Fixed weapons

This commit is contained in:
WBHarry 2026-01-27 16:45:45 +01:00
parent 286944d2e6
commit ee89d5cb9e
5 changed files with 115 additions and 56 deletions

View file

@ -763,32 +763,14 @@ export default class CharacterSheet extends DHBaseActorSheet {
static async #toggleEquipItem(_event, button) {
const item = await getDocFromElement(button);
if (!item) return;
if (item.system.equipped) {
await item.update({ 'system.equipped': false });
return;
}
switch (item.type) {
case 'armor':
const currentArmor = this.document.system.armor;
if (currentArmor) {
await currentArmor.update({ 'system.equipped': false });
}
await item.update({ 'system.equipped': true });
break;
case 'weapon':
if (this.document.effects.find(x => !x.disabled && x.type === 'beastform')) {
return ui.notifications.warn(
game.i18n.localize('DAGGERHEART.UI.Notifications.beastformEquipWeapon')
);
}
await this.document.system.constructor.unequipBeforeEquip.bind(this.document.system)(item);
await item.update({ 'system.equipped': true });
break;
}
const changedData = await this.document.toggleEquipItem(item);
const removedData = changedData.filter(x => !x.add);
this.document.update({
'system.sidebarFavorites': [
...this.document.system.sidebarFavorites.filter(x => removedData.every(r => r.item.id !== x.id))
]
});
}
/**
@ -1042,6 +1024,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
if (this.document.system.sidebarFavorites.some(x => x.id === item.id)) return;
this.document.update({ 'system.sidebarFavorites': [...this.document.system.sidebarFavorites, item] });
this.document.setFavoriteItem(item, true);
}
}