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[Fix] Player Created Regions (#1855)
* Fixed so that creating regions without behaviors work for players. Fixed so that creating regions with behaviors works via GmEmit for players * Updated previous uses of emitAsGM to emitGMUpdate * Fixed linting * Update module/documents/chatMessage.mjs Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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13 changed files with 108 additions and 69 deletions
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@ -1,5 +1,5 @@
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import { waitForDiceSoNice } from '../../helpers/utils.mjs';
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import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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@ -204,7 +204,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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start: newMax
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}
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});
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await emitAsGM(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
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await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
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refreshType: RefreshType.Countdown
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});
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}
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@ -218,7 +218,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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? Math.min(countdown.progress.current + 1, countdown.progress.start)
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: Math.max(countdown.progress.current - 1, 0);
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await settings.updateSource({ [`countdowns.${target.id}.progress.current`]: newCurrent });
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await emitAsGM(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
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await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
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refreshType: RefreshType.Countdown
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});
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}
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@ -277,7 +277,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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return acc;
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}, {})
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};
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await emitAsGM(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
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await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
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refreshType: RefreshType.Countdown
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});
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}
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