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[Rework] ChatMessage Damage (#2079)
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* Initial rework * Removed unneeded method * Removed outcommented code * Added migration * Fixed DamageActions * Semi-corrected reroll of one of multiple results on a die * Code improvement * Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping * TagTeamDialog somewhat working * Added migration for TagTeamData * Fix for mean tagTeamDialog.finish * . * Improved migration * Internalised ChatDamageData.prepareRolls to its own constructor * Moved DamageTypes to roll.options * TagTeamDialog fixes to accomodate new flat damage.types structure * Changed so all default rolls become BaseRolls to access convenience functions and getters * . * Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired. * Critical damage fixes * Corrected TagTeamDialog rerender logic when selecting a roll * Fixed so that DamageTypes are retained and joined together throughout TagTeamDialog * Removed some remaining types.<>.roll references * [Rework] Damage and Damage Resource split (#2094) * Changed the label of ActionSheet damage.resources to Mark Resources * Fix assigning includeBase * Localize add resource * Maybe simplify API * Fix onRollSimple * Handle erroring action update differently --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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51 changed files with 1007 additions and 788 deletions
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@ -1,4 +1,4 @@
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import { getUnusedDamageTypes } from '../../helpers/utils.mjs';
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import { DHDamageData } from '../../data/fields/action/damageField.mjs';
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import DaggerheartSheet from '../sheets/daggerheart-sheet.mjs';
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const { ApplicationV2 } = foundry.applications.api;
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@ -31,8 +31,10 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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removeElement: this.removeElement,
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removeTransformActor: this.removeTransformActor,
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editEffect: this.editEffect,
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addDamage: this.addDamage,
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removeDamage: this.removeDamage,
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addDamage: this.#onAddDamage,
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removeDamage: this.#onRemoveDamage,
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addDamageResource: this.#onAddDamageResource,
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removeDamageResource: this.#onRemoveDamageResource,
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editDoc: this.editDoc,
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addTrigger: this.addTrigger,
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removeTrigger: this.removeTrigger,
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@ -157,9 +159,9 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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context.tabs = this._getTabs(this.constructor.TABS);
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context.config = CONFIG.DH;
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if (this.action.damage) {
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context.allDamageTypesUsed = !getUnusedDamageTypes(this.action.damage.parts).length;
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if (this.action.damage.hasOwnProperty('includeBase') && this.action.type === 'attack')
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const allKeys = Object.keys(CONFIG.DH.GENERAL.healingTypes);
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context.allDamageTypesUsed = allKeys.every(k => k in this.action._source.damage.resources);
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if (this.action.damage?.main?.hasOwnProperty('includeBase') && this.action.type === 'attack')
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context.hasBaseDamage = !!this.action.parent.attack;
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}
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@ -253,7 +255,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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const submitData = this._prepareSubmitData(event, formData);
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const data = foundry.utils.mergeObject(this.action.toObject(), submitData);
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this.action = await this.action.update(data);
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this.action = (await this.action.update(data)) ?? this.action;
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this.sheetUpdate?.(this.action);
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this.render();
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@ -299,53 +301,70 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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static addDamage(_event) {
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if (!this.action.damage.parts) return;
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/** @this DHActionBaseConfig */
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static #onAddDamage() {
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if (!this.action.damage || this.action.damage?.main) return;
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const choices = getUnusedDamageTypes(this.action._source.damage.parts);
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const data = this.action.toObject();
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data.damage.main = {
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...DHDamageData.schema.getInitialValue(),
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applyTo: 'hitPoints',
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type: 'physical'
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};
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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/** @this DHActionBaseConfig */
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static #onRemoveDamage() {
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if (!this.action.damage?.main) return;
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const data = this.action.toObject();
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data.damage.main = null;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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/** @this DHActionBaseConfig */
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static #onAddDamageResource(_event) {
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if (!this.action.damage) return;
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const allKeys = Object.keys(CONFIG.DH.GENERAL.healingTypes);
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const unused = allKeys.filter(k => !(k in this.action._source.damage.resources));
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const choices = unused.map(k => ({ value: k, label: _loc(CONFIG.DH.GENERAL.healingTypes[k].label) }));
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const content = new foundry.data.fields.StringField({
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label: game.i18n.localize('Damage Type'),
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label: _loc('DAGGERHEART.GENERAL.Resource.single'),
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choices,
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required: true
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}).toFormGroup(
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{},
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{
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name: 'type',
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localize: true,
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nameAttr: 'value',
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labelAttr: 'label'
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}
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).outerHTML;
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}).toFormGroup({}, {
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name: 'type',
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localize: true,
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nameAttr: 'value',
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labelAttr: 'label'
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}).outerHTML;
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const callback = (_, button) => {
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const data = this.action.toObject();
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const type = choices[button.form.elements.type.value].value;
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const part = this.action.schema.fields.damage.fields.parts.element.getInitialValue();
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part.applyTo = type;
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if (type === CONFIG.DH.GENERAL.healingTypes.hitPoints.id)
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part.type = this.action.schema.fields.damage.fields.parts.element.fields.type.element.initial;
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data.damage.parts[type] = part;
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data.damage.resources[type] = {
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...this.action.schema.fields.damage.fields.resources.element.getInitialValue(),
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applyTo: type
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};
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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};
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const typeDialog = new foundry.applications.api.DialogV2({
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buttons: [
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foundry.utils.mergeObject(
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{
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action: 'ok',
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label: 'Confirm',
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icon: 'fas fa-check',
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default: true
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},
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{ callback: callback }
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)
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{
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action: 'ok',
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label: 'Confirm',
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icon: 'fas fa-check',
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default: true,
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callback
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}
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],
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content: content,
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rejectClose: false,
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modal: false,
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window: {
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title: game.i18n.localize('Add Damage')
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title: _loc('DAGGERHEART.ACTIONS.Config.damage.addResource')
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},
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position: { width: 300 }
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});
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@ -353,12 +372,12 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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typeDialog.render(true);
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}
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static removeDamage(_event, button) {
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if (!this.action.damage.parts) return;
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/** @this DHActionBaseConfig */
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static #onRemoveDamageResource(_event, button) {
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if (!this.action.damage?.resources) return;
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const data = this.action.toObject();
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const key = button.dataset.key;
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delete data.damage.parts[key];
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data.damage.parts[`${key}`] = _del;
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data.damage.resources[key] = _del;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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