.models.actors[key];
const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model);
const group = game.i18n.localize(model.metadata.label);
const choices = CONFIG.Token.documentClass
.getTrackedAttributeChoices(attributes, model)
.map(x => ({ ...x, group: group }));
acc.push(...choices);
}
return acc;
}, []);
this.changeChoices = game.system.api.applications.sheetConfigs.ActiveEffectConfig.getChangeChoices();
}
static DEFAULT_OPTIONS = {

View file

@ -73,9 +73,11 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
return context;
}
static async updateData(event, element, formData) {
static async updateData(_event, _element, formData) {
const data = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.move, data);
await this.updateMove({
[`${this.movePath}`]: data
});
this.render();
}
@ -135,9 +137,7 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
}
);
await this.settings.updateSource({ [`${this.actionsPath}.${action.id}`]: action });
this.move = foundry.utils.getProperty(this.settings, this.movePath);
await this.updateMove({ [`${this.actionsPath}.${action.id}`]: action });
this.render();
}
@ -150,13 +150,12 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
await game.system.api.applications.sheetConfigs.SettingActiveEffectConfig.configure(effect);
if (!updatedEffect) return;
await this.settings.updateSource({
await this.updateMove({
[`${this.movePath}.effects`]: this.move.effects.reduce((acc, effect, index) => {
acc.push(index === effectIndex ? { ...updatedEffect, id: effect.id } : effect);
return acc;
}, [])
});
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
} else {
const action = this.move.actions.get(id);
@ -171,13 +170,13 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
: existingEffectIndex === -1
? [...currentEffects, effectData]
: currentEffects.with(existingEffectIndex, effectData);
await this.settings.updateSource({
await this.updateMove({
[`${this.movePath}.effects`]: updatedEffects
});
}
await this.settings.updateSource({ [`${this.actionsPath}.${id}`]: updatedMove });
this.move = foundry.utils.getProperty(this.settings, this.movePath);
await this.updateMove({ [`${this.actionsPath}.${id}`]: updatedMove });
this.render();
return updatedEffects;
}).render(true);
@ -199,33 +198,36 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
});
}
}
await this.settings.updateSource({
await this.updateMove({
[this.movePath]: {
effects: move.effects.filter(x => x.id !== id),
actions: move.actions
}
});
} else {
await this.settings.updateSource({ [`${this.actionsPath}.-=${target.dataset.id}`]: null });
await this.updateMove({ [`${this.actionsPath}.-=${target.dataset.id}`]: null });
}
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
}
static async addEffect(_, target) {
static async addEffect() {
const currentEffects = foundry.utils.getProperty(this.settings, `${this.movePath}.effects`);
await this.settings.updateSource({
await this.updateMove({
[`${this.movePath}.effects`]: [
...currentEffects,
game.system.api.data.activeEffects.BaseEffect.getDefaultObject()
]
});
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
}
async updateMove(update) {
await this.settings.updateSource(update);
this.move = foundry.utils.getProperty(this.settings, this.movePath);
}
static resetMoves() {}
_filterTabs(tabs) {

View file

@ -6,7 +6,6 @@ import DaggerheartMenu from '../../sidebar/tabs/daggerheartMenu.mjs';
import { socketEvent } from '../../../systemRegistration/socket.mjs';
import GroupRollDialog from '../../dialogs/group-roll-dialog.mjs';
import DhpActor from '../../../documents/actor.mjs';
import DHItem from '../../../documents/item.mjs';
export default class Party extends DHBaseActorSheet {
constructor(options) {
@ -269,15 +268,6 @@ export default class Party extends DHBaseActorSheet {
).render({ force: true });
}
/**
* Get the set of ContextMenu options for Consumable and Loot.
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
* @this {CharacterSheet}
* @protected
*/
static #getItemContextOptions() {
return this._getContextMenuCommonOptions.call(this, { usable: true, toChat: true });
}
/* -------------------------------------------- */
/* Filter Tracking */
/* -------------------------------------------- */

