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Refresh effects display after actor preparation (#1752)
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2 changed files with 12 additions and 1 deletions
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@ -91,7 +91,6 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
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const effects = DhEffectsDisplay.getTokenEffects();
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const effects = DhEffectsDisplay.getTokenEffects();
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const effect = effects.find(x => x.id === element.dataset.effectId);
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const effect = effects.find(x => x.id === element.dataset.effectId);
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await effect.delete();
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await effect.delete();
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this.render();
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}
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}
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setupHooks() {
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setupHooks() {
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@ -29,6 +29,18 @@ export default class DhpActor extends Actor {
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return this.system.metadata.isNPC;
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return this.system.metadata.isNPC;
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}
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}
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prepareData() {
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super.prepareData();
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// Update effects if it is the user's character or is controlled
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if (canvas.ready) {
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const controlled = canvas.tokens.controlled.some((t) => t.actor === this);
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if (game.user.character === this || controlled) {
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ui.effectsDisplay.render();
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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/** @inheritDoc */
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/** @inheritDoc */
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