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[Fix] Player Created Regions (#1855)
* Fixed so that creating regions without behaviors work for players. Fixed so that creating regions with behaviors works via GmEmit for players * Updated previous uses of emitAsGM to emitGMUpdate * Fixed linting * Update module/documents/chatMessage.mjs Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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13 changed files with 108 additions and 69 deletions
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@ -1,4 +1,4 @@
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import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../../systemRegistration/socket.mjs';
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import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../../systemRegistration/socket.mjs';
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const fields = foundry.data.fields;
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@ -78,7 +78,7 @@ export default class CountdownField extends fields.ArrayField {
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);
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}
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await emitAsGM(
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await emitGMUpdate(
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GMUpdateEvent.UpdateCountdowns,
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async () => {
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const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
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