View file

@ -431,18 +431,18 @@ export default function DHApplicationMixin(Base) {
{
name: 'disableEffect',
icon: 'fa-solid fa-lightbulb',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && !doc.disabled && doc.type !== 'beastform';
condition: element => {
const target = element.closest('[data-item-uuid]');
return !target.dataset.disabled && target.dataset.itemType !== 'beastform';
},
callback: async target => (await getDocFromElement(target)).update({ disabled: true })
},
{
name: 'enableEffect',
icon: 'fa-regular fa-lightbulb',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && doc.disabled && doc.type !== 'beastform';
condition: element => {
const target = element.closest('[data-item-uuid]');
return target.dataset.disabled && target.dataset.itemType !== 'beastform';
},
callback: async target => (await getDocFromElement(target)).update({ disabled: false })
}
@ -539,9 +539,9 @@ export default function DHApplicationMixin(Base) {
options.push({
name: 'CONTROLS.CommonDelete',
icon: 'fa-solid fa-trash',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && doc.type !== 'beastform';
condition: element => {
const target = element.closest('[data-item-uuid]');
return target.dataset.itemType !== 'beastform';
},
callback: async (target, event) => {
const doc = await getDocFromElement(target);

View file

@ -36,7 +36,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
],
dragDrop: [
{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null },
{ dragSelector: ".currency[data-currency] .drag-handle", dropSelector: null }
{ dragSelector: '.currency[data-currency] .drag-handle', dropSelector: null }
]
};
@ -92,7 +92,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
value: context.source.system.gold[key]
};
}
context.inventory.hasCurrency = Object.values(context.inventory.currencies).some((c) => c.enabled);
context.inventory.hasCurrency = Object.values(context.inventory.currencies).some(c => c.enabled);
}
return context;
@ -270,7 +270,9 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
currency
});
if (quantity) {
originActor.update({ [`system.gold.${currency}`]: Math.max(0, originActor.system.gold[currency] - quantity) });
originActor.update({
[`system.gold.${currency}`]: Math.max(0, originActor.system.gold[currency] - quantity)
});
this.document.update({ [`system.gold.${currency}`]: this.document.system.gold[currency] + quantity });
}
return;
@ -292,6 +294,15 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
/* Handling transfer of inventoryItems */
if (item.system.metadata.isInventoryItem) {
if (!this.document.testUserPermission(game.user, 'OWNER', { exact: true })) {
return ui.notifications.error(
game.i18n.format('DAGGERHEART.UI.Notifications.lackingItemTransferPermission', {
user: game.user.name,
target: this.document.name
})
);
}
if (item.system.metadata.isQuantifiable) {
const actorItem = originActor.items.get(data.originId);
const quantityTransfered = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
@ -300,14 +311,6 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
});
if (quantityTransfered) {
if (quantityTransfered === actorItem.system.quantity) {
await originActor.deleteEmbeddedDocuments('Item', [data.originId]);
} else {
await actorItem.update({
'system.quantity': actorItem.system.quantity - quantityTransfered
});
}
const existingItem = this.document.items.find(x => itemIsIdentical(x, item));
if (existingItem) {
await existingItem.update({
@ -325,10 +328,18 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
}
]);
}
if (quantityTransfered === actorItem.system.quantity) {
await originActor.deleteEmbeddedDocuments('Item', [data.originId]);
} else {
await actorItem.update({
'system.quantity': actorItem.system.quantity - quantityTransfered
});
}
}
} else {
await originActor.deleteEmbeddedDocuments('Item', [data.originId]);
await this.document.createEmbeddedDocuments('Item', [item.toObject()]);
await originActor.deleteEmbeddedDocuments('Item', [data.originId]);
}
}
}
@ -339,7 +350,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
*/
async _onDragStart(event) {
// Handle drag/dropping currencies
const currencyEl = event.currentTarget.closest(".currency[data-currency]");
const currencyEl = event.currentTarget.closest('.currency[data-currency]');
if (currencyEl) {
const currency = currencyEl.dataset.currency;
const data = { type: 'Currency', currency, originActor: this.document.uuid };
@ -359,8 +370,8 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
event.dataTransfer.setData('text/plain', JSON.stringify(attackData));
event.dataTransfer.setDragImage(attackItem.querySelector('img'), 60, 0);
return;
}
}
const item = await getDocFromElement(event.target);
if (item) {
const dragData = {

