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Merge branch 'development' into feature/death-moves
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commit
ee28fb3b9c
4 changed files with 11 additions and 7 deletions
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@ -87,7 +87,7 @@ export class DHActionRollData extends foundry.abstract.DataModel {
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if (this.type === CONFIG.DH.GENERAL.rollTypes.attack.id)
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modifiers.push({
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label: 'Bonus to Hit',
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value: this.bonus ?? this.parent.actor.system.attack.roll.bonus
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value: this.bonus ?? this.parent.actor.system.attack.roll.bonus ?? 0
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});
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break;
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default:
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@ -35,7 +35,9 @@ export default class D20Roll extends DHRoll {
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get isCritical() {
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if (!this.d20._evaluated) return;
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return this.d20.total >= this.data.system.criticalThreshold;
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const criticalThreshold = this.options.actionType === 'reaction' ? 20 : this.data.system.criticalThreshold;
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return this.d20.total >= criticalThreshold;
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}
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get hasAdvantage() {
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@ -133,11 +133,13 @@ export default class DualityRoll extends D20Roll {
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return;
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}
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const { defaultHopeDice, defaultFearDice } = this.data.rules.dualityRoll;
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this.terms[0] = new foundry.dice.terms.Die({ faces: defaultHopeDice });
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this.terms[0] = new foundry.dice.terms.Die({
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faces: this.data.rules.dualityRoll?.defaultHopeDice ?? 12
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});
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this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
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this.terms[2] = new foundry.dice.terms.Die({ faces: defaultFearDice });
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this.terms[2] = new foundry.dice.terms.Die({
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faces: this.data.rules.dualityRoll?.defaultFearDice ?? 12
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});
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}
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applyAdvantage() {
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@ -101,7 +101,7 @@ export const enrichedDualityRoll = async (
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await target.diceRoll(config);
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} else {
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// For no target, call DualityRoll directly with basic data
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config.data = { experiences: {}, traits: {} };
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config.data = { experiences: {}, traits: {}, rules: {} };
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config.source = { actor: null };
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await CONFIG.Dice.daggerheart.DualityRoll.build(config);
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}
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