diff --git a/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json b/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json index e226f013..90c5950e 100644 --- a/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json +++ b/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json @@ -434,14 +434,14 @@ "_id": "UpFsnlbZkyvM2Ftv", "img": "icons/magic/acid/projectile-smoke-glowing.webp", "system": { - "description": "

Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.

@Template[type:inFront|range:c]

", + "description": "

Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.

@Template[type:inFront|range:c]

", "resource": null, "actions": { "yd10HwK6Wa3OEvv2": { "type": "attack", "_id": "yd10HwK6Wa3OEvv2", "systemPath": "actions", - "description": "

Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.

@Template[type:inFront|range:c]

", + "description": "

Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.

@Template[type:inFront|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -553,11 +553,11 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", - "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754143653876 + "systemVersion": "1.1.2", + "lastModifiedBy": "mdk78Q6pOyHh6aBg", + "modifiedTime": 1756510879809 }, "_key": "!actors.items!89yAh30vaNQOALlz.UpFsnlbZkyvM2Ftv" }, diff --git a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json index e519b193..d4554bf9 100644 --- a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json +++ b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json @@ -264,14 +264,14 @@ "name": "Crushing Blows", "type": "feature", "system": { - "description": "

When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "description": "

When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "resource": null, "actions": { "0sXciTiPc30v8czv": { "type": "damage", "_id": "0sXciTiPc30v8czv", "systemPath": "actions", - "description": "

When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "description": "

When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -337,12 +337,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", + "systemVersion": "1.1.2", "createdTime": 1754127683751, - "modifiedTime": 1754127795809, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756511006257, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!actors.items!dsfB3YhoL5SudvS2.NnCkXIuATO0s3tSR" }, diff --git a/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json b/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json index af630cdd..6a986acd 100644 --- a/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json +++ b/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json @@ -270,14 +270,14 @@ "name": "Acidic Form", "type": "feature", "system": { - "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "resource": null, "actions": { "gtT2oHSyZg9OHHJD": { "type": "damage", "_id": "gtT2oHSyZg9OHHJD", "systemPath": "actions", - "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -343,12 +343,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", + "systemVersion": "1.1.2", "createdTime": 1754129153649, - "modifiedTime": 1754129204931, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756510982337, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!actors.items!6hbqmxDXFOzZJDk4.BQsVuuwFYByKwesR" }, diff --git a/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json b/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json index be94d1bd..06227cd5 100644 --- a/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json +++ b/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json @@ -224,14 +224,14 @@ "_id": "WpOh5kHHx7lcTvEY", "img": "icons/magic/acid/dissolve-drip-droplet-smoke.webp", "system": { - "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "resource": null, "actions": { "HfK0u0c7NRppuF1Q": { "type": "damage", "_id": "HfK0u0c7NRppuF1Q", "systemPath": "actions", - "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -296,12 +296,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", + "systemVersion": "1.1.2", "createdTime": 1754055148507, - "modifiedTime": 1754145130460, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756510967769, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!actors.items!aLkLFuVoKz2NLoBK.WpOh5kHHx7lcTvEY" }