View file

@ -54,30 +54,58 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
if (this === target) return 0;
const originPoint = this.center;
const destinationPoint = target.center;
const targetPoint = target.center;
const thisBounds = this.bounds;
const targetBounds = target.bounds;
const adjacencyBuffer = canvas.grid.distance * 1.75; // handles diagonals with one square elevation difference
// Figure out the elevation difference.
// This intends to return "grid distance" for adjacent ones, so we add that number if not overlapping.
const sizePerUnit = canvas.grid.size / canvas.grid.distance;
const thisHeight = Math.max(thisBounds.width, thisBounds.height) / sizePerUnit;
const targetHeight = Math.max(targetBounds.width, targetBounds.height) / sizePerUnit;
const thisElevation = [this.document.elevation, this.document.elevation + thisHeight];
const targetElevation = [target.document.elevation, target.document.elevation + targetHeight];
const isSameAltitude =
thisElevation[0] < targetElevation[1] && // bottom of this must be at or below the top of target
thisElevation[1] > targetElevation[0]; // top of this must be at or above the bottom of target
const [lower, higher] = [targetElevation, thisElevation].sort((a, b) => a[1] - b[1]);
const elevation = isSameAltitude ? 0 : higher[0] - lower[1] + canvas.grid.distance;
// Compute for gridless. This version returns circular edge to edge + grid distance,
// so that tokens that are touching return 5.
if (canvas.grid.type === CONST.GRID_TYPES.GRIDLESS) {
const boundsCorrection = canvas.grid.distance / canvas.grid.size;
const originRadius = (this.bounds.width * boundsCorrection) / 2;
const targetRadius = (target.bounds.width * boundsCorrection) / 2;
const distance = canvas.grid.measurePath([originPoint, destinationPoint]).distance;
return Math.floor(distance - originRadius - targetRadius + canvas.grid.distance);
const originRadius = (thisBounds.width * boundsCorrection) / 2;
const targetRadius = (targetBounds.width * boundsCorrection) / 2;
const measuredDistance = canvas.grid.measurePath([
{ ...originPoint, elevation: 0 },
{ ...targetPoint, elevation }
]).distance;
const distance = Math.floor(measuredDistance - originRadius - targetRadius + canvas.grid.distance);
return Math.min(distance, distance > adjacencyBuffer ? Infinity : canvas.grid.distance);
}
// Compute what the closest grid space of each token is, then compute that distance
const originEdge = this.#getEdgeBoundary(this.bounds, originPoint, destinationPoint);
const targetEdge = this.#getEdgeBoundary(target.bounds, originPoint, destinationPoint);
const adjustedOriginPoint = canvas.grid.getTopLeftPoint({
x: originEdge.x + Math.sign(originPoint.x - originEdge.x),
y: originEdge.y + Math.sign(originPoint.y - originEdge.y)
});
const adjustDestinationPoint = canvas.grid.getTopLeftPoint({
x: targetEdge.x + Math.sign(destinationPoint.x - targetEdge.x),
y: targetEdge.y + Math.sign(destinationPoint.y - targetEdge.y)
});
return canvas.grid.measurePath([adjustedOriginPoint, adjustDestinationPoint]).distance;
const originEdge = this.#getEdgeBoundary(thisBounds, originPoint, targetPoint);
const targetEdge = this.#getEdgeBoundary(targetBounds, originPoint, targetPoint);
const adjustedOriginPoint = originEdge
? canvas.grid.getTopLeftPoint({
x: originEdge.x + Math.sign(originPoint.x - originEdge.x),
y: originEdge.y + Math.sign(originPoint.y - originEdge.y)
})
: originPoint;
const adjustDestinationPoint = targetEdge
? canvas.grid.getTopLeftPoint({
x: targetEdge.x + Math.sign(targetPoint.x - targetEdge.x),
y: targetEdge.y + Math.sign(targetPoint.y - targetEdge.y)
})
: targetPoint;
const distance = canvas.grid.measurePath([
{ ...adjustedOriginPoint, elevation: 0 },
{ ...adjustDestinationPoint, elevation }
]).distance;
return Math.min(distance, distance > adjacencyBuffer ? Infinity : canvas.grid.distance);
}
_onHoverIn(event, options) {
@ -103,8 +131,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
// Determine the actual range
const ranges = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement;
const distanceNum = originToken.distanceTo(this);
const distanceResult = DhMeasuredTemplate.getRangeLabels(distanceNum, ranges);
const distanceResult = DhMeasuredTemplate.getRangeLabels(originToken.distanceTo(this), ranges);
const distanceLabel = `${distanceResult.distance} ${distanceResult.units}`.trim();
// Create the element
@ -156,11 +183,6 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
return null;
}
/** Tests if the token is at least adjacent with another, with some leeway for diagonals */
isAdjacentWith(token) {
return this.distanceTo(token) <= canvas.grid.distance * 1.5;
}
/** @inheritDoc */
_drawBar(number, bar, data) {
const val = Number(data.value);

