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https://github.com/Foundryborne/daggerheart.git
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Corrected back to actions for right items
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parent
3d735e6a09
commit
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17 changed files with 148 additions and 58 deletions
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@ -1,3 +1,4 @@
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import DHActionConfig from '../../sheets-configs/action-config.mjs';
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import DHApplicationMixin from './application-mixin.mjs';
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const { ItemSheetV2 } = foundry.applications.sheets;
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@ -16,6 +17,9 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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submitOnChange: true
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},
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actions: {
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addAction: DHBaseItemSheet.#addAction,
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editAction: DHBaseItemSheet.#editAction,
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removeAction: DHBaseItemSheet.#removeAction,
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addFeature: DHBaseItemSheet.#addFeature,
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editFeature: DHBaseItemSheet.#editFeature,
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removeFeature: DHBaseItemSheet.#removeFeature
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@ -31,7 +35,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/** @inheritdoc */
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static TABS = {
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primary: {
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tabs: [{ id: 'description' }, { id: 'features' }, { id: 'settings' }],
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tabs: [{ id: 'description' }, { id: 'actions' }, { id: 'settings' }],
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initial: 'description',
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labelPrefix: 'DAGGERHEART.Sheets.TABS'
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}
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@ -64,6 +68,83 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/* Application Clicks Actions */
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/* -------------------------------------------- */
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/**
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* Render a dialog prompting the user to select an action type.
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*
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* @returns {Promise<object>} An object containing the selected action type.
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*/
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static async selectActionType() {
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const content = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/actionTypes/actionType.hbs',
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{ types: CONFIG.DH.ACTIONS.actionTypes }
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),
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title = 'Select Action Type';
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return foundry.applications.api.DialogV2.prompt({
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window: { title },
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content,
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ok: {
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label: title,
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callback: (event, button, dialog) => button.form.elements.type.value
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}
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});
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}
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/**
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* Add a new action to the item, prompting the user for its type.
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} _button - The capturing HTML element which defines the [data-action="addAction"]
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*/
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static async #addAction(_event, _button) {
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const actionType = await DHBaseItemSheet.selectActionType();
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if (!actionType) return;
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try {
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const cls =
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game.system.api.models.actions.actionsTypes[actionType] ??
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game.system.api.models.actions.actionsTypes.attack,
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action = new cls(
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{
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_id: foundry.utils.randomID(),
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type: actionType,
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name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
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...cls.getSourceConfig(this.document)
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},
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{
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parent: this.document
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}
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);
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await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
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await new DHActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render({
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force: true
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});
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} catch (error) {
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console.log(error);
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}
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}
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/**
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* Edit an existing action on the item
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="editAction"]
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*/
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static async #editAction(_event, button) {
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const action = this.document.system.actions[button.dataset.index];
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await new DHActionConfig(action).render({ force: true });
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}
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/**
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* Remove an action from the item.
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* @param {PointerEvent} event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
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*/
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static async #removeAction(event, button) {
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event.stopPropagation();
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const actionIndex = button.closest('[data-index]').dataset.index;
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await this.document.update({
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'system.actions': this.document.system.actions.filter((_, index) => index !== Number.parseInt(actionIndex))
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});
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}
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/**
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* Add a new feature to the item, prompting the user for its type.
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* @param {PointerEvent} _event - The originating click event
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