View file

@ -467,9 +467,7 @@ export const allArmorFeatures = () => {
};
export const orderedArmorFeatures = () => {
const homebrewFeatures = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).itemFeatures
.armorFeatures;
const allFeatures = { ...armorFeatures, ...homebrewFeatures };
const allFeatures = allArmorFeatures();
const all = Object.keys(allFeatures).map(key => {
const feature = allFeatures[key];
return {
@ -1404,9 +1402,7 @@ export const allWeaponFeatures = () => {
};
export const orderedWeaponFeatures = () => {
const homebrewFeatures = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).itemFeatures
.weaponFeatures;
const allFeatures = { ...weaponFeatures, ...homebrewFeatures };
const allFeatures = allWeaponFeatures();
const all = Object.keys(allFeatures).map(key => {
const feature = allFeatures[key];
return {

View file

@ -190,6 +190,10 @@ export default class DhpAdversary extends DhCreature {
}
}
prepareDerivedData() {
this.attack.roll.isStandardAttack = true;
}
_getTags() {
const tags = [
game.i18n.localize(`DAGGERHEART.GENERAL.Tiers.${this.tier}`),

View file

@ -166,7 +166,8 @@ export default class DamageField extends fields.SchemaField {
if (data.hasRoll && part.resultBased && data.roll.result.duality === -1) return part.valueAlt;
const isAdversary = this.actor.type === 'adversary';
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
const isHorde = this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id;
if (isAdversary && isHorde && this.roll?.isStandardAttack) {
const hasHordeDamage = this.actor.effects.find(x => x.type === 'horde');
if (hasHordeDamage && !hasHordeDamage.disabled) return part.valueAlt;
}

View file

@ -23,9 +23,7 @@ export default class DHArmor extends AttachableItem {
armorFeatures: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.allArmorFeatures,
blank: true
required: true
}),
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
@ -58,7 +56,7 @@ export default class DHArmor extends AttachableItem {
async getDescriptionData() {
const baseDescription = this.description;
const allFeatures = CONFIG.DH.ITEM.allArmorFeatures();
const features = this.armorFeatures.map(x => allFeatures[x.value]);
const features = this.armorFeatures.map(x => allFeatures[x.value]).filter(x => x);
const prefix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/armor/description.hbs',

View file

@ -38,9 +38,7 @@ export default class DHWeapon extends AttachableItem {
weaponFeatures: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.allWeaponFeatures,
blank: true
required: true
}),
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
@ -121,7 +119,7 @@ export default class DHWeapon extends AttachableItem {
const burden = game.i18n.localize(CONFIG.DH.GENERAL.burden[this.burden].label);
const allFeatures = CONFIG.DH.ITEM.allWeaponFeatures();
const features = this.weaponFeatures.map(x => allFeatures[x.value]);
const features = this.weaponFeatures.map(x => allFeatures[x.value]).filter(x => x);
const prefix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/weapon/description.hbs',

View file

@ -75,7 +75,7 @@ export default class RegisteredTriggers extends Map {
unregisterSceneEnvironmentTriggers(flagSystemData) {
const sceneData = new game.system.api.data.scenes.DHScene(flagSystemData);
for (const environment of sceneData.sceneEnvironments) {
if (environment.pack) continue;
if (!environment || environment.pack) continue;
this.unregisterItemTriggers(environment.system.features);
}
}

View file

@ -119,8 +119,8 @@ export const tagifyElement = (element, baseOptions, onChange, tagifyOptions = {}
}),
maxTags: typeof maxTags === 'function' ? maxTags() : maxTags,
dropdown: {
searchKeys: ['value', 'name'],
mapValueTo: 'name',
searchKeys: ['value'],
enabled: 0,
maxItems: 100,
closeOnSelect: true,